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Archive for the ‘LoL News’ Category

 

Patch 5 13 Maintenance Banner

Patch 5.13 will hit live in the early hours of July 8th (9th for OCE):

 

Here’s everything Patch 5.13 will contain:

PBE Roundup Patch 5 13 Banner

 

Patch 513 Maintenance Schedule for NA

Riot Noc New PortraitOn 07/08/15, starting at, 01:30 Pacific time (08:30 UTC), ranked queues will be disabled in preparation for patch 5.13. At 03:00 Pacific time (10:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.

[ Link to Post ]

 

And here is the schedule for the other regions:

  • EUW ] 03:30 GMT – 05:00 GMT
  • EUNE ] 01:30 CEST – 03:00 CEST
  • OCE ] 02:30 AM AEDT – 04:00 AM AEDT (July 9th)
  • LAS ] 02:30 de Buenos Aires / 02:30 de Santiago – 04:00 de Buenos Aires / 04:00 de Santiago
  • LAN ] 02:30 de Ciudad de México / 02:30 de Bogotá – 04:00 de Ciudad de México / 04:00 de Bogotá
  • BR ] 03:30 do horário de Brasília (06:30 UTC) – 05:00 do horário de Brasília (08:00 UTC)
  • TR ] 03:30 TSİ (00:30 UTC) – 05:00 TSİ (02:00 UTC)
  • RU ] 00:30 по московскому времени (21:30 UTC) – 02:00 по московскому времени (23:00 UTC)

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

Free Champion Rotation July 7 to 14 Banner

The following Champions will be free-to-play until July 14th:

 

Azir Final Portrait

Dr Mundo Final Portrait

Fiddlesticks Final Portrait

Gragas Final Portrait

Janna Final Portrait

Ryze Final Portrait

Thresh Final Portrait

Urgot Final Portrait

Varus Final Portrait

Velkoz Final Portrait


 

Champion Skin Sale July 10 Banner

The following Champions and Skins will be 50% off until July 10th:


Diana Final Portrait

Galio Final Portrait

Sion Final Portrait


Bilgewater Swain – 260 RP

Swain_2


Blade Queen Lissandra – 675 RP

Lissandra_2


Woad Scout Quinn – 487 RP

Quinn_2


 

PBE Roundup Patch 5 13 Banner

Patch 5.13 will hit live in the early hours of July 8th, assuming there are no delays. Here are its contents:

 

Store Content

Visual

Balance

 

Updates that were reverted from the PBE cycle and will NOT ship with Patch 5.13:

  • Butcher’s Bridge – New ARAM Map, will likely be enabled together with Gangplank’s rework. You can find a preview of it HERE.
  • Zeke’s Herald rework, check HERE for preview & context
  • Chroma Pack for Shockblade Zed – reverted, will be available with Patch 5.14
  • HUD Update - preview HERE
  • Abyssal Scepter rework – currently not being worked on
  • Mandrake Ward – preview HERE, also in development hiatus

 

 

Tahm Kench the River King

Tahm Kench is a new champion. He’ll be available for 7800 IP/975 RP after Patch 5.13 hits live. You can check out his official reveal HERE.

 

TahmKench_Splash_0 TahmKench_0

TahmKenchPortrait0

 

Tahm Kench Final Portrait

General

  • Base Health: 610 + 95 per level
  • Base Mana: 325 + 40 per level
  • Base Damage: 56 + 3.2 per level
  • Base Attack Speed per level: 2.5%
  • Armor: 30 + 3 per level
  • Magic Resist: 32 + 1.25 per level
  • Auto Attack Range: 200
  • Movement Speed: 335
  • Base Health-per-second: 1.3 + 0.11 per level
  • Base Mana-per-second: 1.1 + 0.2 per level

 

MODEL EMOTES

Tahm Model 1 Tahm Model 2

Tahm Model 3

 

Recall Banner

For his recall, Tahm Kench takes his hat off and bows.

Tahm Recall

 

BASIC ATTACK DEATH ANIMATIONS

Tahm Basic Attack Tahm Death Animation

 

AN ACQUIRED TASTE PASSIVE

 

An Acquired Taste Final IconAn Acquired Taste [ Passive ]

  • Tahm Kench’s basic attacks and abilities on enemy champions build stacks. At three stacks, his abilities have additional effects.

