Archive

Archive for the ‘PBE News’ Category

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Here’s Dark Star Thresh’s login animation (video by frostyninja):

 

And here’s the music from the animation:

 

 

Champion Changes

 

Fizz

General

  • Auto-attack range decreased from 175 to 125.

 

Playful / Trickster [ E ]

  • Cooldown increased from 16/14/12/10/8 seconds to 18/16/14/12/10.

 

 


Lucian Final Portrait

General

  • Attack Speed-per-level decreased from 3.3% to 1.5%.

 

Lightslinger [ Passive ]

  • Second shot will no longer be able to crit.

 


Revert BoxThe Culling [ R ]The Culling Final Icon

 

 


Syndra Final Portrait

 

Force of Will [ W ]

  • AP ratio increased from 0.7 to 0.8.

 


Scatter the Weak [ E ]

  • AP ratio increased from 0.4 to 0.5.

 



Item Changes

 

Guardian’s Orb

  • Now additionally grants 10 Mana-per-5.
  • No longer grants 250 Mana.

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE Bugs & Feedback Thread: Dark Star Thresh!

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Galetta Final PortraitThere’s something waiting for you beyond the stars…..

Dark Star Thresh includes:

  • All new model and textures!
    • Textures change when you successfully hook a target!
  • All new particles! (dark matter, black holes, cosmic energy!)
    • Lantern evolves after you gather 100 souls!
  • All new animations!
  • All new VO with new processing! (Suns? Moons? We have devoured both.)
  • All new SFX!

This skin will be 1820RP! (PBE pricing subject to change)

Your feedback and bug reports are extremely helpful to us, so please check out Dark Star Thresh and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!

[ Link to Post ]

 

PBE Bugs & Feedback Thread: Dark Star Varus!

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KateyKhaos Final PortraitDark Star Varus is a corrupted warrior pulled into Dark Star Thresh‘s twisted orbit, Dark Star Varus extinguishes worlds in the name of a greater cosmic horror.

During production, we liked to imagine this version of Varus as what he would have turned into when corrupted but Dark Star Thresh!

  • Completely new model! (inorganic space terror!)
  • Completely new VFX! (dark space and cosmos, and a fancy new cape!)
  • Completely new SFX! (sinister space sounds!)
  • New recall! (gravitational fields!)

Dark Star Varus is set to be 1350 RP*.

As players who experience a first hand look at this content, we appreciate constructive feedback – feel free to leave it in the comments below! If you have any questions, you can also drop them below and I’ll do my best to answer them! ^-^

GLHF!

*Prices subject to change.

[ Link to Post ]

 

 

Champion Changes

 

Corki Final Portrait

 

Buff BoxValkyrie Final IconValkyrie [ W ]

  • Cooldown decreased from 26/23/20/17/14 seconds to 20/19/18/17/16.

 

 


Lucian Final Portrait

 

Change BoxThe Culling Final IconThe Culling [ R ]

  • Base damage per bullet decreased from 20/35/50 to 15/30/45;
  • Each bullet can now crit strike for 1.5X damage (note that the crit chance triggers separately for every bullet).

 

 

Item Changes

 

Buff BoxLord Dominik Final IconLord Dominik’s Regards

  • Attack Damage increased from 40 to 50.

 

 

Buff BoxMortal Reminder Final IconMortal Reminder

  • Attack damage increased from 40 to 50.

 

 

Nerf BoxPhantom Dancer Final IconPhantom Dancer

  • Combine cost increased from 650 Gold to 750 (total cost up from 2550 Gold to 2650).

 

 

Nerf BoxRapid Firecannon Final IconRapid Firecannon

  • Combine cost increased from 550 Gold to 650 (total cost up from 2600 Gold to 2700).

 

 

Change BoxRunaans Hurricane Final IconRunaan’s Hurricane

  • Attack Speed decreased from 40% to 35%;
  • AD ratio on bolts increased from 0.25 to 0.3;
  • Combine cost increased from 300 Gold to 400 (total cost up from 2600 Gold to 2700).

 

Nerf BoxStatikk_ShivStatikk Shiv

  • Combine cost increased from 550 Gold to 650 (total cost up from 2600 Gold to 2700).

 

 

Nerf BoxYoumuus Ghostblade Final IconYoumuu’s Ghostblade

  • Combine cost increased from 1000 Gold to 1100 (total cost up from 3200 Gold to 3300).

 

 

 

CHANGES TO SUMMONER SPELLS Banner

 

Change BoxClarity Final IconClarity

  • % of maximum mana restored to user increased from 40% to 50%;
  • % of maximum mana restored decreased from 40% to 25%.

 

 

MASTERY CHANGES Banner

 

Buff BoxDouble Edged Sword Final IconDouble-Edged Sword [ Tier 2 Ferocity Tree ]

  • Ranged Champions now deal 3% more damage and take 1.5% more damage, changed from 2%/2%.

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 24 05 Banner

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

New Splash Arts

After a three-year-wait, Nidalee’s received her updated skin splashes:

 

Bewitching Nidalee

Nidalee_Splash_5 nidaleeLoadScreen_5

 

French Maid Nidalee

Nidalee_Splash_3  Nidalee_3

 

Leopard Nidalee

Nidalee_Splash_2 nidaleeLoadScreen_2

 

Pharaoh Nidalee

Nidalee_Splash_4 nidaleeLoadScreen_4

 

Snow Bunny Nidalee

Nidalee_Splash_1 nidaleeLoadScreen_1

 

 

 

Champion Changes

 

Corki Final Portrait

 

Buff BoxMissile Barrage Final IconMissile Barrage [ R ] 

  • Bonus AD ratio on regular missiles increased from 0.2/0.5/0.8 to 0.2/0.6/1.0.

 

 

 

Ekko Final Champion Portrait

 

Nerf BoxZDrive Resonance Final IconZ-Drive Resonance [ Passive ] 

  • The passive can’t be reapplied to the same target for 5 seconds now, decreased from 6 (change related to this PBE update, live value is 3 seconds).

 

Timewinder [ Q ] Nerf BoxTimewinder

  • Initial base damage increased from 40/55/70/85/100 to 60/75/90/105/120 (revert on the base value in this PBE update);
  • Return base damage decreased from 60/85/110/135/160 to 40/65/90/115/140.

 

Nerf BoxParallel Convergence Final IconParallel Convergence [ W ]

  • Stun duration decreased from 2.25 seconds at all ranks to 1.75.

 

 

 

Illaoi Final Portrait

 

Change BoxHarsh Lesson Final IconHarsh Lesson [ W ]

  • Base (physical) damage decreased from 4/4.5/5/5.5/6% of enemy’s Maximum HP to 3/3.5/4/4.5/5% (note that on live, Illaoi’s W deals flat damage).

 

Nerf BoxTest of Spirit Final IconTest of Spirit [ E ]

  • Duration of slow decreased from 2 seconds at all ranks to 1.5.

 

 

 

Nidalee Final Champion Portrait

 

Pounce [ Cougar W ]Revert BoxPounce

  • Base damage increased from 50/100/150/200 to 60/110/160/210 (revert on the change in this PBE update).

 

 

Zed Final Portrait

 

Revert BoxDeath Mark Final IconDeath Mark [ R ]

  • AD ratio on base damage increased from 0.5 to 1.0 from 1 to 0.5 (revert on the change in this PBE update);
  • Damage on proc decreased from 30/40/50% of damage done during the duration to 25/35/45% (revert).

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Champion Changes

 

Anivia Final Portrait

 

Nerf BoxGlacial_StormGlacial Storm [ R ] 

  • Mana cost per second of channel increased from 30/45/60 to 40/50/60.

 

 

 

Ekko Final Champion Portrait

 

Nerf BoxZDrive Resonance Final IconZ-Drive Resonance [ Passive ] 

  • The passive can’t be reapplied to the same target for 6 seconds now, increased from 3.

 

 

 

Illaoi Final Portrait

 

Buff BoxTentacle Smash Final IconTentacle Smash [ Q ]

  • Now slows all enemies hit by 30/35/40/45/50% for 1.5 seconds at all ranks;
  • Ranks in Tentacle Smash no longer increase the AD ratio of her tentacles by 0/10/20/30/40%. Instead, they increase the total damage of tentacles by 10/15/20/25/30%.

 

[ Note ] The slow applies only to the tentacle cast by Illaoi’s Q, not the ones from her passive and ultimate.

 

Change BoxHarsh Lesson Final IconHarsh Lesson [ W ]

  • Damage changed from 15/35/55/75/95 [+1.1 of Total AD] to 4/4.5/5/5.5/6 [+0.05 of Bonus AD] % of Maximum Health (capped at 300 damage against jungle monsters).

 

 

Jax Final Portrait

 

Buff BoxRelentless Assault Final IconRelentless Assault [ Passive ]

  • Jax now loses one stack at a time after 2.5 seconds of not attacking, rather than all of them.

 

 

Kindred Final Portrait

 

Buff BoxMark of the Kindred Final IconMark of the Kindred [ Passive ] 

  • Kindred’s Dance of Arrows [ Q ] now deals 5 bonus damage per mark.

 

 

Nerf BoxMounting Dread Final IconMounting Dread [ E ]

  • Base damage decreased from 60/90/120/150/180 to 40/75/110/145/180;
  • Slow strength decreased from 70% at all ranks to 50%.

 

 

Lucian Final Portrait

 

Nerf BoxPiercing_LightPiercing Light [ Q ]

  • Cooldown decreased from 9/8.5/8/7.5/7 seconds to 9/8/7/6/5 (revert from the change in this PBE update);
  • Bonus AD ratio decreased from 0.6/0.75/0.9/1.05/1.2 to 0.6/0.7/0.8/0.9/1.

 

 

Nidalee Final Champion Portrait

 

Nerf BoxPouncePounce [ Cougar W ]

  • Base damage decreased from 60/110/160/210 to 50/100/150/200;
  • Cooldown after hitting a Hunted target or killing an enemy while in Cougar form changed from 3.5/2.5/1.5/0.5 seconds to 3/2.5/2/1.5 (still a nerf, live value is 1.5 seconds at all ranks).

 

 

Swain Final Portrait

 

Nerf BoxDecrepifyDecrepify [ Q ]

  • Base damage decreased from 30/50/70/90/110 to 30/48/65/83/100.

