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Patch 5 10 PBE Banner

 Patch 5.10 will hit live in the early hours of May 27th, assuming there are no delays. Here are its contents:

 

New Champion

Store Content

Balance Changes

Miscellaneous

 

 

Ekko The Boy Who Shattered Time

Ekko will be available in store for 7800 IP/975 RP during the first week. Afterwards his IP cost will go back down to 6300.

 

Ekko_Splash_WP (1)

EkkoKid_0 Ekko_Square_0

Ekko Model 1 Ekko Model 2 Ekko Model 3

 

Ekko Final Portrait

 

General

  • Base Health: 580 + 80 per level
  • Base Mana: 280 + 40 per level
  • Base Damage: 57 + 3 per level
  • Base Attack Speed: 0.644 + 3% per level
  • Armor: 27 + 3 per level
  • Magic Resist: 32 + 1.25 per level
  • Auto Attack Range: 125
  • Movement Speed: 345
  • Base Health-per-second: 1.8 + 0.18 per level
  • Base Mana-per-second: 1.2 + 0.16 per level

 

ZDrive Resonance Final IconZ-Drive Resonance [ Passive ]

Ekko’s damaging spells and attacks build up Resonance stacks on his enemies. Every third attack against the same target triggers Ekko’s passive, dealing 15 + (12 per level) (+0.7 AP) bonus damage and slowing his enemy by 40/50/60/70/80% (values for levels 1/6/11/16/18) for 2/2.5/3 seconds. If he triggers his passive on an enemy champion, Ekko also gains a movement speed buff equal to the amount he has slowed the champion by. The slow cannot be triggered on the same target for 3 seconds.

 

Timewinder Final IconTimewinder [ Q ]

Cooldown: 11/10/9/8/7 seconds  || Mana Cost: 60/70/80/90/100

Ekko throws a device in a target direction, damaging 60/75/90/105/120 (+0.2 AP) all enemies along its path. Once it reaches max distance or hits an enemy champion, the device expands, creating a field that slows all enemy and neutral units by 32/39/46/53/60%. After a moment, the device contracts and rushes back to Ekko, dealing 60/85/110/135/160 (+ 0.6 AP) damage to all enemies in its path.

 


Parallel Convergence Final IconParallel Convergence [ W ]

Cooldown: 22/20/18/16/14 seconds || Mana Cost: 30/40/50/60/70

Passive: Ekko’s basic attacks deal bonus magic damage to enemies under 30% health, equal to 5% [ +1% per 45 AP ] of their missing health (capped at 400 damage vs. minions and monsters).

Active: Ekko opens a time rift, creating an alternate reality copy of him that tosses a device to a target location. After a delay, the device expands into a broad zone that slows enemies by 40%. If Ekko enters the sphere, it detonates, granting him a 150/195/240/285/330 (+ 0.8 AP) shield for 2 seconds and stunning all enemies inside for 2.25 seconds.

 

Phase Dive Final IconPhase Dive [ E ]

Cooldown: 15/13/11/9/7 seconds || Mana Cost: 40/50/60/70/80

Ekko dashes a fixed distance towards a target area. Once his initial dash has ended, Ekko gains greatly increased range on his next basic attack, and blinks to his target to deal 50/80/110/140/170 (+ 0.2 AP) bonus magic damage and apply on-hit and spell effects.

 

Chronobreak Final IconChronobreak [ R ]

Cooldown: 110/90/70 seconds || Mana Cost: Free

Ekko rewinds time, briefly turning untargetable and invulnerable before reappearing wherever he was a few seconds ago. Once he reappears, Ekko heals for 100/150/200 + 20/25/30% (+1% per 30 AP) of the damage he was dealt over the last 4 seconds. Ekko also deals 200/350/500 (+ 1.3 AP) magic damage to all nearby enemies.

 

Here’s his Champion Select quote:

 

And his complete set of lines, courtesy of SkinSpotlights:

 

Here’s an in-game preview of Ekko’s spells:

Ekko Passive 1

Ekko Passive 2

Z-Drive Resonance [ Passive ]

 

Ekko Passive 3

This is the trail Ekko leaves behind when he triggers the movement speed buff from his passive.

 

Ekko Q 1

Ekko Q 2

Ekko Q 3

Ekko Q 4

Timewinder [ Q ]

 

Ekko W 1

Ekko W 3

Ekko W 2

Parallel Convergence [ W ]

 

Ekko E 1 Ekko E 2

Phase Dive [ E ]

 

Ekko R 1

Ekko R 2

Ekko R 3

Chronobreak [ R ]

 

Here’s Ekko’s in-client lore:

“A prodigy from the rough streets of Zaun, Ekko manipulates time to spin any situation to his advantage. Using his own invention, the Zero-Drive, he explores the branching possibilities of reality. As well as experimenting with multi-dimensional probability, Ekko spends his days running wild with the other lost children of Zaun. Though he revels in this freedom, when there’s a threat to his friends, he’ll endure anything to defend them. To the unknowing observer, Ekko accomplishes the impossible with ease, time and time again.

 

 

Here’s a link to the music used in the video:

 


Sandstorm Ekko

Sandstorm Ekko will be available in store for 975 RP.

 

Ekko_Splash_1

 

EkkoLoadScreen_1

Sandstorm Ekko Model Updated 1

Sandstorm Ekko Model Updated 2

Sandstorm Ekko Recall

For his recall, Sandstorm Ekko opens his time device and sand swirls out of it and around him.

 

Dudu Ekko Passive 1

Dudu Ekko Passive 2

Z-Drive Resonance [ Passive ]

 

Dudu Ekko Q 1

Dudu Ekko Q 2

Dudu Ekko Q 3

Timewinder [ Q ]

 

Dudu Ekko W 1

Dudu Ekko W 2

Parallel Convergence [ W ]

 

Dudu Ekko E 1

Dudu Ekko E 2

Phase Dive [ E ]

 

Dudu Ekko R 1

Dudu Ekko R 2

Chronobreak [ R ]

 

 

Knockout Lee Sin

Knockout Lee Sin will be available for 1350 RP.

 

LeeSin_Splash_10

LeeSin_10

Knockout Lee Sin Model 1 Knockout Lee Sin Model 2

Knockout Lee Sin Idles

Knockout Lee has a few new idle animations: mostly warming up routine before a boxing match.

 

Knockout Lee Sin RecallKnockout Lee Sin Recall 2 Knockout Lee Sin Recall 3

For his recall, Knockout Lee Sin rests on a chair. When he’s recalled, the bell rings and he kicks his chair away.

 

Knockout Lee Sin Q

Sonic Wave [ Q ]

 

Knockout Lee Sin W

Safeguard / Iron Will [ W ] 

 

Knockout Lee Sin R 1

Knockout Lee Sin R 2

Dragon’s Rage [ R ]

 

 

Nightmare Tryndamere

Nightmare Trynd will be available for 750 RP.

 

Tryndamere_Splash_7

Tryndamere_7

Nightmare Trynd Model 1 Nightmare Trynd Model 2 Nightmare Trynd Spin

 

 

Order of the Lotus Irelia

Order of the Lotus Irelia will be available for 750 RP.

