Home > LoL News, PBE News, Red Posts > Leaked Preseason Changes: New Spawn Timers, Baron buff reworked, Jungler & Support Gold Flow and more! || PBE: Sivir’s New Splash, Reporting Elo Boosting, A collaborative fiction and the latest Rotation and Sale!

Leaked Preseason Changes: New Spawn Timers, Baron buff reworked, Jungler & Support Gold Flow and more! || PBE: Sivir’s New Splash, Reporting Elo Boosting, A collaborative fiction and the latest Rotation and Sale!

October 28th, 2013 Leave a comment

 

New Sivir Splash Banner

 

PBE Update

Preseason Changes (original source)

Red Post Collection:

Champion Rotation – Week 39

Champion/Skin Sale – Expires November 1st

 

 

PBE Update


 

Sivir_Splash_0

Sivir Splash Art

 

 

Preseason Changes


 

(Still in testing and subject to change!)

 

 

PurpleMeleeMinion
 Minions & Monsters

  • Minions now spawn at 1:00, changed from 1:30.
  • Monster camps spawn at 1:30, changed from 2:05

 

 

baron

      Baron

  • Baron buff remade: now grants a large % of bonus damage to towers and out-of-combat movement speed boost. No longer grants health regeneration and bonus AD/AP

 

 

100px-ProfileIcon64

    Towers

  • Outer towers (possibly all towers) now grant 250 gold to the killer and 75 to all other allies

 

 

Snowballing

  • First blood within the first 4 minutes now grants 240 gold, reduced from 400

 

 

Roles

  • New jungle item gives significantly increased gold income for killing monsters
  • Mid laner will gain some increased damage from the revised Masteries. but he’ll also need to roam more, as there’ll be more objectives to secure
  • The support on bot lane has a much larger potential to carry if the lane is won

 

 

Misaya’s impressions

 

(Source, with minor edits)

Hello, this is Misaya from Team WE. S4 testing in Los Angeles concluded just a few days ago and now I’m here to share some of the changes.

Firstly, I think Season 4 will make the game more competitive and interesting.

In the S4 preseason tournaments, there will be much less level 1 fights. Minions spawn at 1:00 and jungle camps – at 1:30 (on the test client now, but subject to change). The addition of Trinkets (3 abilities: a 60s ward, Clairvoyance, and a small stealth detection) will make level 1 fights less feasible. Those will be very rare in future Ranked and Tournament games. The gold from First Blood before 4 minutes is also reduced to 240. Who would sacrifice lane experience for so little gold in a level 1 fight?

The changes to the vision system and the positions of bushes will let skirmishes happen more often. Whoever can best utilize the new Trinkets (a 7th item slot dedicated to vision items) will directly decide vision control and come out ahead in skirmishes. How to use Trinkets should be the first thing to learn; they are definitely the most important items in this version of the game.

Big changes to the assist system and support role will let the Support have more carrying power. In this version, Supports can get gold from various sources (masteries, assists, towers, new items, and the gold ADs obtain). In the testing, I found out that gold from assists is just way too much. Madlife would always have a lot of items. One time, when he was supporting me, he had Philosopher’s Stone, Ruby Sightstone, and potions before 8 minutes. We won that match easily. If the Support and AD can win bot lane, the Support can definitely carry. I believe many different Supports will appear in future tournaments :)

The changes to the jungle involve a new camp and Item changes. I’ve got to say that right now, the gold increase from jungle items is too much, especially Wriggles Lantern (giving an additional 40% gold from jungle creeps during testing). Several other items also give pretty good gold. The increase to assist gold will let the jungler, who is already roaming all game, get more gold. The new jungle camp is definitely a blessing – it gives decent experience and gold, and isn’t hard to take down. It also balances the map, letting every quarter of the map have 3 camps, making jungle diversity richer.

The S4 changes are definitely interesting, and we had a lot of fun in testing. Support is no longer negligible, and the changes to masteries also let AP become more interesting. Although support and junglers are becoming stronger, the damage of AP and AD will also increase due to masteries changes. This version of the game will need the AP to be more active in roaming in tandem with the jungler, since there are more resources to contest on the map. How to help the jungle and other lanes get more jungle resources and tower gold will be the main objective of the new season.

During testing, we found that every game proceeded very quickly. The gold increase from first tier turrets (the killer of the first tier turret will get 250 gold + 75 gold to everyone), will let the game develop faster. On the whole, the game rhythm will develop from active early game fights: towers, dragon, and buffs will all become extremely important objectives to contest. The Sightstone will also let the winning side get more chances to attack, while the defending side will also have some ability to strike back.

The changes to Baron buff (the buff holding side will receive a buff similar to Mobility boots and a percentage increase to tower damage). So with the buff, the speed of taking down towers is like…I think a TF with Lich Bane and Deathcap can take down an inhibitor turret in 2 blue cards? Baron buff no longer gives any fighting power, so the defending side has to actively attack, or else the towers go down way too fast.

After testing, I am truly looking forward to the preseason. This will definitely be a very fun version. We’vce been playing the S3 version for a very long time. Even though S3 is an excellent version, I am still eager for the new version, because the changes are very interesting and attractive. Nobody knows which champions and what strategies will become mainstream in the preseason tournaments.

Are you guys excited for the new season? Let’s await the Preseason together!

