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Archive for the ‘PBE News’ Category

 

PBE 14 04 Banner

 

PBE 14/04

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Check out Blood Moon Zilean, Forsaken Jayce, Master Arcanist Ziggs, Risen Fiddlesticks, the updates to ARAM mode, the changes to Black Cleaver and Randuin’s Omen and more here:

PBE 08 04 Reference Banner

 

 

New Chroma Packs

Adding to the packs for Lucian, Lee Sin, Leona, Blitz and Garen for Patch 5.8, we now have recolors for Fizz and Jax:

 

Classic Fizz

Fizz_5 Fizz_6 Fizz_7

Fizz Chroma 1 Fizz Chroma 2 Fizz Chroma 3

 

Classic Fizz [ for comparison ]

Classic Fizz Model

 

Nemesis Jax

Jax_9 Jax_10 Jax_11

Nemesis Jax Chroma 1 Nemesis Jax Chroma 2 Nemesis Jax Chroma 3

 

Classic Nemesis Jax [ for comparison ]

Nemesis Jax Classic

 

 

Texture Rebalances

Ravager Nocturne no longer looks like a haunted pile of noodles:

 

Ravager Nocturne Updated

 

 

Champion Changes

 

Bard Final Portrait

 

Cosmic Binding Final IconCosmic Binding [ Q ]

  • Missile speed increased from 1500 to 1550
  • Cast range increased from 950 to 1000

 

 

Mordekaiser Final Portrait

 

Creeping Death Final IconCreeping Death [ W ]

  • No longer has a cast time when cast on allies

 

 

Ryze Final Portrait

 

Spell Flux Final IconSpell Flux [ E ]

  • Base damage increased from 50/68/86/94/112 to 50/68/86/104/122 [ bounce damage increased from 25/34/43/47/56 to 25/34/43/52/61 (50% of original) ]

 

[ Note ] Ryze was reworked in a recent PBE update.

 

 

Yasuo Final Portrait

 

Way of the Wanderer Final IconWay of the Wanderer [ Passive ]

  • Flow bar increased by 40 at all levels (up from 60 to 100 at level 1 and from 470 to 510 at level 18)

 

 

Item Changes

 

Randuins Omen Final IconRanduin’s Omen

  • All the changes to Randuin’s Omen from this PBE update have been reverted

 

 

Here’s the list of PBE updates from the Patch 5.8 cycle:

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 13 04 banner

 

PBE 13/04

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Check out Blood Moon Zilean, Forsaken Jayce, Master Arcanist Ziggs, Risen Fiddlesticks, the updates to ARAM mode, the changes to Black Cleaver and Randuin’s Omen and more here:

PBE 08 04 Reference Banner

 

 

New Summoner Icons

Feast your eyes on this Baron icon or it shall feast on you:

profileIcon839

 

 

New Chroma Packs

The chroma packs for Leona, Blitz and Garen from last week’s PBE update have now been hooked on the client and are available for testing.

 

Classic Blitzcrank

Blitzcrank_8 Blitzcrank_9 Blitzcrank_10

Blitz Chroma 3

Blitz Chroma 1

 

Classic Garen

Garen_7 Garen_8 Garen_9

Garen Chroma 2

Garen Chroma 1

Garen Chroma 3

 

Pool Party Leona

Leona_5 Leona_6 Leona_7

Leona Chroma 3

Leona Chroma 2

Leona Chroma 1

 

 

Champion Changes

 

Bard Final Portrait

  • [ TOOLTIP UPDATE ] Bard’s Caretaker Shrine [ W ] now has an added tooltip that shows how many shrines are currently placed on the map.

 

Bard W

 

 

Dr Mundo Final Portrait

  • [ TOOLTIP UPDATES ] Mundo’s Adrenaline Rush [ Passive ] and Sadism [ R ] now list the exact values of health regenerated, rather than just a percentage.

 

Mundo 1

Mundo 2

 

 

Mordekaiser Final Portrait

 

Creeping Death Final Icon Creeping Death [ W ]

  • When Mordekaiser casts the spell on himself, Creeping Death will try to target the nearest ally champion.

 

 

Nunu Final Portrait

  • Base health pool decreased from 694 to 688

 

Blood Boil Final IconBlood Boil [ W ]

  • When Nunu casts the spell on himself, Blood Boil will try to target the nearest ally champion.

 

 

Ryze Final Portrait

  • Base health pool increased from 581 to 644
  • Health-per-level increased from 75 to 86

 

Rune Prison Final IconRune Prison [ W ]

  • Root duration changed from 1.1/1.2/1.3/1.4/1.5 seconds to 0.75/1.1/1.25/1.5/1.75
  • Cooldown decreased from 17 seconds at all ranks to 14

 

Spell Flux Final IconSpell Flux [ E ]

  • Missile speed decreased from 1800 to 1400

 

[ Note ] Ryze was reworked in a recent PBE update.

 

 

Twitch Final Portrait

 

Spray n Pray Final IconSpray ‘N Pray [ R ]

  • Twitch can now auto-attack buildings while his auto attacks are buffed by his ult

 

 

Item Changes

The changes to Recurve Bow have affected several build paths, which I’ve listed below.