 

 

Nerf BoxRavenous_FlockRavenous Flock [ R ]

  • Base heal against Champions decreased from 30/45/60 per raven to 20/30/40.

 

 

 

Taliyah Final Portrait

 

Buff BoxThreaded_VolleyThreaded Volley [ Q ]

  • Mana Cost decreased from 60/65/70/75/80 to 50/55/60/65/70;
  • Duration of Worked Ground AoE decreased from 180-99 seconds to 140-99.

 

 

VelKoz Final Portrait

 

Buff BoxPlasma Fission Final IconPlasma Fission [ Q ]

  • Slow decay duration increased from 1/1.25/1.5/1.75/2 seconds to 1/1.4/1.8/2.2/2.6.



Change BoxLife Form Disintegration RayLife Form Disintegration Ray [ R ]

  • Base damage decreased from 500/725/950 to 450/625/800;
  • Tooltip now states that the laser will once again apply stacks of Organic Deconstruction [ Passive ].

 

 

Zed Final Portrait

 

Change BoxRazor_ShurikenRazor Shuriken [ Q ]

  • Damage decreased from 75/115/155/195/235 [+1 AD] to 70/105/140/175/210 [+0.9 AD];
  • Damage to secondary targets increased from 50% of original damage to 75%


[ Note ] Number-wise, damage to secondary targets is up from 37.5/57.5/77.5/97.5/117.5 [+0.5 AD] to 52.5/78.75/105/131.25/157.5 [+0.675 AD].

 

Change BoxDeath Mark Final IconDeath Mark [ R ]

  • AD ratio on base damage decreased from 1 to 0.5;
  • Damage on proc increased from 25/35/45% of damage done during the duration to 30/40/50%.


 

Item Changes

 

Revert BoxBoots of Swiftness Final IconBoots of Swiftness

  • Movement Speed decreased from 60 to 55.
  • Combine cost decreased from 700 Gold to 600 (total cost down from 1000 Gold to 900) – revert on the change in this PBE update.

 

Revert BoxNinja Tabi Final Icon Ninja Tabi

  • Armor decreased from 35 to 30 (revert on the change in this PBE update);
  • Passive damage block on basic attacks increased from 10% to 12%.

 

Nerf BoxTrinity Force Final IconTrinity Force

  • Combine cost increased from 0 Gold to 133 (total cost up from 3600 Gold to 3733).

 

[ Note ] Trinity Force received substantial changes in this PBE update.

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Store Content

Balance

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

El Leon Gnar – 750 RP

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In this corner of the Rift, we have El Leon Gnar, ready for his next opponent!

El Leon Gnar will be 750 RP* and includes –

  • New model and texture for both Mini and Mega Gnar, as well as his (Q) Boomerang Throw/Boulder Toss.
  • Quality of life particles have been added for his auto attacks and(Q) Boomerang Throw, to match his updated boomerang!

El Leon Gnar is now available to play on the PBE! As players who experience a first hand look at this content, we appreciate constructive feedback – feel free to leave it in the comments below! If you have any questions, you can also drop them below and I’ll do my best to answer them! ^-^

GLHF!

*Prices subject to change.

 

El Macho Mundo – 1350 RP

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And on the red side of the Rift, we have El Macho Mundo (even though he tends to go where he pleases).

El Macho Mundo will be 1350 RP* and includes –

  • New model and texture for not only Mundo, but for his weapons!
  • (Q) Infected Cleaver now has four different weapons – a bat, a championship belt, a chair and a ringside bell. These will all be selected at random every time (Q) Infected Cleaver is used!
  • New particles for (W) Burning Agony and (R) Sadism.
  • New SFX for (Q) Infected Cleaver – as well as different auto attacks, depending on the weapon in hand!
  • New recall animation!

El Macho Mundo is now available to play on the PBE! As players who experience a first hand look at this content, we appreciate constructive feedback – feel free to leave it in the comments below! If you have any questions, you can also drop them below and I’ll do my best to answer them! ^-^

GLHF!

*Prices subject to change.

 

 

Champion Changes

 

Azir

 

Nerf BoxEmperor%27s_DivideEmperor’s Divide [ R ]

  • Duration of wall decreased from 5/6/7 seconds to 2 at all ranks;
  • Azir and his allies no longer gain 20% bonus Movement Speed for 1 second when they go through the wall.

 

 

Ekko Final Champion Portrait

 

Timewinder [ Q ] Change BoxTimewinder

  • Initial damage changed from 60/75/90/105/120 [+0.1 AP] to 40/55/70/85/100 [+0.2 AP];
  • Slow strength changed from 32/39/46/53/60% to 30 [+0.1 AP]%.

 

Change BoxChronobreakChronobreak [ R ]

  • Damage changed from 200/350/500 [+1.3 AP] to 150/300/450 [+1.5 AP].

 

 


Kindred Final Portrait

 

Dance of Arrows [ Q ] Nerf BoxDance_of_Arrows

  • Base damage decreased from from 60/90/120/150/180 to 60/85/110/135/160.

 

 

Nerf BoxMounting_DreadMounting Dread [ E ]

  • Slow strength decreased from 70% to 45%.

 

 


Lucian Final Portrait

 

Nerf BoxPiercing_LightPiercing Light [ Q ]

  • Maximum laser range decreased from 1100 at all ranks to 900;
  • Cooldown increased from 9/8/7/6/5 seconds to 9/8.5/8/7.5/7.

 

 

Maokai Final Portrait

GENERAL Banner

  • Base Health Regen decreased from 1.74 [+0.17 per level] per second to 1.4 [+0.15 per level].

 

Nerf BoxArcane_SmashArcane Smash [ Q ]

  • Cooldown increased from 6 seconds at all ranks to 8/7.5/7/6.5/6.

 

 

 

Nidalee Final Champion Portrait

 

Prowl [ Passive ] Nerf BoxProwl

  • Range of visible enemy champion for triggering Hunt’s bonus Movement speed buff decreased from 5500 to 1400.

 

Nerf BoxPouncePounce [ Cougar W ]

  • Cooldown after hitting a Hunted target or killing an enemy while in Cougar form changed from 1.5 seconds at all ranks to 3.5/2.5/1.5/0.5.

 

 

Ryze Final Portrait

 

Nerf BoxOverload Overload [ Q ]

  • Base damage decreased from 60/95/130/165/200 to 60/90/120/150/180.

 

 

Nerf BoxDesperate_PowerDesperate Power [ R ]

  • Cooldown increased from 50/40/30 seconds to 50 at all ranks.

 

 

 

Item Changes

 

Buff BoxBerserker%27s_Greaves_itemBerserker’s Greaves

  • Attack Speed increased from 30% to 35%.

 

 

Nerf BoxBoots_of_Swiftness_itemBoots of Swiftness

  • Upgrade cost increased from 600 Gold to 700 (total cost up from 900 to 1000).

 

 

Buff BoxNinja_Tabi_itemNinja Tabi

  • Armor increased from 30 to 35.

 

 

Stinger Nerf BoxStinger_item

  • Attack Speed decreased from 50% to 35%;
  • Combine cost decreased from 600 Gold to 500 (total cost down from 1200 Gold to 1100).

 

Change BoxTrinity_Force_itemTrinity Force

  • Recipe changed: Zeal replaced with Stinger (changes above);
  • Total cost decreased from 3800 Gold to 3600 (combine cost unchanged, Stinger is 200 Gold cheaper than Zeal);
  • Attack Speed increased from 15% to 40%;
  • Critical Strike chance removed (20% on live);
  • Cooldown reduction increased from 10% to 20%.

 

Buff BoxWit%27s_End_itemWit’s End

  • Combine cost decreased from 1050 Gold to 750 (total cost down from 2800 Gold to 2500).

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

Categories: LoL News, PBE News Tags:

 

PBE Update 10 05 Banner

 

Client

Balance

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

New Splash Arts

 

Super Galaxy Shyvana

You can find a complete preview of the skin HERE.

Shyvana_Splash_6

 

 

CHANGES TO SUMMONER SPELLS Banner

 

Buff BoxGhostGhost

  • Cooldown decreased from 210 seconds at all ranks to 180.
  • Movement Speed buff changed from 27% at all ranks to 28-45% (+1% per Champion level).

 

 

Champion Changes

 

Aurelion Sol Final Portrait

 

Nerf BoxCelestial_ExpansionCelestial Expansion [ W ]

  • Cooldown increased from 6/5/4/3/2 seconds to 6/5.5/5/4.5/4.

 

 

Nerf BoxVoice_of_Light (1)Voice of Light [ R ]

  • Base damage decreased from 200/300/400 to 150/250/350.

 

 

 

Cassiopeia Final Portrait

 

Buff BoxNoxious_Blast (1)Noxious Blast [ Q ]

  • Cast range increased from 750 to 850.

 

 

Buff BoxMiasma (2)Miasma [ W ]

  • Minimum cast range decreased from 550 to 500;
  • Maximum cast range increased from 800 to 900.

 

 

Master Yi Final Portrait

 

Buff BoxWuju StyleWuju Style [ E ]

  • Base true damage decreased from 15/25/35/45/55 to 14/23/32/41/50 [change compared to this PBE update, live value is 12/19/26/33/40].

 

 

Swain Final Portrait

 

Buff BoxRavenous_FlockRavenous Flock [ R ]

  • AP ratio on healing from Champions increased from 0.1 per raven to 0.12. [Note that Swain’s healing received changes in this PBE update].

 

 

VelKoz Final Portrait

 

Buff BoxLife Form Disintegration RayLifeform Disintegration Ray [ R ]

  • Base damage increased from 550/750/950 to 550/800/1050 [change compared to this PBE update, live value is 500/725/950].

 

 

Vladimir Final Portrait

 

Buff Boxvladamir_abilities_rHemoplague [ R ]

  • Heal increased from 75/125/175 [+0.35 AP] per enemy Champion hit to 150/250/350 [+0.7 AP] for the first Champion hit and 75/125/175 [+0.35 AP] for each subsequent Champion.

 

 

Item Changes

 

Buff BoxDevourer Final IconBloodrazor Enchantment

  • Attack Speed increased from 40% to 50%.

 

Categories: LoL News, PBE News Tags:

 

 

Client

  • New Splash Arts

Balance

  • Champion Changes
  • Item Changes
  • Objectives

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

New Splash Arts

Tristana’s received updated splash arts for all her skins!