 

Tahm Passive 1 Tahm Passive 2

 

TONGUE LASH Q

 

Tung Lash Final IconTongue Lash [ Q ]

Cost: 50 mana at all ranks || Range: 800 || Cooldown: 6 seconds

Tahm Kench lashes out his tongue, dealing 80/115/150/185/220 [+0.7 AP] magic damage to the first enemy hit and slowing them by 50/55/60/65/70% for 2 seconds. If the target has 3 stacks of Tahm Kench’s passive, it will instead be stunned for 1.5 seconds.

If Devour [ W ] is cast while the tongue is still travelling, the spell will devour the first minion or monster hit.

 

Tahm Q 1 Tahm Q 2

 

DEVOUR W

 

Devour Final IconDevour [ W ]

Cost: 90 Mana || Range: 250 || Cooldown: 14/13/12/11/10 seconds

Devours a target enemy for 4/4.5/5/5.5/6 seconds (halved duration for enemy Champions), dealing 20/23/26/29/32% [+2% per 100 AP] of their maximum Health as magic damage. Maximum damage to monsters is capped at 400/450/500/550/600.

If cast on an allied champion, Tahm Kench gains 30/35/40/45/50% bonus Movement Speed while holding that champion and moving towards an enemy champion. Tahm gains half the movespeed value if he’s not moving toward an enemy champion, or 15/17.5/20/22.5/25%.

If cast on a minion or monster, Tahm Kench can reactive the spell to spit them out, dealing 100/150/200/250/300 [+ 0.6 AP] magic damage to all target hit.

Enemy champions can only be devoured when Tahm Kench has 3 stacks of his passive on them and he is slowed by 95% for the duration of the spell.

 

Tahm W 1 Tahm W 2

Tahm W 3 Tahm W 4

 

Thick Skin Banner

 

Thick Skin Final IconThick Skin [ E ]

Cost: 50 Mana || Cooldown: 16/15/14/13/12 seconds

Passive: If Thick Skin is not on cooldown, any damage Tahm Kench takes fills up a gray health bar. If the bar starts decaying, it will start healing him.

Active: Converts Tahm Kench’s gray health bar to a shield that lasts 6 seconds. The shield loses value over the duration.

 

Tahm E 1 Tahm E 2

 

Abyssal Voyage Banner

 

Abyssal Voyage Final IconAbyssal Voyage [ R ]

Cost: 100 Mana || Range: 4000 || Cooldown: 160/130/100 seconds

Passive: Tahm Kench’s basic attacks and damage spells deal an additional 20 + 4/5/6% of Tahm Kench’s bonus Health as magic damage.

Active: Tahm Kench channels for up to 15 seconds. Throughout the duration, any allied Champion can click on Tahm Kench and be absorbed by him. Tahm Kench and his ally will then travel to target area on the map. If an enemy Champion deals damage to Tahm Kench during the channel, the spell will be interrupted. Tahm Kench can re-cast the spell during the channel to travel alone.

 

Tahm R 1 Tahm R 2

Tahm R 3

 

INCLIENT LORE

“The whole world’s a river, and I’m its king.”

Tahm Kench travels Runeterra’s waterways, feeding his insatiable appetite with the misery of the unsuspecting. The singularly charming gourmand savors every moment of his victims’ suffering.  A deal with Two-Coats may carry you to wherever you wish, but your journey will most assuredly end in the depths of despair.

 

Lastly, here’s Tahm’s Champion Select quote:

 

 

Master Chef Tahm Kench

Master Chef Tahm Kench will be available for 975 RP or together in a bundle with Tahm Kench for 1462 RP.

 

TahmKench_Splash_1 TahmKench_1

 

MODEL EMOTES

Chef Tahm Model 1 Chef Tahm Model 2

 

Recall Banner

For his recall, Chef Tahm stirs his stew and then swallows it whole, utencils included.

Chef Tahm Recall

 

AN ACQUIRED TASTE PASSIVE

Chef Tahm Passive 1 Chef Tahm Passive 2

 

Thick Skin Banner

Chef Tahm E 1 Chef Tahm E 2

 

Abyssal Voyage Banner

Chef Tahm R 1 Chef Tahm R 2

Chef Tahm R 3

 

 

GENTLEMAN GNAR Banner

Gentleman Gnar will be available for 975 RP.

 

Gnar_Splash_2 GnarLoadScreen_2

 

MODEL

Gentleman Gnar Model 1 Gentleman Gnar Model 2

 

Recall Banner

Gentleman Gnar has different recall animations depending on his form. While small, he chews on his clock; in mega form, he rests on his cane.