 

Blade of the Ruined King Final Icon Blade of the Ruined King

  • NEW RECIPE: Now builds out of a Recurve Bow [ 900 Gold ] + Bilgewater Cutlass [ 1400 Gold ] + 700 Gold Recipe
  • Recipe cost decreased from 900 Gold to 700

 

Blade of the Ruined King

 

Devourer Enchantment Final IconEnchantment: Devourer

  • Recipe cost decreased from 500 Gold to 300

 

Devourer

 

 Recurve Bow Final IconRecurve Bow

  • NEW RECIPE: Now builds out of two Daggers [ 450 Gold ] + 200 Gold Recipe
  • Now has a new UNIQUE passive: Basic attacks deal an additional 10 physical damage on-hit.

 

Recurve Bow

 

Runaans Hurricane Final IconRunaan’s Hurricane

  • Item cost increased from 2400 Gold to 2500
  • Recipe cost decreased from 600 Gold to 500
  • Now has a new UNIQUE passive: Basic attacks deal an additional 10 physical damage on-hit. (old passive is still there)
  • Damage on old passive is now 0.5 of Total AD, decreased from 10 + 0.5 Total AD (10 on-hit damage was moved from the old passive to the new)

 

Runaan Hurricane

 

Wits End Final IconWit’s End

  • Recipe Cost decreased from 750 to 550

 

Wits End

 

Here’s the list of PBE updates from the Patch 5.8 cycle:

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 10 04 Banner

 

PBE 10/04

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Check out Blood Moon Zilean, Forsaken Jayce, Master Arcanist Ziggs, Risen Fiddlesticks, the updates to ARAM mode, the changes to Black Cleaver and Randuin’s Omen and more here:

PBE 08 04 Reference Banner

 

 

New Chroma Packs

A new batch of Chroma packs has been added for Blitzcrank, Garen and Pool Party Leona. Each pack of 3 recolors will be available for 590 RP in store after Patch 5.8 hits live.

 

Classic Blitzcrank

Blitzcrank_8 Blitzcrank_9 Blitzcrank_10

 

Classic Garen

Garen_7 Garen_8 Garen_9

 

Pool Party Leona

Leona_5 Leona_6 Leona_7

 

 

Champion Changes

 

Kha'Zix Final Portrait

 

Void Spikes Final IconVoid Spike [ W ]

  • Heal from explosion increased from 40/70/100/130/160 to 60/85/110/135/160

 

 

Nunu Final Portrait

  • Health-per-level decreased from 96 to 90

 

 

Ryze Final Portrait

  • Base Health pool increased from 506 to 558
  • Health-per-level increased from 75 to 86

 

Overload Final Icon Overload [ Q ]

  • Base Damage increased from 55/80/105/130/155 to 65/90/115/140/165

 

Spell Flux Final Icon Spell Flux [ E ]

  • Number of secondary targets that Spell Flux can hit has been increased from 4 to 6

 

[ Note ] Ryze was reworked in yesterday’s PBE update.

 

 

Sion Final Portrait

 

Soul Furnace Final Icon Soul Furnace [W]

  • Shield strength decreased from 10% of maximum Health to  6/7/8/9/10%
  • Shield can now be reactivated to explode after 3 seconds, increased from 2

 

 

Mark Dash Summoner Spell for ARAM

Following the recent updates to ARAM, here’s the new summoner spell from the Poro King featured mode:

 


Mark Final IconMark

Throw a snowball a long distance, dealing true damage to the first enemy unit hit. If it hits an enemy, this ability can be recast for 3 seconds to Dash to the tagged unit. Dashing to the target will reduce the cooldown of Mark by 25%.

Mark projectiles are not stopped by spell shields or projectile mitigation.

 


Dash Final IconDash [ Re-cast Mark ]

Dash to the unit hit by Mark. Casting Dash will reduce the cooldown of Mark by 25%.

 

 

Here’s the list of PBE updates from the Patch 5.8 cycle:

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE 09 04 Banner 2

 

PBE 09/04

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Check out Blood Moon Zilean, Forsaken Jayce, Master Arcanist Ziggs, Risen Fiddlesticks, the updates to ARAM mode, the changes to Black Cleaver and Randuin’s Omen and more here:

PBE 08 04 Reference Banner

 

 

Ryze Rework

 

Ryze Final Portrait

  • Base Health pool decreased from 558.48 to 506
  • Bonus Health-per-level decreased from 86 to 75
  • Base Mana-per-5 decreased from 6 to 5
  • Mana-per-5 per level increased from 0.8 to 1
  • Armor-per-level decreased from 3.9 to 3.0

 

Ryze Rework Basic Attack

Basic Attack

 

Arcane Mastery Final IconArcane Mastery  [ Passive ]

Casting spells grants a stack of Arcane Mastery. At 5 stacks, Ryze becomes supercharged, gaining a Mana shield that blocks 25 [+ 5 per level + 8% of Maximum Mana] damage and causing his spell casts to reduce the cooldown of his other spells by the value of Overload [ Q ]’s cooldown.

 

Ryze Rework Passive 2

Ryze Rework passive

 

Overload Final IconOverload [ Q ]

Cost: 30/35/40/45/50 Mana || Cooldown: 4 seconds at all ranks

Skillshot: fires an orb, dealing 55/80/105/130/155 [ +0.55 AP ] [ + 2/2.5/3/3.5/4% of Maximum Mana ] magic damage to the first target hit.

