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Welcome to Tribunal Cases of the Weak. Every week you’ll get the best/weirdest/worst Tribunal cases. As always, purple text is the accused, green text is the team-mates, and red is the opponents. The title of each case is a link to the full Tribunal case, but don’t click through unless you’re ready for NSFW language. Unsure of what the Tribunal is or how it works? Read Riot’s FAQ.

 

There was a potentially overlooked change in the last patch, Patch 3.06:

Boots_of_SpeedBoots

  • Limited to 1 Boots item at a time

This change may have ruined the dreams of trolls.  No longer can six boots of mobility Master Yi terrorize players everywhere.  This marks the end of an era, and to say goodbye we look back on some of multi-booted that have graced the hallowed pages of TCotW.

 

Case #5: “Nid”ing a Ban submitted by Geonice from Volume 20

This Nidalee is guilty of basically ever violation possible.  According to Geonice, her inappropriate name was “HomoBut”.  Then there’s the intentional feeding:

nid2

There’s also the verbal abuse:

nid4

She got seven reports out of a possible nine.  This Nidalee was a real beast.

PunishWarning

 

 

Case #4: Putting the “Intent” in Intentionally submitted by LuBuFu from Volume 13

This case has been submitted by an observant NA Tribunal judge.  In his words: “So, what makes this case interesting? Well let’s start with [an] average of 5 reports a game… That’s a lot…”  Reports like:

lufubu1

LuBuFu goes on to ask, “So, what could have caused this?”

lufubu2

Multiple mobility boots huh?  That last Pantheon must have been running on all fours.

PunishWarning

 

 

Case #3: A Game of Cat and Mouse from Volume 13

The Lux in this game had a bad score and what appears to be a troll “build”.

lux2

And what is the explanation for four pairs of boots, 20 deaths and no CS?

lux1

Well, that makes sense.  Maybe the four pairs of boots were for the cat.

PunishTime Ban

 

 

Case #2: The Feeder submitted by Vokuhilla fromVolume 18

Vokuhilla passed this case along because of the direct and obvious feeding.  What kind of feeding?

feeding1

While sprinkling in fun comments like:

feeding2

Not much to discuss here:

PunishTime Ban

 

 

Case #1: The Cobbler submitted by AmudielWW from Volume 15

Another submission by AmudielWW, who sent in one last week as well.  In this case, Dr. Mundo has developed a shoe fetish.

mundo1

Intentionally feeding and spending all the money on shoes, he really is the Madman of Zaun.  There isn’t much of an explanation in the chat, other than:

mundo2

Mundo goes where he pleases, but apparently this Mundo needs six boots to get there.

PunishTime Ban

 

 

RIP Mundo’s Shose Shop.

 

That’s all for this week! We’ll be back next week with another round of Tribunal Cases of the Weak.

Have a case you think should be included? Send your submissions to tribunalcasesoftheweak@gmail.com. Be sure to include the case number and region, your summoner name, and explain what makes it interesting.

Welcome to Tribunal Cases of the Weak. Every week you’ll get the best/weirdest/worst Tribunal cases. As always, purple text is the accused, green text is the team-mates, and red is the opponents. The title of each case is a link to the full Tribunal case, but don’t click through unless you’re ready for NSFW language. Unsure of what the Tribunal is or how it works? Read Riot’s FAQ.

 

Case #5: The Master of Feeding

This player really has figured out how to feed.  His motivations are unclear, but the results can’t be questioned:

yi1

42 deaths, now that’s some serious feeding.  He did ask one question:

yi2

The Tribunal sure loves punishing players like him:

PunishWarning

 

 

Case #4: Unhappy Ending

Unlike the case before, this player didn’t give you a lot of notice that something terrible was coming.  Right at the end of the game, this player likes to add:

sej1

That was game two.  Here is game three:

sej2

And here is game four:

sej3

And here is the punishment:

PunishTime Ban

 

 

Case #3: Spamalot submitted by HDDragon

HDDragon, for reals this time (sorry Geonice!), passed along this case, saying: “Oh…my…goodness… I have never seen such spamming!!”  Frankly, it’s hard to do this case justice.

spam1

Imagine someone doing that, over and over, for 30 minutes.  The mute feature was made for people like him…  But he did sprinkle in a little:

spam2

The Tribunal got the last laugh here. Tribunal es # 1.

PunishWarning

 

 

Case #2: Worst Troll of the Week

You may have read about Restricted Chat mode in a NoL article recently.  The basic idea is to limit the number of times a player can speak in chat as a way to instruct them on being more polite.  This is rehabilitation, as opposed to the banning system previously in place. For example, you take a player who says things like this:

chat1

And instead of giving them a Time Ban, you give them limited chat.  Now there have been cases of this working on the official forums, but in this case…

chat2

Yeah…  This player doesn’t look like he’s reforming any time soon.