 

 

What these changes mean (my impressions):


For junglers: The adjusted spawn timers make it impossible to receive a long leash on Buffs, so junglers will have to again Smite. This removes the imminent threat of level 3 ganks against level 2 Champions. With the addition of a new Camp and items that increase a jungler’s profit from farming, it actually makes this role a viable alternative for carries that have a hard time surviving in lane.

For mid: As stated, mid laners will have to be much more active on the ganking scene. The choice between farming or assisting a lane will become far more strategic with the revisions to XP, vision and overall reduction of snowball scenarios. The math clearly suggests Fizz, Kassadin, Zed and so on will continue to be viable in Season 4. Yeah, science bitch!

For top lane: Much of the pressure to buy early wards and play on tower has been removed with the addition of Trinkets and now with the reworked Jungle. Top Laners should have a broader set of alternatives for starting items and may actually commit to level 2-3 fights without getting squatted by an overleveled double-buff Jarvan. Solo lanes and top especially will balance around early push strategies, due to the increased bounty on towers. So hugging that mighty expensive turret may become a detriment to your team’s success! It doesn’t change the core philosophy of top lane (stats>skill), but it may shake up the typical roster with Champions who can push an enemy to his/her turret at early level.

Bottom lane: The most notable change here is to Supports. Given how many more opportunities there are for Support champions to gain gold and scale their assisting power, we may see a heavy snowball effect with kill-comps over farming ones. Expect Taric/Graves, Corki/Leona and the like to return in full force, as swinging the tides early on means the winning comp’s Support will be in an infinitely better position, with more gold to spend on core items and vision.

The New Baron buff: Overall it removes the skewed powerlevel in teamfights where one team has Baron. Now Nashor will be more about splitpush and poke compositions dominating the enemy by applying continuous pressure over just steam rolling with better stats. The extra movement speed means the buffed team can easily re-position and snipe objectives. It’s certainly a dynamic improvement over the previous version, but balance in certain comps remains to be seen.

I’m interested in how Season 4′s reiteration of the meta will tie in with the recently announced Team Builder. Will these changes encourage pro players to experiment with different setups? It certainly looks like Riot is trying to stray from the currently enforced composition, but won’t know until we get to test it for ourselves.


Dealing with Elo Boosters


 

Elo Boost decoration

Riot encourages Summoners to rise against the practice of Elo boosting.

 

 

Riot CaptnPandaButton Rioter Riot CaptnPanda: The battle against Elo Boosting commences everyday.

We get an extremely high volume of reports of Elo booster and Elo Boostees. We want to find justice for these boosters as much as you do. Our investigations on these players are very in depth and in some cases may take some time. IP addresses and Lolking scores are not as reliable as you may think and we always want to make sure that we are 100%. We do this so we catch the guilty ones and ensure that no innocent bystanders get caught in the cross fire [shared IPs, College/PC Cafe IPs]

Since the results are not instant it may seem that we aren’t looking into this or that we don’t care. Since the end of the season is near there are those summoners who are desperate for those rewards. This is the reason for the spike. As players are seeing the spike in games we are seeing the spike in reports and we go through and investigate every single report made.

As Summoners you have every right to help us find these boosters/bostees.
Efficient reports include:
Summoner name - Of both the Boostee and Booster if you know but either summoner name will work.
Screen Shots - It’s not always apparent that a booster will admit in chat that they are boosting or a player will say they are playing on a friend to get them out of bronze but if it does and you screen cap it it will help us greatly.

Anything else. If you think it might be helpful to us include it in your report. With this information we can get to our investigations quickly and in some cases be more efficient. Every little bit helps.

 

 

What’s your stance on smurfing in order to duo queue with friends?

 

Riot CaptnPandaButton Rioter Riot CaptnPanda: I’ve been on both sides. A few years ago I had a smurf I made when my friends were first getting into league. So they wouldn’t have to suffer through the horrors of getting matched up with level 30s when they are still only level 7. I’ve also suffered through playing a games where you are playing against players who are smurfing. It’s frustrating I will say that.

Personally though I do not see anything wrong with this. Not only because it’s a fairly common thing to do but whenever I’m up against that Platinum smurf Mid, or that Diamond Smurf ADC I’m learning. They are stretching my skills in a way where it’s not just another game. I almost never see it as a negative experience I always see it as an opportunity for my skills to get maybe even a little better.

 

 

Is claiming to be an Elo booster a bannable offense?

 

Riot CaptnPandaButton Rioter Riot CaptnPanda: Claiming to be elo boosting wouldn’t get a player banned. If a player was reported because they said that when we investigated their account we would see that they weren’t.

 

 

 

Are these the only issues concerning boosting?

 

Riot CaptnPandaButton Rioter Riot CaptnPanda: Absolutely not.

When you are confiding in a booster you are putting your account at a lot of risk. A booster can steal your account or get your account banned by the tribunal by being toxic while playing.

A boostee is also hurting their teammates. By being boosted to a division you haven’t played up to yourself. Your skills are not up to par with your teammates which can make a game very frustrating.

Finally, you are getting rewarded for something you didn’t achieve. This falls down to just principle. An average player could be putting in their blood sweat and tears to make it to gold before the seasons end. Weather they make it or not they get that feel of accomplishment on how far they’ve achieved. A boostee didn’t get any of this they got rewarded for doing nothing. As stated before it falls on principle.

 

 

Can we report Facebook pages that advertise boosting?