 

Changelog:

  • No longer grants 2/4/6/8/10% cooldown reduction passively
  • Base damage increased from 55/75/95/115/135 to 55/80/105/130/155
  • AP ratio increased from 0.4 to 0.55
  • Maximum mana ratio decreased from 6.5% to 2/2.5/3/3.5/4%
  • Cooldown increased from 3.5 seconds to 4
  • Mana cost decreased from 60 at all ranks to 30/35/40/45/50
  • Is now a skillshot

 

Ryze Rework Q 1

Ryze Rework Q 2

 

Rune Prison Final IconRune Prison [ W ]

Cost: 60/70/80/90/100 Mana || Range: 600 || Cooldown: 17.5 seconds at all ranks

Instantly roots a target for 1.1/1.2/1.3/1.4/1.5 second(s), dealing 65/95/125/155/185 [ +0.4 AP ] [ + 2.5% of Maximum Mana ] magic damage

 

Changelog:

  • Base damage changed from 60/95/130/165/200 to 65/95/125/155/185
  • Maximum mana ratio decreased from 4.5% to 2.5%
  • AP ratio decreased from 0.6 to 0.4
  • Root duration changed from 0.75/1/1.25/1.5/1.75 seconds to 1.1/1.2/1.3/1.4/1.5
  • Cooldown increased from 14 seconds at all ranks to 17.5

 

Ryze Rework W 2

Ryze Rework W 3

 

Spell Flux Final IconSpell Flux [ E ]

Cost: 60/70/80/90/100 Mana || Cooldown: 7 seconds

Unleashes an orb that deals 50/68/86/94/112 [ +0.3 AP ] [ + 2% of Maximum Mana ] magic damage and reduces the Magic Resist of its target by 8/9/10/11/12% for 5 seconds, stacking up to 3 times.

After hitting, Spell Flux bounces to up to 4 nearby enemies and Ryze, before returning to the original target. Instances of damage on the primary target after the first deal halved damage (25/34/43/47/56 [ +0.15 AP ] [ + 1% of Maximum Mana ]

 

Changelog:

  • Base damage decreased from 50/70/90/110/130 to 50/68/86/94/112
  • AP Ratio decreased from 0.35 to 0.3
  • Maximum mana ratio increased from 1% to 2%
  • Cooldown decreased from 14 seconds at all ranks to 7
  • Magic Resist changed from 12/15/18/21/24 flat to 8/9/10/11/12%
  • Maximum stacks on magic resist shred decreased from 5 to 3

 

Ryze Rework E 1

Ryze Rework E 2

 

Desperate Power Final IconDesperate Power [ R ]

Cooldown: 80/60/40 seconds

Passively grants Ryze 10/20/30% cooldown reduction.

On active, Ryze gains 80 flat Movement Speed and 15/20/25% Spell Vamp for 4/5/6 seconds. During this time, Ryze’s spells deal 50% of their damage to enemies in a 200 units radius near his targets

 

Changelog:

  • Now passively grants 10/20/30% cooldown reduction
  • Buff duration decreased from 5/6/7 seconds to 4/5/6
  • Cooldown changed from 70/60/50 seconds to 80/60/40

 

Ryze Rework R 1

Ryze Rework R 2

 

Also, he got new spell icons to complement the rework. From left to right: Passive, Q, W, E and R:

Ryze_P Ryze_Q Ryze_W Ryze_E Ryze_R

 

 

Dragonfist Lee Sin Chroma Pack

The recolor pack for Lee Sin’s skin has been made available for testing. Here are some in-game screenshots:

 

LeeSin_7 LeeSin_8 LeeSin_9

Dragonfist Lee Blue

Dragonfist Lee Yellow

Dragonfist Lee Black

 

 

Item Changes

 

Black Cleaver Final IconBlack Cleaver [ Reworked ]

  • Movement speed from the Rage passive now lasts 2 seconds, decreased from 4

[ Note ] You can check out Black Cleaver’s rework HERE.

 

 

Here’s the list of PBE updates from the Patch 5.8 cycle:

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 09 04 Banner

 

PBE 09/04

  • Texture Rebalances
  • Champion Changes

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Check out Blood Moon Zilean, Forsaken Jayce, Master Arcanist Ziggs, Risen Fiddlesticks, the updates to ARAM mode, the changes to Black Cleaver and Randuin’s Omen and more here:

PBE 08 04 Reference Banner

 

Blood Moon Zilean’s recall has been fixed. He now sounds his gong when he recalls:

Blood Moon Zilean Recall

 

 

Texture Rebalances

Following the texture updates from yesterday, we have Lux and the remainder of Poppy’s skins to round up the texture rebalances to champions  for now.

 

Classic Lux

Classix Lux Model 1

Classix Lux Model 2

 

Sorceress Lux

Sorceress Lux

 

Spellthief Lux

Spellthief Lux

 

Commando Lux

Commando Lux

 

Imperial Lux

Imperial Lux Model

 

Steel Legion Lux

Steel Legion Lux Model

 

Ragdoll Poppy

Ragdoll Poppy

 

Battle Regalia Poppy

Battle Regalia Poppy

 

Scarlet Hammer Poppy

Scarlet Poppy

[ Note ] Blacksmith Poppy has also been updated, but I don’t have access to it on the PBE.

