Archive

Archive for the ‘PBE News’ Category

 

PBE 20 09 Banner

 

PBE 20/09 Content:


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

[ Note ] Summoner’s Rift Visual Update has been removed from the PBE and will not be shipping with Patch 4.17.


PBE Changes 4 17 Banner

 

 

New Splash Arts 20 09



 

Order of the Lotus Karma


Not familiar with this skin? Link with screenshots.


Order of the Lotus Karma will be available for 975 RP after Patch 4.17 hits live (September 23rd).


Karma_Splash_4 (1)

Karma_4

 

 

Fnatic Skins Splash Art


Not familiar with these skins? Link with in-game screenshots.


Fnatic’s skins will be available for 750 RP each after Patch 4.17 hits live (September 23rd).


Karthus_Splash_5

 

From left to right: Fnatic Corki, Janna, Gragas, Jarvan IV and Karthus


 Corki_7 Janna_6 Gragas_8

JarvanIV_6 Karthus_5

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.


PBE 19 09 Banner

 

PBE 18/09 Content:

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

[ Note ] Summoner’s Rift Visual Update has been removed from the PBE and will not be shipping with Patch 4.17.

 

PBE Changes 4 17 Banner

 

 

Texture Rebalances 19 09 Banner

 

Jailbreak Graves now has a gray-blue facial hair and his armament glows a bit brighter.

 

Jailbreak Graves Update 1 Jailbreak Graves Update 2

 

 

Champion Changes 18 09

 

 

Cassiopeia Final Portrait

 

[ Note ] Cassiopeia was reworked in Patch 4.16.

  • Base mana increased from 250 to 270
  • Mana-per-level increased from 50 to 60

 

Noxious Blast New IconNoxious Blast [ Q ]

  • AP ratio increased from 0.35 to 0.45

 

 

Soraka Final Portrait

 

[ Note ] Soraka has been reworked on the PBE. Link to changelist.

  • Base Armor increased from 16 to 17
  • Base Magic Resist decreased from 32 to 30
  • HP-per-second per level decreased from 0.16 to 0.14
  • HP-per-level decreased from 80 to 78

 

Astral Infusion New IconAstral Infusion [ W ]

  • AP Ratio on self heal from Q decreased from 0.6 to 0.4

 

 

Talon Final Portrait

 

[ Note ] Talon’s E was recently changed on the PBE to no longer silence, but slow instead. Link to changes.

 

Cutthroat New IconCuttthroat [ E ]

  • Slow duration increased from 0.1 seconds to 0.25

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 18 09 Banner

 

PBE 18/09 Content:

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE Changes 4 17 Banner

 

 

Worlds Login Screen Banner

 

Here’s this year’s Login Screen for Worlds (video by FrostyNinja):

 

 

cs_bg_champions

 

 

Champion Skin Updates Banner

 

Classic Akali

 

I wasn’t able to do a preview of her texture rebalance and she received some changes today, so here goes!

 

Classic Akali Updated

Classic Akali Updated 2

 

Red Baron Corki

 

Red Baron Corki Updated Red Baron Corki Updated 2

 

Fnatic Corki

 

The keyboard and mouse on Fnatic Corki’s cabin have switched places:

 

Old:

 

Fnatic Corki Model 2 Fnatic Corki Model

 

New:

 

Fnatic Corki Updated 2 Fnatic Corki Updated

 

Fnatic Jarvan

 

Jarvan’s spear has received lighter textures:

 

Old:

 

Fnatic Jarvan Model 1Fnatic Jarvan Model 2

 

New:

 

 

Fnatic Jarvan Updated

 

 

Champion Changes 18 09

 

 

Soraka Final Portrait

 

[ Note ] Soraka has been reworked on the PBE. Link to changelist.