 

Buccaneer Tristana

Tristana_Splash_5 Tristana_5

 

Earnest Elf Tristana

Tristana_Splash_2 Tristana_2

 

Guerilla Tristana

Tristana_Splash_4 Tristana_4

 

Firefighter Tristana

Tristana_Splash_3 Tristana_3

 

Riot Girl Tristana

Tristana_Splash_1 Tristana_1

 

Rocket Girl Tristana

She has much larger ears now!

Tristana_Splash_6 Tristana_6

 

 

Champion Changes

 

Alistar Final Portrait

 

Nerf BoxUnbreakable_WillUnbreakable Will [ R ]

  • Damage reduction decreased from 70% at all ranks to 50/60/70%.




Fiddlesticks Final Portrait

 

Nerf BoxDark Wind Final IconDark Wind [ E ]

  • Maximum number of bounces decreased from 7 at all ranks to 6.

 

 


Illaoi Final Portrait

 

Change BoxTentacle Smash [ Q ]Tentacle Smash Final Icon

  • Tentacle heal increased from 5% of missing Health at all ranks to 15%;
  • The passive healing can now only trigger once every 20/16/12/8/4 seconds.

 

Buff BoxHarsh Lesson Final IconHarsh Lesson [ W ]

  • Cooldown decreased from 6/5.5/5/4.5/4 seconds to 4 at all ranks.

 

 

 

Jinx Final Portrait

 

Revert BoxFlame_Chompers!Flame Chompers! [ E ]

  • Base damage increased from 60/120/180/240/300 to 80/135/190/245/300 (revert to live value).

 

 

Master Yi Final Portrait

 

Buff BoxMeditate Final IconMeditate [ W ]

  • AP ratio-per-second increased from 0.15 to 0.25. AP.

 

 

Buff BoxWujuStyle_newWuju Style [ W ]

  • Base true damage on active increased from 12/19/26/33/40 to 15/25/35/45/55.

 

 

 

Shyvana Final Portrait

 

Buff BoxBurnout Final IconBurnout [ W ]

  • Now has an additional 0.1 AP ratio (per second) on the burn aura and a 0.025 AP ratio on Shyvana’s basic attacks during Burnout.

 

 

Sona Final Portrait

General

 

 

Swain Final Portrait

General

  • Health-per-level increased from 78 to 90.

 

Change BoxRavenous_FlockRavenous Flock [ R ]

  • Heal from minions changed from 15% of damage dealt to 8/11/13 [+0.03 AP] per raven;
  • Heal from enemy Champions changed from 75% of damage dealt to 30/45/60 [+0.1 AP] per raven.

 

 

VelKoz Final Portrait

 

Buff BoxLife Form Disintegration RayLife Form Disintegration Ray [ R ]

  • Base damage increased from 500/725/950 to 550/750/950.

 

 


Item Changes

 

Buff BoxDevourer Final IconBloodrazor Enchantment

  • Bonus physical damage on passive increased from 3% of enemy’s maximum Health to 4%.

 

 

 

OBJECTIVES Banner

 

Ocean Drake

  • Passive changed: If you haven’t been hit by enemy Champions for 5 seconds, you’ll regen 4/8/12% of your missing Health and Mana every 5 seconds.

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Here’s Taliyah Champion Select Quote:

 

Frozen Taliyah Splash Art

Taliyah_Splash_1

 

 

Champion Changes

 

Tryndamere Final Portrait

 

Buff BoxUndying_RageUndying Rage [ R ]

  • Minimum health increased from 1 to 30/50/70.

 

 

 

Definitely Not Dominion game mode live on the PBE for RGM queue testing

 

 

L4T3NCY New PortraitHeya all ^_^/

Time for a fresh (but familiar) face in the RGM queue. This week we’re debuting the“Definitely Not Dominion” game mode on PBE to begin testing.

We’ve given the old Dominion some fairly heavy surgery. Originally designed as a long-term engagement experience as a permanent queue, we’ve shifted the mode into a short-term experience more befitting the RGM queue. While this isn’t the same as original Dominion (definitely not), it stills hold the essence of ‘capture and hold’ gameplay around that Dominion was iconic for, but with a lot more punch! Let’s get into the new stuff.

Changed map:

We’ve removed the bottom 2 towers from play, making a total of 3 capture points around the map. Relegating 2 players to an eternal 1v1 while a 4v4 kinda happens across the rest of the map wasn’t working. We sealed a wedge along the bottom behind walls and a fountain style laser will zap you if you go near those points. This means each team will ALWAYS hold at least 1 point for minion spawning. The new map layout looks something like this:

Storm Altar:

The center Storm Runes have been replaced with an altar that you can capture for a temporary combat buff. The Nimbus Storm buff gives you 3 charges that do 4/5/6% max HP true damage on any spell or attack. While controlling the altar, all allied team members also generate a free charge of the Storm Nimbus every 4 sec while in combat. Great for siege breaking and uprooting enemy teams that are dug-in on a point.

Ultra Minion Relics:

Near the sealed bottom 2 points are 2 Ultra Minion Relics, 1 owned by each team. Capturing the enemy team’s Ultra Minion Relic will summon an Ultra Minion for your team in the next minion wave. These are serious minions. They capture WAY faster than any 1 champion, deal out punishment and are extremely tanky.

Backdooring to capture these still feels good if successful, but the defending team doesn’t need to go through the ‘chore’ of ‘recapping’ anything now, like they did with the old capture points. These Ultra Minion relics are capture and forget, respawning again a short time later.

Trinket change:

All players now have a Seer Stone trinket which provides a short range burst of vision. On the Crystal Scar with so many bushes and face-checks, this can be very handy for scouting Ultra Minion relics or staying safe as a squishier champions.

Minion spawn & pathing changes:

Minions used to disappear after capturing a point and it could feel really bad to spend your time pushing a big wave up to a point for capture, only to have it disappear afterwards and not continue on. Minions now spawn from ONLY the bottom 2 points, and walk clockwise or anti-clockwise respectively around the map. If they capture a point, they will KEEP ON GOING to the next point. This tug-of-war wave style for minions feels more satisfying for wave pushers and captures.

Known bugs & Updates:

— Play flow art yet to be updated with new Ziggs sketch.
— When playing red side, Ultra Minion relic pads are wrong colour.
— Investigating end of game screen crash.

As with all modes, after enough testing on PBE we’ll hopefully roll them into the RGM queue. This mode has quite a bit more new stuff than previous modes so, we’ll try to let it soak across the weekend. Thanks for your help PBE peeps!

— L4T3NCY

 

Categories: LoL News, PBE News Tags:

 

PBE Update 05 05 Banner

 

New Champion

  • Taliyah, the Stoneweaver
  • Freljord Taliyah

Store Content

  • Super Galaxy Fizz
  • Super Galaxy Kindred
  • Super Galaxy Shyvana

Balance

  • Champion Changes
  • Item Changes

Miscellaneous

  • Champion Mastery 6 & 7

  

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

TALIYAH THE STONEWEAVER

 

image (1)Rock Surfing [ Passive ]

When out of combat, Taliyah builds movement speed whenever traveling near walls.

 

 

 

image (2)Threaded Volley [ Q ]

Passive: Taliyah gains increased movement speed when traversing worked ground.

Active: Taliyah rips up the ground around her, firing a volley of five stone shards in a target direction while moving freely. Casting Threaded Volley converts the area into worked ground for a few minutes. Additional Threaded Volley casts over worked ground will yield just one rock projectile.

 

 

image (3)Seismic Shove [ W ]

Taliyah marks a target location. After a brief delay, the ground erupts, knocking up and damaging all enemies caught in the blast zone. Taliyah can recast Seismic Shove before it erupts to throw the victims in any targeted direction—even over walls.

 

 

Unraveled Earth [ E ]

Taliyah scatters boulders onto the ground before her. Opponents who dash through the fractured earth take damage from an explosion. After a few seconds, any remaining rocks in the field erupt, dealing a second wave of damage.

 

 

image (6)Weaver’s Wall [ R ]

Taliyah briefly channels before summoning a massive wall of spiraling rock that tears through the Rift in a target direction. Taliyah can reactivate Weaver’s Wall while channeling to ride atop the wall as it emerges. Taking damage or inputting a move command in any direction will cut her ride short.

 

 

image (5)
FRELJORD TALIYAH Banner

Freljord Taliyah will be available in store for 1350 RP.

 

MODEL Banner

j0R5wh5 (1)

 

Recall Banner

Freljord Taliyah Recall 1 Freljord Taliyah Recall 2

 

ROCK SURFING PASSIVE

Freljord Taliyah Passive

 

THREADED VOLLEY Q

Freljord Taliyah Q 1 Freljord Taliyah Q 2

 

SEISMIC STONE W

Freljord Taliyah W

 

UNRAVELED EARTH E

Freljord Taliyah E 1 Freljord Taliyah E 2

Freljord Taliyah R 1 Freljord Taliyah R 2

 

 

SUPER GALAXY FIZZ Banner

Super Galaxy Fizz will be available in store for 1350 RP. Note that the particles are unfinished!

 

Fizz_Splash_9

IuvzhNP

 

 

SUPER GALAXY KINDRED Banner

Super Galaxy Kindred will be available in 975 RP.

 

Kindred_Splash_2

 

MODEL Banner

SG Kindred Model 1 SG Kindred Model 2

SG Kindred Model 3 SG Kindred Model 4

 

Recall Banner

SG Kindred Recall 1 SG Kindred Recall 2

 

DANCE OF ARROWS Q

SG Kindred AA 1

 

WOLFS FRENZY W

SG Kindred W 2 SG Kindred W 1

 

MOUNTING DREAD E Banner

SG Kindred E 1 SG Kindred E 2

SG Kindred Q 1

 

LAMBS RESPITE R Banner

SG Kindred R 1 SG Kindred R 2

 

 

SUPER GALAXY SHYVANA Banner

Super Galaxy Shyvana will be available in store for 975 RP.

