Archive for the ‘LoL News’ Category


Free Champion Rotation December 23 Banner

The following Champions will be free-to-play until December 23rd:


Cho'Gath Final Portrait

Jax Final Portrait

Lucian Final Portrait

Lulu Final Portrait

Sivir Final Portrait

Vi Final Portrait

Xerath Final Portrait

Zac Final Portrait

Zilean Final Portrait

Ziggs Final Portrait



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at


Champion Skin Sale December 19 Banner

The following Champions and Skins will be 50% off until December 19th:


Kennen Final PortraitNautilus Final PortraitUrgot Final Portrait


Full Metal Pantheon – 487 RP


Headhunter Rengar – 487 RP


Royal Shaco – 260 RP



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at

CLG has been at the center of controversy after their decision to speak to William “scarra” Li from Dignitas in early September, while scarra was still on contract – illegal by LCS rules, a violation for which TSM’s Søren “Bjergsen” Bjerg was fined earlier this year. Riot has handed out their biggest fine ever, $10 000 USD, with multiple reasons for that below.

Organization: Counter Logic Gaming
Region: North America
Date of Ruling: December 10, 2014
Subject: Penalty; Violation of LCS Ruleset


We were recently notified of allegations that Counter Logic Gaming’s (CLG) management violated the LCS anti-tampering/poaching provision by soliciting William “Scarra” Li, who was at the time still under contract as a substitute player for Dignitas, to not re-sign with Dignitas in the offseason and instead sign with CLG. Attempting to recruit LCS Team Members still under contract with other LCS organizations is a serious offense, and we began a thorough investigation to determine if the accusations had merit.

As a result of our investigation we’ve discovered the following:

Shortly following the conclusion of the LCS 2014 NA Regionals in early September, Counter Logic Gaming’s owner, George “HotshotGG” Georgallidis, reached out to Li directly to express a desire to work with him. Li was still under contract with Dignitas at this time.

Several weeks later, at least one Counter Logic Gaming team member was informed by team management that Scarra seemed interested in the organization and was their top choice to be coach. A team member then informed CLG management he was going to reach out to Li to discuss the possibility of Li coaching for CLG next season. This team member went on to have a conversation with Li regarding the possibility of him not re-signing with Dignitas during the offseason and instead becoming coach for CLG, a clear violation of the LCS anti-tampering/poaching rule.

In mid-October, LCS officials were made aware of allegations that CLG had attempted to poach Li, and promptly reached out to CLG management to get their side of the story. Georgallidis repeatedly made false statements to LCS officials during the investigation, denying knowledge of any conversations between himself and Li or CLG team members while Li was under contract regarding Li becoming a coach for CLG.

Multiple sources have since provided evidence confirming that Georgallidis personally approached Scarra and had knowledge of at least one other CLG team member having a conversation with Li about the possibility of him joining CLG before Li’s contract with Dignitas was up.


10.2.12 No Poaching or Tampering.

“No Team Member or Affiliate of a team may solicit, lure, or make an offer of employment to any Team Member who is signed to any LCS team, nor encourage any such Team Member to breach or otherwise terminate a contract with said LCS team. Violations of this rule shall be subject to penalties, at the discretion of LCS officials.”


CLG has violated rule 10.2.12 of the LCS ruleset and will be subject to penalties.


Counter-Logic Gaming is:

  • Fined $10,000
  • Restricted from fielding William “Scarra” Li as an official LCS Team Member for the first 3 weeks of the 2015 LCS Spring Split
    • CLG will still be required to field a Head Coach for the first 3 weeks of the 2015 LCS Spring Split


This is the most severe penalty we have ever levied on an LCS team. Here’s more context on our reasoning and how we reached this decision:

  • We consider poaching to be a serious violation which challenges the competitive integrity of the league – as such, the penalties we consider are severe. LCS teams are expected to respect not only the contracts that they’ve signed with their own players, but those that other organizations have signed with theirs. Tampering with players on opposing teams can incentivize extremely toxic dynamics (e.g. players deliberately playing poorly to “force” their organization to release them) and is an unacceptable form of gamesmanship. It also puts honest teams which comply with anti-tampering/poaching rules at a disadvantage in acquiring players.
  • There are a number of factors that we consider whenever we’re assessing a penalty for any violation of LCS rules. Intent and honesty on the part of a rule-breaking individual or group are important – likewise, if the offender or offenders are dishonest, we consider that when weighing our decision. We also look at who’s under investigation – for example, our judgment may be more severe for the ownership of an LCS organization whose understanding of the ruleset and potential consequences may be more sophisticated than that of an individual player.
  • In this case, the fact that CLG ownership made false statements to LCS officials and directly attempted to poach a player under contract to a rival LCS organization has been considered an aggravating factor in assessing the penalty.
  • In this case, where it wasn’t one player but the ownership of an entire LCS organization that engaged in poaching, a fine alone is not a sufficient penalty. We want our penalties to help avoid similar situations in the future, and a fine alone will not effectively deter determined organizations from attempting to poach players.
  • Limiting the value of CLG’s ill-gotten acquisition by restricting its ability to field Li as an LCS Team Member for the first three weeks of the LCS is a more effective penalty than simply ramping the fine amount up further.
  • Under LCS rules, a team may negotiate with a player under contract with another team if they obtain permission from that player’s organization. In this case, if CLG had requested and received permission from Dignitas to speak with Li prior to their talks, there would have been no issue. Teams may also simply wait until a player’s contract is up (in this case, Li’s contract was up in late October) to recruit a player. CLG chose to do neither, which has led to this investigation and outcome.

Our decision in this investigation relied heavily on evidence and firsthand testimony provided to us by sources who requested anonymity because of their close relationship with the parties at the center of this investigation. While we generally strive for transparency in our competitive rulings, we also highly value protecting sources who come forward to offer evidence to LCS officials despite the risk of potential backlash if their identity is made public.

We understand that this explanation is not as satisfying as full public disclosure of all of the evidence which led to our ruling, but doing so would pose an unacceptable risk to the anonymity of the sources who came forward to speak with us.

This ruling reflects our desire to send a clear signal that poaching is unacceptable in the LCS, as is deliberately making false statements to LCS officials.

Categories: LoL News Tags:


PBE 12 12 Banner


PBE 12/12


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.


All PBE Updates for Patch 4 22 Cycle

PBE 09 12 Banner

PBE-10-12-Banner (1)



Poro Ward Skins

Three new Poro-themed wards will be available in store for 640 RP each after Patch 4.22 hits live.


Battlecast Poro Ward

Battlecast Poro Ward


Dragonslayer Poro Ward


Underworld Poro Ward


Alistar Nose Ring

Alistar’s nose ring is back on his model.

Champion Changes



Xerath Final Portrait


Shocking Orb Final IconShocking Orb [ E ]

Maximum stun duration increased from 2 seconds to 2.25




Item Changes


Guardians Horn Final IconGuardian’s Horn

  • Base Health Regen increased from 120% to 125%


Zz’Rot Portal

  • Additionally, increases the Attack Damage and Ability Power of allies near Void Gates by 25% of their Armor and Magic Resistances. Voidspawns created by Zz’Rot Portal also benefit from this.


Oracles Lens Final IconOracle Lens

Cost increased from 250 Gold to 475 [ revert on the change in this PBE update ]



Jungle Changes

Baron Nashor Final IconBaron Nashor

  • Base Health decreased from 8000 to 7000



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at



PBE 11/12


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.


All PBE Updates for Patch 4 22 Cycle

PBE 09 12 Banner

PBE-10-12-Banner (1)



A few miscellaneous files have been added for DJ Sona, but they’re not attached to anything I can test in-game.

[ Assumption ] This will most likely be this year’s ultimate skin and files for it are being patched onto the PBE in preparation. There will be a teaser for sure before DJ Sona is made available on the PBE, so stay tuned for that. There’s a chance it might be a legendary skin, but there are a lot of audio files added (including dubstep) so that level of features suggests an ultimate skin.




Two new exits have been added to both bases on Summoner’s Rift.


A team can’t use the enemy’s base exits. If you try to enter the enemy’s base through these, they’ll act as standard walls.


Here’s a clarification tweet from Software Engineer for Riot Reina Sweet:



Dragonslayer Braum Passive Indicator

Following a recent discussion on El Tigre Braum having a visually different indicator and Dragonslayer Braum not having one, the latter has been re-updated.