 

  • Base Health decreased from 400 to 398
  • Base Armor decreased from 17 to 16

 

Astral Infusion New IconAstral Infusion [ W ]

  • Base minimum self-heal from Q increased from 20/30/40/50/65 (+0.4 AP) to 25/35/45/55/65 (+0.6 AP)
    • Base maximum self-heal from Q increased from 40/60/80/100/120 (+0.4 AP) to 50/70/90/110/130 (+0.6 AP)

 

Equinox New IconEquinox [ E ]

  •  Base Damage on both the beginning and end of spell increased from 60/80/100/120/140 to 70/110/150/190/230

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Group Bonkers Banner

 

Part 2 of our group coverage! We’ve gone over Star Horn Royal Club, SK Gaming, TSM and winners of S2′s Worlds, Taipei Assassins, in search of new and returning picks we might see in Group B.

 

 

Star Horn Banner

 

 Better nerf Irelia. SHRC banned the bladed lady all 5 games in their series against OMG in the LPL Summer Playoffs and played her successfully against LDG. It seems Irelia is making a small resurgence to Royal Club’s team comps, adding a bit of EU flavor to their champion pools. We also got to see everyone’s favorite Demacian, Jarvan IV. Royal picked Jarvan four times throughout the playoffs and has been practicing him in scrims as well.

 Jarvan is a one-size-fit for most comps, lending early jungle pressure, a teamwide aura, armor shred and some of the best, if situational, late-game CC in the game. He can take risks when invading and live with his E-Q combo and can built versatile if his team needs another damage dealer or a beefy fighter. J4 is a great pairing with Orianna, Syndra, Xerath and just about anyone who’d benefit from having their target(s) locked up in a small space. He can be a second bruiser on the team, aiding his top laner in diving the backline. Most of all, he can make or break Dragon and Baron fights with his Cataclysm.

 inSec is a legend in the jungle and it’s him we owe the majority of big plays on Youtube. Watching him on a play-maker like Jarvan will be a spectacle. We’ve known his style and picks for a long time, from his all-time favourites Lee and Evelynn, all the way to niche picks he popularized like Zed jungle. inSec is big on calculated risks, which he can greatly capitalize with the lock-up potential of J4. He’s also known for working with his mid laner for map and teamfight pressure. Given that J4 is an excellent combo-maker for Yasuo, a popular pick across regions, we can expect great matches coming out of him and Corn.

 

 

SK Gaming Banner

 

 SK”s recent scrims against EDG show Jesiz on Syndra, an odd choice given SK’s scene and playoff matches. Syndra isn’t as common in EU as she is in NA and so it’s a neat surprise to see SK’s mid-laner pick up the Western trend just in time for Worlds. We didn’t see Jesiz play Syndra during SK’s road to Worlds, but it seems he’s developing her into a pocket pick for the group stage.

 It’s easy to pin-point Syndra’s strengths, as she’s usually the center of plays. The long-range AoE stun, coupled with massive single-target burst and lane control is what define her as a scary carry on the competitive scene. Her lack of mobility often betrays her against teamfight comps, which is why she’s a more situational pick than longer-ranged carries like Xerath. Still, she’s a great bully in lane who can handily out-farm her enemy mid and go for a kill at 6. Syndra is a reliable initiator and scales into late-game in both damage and utility. Lastly, she’s a great roamer and so an excellent pick for teams who like to run their mid and jungler into the enemy jungle and take early objectives.

 It’s interesting to see what Jesiz can accomplish with such a potent pick. Though SK’s scrims against EDG ended poorly with him on Syndra, it’s still encouraging to see him on a champion that’s remained fairly niche in the EU scene.

 

 

Team Solomid Banner

 

 When WildTurtle gets excited, this happens. Known for his aggression, WildTurtle is never afraid to try and make a play. Lustboy knows this all too well, and it seems he has added another tool to his protect the Turtle arsenal – Janna.

 Thanks to the AD bonus on her shield, Janna has a great time in lane with Marksmen that have high AD scaling abilities, such as Lucian, Cait, Ashe, and Ezreal. Turtle is no stranger to Lucian, picking him 6 times in the playoffs and regularly throughout the Summer Split. Janna’s ability to peel compensates for her weaker early game, and really helps her shine later on.

