Author Archive


03 07 PBE Banner


PBE 03/07

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.



Champion Changes


Kayle Final Portrait


Buff Box Righteous Fury Final IconRighteous Fury [ E ]

  • AP Ratio on active has been increased from 0.25 to .3 (Total magic damage on-hit is now 20/30/40/50/60 [+ 0.3 AP] )


[ Note ] Kayle’s E was recently updated to grant magic damage on-hit passively. You can check it out HERE.



Item Changes


Nerf BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Spellblade proc no longer triggers spell effects like Luden’s Echo



Revert BoxZekes Herald Final IconZeke’s Herald

  • The rework introduced in a recent PBE update has been reverted and won’t be in Patch 5.13 (still missing its VFX particles)




  • The recent update to the Dragon & Baron timers has been reverted and won’t be in the next patch.



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at



02 07 Red Posts Banner



On the PBE, Dragon & Baron timers will now update as soon as the information is available to the non-killing team by any means. Riot have an investment in Curse, presumably to integrate Curse Voice (in-game voice chat) in the game. On the forum side, Meddler gave context for the upcoming changes to WotA, the current viability of Doran’s Shield and why Quinn’s experimental changes were reverted on the PBE. Lastly, a fan feature with artist Nips.


Recent News

In Store Mystery Icons Banner




PBE Changes to Dragon Baron Timers




Why are these timer changes being made

Meddler Final PortraitOur thoughts:

If you’ve got any vision of an enemy champ when dragon or baron is killed you already know the time of kill, given both give a buff. In baron’s case you’re also able to get the respawn time even if you don’t have vision on someone at the time of kill by timing from the buff expiration point.

  • Clearly communicating when a kill’s happened removes a ‘skilltest’ we feel’s a cost rather than a benefit (watching stats/clicking on people for buff counts/pushing tab regularly to check dragon status). Fighting the UI basically.
  • Tracking dragon/baron timers you accurately know in chat’s similarly is something we don’t see as an interesting skilltest (see: jungle timers).

This is also a chance to reduce snowballing. We’d like to see a few more close or comeback games than we currently do and we believe the amount of power having a vision stranglehold offers is a significant part why that’s not happening (map control’s extremely powerful of course). We also feel that contested dragons in particular lead to more interesting, healthy games. Farming/pushing, taking dragon easily because the enemy doesn’t have the timer and then going back to farming/pushing does feel rewarding for the winning team, it generates less interesting play than a contested team fight or possible steal however.

There is some gameplay that’ll get lost with this change too of course (e.g. Ambushing people who’ve come to check if you’ve finished yet when you’re already done and killing dragon as 5 then all recalling to shop so the exact kill time’s hard to guess). We feel the benefits above solidly outweigh that cost however.

[ Link to Post ]



Riot Has Made an Investment in Curse

I’m pleased to announce that Riot Games has decided to invest in Curse.

Riot really believes in what we’re doing and where we’re going. This investment boosts our efforts to continue creating what I believe to be the best communication tool in gaming.

In the last year, we’ve seen the size of Curse Voice grow from nothing to over 1 million active players. We’ve added support for most of the top 200 games in the world and are deeply integrated with some of the most popular games our players play.

This is, of course, exciting and positive news for us. We’ve known Riot for a long time, and know that Riot, like us, cares very deeply about the core gamer. I’m excited and confident that this will be good for Curse and for the millions of players we serve via Curse Voice.


Hubert Thieblot

CEO, Curse Inc.

[ Link to Post ]



Whats the context behind the changes to Will of the Ancients

For reference, here are the WotA changes introduced in this PBE update:


Buff BoxWill of the Ancients Final IconWill of the Ancients

  • No longer grants 20% Spell Vamp
  • New Passive: Your spells and abilities heal you for 15% of the damage dealt, calculated BEFORE your opponent’s resistances. 33% effect for AoE Spells.


Meddler Final PortraitWe’re changing WotA so that:

  • It’s not as effective at letting you heal off a minion wave (no resistances), which is particularly powerful on non mana users who pay no cost for doing so.
  • It’s of similar effectiveness against enemy champions with a moderate amount of Armor/MR.
  • It’s much more useful against really tanky enemy champions.
  • It’s effectiveness doesn’t increase dramatically as you buy Penetration, so it’s baseline performance can be a bit better (less feast/famine).