 

Irelia_Splash_5

Irelia_5

Lotus Irelia Updated Model 1

Lotus Irelia Updated Model 2

Lotus Irelia W

Lotus Irelia R

Transcendent Blades [ R ]

 

 

New Summoner Icons

 

NA LCS - Enemy eSports and Team Dragon Knights

profileIcon868 profileIcon867

 

EU LCS - Origen

profileIcon869

 

LAN - Dash9 Gaming, Havoks Gaming, Meet Your Makers, Revenge eSports, Lyon Gaming, Gaming Gaming,

profileIcon806 profileIcon865 profileIcon866

profileIcon803 profileIcon804 profileIcon805

 

LAS - Furious Gaming, Bencheados, Isurus Gaming, Rebirth eSports, Last Kings, Kaos Latin Gamers

profileIcon798 profileIcon799 profileIcon801

profileIcon796 profileIcon797 profileIcon864

 

Brazil - CNB e-Sports Club, G3nerationX, INTZ eSports, INTZ Red, KABUM Orange, KABUM Black, Keyd Stars, Pain Gaming

profileIcon848 profileIcon849 profileIcon850 profileIcon851

profileIcon852 profileIcon853 profileIcon854 profileIcon855

 

Russia - Dolphins of Wall Street, Your Exit, Team Just, Solar Wind, Team Just, Team Just [ second ], Team Dragon

profileIcon856 profileIcon857 profileIcon858

profileIcon825 profileIcon825_old profileIcon859

 

OCE - Absolute, Sin Gaming

profileIcon862 profileIcon863

 

Turkey - Crew e-Sports Club, Oyun Hizmetleri, Besiktas e-Sports Club, Besiktas e-Sports Club [ second ]

profileIcon860 profileIcon861 profileIcon794 (1) profileIcon794_old

 

 

Champion Changes

 

Akali Final Portrait

 

Change BoxShadow Dance Final IconShadow Dance [ R ]

  • Dashing now puts Akali 100-200 units behind her target, changed from 150-250

 

 


Cassiopeia Final Portrait

 

Nerf BoxAspect of the Serpent Final IconAspect of the Serpent [ Passive ]

  • At 100 stacks, the AP ratio on Twin Fang’s heal has been decreased from 0.1 to 0.06

 

 

Nerf BoxTwin Fang Final IconTwin Fang [ E ]

  • Now restores 1.5% of Cassiopeia’s maximum mana on kill, decreased from 3%

 

 


Jinx Final Portrait

 

Change BoxSwitcheroo Final IconSwitcheroo [ Q ]

  • Attack Speed buff at 3 stacks changed from 30/55/80/105/130% to 30/40/50/60/70% + ( 0 / 2 / 4 / 6 / 8 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70% ). This value scales with Jinx’s level.

 

Here are some examples with values pre- and post-Patch 5.10

  • At level 5, with 3 point in [ Q ], Jinx’s 5.9 value at 3 stacks is 80%. Her 5.10 value would be 58%.
  • At level 9, with 5 points in [ Q ], Jinx’s 5.9 value at 3 stacks is 130%. Her 5.10 value would be 95%.
  • At level 16, Jinx’s 5.9 value would be 130%. This is where both values are equal.
  • At level 18, the 5.9 value would be 140%. End-game the 5.10 value is 10% higher.

To sum up, this is quite the brutal nerf to Jinx’s early game without much tradeoff later. Recommend you max Zap! [ W ] by level 9 over Switcheroo if the change makes it to live.

 

 

Leona Final Portrait

 

Nerf BoxZenith Blade Final IconZenith Blade [ E ]

  • Hitbox width decreased from 90 to 70

 

 

 

Lulu Final Portrait

Change BoxGeneral

  • Base mana-per-second increased from 1.2 to 1.7
  • Mana-per-second per level decreased from 0.16 to 0.12

 

 

Reksai Final Portrait

Nerf BoxGeneral

  • Base health decreased from 611 to 570

 

 

Karma Final Portrait

 

Buff IconGathering Fire Final IconGathering Fire [ Passive ] 

  • Spell hits now reduce Karma’s cooldowns by 2/2.5/3 seconds (at levels 1/7/13), increased from 2 seconds at all levels
  • Auto attacks against champions reduce Karma’s cooldowns by 50% of that value – 1/1.25/1.5 seconds respectively

 

Buff IconFocused Resolve Final IconFocused Resolve [ W ]

  • Karma can now also leash jungle monsters
  • AP Ratio increased from 0.6 to 0.9

 

Rework BoxRenewal Final IconRenewal [ Mantra + W ]

  • No longer deals bonus damage
  • Now roots the target for an additional 0.75/1/1.25/1.5 seconds (values for levels 1/6/11/16)

 

 

Buff IconInspire Final IconInspire [ E ]

  • Cooldown decreased from 10 seconds at all ranks to 10/9.5/9/8.5/8
  • Mana Cost decreased from 60/70/80/90/100 to 60/65/70/75/80
  • Shield value decreased from 80/120/160/200/240 to 80/110/140/170/200

 

Rework BoxDefiance Final IconDefiance [ Mantra + E ]

  • Damage portion removed
  • Now shields the target for an additional 30/90/150/210 (+ 0.3 AP) (stacks with Inspire’s shield)
  • Allies around Karma’s target are shielded for 50% of the target’s shield, changed from 30/70/110/150 (+0.3 AP)

 

 

Ryze Final Portrait

 

Buff IconArcane Mastery Final IconArcane Mastery [ Passive ]

  • Duration on overcharge increased from 3 seconds (4/5/6 with R ranks) to 6 (no scaling)



Buff IconOverload Final IconOverload [ Q ]

  • Base damage increased from 65/90/115/140/165 to 65/95/125/155/185

 


Rework BoxDesperate Power Final IconDesperate Power [ R ]

  • Now lasts 6 seconds at all ranks, increased from 4/5/6
  • No longer increases the duration of Ryze’s overcharge from Arcane Mastery [ Passive ]

 

 

Sejuani Final Portrait

 

Nerf BoxFlail of the Northern Winds Final IconFlail of the Northern Winds [ W ]

  • Maximum HP scaling on first hit decreased from 4/5.5/7/8.5/10% to 4/4.5/5/5.5/6%

 

 


Taric Final Portrait

 

Buff BoxImbue Final IconImbue [ Q ]

  • Mana cost decreased from 60/80/100/120/140 to 60/70/80/90/100

 

 


Zed Final Portrait

 

Quality of Life BoxDeath Mark [ R ]Death Mark Final Icon

  • Tooltip now states Zed can reactivate Death Mark after 1 second

 

 


Item Changes

 

Buff IconAncient Coin Final IconAncient Coin

  • UNIQUE Passive – Favor: Kills near the user now grant 3 gold, increased from 2

 

 

Change BoxArdent Censer Final IconArdent Crenser

  • Attack Speed buff on shielded targets decreased from 25% to 15%
  • Shielded targets now gain a 30 magic damage-per-hit buff

 


Buff IconBanner of Command Final IconBanner of Command

  • Range’s on active’s minion promote increased from 1000 to 1200

 


Buff IconBlade of the Ruined King Final IconBlade of the Ruined King

  • Range on active increased from 450 to 550

 


Buff IconBilgewater Cutlass Final IconBilgewater Cutlass

  • Range on active increased from 450 to 550

 


Nomad’s MedallionBuff IconNomads Medallion Final Icon

  • Base Mana Regen increased from 25% to 50%
  • UNIQUE Passive – Favor: Kills near the user now grant 4 gold and 10 Health, increased from 3 Gold and 5 Health

 


Buff IconTalisman of Ascension Final IconTalisman of Ascension

  • UNIQUE Passive – Favor: Kills near the user now grant 4 gold, increased from 3
  • UNIQUE Active: Cooldown decreased from 60 seconds to 40

 

 

Mastery Changes

 

Change BoxBandit Final IconBandit | Tier 5 Utility  |

  • Now grants +3 Gold (8 for melee) for every attack on an enemy champion. The bonus gold can’t be procced on the same champion more than once every 5 seconds.