 Outside of the lane phase, Janna offers incredible utility in the form of an AOE healing disengage that can also be used to cleverly displace the enemy team, or even individual targets. Her Q, Howling Gale, is also interesting. The knock-up it provides is useful in any situation, but when paired with Yasuo, a definite possibility on Bjergsen, it causes tremendous amounts of chaos in a teamfight. Having the ability to engage with Yasuo’s ultimate every 10 seconds will have any opponent on their Last Breath.  Janna is a highly versatile champion and so fits a myriad of team comps and strategies TSM might pull off at Worlds.

 WildTurtle brings a real threat of carrying games, and is a massive target for enemy teams looking to exploit his in-your-face playstyle. Requiring peel at all times, who is a more perfect match than the Storm’s Fury herself, Janna? Lustboy has taken a liking to the breezy support, racking up more solo queue games with her than any other support during his bootcamp in Korea.

 

 

Taipei Assassins Banner

 

 Though hailed by their competitors as of late, the Taipei Assassins have essentially left us in the dark. In the GPL finals, They showcased that they aren’t afraid to revert to picks like Jinx and wreak havoc on the map, and there are surely more slightly off-meta picks to come. This event is a proving ground for TPA to surprise their opponents, or be assassinated.

 

 

Pre-worlds coverage of Groups:

 

Group-A-Worlds-Banner

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 16 09 Banner

 

PBE 16/09 Content:

  • Champion Changes
  • Item Changes

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE Changes 4 17 Banner

 

 

New Soraka Icons

 

From left to right: Passive, Q, W, E and R.

 

Soraka_Passive Soraka_Q Soraka_W Soraka_E Soraka_R

 

[ Note ] Soraka is reworked on the PBE. Link to changelist.

 

 

16 09 Champion Changes

 

 

Maokai Final Portrait

 

Vengeful Maelstrom New IconVengeful Maelstrom [ R ]

  •  Maximum stored bonus damage decreased from 150/200/250 to 100/150/200 [ changed from this PBE update ]

 

  • [ Note ] Vengeful Maelstrom’s maximum damage on live is 200/250/300.

 

 

Talon Final Portrait

 

Cutthroat New Icon Cutthroat [ E ]

  • Now slows the target by 99% for 0.1 seconds (number could be a tooltip error)
  • No longer silences for 1 second.

 

 

Item Changes Banner

 

Infinity Edge New IconInfinity Edge

  • Total cost decreased from 3950 to 3800 [ revert on the changes in this PBE update ]

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 12 09 Banner

 

PBE 12/09 Content:

 

PBE Changes 4 17 Banner

 

 

Texture Rebalances


 

Don’t know what “texture rebalancing” means? Here’s a summary of red posts on the topic:

Visual-Rebalancing-Banner

 

[ Note ] Sorry, PBE is still down and I can’t wait for it to come back up (living in Europe). I’ve uploaded screenshots from the Model Viewer, but that’s about all I can do. If you want to see the updated Champions and Skins in an in-game environment, check out Surrender@20′s coverage of the update, they have most of the content covered.

 

Classic Ahri
Dynasty Ahri
Midnight AhriClassic Akali Crimson AkaliStinger AkaliBlood Moon AkaliNurse AkaliSilverfang AkaliAll-Star AkaliClassic Ashe Freljord AsheWoad AsheSherwood Forest AsheQueen AsheAmethyst AsheClassic CorkiHot Rod CorkiURF Rider CorkiUFO CorkiClassic FioraRoyal Guard Fiora  Nightraven FioraClassic Galio Enchanted Galio Hextech Galio Commando Galio Gatekeeper GalioClassic Graves Classic LeBlanc Prestigious LeBlancMistletoe LeBlancClassic Leona Defender Leona Valkyrie Leona Iron Solari LeonaClassic Nautilus Abyssal Nautilus Subterranean NautilusClassic XerathRuneborn XerathBattlecast Xerath