PunishTime Ban

 

 

Case #1: Permaban of the Week

Our permaban of the week shows just how ineffective bans can be. This is certainly not this player’s first account. On this smurf, he feeds like crazy:

10minutemail1

And his motivation isn’t exactly pure:

10minutemail2

And he’s definitely not afraid of the other players or the Tribunal. He even tries to recruit his fellow smurfs into trolling too.

10minutemail3

You can see the dilemma Riot is in. Permaban these trolls and they just create new accounts and terrorize new players. Restrict their chat and some will just troll anyway. Hopefully with enough data they can figure out which one to give to whom. So remember to report the trolls you see, and if you have some time, judge some players in the Tribunal. The next game they ruin could be yours.

Punishpermaban

 

 

That’s all for this week! We’ll be back next week with another round of Tribunal Cases of the Weak.

Have a case you think should be included? Send your submissions to tribunalcasesoftheweak@gmail.com. Be sure to include the case number and region, your summoner name, and explain what makes it interesting.

Latin America announcement

 

North and South Latin America servers announced, Morello discusses balance, design and his work in a massive thread and new Champion and Skin sale has begun – from April 26th to 29th!

 

 

Server split for Latin America soon!

 

 

loldecorationThe League of Legends Facebook page for Latin America has been updated with some exciting news – alpha testing for the North and South Latin America servers has begun! Aside from separate servers, the client will feature a Spanish translation and full voice-overs, which have already been featured on LoL’s soundcloud.

For those anxious to get on the servers, fear not! According to the infographic below, closed alpha testing will be followed by an open beta test! (“inscripciones abiertas” meaning “open enrollment”)

 

beta testing

 

Also, if you’ve ever wished to see Nika talk in Spanish, here’s a small teaser.

 

 

Reworks, balance and more!

 

Behold the Red Post legion, led by Morello. For easier readability I’ve split all of his posts into several sections – Champion Balance, General Balance Discussion, Game Design, Skins and Non-Related + Personal.

 

 

Champion Balance

 

 

Is Heimerdinger being reworked?

 

morellovatarRiotlink Button Morello: He is!

 

 

 

 

Are you planning on reworking Poppy?

 

morellovatarRiotlink Button Morello: Eventually. After Heimer, my prediction is Poppy is the “new Eve.”

 

 

 

 

Where do Ziggs and Skarner stand in Season 3, in your opinion?

 

morellovatarRiotlink Button Morello: Ziggs, I think, has fantastic laning and little reason to be on a team late-game. I’d like to look at the second half of that.

Skarner represents a fighter with a lack of good counter-play. I want to fix that comprehensively before buffing.

 

 

Any plans on buffing Talon?

 

Seems Khaz and Zed have placed the bar for AD Assassins WAY higher than where Talon stands now.

 

morellovatarRiotlink Button Morello: We’re taking a look. Not sure on the diagnosis the guys have on this yet though.

 

 

 

 

Warwick is struggling in Season 3

 

This guy has been needing help since the beginning of Season 2. Yes, you technically did help his speed but 30 seconds at the cost of half his total sustain wasn’t exactly a fair trade. He has the same problem as Shyvana where a lack of pre-6 CC making them a weak jungler and and bullied in lane.

 

morellovatarRiotlink Button Morello: WW does need help – we’re investigating what direction to go.

 

 

 

 

Wukong is weak pls buff!

 

morellovatarRiotlink Button Morello: I disagree – Wukong is really strong. His success rate is really high overall.

 

 

 

 

General Balance Discussion

 

 

How do you decide which champion to nerf?

 

How is that possible that champions after being barely touched (either nerfed/buffed) for years get nerfed quite hard and considered OP? How can you determine that it’s either just an outcry from people getting owned hard or it’s actually a considerable opinion?

The latest example for this is Lux.

Other can be the state of Morgana. I think she is not in a good spot at the moment. Can you tell us a little about your opinion on this?

 

morellovatarRiotlink Button Morello: I answered this in sole of the original threads;

Champion balance is relative. As such, it fluctuates based on factors that are not directly the champion themselves. If we nerf X, it’s possible that previously balanced character Y becomes too strong as a result.

The other answer is that one for of power creep people often don’t notice is player skill. As players become better, they learn and expose new power ceilings on champions. This may mean the champion was always OP, though no one knew how to get that potential out.

 

 

Do you believe in perfect balance?