[ Link to Post ]



Dorans Shield is not a costeffective early defense item

Meddler Final PortraitWe’ve been thinking recently about doing a light overhaul on some defensive items (think a smaller version of the AP item changes coming in 5.13). Doran’s Shield is one of the items we’d be looking at if so. A possible direction for that we’ve been considering is buffing the Unique Passive so it gains extra effectiveness against ranged auto attacks. That’s very much at the idea stage though, rather than something we’ve committed to. One of the things we particularly want to avoid there, and so really need to test for, is the possibility of Doran’s Shield becoming the dominant support buy again. When we’ve seen that in the past it’s resulted in really narrow support picks (huge amount of Leona/Thresh, not much else) and that’s something we don’t want to reintroduce.

[ Link to Post ]



What happened to the PBE changes for Quin Why were they reverted

Meddler Final PortraitThe changes that briefly ended up on the PBE were exploring a version of Quinn where she’d been shifted to be more of a roaming ADC. Idea there was that we might be able to get her into a really interesting space by making her ult into a powerful out of combat mobility effect, rather than a variant combat form. That’s something we’re still really interested in exploring, when time permits. It’s very much a ‘let’s see what this looks like’ rather than a ‘this is what Quinn should be changed to’ at this point though.

[ Link to Post ]


Follow Up

Whatre your thoughts on Quinns passive

Meddler Final PortraitI feel it adds a unique feel to her laning phase in particular, and generates some cool gameplay moments. It’s one of her defining features in my eyes (though to be clear I say that as someone that doesn’t play much Quinn).

I’d agree Quinn’s capability to utilize it well, and therefore its contribution, can drop off a bit in team fights. I don’t personally feel that’s inappropriate for that style of minigame though. A lot of their value’s in how they shake up the earlier parts of the game, so some fall off later seems ok.

As far as power goes I don’t have a good enough handle on Quinn’s current state to offer any in depth thoughts.

[ Link to Post ]



Fan Artist Feature Nips

Hey Summoners! This week we’re speaking with Nips, an esports and comic artist extraordinaire with strong ties to the community. She’s also created a unique library of skin designs, and genderbends that will leave you inspired!

Follow her on Twitter and Facebook to see even more of her art!

If you know someone that you’d like to recommend for a future Fan Artist Feature, please let us know here.

How did you get started creating League of Legends fan art?

I started playing League in 2013 when Thresh came out after A LOT of convincing and hassling with friends. I couldn’t wrap my head around how people could fall in love with a game that only had one map (but who needs a map, anyway). It didn’t take me too long to get to “just one more game”.

Friends started telling me about the competitive scene and they always mentioned a team that reminded them of me….Ninjas in Pyjamas….because their initials were NiP….like Nips! haha. I looked up the players and discovered streaming. I drew little characters for Bjergsen /Malunoo and, not too short after, I discovered Cloud 9. They became my favorite team (still are!! #C9WIN!!!) and fell in love with the competitive world! I soon started following LCS games and did team skins for every team that won! Cloud 9 has been a huge catalyst and supporter in my growth as an artist and in the community. They’ve been so kind and have become a virtual family for me.

What’s been your favorite piece to create, and why?

This is a tough one! I’ve definitely enjoyed all of them a great deal for different reasons. However, even though it’s not a specific piece (rather a “series”), I’ve had the most fun making the champion genderbends. A concept that allows me to work with character personality (my favorite!) to bring a champion to life as the opposite gender while still maintaining the essence of the original. It’s a challenge I love to take and hope to one day bend all of them! I even had Bjergsen and Snoopeh request some of their own. xD

Do you have a dream project you’d like to work on?

As far as dreams go (other than swimming in a pool of Nutella), I’ve been very fortunate to be able to work on my personal comic OFFcell. I love creating characters and telling their stories. I’m so grateful to be able to do that on the daily! The project is still growing and there’s many things I’ve yet to learn but I’m excited to work on it all!!! I do have League-related dream projects too though! How amazing would it be to take part in the creation of a champion; bring them to life! Tell their story! If I ever had that opportunity, I could probably die happy haha.

Who’s your inspiration? Do you have any favorite League fan artists?

I follow so many artists. Everyone has such a different way of putting their ideas on paper and that alone is such an inspiration! My favorite League artist is Alvin Lee . His work is filled with top notch energy and dynamism! He pushes artistic boundaries with every piece and it’s nothing short of impressive every time. As for fan artists, hands down, Rachel J. Like me, she does comics and loves telling stories. Her pieces are always so expressive and smooth!Ippus , Kalce , Melissa, Duet and Uguubear are also some very talented friends and keep me motivated to always get better!

Is there anything else you’d like to share with the community?