 

 

Champion Changes

 

Dr Mundo Final Portrait

 

Infected Cleaver Final IconInfected Cleaver [ Q ]

  • If Infected Cleaver kills the target it hits, Mundo gains back the entire health cost of the spell

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 08 04 Banner

 

PBE 08/04:

Store Content

Visual Updates

Gameplay

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

Blood Moon Zilean

Blood Moon Zilean will be available for 975 RP.

 

Blood Moon Zilean Model 1

Blood Moon Zilean Model 2

Blood Zilean Basic Attack

Basic Attack

 

Blood Zilean Q 1

Blood Zilean Q 2

Time Bomb [ Q ]

 

Blood Zilean W 1

Rewind [ W ]

 

Blood Zilean E 1

Time Warp [ E ]

 

Blood Zilean R 1

Blood Zilean R 2

Chronoshift [ R ]

 

 

PBE Bugs Feedback Thread Blood Moon Zilean

Nurse Flan Final PortraitDark clouds part and reveal a sinister red moon. Its red beams of moonlight pierce through the night as Blood Moon Zilean emerges from the shadows. He has seen your future, and it was painful…

Zilean merged the blood moon arts with his powers over time, and he’s ready to showcase his new abilities on the Rift! He will be priced at 975RP *

  • Completely new model (new mask and robe!)
  • Carries around a new time machine! (blood moon style!)
  • New particles for abilities!
  • New recall! (he uses his clock as a gong!)
  • New audio for his Recall, Q and R!

As players who get the first look at this in-progress skin, it would be wonderful to hear your thoughts and feelings on the new Blood Moon skin! The feedback and bugs you leave here will help us get a better idea of things we may still have to take a look at. :]

See you on the Rift!

*Prices are not final and may be subject to change :)

[ Link to Post ]

 

 

Forsaken Jayce

Forsaken Jayce is priced at 1350 RP.

 

Jayce Skin Model 1

Jayce Skin Model 2

Jayce Skin Model 3

Jayce Skin Model 4

Jayce Skin Recall

For his recall, Forsaken Jayce spins his hammer around, slams it on the ground and then lifts it with the Force.

 

Jayce Skin Melee Q 2

Jayce Skin Melee Q 1

To The Skies! [ Melee Q ]

 

Jayce Skin Ranged Q 1

Jayce Skin Ranged Q 2

Shock Blast [ Ranged Q ]

 

Jayce Skin Melee W 1

Lightning Field [ Melee W ]

 

Jayce Skin Ranged W 1

Hyper Charge [ Ranged W ]

 

Jayce Skin Melee E 1

Thundering Blow [ Melee E ]

 

Jayce Skin Ranged E 1

Jayce Skin Ranged E 2  

Acceleration Gate [ Ranged E ]

 

Jayce Skin R 1

Jayce Skin R 2

Jayce Skin Passive 1

Transform [ R ]

 

PBE Bugs Feedback Thread Forsaken Jayce

Galetta Final Portrait Bring down the hammer!

The dark and brooding Forsaken Jayce has descended onto the PBE! This skin includes:

  • All new model and texture!
  • All new particles!
  • All new recall animation!
  • All new SFX and Voice processing!

This skins price is 1350RP – (pricing subject to change)

Your feedback and bug reports are extremely helpful to us, so please check out Forsaken Jayce and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!

Note: His Acceleration Gate (E) is supposed to be blue. Due to game play concerns we made an entirely new particle but kept the coloring blue to make it obvious that this Gate is from a friendly Jayce. It’s a similar situation to Ahris (Q) color which can’t be changed since it shows if her passive is active or not.

[ Link to Post ]

 

 

Master Arcanist Ziggs

Master Arcanist Ziggs will be sold for 1350 RP.

 

Ziggs Skin Model 1

Ziggs Skin Model 2

Ziggs Skin Model 3

Ziggs Skin Recall

For his recall, Master Arcanist Ziggs disassembles one of his bombs and its parts float around him.

 

Ziggs Skin Q 1

Ziggs Skin Q 2

Ziggs Skin Q 3

Bouncing Bomb [ Q ]

 

Ziggs Skin W 1

Ziggs Skin W 2

Satchel Charge [ W ]

 

Ziggs Skin E 1

Ziggs Skin E 2

Ziggs Skin E 3

Hexplosive Minefield [ E ]

 

Ziggs Skin R 1

Ziggs Skin R 2

Ziggs Skin R 3

Mega Inferno Bomb [ R ]

 

PBE Bugs Feedback Thread Master Arcanist Ziggs

Galetta Final PortraitMagic first,questions later!

Master Arcanist Ziggs, the skilled arcane wizard, is ready to try out some new spells on the PBE! This skin includes:

  • All new model and texture!
  • All new particles!
  • All new recall animation!
  • All new SFX!

This skins price is 1350RP – (pricing subject to change)

Your feedback and bug reports are extremely helpful to us, so please check out Master Arcanist Ziggs and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!

[ Link to Post ]

 

 

Risen Fiddlesticks

Risen Fiddlesticks will be available in store for 1350 RP.