 

Do you believe that there is actually a point of true balance in the game (or somewhere close to it), where you think “yes, I am satisfied with how all the champions are, and relate to each other”? Or is it a never-ending void that continuously complicates itself as the game evolves.

And in determining which champion needs balancing, is it solely based on numbers, win-rates and other data you have access to? Or does the community’s view play a huge part in it? (because my opinion is that, player’s biases can further push the balance process into trouble)

I am not criticising your methods, I really applaud your work as each tweak you do to the game must have a reason behind it even if a lot of people complain.

 

morellovatarRiotlink Button Morello: I don’t – I think that “perfect balance” doesn’t really exist in teamgames with the number of options in League, but I also think that’s OK. I prefer variety and how that fights against “staleness” as opposed to a perfect balanced state.

 

Community perception is an information point, but it rarely tells the whole story. It can cause us to question something under our radar, or approach the problems we fix with more information, but a million people asking for a nerf on a champion that’s balanced would not cause us to nerf it. Data trends and gameplay health analysis are bigger factors.

 

 

Will a new 6v6/10v10 map be released?

 

morellovatarRiotlink Button Morello: If I have my way, it won’t. I have some massive threads discussing this very topic in-depth!

 

 

 

And here are some of the threads I’ve found on this matter:

@Xypherous/Morello – Response to New Maps Post

Morello: ‘no 10v10 map on my watch’

Morello is against the idea of a new map  (probably the biggest and most expansive)

Check ‘em out, both Morello and Xypherous present some clever arguments against creating a new map.

 

 

Late Game Magic Resist items are terrible!

 

It feels awful to buy Negatron Cloak upgrades at the moment. Sometimes I prefer to just sit on 2 Negatrons because Veil wastes stats on mana, and Catalyst is an awkward build path, the passive on SV feels wasted, QSS is pretty weak (MR-wise)for its slot if you can’t make use of the Scimitar, and Abyssal, well, it’s Abyssal. I dunno, maybe I’m not thinking about it right, but when I already get so much health out of buying armor items, and what I really need is MR, it feels like I’m being screwed by unnecessary stats. 

Randuin’s gives me 70 armor and 500 health as well as a very useful passive and active AND the build path feels great. Spirit Visage has a passive that can feel wasted, its build path is meh, and I get 50 MR and 200 in the slot from it. That feels really weak late game, when even as a tank I’m being torn apart like wet tissue due to what feels like low MR.

And Bulwark feels lackluster for personal MR because you also have to buy armor and health regen. And the jungler and support usually get it, so it doesn’t feel like an option for a top laner. 

 

morellovatarRiotlink Button Morello: I think MR is pretty “good,” but agree we’re not making it feel very cool or good, especially compared to armor. I think this is a good thing to look at, agreed!

 

 

 

 

What do you think of the Double Golem advantage?

 

Do you think the game would be better if double golems spawned at 1:45 or 1:50 to remedy purple side bot lane disadvantage/ Super crazy level 2 cheeses from powerful purple side earlygame top laners?
Or, alternatively, why don’t we lower the power differential between levels 1 and 2? it seems like so much of gameplay revolves around hitting level 2 first and snowballing the advantage, which might be more of a problem than the double golems advantage

 

morellovatarRiotlink Button Morello: I do. We’re experimenting on what that would mean if we did that.

 

 

 

 

Game Design

 

 

How do you feel towards linking champion sets with their lore?

 

morellovatarRiotlink Button Morello: We’re very concerned, though this is a non-objective look, and instead a statement that you dislike the direction of the new Trundle (and especially is driven by attachment of the original concept). That’s fine, but don’t turn “a cop pulled me over for speeding” into “cops are abusive tyrants who hate people.” 

Just look to Vi, Thresh or the Sejuani rework with a more objective eye, and I think our commitment is clear.

 

 

What’s your opinion on skillshot indicators? Are they easy to read?

 

I know that old Karma thread has been beaten to death but user Daeron07 had a nice idea including skill shot indicator changes (http://na.leagueoflegends.com/board/…86685&page=574)

This would add a lot of readability to users playing Karma, any thoughts?

Any thoughts on indicators in general; their usefulness, how to clean them up etc?

I am curious, from a design perspective what kept you from adding something like Urgots lock-on indicator much longer ago, or auto attack range indicators?

Is there ever a time when too much readability becomes a problem?

 

morellovatarRiotlink Button Morello: I love this stuff – skillshot indicators are an idea we want to get our hooks into more. The problem is the people who can do this kind of thing are really busy with other important things.
Readability is massively important, and is not as good as I want it to be in LoL.