 

 

Worlds 2014 Icons

 

profileIcon696 profileIcon697 profileIcon698 profileIcon699 profileIcon700

profileIcon701 profileIcon704 profileIcon705 profileIcon706 profileIcon707

profileIcon708 wallpaper_760px_1522 profileIcon702 profileIcon703 (1) profileIcon694

 

 

Champion Changes 12 09

 

 

Garen Final Portrait

 

Perseverance New IconPerseverance [ Passive ]

  • When Garen reaches level 11, damage from non-epic monsters will no longer stop Perseverance, the cooldown between taking damage is decreased from 9 seconds to 6 and the health-per-second is increased from 0.4% to 0.8% (per second)
  • When Garen reaches level 16, the cooldown is decreased to 4 seconds and the healing is increased to 2%

 

 

Soraka Final Portrait

 

[ Note ] Soraka was recently reworked on the PBE. Link to changelist.

 

  • Movement Speed decreased from 345 to 325  [ revert on the changes in this PBE update ]
  • Base Armor decreased from 18 to 17

 

Starcall New Icon Starcall [ Q ]

  • Mana cost decreased from 70/80/90/100/110 to 70/75/80/85/90

 

Astral Infusion New IconAstral Infusion [ W ]

  • Maximum heal from Starcall (when Soraka is low) decreased from 50/70/90/110/130 to 40/60/80/100/120

 

Equinox New IconEquinox [ E ]

  • Mana Cost increased from 60 to 70
  • Base damage decreased from 80/100/120/140/160 to 60/80/100/120/140
  • Now deals damage only to Champions, not minions and monsters

 

 

Tristana Final Portrait

 

Buster Shot New IconBuster Shot [ R ]

  • Cooldown increased from 60 seconds at all ranks to 100/85/70

 

 

Viktor Final Portrait

 

[ Note ] Viktor was recently reworked on the PBE. Link to changelist.

 

Glorious Evolution New Icon Glorious Evolution [ Passive ]

  • Hexacore AP-per-upgrade decreased from 25 to 20

 

Death Ray New IconDeath Ray [ E ]

  • Missile speed of base and augmented version decreased from 2000 to 1500

 

 

Item Changes Banner

 

Infinity Edge New IconInfinity Edge

  • Gold cost increased from 3800 to 3950

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 11 09 Banner 2

 

PBE 11/09 Content:

 

Reminder: The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Previous updates from Patch 4.17 Cycle:

 

PBE-09-09-Banner (1)

PBE-11-09-Banner (1)

 

 

New Skins Fnatic

 

 

Fnatic Corki – 750 RP

 

Fnatic Corki Model 2 Fnatic Corki Model

 

Fnatic Gragas – 750 RP

 

Fnatic Gragas Model 1 Fnatic Gragas Model 2Fnatic Gragas Q

 

Fnatic Janna – 750 RP

 

Fnatic Janna Model 1 Fnatic Janna Model 2

 

 Fnatic Jarvan IV – 750 RP

 

Fnatic Jarvan Model 1Fnatic Jarvan Model 2Fnatic Jarvan E

 

Fnatic Karthus – 750 RP

 

Fnatic Karthus Model 1 Fnatic Karthus Model 2

 

 

Champion Changes Banner


 

 

LeBlanc Final Portrait

 

Mirror Image New IconMirror Image [ Passive ]

  • When dropped to 40% HP, LeBlanc goes invisible for 1 second, increased from 0.5 seconds

 

Distortion New IconDistortion [ W ]

  • Time during which LeBlanc can re-activate Distortion increased from 3 seconds to 4

 

 

Maokai Final Portrait

 

Vengeful Maelstrom New IconVengeful Maelstrom [ R ]

  • Maokai can now store up to 150/200/250 magic damage, decreased from 200/250/300

 

 