 

Risen Fiddlesticks Model 1

Risen Fiddlesticks Model 2

Risen Fiddlesticks Recall

For his recall, Risen Fiddlesticks becomes hideous nightmare fuel.

 

Risen Fiddlesticks Q

Terrify [ Q ]

 

Risen Fiddlesticks W

Drain [ W ]

 

Risen Fiddlesticks E

Dark Wind [ E ]

 

Risen Fiddlesticks R 2

Risen Fiddlesticks R 1

Crowstorm [ R ]

 

PBE Bugs Feedback Thread Risen Fiddlesticks

KateyKhaos Final PortraitFrom the sands comes Risen Fiddlesticks!

Risen Fiddlesticks will be 1350 RP* and includes:

  • New model and texture! (Oooh, shiny!)
  • New particles! (He gives a whole new meaning to throwing sand in your enemies’ eyes!)
  • New sounds! (They’re uh… pretty ‘buggy’, one might say. :D)
  • New recall animation! (Poor Fiddle!)

Risen Fiddlesticks is now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you’ve got any questions, post ‘em here, and we’ll do our best to answer them!

*Prices on PBE are subject to change.

[ Link to Post ]

 

 

Chroma Packs for Lucian and Lee Sin

The recently-announced chroma packs are here:

 

Dragonfist Lee Sin

LeeSin_7 LeeSin_8 LeeSin_9

 

Classic Lucian

Lucian_3 Lucian_4 Lucian_5

Classic Lucian Yellow

Classic Lucian Red

Classic Lucian Blue

 

 

Texture Rebalances

Poppy, Shaco, Shyvana and Teemo have all received texture updates in this patch.

 

Classic Shyvana

Classic Shyvana 1

Classic Shyvana 2

Classic Shyvana 3

 

Ironscale Shyvana

Ironscale Shyvana Model 1

Ironscale Shyvana Dragon

 

Boneclaw Shyvana

Boneclaw Shyvana Model 1

Boneclaw Shyvana Model 2

 

Darkflame Shyvana

Darkflame Shyvana 1

Darkflame Shyvana 2

 

Classic Teemo 

Classic Teemo 1

Classic Teemo 2

Classic Teemo 3

Also, Teemo’s psychedelics have received new models and textures.

 

Happy Elf Teemo

Elf Teemo

 

Recon Teemo

Recon Teemo

 

Astronaut Teemo

Astronaut Teemo

 

Cottontail Teemo

Cottontail Teemo Model 1

 

Super Teemo

Super Teemo

 

Panda Teemo

Panda Teemo

 

Classic Poppy 

Classic Poppy Model 1

Classic Poppy Model 2

 

Lollipoppy

Lolipoppy Model 1

[ Note ] Noxus Poppy was also updated but I don’t have access to her on the PBE.

 

Classic Shaco

Classic Shaco Model 1

Classic Shaco Model 2

 

Mad Hatter Shaco

Mad Hatter Shaco

 

Royal Shaco

Royal Shaco Model

 

Nutcracko

Nutcracko Model

 

Asylum Shaco

Asylum Shaco Model

 

 

Improvements to ARAM mode

Riot JxE Final Portrait Hey all!

As we continue to polish and update Summoner’s Rift, we found a cool opportunity to make some improvements to Howling Abyss and ARAM. Without any further ado, let’s break the ice and get things rolling – here is the list of changes coming to the PBE today:

 

Gameplay Changes; My Mind is Telling Me No:

New Summoner Spell on ARAM: Mark/Dash

After analyzing the results of Legend of the Poro King, we realized that Poro Toss gave an across-the-board bump in viability to some historically unpopular picks and helped balance the playing field. After careful consideration and some tweaks we’re bringing this back to ARAM as an optional new summoner spell called Mark/Dash.

Mark allows you toss a projectile at an enemy unit, you can then follow up on a Marked unit with Dash to quickly travel to the Marked target.

Go forth and tower dive, but remember, it’s only worth it if you say so in chat.

 

Item Changes; Out With the New, In With the Old:

Bloodthirster added

With the recent rework of Bloodthirster, it made sense to re-introduce the SR favorite to ARAM to help out champions that rely on high AD to be more successful on the map. The passive doesn’t hurt either – shields up!

Sanguine Blade removed

10 out of 10 ADCs agree that Bloodthirster is bigger, better and bloodier than Sanguine Blade. We can’t argue with that, so we’ll be retiring it from ARAM.

Warmogs added

Ever shed a tear after purchasing Giant’s Belt on ARAM only to remember you can’t build Warmogs? We’re bringing the HP behemoth to ARAM to give tanks a little love and to help them survive poke long enough to initiate at the right time. Note that we’ll be keeping a close eye on this one to make sure tanks don’t become too overpowering.

Skin Boosts; Turning the Random Dial to 11:

After flicking some switches and fiddling with a couple of dials, we’ve successfully added Skin Boosts to our ARAM update! Throw down 95RP and you’ll give everyone on your team a one-time random skin for the champ they’re using that game. You’ll also earn yourself 200IP while giving your teammates 100IP.

Map & Art Changes; No More Nexus Gnomes:

We’ve skinned some of the art from Summoner’s Rift to match the Howling Abyss theme and bring some consistency between the maps. We also took this opportunity to do some general art polish, make some performance improvements and fix an issue that caused champion spells to sometimes be clipped when drawing on the ground. Check out these screenshots for more details.