 

 

 

Skins

 

 

New Skin Prices and Champion Priority when releasing Skins

 

morellovatarRiotlink Button Morello: I -think- it will allow for more skins as we don’t have to throw the kitchen sink at every skin now, but I’d have to check with the skins dudes specifically to be sure.

It’s a bit of black magic how we prioritize. We try to balance it out, but with things like events and differing difficulties/timelines on skins, this is really complex.

 

 

Non-related + Personal

 

 

Will future patches follow the Freljord example, i.e big on content, slow to release?

 

morellovatarRiotlink Button Morello: No, most patches will not, but we like these types of events!

 

 

 

 

Why do I lose 10 LP for dodging a promotion match?

 

morellovatarRiotlink Button Morello: Because we don’t want people dodging to prevent themselves from fighting powerful comps. Yegg and the team can speak more to this.

 

 

 

 

New Players are neglected on the forums!

 

Well I understand this isn’t exactly your department, I’m not sure Riot has anyone that’s responsible for my concern. Something thats been bugging me ever since I joined in July is the near total disregard of new players. While you guys have a excellent repertoire with the lvl 30 community, pre 30 Riot doesn’t acknowledge except once in a blue moon. Seriously I’m sure you can see how many Riots have posted in the New Player forums in the last year. Take a look.

This comes across almost as a hazing. On top of learning the basic game mechanics new players have to deal with toxic individuals who simply make new accounts and abuse actual newbies over and over. The new players have few options to voice concerns and there is no concrete proof that they are being heard.

Perhaps I’m seeing this as a larger issue then it is but how many accounts are abandoned pre 30? These are potential customers and I think having even 1 person spend a couple hours a week on the new player forums would prove to not only make new players feel they are being heard, but it could very easily translate to more paying customers and it would certainly be in line with Riots statement of being the “most customer orientated company in the industry” (I cant remember the exact phrase but you know what I mean.)

 

morellovatarRiotlink Button Morello: Agreed. This is not my area of expertise, but I think it’s something we really could use to improve. Smurfs, especially, make this really painful. I wish I had more information for you 

 

 

 

 

Are you working on a champion who wields a whip?

 

morellovatarRiotlink Button Morello: Not right now, but I do think we will visit this at somepoint.

 

 

 

 

How did you choose your online name?

 

morellovatarRiotlink Button Morello: Like many 18 year olds, I chose “Morello” as a character name in FFTactics after the lead guitarist for one of my favorite bands, Rage Against the Machine. It stuck really well even alllllll these years later 

 

 

 

Are you satisfied with how Zyra turned out?

 

morellovatarRiotlink Button Morello: I’m a little disappointed we weren’t bolder with her – some mistakes I made there. I love the character, but I think creatively especially, we could have been more “all-in” on the infestor concept than we were, and that flattened it out a bit.

 

 

 

How often do you get trolled by your coworkers?

 

morellovatarRiotlink Button Morello: Not as often as I’d expect. I’m disappointed!

 

 

 

 

Do you like the extra emotes added to your latest champions?

 

With Vi you included a lot of auto-emotes such as her blocking Cait’s shot, or ult-ing Jayce. Would you consider those additions to be successful towards what you guys were hoping for, and if so, do you see your design team adding more of those sort of interactions to existing champions?

 

morellovatarRiotlink Button Morello: I want to see more of these, yes. I think our fans love them, and they make our game more “alive.”

 

 

 

 

How have you changed during the course of working on League of Legends?

 

morellovatarRiotlink Button Morello: I think my values haven’t changed radically, but my priorities have changed with the games’ (and I’ve also learned more about how to accomplish them). A healthy game is still very important, but I think we, as a company, are better at balancing Game Health and fun more effectively. 2.5 years of working on League will definitely teach you a few things too.

 

 

Champion & Skin sale (26 – 29th April)

 

Starting April 26th, the following skins and champions will be available at a discount, for a limited time (three days):

 

sale 26 to 29

 

Champions:

  • Ziggs - 6300 IP/487 RP
  • Leona – 4800 IP/440 RP
  • Wukong – 4800 IP/440 RP

 

Skins

  • Earthrune Skarner - 260 RP
  • Fiddle Me Timbers - 375 RP
  • Shurima Desert Zilean – 487 RP

 

 

Don’t keep calm, go nuts! Victory is achieved with passion!

 

Welcome to Tribunal Cases of the Weak. Every week you’ll get the best/weirdest/worst Tribunal cases. As always, purple text is the accused, green text is the team-mates, and red is the opponents. The title of each case is a link to the full Tribunal case, but don’t click through unless you’re ready for NSFW language. Unsure of what the Tribunal is or how it works? Read Riot’s FAQ.