Dragonslayer Braum Passive 1

Dragonslayer Braum Passive 2



Item Changes


Hunter's Machete New Icon 2Hunter’s Machete

  • Bonus Gold granted per large monster kill increased from 10 to 15


Hunter’s Machete Upgrades

  • Bonus Gold granted per large monster kill increased from 20 to 30



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at


Snowdown Sales Banner

Snowdown is coming! Check out all the Christmas content you’ll find in the store:




Hidden beneath an avalanche of poros are surprises old and new from past Snowdowns. Dig through this handy list to know when we’ll uncover your Snowdown favorites.

Everything you’ll find below is on sale from December 11 through January 6. Except for the newest arrivals, which launch on December 16.


Mystery Gifting

We’re introducing a twist to mystery gifting in celebration of Snowdown this year. Now there are two types of mystery gifts: Mystery Chests and Snowdown Mystery Boxes.

Mystery Chests – 790 RP
Only 975 RP skins and above make it into these premium gifts.

Snowdown Mystery Box – 490 RP
The classic mystery gift with double the chance of unlocking Snowdown skins including the newest set: Winter Wonder Orianna, Snow Day Malzahar and Poro Rider Sejuani.


New skins wards and icons live on December 16


[ Note ] You can find previews of all the content here in the Patch 4.21 notes I posted.

Poro Rider Sejuani – 975 RP
Be careful around the war-poro – he tends to slobber.

Snow Day Malzahar – 975 RP
Prepare your friends for the impending poro-pocalypse.

Winter Wonder Orianna – 975 RP
Upgrade her whirling ball of doom to a cute clockwork poro of death.

Poro wards – 640 RP each
The fluffiest way to gain vision control on Summoner’s Rift.

Poro icons – 250 RP each
These icons will do more than just poro-ify your profile when the Legend of the Poro King game mode kicks off.



Snowdown 2009 Bundle – 20% off at 2080 RP (4324 RP if you need the champions)

Skins included:

  • Snow Bunny Nidalee
  • Happy Elf Teemo
  • Workshop Nunu
  • Old Saint Zilean
  • Earnest Elf Tristana

Champions included:

  • Nidalee
  • Teemo
  • Nunu
  • Zilean
  • Tristana

Snowdown 2010 Bundle – 20% off at 4732 RP (8380 RP if you need the champions)

Skins included:

  • Santa Gragas
  • Reindeer Kog’Maw
  • Silent Night Sona
  • Nutcracko
  • Re-Gifted Amumu
  • Ragdoll Poppy
  • Candy Cane Miss Fortune

Champions included:

  • Gragas
  • Kog’Maw
  • Sona
  • Shaco
  • Amumu
  • Poppy
  • Miss Fortune

Snowdown 2011 Bundle – 20% off at 3120 RP (5720 RP if you need the champions)

Skins included:

  • Toy Soldier Gangplank
  • Snowmerdinger
  • Mistletoe LeBlanc
  • Festive Maokai

Champions included:

  • Gangplank
  • Heimerdinger
  • LeBlanc
  • Maokai

Snowdown 2012 Bundle – 20% off at 3120 RP (5468 RP if you need the champions)

Skins included:

  • Slay Belle Katarina
  • Dark Candy Fiddlesticks
  • Bad Santa Veigar
  • Snow Day Ziggs

Champions included:

  • Katarina
  • Fiddlesticks
  • Veigar
  • Ziggs

Snowdown 2013 Bundle – 20% off at 2640 RP (4096 RP if you need the champions)

Skins included:

  • Winter Wonder Lulu
  • Snow Day Singed
  • Snowstorm Sivir

Champions included:

  • Lulu
  • Singed
  • Sivir

Legacy Skins

  • Snow Bunny Nidalee: 520 RP
  • Happy Elf Teemo: 520 RP
  • Workshop Nunu: 520 RP
  • Old Saint Zilean: 520 RP
  • Earnest Elf Tristana: 520 RP
  • Silent Night Sona: 520 RP
  • Re-Gifted Amumu: 520 RP
  • Santa Gragas: 975 RP
  • Reindeer Kog’Maw: 975 RP
  • Nutcracko: 975 RP
  • Ragdoll Poppy: 975 RP
  • Candy Cane Miss Fortune: 975 RP
  • Toy Soldier Gangplank: 975 RP
  • Snowmerdinger: 975 RP
  • Mistletoe Leblanc: 975 RP
  • Festive Maokai: 975 RP
  • Slay Belle Katarina: 975 RP
  • Dark Candy Fiddlesticks: 975 RP
  • Bad Santa Veigar: 975 RP
  • Snow Day Ziggs: 975 RP
  • Snow Day Singed: 975 RP
  • Snowstorm Sivir: 975 RP
  • Winter Wonder Lulu: 1350 RP

Legacy Wards

  • Snowman Ward: 640 RP
  • Gingerbread Ward: 640 RP
  • Candycane Ward: 640 RP


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at


Reksai in Store Banner

Rek’Sai is now available for puchase! Continue reading for the pricing and previews of the new champion and her release skin – Eternum Rek’Sai.