 

Reskinned Minions

 

New Loading Screen

If you discover any bugs, please post them here!

~Riot JxE

[ Link to Post ]

 

 

Item Changes

The rework of Hunter’s Machete and the new Mandrake Ward are back for testing.

 

Black Cleaver Final IconBlack Cleaver [ Reworked ]

  • Build Path changed: now builds out of Phage [ 1325 Gold ] and Kindlegem [ 850 Gold ].
  • Health increased from 200 to 400
  • Attack Damage decreased from 50 to 40
  • Cooldown Reduction increased from 10% to 20%
  • Recipe cost decreased from 1263 Gold to 825 (total cost unchanged)
  • UNIQUE Passive: Can now be stacked 6 times, up from 5, for a total of 30% armor reduction. Also, duration of stack now lasts 6 seconds, increased from 4
  • New UNIQUE Passive – Rage: Dealing physical damage grants 20 Movement Speed for seconds. Assists on Cleaved enemy Champions or kills on any unit grant 80 Movement Speed for 4 seconds instead. This Movement Speed is halved (40) for Ranged Champions.

 

Black Cleaver Tooltip

 

Fairsight Orb Final IconFairsight Orb [ Trinket ]

  • Ward left by the trinket’s cast can no longer be targeted by allies

 

Hunter's Machete New Icon 2Hunter’s Machete [ Reworked ] 

  • Grants 6 health-per-second while in combat with monsters, decreased from 7 [ mana gain unchanged ]
  • Now doubles health gain for champions who are below 50% health [ to 12-per-second ]
  • No health is granted while killing the Rift Scuttler

 

Randuins Omen Final IconRanduin’s Omen

  • Active no longer scales with the user’s Armor and Magic Resistance [ +1 second slow for every bonus 200 Armor or MR ]
  • Active now applies the Cold Steel passive debuff (-15% AS) and also increases your Attack Speed by 15% for 6 seconds for each champion slowed by the active

 

Randuin Omen Tooltip

 

Odyns Veil Final IconOdyn’s Veil [ Crystal Scar ]

  • Recipe cost decreased from 800 Gold to 450

 

Righteous Glory Final IconRighteous Glory

  • Health decreased from 650 to 600

 

Twin Shadows Final IconTwin Shadows

  • Recipe cost increased from 630 Gold to 730 [ total cost up from 2300 Gold to 2400 ]

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Chroma Packs Banner

A new feature is headed to a PBE near you – new color schemes for existing skins:

 

Introducing chroma packs!

Riot Roadmap ] You’ve asked for more colors, and now League’s getting more colorful. Chroma packs roll out with this PBE update as our exploration into further expressions of your style and personality in League of Legends.

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Where champion skins offer alternate fantasies from a champion’s base thematic, chromas serve up a way to further personalize specific champs or skins. As a re-imagining of the original champion or skin’s look, chromas allow you to make a champion or skin your own.

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A chroma pack includes three chromas that modify either a champion’s base or one of their skins. Each of these initial packs will be 590 RP, and if you need the champion or skin, they’ll be included in the bundle price you see in the store. Once you’ve unlocked a chroma pack in the bundles tab of the store, the chromas appear during champion select under the skins tab linked to the base champion or skin.

We’re testing one champion base chroma pack (Lucian) and one skin chroma pack (Dragonfist Lee Sin) to start, and we’re listening for your feedback. If you still have questions, check out the chroma pack FAQ here! Let us know what you think of the new chromas on PBE, and we’ll see you on the battlefield wearing a slick new suit!

-Riot Roadmap

[ Link to Post ]

 

 

FAQ

 

Frequently asked questions about chromas packs

Chroma packs are brand new, and there’s no way we could know your questions ahead of time, but that didn’t stop us from answering a few of the ones that came up around the office. Learn more about League’s newest way to share your excitement for your favorite champs and skins below.

 

Why can’t I earn chromas or buy them with IP?

All options are still open in the future, including earning additional chromas through champion mastery, but we’re sticking with RP-only at launch, in line with our historical approach to cosmetic content.

 

Why do I have to buy three chromas in a pack instead of just one at a time?

Historically, our lowest tier of skins were priced at 390 RP. Over the years, we’ve improved skins to the point that the “recolor” tier no longer reflects the polish and quality of our newer offerings.

But despite the improvement in visuals and the deeper expression chroma packs allow (linking color choices to a theme that re-imagines the original scheme), a single chroma would slot into our pricing at that 390 RP level. If we offered them individually, three would run 1170 RP.

Instead, we’ve chosen to package three of them in a pack for 590 RP, which we feel offers higher value while not skimping on quality or consistency.
Do you feel you’d be happy with the purchase if you could pick up a single chroma for 390 RP? Let us know, and leave us your other feedback on chroma packs, too.

 

Why are some chroma packs more expensive than others?

All chroma packs are actually the same price at launch: 590 RP. When you go to buy a chroma pack, though, the bundle tech actually recognizes whether or not you have the champion or skin and includes them in the price if you don’t. It’s meant to be a convenience, so that you don’t have go to two different parts of the store if you’re just trying to browse for chromas.