 

MODEL Banner

SG Shyvana Model 1 SG Shyvana Model 2

 

TWIN BITE Q

SG Shyvana Q 1 SG Shyvana Q 2

SG Shyvana Dragon Q 1

 

BURNOUT W

SG Shyvana W 2 SG Shyvana W 1

SG Shyvana Dragon W 1 SG Shyvana Dragon W 2

 

FLAME BREATH E

SG Shyvana E 1 SG Shyvana E 2

 

DRAGONS DESCENT R

SG Shyvana R 2 SG Shyvana R 1

SG Shyvana Dragon E 1

 

 

Champion Changes

 

Jinx Final Portrait

 

Switcheroo! [ Q ]Change Box Switcheroo Final Icon

  • Base Attack Speed while in Fishbones mode increased from 0.531 to 0.624;
  • Total Attack Speed reduction while using Fishbones increased from 15% to 20%.

 

Nerf BoxFlame_Chompers!Flame Chompers! [ E ]

  • Base damage decreased from 80/135/190/245/300 to 60/120/180/240/300;
  • Mana cost increased from 50 at all ranks to 70.

 

 

Sona Final Portrait

 

Change BoxHymn_of_ValorHymn of Valor [ Q ]

  • Cooldown changed from 8 seconds at all ranks to 12/10.5/9/7.5/6;
  • Radius of passive aura decreased from 350 to 250.

 

Change BoxAria_of_PerseveranceAria of Perseverance [ W ]

  • Flat shield strength increased from 35/55/75/95/115 to 35/65/95/125/155;
  • Radius of passive aura decreased from 350 to 250.

 

Change BoxSong_of_CeleritySong of Celerity [ E ]

  • Self bonus Movement Speed increased from 13/14/15/16/17% [+0.075 AP] to 30/35/40/45/50% [+0.08 AP];
  • Bonus Movement Speed for allies increased from 10/11/12/13/14% [+0.035 AP] to 12/13/14/15/16% [+0.05 AP];
  • Radius of passive aura decreased from 350 to 250.

 

Nerf BoxCrescendoCrescendo [ R ]

  • Ranks in Crescendo no longer increase Sona’s self Movement Speed bonus on E.

 

 
Xerath Final Portrait

 

Buff BoxShocking_Orb (1)Shocking Orb [ E ]

  • Cooldown decreased from 18/16/14/12/10 seconds to 13/12.5/12/11.5/11.

 

 

 

Item Changes

Buff BoxHunter's_Machete_itemHunter’s Machete

  • Bonus experience for killing monsters which are higher level than you has been increased from 25 to 30.

(Note) This also applies to all the upgrades to Hunter’s Machete.

 

 

Testing Champ Mastery Levels 6 and 7

Socrates New Portrait Hey all,

When we launched Champion Mastery, our goal was to recognize you for playing the champs you love, and give you feedback on how well you play them. We tackled the first part with Champion Mastery ranks (levels), and implemented the second with the grade system shown at the end of game screen.

Now we’re excited to add another dimension to leveling up with the system, with a higher emphasis on demonstrating your actual mastery of your favorite champs. With new requirements in order to earn them, Mastery Levels 6 and 7 show off your skill as well as your dedication.

First, demonstrate your familiarity with a champ by reaching Mastery Level 5

Champion Mastery Level 6

– Once you’re Level 5 with a champion, earn an S- or higher in a champ mastery-enabled queue, you’ll unlock a Mastery token for that champion
– To unlock Level 6 using Hextech Crafting, combine 2 Mastery tokens plus one of the following: 500 blue essence, OR a champ shard of the same champ, OR the champ permanent of the same champ.

Champion Mastery Level 7

– Once you’re level 6, the next time you earn an S or higher in a champ mastery-enabled queue, you’ll earn a Mastery token for that specific champ
– To unlock Level 7 using Hextech Crafting, combine 3 Mastery tokens plus one of the following: 600 blue essence, OR a champ shard of the same champ, OR the champ permanent of the same champ.

We structured the performance requirement and cost in this way in order to ensure this builds on the former system, rewarding a combination of skill and participation. As you rank up, you’ll unlock new mastery badge emotes, new loading screen border flags, and the announcement banner upgrade to indicate your higher skill.

To make it easier to unlock the level once you’ve earned your Mastery tokens, we’re adding a mystery coin that yields a random champ shards that’ll be available for your choice of IP or RP. The mystery coin and Champion Mastery levels are only some of ways we’re expanding the value of shards and loot (especially for players who already own every champion), and we’ll keep looking for more.

We’ll be enabling this feature for testing on PBE in the coming days, and we’re looking for your feedback. Leave us your comments and questions below, and we’ll meet you leveling up mastery of our favorite champs!

[ Link to Post ]

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Roundup 6 9 Banner

Patch 6.9 will hit live in the early hours of May 4th (Wednesday), assuming there are no delays. Here are all its contents:

 

StoreContent

Balance

Miscellaneous

 

 

BLACK SCOURGE SINGED Banner

Black Scourge Singed will be available in store for 750 RP.

 

Kayle_Splash_8 Singed_8

 

MODEL Banner

Black Scourge Singed 1 Black Scourge Singed 2

 

 

CURSED REVENANT NOCTURNE Banner

Cursed Revenant Nocturne will be available in store for 750 RP.

 

Kayle_Splash_8 Nocturne_6

 

MODEL Banner

Cursed Revenant Nocturne 1 Cursed Revenant Nocturne 2

 

 

IRON INQUISITOR KAYLE Banner

Iron Inquisitor will be available in store for 750 RP.

 

Kayle_Splash_8 Kayle_8

 

MODEL Banner

Inquisitor Kayle 1 Inquisitor Kayle 2

 

 

New Summoner Icons

Four new summoner icons will be available for purchase; they’ll either require 250 RP or a blood sacrifice:

 

profileIcon1150 (1) profileIcon1149 (1) profileIcon1151 (1) profileIcon1152 (1)

 

 

GENERAL CHANGES Banner

 

Meddler Final PortraitHi all,

Most of the mid-season stuff should be on the PBE within the next day or two. As usual it should be pretty easy to identify most of the changes, there are a few things I wanted to call out though since they may not be as easy to spot as the more standard stuff like champion adjustments. Some of this stuff will also be discussed in more detail over the next few days by the developers working specifically on it too.

  • Jungling XP’s getting adjusted. In particular Machete now gives more XP, including the catch up XP if you’re lower level than the monsters themselves. That’s a change targeted primarily at how safe and effective buddy jungling is in organized play.
  • Tower damage will now ramp up quicker against champions and will maintain it’s ramped state when swapping between multiple champions. Agro juggling during a dive should still be a good play some of the time, but riskier at low levels in particular.
  • Death timers will be getting reduced somewhat, probably between the 20-30 minute marks primarily. This is a follow up to the 6.7 changes that targeted 30 minute+ death timers, similarly aimed at reducing how punishing one fight can be and keeping a bit less gray screen time.
  • Boot enchants are getting removed. After making Homeguard a universal effect post 20 minutes we wanted to see how the boot enchant system played out. One of the main consequences has been Alacrity on a lot of champions, which as lead to noticeably higher average movement speeds. That throws off balance on a number of things, skillshots and ground targeted AOEs in particular, so we’d like to get average speeds back to a more appropriate spot. Removing boot enchants, now that the most impactful and significant is always provided, was one of the best ways we identified to do that.
  • Baron buff duration’s going up a bit, in part to draw clear distinctions between it and the Elder Dragon buff (Elder dragon’s around half the length, and on a longer respawn timer than normal dragons, so there shouldn’t be too many cases of each team taking one of the two and then the game stalling until both are gone).

[ Link to Post ]

 

Grievous Wounds [ Debuff ]

  • Will now reduce all healing by 40%, not just self-healing.

 

 

Champion Changes

 

Anivia Final Portrait

General

  • Missile speed of basic attacks increased from 1400 to 1500.

 

Flash Frost [ Q ]Change BoxAnivia_Q

  • Damage on both pass-through and explosion decreased from 60/90/120/150/180 [+0.5 AP] to 60/85/110/135/160 [+0.4 AP].
  • Ranks in Glacial Storm [ R ] now increase Flash Frost’s slow strength from 20% to 20/30/40%.
  • Stun duration increased from 1 second at all ranks to 1.1/1.2/1.3/1.4/1.5.

(Note) The stun circle effect can now be seen by enemies too.

 

Quality of Life Box FinalAnivia_EFrostbite [ E ]

  • Missile speed increased from 1200 to 1600.
  • Looks like the cast center now originates from the end of Anivia’s model, not her center.

 

Buff BoxAnivia_RGlacial Storm [ R ]

  • Slow strength increased from 20% to 20/30/40%, but no longer slows Attack Speed of enemies in the AoE;
  • AoE now increases from 150 range to 400 over 3 seconds. At 400 range, the field slows for 70/80/90% and applies the “Chill” debuff for 2 seconds, up from 1;
  • Cast range increased from 625 to 685;
  • Now has a short cast animation.

 

 

Anivia’s also received new spell icons in today’s patch. From left to right: Passive, Q, W, E and R:

Anivia_P Anivia_Q Anivia_W Anivia_E Anivia_R

 

 

Annie Final Portrait

 

Quality of Life Box FinalPyromaniaPyromania [ Passive ]

  • Now uses Jhin’s ammunition UI below Annie’s health bar to display the stacks toward a stun.

 

Quality of Life Box FinalIncinerateIncinerate [ W ]

  • Cast range increased from 560 to 600;
  • The damage and stun now only register after the cast animation completes, not when the spell is cast.

 

Buff BoxMolten_ShieldMolten Shield [ E ]

  • No longer grants 10/20/30/40/50 Armor and Magic resist while the shield lasts; instead, it grants 16/22/28/34/40% damage reduction;
  • Duration of shield increased from 3 seconds at all ranks to 5.
  • Casting Molten Shield no longer gives Tibbers 300 movespeed (decaying over 0.75 seconds).

 

Change Boxannie-summon-tibbersSummon: Tibbers [ R ]

Damage decreased from 175/300/425 [+0.8 AP] to 150/275/400 [+0.65 AP];

Damage of Tibbers aura decreased from 20/30/40 [+0.2 AP] to 10/15/20 [+0.1 AP];

Auto-attack range of Tibbers increased from 125 to 150;

Damage on Tibbers’ auto attacks changed from 80/105/130 to 50/75/100 [+0.15 AP];

Tibbers now regenerates 10% of his maximum Health-per-second after he’s been out of combat for 5 seconds;

Additionally, Tibbers will heal for 50% of his missing Health if Annie dies; he’ll also automatically aggro on the Champion that killed Annie if he’s within 1200 range;

Alt+Click on Annie will now make Tibbers follow Annie.