 

Riot CaptnPandaButton Rioter Riot CaptnPanda: Facebook groups are tricky that being sometimes Summoner Names are hard to find. You can report this as usual ticket. The subject line should sum up the ticket ” Facebook Elo boosting group ” for example. Then in the ticket just include everything you can. Links, Screen Shots, anything you think would be helpful for us to figure out if this group is actually an elo boosting group or not. However, Groups and such tend to take us longer to investigate. Just keep that in mind.

 

 

A Collaborative Fiction


 

Check here for the beginning!

 

 

MorgageddonButton Rioter Morgageddon: Morgageddon pops back in.

Marv finally had his life clear up a bit, here’s his next chapter:

On the balcony, Marvelous sat alone. Letting his legs dangle off the side and slowly swing in the breeze miles above the ground he simply sat alone, watching the clouds dance through the sky. The pain in his neck was still extremely present, fingers dragging over his neck slightly. As he pulled the fingers away he found stains of blood upon said fingers, causing him to grimace in disgust but otherwise remain silent

“Let me see that,” somebody spoke behind him. Marvelous turned to see Sarah, moving to sit next to him with a small bag of supplies from their brief time camping. Miss Fortune placed two fingers under his chin, lifting it as her other hand began to scour through the supplies to find disinfectant and bandages. “It’s not too bad to be honest. It’ll hurt like hell but otherwise you’re going to be fine, Marv.”

As Sarah pulled out a small bit of cotton and a tiny container of Zaun anti-biotic (Which would likely get him more injured than prevent sickness), and began to dab along the cut. She could see the Captain seething as the antibiotic left a stinging sensation all along the cut but, otherwise, he remained still. “This is probably going to leave a scar on your neck,” Sarah mentioned, frowning to herself as she slowly began to place a bandage over the cut. It made Marvelous look similar to Singed in having his entire neck wrapped but otherwise, it was clean medical work.

Finally he spoke up. “I don’t suppose you have scars too or you’ve simply dealt with wounds that would scar? You seem to know a lot about injuries,” He muttered.

Sarah frowned softly, grasping the bottom of her blouse and lifted. At first, Marvelous thought she was trying something to change the subject. This thought was stopped once he saw what she meant to display: A long, thin gash just under her breast that reached across her side. Curiosity took hold as Marvelous reached over to touch it before recoiling. It was, after all, very close to a personal area. “Sorry.”

Sarah shook her head, lowering her blouse. This time she hooked a hand on the rim of her pants, pulling down ever so slightly to reveal another scar: A small but noticeable “dot” on her pelvis, most likely a bullet wound. “Don’t worry about it, Cap. Any pin-ups I’ve done use so much magic to remove these little…imperfections…that most don’t know they exist. It’s natural curiosity to want to touch.”

Marvelous smiled before turning away, rubbing at the bandage. “Thank you for saving me. It means a lot, especially since we were sort of in that argument.”

Sarah turned to him, smiling back as she reached over. Her hand was placed atop his, fingers sliding under his palm. She squeezed, fingers agile but callous from years of gunplay and ship labor. He squeezed back, turning to her and smiling softly.

“It meant more to me for standing up for me after my…moment.” Sarah spoke with a twinge of regret. The unprofessional “freak-out”, for lack of a better phrase, was pretty unbecoming. More so, it brought about unpleasant memories of what had catapulted her from average young woman into pirate-hunting markswoman. “Seeing his eyes? The red. It made me, well, panic. I know he likely didn’t do it, he’s too young, but it still made me want to turn him into a bullet sponge,” Sarah admitted.

“Well, I kind of realized why it hurt so much for me to talk down to you like that. In a way, I saw myself when that guy was talking so much garbage of you.” Marvelous turned away. Sarah’s eyebrow rose, moving her hand off of his. “I guess this is my way of saying I’m sorry?” he spoke, questioning his own intention as Sarah watched him.

Slowly, Marvelous turned. “If you’re still mad, I don’t blame you. You have a right to be. Sticking up for you was the right thing to do but I doubt it makes up for what I said before,” he added, looking away from her. Instead, Marvelous flinched. Sarah’s weight was placed upon him as she wrapped an arm around him, pulling herself into a half-hug. He turned, surprised as he watched her just press against him. It wasn’t the slightest bit risqué either! It was a pure, unconditional embrace of gratitude.

“I still think what you did was incredibly stupid and the way you treat a fair bit of champions at the Institute, myself included, is shallow and exemplifies us in a bad light…but that was a good start towards making things better,” She said, pulling away before nodding to him. “Maybe deep down, there’s more to this author than profiting on other’s stories?” Sarah smirked a bit.

Marvelous looked away as he coughed slightly. So much for a complete reconciliation but, as Sarah said, it was a start.

Captain stood up, rolling his shoulders to fix his jacket. “C’mon. We should go find Dirk. Viktor should have almost finished getting a hang of the ship’s controls.” Offering a hand, Marvelous pulled Sarah upwards, the two walking back towards the depths of the hanger as they went to find Dirk.

Dirk was alone on a balcony, leaning over the railing after finally getting Maokai to leave him be. To say that his head was pounding was an understatement; it felt more akin to Nautilus bashing his skull with the heaviest part of his anchor over and over. The throbbing in his head was made only worse by the irritation of his shoulder, the two working in tandem to make Dirk feel as terrible as possible.

Dirk was so out of it that he didn’t notice M approach until he was already right next to him, a small brown cylinder in his mouth. “Cigar? Janna doesn’t approve of me smoking in her home,” He asked, offering Dirk a little cylinder from the pocket of his coat.