 

Case #5: Darkly Dreaming Darius submitted by Moobu

Moobu sent along a case of a very demented Darius.  There are five filthy games within, but the fourth game is particularly awful.  The accused is on a smurf and isn’t very happy about having to duo-top with Garen.

cards1

How would he get Garen’s credit card numbers you might ask?

cards2

He works for Riot, that could give him access.  Or does he:

cards3

Works for Riot and is undetectable by the police.  Watch out community, cause he’s still out there:

PunishWarning

 

Case #4: The Terror of Twisted Treeline submitted by Elephox

Elephox summed up this case nicely: “This guy seemed to be a riot. Not only did he accuse the enemy team of being hackers, he called the enemies “cowards” and “gipsys” and repeatedly offered “10k Euros” for a variety of objects, from Jax to Fiddle to “family tags.” I think there was something mentally wrong with this player. I now understand why most people avoid the Twisted Treeline.”

gypsy1

That’s six minutes into a game when he starts losing lane to Jax.  But it gets personal:

gypsy2

10k euros, that’s some serious money.  But what does he mean?

gypsy3

Instead of that hackers home address, all it seems like he got was:

PunishTime Ban

 

Case #3: Obvious Troll is Obvious

How obvious?  Here are the scores:

fed1

Blatant feeding.  How ’bout the chat:

fed3

He’s just begging for it:

PunishTime Ban

 

 

Case #2: Worst Troll of the Week

Game 1 of this case features seven reports.  Most games, no matter how foul, tend to have one or two reports.  To get seven, you have to really be making people mad.  Perhaps by feeding:

caitlyn1

Check.  And then some verbal abuse:

caitlyn2

Check.  Followed by some sexual taunting:

caitlyn3

Check again.  And Xin gets to the core of the matter.  Caitlyn just doesn’t care, which makes her a crappy teammate when things start going badly.  She’s on her way to a permaban at this rate.

PunishTime Ban

 

Case #1: Permaban of the Week submitted by Geonice*

Another great submission by Geonice*.  You hear a wide-variety of excuses when people start playing badly.  Mostly players seem to blame other players, like the jungle or the support.  This player suspects his opponents are the cause of his problems:

hacker2

A little paranoia with your flaming.  Now we’re getting somewhere.

hacker3

Some narcissism with your paranoia?  But wait, there’s more:

hacker1

Now we’re there, a narcissistic paranoid racist.  The top 3% of ranked is going to have to go on without him.

Punishpermaban

 

*Earlier versions of this article mistakenly did not credit Geonice for this submission.

 

That’s all for this week! We’ll be back next week with another round of Tribunal Cases of the Weak.

Have a case you think should be included? Send your submissions to tribunalcasesoftheweak@gmail.com. Be sure to include the case number and region, your summoner name, and explain what makes it interesting.

Welcome to Tribunal Cases of the Weak. Every week you’ll get the best/weirdest/worst Tribunal cases. As always, purple text is the accused, green text is the team-mates, and red is the opponents. The title of each case is a link to the full Tribunal case, but don’t click through unless you’re ready for NSFW language. Unsure of what the Tribunal is or how it works? Read Riot’s FAQ.

 

Case #5: Chemical Imbalance submitted by That One Six

The latest submission from That One Six brings us the story of an unhinged Singed.  ”This Singed started raging at 3 minutes in because someone went Karthus top, and once the ball started rolling, there was no stop.  He made racist comments, used every swear in the book, and couldn’t find the caps lock key.”

singed1

There some of the fun early raging.  Here is the racism:

singed2

And here is when he really loses the caps-lock key:

singed3

This is one Mad Chemist.

PunishWarning

 

 

Case #4: Not So Radiant Dawn submitted by HDDragon

HDDragon sent this along with a short note: “Someone left their caps on!!!!”.  Four exclamation points seemed promising, but how much all-caps shouting can there be?  Well, in this case, three whole games of it.  Like this:

caps1

And here is some in all-chat:

caps2

Three whole games of non-stop shouting.  Needless to say, no one appreciated all the flaming.

PunishWarning

 

Case #3: “Nid”ing a Ban submitted by Geonice

This Nidalee is guilty of basically ever violation possible.  According to Geonice, her inappropriate name was “HomoBut”.  Then there’s the intentional feeding:

nid2

There’s also the verbal abuse:

nid4

She got seven reports out of a possible nine.  This Nidalee was a real beast.

PunishWarning

 

 

Case #2: Worst Troll of the Week

This player defines spamming.  In the second game, he is unhappy with how the game is going and keys in on a phrase:

spam1

Irony, thy name is LoL spammer.  In game 1, this player got ahead early and decided to rub it in:

spam2

The above are just samples, he does this for 20 solid minutes in both games.  But don’t worry, he ends each game with:

spam3

The Tribunal isn’t sorry either.