New effect: Tibbers Enrages when summoned; Annie stuns a Champion with Pyromania; and when Annie dies;

Enrages: Tibbers gains 275% Attack Speed and 100% Movement Speed, with the AS buff decaying as Tibbers attacks and the movespeed decaying over-time. Both numbers decay completely after 3 seconds. While Enraged, Tibbers ghosts through units.

 

 

Brand Final Portrait

 

New Item Boxbrand_abilities_p-debuffBlaze [ Passive ]

DoT decreased from 8% of Maximum HP over 4 seconds to 2%;

The Blaze DoT now stacks 3 times (meaning you have to hit 3 spells while the DoT is ticking). At three stacks, Blaze detonates after a 2-second-delay, dealing 12 [+0.5 per level, caps at level 9] [+0.015 AP] % of Maximum HP (damage is calculated separately for each target in the AoE). Enemy champions can’t get Blaze stacks for 4 seconds after they’ve been damaged by a detonation.

 

 

Nerf Boxbrand_abilities_qSear [ Q ]

  • Damage decreased from 80/120/160/200/240 [+0.65 AP] to 80/110/140/170/200 [+0.55 AP];
  • Stun duration decreased from 2 seconds at all ranks to 1.5.

 

Buff Boxbrand_abilities_wPillar Of Flame [ W ]

  • Mana cost decreased from 70/80/90/100/110 to 60/70/80/90/100;
  • Cooldown decreased from 10 seconds at all ranks to 10/9.5/9/8.5/8.

 

Change Boxbrand_abilities_eConflagration [ E ]

  • Damage decreased from 70/105/140/175/210 [+0.55 AP] to 70/90/110/130/150 [+0.35 AP];
  • Cooldown decreased from 12/11/10/9/8 seconds to 10/9/8/7/6.

 

Change Boxbrand_abilities_rPyroclasm [ R ]

  • Damage decreased from 150/250/350 [+0.5 AP] to 100/200/300 [+0.25 AP];
  • New Passive – Blaze: If the target is ablaze, Pyroclasm will briefly slow the target by 30/45/60%.

(Note) The updated Pyroclasm will always prioritize Champions over minions, and will further prioritize Champions with Blaze stacks.

 

Brand’s also received new spell icons. From left to right: Passive, Q, W, E and R:

brand_abilities_p-debuff brand_abilities_q brand_abilities_w brand_abilities_e brand_abilities_r

 

 

Cassiopeia Final Portrait

General

  • Base Health increased from 506 to 525;
  • Base Mana increased from 370 to 375;
  • Base Movement Speed decreased from 335 to 328;
  • Attack Damage changed from 52.3 [+3.2 per level] to 53 [+3 per level];
  • Armor changed from 22 [+4 per level] to 25 [+3.5 per level];
  • Base Health regen increased from 1.08 per second to 1.2;
  • Base Mana Regen decreased from 1.7 per second [+0.15 per level] to 1.6 [+0.16 per level].

 

Serpentine Grace [ Passive ] (Reworked)

Cassiopeia gains 4 flat Movement Speed per level. Also, she cannot purchase Boot items.

 

Change BoxNoxious_BlastNoxious Blast [ Q ]

  • Damage increased from 75/115/155/195/235 [+0.45 AP] to 75/120/165/210/255 [+0.7 AP];
  • Cooldown decreased from 4 seconds at all ranks to 3.5;
  • Mana cost increased from 40/50/60/70/80 to 60/65/70/75/80;
  • Movement Speed buff changed from 20% at all ranks for 3 seconds to 20/22.5/25/27.5/30% for 2 seconds.

 

Change BoxMiasma (1)Miasma [ W ] (Partially Reworked)

  • Cassiopeia will now throw several AoE clouds in an arc in front of her. Miasma will leave the clouds at either the max cast range (800) or in front of any walls it hits;
  • Damage increased from 10/15/20/25/30 [+0.1 AP] to 20/35/50/65/80 [+0.15 AP];
  • Slow strength changed from 25/30/35/40/45% to 35% at all ranks;
  • Additionally, enemies who stay in the clouds will be debuffed with Debilitating Poison, which prevents them from using any displacement spells, including Flash.
  • Cooldown increased from 14/13/12/11/10 seconds to 22/20/18/16/14;
  • Mana cost increased to 70 at all ranks from 40/50/60/70/80.
  • AoE duration increased from 4 seconds to 5.

 

Change BoxTwin_FangTwin Fang [ E ]

  • Cooldown decreased from 5 seconds at all ranks to 0.9;
  • Mana cost changed from 50/60/70/80/90 to 60/65/70/75/80;
  • If Twin Fang kills its target, Cassiopeia is refunded the entire mana cost;
  • Damage decreased from 55/80/105/130/155 [+0.55 AP] to 52 [+4 per Champion level] [+0.1 AP];
  • If the target is poisoned, Twin Fang will deal an additional 10/40/70/100/130 [+0.35 AP] and heal Cassiopeia for 5/10/15/20/25 [+0.1 AP].

 

Nerf BoxPetrifying_GazePetrifying Gaze [ R ]

  • Slow strength decreased from 60% at all ranks to 40%.

 

 

 

Fiddlesticks Final Portrait

 

New Item BoxDreadDread [ Passive ] (Reworked)

If Fiddlesticks stands still or channels for 1.5 seconds, he’ll gain 25/30/35/40% bonus Movement Speed (values for levels 1/6/11/16) for 1.5 seconds after he starts moving. Hard CC resets the timer for Dread to activate, but soft CC doesn’t.

 

Nerf BoxTerrifyTerrify [ Q ]

  • Cast range decreased from 576 to 525.

 

 

Change BoxDrainDrain [ W ]

  • Cooldown decreased from 10/9/8/7/6 seconds to 4/3.75/3.5/3.25/3, but the CD starts when Drain’s channel ends, rather than when it’s cast.

 

Buff BoxDark_WindDark Wind [ E ]

  • Maximum number of bounces increased from 5 to 7.

 

 

Quality of Life Box FinalCrowstormCrowstorm [ R ]

  • If cast outside its maximum range, Crowstorm will be cast at its maximum range in that direction (meaning Fiddle won’t move until he’s in range for your command anymore);
  • Additionally, Crowstorm will leave an “on my way” ping where it’s cast.

 

Fiddlesticks also received new spell icons. From left to right: Passive, Q, W, E and R:

Dread Terrify Drain Dark_Wind Crowstorm

 

 

Illaoi Final Portrait

 

Change BoxTest of Spirit Final IconTest of Spirit [ E ]

  • Duration of Vessel debuff decreased from 60 seconds to 12;
  • Vessels now cause Tentacles to spawn every 5 seconds (scaling down with Illaoi’s level), down from 10;
  • Vessels can no longer remove the spell by killing Tentacles.

 

 

Kennen Final Portrait

 

Buff BoxKennen_MarkOfStormMark of the Storm [ Passive ]

  • Duration of repeated stuns debuff decreased from 7 seconds at all levels to 6.

 

 

Buff BoxKennen_ThunderingShurikenThundering Shuriken [ Q ]

  • Energy cost decreased from 65/60/55/50/45 to 60/55/50/45/40.

 

 

Change BoxKennen_ElectricalSurgeElectrical Surge [ W ]

  • Cast range on active decreased from 800 to 750.
  • Energy cost decreased from 45 at all ranks to 40.

 

Change BoxKennen_SlicingMaelstromSlicing Maelstrom [ R ]

  • Duration of AoE decreased from 3/4/5 seconds to 3 at all ranks;
  • Damage on subsequent hits increased from 50% to 75% of the original damage;
  • Now does damage to all champions in the AoE simultaneously every 0.5 seconds, decreased from hitting nearby random Champions every 0.25 seconds.

 

Kennen also received new spell icons. From left-to-right: Passive, Q, W, E and R.

Kennen_MarkOfStorm Kennen_ThunderingShuriken Kennen_ElectricalSurge Kennen_LightningRush Kennen_SlicingMaelstrom

 

 

Kindred Final Portrait

 

Nerf BoxDance of Arrows Final IconDance of Arrows [ Q ]

  • Static cooldown of [ Q ] if cast within Wolf’s [ W ] zone increased from 2 seconds at all ranks to 4/3.5/3/2.5/2.

 

Change BoxWolfs Frenzy Final IconWolf’s Frenzy [ W ]

  • Passive now gains less stacks for moving, but will now additionally gain stacks for auto-attacking;
  • Duration of Wolf’s zone increased from 8 seconds at all ranks to 8.5.
  • Wolf’s basic attacks now deal 50% increased damage to jungle monsters.

 

 

Malzahar Final Portrait

 

New Item Boxmalzahar_abilities_pPassive [ Void Shift ] (Reworked)

Malzahar enters Void Shift when he hasn’t taken direct damage for 24 seconds [-1 per level]. During Void Shift, Malzahar gains 90% damage reduction and crowd control immunity, which breaks 1 second after taking direct damage or when it blocks one instance of crowd control.

 

 

Change Boxmalzahar_abilities_qCall of the Void [ Q ]

  • Damage decreased from 80/135/190/245/300 [+0.8 AP] to 70/115/160/205/250 [+0.6 AP];
  • Cooldown decreased from 9 seconds at all ranks to 6;
  • Mana cost decreased from 80/85/90/95/100 to 60 at all ranks;
  • Silence duration decreased from 1.4/1.8/2.2/2.6/3 seconds to 1/1.25/1.5/1.75/2.

 

New Item Boxmalzahar_abilities_wVoid Swarm [ W ] (Reworked)

Cooldown: 20/19/18/17/16 seconds at all ranks || Mana cost: 60 at all ranks

Summon a Voidling lasting 12 seconds to fight nearby enemies.

The first time a Voidling attacks a champion, large monster, or epic monster, or assists in killing a unit, Malzahar spawns a new Voidling with the same remaining duration. When 3 or more Voidlings are active, they all gain 50% bonus Attack Speed. Additionally, Voidlings will gain increased health with Champion level.

Voidling Details:

  • Attacks deal [0.3/0.325/0.35/0.375/0.4 Total AD] physical damage + 10/15/20/25/30 [+0.1 AP] magic damage;
  • Deals triple damage to lane minions below 25% Health;
  • Will not spawn from a Voidling with less than 4 seconds left;
  • Prefers to attack targets with Nether Grasp or Malefic Visions and has 100% increased Movement Speed when seeking these targets;
  • Otherwise attacks the enemy nearest it.