Dirk just glared, putting off an aura that would make the average person keep this distance.
“Eh, suite yourself.” M said even as Dirk continued to glare. Dirk wasn’t quite sure what M did, but something made the blade burst into flames.

M tapped the tip of the cigar to the flame before shaking the sword. The flames died as M breathed deeply of his smoke. “Like it? It’s a blade made from a phoenix feather. All magical and such.” M tried to establish conversation but Dirk, unfortunately, seemed far too distracted with the agony of his wounds.

At this M grumbled, arms crossed as he stuck the sword back on his belt loop. “Very well, Dirk. Viktor told me that you have a “tragic story”. Question is, what exactly happened to you? Considering you’re not gonna talk to me, I think I’ll play detective.” For a long time M stared at Dirk, the Summoner’s head hung low as he fought back both anger and the urge to vomit. That idiotic cigar was only serving to increase the feeling of sickness deep within his body and the crimson eyes boring a hole into his back didn’t make it any easier.

M nodded to himself after what seemed like an eternity. “Right, here’s what I guess: You’re too young to have anything to do with the rune wars. You don’t seem to bear any state insignia or marking, so this isn’t a matter of that. You don’t look Ionian nor Demacian. Maybe Noxian but that’d be a stretch. You’re something else. Hm. . . . Shurima nomad?” Silence. “Bilgewater orphan?” Again, silence. “Piltover? Zaun?” Once more, Silence.

Peering deeper at Dirk, M finally spoke that magic word: “Kalamandra?” Both fed up with his incessant questioning and aggravated beyond belief that M was prying into his life, that trigger word caused Dirk to furiously grab at M’s shirt, grabbing a handful of the cloth on his chest menacingly. M only smirked, nodding as Dirk finally looked up, regarding him with nothing but animosity.

“There it is. There’s that scar you don’t like people knowing,” M said, casually tossing his half-spent cigar over the edge of the balcony. Lightly he took Dirk’s hands, removing them from his shirt (Which Dirk reluctantly allowed) as he leaned on the edge. “I don’t need to know your whole life story, I just needed to see where you came from. I got what I need so we’re done here, if you so choose. You all should probably get moving anyway, no telling how soon until someone figures out where you went.”

With that, Dirk turned to the door of the balcony. As he grasped the handle, however, he turned to look at M. “Your name is M, right?” Dirk questioned. To this M nodded, arms crossed as he raised an eyebrow. For a short time the two men locked eyes, Dirk trying to figure out the right way to phrase this while M just waited to find out what Dirk had to say. It was difficult but Dirk finally figured out just what to say.

“You’re a dick.”
And with that, Dirk opened the door and closed it right on the dot. M could only chuckle to himself, shaking his head. “Wouldn’t say he’s wrong. Wouldn’t say he’s wrong at all . . .”

In the hanger, Dirk found his motley crew pretty much ready to go . . . sort of. Maokai stood on the “bridge” that let people walk up to the deck of the airship, even as Marvelous and Sarah were trying to push him along against his will.

“I shall go at my own pace, humans!” Maokai angrily shouted, this predicament a near-copy of the situation in trying to get the treant into the elevator. “You think it’s easy to board a metal coffin that will throw me into the sky!? You disgust me with this abomination you call technology!”

In a much more peaceful display, Janna and Viktor were going over the final preparations of piloting her airship with Viktor rather quickly grasping the finer mechanics of using such a vehicle.

“Hey Dirk, we’re almost ready but a certain TREANT is making this VERY difficult for us!” Sarah said, the combined shoving of both Marvelous and herself moving Maokai only inches at a time. Dirk, not in any mood to watch this spectacle, simply moved up the ramp and onto the ship. The trio of Maokai, Marvelous, and Miss Fortune watched him march up the ramp, moving right past Janna and Viktor before heading below deck.

To this the entire group shared a look of worry. “Viktor wasn’t kidding. He’s going to hurt himself unless he has some way to de-stress himself,” Captain said, Maokai inching a little closer to the deck as the two stopped pressing on his bark. “We didn’t happen to have painkillers or any remedies to reduce the pain, did we?” Sarah shook her head at Marv’s question, causing both of them to cross their arms and stew on the situation.

Janna nodded to Viktor, lifting herself off the deck and slowly floating herself to the hanger floor. “If at all possible, I’d like to have my ship back in the condition I gave it to you in. Though my better judgment is telling me I’d be lucky to get my ship back at all,” Janna shook her head, sighing to herself. These airships were pretty expensive to produce, but nearly as painful to lose as her friendships.

Viktor nodded, waving to Janna as moved to the side of the ship. “Do not worry. I will take as many precautions and avoid as many risks as I can. It is not much but it will be the best I can do for you.”

Finally the combined shoving of Sarah and Captain carted Maokai onto the deck…who made his way over to the closest, centermost section of the deck he could and planted himself onto the floor, making sure he couldn’t see over the side.

“Well with our group mascot on the boat, I believe we’re ready to ship out?” Marvelous questioned, looking around and seeing Sarah already removing the ramp from the side while Viktor moved into the pilot’s cabin. The ship’s engines began to roar to life as energy flooded the many wires and pipes connecting the various turbines and sails.

Janna watched from the side as they began to leave. Politely, she waved to the departing group. “Sorry again for all the trouble we caused you, Marvelous. Well, all the trouble M caused! For what it is worth, I found some of your books entertaining!” Janna yelled, voice barely clear over the roar of engines.