Terror has reached the Rift. Rek’Sai is here.

Dig into more Rek’Sai news here:

Tear your foes apart with Rek’Sai and her Eternum skin for 1462 RP (normally 1950 RP), or pick up Eternum Rek’Sai for 975 RP (regularly 1350 RP) through 12/18.

[ Link to Post ]


Rek’sai Champion Spotlight


Below you can find a complete preview of Rek’Sai and her release skin, Eternum Rek’Sai.


Rek’Sai Login Theme


Rek’Sai is a new champion. As such, she’ll be available for 7800 IP/975 RP for the first week after she’s enabled, after which her price will be dropped to 6300 IP/975 RP.


RekSai_0 RekSai_Square

Reksai Model 1

Reksai Model 2


Rek’Sai Abilities [ from Riot's preview ]


Rek’Sai Champion Voice [ video by SkinSpotlights ]


Reksai Final Portrait

Base Stats

  • Damage: 55.628 (+ 3.35 per level )
  • Health: 611.2 (+ 90 per level )
  • Movement Speed: 335
  • Armor: 28.3 (+ 3.75 per level )
  • Magic Resist: 32.1 (+ 1.25 per level )
  • Health-per-5: 7.35 (+ 0.65 per level )
  • Range: 175 (Melee)

Doesn’t use Mana, uses Fury


Client Lore

“The largest and fiercest of her species, Rek’Sai is a merciless predator that tunnels through the earth to ambush and devour her prey. Her insatiable hunger has laid waste to entire regions of the once-great Shuriman empire. Merchants, traders and armed caravans will go hundreds of miles out of their way to avoid these vast areas, though cunning bandits have been known to lure the unwary into her killing grounds. Once Rek’Sai detects you, your fate is sealed. There is no hope of escape; she is death from below the sand.”


Fury of the Xer'Sai Final IconFury of the Xer’Sai [ Passive ]

Dealing damage while unburrowed generates Fury. Burrowing consumes Fury over 5 seconds to restore up to X health. During this time, Rek’Sai’s next attack that generates Fury will grant 15 bonus Fury. White regenerating health, Rek’Sai’s next ability will also generate 15 additional Fury


Reksai Passive


Queens Wrath Prey Seeker Final IconQueen’s Wrath/Prey Seeker [ Q ]

Cooldown: 4 seconds || Range: 325

Unburrowed – Queen’s Wrath: Rek’Sai lashes out, dealing 15/35/55/75/95 ( +0.4 Bonus AD ) bonus physical damage damage to all enemies around her with her next three basic attacks within 5 seconds.

Burrowed - Prey Seeker: Rek’Sai fires out a pulse of void energy in a straight line skillshot that detonates on the first enemy struck, dealing 60/90/120/150/180 (+1 AP) magic damage and revealing the target and all nearby enemies also hit by the missile’s explosion for 2.5 seconds.



Burrow Unburrow Final IconBurrow/Unburrow [ W ]

Cooldown: 4 seconds || Range: 1650

Unburrowed - Burrow: Rek’Sai burrows underground, gaining Tremor Sense (a unique mechanic that shows Rek’Sai all enemy movement in a wide area around her) and increased movement speed at the expense of vision range and access to her basic attacks. She ignores unit collision as she moves around.

Burrowed - Unburrow: Rek’Sai bursts out into the open, knocking up nearby enemies for 1 second, based on their proximity to Rek’Sai, and dealing 60/110/160/210/260 ( + 0.5 Bonus AD) physical damage to them. A unit cannot be hit by Unburrow more than once every 10 seconds.

Burrowed Effects: New abilities, +15 Movement Speed, reduces vision range, disabled basic attacks, and gains Tremor Sense: Nearby enemies that move in the Fog of War have their position revealed to Rek’Sai and her allies.