 

Change BoxExpanded Mind Final IconExpanded Mind | Tier 4 Utility, moved to Tier 1 | 

  •  Now has 4 ranks, increased from 3
  • Expanded Mind now increases mana pool by 25/50/75/100 flat mana, changed from 2/3.5/5%
  • Place on the utility tree has been swapped with Meditation

 

Buff IconInspiration Final IconInspiration | Tier 4 Utility | 

  • Experience granted every 10 seconds increased from 5/10 to 10/20

 

 

Buff IconIntelligence Final IconIntelligence | Tier 5 Utility | 

  • Now reduces the cooldown on active items by 8/14/20%, increased from 4/7/10% (note that the 2/3.5/5% CDR on spells is still there)

 

 

Change BoxMeditation Final Icon Meditation | Tier 1 Utility, moved to Tier 4 | 

  • Now restores 0.5/1.0/1.5% of missing Mana every 5 seconds, changed from 1/2/3 flat mana
  • Place on the utility tree has been swapped with Expanded Mind

 

Change BoxWanderer Final IconWanderer | Tier 6 Utility |

  • Now grants 20 flat movement speed, changed from 5%

 

 

 

ARAM Changes

Note that ARAM received a mini-rework in Patch 5.8 and a new Summoner Spell for the mode was added – Mark/Dash.

 

Nerf BoxMark Dash Final Icon Mark / Dash

  • Range decreased from 2500 to 1600
  • Cooldown increased from 20 seconds to 40

 


Miscellaneous

Here’s some new loading screen art for Crystal Scar (Dominion), Twisted Treeline (3v3) and the Advanced Tutorial (newbies) that I totally didn’t miss in yesterday’s PBE update.

 

Crystal Scar

CSBackground (1)

 

Twisted Treeline

 

Advanced Tutorial

 

 

Hexakill with Bans

Hexakill returns as a featured game mode, this time with bans added to Champion Select:

 

L3T4NCY New PortraitHi everyone! ^.^/

It’s about that time again and we’re bringing back another of our tried and true modes, Hexakill: Twisted Treeline! This time around we’ve included one important addition; BANS!We heard you guys last time, so we’ve gone and squeezed bans into our Hexakill champion select screen. This is also a good test for us to see how efficiently we can resurrect old modes (it varies wildly from mode-to-mode, but you gotta start somewhere).

Some design notes:
— Let us know what you think of the bans readability in the Hexakill champion select screen.
— Obviously if any bugs, etc come up, let us know in this thread!

[ Link to Post ]

 

 

Hide Eye Candy Menu Option

A new Game tab option will allow players to disable map particles and other clutter.

 

Riot JxE Final PortraitHey all,

Recently we added an option to the Game tab in the menu called “Hide Eye Candy”. Some of our more competitive players requested the the option to hide some of the less subtle movement on Summoner’s Rift. We added the option to disable things like butterfiles, dragonfiles and the water wakes to help competitive players focus on what they care about, the gameplay.

The next PBE deploy should have the hook ups enabled. Let us know if we missed anything that should’ve been added and if you have any other feedback regarding this new option.

Thanks!
~Riot JxE

Edit: Only ambient critters that persist after 1:55 will be disabled by this option. You can continue to perfect the dark ritual necessary to spawn the Duck.

[ Link to Post ]

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

21 05 Banner

 

PBE 21/05

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE 13 05 Reference banner

Check out Ekko, Sandstorm Ekko, Knock-out Lee Sin, Nightmare Tryndamere and Order of the Lotus Irelia HERE!

 

New Splash Arts

Here’s Sandstorm Ekko’s splash art. You can find a full preview of the skin HERE.

 

Ekko_Splash_1

 

 
Champion Changes
 

Ekko Final Portrait

 

Nerf BoxChronobreak Final IconChronobreak [ R ]

  • Cooldown increased from 90/80/70 seconds to 110/90/70

 

 

Item Changes

 

Change BoxAbyssal Scepter Final Icon Abyssal Scepter

  • The rework has been reverted.

[ Note ] You can find the original rework HERE.

 


Here are all the PBE updates for the Patch 5.10 cycle so far:

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

20 05 Banner PBE

 

PBE 20/05

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE 13 05 Reference banner

Check out Ekko, Sandstorm Ekko, Knock-out Lee Sin, Nightmare Tryndamere and Order of the Lotus Irelia HERE!

 

 

Ekko Login Screen Music

Ekko’s login screen animation has been patched on the PBE. Here’s a preview by Frosty Ninja:

 

 

Here’s a link to the music used in the video:

 

 

New Splash Arts

 

Order of the Lotus Irelia [ 750 RP ]

You can find a preview of Irelia’s new skin HERE.

Irelia_Splash_5

Irelia_5

 

Nightmare Tryndamere [ 750 RP ]

You can find a preview of Nightmare Tryndamere HERE.

Tryndamere_Splash_7

Tryndamere_7

 

Knock-out Lee Sin [ 1350 RP ]

You can find a preview of Lee’s new skin HERE.

LeeSin_Splash_10

LeeSin_10

 

 

Champion Changes

 

Akali Final Portrait

 

Change BoxShadow Dance Final IconShadow Dance [ R ]

  • Dashing now puts Akali 100-200 units behind her target, changed from 150-250

 

 

 

Ekko Final Portrait

 

Change BoxParallel Convergence Final Icon Parallel Convergence [ W ]

  • Passive now deals 5% [ +1% per 45 AP ] of missing health as bonus magic damage to targets below 30% Health, increased from 4% [+1% per 35 AP ]

 

 

 

Sejuani Final Portrait

 

Change BoxFlail of the Northern Winds Final IconFlail of the Northern Winds [ W ]

  • Maximum HP scaling on AoE aura increased from 4/5/6/7/8% to 4/6/8/10/12%


[ Note ] This is a revert on the changes in this PBE update. Note that the on-hit damage decrease hasn’t been reverted.

 

 

Taric Final Portrait

 

Buff BoxImbue Final IconImbue [ Q ]

  • Mana cost decreased from 60/80/100/120/140 to 60/70/80/90/100

 

 

Here are all the PBE updates for the Patch 5.10 cycle so far:

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 19 05 Banner

 

PBE 19/05

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE 13 05 Reference banner

Check out Ekko, Sandstorm Ekko, Knock-out Lee Sin, Nightmare Tryndamere and Order of the Lotus Irelia HERE!

 

 

Knockout Lee Sin Q Effects

Knock-out Lee Sin has received boxing glove effects for his Sonic Wave [ Q ].

 

Knockout Lee Sin Q

 

 

Sandstorm Ekko Minor Tweaks

Sandstorm Ekko‘s received some minor changes to the ornaments on his attire. Here’s a comparison:

 

Old

Sandstorm Ekko Model 1

Sandstorm Ekko Model 2

 

New

Sandstorm Ekko Model Updated 1

Sandstorm Ekko Model Updated 2

 

 

New Summoner Icons

 

NA LCS - Enemy eSports and Team Dragon Knights

profileIcon868 profileIcon867

 

EU LCS - Origen

profileIcon869

 

LAN - Dash9 Gaming, Havoks Gaming, Meet Your Makers, Revenge eSports, Lyon Gaming, Gaming Gaming,

profileIcon806 profileIcon865 profileIcon866

profileIcon803 profileIcon804 profileIcon805

 

LAS - Furious Gaming, Bencheados, Isurus Gaming, Rebirth eSports, Last Kings, Kaos Latin Gamers

profileIcon798 profileIcon799 profileIcon801

profileIcon796 profileIcon797 profileIcon864

 

Brazil - CNB e-Sports Club, G3nerationX, INTZ eSports, INTZ Red, KABUM Orange, KABUM Black, Keyd Stars, Pain Gaming

profileIcon848 profileIcon849 profileIcon850 profileIcon851

profileIcon852 profileIcon853 profileIcon854 profileIcon855

 