PunishTime Ban

 

Case #1: Permaban of the Week submitted by lxlslay3rlxl

This permaban is a nice example of people eventually getting what they deserve.  Permabans are only given after a number of warnings and time bans have been applied.  Even then, Riot reviews each permaban.  While you will often see Warnings and simple Time Bans shown in the column, trolls eventually get the permaban they justly deserve.  Does this behavior seem familiar?

deserved1

The obvious feeding and troll builds.  What about some 1v1 me noob?

deserved2

And some racism and strangely sexual chat?  Or perhaps trolling Soraka top in a ranked game?

deserved3

It adds up, eventually.  Players earn their Permabans through repeatedly behaving badly and refusing to change.  Hope it was worth it.

Punishpermaban

 

That’s all for this week! We’ll be back next week with another round of Tribunal Cases of the Weak.

Have a case you think should be included? Send your submissions to tribunalcasesoftheweak@gmail.com. Be sure to include the case number and region, your summoner name, and explain what makes it interesting.

Welcome to Tribunal Cases of the Weak. Every week you’ll get the best/weirdest/worst Tribunal cases. As always, purple text is the accused, green text is the team-mates, and red is the opponents. The title of each case is a link to the full Tribunal case, but don’t click through unless you’re ready for NSFW language. Unsure of what the Tribunal is or how it works? Read Riot’s FAQ.

 

Case #5: The Boobie Prize submitted by mhykah

This tribunal case was submitted not just because of intentional feeding but because “in Case #2 the reported seems to have found an alternative to surrendering by re-purposing wards”.  Here’s the feeding:

rivenfeed1

And here is the unusual use for wards:

rivenfeed2

And here is the Tribunal’s judgement:

PunishTime Ban

 

Case #4: The Enigma

Here is some straightforward feeding, the score speaks for itself:

why2

And here is this player’s retort when he’s threatened with reports:

why3

And he’s right, the Tribunal is relatively powerless over this kind of player.  But you have to wonder, like this reporter said:

why1

It is confusing, but some people just want to watch the world burn.

PunishWarning

 

Case #3: The Serial Flamer

Speaking of burns, this case showcases how not respond to being flamed.  This Ashe has to go solo-bot in a low-level game.  He’s not getting the support he wants from his team and decides he just wants the game to be over:

ashe1

His team responds negatively to his negativity, and the flame war is on from there:

ashe2

He’s then threatened with reports for the language above, to which he responds:

ashe3

Clearly he knows how this process works and what’s coming if he keeps behaving badly.

ashe4

Unfortunately, he has the common misconceptions of players who hear about the Tribunal but don’t use it.  Sweaty nerds or not, the consistent flaming got him a very familiar:

PunishTime Ban

 

 

Case #2: Worst Troll of the Week

This player doesn’t even have the excuse of being “provoked”.  He views bad play as “trolling” and he just starts ripping into his teammates:

cho1

His all-caps yelling didn’t seem to improve the situation, so he moved on to:

cho2

Complaining to the other team for sympathy.  That also didn’t seem to help, so then:

cho3

Some very direct (and racist) insults; also not very effective at making his team play better.  So then:

cho4

At the end of the game he gives up.  Riven’s sentiment is probably correct.  No one is perfect, but bad play wasn’t trolling, it was just someone playing badly.  Either way, yelling at them wasn’t going to help anything.  But something tells me this player knows that already and doesn’t care.

PunishTime Ban

 

Case #1: Permaban of the Week submitted by Joux

Joux sums up this permaban succinctly: “Apparently, everyone is a failed abortion”.  But in addition to that “friendly” sentiment, this player had this to add:

swaggin1

He’s swaggin’, but he’s also insultin’:

swaggin2

And all that swag couldn’t save him from a deserved permaban:

Punishpermaban

 

That’s all for this week! We’ll be back next week with another round of Tribunal Cases of the Weak.

Have a case you think should be included? Send your submissions to tribunalcasesoftheweak@gmail.com. Be sure to include the case number and region, your summoner name, and explain what makes it interesting.

Welcome to Tribunal Cases of the Weak. Every week you’ll get the best/weirdest/worst Tribunal cases. As always, purple text is the accused, green text is the team-mates, and red is the opponents. The title of each case is a link to the full Tribunal case, but don’t click through unless you’re ready for NSFW language. Unsure of what the Tribunal is or how it works? Read Riot’s FAQ.