I studied biology in hopes of going to medical school and had no dreams of doing any form of art full time. What made me fall in love with the game, and eventually made me commit to art, were the splash arts. I constantly think about how different my life would’ve been without League of Legends; 12-hour days as a heart surgeon with no breathing room to draw! I can’t even picture a day going by without painting! I’m so grateful to have discovered the game and become a part of the community. Constantly growing every day and it’s almost frightening. I’ve had nothing but pleasant experiences with the people I’ve met through sharing my art and I’m in awe with the kind support I’ve received! Words can’t express how inspiring everyone’s been!! It’s truly, truly, truly outrageous!


[ Link to Post ]


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at


In Store Mystery Icons Banner

Mystery icons and wards are now available in store until July 8th:


Snag Mystery Icons and Mystery Wards!


From now until 23:59 PDT on July 8, we’re beefing up our arsenal of Mystery Boxes with icons and wards. Roll the dice and collect some of your favorites or send a Mystery ward/icon to your friends!

Note: We recently made some changes to gifting restrictions. Be sure to check them out!

Mystery Icons – 150 RP (40% Off)

All the icons listed below are included:

  • Arcade Baron Icon
  • Astronaut Poro Icon (Legacy)
  • Baron Nashor Icon
  • Battlecast Icon
  • Battlecast Poro Icon (Legacy)
  • Blood Moon Icon
  • Candy-Coated Cupcake Icon (Legacy)
  • Carnival Mask 2015 Icon (Legacy)
  • Carnival Mask Icon
  • Carnival Teemo 2015 Icon (Legacy)
  • Carnival Teemo Icon
  • Debonair Icon
  • Dragon Slayer Poro Icon (Legacy)
  • Firecracker Icon
  • Gentleman Poro Icon (Legacy)
  • Gromp Icon
  • Hat Trick Icon
  • Mecha Icon
  • Ocean Week Fizz Icon (Legacy)
  • Omega Squad Teemo Icon
  • Pentakill Icon
  • Shadow Isles Crest
  • Shadow Isles Poro Icon (Legacy)
  • Shurima Crest Icon
  • Sweetheart Icon


Mystery Wards – 380 RP (40% Off)

All the wards listed below are included:

  • Armordillo Ward
  • Astronaut Poro Ward (Legacy)
  • Banner of the Horse Ward (Legacy)
  • Banner of the Serpent Ward (Legacy)
  • Bat-o-Lantern Ward (Legacy)
  • Battlecast Poro Ward (Legacy)
  • Battlecast Ward
  • Bouquet Ward (Legacy)
  • Candy Cane Ward (Legacy)
  • Deadfall Ward (Legacy)
  • Dragonslayer Poro Ward (Legacy)
  • Dragonslayer Ward
  • Firecracker Ward
  • Gentleman Poro Ward (Legacy)
  • Gingerbread Ward Skin (Legacy)
  • Golden Goal Ward
  • Gong Ward (Legacy)
  • Haunting Ward (Legacy)
  • Heartseeker Ward
  • Lantern of the Serpent Ward (Legacy)
  • Luminosity Ward
  • Mecha Ward
  • Poro Ward (Legacy)
  • Sad Mummy Ward
  • Snowman Ward Skin (Legacy)
  • Starcall Ward
  • Sun Disc Ward
  • Tomb Angel Ward (Legacy)
  • Underworld Poro Ward (Legacy)
  • Urf Triumphant Ward
  • Ward of Draven
  • Widow Ward (Legacy)



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at

Champion Skin Sale July 6 Banner

The following Champions and Skins will be 50% off until July 6th:


Ezreal Final Portrait

Gangplank Final Portrait

Hecarim Final Portrait


Mad Hatter Shaco – 260 RP



Superfan Gragas – 375 RP

Gragas_7 (1)


Surgeon Shen – 487 RP




If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at


01 07 PBE Banner


PBE 07/01

  • Gentleman Gnar Splash Art
  • New Summoner Icons


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.



Gentleman Gnar Splash Art

You can check out a full preview of the skin HERE.






New Summoner Icons



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profileIcon877 profileIcon878 profileIcon879 profileIcon880 profileIcon881


Masters Series 

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profileIcon887 profileIcon888 (1) profileIcon889



profileIcon890 profileIcon891 profileIcon892 profileIcon893 profileIcon894

profileIcon895 profileIcon896 profileIcon823



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at


PBE 30 06 Banner


PBE 30/06


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.