TLDR: Price includes champion or skin if you don’t own it.

 

Can I buy chroma packs in champion select?

No. Unlike skins, you’ll have to unlock chroma packs in the store. They’re sold as sets of three chromas, so they can’t be picked up during champion select.

 

How can I refund a chroma pack?

As with all of our bundled products, chroma packs can’t be refunded. However, we are reconsidering the restrictions on refunding bundles as a result of chroma packs. For the foreseeable future, however, they’ll be all sales final.

 

Why not Zac (or [insert your favorite champion here])?

Zac is a tricky one, because he seems like such an obvious candidate for some slick-looking chromas. The short answer is that we aren’t ruling out a chroma pack for Zac, or any other champion or skin. We’re testing chroma packs first, to gauge interest and engagement. This answer continued in the next one.

 

How do we choose future chroma packs?

Any champion or skin could get a chroma pack, and our criteria going forward will be guided by popularity, interest, and suitability but not mandated by any one of those things.

We strive to deliver quality products you can enjoy. We finally hit a quality bar that felt good internally and seems like a solid value, so we’re putting them out there for everyone to tell us what they think.

 

Why are you making these as opposed to new skins?

It’s not either/or. We get to do both. Obviously we can’t just spoil a bunch of new skins here in an FAQ, but they’re still coming, and we plan on offering more, not fewer.

 

Why should I ever buy a skin again?

Well, we’d say the best answer is probably “because you think it’s awesome,” but it’s up to you, really. It’s worth pointing out that you have to own the original skin before you can pick up a chroma for it.

A slightly longer answer is that skins provide an opportunity to experience a champion in a way that’s different from normal (Rumble and Super Galaxy Rumble, Blitzcrank and We Swear There’s a Difference Blitzcrank). We continue to look for new ways for you to engage with your favorite champions. Skins are usually about alternate fantasies, where chromas are, at least at launch, working with a lot more than fifty shades of grey. Chromas are about expressing your style and personality, or to color-coordinate your team or rep your favorite sportsball unit or whatever you want them to be. We’re experimenting here, so it’s up to you to show us how you feel about chromas and how you’ll use them.

 

Will particles be recolored as well?

We’re looking into this with some champions and skins as it makes sense. Particle recolors add an intensive, additional layer to the project and they often differentiate between what we’re trying to do with chroma packs and what we do with skins (especially in the murky realm of 750 RP skins and slick-looking chromas). However, if we just always leave particles as they are, we could miss out on tons of chroma packs that without particle changes wouldn’t hit our quality high-bar.

 

Will they always be the same price?

If you’re actually asking, “will chromas ever go on sale,” the answer is still up in the air. If you mean, “are some chromas going to be more expensive?” Then, well, the answer is still as cloudy as a mountaintop in the Freljord.

The community has been asking for recolors for a long while, but despite testing and experimenting with a few internal ideas, we couldn’t find a way to build them that satisfied our high standards. The current price reflects the work we put into crafting them.

Yeah, it’s possible to do a quick and dirty overlay, or shift a slider left in an editing program, but we think you would call us on that bullshit real quick, and as players ourselves, we wouldn’t be satisfied with such a hacky solution.

 

How did you pick the champion and skins for these first-run packs?

Artistic complexity, potential QA issues, champion and skin popularity and a veritable cornucopia of other factors went into what we considered a good candidate for chromas. Also, the community wanted Blucian.

 

Will any existing skins be reclassified as chromas?

It’s obvious some of our previous skins share some of the characteristics of what we’re launching with chromas. Jokes about Nightmare Cho’gath and Rusty Blitzcrank aside, there’s something pretty cool about having vintage Deadly Kennen, Toxic Dr. Mundo and the like and we want to be careful about reclassifying them. For now, they’ll still be considered a separate tier of skins, but we’re interested to hear what you think.

 

How can I see all the chromas currently available?

The magic of hexspheres. Or if you don’t have one of those, you can find chroma packs in the Bundles tab of the store.

 

Why don’t chromas have new or recolored splashes?

Chroma packs are ways for you to deepen your experience with some of your favorite champions and skins, not change the core identity of that champ or skin.

 

Can I gift chroma packs? What about mystery gifts?

Not at launch, but worth exploring in the future.

 

There are other games where the community makes cheap recolors, why not have League fans and players do the same?

We don’t have plans to set this up right now, but we are looking for you to tell us what chroma packs you’d like to see.

For content creators with the skills to hurtle the quality bar for products like chroma packs, you can show us in contests like the Polycount art showdown, and take a shot at joining us here in the office–or working remote, that’s totally a thing, too–adding your unique flavor to League in the future.”

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE 02 04 Banner

 

PBE 02/04

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

Check out Arclight Vayne, Guardian of the Sands Rammus and Skarner, and Morgana’s new VFX!

PBE 24 03 Reference Banner

 

You can also find previews of Satan’s legendary skin and Guardian of the Sands Xerath below:

Omega Teemo Reference Banner

 

 

New Splash Arts

 

Arclight Vayne

She’ll be available for 975 RP. You can find a complete preview of her HERE.