Nidalee Final Portrait

General

  • Base Attack Damage reduced from 49 to 44
  • Base Attack Speed reduced from 0.670 to 0.638

 

Takedown New IconTakedown [ Cougar Q ] 

  • Attack Damage ratio reduced from 1.0/2.5/3.33 to 0.8/2.0/2.67  (min/max/max Hunt)
  • Ability Power ratio increased from 0.24/0.6/0.8 to 0.3/0.75/1.0  (min/max/max Hunt)

 

Pounce New IconPounce [ Cougar W ]

  • Pounce cooldown reduction mechanic added to Hunted Pounce (removed from Hunted Swipe)
  • Pounce cooldown reduction mechanics baseline effect increased from 1.0 seconds to 1.5
  • Cooldown reduction mechanics on Pounce now affected by Nidalee’s Cooldown Reduction stat

 

Swipe New IconSwipe [ Cougar E ]

  • No longer affects the cooldown of Pounce when used on a Hunted target

 

 

Clarity on PBE Nidalee changes

Repertoir New PortraitHey all,

Now that Nidalee has been out and about on the Live environment for awhile, we wanted to make some changes to her to address a few issues. There are all sorts of ideas floating around out there as to what to do about her, ranging from ‘leave her alone’ to ‘please just delete her.’ Not too surprisingly, I’m sure, we haven’t opted for either of those, but here’s what we have decided to do.

One of the paramount problems with Nidalee in from a playing against perspective is that she doesn’t offer opponents meaningful windows during which they can put their guard down or feel like they have the upper hand, especially during the laning phase. Nidalee is intended to have short periods of time between Javelin Toss cooldowns where she is somewhat less dangerous, but when she builds primarily AD duelist items, that weakness seems like it’s hardly there anymore. To that end, the approach we are taking is one that will hopefully help to emphasize her windows of strength and weakness, and we feel that moving her more toward the direction of AP or AP bruiser will help with that. AP builds almost always have lower power from basic attacks, so we think that if she can move a bit in that direction, she won’t pose a such a high constant level of threat to opponents, particularly in the lane phase.

One final thing to note is that Nidalee is not exactly known for her incredible teamfighting capabilities, and a large contributor to that is that she actually offers opponents so many ways to play against her in a teamfight environment. As such, we’ve made a small change to the way the Pounce reset on Hunt works to give Nidalee players more consistent results on the mobility end when Hunting.

[ Link to Post ]

 

 

Soraka Final Portrait

[ Note ] Soraka was reworked in a recent PBE update. Link to changelist.

 

General

  • Base Movement speed increased from 325 to 345

 

 

Luminary New IconLuminary [ Passive ]

  • No longer converts bonus Armor and Magic Resist into bonus AP. Still grants increased movespeed when moving towards allied Champions below 40% HP.

 

 

Starcall New IconStarcall [ Q ]

  • Slow strength at the center of the AoE increased from 20/25/30/35/40% to 30/35/40/45/50%.

 

 

Astral Infusion New IconAstral Infusion [ W ]

  • Base heal increased from 110/140/170/200/230 to 120/150/180/210/240
  • Base passive heal when an enemy Champion is hit by Starcall increased from 20/30/40/50/60 – 40/60/80/100/120 to 25/35/45/55/65 – 50/70/90/110/130

 

Equinox New Icon Equinox [ E ]

  • Now deals 80/100/120/140/160 (+0.4 AP) magic damage to enemy Champions in the cast radius (once). All enemy Champions who are rooted by the zone at the end of its duration are dealt the same damage.

 

Wish New IconWish [ R ]

  • Now removes any Grievious Wounds debuffs from allies before healing.