Champion Changes


Kalista Final Portrait

General Box

  • Base Damage increased from 56.7 to 61
  • Damage-per-level increased from 3.25 to 3.5


Nerf BoxMartial Poise Final IconMartial Poise [ Passive ]

  • Basic attacks now deal 90% of Kalista’s total AD



Change BoxRend Final IconRend [ E ]

  • Each additional spear increases Rend’s damage by 50% of Rend’s base damage, or 10/15/20/25/30 + 0.3 of Total AD, changed from a 0.2/0.225/0.25/0.275/0.3 total AD ratio



Reksai Final Portrait


Nerf BoxUnburrow Final IconUnburrow [ W ]

  • The knock-up area’s range has been decreased from 200 to 160


[ Note ] Looks like this change was implemented in an older patch and I missed it.



Shyvana Final Portrait


Nerf BoxBurnout Final IconBurnout [ W ]

  • Base damage decreased from 20/35/50/65/80 to 20/32/45/57/70




Tahm Kench Final Portrait

General Box

  • Attack Speed-per-level has been decreased from 3% to 2.5
  • Base Movement speed increased from 330 to 335
  • Base Armor has been increased from 28 to 30


Buff BoxTung Lash Final IconTongue Lash [ Q ]

  • At 3 stacks, the stun duration has been increased from 1.1/1.2/1.3/1.4/1.5 seconds to 1.5 seconds at all ranks
  • Mana cost decreased from 50/55/60/65/70 to 50 at all ranks
  • Slow strength increased from 20/30/40/50/60% to 50/55/60/65/70%


Buff BoxDevour Final IconDevour [ W ]

  • Maximum damage to monsters has been increased from 300/350/400/450/500 to 400/450/500/550/600
  • Cooldown decreased from 20/18/16/14/12 seconds to 14/13/12/11/10
  • The movement speed bonus Tahm gets while holding an allied champion and moving toward an enemy champion has been increased from 10/20/30/40/50% to 30/35/40/45/50%. Tahm gains half the movespeed value if he’s not moving toward an enemy champion, or 15/17.5/20/22.5/25%


Buff BoxAbyssal Voyage Final IconAbyssal Voyage [ R ]

  • The passive’s base magic damage has been increased from 10 to 20
  • Cooldown decreased from 190/145/100 seconds to 160/130/100



Xin Zhao Final Portrait


Nerf BoxBattle Cry Final IconBattlecry [ W ]

  • AP ratio decreased from 0.7 to 0.5




Item Changes


Buff BoxDevourer Final IconDevourer Enchantment

  • Scuttle Crabs now grant 2 stacks, increased from 1


[ Note ] The Devourer enchantment was recently reworked on the PBE and now transforms to “Sated Devourer” at 30 stacks.



Chroma Pack Previews

Here are some late previews for the recently released chroma packs for Grim Reaper Karthus, Shockblade Zed, Dreadknight Nasus and Bard:


Bard Chroma Pack

Bard Skin 1

Bard Skin 2

Bard Skin 3


Dreadknight Nasus Chroma Pack 

Nasus Skin 1

Nasus Skin 2

Nasus Skin 3


Grim Reaper Karthus Chroma Pack:

Karthus Skin 1

Karthus Skin 2

Karthus Skin 3


Shockblade Zed Chroma Pack

Zed Skin 1

Zed Skin 2

Zed Skin 3



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at



Chroma Packs Banner


Chroma Packs are back! We’re bouncing out four new champion base chroma packs and two champion skin chroma packs, all designed with a specific theme in mind. So whether you’re terrorizing your foes with Morgana Haunt or dropping the axe with Darius Forge, these chroma packs re-imagine the champs and skins you know and love.

Champion base and skin chroma packs – 590 RP each

Let us know what you think about this selection of champ and skin chroma packs and who you think we should deck out in colors next! Got questions? Check out the Chroma Pack FAQ here.

[ Link to Post ]


Below you can find previews of all the chroma packs available:


Caitlyn Rebel Chroma Pack

Caitlyn_9 Caitlyn_8 Caitlyn_7

image (3)

Caitlyn Chroma 1

Caitlyn Chroma 2

Caitlyn Chroma 3


Darius Forge Chroma Pack

Darius_5 Darius_7 Darius_6

image (7)

Darius Chroma 1

Darius Chroma 2

Darius Chroma 3


Morgana Haunt Chroma Pack

Morgana_7 Morgana_8 Morgana_9

image (1)

Morgana Chroma 1

Morgana Chroma 2

Morgana Chroma 3


Tristana Punk Chroma Pack (Rocket Girl Tristana)

Tristana_9 Tristana_8 Tristana_7

image (6)

Tristana Chroma 1

Tristana Chroma 2

Tristana Chroma 3


Zac Chroma Pack

Zac_4 Zac_3 Zac_5


Zac Chroma 1

Zac Chroma 2

Zac Chroma 3


Headhunter Master Yi Chroma Pack

Masteryi_6 Masteryi_7 Masteryi_8

image (5)

HH Yi Chroma 1

HH Yi Chroma 2

HH Yi Chroma 3



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at

Korean Fan Art Contest

June 30th, 2015


29 06 PBE Banner


PBE 29/06


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.