Vayne_6

Vayne_6

 

Guardian of the Sands Skins

They all share the same splash art. Here it is + the loading screen splashes for each skin:

Rammus_Splash_7 (1)

Skarner_4 Rammus_7 Xerath_4

Skarner and Rammus’ skins will each cost 975 RP. Guardian of the Sands Xerath is priced at 1350 RP. You can find previews of all 3 skins below:

 

Debonair Galio

He’ll cost 750 RP. You can find a preview of Debonair Galio HERE.

Galio_5

Galio_5

 

Omega Squad Teemo’s splash art has received a few lightning tweaks and is more zoomed in. You can check out a full preview of Teemo’s legendary skin HERE (check here for the updated models on his shrooms).

OLD

cs_bg_champions (4)

 

NEW

Teemo_8

Teemo_8

 

Check out all the PBE updates from the Patch 5.7 Cycle:

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 01 04 Banner

 

PBE 01/04

  • Champion Changes

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Check out Arclight Vayne, Guardian of the Sands Rammus and Skarner, and Morgana’s new VFX!

PBE 24 03 Reference Banner

 

You can also find previews of Satan’s legendary skin and Guardian of the Sands Xerath below:

Omega Teemo Reference Banner

 

 

Champion Changes

 

Anivia Final Portrait

 

Rebirth Final IconRebirth [ Passive ]

  • If Anivia is killed by Brand’s W, she will transform into an omelette instead of an egg.

 

 

Annie Final Portrait

 

Summon Tibbers Final IconSummon: Tibbers [ R ]

  • Now has a 20% chance of spawning a roasted gerbil instead of Tibbers.

 

 

Caitlyn Final Portrait

 

Yordle Snap TrapYordle Snap Trap [ W ]

  • Caitlyn now spends the first 3 minutes of any match baking new cupcakes at the spawn platform

 

 

Evelynn Final Portrait

 

Hate Spike Final IconHate Spike [ Q ]

  • Base damage increased from 30/45/60/75/90 to 40/55/70/85/100

 

 

Janna Final Portrait

  • Due to recent shifts in the global economy, Janna’s services now cost 3.65 a minute, increased from 2.95

 

Kha'Zix Final Portrait

 

Taste Their Fear Final IconTaste Their Fear [ Q ]

  • If Kha’Zix is near an isolated enemy, he’ll begin making grasshopper sounds

 

 

Susan Final Icon

 

Spirit Fire Final IconSpirit Fire [ E ]

  • Has a chance to instantly banish Teemo from the game

 

 

Teemo Final Portrait

  • While in stealth, Teemo will occasionally alert enemies to his presence with quotes from ‘Divine Comedy’

 

 

Urgod Final Icon

 

Hyper Kinetic Position Reverser Final IconHyper Kinetic Position Reverser [ R ]

  • Spawns a second Urgod at the original Urgod’s place. Recasting  the ultimate allows Urgod to play tennis with the mangled corpse of his foe.

 

 

Zac Final Portrait

 

Lets Bounce Final IconLet’s Bounce! [ R ]

Plays ‘Space Jam’ for the duration of the spell

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 31 03 Banner

 

PBE 31/03

 

[ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Check out Arclight Vayne, Guardian of the Sands Rammus and Skarner, and Morgana’s new VFX!

PBE 24 03 Reference Banner

 

You can also find previews of Satan’s legendary skin and Guardian of the Sands Xerath below:

Omega Teemo Reference Banner

 

 

New Splash Arts

Omega Squad Teemo got his splash art in this update. You can check out a full preview of him HERE (check here for the updated models on his shrooms)

 

cs_bg_champions

 
His login theme was also added. Here’s the video from FrostyNinja:


 

New Spell Icons for Morgana

Morgana got new spell icons to match her updated animations. From left to right: Passive, Q, W, E and R.

 

FallenAngel_Empathize FallenAngel_DarkBinding FallenAngel_TormentedSoil FallenAngel_BlackShield FallenAngel_Purgatory

You can find a complete preview of Morgana’s new VFX HERE.

 

 

New Summoner Icons

Lots of new Summoner icons in today’s patch. You can find the recently-added GPL icons HERE.

 

Turkish Teams

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Oceanic Teams

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Russian Teams

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Champion Changes

 

Bard Final Portrait

  • Damage per-level decreased from 3.5 to 3 [ revert from the changes in this PBE update ]

 

Magical Journey Final IconMagical Journey [ E ]

  • Mana cost increased from 0 to 30 at all ranks [ revert from the changes in this PBE update ]

 

 

Dr Mundo Final Portrait

 

Sadism Final IconSadism [ R ]

  • Cooldown increased from 75/65/55 seconds to 75 seconds at all ranks  [ revert from the changes in this PBE update ]

 

 

Evelynn Final Portrait

 

Dark Frenzy Final IconDark Frenzy [ W ]

[ Note ] On the PBE, Evelynn’s W was reworked to no longer give MS passively, but instead lower the cooldown of Dark Frenzy by 1 seconds every time she hit a champion with a spell.

 

 

Nidalee Final Portrait

  • Health per-level increased from 75 to 80 [ update from this PBE update. Live value is 90 ]

 

 

Shen Final Portrait

 

Stand United Final IconStand United [ R ]

  • Cooldown decreased from 200/180/160 seconds to 180/150/120

 

 

Check out all the PBE updates from the Patch 5.7 Cycle:

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.