 

Change Boxmalzahar_abilities_eMalefic Visions [ E ]

  • Damage decreased from 80/140/200/260/320 [+0.8 AP] to 80/115/150/185/220 [+0.7 AP];
  • Mana cost decreased from 80/115/150/185/220 to 60/70/80/90/100;
  • No longer restores flat mana on-kill; instead, kills restore 2% of Malzahar’s maximum mana;
  • If Malzahar hits a target affected by his Space AIDS [ E ], the duration of the DoT will refresh.

 

 

Change Boxmalzahar_abilities_rNether Grasp [ R ]

  • No longer deals 50/80/110 [+0.26 AP] per half second;
  • Now spawns Malzahar’s old Null Zone [ W ] in the center of the suppressed target, dealing 6 [+0.15 AP] % of Maximum Health as magic damage for 5 seconds.

 

Malzahar’s also received new spell icons. From left to right: Passive, Q, W, E and R:

malzahar_abilities_p malzahar_abilities_q malzahar_abilities_w malzahar_abilities_e malzahar_abilities_r

 

Malzahar’s base splash was also updated:

malzahar Malzahar_0

Malzahar_Square_0

 

 

Nidalee Final Champion Portrait

 

Nerf BoxTakedownTakedown [ Q ]

  • Execute bonus damage changed from 1.5% bonus damage per 1% missing HP to 1/1.25/1.5/1.75%.

 

 

Rengar Final Portrait

 

Quality of Life Box FinalUnseen_PredatorUnseen Predator / Ferocity [ Passive ]

  • Passive leap strike now procs Statikk Shiv and all other on-hit items.

 

 

Quality of Life Box FinalSavagerySavagery [ Q ]

  • Fixed a bug where Savagery was nullifying the damage from dead man’s plate and Spellblade (Sheen).

 

Quality of Life Box FinalBola_StrikeBola Strike [ E ]

  • Cast no longer maintains cast location, but maintains directional when moved during cast time. (Cast location was obtained at the start of cast, if Rengar jumps over or moves drastically around this point (commonly Flash & Unseen Predator), his bola can go in seemingly random direction. This change should prevent a lot of the “bola going in random direction” since it maintains the direction of cast, and will move accordingly with Rengar.)
  • Fixed a bug where Bola cast time on live is most commonly at 0.25 seconds, so Bola cast time now consistently 0.25. We can reevaluate in later patches if this is still an issue.
  • Fixed a bug where entering empowered mode while casting Bola would cast Empowered Bola to be on cooldown, or immediately kick Rengar out of ferocity mode.

 

Quality of Life Box FinalThrill_of_the_HuntThrill of the Hunt [ R ]

  • Fixed an inconsistency where exiting Thrill of the Hunt with an ability might result in 4 Ferocity gain instead of 5.

 

 

Swain Final Portrait

 

Buff BoxCarrion_RenewalCarrion Renewal [ Passive ]

  • Base mana restored per kill increased from 9 to 12.

 

 

Change BoxDecrepifyDecrepify [ Q ]

  • No longer single-target; instead, Swain will put Beatrice down in the center of an AoE that lasts 4 seconds. The crow will attack targets inside the circle, prioritizing targets affected by Torment. It will retarget on its own after a kill and will drop aggro on targets that exit the circle;
  • Now deals double damage to minions;
  • Cooldown increased from 8 at all ranks to 14/13/12/11/10;
  • Mana cost decreased from 60/70/80/90/100 to 60/65/70/75/80.

 

Buff BoxNevermove Final IconNevermove [ W ]

  • Mana cost decreased from 80/90/100/110/120 to 80/85/90/95/100.

 

 

Buff BoxTormentTorment [ E ]

  • Damage changed from 75/115/155/195/235 [+0.8 AP] to 50/80/110/140/170 [+1.0 AP];
  • Damage amplification increased from 8/11/14/17/20% to 20% at all ranks.

 

Change BoxRavenous_FlockRavenous Flock [ R ]

  • Maximum number of targets increased from 3 to 5;
  • Heal effectiveness from minions decreased from 25% to 15%;
  • Cooldown increased from 8 seconds at all ranks to 10;
  • Mana cost increase-per-second decreased from 5/6/7 seconds to 5 at all ranks.

 

 

Soraka Final Portrait

 

Nerf BoxStarcallStarcall [ Q ]

  • Slow decreased from 30/35/40/45/50% to 30% at all ranks;
  • Movement Speed strength of Rejuvenation buff decreased from 15% to 10%.

 

 

Syndra Final Portrait

 

Change BoxTranscendentTranscendent [ Passive ]

  • At level 9, Dark Spheres [ Q ] no longer deals 15% bonus damage against Champions; instead, it increases the lifespan of spheres from 6 seconds to 8;
  • At level 9, no longer increases the slow duration on Force of Will [ W ] by 2 seconds; instead, Syndra will automatically grab two additional spheres near the targetted sphere (or buff monster).

 

Buff BoxDark_SphereDark Sphere [ Q ] 

  • AP ratio increased from 0.6 AP to 0.75.

 

 

Buff BoxScatter_the_WeakScatter The Weak [ E ]

  • Cooldown decreased from 18/16.5/15/13.5/12 seconds to 16/15/14/13/12.

 

 

 

Taric Final Portrait

General

  • Mana changed from 250 [+75 per level] to 300 [+60 per level].

 

Nerf BoxBastionBastion [ W ]

  • Cast range decreased from 1100 to 800;
  • Tether range decreased from 1600 to 1300.

 

Nerf BoxDazzle (1)Dazzle [ E ]

  • Hitbox of stun decreased from 650/150 (length/width) to 610/140.

 

 

 

Teemo Final Champion Portrait

 

Buff BoxBlinding_DartBlinding Dart [ Q ]

  • Mana cost decreased from 70/80/90/100/110 to 70/75/80/85/90.

 

 

Buff BoxNoxious Trap Final IconNoxious Trap [ R ]

  • Recharge cooldown decreased from 34/28/22 seconds to 30/25/20;
  • Mana cost decreased from 75/100/125 to 75 at all ranks.

 

 

Veigar Final Portrait

 

Phenomenal Evil Power [ Passive ] (Reworked)

Veigar is the greatest Evil to ever strike at the heart of Runeterra – and he’s only getting bigger! Striking an enemy Champion with a spell grants Veigar stacks of Phenomenal Evil, giving him 1 Ability Power. Takedowns grant an additional 3 stacks.

(Note) The passive’s tooltip shows how much AP you’ve earned with each spell and with takedowns.

 

Buff BoxBaleful_StrikeBaleful Strike [ Q ]

  • Mana cost decreased from 60/65/70/75/80 to 40/45/50/55/60;
  • Killing a unit with this also grants Veigar a stack of Phenomenal Evil. Large minions and large monsters grant two.

 

Buff BoxDark_MatterDark Matter [ W ]

  • Mana cost decreased from 70/75/80/85/90 to 60/65/70/75/80.

 

 

Buff BoxEvent_HorizonEvent Horizon [ E ]

  • Mana cost decreased from 80/85/90/95/100 to 70/75/80/85/90.

 

 

Change BoxPrimordial_BurstPrimordial Burst [ R ]

  • Damage changed from 250/375/500 [+1.0 AP] [+0.8 of target’s AP] to 175/275/375 [0.75] – 350/550/750 [1.5 AP], based on the target’s missing Health.
  • Mana cost decreased from 125 at all ranks to 100;

 

 

VelKoz Final Portrait

 

Buff BoxOrganic DeconstructionOrganic Deconstruction [ Passive ]

  • Base damage decreased from 35 to 25;
  • Now has an added 0.4 AP ratio.

 

Buff BoxPlasma Fission Final IconPlasma Fission [ Q ]

  • The angle indicator will no longer be visible for enemies;
  • Now refunds 20/22.5/25/27.5/30 mana for every unit Plasma Fission kills.

 

Nerf Box64px-Void_RiftVoid Rift [ W ]

  • AP ratio on initial rift decreased from 0.25 to 0.15;
  • AP ratio on rift opening decreased from 0.375 to 0.25.

 

Nerf BoxTectonic DisruptionTectonic Disruption [ E ]

  • AP ratio decreased from 0.5 to 0.3.

 

 

Buff BoxLife Form Disintegration RayLife Form Disintegration Ray [ R ]

  • No longer stacks Organic Deconstruction;
  • Damage increased from 500/700/900 [+0.6 AP] to 500/725/950 [+1.0 AP];
  • Cooldown decreased from 130/110/90 seconds to 120/100/80;
  • New Passive – if Vel’Koz procs Organic Deconstruction with his other spells, he will Research them for 7 seconds. Life Form Disintegration Ray deals true damage against Researched targets. Vel’Koz’s basic spells and auto-attacks refresh the duration of the Research debuff.

 

 

Viktor Final Portrait

 

Buff BoxSiphon_PowerSiphon Power [ Q ]

  • Damage increased from 40/60/80/100/120 [+0.2 AP] to 60/85/110/135/160 [+0.4 AP];
  • Shield value changed from 30/50/70/90/110 [+0.2 AP] to 0.15 AP [+0.08 of Maximum Mana];
  • Bonus on-hit magic damage changed from 20-210 (scales with level) to  20/40/60/80/100 (Q ranks);
  • Cooldown decreased from 10/8.5/7/5.5/4 seconds to  8/7/6/5/4.

 

Nerf BoxDeath_RayDeath Ray [ E ]

  • AP ratio decreased from 0.7 to 0.5;
  • Missle speed of laser increased from 780 to 1050;
  • Explosion damage on Augmented laser decreased from 70/110/150/190/230 [+0.7 AP] to 40/70/100/130/160 [+0.6 AP];
  • Delay on explosion increased from 0.6 seconds to 1;
  • Explosion now deals full damage to targets damaged by Death Ray [60% on live].

 

Buff BoxViktor_R1Chaos Storm [ R ]

  • Initial damage decreased from 150/250/350 [+0.55 AP] to 100/175/250 [+0.5 AP];
  • Storm now deals 150/250/350 [+0.6 AP] magic damage every 2 seconds, increased from 15/30/45 [+0.1 AP] damage every 0.5 seconds;
  • Storm duration decreased from 7 seconds at all ranks to 6.5.