Gentleman Gnar Recall 1 Gentleman Gnar Recall 2

 

BOOMERANG THROW MINI Q

Gentleman Gnar Q

 

BOULDER TOSS MEGA Q

Boulder Toss Q 2

 

Gnar R

Gentleman Gnar R

 

 

New Chroma Packs

New chroma packs for Grim Reaper Karthus, Dreadknight Nasus and Bard will be available after Patch 5.13 is live:

 

BLOOM CHROMA PACK BARD

Bard Skin 1

Bard Skin 2

Bard Skin 3

 

PLAGUE CHROMA PACK DREADKNIGHT NASUS

Nasus Skin 1

Nasus Skin 2

Nasus Skin 3

 

PLAGUE CHROMA PACK GRIM REAPER KARTHUS

Karthus Chroma 1

Karthus Chroma 2

Karthus Chroma 3

 

 

New Summoner Icons

Team Icons for the LCK, Master Series & GPL will be available in store after Patch 5.13 hits live:

 

LCK ICONS

From left to right and top to bottom: CJ Entus , SKT T1, Sonic Boom Sbenu, Samsung Galaxy, NaJin EmFire, KT Rolster, KOO Tigers, Jin Air Green Wings, Longzhu Incredible Miracle and Rebels Anarchy.

profileIcon872 profileIcon873 profileIcon874 profileIcon875 profileIcon876

profileIcon877 profileIcon878 profileIcon879 profileIcon880 profileIcon881

 

MASTERS SERIES

From left to right and top to bottom: AHQ eSports Club, Assassin Sniper, Flash Wolves, Logitech Snipers, Machi eSports, Midnight Sun eSports, Taipei Assassins and Hong Kong eSports.

profileIcon882 profileIcon883 profileIcon884 profileIcon886

profileIcon887 profileIcon888 (1) profileIcon889 profileIcon885

 

GPL Icons

From left to right and top to bottom: Imperium Pro Team, Boba Marines, ZOTAC United, Team Proioxis, Impunity Legends, Thirsty Chinchillas, Go To Sleep and Wargods.

profileIcon892 profileIcon890 profileIcon891 profileIcon893

profileIcon895 profileIcon896 profileIcon894 profileIcon823

 

 

NEW VFX FOR BRANDS W

Brand’s W now has a swirly animation and is slightly more explosive:

 

Brand New W 1   Brand New W 2

   

 

 

New Nunu VFX

Nunu’s snowball has been rounded to look like a snowball and not an ice block. Also, his ultimate now has streamlined particles on the channel and a giant snowflake effect for the explosion:

 

Ice Blast

Nunu Q Updated   

 

Absolute Zero

Nunu R 1   Nunu R 2

   

 

 

New Rumble VFX

Rumble has new thundering particles on his W and E, and the Equalizer has entirely reworked visuals across skins:

 

   

   

   

 

 

New Shyvana VFX

Shyvana’s received new fiery particles for her Q, W, E and Dragon form spells:

 

New Shyvana W   New Shyvana E

New Shyvana R W   New Shyvana R E

   

   

 

Darkflame Shyvana Banner

Darkflame Shyvana W 1   Darkflame Shyvana New E 1

   

   

 

Champioship Shyvana Banner

Championship Shyvana W   Championship Shyvana W 2

Championship Shyvana E   Championship Shyvana E 2

   

   

 

Ice Drake Shyvana

Ice Drake Shyvana W   

 

 

Champion Changes

 

Kalista Final Portrait

General Box

  • Base Damage increased from 56.7 to 61
  • Damage-per-level increased from 3.25 to 3.5

 

Nerf BoxMartial Poise Final IconMartial Poise [ Passive ]

  • Basic attacks now deal 90% of Kalista’s total AD

 

 

Nerf BoxPierce Final IconPierce [ Q ]

  • Can no longer be cast while Kalista is dashing

 

 

Change BoxRend Final IconRend [ E ]

  • Each additional spear increases Rend’s damage by 50% of Rend’s base damage, or 10/15/20/25/30 + 0.3 of Total AD, changed from a 0.2/0.225/0.25/0.275/0.3 total AD ratio

 

 

Kayle Final Portrait

 

Buff BoxRighteous Fury Final IconRighteous Fury [ E ]

  • Kayle’s basic attacks now passively deal an additional 10/15/20/25/30 [ +0.15 AP] magic damage
  • Righteous Fury’s tooltip active now lists that it increases the on-hit magic damage by 10/15/20/25/30 [+0.15 AP] magic damage on hit (Note, the damage on the active compared to live is the same)