Marvelous waved back, Sarah joining in as the gripped the side of the ship.

“We’re sorry for the trouble as well! Sorta, that is! I’ll see you on the fields, Janna!” Sarah yelled back, the ship slowly hovering in the hanger before lethargically backing itself out. Janna watched as that ship emerged from the hanger gate, hovering in the land above the clouds before turning its back to her, sailing outward and onward.

 
 

Champion Rotation – Week 39


 

  • Fiddlesticks - 1350 IP / 585 RP
  • Fizz - 6300 IP / 975 RP
  • Jax – 1350 IP / 585 RP
  • Kha’Zix – 6300 IP / 975 RP
  • Lissandra – 6300 IP / 975 RP
  • Lucian – 6300 IP / 975 RP
  • Lulu – 6300 IP / 975 RP
  • Rengar – 6300 IP / 975 RP
  • Taric – 1350 IP / 585 RP
  • Vayne – 4800 IP / 880 RP

 
 

Champion/Skin Sale – Expires November 1st


 
S3 November 1
 
 

Champions:

 

  • Nidalee – 395 RP
  • Rumble – 440 RP
  • Zac – 487 RP

 
 

Primal Udyr – 487 RP

 
Primal Udyr
 

Spectral Fiddlesticks – 260 RP

 
Spectral Fiddlesticks
 

Steel Legion Garen – 675 RP

 
Steel Legion Garen
 
 

Missed any recent updates? Check out the latest topics below!

 




 
 
twitter-icon-png-13 Follow me on Twitter!
 


Skype: chefoslr
IGN: NoL Chefo, EUW
 

  • reading is fun

    to everybody upset about the FB gold reduction… go read more, kill values are less prior to 4 minutes, 60% to be exactly .6*400=240 gold, which means if you get FB and then die to ignite the other guy will only get 180 gold

    to everybody upset about other shit, riot doesn’t balance the game around silver gold or even plat level play, they balance the game around the comp scene and what is going to create a spectator-friendly season 4

  • Pingback: ¡Bienvenidos a la pretemporada! - Ragequit.com.ar - Ragequit.com.ar

  • octopar

    @Lothlorien

    AS everything :
    I’m twitching about the baron change, it’s gonna make splitpushing Rengar absolutely absurd. I’m curious about the turret gold change too, how will riot factor in things like minions dealing the last hit or the jungler coming in and dealing 100 damage after the laner dealt 2K.

    erm t u retarded
    current first blood gives 400 gold …
    new one is just 240 thats y misaya was saying for so little gold 540 is a ton its long sword +ward and 2 pots, or for hard snowball and entire fort pot thats like gg lane already

  • octopar

    @octopar
    srry this comment didnt come out the propper way all the text got bunched up

  • octopar

    if these changes come out lols time line will be like this

    First made now s4
    yordle stompers like dota the clearly better than Bak to like
    tele scroll complete copy from dota dota. DOTA
    breath taker like dota cant get stuk in stupid trees
    blue pill similar to dota Better mechanised and thought
    out champs with ability self synergy

  • octopar

    these changes sound like DOTA
    Y not go play the real thing ??
    i mean like trinkets sounds like multiple things in DOTA ie tele scrolls
    towers sounds like dota
    even these new build paths sound like dota

  • octopar

    INVADES NEED TO STAY

  • octopar

    Elo hell ppl will burn. Elo hell will actually exists now. I mean like warding is super important in s4 right. Well no one in bronze does this. Trinkets fk it i want a bt
    fking noob stole my tower
    tower dives for fb Enemy 300 g Guy on ur team 240 g
    comes bak without realizing “HOW DA FK DID RIVEN KILL ME”
    mind of a bronze in s4 prediction

  • octopar

    Junglers have turned into farmers. This will be a huge hit on assasin type jungler i.e. kha zix shaco nocturne and many more

  • octopar

    The changes to support are weird also. I mean like extra gold income is great but the person that decides the bot lane is the support. Now your just adding to that. Wont this make the adc useless and have no role ?

  • octopar

    Riot plz don’t make these changes
    first of all the baron buff is just weird, i mean like it will only be effective when there are towers around and late game there arnt many. IT would make the buff worthless i mean like whole team blue or red would be even better. The towers would cause in mate fighting like i spent all this time top chipping at the tower and then shitt jungler comes and takes it, GG REPORT. Also all these jungle timer changes i dotn like as well, as a jungle main i love counter jungling these changes will ruin it, i mean like shaco will be worthless. Shaco wont even get much gold for Fb. I actually like the trinkets but i think that they are too strong early and that it should be scaling with level. The new jungle changes will also make it rlly hard for ppl to catch ppl out for making mistakes. Also the levle one invades were really awsome i cant see y u would be targeting them.

  • Philip

    I am not even gonna comment about the turret’s gold…not fun and is gonna provoke too many teammate fights -_-

    I am more disappointed with mid lane (as a Mid Laner player myself) Everyone was saying how assassins were overrunning mid lane, and how Mages were not a viable choice anymore. I was hoping that with season 4 they d do something to make every choice viable…but they just killed mages!

    My fav champ is Anivia but she is gonna be even more unplayable after this -_-

  • doublebouble

    You guys will ruin the game…

  • jerald corpuz

    what if the minions got the turret who will get the 275g and the 75g?

  • SirKraken

    good, GG Report for stealing turret.