Brand Updated W VFX

Brand’s W now has a swirly animation and is slightly more explosive:


Brand New W 1      Brand New W 2



Champion Changes


Nautilus Final Portrait


Nerf BoxRiptide Final IconRiptide [ E ] 

  • Base damage decreased from 60/100/140/180/220 to 60/95/130/165/200




Item Changes


Buff BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Ability Power increased from 40 to 50
  • The damage on Spellblade’s passive has been increased from 0.75 of base AD + 0.3 AP to 1.0 of base AD + 0.3 AP


Change BoxZekes Herald Final IconZeke’s Herald

  • New Recipe: Glacial Shroud [950 Gold] + Amplifying Tome [ 435 Gold ] x2 + 480 Gold Recipe Cost = 2300 Gold Total
  • Grants 50 Ability Power, 250 Mana, 35 Armor and 10% Cooldown Reduction
  • UNIQUE Passive: When you’re within 1000 units of each other, you and a target ally generate charges while moving. Casting spells and attacking grants more charges. At 100 charges, the next damage instance consumes all charges and increases the AP of both you and your ally by 20% and grants both 50% bonus Critical Strike chance for 6 seconds
  • UNIQUE Active – Conduit: Target an ally to bind with them, removing all other Conduits they currently have on them [60 second cooldown]


[ Note ] The rework doesn’t appear to be hooked on the PBE yet, but the new recipe is there.


Zekes Herald


Context for Zekes Herald changes

Riot Jag Final PortraitHey guys, RiotJag here to tell you about the Zeke’s Herald update coming to PBE soon.

Zeke’s Herald on Live is an item that you can buy as a support, fighter, or tank if you really wanted to enhance the offensive power of your teammates. However, the range of champions that it is useful on was small, and the effect was not nearly as satisfying as it was powerful, leading to very few players purchasing it in the shop. The Black Cleaver update has done a great job of giving tanky champions a way to add offensive utility for their team, so we wanted to look at what supports could do in this realm. And because supports frequently play around the high value squishies on their team (AD or AP carries), we felt we could do something a little more unique for them.

The new Zeke’s Herald is a Duo Queue’s dream. A support will buy this item and then use the active to select their teammate who will drop the biggest hurt on the enemy. As long as they stay in range and work with the ally they’ve selected, they’ll build up to a proc that infuse the pair with an extreme amount of power. During this window, if the enemy team isn’t paying attention, they’ll pay the price (yes, that really is 50% Crit and 20% AP)!

Grab a partner and get on PBE to hit us with any and all feedback, whether it’s about the gameplay of the item or if it’s the VFX. And be warned, if you’re in one of those games where you have no idea what your ADC is doing in lane, this probably isn’t the item to buy!

[ Link to Post ]



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at


June Bundles Sale

[ Link to Official Announcement ]


Its time for June bundles

WizardOTL Final BannerTap into your dark side, heat things up, remember the good old days, and become the law with this bunch of June bundles!

Snag these limited time bundles now through 23:59 July 6.



Discount Demons – 50% off at 3298 RP (4907 RP if you need the champions)

Skins included:

  • Blood Moon Thresh
  • Underworld Wukong (Legacy)
  • Reaper Soraka (Legacy)
  • Underworld Twisted Fate (Legacy)
  • Dark Crystal Ryze
  • Lollipoppy (Legacy)

Champions included:


Covering Fire Bundle – 50% off at 2208 RP (4044 RP if you need the champions)

Skins included:

  • Wildfire Zyra
  • Vandal Brand (Legacy)
  • Dragonslayer Braum
  • Panda Annie
  • Infernal Alistar

Champions included:


Protect and Sever Bundle – 50% off at 2323 RP (4215 RP if you need the champions)

Skins included:

  • Riot Blitzcrank (Legacy)
  • Riot Kayle (Legacy)
  • Officer Caitlyn
  • Captain Volibear
  • Officer Vi

Champions included:


You Belong in a Museum Bundle – 50% off at 1981 RP (3770 RP if you need the champions)

Skins included:

  • Frosted Ezreal
  • Jurassic Cho’Gath
  • Jurassic Kog’Maw
  • Dino Gnar
  • Pharaoh Amumu (Legacy)

Champions included:



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at