 

 

Kennen Final Portrait


Quality of Life BoxMark of the Storm Final IconMark of the Storm [ Passive ]

  • Tooltip now notes that the stun duration is 1.25 seconds, not 1

 

 

 

Nautilus Final Portrait

 

Nerf BoxRiptide Final IconRiptide [ E ] 

  • Base damage decreased from 60/100/140/180/220 to 60/95/130/165/200

 

 

 

Reksai Final Portrait

 

Nerf BoxUnburrow Final IconUnburrow [ W ]

  • The knock-up area’s range has been decreased from 200 to 160

 

 

 

Shyvana Final Portrait

 

Nerf BoxBurnout Final IconBurnout [ W ]

  • Base damage decreased from 20/35/50/65/80 to 20/32/45/57/70

 

 

 

Singed Final Portrait

General Box

  • Magic Resist increased from 31.25 [+0 per level] to 33.35 [+1.25 per level]

 

Buff BoxMega Adhesive Final IconMega Adhesive [ W ]

  • Root duration increased from 1 second to 1/1.25/1.5/1.75/2

 

 

 

Item Changes

 

Change BoxArchangels Staff Final IconArchangel’s Staff [ Dominion-only change ]

  • Item cost increased from 2690 Gold to 3000
  • Ability Power increased from 60 to 80

[ Note ] Same changes apply to Seraph’s Embrace on Dominion.

 

Nerf BoxRighteous Glory Final IconRighteous Glory 

  • Health decreased from 600 to 500
  • Cooldown on active movespeed buff increased from 60 seconds to 90

 

Change BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Ability Power increased from 40 to 50
  • The damage on Spellblade’s passive has been increased from 0.75 of base AD + 0.3 AP to 1.0 of base AD + 0.3 AP
  • Spellblade proc no longer triggers spell effects like Luden’s Echo

 

Buff BoxSeraphs Embrace Final IconSeraph’s Embrace

  • Ability Power increased from 60 to 80

 

 

Buff BoxSpirit Visage Final IconSpirit Visage

  • UNIQUE Passive now increases all healing by 20%, including outside heals from other Champions (Soraka heal, for example)

 


Buff BoxWooglet Witchcap Final IconWooglet’s Witchcap [ 3v3 only ]

  • Item cost decreased from 3490 Gold to 3460

 

 

DEVOURER ENCHANTMENT REWORKED

 

Change BoxDevourer Final IconDevourer Enchantment

  • Base magic damage-on-hit has been increased from 25 to 30
  • Passive no longer grants 2 stacks for Champion kills/assists and 1 for monsters; instead, it grants 1 stack for large monsters and Champion kills/assists, 2 for killing the Scuttlecrab and 5 for killing epic monsters (Dragon, Baron)
  • At 30 stacks, the Devourer enchantment becomes “Sated”:

 

Upon purchasing a Devourer enchantment, you get a purple ghost dog that follows you around and reminds you you’re not alone in this world:

Purple Dog Devourer


New Item BoxSated Devourer Final IconSated Devourer
[Upgrades automatically at 30 stacks]

  • Grants 50% Attack Speed and 60 magic damage-on-hit
  • No longer stacks bonus damage
  • UNIQUE Passive – Phantom Hit: Basic attacks deal bonus magic damage and every other basic attack will proc on-hit effects twice

 

Here are the in-game icons for the Sated Devourer jungle upgrades:

3714_Skirmishers_Sabre5 3713_Rangers_Trailblazer5 3711_Poachers_Knife5 3706_Stalkers_Blade5

 

 

CHANGES TO CORE AP ITEMS

 

Buff BoxBlasting Wand Final IconBlasting Wand

  • Cost decreased from 860 Gold to 850

 

 

Change BoxNeedlessly Large Rod Final IconNeedlessly Large Rod

  • Cost decreased from 1600 Gold to 1250
  • Ability Power decreased from 80 to 60

 

Change BoxRabadon Deathcap Final IconRabadon’s Deathcap

  • Recipe Change: Needlessly Large Rod + Blasting Wand + Amplifying Tome
  • Total Cost increased from 3300 Gold to 3500
  • Ability Power UNCHANGED: 120 AP
  • UNIQUE Passive now grants 35% Ability Power Amp, increased from 30%

 

Change BoxZhonyas Hourglass Final IconZhonya’s Hourglass

  • Total Cost decreased from 3300 Gold to 3000
  • Now grants 100 Ability Power, decreased from 120

 