Russia - Dolphins of Wall Street, Your Exit, Team Just, Solar Wind, Team Just, Team Just [ second ], Team Dragon

profileIcon856 profileIcon857 profileIcon858

profileIcon825 profileIcon825_old profileIcon859

 

OCE - Absolute, Sin Gaming

profileIcon862 profileIcon863

 

Turkey - Crew e-Sports Club, Oyun Hizmetleri, Besiktas e-Sports Club, Besiktas e-Sports Club [ second ]

profileIcon860 profileIcon861 profileIcon794 (1) profileIcon794_old

 

 

Champion Changes

 

Sejuani Final Portrait

 

Nerf BoxFlail of the Northern Winds Final IconFlail of the Northern Winds [ W ]

  • Maximum HP scaling on first hit decreased from 4/5.5/7/8.5/10% to 4/4.5/5/5.5/6%
  • Maximum HP scaling on AoE aura decreased from 4/6/8/10/12% to 4/5/6/7/8%

 

 

Item Changes

 

Nerf BoxArdent CrenserArdent Censer Final Icon

  • Duration of on-hit buff decreased from 10 seconds to 6

 

[ Note ] Ardent Censer was reworked in this PBE update and now gives shielded/healed targets a 30 magic damage on-hit buff in addition to a (reduced) AS buff.

 

 

Here are all the PBE updates for the Patch 5.10 cycle so far:

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

18 05 PBE Banner

 

PBE 18/05

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE 13 05 Reference banner

Check out Ekko, Sandstorm Ekko, Knock-out Lee Sin, Nightmare Tryndamere and Order of the Lotus Irelia HERE!

 


Hide Eye Candy Menu Option

A new Game tab option will allow players to disable map particles and other clutter.

 

Riot JxE Final PortraitHey all,

Recently we added an option to the Game tab in the menu called “Hide Eye Candy”. Some of our more competitive players requested the the option to hide some of the less subtle movement on Summoner’s Rift. We added the option to disable things like butterfiles, dragonfiles and the water wakes to help competitive players focus on what they care about, the gameplay.

The next PBE deploy should have the hook ups enabled. Let us know if we missed anything that should’ve been added and if you have any other feedback regarding this new option.

Thanks!
~Riot JxE

Edit: Only ambient critters that persist after 1:55 will be disabled by this option. You can continue to perfect the dark ritual necessary to spawn the Duck.

[ Link to Post ]

 

 

Champion Changes

 

Jinx Final Portrait

 

Change BoxSwitcheroo Final Icon Switcheroo [ Q ]

  • Attack Speed buff at 3 stacks changed from 30/55/80/105/130% to 30/40/50/60/70% + ( 0 / 2 / 4 / 6 / 8 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70% ). This value scales with Jinx’s level.

 

Here are some examples.

  • At level 5, with 3 point in [ Q ], Jinx’s LIVE value at 3 stacks is 80%. Her PBE value would be 58%.
  • At level 9, with 5 points in [ Q ], Jinx’s LIVE value at 3 stacks is 130%. Her PBE value would be 95%.
  • At level 16, Jinx’s PBE value would be 130%. This is where both values are equal.
  • At level 18, the PBE value would be 140%. End-game the PBE value is 10% higher.

To sum up, this is quite the brutal nerf to Jinx’s early game without much tradeoff later. Recommend you max Zap! [ W ] by level 9 over Switcheroo if the change makes it to live.

 

 

Karma Final Portrait

[ Note ] These changes are in addition to Karma’s mini-rework in this PBE update.

 

Buff BoxFocused Resolve Final IconFocused Resolve [ W ]

  • AP Ratio increased from 0.6 to 0.9
  • Leash can now be cast on monsters

 

Buff IconInspire Final IconInspire [ E ]

  • Cooldown increased from 10/9/8/7/6 seconds to 10/9.5/9/8.5/8

 

 

 

Zed Final Portrait

 

Quality of Life BoxDeath Mark [ R ]Death Mark Final Icon

  • Tooltip now states Zed can reactivate Death Mark after 1 second

 

 

 

Mastery Changes

 

Change BoxBandit Final IconBandit | Tier 5 Utility  |

  • Now grants +3 Gold (8 for melee) for every attack on an enemy champion. The bonus gold can’t be procced on the same champion more than once every 5 seconds.

 

Change BoxExpanded Mind Final IconExpanded Mind | Tier 4 Utility, moved to Tier 1 | 

  •  Now has 4 ranks, increased from 3
  • Expanded Mind now increases mana pool by 25/50/75/100 flat mana, changed from 2/3.5/5%
  • Place on the utility tree has been swapped with Meditation

 

Buff IconInspiration Final IconInspiration | Tier 4 Utility | 

  • Experience granted every 10 seconds increased from 5/10 to 10/20

 

 

Buff IconIntelligence Final IconIntelligence | Tier 5 Utility | 

  • Now reduces the cooldown on active items by 8/14/20%, increased from 4/7/10% (note that the 2/3.5/5% CDR on spells is still there)

 

 

Change BoxMeditation Final Icon Meditation | Tier 1 Utility, moved to Tier 4 | 

  • Now restores 0.5/1.0/1.5% of missing Mana every 5 seconds, changed from 1/2/3 flat mana
  • Place on the utility tree has been swapped with Expanded Mind

 

Change BoxWanderer Final IconWanderer | Tier 6 Utility |

  • Now grants 20 flat movement speed, changed from 5%

 

 

 

ARAM Changes

Note that ARAM received a mini-rework in Patch 5.8 and a new Summoner Spell for the mode was added – Mark/Dash.

 

Nerf BoxMark Dash Final Icon Mark / Dash

  • Range decreased from 2500 to 1600
  • Cooldown increased from 20 seconds to 40

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE 15 05 Banner

 

PBE 15/05

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE 13 05 Reference banner

Check out Ekko, Sandstorm Ekko, Knock-out Lee Sin, Nightmare Tryndamere and Order of the Lotus Irelia HERE!

 


Champion Changes

 

Ekko Final Portrait

Nerf BoxGeneral

  • Base Damage decreased from 62.5 to 60
  • Attack Damage-per-level decreased from 3.5 to 3
  • Base Attack Speed decreased from 0.658 to 0.644
  • Attack Speed-per-level decreased from 3.5% to 3%

 

Nerf BoxParallel Convergence Final IconParallel Convergence [ W ]

  • Passive now deals 1% of missing health as magic damage for every 45 AP, increased from every 35 AP

 

 

Karma Final Portrait

[ Note ] These changes have REPLACED Karma’s changes from the 13/05 PBE update.