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

 

PBE 11 09 Banner

 

PBE 11/09 Content:

  • Viktor Rework
  • Champion Changes

 

Reminder: The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Previous updates from Patch 4.17 Cycle:

 

PBE-09-09-Banner (1)

 

Viktor Rework

Viktor Model Viktor All EmotesAll stages of Hexacore

 

Glorious Evolution New IconGlorious Evolution [ Passive ]

Viktor starts with a Prototype Hex Core that he can upgrade 3 times for 1000 gold each. Each upgrade grants +25 AP, +150 Mana and +1 AP per level, cumulating in +75AP, +6 AP per level, +500 Mana for the Perfect Hex Core.

Each upgrade will allow Viktor to augment one of his basic abilities and when Viktor has upgraded all 3, the Chaos Storm will be augmented also.


Icons of Hexacore’s evolution, from levels 1 to 4:

 

3200_HexCore1 3196_Hexcore2 3197_Hexcore3 3198_Hexcore4

hexcore 1

hexcore 2

hexcore 3

Viktor Auto AttackViktor Q
Viktor Enhanced Q

 


Siphon Power New IconSiphon Power 
[ Q ]

Cooldown10/8.5/7/5.5/4 seconds || Mana Cost: 45/50/55/60/65 || Range: 700 

Viktor blasts an enemy unit for 40/60/80/100/120 (+0.2AP) magic damage, granting him a 30/50/70/90/110 (+0.2AP) damage shield for 2.5 seconds. Viktor’s next basic attack deals 15-250 (scales with Viktor’s level) (+0.5 AP) bonus magic damage. 

 

Viktor W

 

Gravity Field New Icon Gravity Field [ W ]

 Cooldown: 17/16/15/14/13 seconds || Mana Cost: 65 || Range: 700

Viktor deploys a gravitational imprisonment device for 4 seconds, slowing enemy units by 28/32/36/40/44% and adding a stack every .5 seconds. At 3 stacks the target is stunned for 1.5 seconds.

 

Viktor E

 

Death Ray New IconDeath Ray [ E ]

Cooldown: 13/12/11/10/9  seconds || Mana Cost: 70/80/90/100/110 || Range: 700

Viktor uses his robotic arm to fire a chaos beam that cuts across the field in a line, dealing 70/115/160/205/250 (+ .7 AP) magic damage to every enemy in its path.

 

Viktor R

 

Chaos Storm New IconChaos Storm [ R ]

Cooldown: 120/110/100 seconds || Mana Cost: 100 || Range: 700

Viktor conjures a singularity at target location, dealing 150/250/350 (+ 0.55 AP) magic damage and interrupting enemy channels.

Viktor can redirect the singularity for 7 seconds, causing 30/60/90 (+0.2 AP) magic damage every second to nearby enemies. The singularity will move slower as it attempts to move farther away from Viktor.

 

Augment Q

 

Augment TurbochargeAugment – Turbocharge [ Q ] : Viktor gains 30% Movement Speed for 2.5 seconds.

 



Augment W

 

Augment ImplosionAugment – Implosion [ W ] : Enemies stunned by Gravity Field are dragged to the center.

 



Augment E

 

Augment AftershockAugment – Aftershock [ E ] : An explosion follows the Death Ray’s wake, dealing 70 (+ 0.7 AP) magic damage. Enemies already hit by Death Ray will take 40% damage.

 


Augment R

 

Augment Velocity Augment – Velocity [ R ] : Chaos Storm Moves 20% faster.

[ Note ] Automatically granted when the Hexacore is fully upgraded.

 

 

Champion Changes

 

Soraka New Portrait

 

Equinox New IconEquinox [ E ]

Mana cost decreased from 80 at all ranks to 60

 

[ Note ] Soraka was reworked in a recent PBE update.

 

Soraka New E

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 09 09 Banner

 

PBE 09/09 Content:

 

Reminder: The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

Order of the Lotus Karma Skin

 

[ Note ] Karma’s new skin is priced at 975 RP.

Lotus Karma Model

 

Lotus Karma Mantra State

Order of the Lotus Karma in her Mantra‘d state.

 

Lotus Karma Recall

For her recall animation, Lotus Karma fans herself and a string instrument plays.