Change BoxLudens Echo Final IconLuden’s Echo (Summoner’s Rift)

  • Total Cost decreased from 3100 Gold to 3000
  • Now grants 100 Ability Power, decreased from 120
  • Now grants 10% bonus Movement Speed, increased from 7%

 

Change BoxArchangels Staff Final IconArchangel’s Staff (Summoner’s Rift)

  • Recipe Change: Needlessly Large Rod + Tear of the Goddess + 1030 Gold
  • Total Cost increased from 2700 Gold to 3000
  • Now grants 80 Base Ability Power, increased from 60

 

Buff BoxSeraphs Embrace Final IconSeraph’s Embrace (Summoner’s Rift)

  • Now grants 80 Base AP, increased from 60

 

Change BoxRod of Ages Final IconRod of Ages (Summoner’s Rift)

  • Total Cost decreased from 2800 Gold to 2700
  • Now grants 300 Base Health, decreased from 450
  • Grants 400 Base Mana, decreased from 450
  • The passive growth now gives 40 Mana per minute, increased from 20, up to a maximum of 400, increased from 200
  • Passive now grants 4 AP per minute, increased from 2 AP, up to a maximum of 40 AP, increased from 20

 

Change BoxNashors Tooth Final IconNashor’s Tooth

  • Total cost increased from 2920 Gold to 3000
  • Now grants 40% Attack Speed, decreased from 50%
  • Now grants 80 AP, increased from 60

 

Buff BoxRylais Crystal Scepter Final IconRylai’s Crystal Scepter

  • Recipe Change: Needlessly Large Rod + Amplifying Tome + Giant’s Belt
  • Total Cost increased from 2900 Gold to 3000
  • On single targets, the slow strengh has been increased from 35% for 1.5 seconds to 40% for 1.5 seconds
  • The AoE slow strength has been increased from 15% for 1.5 seconds to 40% for 1 second
  • For Passive DotS and “zone spells”, the slow strength has been increased from 15% for 1.5 seconds to 20% for 1 second

 

Nerf BoxHaunting Guise Final IconHaunting Guise

  • Total Cost has been increased from 1480 Gold to 1500

 

 

Buff BoxLiandrys Torment Final IconLiandry’s Torment

  • Recipe Change: Haunting Guise + Blasting Wand
  • Total Cost has been increased from 2900 Gold to 3000
  • Now grants 80 Base AP, increased from 50

 

Buff BoxWill of the Ancients Final IconWill of the Ancients

  • No longer grants 20% Spell Vamp
  • New Passive: Your spells and abilities heal you for 15% of the damage dealt, calculated BEFORE your opponent’s resistances. 33% effect for AoE Spells.

 

Change BoxMorellonomicon Final IconOmNomNomicon

  • Recipe Change: Fiendish Codex + Forbidden Idol + Amplifying Tome
    Total Cost unchanged

 

Change BoxAthenes Unholy Grail Final IconAthene’s Unholy Grail

  • Recipe Change: Fiendish Codex + Chalice of Harmony + Amplifying Tome
    Total Cost unchanged

 

Nerf BoxVoid Staff Final IconVoid Staff

  • Total Cost has been increased from 2295 Gold to 2500
  • Now grants 80 Ability Power, increased from 70

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

riftpulse

 

 

Rift pulse returns with the latest standings as we move past the halfway point of the summer split. With only 3 weeks left in the EU and NA LCS, teams look to make their final run at a playoff position.

 

North America

 

NA LCS

 

NA

 

 

Europe

 

 

EU LCS

 

EU

 

 

 

China

 

 

LPL

 

LPL

 

 

 

Korea

 

LCK

 

 

LCK

 

 

 

SEA

 

LMS

 

 

LMS

 
 
 

images via lolesports, Riot Games, Banner via @NoLChefo

Categories: Esports, LoL News Tags: , , , , , , , , , ,

download

Cloud 9 has announced that Will “Meteos” Hartman will be stepping down from the starting jungle position on the team. Off to a 3-7 start, the team has been struggling to find their former success in the Summer Split. After retiring in April, Hai “Hai” Du Lam will return in week 6 as shotcaller and jungler. This marks only the second roster change for Cloud 9 in the team’s history.

 

Meteos had this to say:

 

“This was a difficult decision to make as clearly things on C9 have not been working out. I think stepping back for now and letting someone else jungle will help the team atmosphere and keep Cloud9 competitive in the LCS.”