 

Buff IconGathering Fire Final IconGathering Fire [ Passive ] 

  • Spell hits now reduce Karma’s cooldowns by 2/2.5/3 seconds (at levels 1/7/13), increased from 2 seconds at all levels
  • Auto attacks against champions reduce Karma’s cooldowns by 50% of that value – 1/1.25/1.5 seconds respectively

 

Rework BoxRenewal Final IconRenewal [ Mantra + W ]

  • No longer deals bonus damage
  • Now roots the target for an additional 0.75/1/1.25/1.5 seconds (values for levels 1/6/11/16)

 

 

Buff IconInspire Final IconInspire [ E ]

  • Cooldown decreased from 10 seconds at all ranks to 10/9/8/7/6
  • Mana Cost decreased from 60/70/80/90/100 to 60/65/70/75/80
  • Shield value decreased from 80/120/160/200/240 to 80/110/140/170/200

 

Rework BoxDefiance Final IconDefiance [ Mantra + E ]

  • Damage portion removed
  • Now shields the target for an additional 30/90/150/210 (+ 0.3 AP) (stacks with Inspire’s shield)
  • Allies around Karma’s target are shielded for 50% of the target’s shield, changed from 30/70/110/150 (+0.3 AP)

 

 

Item Changes

 

Buff IconAncient Coin Final IconAncient Coin

  • UNIQUE Passive – Favor: Kills near the user now grant 3 gold, increased from 2

 

 

Change BoxArdent Censer Final IconArdent Crenser

  • Attack Speed buff on shielded targets decreased from 25% to 15%
  • Shielded targets now gain a 30 magic damage-per-hit buff
  • Duration of Ardent Censer’s buff has been increased from 6 seconds to 10

 

Nomad’s MedallionBuff IconNomads Medallion Final Icon

  • Base Mana Regen increased from 25% to 50%
  • UNIQUE Passive – Favor: Kills near the user now grant 4 gold and 10 Health, increased from 3 Gold and 5 Health

 

Buff IconTalisman of Ascension Final IconTalisman of Ascension

  • UNIQUE Passive – Favor: Kills near the user now grant 4 gold, increased from 3
  • UNIQUE Active: Cooldown decreased from 60 seconds to 40

 

 

Ekko InClient Lore

This is likely the most lore you’ll get on Ekko, so savor it friends:

 

“A prodigy from the rough streets of Zaun, Ekko manipulates time to spin any situation to his advantage. Using his own invention, the Zero-Drive, he explores the branching possibilities of reality. As well as experimenting with multi-dimensional probability, Ekko spends his days running wild with the other lost children of Zaun. Though he revels in this freedom, when there’s a threat to his friends, he’ll endure anything to defend them. To the unknowing observer, Ekko accomplishes the impossible with ease, time and time again.”

 

 
Here are all the PBE updates for the Patch 5.10 cycle so far:



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 15 05 Banner 2

 

PBE 15/05

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE 13 05 Reference banner

Check out Ekko, Sandstorm Ekko, Knock-out Lee Sin, Nightmare Tryndamere and Order of the Lotus Irelia HERE!



Hexakill with Bans

Hexakill returns as a featured game mode, this time with bans added to Champion Select:

 

L3T4NCY New PortraitHi everyone! ^.^/

It’s about that time again and we’re bringing back another of our tried and true modes, Hexakill: Twisted Treeline! This time around we’ve included one important addition; BANS!We heard you guys last time, so we’ve gone and squeezed bans into our Hexakill champion select screen. This is also a good test for us to see how efficiently we can resurrect old modes (it varies wildly from mode-to-mode, but you gotta start somewhere).

Some design notes:
— Let us know what you think of the bans readability in the Hexakill champion select screen.
— Obviously if any bugs, etc come up, let us know in this thread!

[ Link to Post ]

 

 

Champion Changes

 

 

Cassiopeia Final Portrait

 

Nerf BoxTwin Fang Final IconTwin Fang [ E ]

  • Now restores 1.5% of Cassiopeia’s maximum mana on kill, decreased from 3%

 

 

 

Leona Final Portrait

 

Nerf BoxZenith Blade Final IconZenith Blade [ E ]

  • Hitbox width decreased from 90 to 70

 

 

 

Lulu Final Portrait

Change BoxGeneral

  • Base mana-per-second increased from 1.2 to 1.7
  • Mana-per-second per level decreased from 0.16 to 0.12

 

 

Reksai Final Portrait

Nerf BoxGeneral

  • Base health decreased from 611 to 570

 

 

Item Changes

 

Rework BoxAbyssal Scepter Final IconAbyssal Scepter [ Reworked ]

  • Now grants 40 AP, increased from 30
  • UNIQUE Passive’s damage changed from 80 (+5 per level) every 4 seconds to 40 (+2 per level) every 2 seconds.
  • UNIQUE Passive now shreds 5% of Magic Resist per stack for 6 seconds, with a maximum of 6 stacks (30% MR shred), changed from 15% for 10 seconds with a maximum of 3 stacks (45% MR Shred)

[ Note ] Abyssal Scepter was reworked in yesterday’s PBE update.

 

Buff IconBanner of Command Final IconBanner of Command

  • Range’s on active’s minion promote increased from 1000 to 1200

 

Buff IconBlade of the Ruined King Final IconBlade of the Ruined King

  • Range on active increased from 450 to 550

 

Buff IconBilgewater Cutlass Final IconBilgewater Cutlass

  • Range on active increased from 450 to 550

 

 

Tweaks to Order of the Lotus Irelia

Order of the Lotus Irelia has received brighter colors and spruced up textures. Here’s a comparison:

 

Old

Lotus Irelia Model 1

Lotus Irelia Model 2

 

New

Lotus Irelia Updated Model 1 Lotus Irelia Updated Model 2

 

 

Miscellaneous

Here’s some new loading screen art for Crystal Scar (Dominion), Twisted Treeline (3v3) and the Advanced Tutorial (newbies) that I totally didn’t miss in yesterday’s PBE update.

 

Crystal Scar

CSBackground (1)

 

Twisted Treeline

 

Advanced Tutorial


 
Here are all the PBE updates for the Patch 5.10 cycle so far:

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 13 05 Banner

 

PBE 13/04

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

Ekko The Boy Who Shattered Time

Ekko is in today’s update. PBE’s still down so I only have the text descriptions of his spells (no numbers yet):

 

Ekko_Splash_WP (1)

EkkoKid_0 Ekko_Square_0

Ekko Model 1 Ekko Model 2 Ekko Model 3

 

Ekko Final Portrait

General

  • Base Health: 580 + 80 per level
  • Base Mana: 280 + 40 per level
  • Base Damage: 59 + 3.5 per level
  • Armor: 27 + 3 per level
  • Magic Resist: 32 + 1.25 per level
  • Auto Attack Range: 125
  • Movement Speed: 345
  • Base Health-per-second: 1.8 + 0.18 per level
  • Base Mana-per-second: 1.2 + 0.16 per level
  • Attack Speed-per-level: 3.5%

 

ZDrive Resonance Final IconZ-Drive Resonance [ Passive ]

Ekko’s damaging spells and attacks build up Resonance stacks on his enemies. Every third attack against the same target triggers Ekko’s passive, dealing 15 + (12 per level) (+0.7 AP) bonus damage and slowing his enemy by 40/50/60/70/80% (values for levels 1/6/11/16/18) for 2/2.5/3 seconds. If he triggers his passive on an enemy champion, Ekko also gains a movement speed buff equal to the amount he has slowed the champion by. The slow cannot be triggered on the same target for 3 seconds.

 

Timewinder Final IconTimewinder [ Q ]

Cooldown: 11/10/9/8/7 seconds  || Mana Cost: 60/70/80/90/100

Ekko throws a device in a target direction, damaging 60/75/90/105/120 (+0.2 AP) all enemies along its path. Once it reaches max distance or hits an enemy champion, the device expands, creating a field that slows all enemy and neutral units by 32/39/46/53/60%. After a moment, the device contracts and rushes back to Ekko, dealing 60/85/110/135/160 (+ 0.6 AP) damage to all enemies in its path.

 


Parallel Convergence Final IconParallel Convergence [ W ]

Cooldown: 22/20/18/16/14 seconds || Mana Cost: 30/40/50/60/70

Passive: Ekko’s basic attacks deal bonus magic damage to enemies under 30% health, equal to 4% (+2.857% per 100 AP [ +20% at 700 AP ] ) of their missing health (capped at 400 damage vs. minions and monsters).