 

 

Vladimir Final Portrait

General

  • Base Health changed from 543 [+85 per level] to 550 [+84 per level];
  • Armor changed from 22 [+3.5 per level] to 23 [+3.3 per level];
  • Attack Damage increased from 48 to 52;

 

Change Boxvladamir_abilities_pCrimson Pact [ Passive ]

  • Bonus AP increased from 0.025 of Bonus Health to 0.04;
  • Bonus HP decreased from 1.4 AP to 1.0.

 

Change Boxvladamir_abilities_qTransfusion [ Q ]

  • Damage decreased from 90/125/160/195/230 [+0.6 AP] to 80/100/120/140/160 [+0.45 AP];
  • Heal decreased from 15/25/35/45/55 [+0.25 AP] to 20/25/30/35/40 [+0.15 AP];
  • Cooldown changed from 10/8.5/7/5.5/4 seconds to 9/8/7/6/5;
  • After casting Tranfusion Twice, Vladimir gains Crimson Rush for a few seconds, with the timer beginning when Tranfusion comes off cooldown.;
  • Crimson Rush: For the next 2.5 seconds, Vladimir gains bonus Movement Speed and Tranfusion deals double damage and heals for a bonus 40 [+15 per Champion level] + 5 [+0.025 AP] % of his Missing Health. The bonus heal value is halved against lane minions, but not monsters.

 

New Item Boxvladamir_abilities_eTides of Blood [ E ] (Reworked)

Cost: 10% of Maximum Health || Cooldown: 9/8/7/6/5 seconds || Cast Range: 600

Vladimir charges up a reservoir of blood, paying up to 10% of his Maximum Health over 1 second to increase Tides of Blood’s damage by the same amount.

On release or after 1.5 seconds, Vladimir unleashes a nova of blood, dealing between 30/40/50/60/70 [+0.025 Max HP] [+0.35 AP] and 60/80/100/150/140 (+0.1 Max HP) [+0.7 AP] magic damage to enemies hit.

When fully charged, Tides of Blood slows Vladimir while he holds it, but will briefly slow targets by 40/45/50/55/60% when he releases it.

 

 

Buff Boxvladamir_abilities_rHemoplague [ R ]

  • Duration of debuff (and time for the spell to deal damage) decreased from 5 seconds at all ranks to 4;
  • Damage amplification decreased from 12% at all ranks to 10%;
  • Additionally, Hemoplague will heal Vladimir for 75/125/175 [+0.35 AP] for each enemy champion it damages.

 

Vlad’s also received new spell icons. From left to right: Passive, Q, W, E and R:

vladamir_abilities_p vladamir_abilities_q vladamir_abilities_w-m vladamir_abilities_e vladamir_abilities_r

 

 

Xerath Final Portrait

 

Shocking Orb [ E ]Change BoxShocking_Orb

  • Stun duration changed from 0.75 – 1.75 seconds to 0.5 – 2.

 

 

Buff BoxRite_of_the_ArcaneRite of the Arcane [ R ]

  • Number of missiles increased from 3 at all ranks to 3/4/5;
  • Base damage changed from 190/245/300 to 200/230/260.

 

 

Zac Final Portrait

General

  • Base Movement Speed increased from 335 to 340.

 

Buff BoxCell_DivisionCell Division [ Passive ]

  • Blobs now take less time to converge to the center, decreasing with level.
  • Lvl 1 – 8 seconds;
  • Lvl 6 – 7 seconds;
  • Lvl 10 – 6 seconds;
  • Lvl 13 – 5 seconds;
  • Lvl 17 – 4 seconds.

 

 

Ziggs Final Portrait

 

Buff BoxSatchel_ChargeSatchel Charge [ W ]

  • Can now instantly destroy towers below 25% HP.

 

 

Change BoxMega Inferno Bomb Final IconMega Inferno Bomb [ R ]

  • Cooldown decreased from 120 seconds at all ranks to 120/105/90;
  • Minions are no longer dealt double damage by the spell.

 

 

Zyra Final Portrait

General

  • Base Health increased from 479 to 499;
  • Movement Speed increased from 325 to 340.

 

New Item Boxzyra_abilities_passiveGarden of Thorns [ Passive ] (Reworked)

Seeds spawn around Zyra periodically, becoming faster with level and lasting 45 seconds (with a maximum number of 8 seeds planted at any time). If an enemy Champion steps on a seed, the seed dies. If Zyra casts Deadly Spines or Grasping Roots near seeds, she grows plants which last 5-7.5 seconds (scaling up with Champion level). Extra plants striking the same target deal 50% damage.

  • Plant damage decreased from 23 [+6.5 per level] [+0.2 AP] to 24 [+5 per level] [+0.15 AP];
  • Plant health decreased from 3 to 2.

(Note) Zyra will not attempt to place two seeds close to each other. Also, plant AI has received an overhaul.

 

 

Change Boxzyra_abilities_qDeadly Spines [ Q ]

  • Skillshot changed from a circular AoE to a thick line;
  • Damage decreased from 70/105/140/175/210 [+0.65 AP] to 60/90/120/150/180 [+0.55 AP];
  • Mana cost decreased 75/80/85/90/95 to 60 at all ranks.

 

 

Nerf Boxzyra_abilities_wRampant Growth [ W ]

  • Passive no longer gives Zyra 2/4/6/8/10% Cooldown Reduction. Instead, it increases the maximum health of her plants by 10/20/30/40/50%;
  • Seeds still grant vision in a small area and spot enemy champions who step on them for 2 seconds.

 

Buff Boxzyra_abilities_rStranglethorns [ R ]

  • No longer increases the Attack Speed of plants in the AoE by 50%; instead, it increases their damage by 150%.

 

Zyra’s also received new spell icons. From left to right: Passive, Q, W, E and R:

zyra_abilities_passive zyra_abilities_q zyra_abilities_w zyra_abilities_e zyra_abilities_r

 

 

Item Changes

 

Frozen Heart and Guinsoo’s Rageblade have both received updated item icons:

3110_Frozen_Heart 3124_Guinsoos_Rageblade

 

Nerf BoxAbyssal Scepter Final IconAbyssal Scepter

  • Recipe Change: Fiendish Codex + Negatron Cloak + Amplifying Tome + 695 Gold = 2750 Total Gold;
  • Ability Power decreased from 70 to 60;
  • Magic Resist increased from 50 to 60;
  • Now grants 10% Cooldown Reduction;
  • Passive aura MR shred changed from 20 to 10-25 (scales with level);
  • Passive aura no longer reduces the MR of minions.

 

Change BoxAthenes Unholy Grail Final IconAthene’s Unholy Grail

  • Recipe Change: Chalice + Fiendish Codex + 300 Gold = 2100 Total Gold;
  • Total Cost decreased from 2700 Gold to 2100;
  • Ability Power decreased from 60 to 40;
  • Bonus Mana Regeneration decreased from 100% of Base regen to 75%;
  • Mana Passive: Mana Passives on Kill or Assist have been removed.
  • New Passive: Gain 15% of premitigation damage dealt to champions as Blood charges, up to 100 to 270 (based on level). Healing or shielding another ally consumes Blood charges to heal that ally.

 

Change BoxBanshees Veil Final IconBanshee’s Veil

  • Recipe Changed: Spectre’s Cowl + Negatron Cloak + 530 Gold;
  • Total Cost decreased from 2900 Gold to 2450;
  • Health decreased from 500 to 300.

 

Change BoxCatalyst Final IconCatalyst of Aeons

  • Valor’s Reward passive removed (no longer restores 150 HP/200 Mana on level-up);
  • New Passive – Eternity: 15% of damage taken from champion is gained as Mana. 15% of Mana spent is gained as Health. (Healing limited to 25 per spell cast or 25 per second for toggled spells.)*

 

Change BoxChalice_of_HarmonyChalice of Harmony

  • Passive remade: Increases your Health Regeneration by 100% if your Health % is lower than your Mana %. Increases your Mana Regeneration by 100% if your Mana % is lower than your Health %;

(Note) Mikael’s Crucible and Athene’s Unholy Grail gain this passive instead of Mana Font.

 

New Item BoxDevourer Final IconEnchantment: Bloodrazor (replaces Devourer)

  • Grants 40% Attack Speed;
  • UNIQUE Passive: Basic attacks deal 3% of the target’s maximum Health in bonus physical damage (max 75 vs monsters and minions) on hit.

 

Change BoxGuardian Angel Final IconGuardian Angel

  • Recipe cost decreased from 1180 Gold to 880 (total cost down from 2700 to 2400);
  • Magic Resist decreased from 60 to 45.

 

Change Box3124_Guinsoos_RagebladeGuinsoo’s Rageblade

  • Recipe changed: Blasting Wand (850) + Pickaxe (875) + Recurve Bow (1000) + 875 Recipe Cost = 3600 Gold total;
  • Attack Damage increased from 30 to 35;
  • Abiliy Power increased from 40 to 50;
  • New Passive: Basic attacks deal an additional 15 magic damage on-hit;
  • Maximum stacks are now 6, decreased from 8 (bonuses per stack are unchanged);
  • Guinsoo’s Rage (buff at max stacks) no longer deals on-hit magic damage in an AoE; instead, it causes every other basic attack to trigger on-hit effects twice (aka Devourer’s passive).

 

New Item Boxglp (1)Hextech GLP-800

  • Recipe: Catalyst of Aeons + Hextech Revolver + 750 Gold = 3000 Total Gold;
  • Grants 300 Health, 80 Ability Power and 400 Mana;
  • Passive – Shared with Catalyst of Aeons;
  • Active – Ice Bolts: Throw an arc of five piercing icy bolts that explode to deal 100 – 200(+20% of your Ability Power) as magic damage. Enemies hit are slowed by 60% decaying over 0.5 seconds. (30 second cooldown, shared with other Hextech Items).

 

Buff BoxHextech Gunblade Final IconHextech Gunblade

  • Damage on active changed from 150 [+0.4 AP] to 300 [+0.3 AP];
  • Active now instantaneously shoots a lightning bolt with zero travel time, immediately slowing the target for 2 seconds;
  • Active now shares a cooldown with other Hextech Items.