  • Anonymous

    @Manic Oh boo hoo, god forbid this game be about actual skill instead of just selecting one OP champ and facerolling your keyboard and getting a penta. Kids like you who have no actual skill are whats ruining this game and why elo hell is real. I’m excited about all these changes. They need to put the focus back on objectives and strategy instead of just teamfights. I’m so sick of being the only one pushing a lane while my other 4 teammates get caught vs 5 in the enemy jungle. And for everyone complaining about the towers, if you can read it won’t be the last hit that gets the bonus gold. Im guessing it will be whoever did the most damage to it in relating to who is nearby that way support characters wont get the shaft again. Sorry for the long comment LOL

  • lelelel

    @Lothlorien
    No, it’s you who don’t understand, firstblood still grants 400 gold AFTER the four first minutes, they just reduced it to 240g which reduces the snowballing effect from picking up a strong level one team.
    Get it right, yo

  • Jo Momma

    Lothlorien :
    You guys obviously don’t understand how first blood works. You get 240 additional gold to the 300 you would normally get. 300+240=540. You are still getting more gold for first blood, but not nearly as much as before.

    Erm…. no

  • Pingback: Assuntos da Pre-Season • Um Geralzão Sobre as Mudanças | Minha Tia Joga LoL

  • Lothlorien

    You guys obviously don’t understand how first blood works. You get 240 additional gold to the 300 you would normally get. 300+240=540. You are still getting more gold for first blood, but not nearly as much as before.

  • Altide

    Im positive towards these changes.

    Sivir splash looks awesome!

    I wish you did a remake on Shyvana, could do some awesome stuff with that dragonform and her fire effects.

  • guzzz

    LOL want to be DOTA? shame

  • Jo Momma

    I actually like the idea of supports and jungle being buffed. I think that they are shooting for supports that are not viable currently (read: non-AOE) to be able to gets items that can help their team enough to overcome the lack of disables / AOE CC.
    As far as jungle goes, I think there is a feeling that if you do your job and feed the other lane (don’t KS) then you have to take a lot of lane cs after ganks to be even competitive in gold.

  • qito

    So we can say that they dont like lvl1 invades for first blood and ofc its now harder to invade cuz minion and monster spawn time is kindaa ummm. I just dont like it… Riot please stahp

  • gamerG

    First blood gold and turret gold changes is the most stupid thing that I ever heard. lol 1v1 fight pre 4, you get fb and earn 240gold and die by ignite and the other guy get 300, wtf logic? Turret gold change is self-explanatory it just dumb.

  • drummerjmm

    Im really worried about the tower gold rework. Last thing we need is people complaining about a teammate stealing the tower.

  • Saristas

    @Manic
    not entirely true. I’m stuck in Silver I, had my 2 promo matches won, then had 10 out of 12 games with afkers and other kinds of trolls lost my promo and dropped down to 45 points, now I’m having good matches again and climbing back up but it gives like 5-9 points now instead of having 33 points for a win before. I definitely do not belong in silver cause even when I was climbing up I’d beat people from gold III-I etc. and now I’m not going to get my prize because I only get to play like 10 games a week if I get to play at all.

  • http://onurhanien.tumblr.com Weeonuiet

    We present you the new season 4 patch which turns the game into shit.

  • TheGodOfPros

    @GuardTower Amen to that.

  • gamersRequal

    PHSucks :

    clotty05 :
    The changes on S4 is too much, especially at PH servers. My friends got problem on buying items on the shop interface were reworked and also at the icon changes. I suggest that you add these changes little at a time to prevent players get confused on jungling, item builds and mastery building. Pls start out with the items and masteries before the jungle change make it not overwhelming to players like us

    Lol dumbass Filipino doesn’t even know proper grammar. Go home to your family of 1000 children. You should support your family first stop wasting money on rp.

    wow . a racist.

  • SoulSliver

    Hay Guys,
    there’s something i rly wonder about in this changes, what the hell is riot thinking with setting the gold for FB onto 240 ? That’s nonsense, what if you towerdive for the FB so that you die after that too, you make the plays and the other one gets more gold cause YOU DID FIRST BLOOD? Shouldn’t that be something good ? This change makes FB before 4 mins just dumb, not worth it and so risky, because after you do FB the chance do die by minions or jungle or other reasons is pretty high especially in mid and top, where most FB are traded 1-1 so that the FB gets the advantage and that’s how it should be and not the other way round!
    And i’m also a bit disappointed that the new MID-lane meta will again promote mobility champs and the good old defensive non-gapclosing MID-laners like a froggish Anivia or our little bear Annie, Syndra and so on will again get punished for low mobility! That’s pretty unfair in my opinion!

    The rest of changes will be quite funny :) still i hope riot will do some changes to my two points!

  • GuardTower

    I read the Tower gold change… and i have 1 question… WHY IS RIOT PROMOTING INFIGHTING?

    Think about it… Team members will now bitch about tower last hit… the current 150gold flat on all members are good already. it doesn’t promote infighting and it divide all the gold properly to all members

  • wut

    @kahaleo
    Not really because if the team without baron is the team that is very ahead, the team with baron can’t approach objectives due to hard engage because the threat of a stronger team isn’t present. Also, with the turret changes, there might not be gold that is spread around like before. Only chump change and one person who profits which doesn’t bring the team back.

  • kahaleo

    @wut
    Not necessarily. In the article he said TF with LB takes down a tower with 2 blue cards. That’s just insane. With the increased mobility and power, teams with baron would be able to split push quickly and efficiently and level out the game with the increased gold/ map presence from destroying turrets.