Active: Ekko opens a time rift, creating an alternate reality copy of him that tosses a device to a target location. After a delay, the device expands into a broad zone that slows enemies by 40%. If Ekko enters the sphere, it detonates, granting him a 150/195/240/285/330 (+ 0.8 AP) shield for 2 seconds and stunning all enemies inside for 2.25 seconds.

 

Phase Dive Final IconPhase Dive [ E ]

Cooldown: 15/13/11/9/7 seconds || Mana Cost: 40/50/60/70/80

Ekko dashes a fixed distance towards a target area. Once his initial dash has ended, Ekko gains greatly increased range on his next basic attack, and blinks to his target to deal 50/80/110/140/170 (+ 0.2 AP) bonus magic damage and apply on-hit and spell effects.

 

Chronobreak Final IconChronobreak [ R ]

Cooldown: 90/80/70 seconds || Mana Cost: Free

Ekko rewinds time, briefly turning untargetable and invulnerable before reappearing wherever he was a few seconds ago. Once he reappears, Ekko heals for 100/150/200 + 20/25/30% (+1% per 30 AP) of the damage he was dealt over the last 4 seconds. Ekko also deals 200/350/500 (+ 1.3 AP) magic damage to all nearby enemies.

 

Here’s his Champion Select quote:

 

And his complete set of lines, courtesy of SkinSpotlights:

 

Here’s an in-game preview of Ekko’s spells:

 

Ekko Passive 1

Ekko Passive 2

Z-Drive Resonance [ Passive ]

 

Ekko Passive 3

This is the trail Ekko leaves behind when he triggers the movement speed buff from his passive.

 

Ekko Q 1

Ekko Q 2

Ekko Q 3

Ekko Q 4

Timewinder [ Q ]

 

Ekko W 1

Ekko W 3

Ekko W 2

Parallel Convergence [ W ]

 

Ekko E 1 Ekko E 2

Phase Dive [ E ]

 

Ekko R 1

Ekko R 2

Ekko R 3

Chronobreak [ R ]

 

 

Sandstorm Ekko

Sandstorm Ekko will be available in store for 975 RP.

 

Sandstorm Ekko Model 1

Sandstorm Ekko Model 2

Sandstorm Ekko Recall

For his recall, Sandstorm Ekko opens his time device and sand swirls out of it and around him.

 

Dudu Ekko Passive 1

Dudu Ekko Passive 2

Z-Drive Resonance [ Passive ]

 

Dudu Ekko Q 1

Dudu Ekko Q 2

Dudu Ekko Q 3

Timewinder [ Q ]

 

Dudu Ekko W 1

Dudu Ekko W 2

Parallel Convergence [ W ]

 

Dudu Ekko E 1

Dudu Ekko E 2

Phase Dive [ E ]

 

Dudu Ekko R 1

Dudu Ekko R 2

Chronobreak [ R ]

 

PBE Bugs Feedback Thread Sandstorm Ekko

Nurse Flan Final Portrait In the depths of a forgotten ruin in Shurima, guarded by an arcane sandstorm, hides a mysterious relic of time. A golden hourglass filled with glowing sand, the physical manifestation of Time.

A young orphan braved the harsh trials for a relic to help save and protect the childhood friends he had left. Sandstorm Ekko emerges from the dunes, equipped and prepared to protect the forgotten and forsaken people of Shurima.

  • Completely new model!
  • New sandy particles for abilities!
  • New recall!
  • Additional new sandy SFX over his abilities!
  • *This launch skin is 975 RP (pricing always subject to change!)

As players who get the first look at this in-progress skin, it would be wonderful to hear your thoughts and feelings on Sandstorm Ekko! The feedback and bugs you leave here will help us get a better idea of things we may still have to take a look at. :]

See you on the Rift!

[ Link to Post ]

 

 

Knockout Lee Sin

Knockout Lee Sin will be available for 1350 RP.

 

Knockout Lee Sin Model 1 Knockout Lee Sin Model 2

Knockout Lee Sin Idles

Knockout Lee has a few new idle animations: mostly warming up routine before a boxing match.

 

Knockout Lee Sin RecallKnockout Lee Sin Recall 2 Knockout Lee Sin Recall 3

For his recall, Knockout Lee Sin rests on a chair. When he’s recalled, the bell rings and he kicks his chair away.

 

Knockout Lee Sin W

Safeguard / Iron Will [ W ] 

 

Knockout Lee Sin R 1

Knockout Lee Sin R 2

Dragon’s Rage [ R ]


PBE Bugs Feedback Thread Knockout Lee Sin

Galetta Final Portrait Ding ding ding!

Kockout Lee Sin enters the ring! Keep your guard up and watch out for that left hook! This skin includes:

  • All new model and texture!
  • New bell particles on his shield!
  • Lots of new boxing themed animations!
    • 4 new idle animations!
    • New Attack 1, 2 and crit animations!
    • New Recall and respawn!
    • New Run animation
    • New Spell1 (dash) (Q)
    • New Spell2 (dash) (W)
    • New Spell4 (R)
  • New SFX on his recall, respawn, and his (W).

This skins price is 1350RP – (pricing subject to change)

Your feedback and bug reports are extremely helpful to us, so please check out Knockout Lee Sin and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!

[ Link to Post ]

 

 

Nightmare Tryndamere

Nightmare Trynd will be available for 750 RP.

 

Nightmare Trynd Model 1 Nightmare Trynd Model 2 Nightmare Trynd Spin

 

PBE Bugs Feedback Thread Nightmare Tryndamere

Galetta Final PortraitThis top lane is full of monsters! How can you just sit there and eat pizza?!

A monstrous looking executioner has appeared on the Rift….Nightmare Tryndamere is here to judge the guilty! This skin includes:

  • All new model and texture!

This skins price is 750RP – (pricing subject to change)

Your feedback and bug reports are extremely helpful to us, so please check out Nightmare Tryndamere and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!

[ Link to Post ]

 


Order of the Lotus Irelia

Order of the Lotus Irelia will be available for 750 RP.

 

Lotus Irelia Model 1 Lotus Irelia Model 2

Lotus Irelia W

Lotus Irelia R

Transcendent Blades [ R ]

 

PBE Bugs Feedback Thread Order of the Lotus Irelia

KateyKhaos Final PortraitOnce again, Irelia’s blade is at your service with Order of the Lotus Irelia! This skin will not cause nerfs to Irelia. ;D

Order of the Lotus Irelia is 750 RP and includes:

  • New model and texture!
  • Quality of life particles for her Transcendent Blades (R) so they match her weapon.

Order of the Lotus Irelia is now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you’ve got any questions, post ‘em here, and we’ll do our best to answer them!

*Prices on PBE are subject to change.

[ Link to Post ]

 

 

Champion Changes

 

Karma Final Portrait

 

Buff IconGathering Fire Final IconGathering Fire [ Passive ] 

  • Spell hits now reduce Karma’s cooldowns by 2/2.5/3/3.5 seconds (at levels 1/6/11/16), increased from 2 seconds at all levels
  • Auto attacks against champions reduce Karma’s cooldowns by 50% of that value – 1/1.25/1.5/1.75 seconds respectively

 

Buff IconFocused Resolve Final IconFocused Resolve [ W ]

  • Karma can now also leash jungle monsters

 

Rework BoxRenewal Final IconRenewal [ Mantra + W ]

  • No longer heals Karma or deals bonus damage
  • Now applies a debuff to the target that increases all damage dealt to the target by 10% (excluding true damage). Karma and all allies damaging her target heal for 20% of the damage dealt
  • Reworked – both healing and bonus damage removed.