 

Inner Flame Lotus Karma

Inner Flame [ Q ]

 

Focused Resolve Lotus Karma

Focused Resolve [ W ]

 

 Inspire Lotus Karma

 Inspire [ E ]

 

 

Soulflare 1Soulflare 2 Souflare 3Soulflare 4

Soulflare [ Mantra Q ]

 

Lotus Karma Mantra E 1

Lotus Karma Mantra E 2

Defiance [ Mantra E ]

 

Viktor Rework

 

Viktor New Portrait

 

General

  • Basic attack frames sped up

 

Evolving Technology PassiveGlorious Evolution [ Passive ]

Viktor starts with a Prototype Hex Core that he can upgrade 3 times for 1000 gold each. Each upgrade grants +25 AP, +150 Mana and +1 AP per level, cumulating in +75AP, +6 AP per level, +500 Mana for the Perfect Hex Core.

Each upgrade will allow Viktor to augment one of his basic abilities and when Viktor has upgraded all 3, the Chaos Storm will be augmented also.

 

Power Transfer New IconSiphon Power [ Q ]

Cooldown10/8.5/7/5.5/4 seconds || Mana Cost: 45/50/55/60/65 || Range: 700 

Viktor blasts an enemy unit for 40/60/80/100/120 (+0.2AP) magic damage, granting him a 30/50/70/90/110 (+0.2AP) damage shield for 2.5 seconds. Viktor’s next basic attack deals 15-250 (scales with Viktor’s level) (+0.5 AP) bonus magic damage. 

Augment – Turbocharge: Viktor gains 30% Movement Speed for 2.5 seconds.

 

Gravity Field New IconGravity Field [ W ]

  • Same spell, except for: 
  • Range increased from 625 to 700
  • Particle starts playing as soon as Viktor starts cast, time between start of cast and enemy being slowed is unchanged
  • Stunned enemies are no longer affected by the slow

Augment – Implosion: Enemies stunned by Gravity Field are dragged to the center.

 

Death Ray New IconDeath Ray [ E ]

  • Augment: Explosion  Instead of a DoT damage, an explosion now follows the laser, dealing 70/115/160/205/250 (+ 0.7 AP) magic damage to enemies caught in the AoE. Enemies already hit by the laser will take 40% damage from the explosion.

 

 

Chaos Storm New IconChaos Storm [ R ]

Cooldown: 120/110/100 seconds || Mana Cost: 100 || Range: 700

Viktor conjures a singularity at target location, dealing 150/250/350 (+ 0.55 AP) magic damage and interrupting enemy channels.

Viktor can redirect the singularity for 7 seconds, causing 30/60/90 (+0.2 AP) magic damage every second to nearby enemies. The singularity will move slower as it attempts to move farther away from Viktor.

Augment – Velocity: Chaos Storm moves 20% faster. 

  • Cast time reduced from 0.33 seconds to 0.25
  • Radius of initial impact increased from 250 to 325
  • Radius of DOT zone reduced from 350 to 325
  • Storm always moves at maximum speed when moving towards Viktor
  • DOT damage interval increased from 0.25 seconds to 0.5
  • No longer silences on impact, interrupts channels instead

 

 

New Viktor Icons


 

From left to right: Passive, Q, W, E and R. Bottom row are the “augmented” versions of Viktor’s abilities.

Viktor_Passive (1)

Viktor_Q1 Viktor_W1 Viktor_E1 Viktor_R1

Viktor_Q2 Viktor_W2 Viktor_E2 Viktor_R2

 

 

Soraka Rework


 

Soraka New Portrait

 

General

  • Base HP reduced from 405 to 400 (lvl 0)
  • HP-per-level increased from 76 to 80
  • Mana pool increased from 240 to 250
  • Mana-per-second increased from 1.36 to 1.56
  • Base Movement Speed decreased from 340 to 325
  • Base Magic Resist increased from 30 to 32
  • Base Armor increased to 18 from 17
  • HP-per-second decreased from 0.9 to 0.7
  • HP-per-second per level increased from 0.11 to 0.16


Luminary New IconLuminary [ Passive ]

Salvation: Soraka gain 70% Bonus Movement Speed when running towards allies who are below 40%.