 

Jack Etienne also spoke on the roster move:

 

“Meteos is a huge part of Cloud9 as well as one of the most talented players on our roster.” adds Jack Etienne, GM and Owner of Cloud9. “He is stepping down to be a sub for our LCS team but he will remain an active part of Cloud9.”

 

It is uncertain if Hai will remain on the roster permanently. NoL will continue to update as things develop.

 

Official Announcement

 

image via cloud9

 

Categories: Esports, LoL News Tags: , , , , , ,

 

03 07 PBE Banner

 

PBE 03/07


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

Champion Changes

 

Kayle Final Portrait

 

Buff Box Righteous Fury Final IconRighteous Fury [ E ]

  • AP Ratio on active has been increased from 0.25 to .3 (Total magic damage on-hit is now 20/30/40/50/60 [+ 0.3 AP] )

 

[ Note ] Kayle’s E was recently updated to grant magic damage on-hit passively. You can check it out HERE.

 

 

Item Changes

 

Nerf BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Spellblade proc no longer triggers spell effects like Luden’s Echo

 

 

Revert BoxZekes Herald Final IconZeke’s Herald

  • The rework introduced in a recent PBE update has been reverted and won’t be in Patch 5.13 (still missing its VFX particles)

 

 

Miscellaneous

  • The recent update to the Dragon & Baron timers has been reverted and won’t be in the next patch.

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

02 07 Red Posts Banner

 

Summary

On the PBE, Dragon & Baron timers will now update as soon as the information is available to the non-killing team by any means. Riot have an investment in Curse, presumably to integrate Curse Voice (in-game voice chat) in the game. On the forum side, Meddler gave context for the upcoming changes to WotA, the current viability of Doran’s Shield and why Quinn’s experimental changes were reverted on the PBE. Lastly, a fan feature with artist Nips.

 

Recent News

In Store Mystery Icons Banner

Chroma-Packs-Banner1

 

 

PBE Changes to Dragon Baron Timers

 

 

 

Why are these timer changes being made

Meddler Final PortraitOur thoughts:

If you’ve got any vision of an enemy champ when dragon or baron is killed you already know the time of kill, given both give a buff. In baron’s case you’re also able to get the respawn time even if you don’t have vision on someone at the time of kill by timing from the buff expiration point.

  • Clearly communicating when a kill’s happened removes a ‘skilltest’ we feel’s a cost rather than a benefit (watching stats/clicking on people for buff counts/pushing tab regularly to check dragon status). Fighting the UI basically.
  • Tracking dragon/baron timers you accurately know in chat’s similarly is something we don’t see as an interesting skilltest (see: jungle timers).

This is also a chance to reduce snowballing. We’d like to see a few more close or comeback games than we currently do and we believe the amount of power having a vision stranglehold offers is a significant part why that’s not happening (map control’s extremely powerful of course). We also feel that contested dragons in particular lead to more interesting, healthy games. Farming/pushing, taking dragon easily because the enemy doesn’t have the timer and then going back to farming/pushing does feel rewarding for the winning team, it generates less interesting play than a contested team fight or possible steal however.

There is some gameplay that’ll get lost with this change too of course (e.g. Ambushing people who’ve come to check if you’ve finished yet when you’re already done and killing dragon as 5 then all recalling to shop so the exact kill time’s hard to guess). We feel the benefits above solidly outweigh that cost however.

[ Link to Post ]

 

 

Riot Has Made an Investment in Curse

I’m pleased to announce that Riot Games has decided to invest in Curse.

Riot really believes in what we’re doing and where we’re going. This investment boosts our efforts to continue creating what I believe to be the best communication tool in gaming.

In the last year, we’ve seen the size of Curse Voice grow from nothing to over 1 million active players. We’ve added support for most of the top 200 games in the world and are deeply integrated with some of the most popular games our players play.

This is, of course, exciting and positive news for us. We’ve known Riot for a long time, and know that Riot, like us, cares very deeply about the core gamer. I’m excited and confident that this will be good for Curse and for the millions of players we serve via Curse Voice.

Sincerely,

Hubert Thieblot

CEO, Curse Inc.

[ Link to Post ]

 

 

Whats the context behind the changes to Will of the Ancients

For reference, here are the WotA changes introduced in this PBE update:

 

Buff BoxWill of the Ancients Final IconWill of the Ancients

  • No longer grants 20% Spell Vamp
  • New Passive: Your spells and abilities heal you for 15% of the damage dealt, calculated BEFORE your opponent’s resistances. 33% effect for AoE Spells.