 

Buff IconInspire Final IconInspire [ E ]

  • Cooldown decreased from 10 seconds at all ranks to 10/9/8/7/6
  • Mana Cost decreased from 60/70/80/90/100 to 60/65/70/75/80
  • Shield value decreased from 80/120/160/200/240 to 80/110/140/170/200

 

Rework BoxDefiance Final IconDefiance [ Mantra + E ]

  • Damage portion removed
  • Now shields the target for an additional 30/90/150/210 (+ 0.3 AP) (stacks with Inspire’s shield)
  • Allies around Karma’s target are shielded for 50% of the target’s shield, changed from 30/70/110/150 (+0.3 AP)

 

 

Ryze Final Portrait

 

Buff IconOverload Final IconOverload [ Q ]

  • Base damage increased from 65/90/115/140/165 to 65/95/125/155/185

 

Rework BoxDesperate Power Final IconDesperate Power [ R ]

  • No longer passively increases the duration of Ryze’s supercharged state from his passive to 4/5/6 seconds
  • Now lasts 6 seconds at all ranks, increased from 4/5/6

 

 

Item Changes

 

Rework BoxAbyssal Scepter Final IconAbyssal Scepter [ Reworked ]

  • Item cost increased from 2400 Gold to 2500
  • Recipe cost increased from 730 Gold to 815
  • Recipe changed: Builds out of Amplifying Tome (435 Gold) + Ruby Crystal (400 Gold) + Null Magic Mantle (500 Gold) -> Negatron Cloak (900 Gold)
  • Grants 30 Ability Power, 250 Health and 60 Magic Resist
  • UNIQUE Passive: Every 4 seconds, the user emanates a pulse, dealing 80 (+5 per-champion-level) magic damage to nearby enemy Champions and reduces their Magic Resist by 15% for 10 seconds. This debuff stacks 3 times, up to a maximum of 45% Magic Resist shred.

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE Roundup Patch 5 9 Banner

Patch 5.9 will hit live in the early hours of May 13th, assuming there are no delays. Here are its contents:

 

Patch 5.9 Content

New Skins

Balance

Miscellaneous

 

 

Star Guardian Lux

Star Guardian Lux will be available in store for 1350 RP.

 

Lux_Splash_6

LuxLoadScreen_6

Star Guardian Lux Model 1

Star Guardian Lux Model 2

Star Guardian Lux Dance

Star Guardian Lux Laugh

Star Guardian Lux has new animations for /dance and /laugh.

 

Star Guardian Lux Recall

For her recall, she spins around with her staff in the air and disappears in a puff of stars.

 

Star Guardian Lux Basic Attack

Basic Attack

 

Star Guardian Lux Passive

Illumination [ Passive ]

 

Star Guardian Lux Q 1

Star Guardian Lux Q 2

Light Binding [ Q ]

 

Star Guardian Lux W 1

Star Guardian Lux W 2

Prismatic Barrier [ W ]

 

Star Guardian Lux E 1

Star Guard Lux E Updated

Star Guardian Lux E 3

Lucent Singularity [ E ]

 

Star Guardian Lux R 1

Star Guardian Lux R 2

Star Guardian Lux R 3

Final Spark [ R ]

 

 

Samsung White Rengar

SSW Rengar will cost 750 RP.

 

Note that all SSW skins share this splash art:

Rengar_Splash_3

Rengar_3

SSW Rengar Model Updated 2

 

 

Samsung White Singed

SSW Singed will be available for 750 RP.

 

Singed_7

SSW Singed Model 1

SSW Singed Model 2

 

 

Samsung White Talon

SSW Talon will be available for 750 RP.

 

TalonLoadScreen_4

SSW Talon Model 1

SSW Talon Model 2

 

SSW Talon W 1

SSW Talon W 2

Rake [ W ]

 

SSW Talon R 1

SSW Talon R 2

Shadow Assault [ R ]

 

 

Samsung White Thresh

SSW Thresh will be sold for 975 RP.

 

ThreshLoadScreen_4

SSW Thresh Model 1

SSW Thresh Model 2

SSW Thresh Recall

For his recall, SSW Thresh summons a trophy, pulls it with his hook and holds it above his head…thingy.

 

SSW Thresh Q

Death Sentence [ Q ]

 

SSW Thresh W

Dark Passage [ W ]

 

SSW Thresh R

The Box [ R ]

 

 

Samsung White Twitch

SSW Twitch will be available for 975 RP.

 

TwitchLoadScreen_7

SSW Twitch Model 1

SSW Twitch Model 2

SSW Twitch Recall

For his recall, SSW Twitch rolls around on the ground. You can find the reference here.

 

SSW Twitch Q

Venom Cask [ W ] 

 

 

Ace of Spades Ezreal

Ace of Spades Ez will be available for 750 RP.

 

Ezreal_Splash_8

EzrealLoadScreen_8

Ace of Spades Ezreal Updated Model 1

Ace of Spades Ezreal Updated Model 2

 

 

King of Clubs Mordekaiser

King of Clubs Mordekaiser will be sold for 750 RP.

 

MordekaiserLoadScreen_5

Lord of Clubs Morde Model 1

Lord of Clubs Morde Model 2

 

 

Queen of Diamonds Syndra

You can woo in Queen of Diamonds Syndra to your kingdom for 750 RP.

 

 

SyndraLoadScreen_3

Queen of Diamonds Syndra Model Updated 1

Queen of Diamonds Syndra Model Updated 2

 

 

Wild Card Shaco

Wild Card Shaco will be available for 750 RP.

 

ShacoLoadScreen_7

Wild Card Shaco Model 1

Wild Card Shaco Model 2

 

Wild Card Shaco also has a new box:

 

Wild Card Shaco Box

 

Also, Jack of Hearts Twisted Fate will have his load screen splash updated.

TwistedFate_2

 

 

New Summoner Icons

A new Gromp summoner icon has been added. No info on how to obtain it yet.

 

profileIcon847

 

 

Ashe Update

 

Ashe Final Portrait

  • Missle speed on basic attacks increased from 2000 to 2500
  • Attack Speed-per-level decreased from 4% to 3.33%

 

Frost Shot Final Icon(Reworked) Frost Shot [ Passive ]

Ashe slows whoever she damages with her basic attacks and abilities by 5/11/16/23/29/35% (at levels 1/4/7/10/13/16) for 2 seconds.

Ashe’s basic attacks always deal bonus damage to slowed targets, dealing 110 + ( [Crit Chance] x [Crit Damage] )% damage (increased by items that would otherwise grant Critical Strike Chance), but Ashe does not otherwise critically strike. Bonus damage increases with her critical strike chance.

 

Rangers Focus Final Icon(Reworked) Ranger’s Focus [ Q ]

Cooldown: 18 seconds at all ranks || Mana Cost: 50 at all ranks

Passive: Ashe gains a stack of Focus for 4 seconds whenever she slows an enemy, up to a cap of five stacks.

Active: Ashe gains 20/25/30/35/40% Attack Speed increases the strength of Frost Shot’s slow by 20% for 4 seconds. If Ashe has fully stacked her Focus, she also fires out a fast salvo of arrows with every basic attack for the ability’s duration, dealing 0.23/0.24/0.25/0.26/0.27 Total AD per arrow for a total of 1.15/1.20/1.25/1.30/1.35 Total AD physical damage per salvo.

 

Ashe Q 1

Ashe Q 2

Ashe Q 3

When the passive on Ranger’s Focus has been charged and the active is available, Ashe’s quiver starts glowing blue.

 

Volley Final IconVolley [ W ]

Cooldown: 12/10/8/6/4 seconds || Mana Cost: 50 at all ranks

Ashe nocks several arrows on her bow before firing them simultaneously in a large cone before her. Each arrow deals 40/50/60/70/80 (+ 1.0 Total AD) damage and slows its victim.

[NEW] Ashe fires more arrows than before. Targets are more likely to be hit by multiple arrows, but they’ll only take damage from one.