  • clotty05

    What is an Elo Booster? (I’ve never played ranked before, I’m just lvl 29)

  • clotty05

    The changes on S4 is too much, especially at PH servers. My friends got problem on buying items on the shop interface were reworked and also at the icon changes. I suggest that you add these changes little at a time to prevent players get confused on jungling, item builds and mastery building. Pls start out with the items and masteries before the jungle change make it not overwhelming to players like us

  • wut

    That’s a good point but the jungle has never been a place where people will snowball harder from money than in a lane with constant cs. Also, Riot keeps saying that they want more champs to be viable for jungling, therefore, isn’t this counterproductive? @Manic

  • Manic

    @wut
    i think thats the point, from what i’ve seen so far, LoL is becoming more and more like Dota more and more every season, they are trying to make it more skill based instead of picking a champ that has very good snowballing capabilities but is made for a 1v1 and is terrible in the jungle, it reduces the abuse players can use and forces them to actually use skill instead relying completely on the champ itself

  • Manic

    @Cody
    if your friend was playing like a gold/plat level player bronze shouldnt even be a problem for him i play a game on my friends account where he is bronze 3 and even though my whole team fed, i carried with little difficulty, if he played like a gold/plat player and is still in bronze, he belongs there.

  • wut

    Cant say I agree with the baron changes. I understand the new buff is meant to make you push objectives easier but a lot of times in games, people look at baron as the gamechanger or the hope to come back into the game if they’re really behind. How are people like that going to come back if they still cant fight the other team? All they can do is try to take a turret but the other team will not see them as a threat and just hard engage anyways. It’s barely worth getting. It was the whole point of getting baron. Not to get free mobis and a few extra points in “Destruction” mastery. Also, the minion timers…. Why?? That’s just going to continue to screw over junglers. No more leash which leads to limiting which champ is viable for jungle. Also, invades will drop earlygame or become nonexistant because you have too little time to do anything and it will lead to greater losses in cs when you get back to lane.

  • http://www.ksm.no Diamond Guy.

    No matter what RIOT wants to change and do differently( i dont care ). I always want to be the best. My team is dead and i got baron. Running after an ulting Master YI with a stick in he`s ass.

  • Chris

    Luc :
    because he plays like a gold/plat player, but hes stuck in bronze.

    @Luc
    The excuse of Being stuck in Elo hell is getting too old now, if one deserves to be out of bronze they will get out. Consider the fact that attitude and decision making also matters in a game.

  • Mike

    @Luc

    I lol’d when you said your friend is a play player but he is stuck in bronze. Since I am in Silver 1, moving to Gold, I guess you could say I SHOULD be in about Diamond 1-2. Right? lmao

  • Luc

    So I’m on the side of “elo boosing” where I’m trying to get my friend out of bronze, because he plays like a gold/plat player, but hes stuck in bronze. Would it still be considered bad because I feel like I want to get him out of bronze so that I can play w/ him(I’m at g1 atm). Instead of having to make a smurf, get him to level 30, lose all my promos and get myself in bronze.

  • Cody

    I’m really not liking these changes. I’m willing to give them a shot, but why even change it. It seems like they’re killing most of the strategy of the game just because some people don’t like to play support. I also feel like I don’t even have a voice in this, which is kinda shitty.

  • Plat1GuyWhoIsBadAtSkillShots

    RIOT IS SO DRUNK RIGHT NOW

  • Plat1GuyWhoIsBadAtSkillShots

    RIOT GO HOME YOU ARE SO DRUNK

  • Katakama

    You know, I’m against Elo boosting, just like I was against people buying fully leveled accounts in WoW and having no idea how to play the characters they were on. But, there’s one big problem with this quote:

    “A boostee is also hurting their teammates. By being boosted to a division you haven’t played up to yourself. Your skills are not up to par with your teammates which can make a game very frustrating”

    I could agree with this if not for the fact that the elo system doesn’t work. In theory, you’re supposed to be placed with people close to your elo, both for you team and the enemy team. Instead, I’ve had it place me with people hundreds of points below me, constantly, the worst being placed with people doing their placement matches, that had no business being in a game with someone trying to move out of Silver III. As a jungler, it’s very frustrating having to rely on your team to use the advantages you give them, and watch them not, and in turn end up giving the game away.

    If you’re going to say something like this, fix your matchmaking system so it can actually be true.

  • tinytim

    @Hontaro
    i think they should make one on each side for top and bot lane. because if youre on the purple side, you can do golems and gank bot. but there is nothing for top lane. same with the other side.

  • tinytim

    why would they change the baron buff to that. in my opinion, i think baron is good the way it is. maybe a visual upgrade. that extra ad/ap and helth regen help us win team fights that lead to win a comeback. if it give you bonus damage to towers, it doesnt matter, becuase you cant kill their team.

  • Leoxis

    ”stupid objective shit” LOL @jacobyalverson

  • Leovir

    NO

  • Panglish
  • Name (required)

    @pecov
    And nobody wants to buy Bronze accounts :)

  • Hontaro

    @chris saraka
    I think top isn’t that separated anymore since they said they would add another jungle camp. Maybe this makes it easier for the jungler to make ganks top without losing too much exp because he is too far away from his camps.