 

Change Boxhextech revolverHextech Revolver

  • Combine Cost decreased from 340 to 240 (total cost down from 1200 Gold to 1100).
  • Spell Vamp removed;
  • New Passive – Magic Bolt: Your basic attacks deal 75 – 150 magic damage on hit. (30 second cooldown, shared with other Hextech items);

 

New Item Boxprotobelt (1)Hextech Protobelt-01

  • Recipe: Hextech Revolver + Kindlegem + 750 Gold = 2500 Total Gold;
  • Grants 300 Health, 80 Ability Power and 10% Cooldown Reduction;
  • Active – Fire Bolt: Dash 300 units in a direction (at 1200 speed) and then unleash a nova of fireballs that deal 100 – 250 (+25% of your Ability Power) magic damage to enemies hit. Enemies hit by more than one fireball take 15% damage from additional balls. (30 second cooldown, shared with other Hextech items). This Dash cannot go over walls.

 

New Item Boxlost_chapterLost Chapter [ New Item ]

  • Recipe: Sapphire Crystal + Amplifying Tome + 115 Gold = 900 Total Gold;
  • Grants 25 Ability Power and 250 Mana;
  • Unique Passive: Upon levelling up, restores 20% of your maximum mana over 3 seconds.

 

Nerf BoxMercurial_ScimitarMercurial Scimitar

  • Quicksilver active now removes CC effects only, not all debuffs (so spells like Zed’s ult or Trundle’s ult can’t be QSS-ed anymore).

 

Change BoxMorellonomicon Final IconMorellonomicon

  • Recipe Change: Lost Chapter + Fiendish Codex + 500 Gold = 2300 Total Gold
  • Mana Regeneration removed (+100% Base Regen on live);

 

Nerf BoxQuicksilver_SashQuicksilver Sash

  • Quicksilver active now removes CC effects only, not all debuffs.

 

 

Buff BoxRighteous Glory Final IconRighteous Glory

  • Recipe cost decreased from 750 Gold to 650 (total cost down from 2600 Gold to 2500).

 

 

Change BoxRod of Ages Final IconRod of Ages

  • Recipe Change: Catalyst of Aeons + Needlessly Large Rod + 50 Gold;
  • Total Cost decreased from 3000 Gold to 2500;
  • Ability Power decreased from 80 to 60;
  • Mana decreased from 400 to 300;
  • Mana-per-stack decreased from 40 to 10.

 

Nerf BoxSpectres Cowl Final IconSpectre’s Cowl

  • Total Cost increased from 1100 Gold to 1200;
  • Health increased from 200 to 250;
  • Magic Resist decreased from 35 to 30.

 

Change BoxSpirit Visage Final IconSpirit Visage

  • Combine Cost decreased from 900 to 800 (total cost unchanged because of Spectre Cowl’s cost increase;
  • Magic Resist decreased from 70 to 50;
  • Bonus Health Regen increased from 150% of Base regen to 200%;
  • Passive heal buff increased from 20% to 25%.

 

Nerf BoxSunfire Cape Final IconSunfire Cape

  • Recipe cost increased from 800 Gold to 1000 (total cost up from 2700 Gold to 2900).

 

 

Buff BoxTear of the GoddessTear of the Goddess

  • Mana Regeneration removed (+25% Base Regen on live);
  • New (Additional) Passive – Awe: Refunds 25% of Mana spent.

 

Buff BoxThe Black Cleaver Final IconThe Black Cleaver

  • Attack Damage decreased from 55 to 50;
  • Recipe cost decreased from 1150 Gold to 750 (total cost down from 3500 Gold to 3100).

 

Removed BoxWill of the Ancients Final IconWill of the Ancients

  • Removed from the game.

 

 

Change BoxZhonyas Hourglass Final IconZhonya’s Hourglass

  • Recipe Change: Seeker’s Armguard + Fiendish Codex + 800 Gold = 2900 Total Gold;
  • Total Cost decreased from 3500 Gold to 3000;
  • Ability Power decreased from 100 to 70;
  • Now grants 10% Cooldown Reduction;
  • Cooldown on Statis active increased from 90 seconds to 120.

 

 

OBJECTIVES Banner

 

Riot Gmang Final PortraitHey everybody,

Hopefully you’ve had the chance to check out our Dragon and Mage changes for mid-season. We’ve got a bunch of other objective changes to Summoner’s Rift going in the patch, and I wanted to share those + context with ya’ll and take your questions and feedback!

Everything is subject to tuning and future iteration, of course.

Rift Herald

We’re pushing to make Rift Herald a more unique and meaningful objective for those looking to dominate the top half of the map. This new Rift Herald should be a more contestable objective with a clearer purpose: long-term selfish power for one team member – especially a lone-wolf or split push character.

  • Rift Herald now spawns at 6 minutes and never respawns
  • Rift Herald’s stats significantly increased (should be much harder to solo)
  • Doom’s Eve removed and replaced with a unique Superbuff:
    • Lasts 20 minutes and persists through death
    • While alone, you gain some damage reduced vs. champions and build Corruption stacks
    • At 100 stacks, your next attack discharges all Corruption to deal bonus magic damage (works on almost anything, including minions and towers; damage is reduced for ranged attacks)
    • Corruption stack rate and discharge damage scale with champion level

Hopefully this excites top laners, junglers, and some mids. We’re keeping an eye on it to ensure it’s powerful, but also contestable and not too game-ending.

Red and Blue Buffs

Late-game, Red and Blue buff have been somewhat ignorable these days. We’re buffing and compressing their power in the mid-late game to make them more appreciable objectives to leverage or steal, especially in games that are in a standstill and need things to fight over and create power windows.

  • Red Buff
    • Burn now applies a damage tick immediately on apply or reapply (stronger attack-speed scaling); damage-per-tick reduced to compensate
    • Health regen now scales steeply with champ level but turns off when in combat with champions or epic monsters (currently triples at level 6 and again at level 11!)
  • Blue Buff
    • AP per level replaced with +15% total Ability Power (like Rabadon’s Deathcap effect)
    • Mana regen based on max Mana doubled (flat regen unchanged)
  • Buff Durations
    • Red and Blue will last the same duration on your first clear, but all Red and Blue buffs after that will have a 90-second duration instead of 120

When you’re looking to make a play in mid-late game, buff camps should be juicier targets now, especially if you can steal them from the enemy’s side of the map!

Camp Respawn Timers

In order to facilitate more coordinated and contested objective play at all skill levels, we’re making a some UI changes. This also has the benefit of reducing timekeeping and chat-typing work.

  • When a camp that has a timer (Red, Blue, Dragon, Baron, Rift Herald) has less than 60 seconds to spawn, its timer is revealed to both teams (regardless of their vision of the camp), and an “about to spawn” icon appears in the minimap (will replace regular camp icon if you still haven’t seen the cleared camp)
  • The respawn icon starts dull at 60 seconds to spawn and becomes bright at 20 seconds

We generally like seeing more fights around objectives, and promoting objective awareness like this can help a lot. After getting used to the new UI, rallying your team around a Dragon spawn or even a buff steal can often be done with a simple ping instead of having to type things out in chat.

Turrets

Turrets have several changes in store. Overall, we want them to be more defendable places to stand your ground, reduce their takedown reward compared to other objectives, clean up some of their mechanics, and rebudget their defenses so things other than marksmen basic attacks can contribute more to turret takedowns.

  • Turret Damage Ramp
    • Inner and Outer turrets more quickly ramp up their damage when attacking champions, and they maintain full damage when switching targets.
    • Inner and Outer turrets only take 4 shots to ramp up to full damage (instead of 5).
  • Turret Takedown Rewards
    • Outer turret total gold reward reduced, though local gold reward is increased (local gold 220 -> 300, global gold 125 -> 100)
    • Inner turret gold rewards reduced (local gold 250 -> 175, global gold 150 -> 125) and XP reward removed
    • Inhibitor turret local gold reward increased (0 -> 50)
  • AP Damage Conversion
    • When your attacks trigger AP damage conversion (occurs when attacking a turret while your AP is more than double your bonus AD), the converted damage is now magic instead of physical
  • Turret Stats
    • Base Armor/MR increased (from 0 to 40), Base Health decreased (from 4000 to 3300)
    • Turrets are now subject to penetration (generally tankier than Live unless you have about 20 penetration or have a true damage proc; overall a small nerf to marksmen damage, but a buff to some mages and assassins)
    • Reinforced Armor converted from 200 Armor/MR to 66.67% damage reduction

Overall, diving and taking turrets should be less of a freebie than what we’ve seen recently.

Let’s hear your thoughts!

[ Link to Post ]

 

 

OBJECTIVES Banner

Four new dragons will replace the existing stack system. They appear in a random order until the 35th minute, when the Elder dragon lands (after the last dragon has been killed, he won’t replace it like Baron replaces the Herald).

 

These smaller dragons provide stacking buffs, capping at 3 stacks:

 

elemental-dragon-wind-thumbAir Dragon

  • This unit gains 15/30/45 bonus flat Movement Speed when out of combat. This bonus is increased to 22.5/45/67.5 if the unit has the Elder Dragon buff.

 

elemental-dragon-earth-thumbEarth Dragon

  • This unit deals 10/20/30% bonus true damage to Dragon, Baron and Towers. This bonus is increased to 15/30/45% if the unit has the Elder Dragon buff.

 

elemental-dragon-fire-thumbFire Dragon

  • This unit has 8/16/24% bonus AP and AD. This bonus is increased to 12/24/36% if the unit has the Elder Dragon buff.

 

elemental-dragon-water-thumbWater Dragon

  • Every 18/12/6 seconds, this unit restores 10% of their missing Health and Mana. This bonus is increased to 15% of missing HP and mana if the unit has the Elder Dragon buff.

 

Dragon 4 Dragon 3 Dragon 2 Dragon 1

 

 

New Splash Arts

Trundle’s received updated splash arts on all his skins:

 

Traditional Trundle

Trundle_Splash_3 Trundle_3

 

Lil’ Slugger Trundle

Trundle_Splash_1 Trundle_1

 

Junkyard Trundle

Trundle_Splash_2 Trundle_2

 

Glacial Olaf has received an updated splash:

Olaf_Splash_2 Olaf_2

 

U.F.O Corki has also received a new splash:

Corki_Splash_1 Corki_1

 

Lastly, PAX Sivir has also received a new splash:

Sivir_Splash_5 Sivir_5

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.