 

Case #5: The Sore Loser

This player is smurfing on a low-level account. He feels that the level of play, surprisingly, isn’t very high. He ends every game with the same send off:

game1

Got to love the “bg nobs”; nobs is just a wonderful misspelling of noobs.  He was reported in every game for his poor attitude, and received:

PunishWarning

 

 

Case #4: The Sore Winner

This player is also smurfing on a low-level account. Unlike the player in Case #1, this player only taunts his opponents when he wins. Here is how he ends every win:

sore winner

In Game 5, which he loses, he doesn’t say anything. This player was reported for his taunts at the end of his wins, and he got:

PunishWarning

 

Case #3: The Blatant Feeder

Intentionally feeding is pretty clear cut in the Tribunal. Some players take an ironic twist on it though. Here are his scores:

amumu2

And here is his statement in the only game he talked in:

amumu1

Well those “bitches” reported him, and he got:

PunishTime Ban

 

 

Case #2: Worst Troll of the Week

There’s awful stuff in all five games here, so don’t click through unless you’re into that kind of thing. What stands out, though, is the “psychology” that this player is projecting onto his victims. Like this in Game 1:

worst1

Game 2:

worst4

Game 3:

worst3

Game 4:

worst2

After all of this, you have to wonder who really has the daddy issues. There’s plenty of other inappropriate behavior in there, but it looks like he was a first time offender:

PunishWarning

 

 

Case #1: Permaban of the Week

The Permaban this week might not be a clear cut case for a lot of people. The player is negative overall, but not harshly so. He does, however, use a term that many players, including streamers, use quite often. Here it is in Game 1:

perma1

And in Game 3:

perma2

Share your opinion in the comments below. The Tribunal can be a vanguard on player behavior and hold higher standards than the streamers exemplify or people experience in real life. This may be a case of that for some readers, where this word doesn’t offend, much like “faggot” and its pervasiveness. In this case, however, it seems to have caused this player’s permaban, if only by a simple majority.

Punishpermaban

 

That’s all for this week! We’ll be back next week with another round of Tribunal Cases of the Weak.

Have a case you think should be included? Send your submissions to tribunalcasesoftheweak@gmail.com. Be sure to include the case number and region, your summoner name, and explain what makes it interesting.

Riot Fixed

skins2

Categories: LoL News Tags: , , , ,

Welcome to Tribunal Cases of the Weak. Every week you’ll get the best/weirdest/worst Tribunal cases. As always, purple text is the accused, green text is the team-mates, and red is the opponents. The title of each case is a link to the full Tribunal case, but don’t click through unless you’re ready for NSFW language. Unsure of what the Tribunal is or how it works? Read Riot’s FAQ.

 

Case #5: The Cobbler submitted by AmudielWW

Another submission by AmudielWW, who sent in one last week as well.  In this case, Dr. Mundo has developed a shoe fetish.

mundo1

Intentionally feeding and spending all the money on shoes, he really is the Madman of Zaun.  There isn’t much of an explanation in the chat, other than:

mundo2

Mundo goes where he pleases, but apparently this Mundo needs six boots to get there.

PunishTime Ban

 

 

Case #4: The Recidivist

Another intentional feeder here.  In this case, there are two games in the report and both are bad:

recidivist

And the explanation in this case is one of the worst:

recidivist2

You can understand why Riot is trying to find solutions other than banning people, because players like this just troll on their smurfs while their main is banned.

PunishWarning

 

 

 Case #3: The Teacher

This type of troll is typified by his self-righteous attitude.  It’s not his fault he is feeding or playing badly, it’s your fault.  In this case, the player fed in two games to the tune of:

teacher

And in both games he was going to teach them a lesson.  In Game 1, it was for “slandering” him early on.  In Game 2, it was for not surrendering when it was clear the game was over.  In both cases, he tried to show them who’s boss.

PunishWarning

 

 

 Case #2: The Rager

Reading the Tribunal, you can sometimes see exactly when players hit their breaking point.  Some hit it and pull back, uttering just a line or two.  Some hit it and lose all control, like this guy:

blitz1

Don’t hold back, tell us how you really feel…

PunishWarning

 

 

Case #1: Worst Troll of the Week

This player left decency behind a long time ago it seems.  In all five games he displayed a terrible attitude and attacked his teammates mercilessly, saying things like:

ww1

And like:

ww2

And even:

ww3

And there’s more:

ww4

Five games in this case; probably countless games in total.  This player is deservedly on the way to a permban, but for now:

PunishTime Ban

 

 

PERMABAN OF THE WEEK

The permaban this week is a very unusual case.  The ban comes from ARAMs on the Proving Grounds.  It’s a pretty subtle form of trolling, but it becomes clear in context.  Here is the scorecard from one of the games:

karth1

He only participated in two of the team’s 45 kills, and they were just assists.  How is that possible?

karth2

His team went on to win, despite this player just staying in the fountain and ulting whenever it was off cooldown or joining the fights late so that he can get kill steals.  Even in an ARAM, it is possible to get banned.