  • chris saraka

    so no buffs for top lane who is already on a island and is the hardest role to carry solo q with making me resort to things like nasus to do so. Maining top for 2 years now but after reading this makes me want to quit top sounds pretty lame that top gets nothing there like the new supports no one is gonna wanna play top now disgusts me

  • pecov

    @Diogo Teixeira
    nobody will miss you anyway

  • Malcolm Olds

    @Diogo Teixeira
    I meant this fag :P

  • Malcolm Olds

    @Omyslash0
    Bet this fag logs in within the next 5 minutes.

  • Theonethatdothing

    @Abouttime
    Lol then you need to play more games obviously cuz there are many games that contain ranged dps healing themselves.

  • Theonethatdothing

    LOL tower gold now grants 250 for killer and 75gold to allies, sound like dota to me. What is this ? Are we suppose to move away from dota and be different ? Now we can’t even let minions finished the turret we got to learn to last hit it too ?

  • Chefo

    What these changes mean

    For junglers: The adjusted spawn timers make it impossible to receive a long leash on Buffs, so junglers will have to again Smite. This removes the imminent threat of level 3 ganks against level 2 Champions. With the addition of a new Camp and items that increase a jungler’s profit from farming, it actually makes this role a viable alternative for carries that have a hard time surviving in lane.

    For mid: As stated, mid laners will have to be much more active on the ganking scene. The choice between farming or assisting a lane will become far more strategic with the revisions to XP, vision and overall reduction of snowball scenarios. The math clearly suggests Fizz, Kassadin, Zed and so on will continue to be viable in Season 4. Yeah, science bitch!

    For top lane: Much of the pressure to buy early wards and play on tower has been removed with the addition of Trinkets and now with the reworked Jungle. Top Laners should have a broader set of alternatives for starting items and may actually commit to level 2-3 fights without getting squatted by an overleveled double-buff Jarvan. Solo lanes and top especially will balance around early push strategies, due to the increased bounty on towers. So hugging that mighty expensive turret may become a detriment to your team’s success! It doesn’t change the core philosophy of top lane (stats>skill), but it may shake up the typical roster with Champions who can push an enemy to his/her turret at early level.

    Bottom lane: The most notable change here is to Supports. Given how many more opportunities there are for Support champions to gain gold and scale their assisting power, we may see a heavy snowball effect with kill-comps over farming ones. Expect Taric/Graves, Corki/Leona and the like to return in full force, as swinging the tides early on means the winning comp’s Support will be in an infinitely better position, with more gold to spend on core items and vision.

    The New Baron buff: Overall it removes the skewed powerlevel in teamfights where one team has Baron. Now Nashor will be more about splitpush and poke compositions dominating the enemy by applying continuous pressure over just steam rolling with better stats. The extra movement speed means the buffed team can easily re-position and snipe objectives. It’s certainly a dynamic improvement over the previous version, but balance in certain comps remains to be seen.

    I’m interested in how Season 4′s reiteration of the meta will tie in with the recently announced Team Builder. Will these changes encourage pro players to experiment with different setups? It certainly looks like Riot is trying to stray from the currently enforced composition, but won’t know until we get to test it for ourselves.

  • Trym

    @George
    buffs spawn 1:55, other monster camps spawn 2:05, so im sure this is what they are talking about!

  • AlwaysGaming

    @George
    That awkward moment when camps do spawn at 2:05 and buffs spawn at 1:55.

  • Diogo Teixeira

    Congratulations Riot, you just lost a player.

    Guess I’m going to sell my account.

  • Omyslash0

    @George
    lesser camps spawn at 2:05. Buffs spawn at 1:55

  • Chefo

    @George

    Buffs spawn at 1:55, regular camps at 2:05. With the added revisions to minion spawn timing and the disincentive to go for first blood within the first few minutes, it makes the start of games much less stressful. However, this setup also prevents junglers from getting an extended pull on Buff camps, meaning you can’t save Smite for a level 3 gank when the other person is still level 2.

  • RawEggs

    “First blood within the first 4 minutes now grants 240 gold, reduced from 400″

    Bye bye Shaco.

  • George

    That awkward moment when Monster camps spawn 1:55 not 2:05

  • Chefo

    @AS everything

    It’s safe to assume there will be some behind-the-scenes calculations on how much damage everyone has dealt to the tower. If, for example, you’re laning top and you’ve been pushing the tower, dropping it to <500 hp by yourself with your minions, the extra gold will probably go to you, regardless of who actually did the remaining damage.

    That's my assumption, nothing's confirmed yet. I'll post a full overview of these changes in a few minutes.

  • http://Www.aboutfuckingtime.com Abouttime

    Also I think lifesteal should be 25% on minions and 75% on champions. This is the only game that I know of that contains ranged dps healing themselves.

  • http://Www.aboutfuckingtime.com Abouttime

    Waiting on Sion rework while researching a guide on how to lane vs an enemy rammus

  • AS everything

    I’m twitching about the baron change, it’s gonna make splitpushing Rengar absolutely absurd. I’m curious about the turret gold change too, how will riot factor in things like minions dealing the last hit or the jungler coming in and dealing 100 damage after the laner dealt 2K.

  • jacobyalverson

    @jacobyalverson lol cut myself off by accident “Mid laner will gain some increased damage from the revised Masteries. but he’ll also need to roam more, as there’ll be more objectives to secure” full quote.

  • jacobyalverson

    “but will need to roam more” wtf they are adding the stupid objective shit to 5v5 too?!

  • Chefo

    Hey dudes, sorry for locking the comments, wasn’t intentional. I had this issue recently, will fix it in a second. : >