Touch of the Cosmos: Soraka converts 20% of her Bonus Magic Resist and Bonus Armor into Ability Power.

 

Starcall New IconStarcall [ Q ]

Cooldown: 10 / 9 / 8 / 7 / 6 seconds || Cost: 70/80/90/100/110 Mana

Calls down a star at target location. Enemies standing in the explosion radius take 70/110/150/190/230 (+0.35 AP) magic damage. Enemies standing in the center take 150% damage ( 105/165/225/285/345 (+0.52 AP) ) and are slowed by 20/25/30/35/40% for 2 seconds.

 

Soraka New Q

 

Astral Infusion New IconAstral Infusion [ W ]

Cooldown: 4 / 3.5 / 3 / 2.5 / 2 seconds || Cost: 10% of Max HP  + 20/25/30/35/40 Mana || Range: 450

Active: Restores 110/140/170/200/230 (+0.6 AP) Health to target ally. Cannot be cast if Soraka is below 5% Health.
Passive: Each enemy Champion hit by Starcall heals Soraka for 20/30/40/50/60 ( +0.4 AP) – 40/60/80/100/120 ( +0.4 AP ), depending on Soraka’s missing HP.

 

Equinox New IconEquinox [ E ]

Cooldown: 18/17/16/15/14 seconds || Cost: 80 Mana || Range: 925

On Enemy Cast: Creates a zone at target location for 1.5 seconds. Enemies standing in the zone are silenced until they leave. When the zone disappears, all enemies still standing on the zone are rooted for 1/1.3/1.5/1.8/2 second(s).

 

Soraka New E

 

Wish New IconWish [ R ]

Cooldown: 160/145/130 Seconds || Cost: 100 Mana || Range: Global

Calls upon divine powers to restore 150/250/350 (+0.55 AP) Health to all allied Champions. Wish’s power is increased by 50% on each Champion below 40% Health.

 

 

 

New Splash Arts


 

Classic Viktor

 

Viktor_Splash_0

 

Viktor_0 Viktor_Square_0

 

 

New Summoner Icons

 

profileIcon693 profileIcon694

 

 

Champion Changes

 

Rammus New Portrait

 

Powerball New IconPower Ball [ Q ] 

  • Activating Defensive Ball Curl while in Power Ball will now continue the Power Ball for one second instead of canceling it instantly (doesn’t add extra duration to Power Ball).

 

Defensive Ball Curl New IconDefensive Ball Curl [ W ]

  • Activating Power Ball while in Defensive Ball Curl will now continue the Defensive Ball Curl for one second instead of canceling it instantly (doesn’t add extra duration to Defensive Ball Curl).

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE September 4 Banner

 

PBE 4/09 Contents:

 

Reminder: The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Previous updates from Patch 4.16 Cycle:

 

PBE-Update-August-26-Banner (1) PBE-30-August-Banner (1)

PBE-Update-August-27-Banner (1) PBE-September-2-Banner

PBE-Update-September-4-Banner

 

 

New Splash Arts

 

Classic Cassiopeia

 

Cassiopeia_Splash_0

 

Guardian of the Sands Kha’Zix

 

Khazix_Splash_2

 

Galactic Azir

 

Azir_Splash_1

 

Ascension Loading Background

 

Ascension – the new game mode coming with Patch 4.16 – will have a unique loading background, much like Doom Bots of Doom.

 

AscensionBackground

 

 

Champion Changes

 

Cassiopeia New Portrait

 

Noxious Blast New IconNoxious Blast [ Q ]

  • Base damage increased from 70/105/140/175/210 to 75/115/155/195/235

 

[ Note ] Cassiopeia has been reworked on the PBE. For a full changelist click here.

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.