 

Meddler Final PortraitWe’re changing WotA so that:

  • It’s not as effective at letting you heal off a minion wave (no resistances), which is particularly powerful on non mana users who pay no cost for doing so.
  • It’s of similar effectiveness against enemy champions with a moderate amount of Armor/MR.
  • It’s much more useful against really tanky enemy champions.
  • It’s effectiveness doesn’t increase dramatically as you buy Penetration, so it’s baseline performance can be a bit better (less feast/famine).

[ Link to Post ]

 

 

Dorans Shield is not a costeffective early defense item

Meddler Final PortraitWe’ve been thinking recently about doing a light overhaul on some defensive items (think a smaller version of the AP item changes coming in 5.13). Doran’s Shield is one of the items we’d be looking at if so. A possible direction for that we’ve been considering is buffing the Unique Passive so it gains extra effectiveness against ranged auto attacks. That’s very much at the idea stage though, rather than something we’ve committed to. One of the things we particularly want to avoid there, and so really need to test for, is the possibility of Doran’s Shield becoming the dominant support buy again. When we’ve seen that in the past it’s resulted in really narrow support picks (huge amount of Leona/Thresh, not much else) and that’s something we don’t want to reintroduce.

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What happened to the PBE changes for Quin Why were they reverted

Meddler Final PortraitThe changes that briefly ended up on the PBE were exploring a version of Quinn where she’d been shifted to be more of a roaming ADC. Idea there was that we might be able to get her into a really interesting space by making her ult into a powerful out of combat mobility effect, rather than a variant combat form. That’s something we’re still really interested in exploring, when time permits. It’s very much a ‘let’s see what this looks like’ rather than a ‘this is what Quinn should be changed to’ at this point though.

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Follow Up

Whatre your thoughts on Quinns passive

Meddler Final PortraitI feel it adds a unique feel to her laning phase in particular, and generates some cool gameplay moments. It’s one of her defining features in my eyes (though to be clear I say that as someone that doesn’t play much Quinn).

I’d agree Quinn’s capability to utilize it well, and therefore its contribution, can drop off a bit in team fights. I don’t personally feel that’s inappropriate for that style of minigame though. A lot of their value’s in how they shake up the earlier parts of the game, so some fall off later seems ok.

As far as power goes I don’t have a good enough handle on Quinn’s current state to offer any in depth thoughts.

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Fan Artist Feature Nips

Hey Summoners! This week we’re speaking with Nips, an esports and comic artist extraordinaire with strong ties to the community. She’s also created a unique library of skin designs, and genderbends that will leave you inspired!

Follow her on Twitter and Facebook to see even more of her art!

If you know someone that you’d like to recommend for a future Fan Artist Feature, please let us know here.

How did you get started creating League of Legends fan art?

I started playing League in 2013 when Thresh came out after A LOT of convincing and hassling with friends. I couldn’t wrap my head around how people could fall in love with a game that only had one map (but who needs a map, anyway). It didn’t take me too long to get to “just one more game”.

Friends started telling me about the competitive scene and they always mentioned a team that reminded them of me….Ninjas in Pyjamas….because their initials were NiP….like Nips! haha. I looked up the players and discovered streaming. I drew little characters for Bjergsen /Malunoo and, not too short after, I discovered Cloud 9. They became my favorite team (still are!! #C9WIN!!!) and fell in love with the competitive world! I soon started following LCS games and did team skins for every team that won! Cloud 9 has been a huge catalyst and supporter in my growth as an artist and in the community. They’ve been so kind and have become a virtual family for me.


What’s been your favorite piece to create, and why?

This is a tough one! I’ve definitely enjoyed all of them a great deal for different reasons. However, even though it’s not a specific piece (rather a “series”), I’ve had the most fun making the champion genderbends. A concept that allows me to work with character personality (my favorite!) to bring a champion to life as the opposite gender while still maintaining the essence of the original. It’s a challenge I love to take and hope to one day bend all of them! I even had Bjergsen and Snoopeh request some of their own. xD


Do you have a dream project you’d like to work on?

As far as dreams go (other than swimming in a pool of Nutella), I’ve been very fortunate to be able to work on my personal comic OFFcell. I love creating characters and telling their stories. I’m so grateful to be able to do that on the daily! The project is still growing and there’s many things I’ve yet to learn but I’m excited to work on it all!!! I do have League-related dream projects too though! How amazing would it be to take part in the creation of a champion; bring them to life! Tell their story! If I ever had that opportunity, I could probably die happy haha.