Furious Bite Tunnel Final IconFurious Bite/Tunnel [ E ]

Cooldown: 12 seconds|| Cooldown for Burrowed: 20/19.5/19/18.5/18 seconds || Range: 250

Unburrowed – Furious Bite: Rek’Sai bites a target dealing 80/90/100/110/120% of Total AD as physical damage, increasing by up to 100% at maximum Fury. If Furious Bite is cast while Rek’Sai has 100 Fury, it deals true damage instead of physical.

Burrowed – Tunnel: Rek’Sai digs toward a target location, creating a pair of tunnels at the two ends of her path. Tunnels last for 10 minutes and can be destroyed by enemies. Rek’Sai may have 8 tunnels at one time.



Void Rush Final IconVoid Rush [ R ]

Cooldown: 150/110/70 seconds || Range: Global

Passive: Rek’Sai gains 20/40/60% Attack Speed.

Active: Rek’Sai channels for 1.5 seconds before burrowing and dashing towards any of her tunnels, briefly gaining significant movement speed once she emerges. Taking damage from a champion or tower will interrupt the channel. While travelling, Rek’Sai cannot be targeted.




Eternum RekSai


Eternum Rek’Sai will be available in store for 1350 RP.



Eternum Reksai Model 1

Eternum Reksai 2

Eternum Reksai 3


Eternum Reksai Recall

For her recall, Eternum Rek’Sai summons red lightning around her.


Fury of the Xer’Sai [ Passive ]


Queen’s Wrath/Prey Seeker [ Q ]


Eternum Reksai W 2

Burrow/Unburrow [ W ]


Eternum Reksai E 2

Furious Bite/Tunnel [ E ]


Void Rush [ R ]



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at



Champion Skin Sale December 15 Banner

The following Champions and skins will be 50% off until December 15th:




Lucian Final Portrait Rumble Final Portrait Shen Final Portrait



Chosen Master Yi – 260 RP



General Wukong – 375 RP



Wildlife Zyra – 487 RP




If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at


News 10 12 Banner


Summary Final Banner


Recent News Banner



All PBE Updates for Patch 4 22 Cycle

PBE 09 12 Banner




Snowdown coming December 16th

This year’s Snowdown event is scheduled to hit on December 16th! It will end on January 6th.





RekSai Scourge of the Desert

Rek’Sai will be enabled on live in the next few days; in the meantime, enjoy her creative spotlight!


“My Dearest Merina,

Arriving in Bel’zhun at last! Though it pains me to leave our beloved country, I am certain Shurima will make my fortune. Uncle Velius left word that, in addition to cartography, I’m to draw “anything and everything of value or interest, especially wildlife.” For this meager service, I’m to be paid an additional three gold securi a day! You need only avoid your mother’s matchmaking for a little while longer. I will soon be able to return to you as a worthy suitor. There are no obstacles that could divert or slow me from that pursuit.

Below is a picture of the view from my window. I couldn’t help but laugh when our innkeeper called his home “a luxurious city!” Ignorance is bliss, I suppose.

Though his payments arrive regularly, I still have yet to catch up with Uncle. It is disconcerting that all I remember of him was his unrelenting mantra that “the lifeblood of the empire is our bureaucracy.”

I find myself employed as part of our nation’s endless clerical staff; ironically, not within its borders, but operating in these uncivilized lands.

My cartographic mission received an unexpected boon after I purchased an ancient stone map. The unsavory dealer was obviously a tomb raider or thief (like most Shurimans), but the item was too precious to pass by.

Today, the caravan hired teams of elujrav’i’, or “bell riders.”

These old men and boys will scout ahead to warn us of any approaching threats. The caravan master also purchased a few dozen saih’kharash’i, or “sand walkers.” These peasants — poor, even by this country’s miserable standards — will trot beside the caravan for their meals. If we find ourselves pursued, we will quickly outpace these unfortunates, leaving them behind as fodder.

In the southern desert, a great deal of suffering is endured to avoid the xer’sai and the other outerbeasts. That my unseen benefactor continues to lead me deeper into this strange and primitive land is unsettling.

A dead xer’sai.

The average-sized specimen was killed a few days ago after annihilating a herd of Eka’Sul goats. Its repulsive flesh oozes and bubbles, while decomposing at an abnormally rapid rate. Not surprisingly, the creatures are inedible. Xer’sai apparently burst from their small burrows and savage anything nearby. That this unimpressive beast should inspire such terror in the caravan’s guards speaks to their ignorance and weakness.