 

Change Log [ W ]

  • Mana cost decreased from 60 at all ranks to 50
  • Cooldown decreased from 16/13/10/7/4 seconds to 12/10/8/6/4
  • Tweaks to arrow hitboxes (no more free damage through minion waves)

 

Hawkshot Final IconHawkshot [ E ]

Cooldown for 1 charge: 90/80/70/60/50 seconds || Range: Global

Ashe commands her hawk to scout out an area. The hawk travels slowly, revealing areas it passes as it heads towards the target direction. Once the hawk reaches its destination, it hovers for a few seconds, revealing all non-stealthed units, even in brush.

[NEW] Hawkshot now has a global range. Ashe can store up to 2 Hawkshots for quick use, too. There’s a 5 second internal cooldown between Hawkshot casts.

 

Change Log [ E ]

  • No longer passively grants 3 additional gold on last-hit
  • Range increased from 2500/3250/4000/4750/5500 to global
  • Cooldown increased from 60/55/50/45/40 seconds to 90/80/70/60/50

 

Enchanted Crystal Arrow Final IconEnchanted Crystal Arrow [ R ]

Ashe fires a huge ice missile in a target direction, damaging and stunning the first enemy champion it hits, with the stun duration dependant on the distance the missile travels. Enchanted Crystal Arrow also damages and slows all neutral and enemy targets surrounding its victim.

 

Change Log [ R ]

  • The slow around the stunned target has been changed from 50% to her passive’s slow %.

 

 

Champion Changes

 

Akali Final Portrait

 

 Buff TriangleCrescent Slash Final IconCrescent Slash [ E ]

  • AP ratio increased from 0.3 to 0.4
  • Cooldown decreased from 7/6/5/4/3 seconds to 5/4/3/2/1

 

[ QoL ] Additionally, Crescent Slash now has a range indicator (violet circle) that both allies and enemies can see:

 

Buff TriangleShadow Dance Final IconShadow Dance [ R ]

  • Now places Akali 150-250 units on the opposite side of her target (less bonus distance the further away her target is)

 

 

Annie Final Portrait

 

Nerf TriangleBase Stats

  • Auto Attack range decreased from 625 to 575

 

 

Azir Final Portrait

 

Arise Final IconArise! [ W ]

  • [ Quality of Life ] Range indicator now shows how far Azir’s soldiers can auto attack.

 

Azir W Update

 

Hecarim Final Portrait

 

Buff TriangleRampage Final IconRampage [Q]

  • Mana cost increased from 20/23/26/29/32 to 32/34/36/38/40
  • No longer deals reduced damage against monsters

 

 

Kalista Final Portrait

 

Nerf TriangleMartial Poise Final IconMartial Poise [ Passive ]

  • Kalista no longer gets a 25% distance bonus to her dash when dashing backwards

 



Morgana Final Portrait

 

Nerf TriangleTormented Soil Final IconTormented Soil [ W ]

  • Minimum base damage-per-half second decreased from 12/19/26/33/40 to 8/16/24/32/40
  • Maximum base damage-per-half second decreased from 120/190/260/330/400 to 80/160/240/320/400

 

 

Nocturne Final Portrait

 

Buff TriangleUnspeakable Horror Final IconUnspeakable Horror [ E ]

  • Base damage increased from 50/100/150/200/250 to 80/125/170/215/260

 

 


Olaf Final Portrait

 

Buff TriangleRagnarok Final IconRagnarok [ R ]

  • Olaf now additionally gains a burst of 50/60/70% Movement Speed for 1 second (doesn’t decay over the duration)

 

 

Riven Final Portrait

 

Nerf TriangleGeneral

  • Movement speed decreased from 345 to 340

 

Nerf TriangleWind Slash Final IconWind Slash [ R ]

  • Missile speed decreased from 2200 to 1600

 

 


Ryze Final Portrait


Desperate Power Final IconDesperate Power [ R ]

  • [ Tooltip Update ] Passive now additionally increases the duration of Ryze’s supercharged state from Arcane Mastery from 3 seconds to 4/5/6

 

 

Tristana Final Portrait

 

Buff TriangleExplosive Charge Final IconExplosive Charge [ E ]

  • Bonus damage per charge (targets gains charges when Tristana auto attacks) increased from 25% to 30%
  • Explosive Charge’s cast time now scales with Tristana’s attack speed

 

 

Trundle Final Portrait

 

Buff TrianglePillar of Ice Final IconPillar of Ice [ E ]

  • Slow strength increased from 25/30/35/40/45% to 30/35/40/45/50%

 

 


Veigar Final Portrait

 

Event Horizon Final IconEvent Horizon [ E ]

  • [ Tooltip Update ] Delay for walls to appear has been changed from 0.75 seconds to 0.5

 

 
 

Zed Final Portrait

 

Nerf TriangleDeath Mark Final Icon Death Mark [ R ]

  • Now has a 1 second window before Zed can re-cast the spell




Item Changes

 

Buff TriangleJuggernaut Enchantment Final IconEnchantment: Cinderhulk

  • Damage decreased from 16 (+1 per champion level) to 15 (+0.6 per champion level)
  • No longer stacks damage, but always deals double damage to monsters – 30 (+1.2 per champion level)

 

Nerf TriangleSkirmishers Sabre Final IconSkirmisher’s Sabre

  • Smite mark now lasts 4 seconds, decreased from 6

 

 

Objectives

 

Dragon Final IconDragon

  • Base damage increased from 90 to 100

 



ARAM Changes

Note that ARAM received a mini-rework in Patch 5.8 and a new Summoner Spell for the mode was added – Mark/Dash.


Mark Final IconMark / Dash

  • True damage has now been split between Mark and Dash. Mark (throwing snowball) deals 25% of the spell’s true damage to the target it hits and Dash deals the remaining 75%.



Combat Text Adjustments


Xypherous Final PortraitWe’ve made some modifications to the way combat text works for this patch cycle.

Changes:

  • Combat Text now scales up in size based on relative impact of the skill.
  • Champion abilities that deal damage over time or multiple hits now combine their damage into one larger ‘spinup’ counter style number.
  • Minor cleanup, especially around proc type effects or multiple types of damage happening in the same frame.

These changes are in polish / testing phase – feel free to drop comments or give feedback. Let me know if anything feels weird / obtrusive – if you can’t notice the feature at all or if you have any suggestions on further cleanup and polish we could do!

[ Link to Post ]

 

Here’s an example of how combat text works now. Stacking damage will progressively increase in a separate instance from the regular numbers.

Combat Text 1

Combat Text 2

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 07 05 Banner

 

PBE 07/05

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

New Splash Arts

Star Guardian Lux has received her sparkly splash. You can check out a full preview of her HERE.

 

Lux_Splash_6

LuxLoadScreen_6

 

 

Beta Test for Instant Feedback

Lyte Final PortraitHey everyone,

We’ve just started a test of the Instant Feedback System on the PBE.

During this first test, player reports help the system recognize and punish instances of verbal harassment like homophobia, racism, sexism, excessive abuse and death threats immediately. We’re starting with these exceptionally negative expressions because we already know the community emphatically rejects this kind of behavior.

If a player receives enough valid reports to trigger the system, within 15 minutes, the system will examine the case and determine whether the reported player behaved in a manner that should be punished. If confirmed, we email the player with the relevant chat logs and info about the appropriate punishment he or she will receive.

This is the first step in a plan for a new cohesive player behavior experience in League of Legends, and we’ll be talking more about this vision this month including how players can engage with the systems and contribute to making the community a better place.

[ Link to Post ]

 

Here are all the PBE updates from the Patch 5.9 cycle so far:

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.