Who’s your inspiration? Do you have any favorite League fan artists?

I follow so many artists. Everyone has such a different way of putting their ideas on paper and that alone is such an inspiration! My favorite League artist is Alvin Lee . His work is filled with top notch energy and dynamism! He pushes artistic boundaries with every piece and it’s nothing short of impressive every time. As for fan artists, hands down, Rachel J. Like me, she does comics and loves telling stories. Her pieces are always so expressive and smooth!Ippus , Kalce , Melissa, Duet and Uguubear are also some very talented friends and keep me motivated to always get better!

Is there anything else you’d like to share with the community?

I studied biology in hopes of going to medical school and had no dreams of doing any form of art full time. What made me fall in love with the game, and eventually made me commit to art, were the splash arts. I constantly think about how different my life would’ve been without League of Legends; 12-hour days as a heart surgeon with no breathing room to draw! I can’t even picture a day going by without painting! I’m so grateful to have discovered the game and become a part of the community. Constantly growing every day and it’s almost frightening. I’ve had nothing but pleasant experiences with the people I’ve met through sharing my art and I’m in awe with the kind support I’ve received! Words can’t express how inspiring everyone’s been!! It’s truly, truly, truly outrageous!

 
 
 

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If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

In Store Mystery Icons Banner

Mystery icons and wards are now available in store until July 8th:

 

Snag Mystery Icons and Mystery Wards!

BY WINGFIELD

From now until 23:59 PDT on July 8, we’re beefing up our arsenal of Mystery Boxes with icons and wards. Roll the dice and collect some of your favorites or send a Mystery ward/icon to your friends!

Note: We recently made some changes to gifting restrictions. Be sure to check them out!


Mystery Icons – 150 RP (40% Off)

All the icons listed below are included:

  • Arcade Baron Icon
  • Astronaut Poro Icon (Legacy)
  • Baron Nashor Icon
  • Battlecast Icon
  • Battlecast Poro Icon (Legacy)
  • Blood Moon Icon
  • Candy-Coated Cupcake Icon (Legacy)
  • Carnival Mask 2015 Icon (Legacy)
  • Carnival Mask Icon
  • Carnival Teemo 2015 Icon (Legacy)
  • Carnival Teemo Icon
  • Debonair Icon
  • Dragon Slayer Poro Icon (Legacy)
  • Firecracker Icon
  • Gentleman Poro Icon (Legacy)
  • Gromp Icon
  • Hat Trick Icon
  • Mecha Icon
  • Ocean Week Fizz Icon (Legacy)
  • Omega Squad Teemo Icon
  • Pentakill Icon
  • Shadow Isles Crest
  • Shadow Isles Poro Icon (Legacy)
  • Shurima Crest Icon
  • Sweetheart Icon

 

Mystery Wards – 380 RP (40% Off)

All the wards listed below are included:

  • Armordillo Ward
  • Astronaut Poro Ward (Legacy)
  • Banner of the Horse Ward (Legacy)
  • Banner of the Serpent Ward (Legacy)
  • Bat-o-Lantern Ward (Legacy)
  • Battlecast Poro Ward (Legacy)
  • Battlecast Ward
  • Bouquet Ward (Legacy)
  • Candy Cane Ward (Legacy)
  • Deadfall Ward (Legacy)
  • Dragonslayer Poro Ward (Legacy)
  • Dragonslayer Ward
  • Firecracker Ward
  • Gentleman Poro Ward (Legacy)
  • Gingerbread Ward Skin (Legacy)
  • Golden Goal Ward
  • Gong Ward (Legacy)
  • Haunting Ward (Legacy)
  • Heartseeker Ward
  • Lantern of the Serpent Ward (Legacy)
  • Luminosity Ward
  • Mecha Ward
  • Poro Ward (Legacy)
  • Sad Mummy Ward
  • Snowman Ward Skin (Legacy)
  • Starcall Ward
  • Sun Disc Ward
  • Tomb Angel Ward (Legacy)
  • Underworld Poro Ward (Legacy)
  • Urf Triumphant Ward
  • Ward of Draven
  • Widow Ward (Legacy)

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.


Champion Skin Sale July 6 Banner

The following Champions and Skins will be 50% off until July 6th:

 

Ezreal Final Portrait

Gangplank Final Portrait

Hecarim Final Portrait

 

Mad Hatter Shaco – 260 RP

Shaco_1

 

Superfan Gragas – 375 RP

Gragas_7 (1)

 

Surgeon Shen – 487 RP

Shen_3

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.