 With fifty securi, we purchased a ralsiji. The belligerent giant will make for an impressive display in the arena, but it lacks the ferocity of the xer’sai. Uncle Velius sent word the team is to concentrate on searching for live xer’sai. He has promised me three hundred securi for each good-sized specimen we procure! At that price, I could return home in a month with all of the fortune needed to proceed with our nuptials! I pray your cousin has stopped pestering you to meet that idiot, Genden Belgaunt.

We have entered the “sai,” the rolling plains of sand and sharp stones that define the harsh, southern desert. This is where I will finally be able to catch these mysterious creatures Uncle has fixated on. Within a fortnight, I hope to escape this hateful country’s grinding poverty and the unending silence that defines this land. There is no unnecessary noise permitted in the southland. No laughter. No idle conversation. Natives wait silently by their caravans, listening for the bells that warn of raiders or beasts. How I long to talk openly and to hear your sweet voice again.

A xer’sai the size of your pet hound attacked us yesterday.

Thankfully, our spotters saw it, and our spearmen were able to deploy in time. After it took down one of our guards, his fellows were rightfully enraged, and killed it. Though I could have sold the beast for two hundred securi, I cannot, and will not, blame my guards for taking their vengeance. The deceased wasn’t a man in our noble arenas, chasing fortune and fame; he was butchered by a vile thing without any hope for glory or wealth.

So much of Shurima seems a hateful place, determined to punish any who visit it and grind its inhabitants into submission. I am ashamed to think I once derided the people who live here.

For weeks, I’ve been hearing stories about Rek’Sai — an infamous xer’sai of unmatched size, ferocity, and speed.

“Perfect for the arena!” I laughed, grimly mocking Uncle’s repeated missives. Ridiculing my benefactor to our Shuriman trackers and guards must seem like madness to you, but I find myself feeling more connected to them than to our Noxian traditions. The desert has changed me. It is the absence of everything, and as such, it brings that which is important into sharp relief. Why should a man care for the amusements of the arena? What cherished memory is made there? It is the subtle curve of your cheek and the hint of a smile at your mouth’s edge that keeps the dread of this place at bay. I loathe the thought of Genden Belgaunt courting you and that your family considers him a worthy suitor.

Despite its bleakness, this empty outpost still possessed the only drinking water for leagues, and even spending a few hours in the shade of its ruins was a sweet relief from the unrelenting sun. Supposedly, Rek’Sai annihilated it decades ago. A few weeks past, I would have shrugged this off as yet another ignorant superstition of the desert folk. But I’ve seen too much death. I have walked past the bones of thousands. What sort of monster is capable of inflicting such horror?

Even with the supposed expertise of our Noxian trappers, I find myself doubting we have the means to capture this beast.

A burrow of Rek’Sai.

What possessed me to follow Uncle’s Noxian trappers there? And on the threshold of this beast’s realm, with the evidence right before us, why didn’t we turn back? It was as if we were standing on the edge of a great cliff and were seized by some primal instinct to lean against that emptiness until we plummeted to our deaths.

Thankfully, my Shuriman friends convinced me to turn back before it was too late. I wish I had heeded their advice to look away from the events that followed.

Truly, I cannot even explain what I saw. No violence in the arena could begin to describe this creature’s unspeakable horror. What I witnessed, within the blink of an eye, returns to me endlessly. I do not sleep for fear of seeing it again, and its memory seems always on the edge of my vision. The outerbeasts are a plague, which destroyed these lands, but Rek’Sai is death incarnate.

I hope I never see this unforgiving desert again, and yet, I know now I could never return to Noxus. I do not see our nation as strong. We are as arrogant and foolish as children.

I am seeking a position near the Demacian border or in the southern jungles – anywhere that takes me far from the devastation this creature has wrought. Would it be possible for you to live outside of our capital? Sadly, I know your answer. I must accept that long ago you moved on from my failed courtship, while I was trapped in a limbo of my own design.

I have enclosed the stone artifact I acquired and based my maps on. It is a wedding gift. I truly hope you will find happiness with Genden Belgaunt, but I pray you will not end our correspondence.
And in hope and love, I will always wait for your letters at the edge of our empire’s domain.





And here are the images from the creative spotlight:

Reksai Art 10 Reksai Art 9 Reksai Art 7

Reksai Art 8 Reksai Art 6 Reksai Art 5

Reksai Art 4 Reksai Art 3 Reksai Art 2

Reksai Art 1



Patch 4 21 Discussion Banner

You can check out the patch notes here.



Why was ChoGaths ult changed

Meddler Final PortraitOur primary goal with these changes was to give Cho’gaths that fall too far behind (lose all/most of their stacks and can’t afford to build them much because they need the CD available) some better options for getting them back, without trivializing stack building. Secondary goals/effects of that change should be a bit of a jungling buff and hopefully a few extra interesting trade offs around who to ult and when. Power wise we were aiming for a slight buff overall, so if we were wrong on that and this is a nerf overall we’ll likely follow up with a buff somewhere.

[ Link to Post ]





How does Nocturnes E Passive work

Scarizard Final PortraitOnce Unspeakable Horror completes (and they become feared), you’ll get bonus movespeed moving towards them.

Due to the way that fears have functioned for quite a while now (enemies move away from you), you can effectively use this to ‘steer’ enemies with nocturne in a direction that you choose, while still slashing them into bits.

Hope this makes sense! P.S. Noc’s passive works for /all/ fears, so in the event that you’re chasing someone who happens to run into a jack in the box… :3

[ Link to Post ]



Champions disabled due to bugs following Patch 4 21







Single Posts 12 11 Banner



Will we get a new skin for Jinx soon

IronStylus Final PortraitSome context:

We’ve had plenty of ideation sessions for Jinx, some concepts also. We scrapped a couple because they weren’t quite hitting the right feels.

That said, Jinx is also a lot of work from a technical side since she has 3 weapons which all have unique animations, limbs, hair, lots of moving parts. VFX also, each weapon ability having distinct visuals.

What’s currently in the works will be getting a nice overall treatment, it’ll take a little time.

[ Link to Post ]



Dragonslayer Braum - Passive Indicator

[ Note ] The update was spurred by El Tigre Braum having a visually different passive indicator.

Mindbullets Final PortraitHey all,

Just wanted to let everyone know that we’re giving Dragonslayer Braum’s passive indicator a unique design later this patch. Originally, we erred on the side of caution with the pattern because Braum was a new champ and there were concerns that a different design could cause confusion during gameplay. Now that he’s been around for a while, we’re confident that adding this in won’t cause any problems.

Plus, it looks cool as hell.

Appreciate the feedback on this!

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If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at



PBE 10 12 Banner


PBE 10/12


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.


All PBE Updates for Patch 4 22 Cycle

PBE 09 12 Banner



Updated Icons

Jungle items have received minor tweaks to their in-game icons.


Devourer Enchantment



Stalker’s Blade

3706_Stalkers_Blade (2) 3706_Stalkers_Blade4 (1) 3706_Stalkers_Blade3 (1) 3706_Stalkers_Blade2 (1) 3706_Stalkers_Blade1


Poacher’s Knife

3711_Poachers_Knife (3) 3711_Poachers_Knife4 3711_Poachers_Knife3 (1) 3711_Poachers_Knife2 (1) 3711_Poachers_Knife1 (1)


Ranger’s Trailblazer

3713_Rangers_Trailblazer 3713_Rangers_Trailblazer4 (1) 3713_Rangers_Trailblazer3 (1) 3713_Rangers_Trailblazer2 3713_Rangers_Trailblazer1


Skirmisher’s Sabre

3714_Skirmishers_Sabre (1) 3714_Skirmishers_Sabre4 (1) 3714_Skirmishers_Sabre3 3714_Skirmishers_Sabre2 3714_Skirmishers_Sabre1



Item Changes


Fairsight Orb Final IconFarsight Orb

  • Cost decreased from 475 Gold to 250


Greater Stealth Totem Final IconGreater Stealth Totem

  • Cost decreased from 475 to 250
  • Cooldown decreased from 90 seconds to 60


Greater Vision Totem Final IconGreater Vision Totem

  • Cost decreased  to 250 from 475
  • Cooldown decreased from 180 seconds to 120


Oracles Lens Final IconOracle Lens

  • Cost decreased from 475 Gold to 250
  • Cooldown increased from 60 seconds to 75



Jungle Changes

  • Stat changes on the Ancient Krug, Gromp and Krug have been reverted from yesterday’s PBE update.
  • The Ancient Krug and Gromp no longer use the buffs granted by Smiting them. (again, revert from yesterday)



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at