Punishpermaban

 

That’s all for this week! We’ll be back next week with another round of Tribunal Cases of the Weak.

Have a case you think should be included? Send your submissions to tribunalcasesoftheweak@gmail.com. Be sure to include the case number and region, your summoner name, and explain what makes it interesting.

akalibanner

 

 Check out the changes coming to League of Legends! A video preview of some of the more major ones can be found here.

 

 

Balance Changes:

 

 

AkaliSquareAkali

  • Twin Disciplines
    • Discipline of Force
      • Now takes effect immediately instead of requiring 19.5 Ability Power
      • Base spell vamp bonus reduced from 8% to 6%
    • Discipline of Might
      • Now takes effect immediately instead of requiring 9.5 Attack Damage
      • Base damage bonus reduced to 6% from 8%

As Akali players know, you needed a dedicated runepage to activate both passives. Riot removes this factor from the equation making Akali more accessible and, ultimately- more generic. Read these changes as a BUFF, because it does mean you can raise other stats with your runes and masteries now.
 

LuluSquareLulu

  • Glitterlance
    • When cast after Help, Pix!, Glitterlance no longer gains an increased area of effect size against the target of Help, Pix!
  • Whimsy
    • Whimsy no longer interrupts enemy movement abilities that are already in progress

The Whimsy change was a necessary one, its effects felt misplaced, much like Skarner’s Impale before the fix.

 

NamiSquareNami

  • Nami’s basic attack should now feel more responsive
  • Base movement speed increased to 340 from 335

 

 

 

This will make Nami a much more potent harasser in lane, giving her that early game edge she was lacking. Doesn’t fix her mid and late game issues, however. Hopefully Nami will get more attention in future patches!

 

NasusSquareNasus

  • Siphoning Strike
    • Fixed a bug where Siphoning Strike critical strikes were dealing more damage than intended
    • Mana cost reduced to 20 at all ranks from 20/25/30/35/40
  • Fury of the Sands
    • Now increases attack range by 50 and cast range by 100 while active
    • Mana cost reduced to 100 from 150

    Probably the biggest winner of patch 3.02, Nasus has been massively overhauled. Siphoning Strike will now be much more accessible in the early stages, while the buffs to his ultimate are an amazing addition to his chasing potential. Being the hypercarry he is, these changes may backfire, but for now let’s enjoy seeing the big dog being viable once again.

 

RivenSquareRiven

  • Runic Blade
    • Adjusted damage to 15-45% of her total Attack Damage (based on champion level) from 5-15 (+0.5 bonus attack damage)
  • Broken Wings
    • Fixed a bug that was causing Broken Wings to improperly apply it’s splash damage if Valor was cast too recently

Riven was already nerfed heavily in previous updates so I don’t see this as being justified. It will reduce Riven’s laning dominance by quite a bit, but seeing as she needs it to get ahead of the enemy she may struggle against the top tier bruisers. One welcome factor here is that her passive will be more effective on tankier builds, as it now benefits from total damage.

 

 

Quality of Life changes & Bug Fixes:

 

 

AniviaSquareAnivia

  • Rebirth
    • Chat messages from Anivia will now have a custom champion name while she’s in egg form

     

     

 

JannaSquareJanna

  • Janna’s basic attack should now feel more responsive

 

 

 

 

JarvanIVSquareJarvan IV

  • Martial Cadence
    • Fixed a bug where Martial Cadence was dealing more damage than intended to minions and monsters

     

     

 

MasterYiSquareMaster Yi

  • Alpha Strike
    • Fixed a bug which caused Alpha Strike to appear available when it was on cooldown

 

 

 

MorganaSquareMorgana

  • Soul Shackles
    • Fixed a bug that sometimes caused the Soul Shackles sound and spell effect to play even when the target wasn’t stunned

 

 

 

NocturneSquareNocturne

    • Fixed a bug where Nocturne wouldn’t automatically chase his target after using Paranoia

 

 

 

 

RenektonSquareRenekton

  • Fixed a bug where Renekton’s Slice and Dice wouldn’t work on minions that he couldn’t see

 

 

 

 

SivirSquareSivir

  • Ricochet
    • Fixed a bug where the cooldown on earlier ranks was longer than intended

     

 

 

ViSquareVi

  • Assault and Battery
    • Fixed a bug where the crowd control component of Assault and Battery was ignoring spell shields

     

     

 

ZiggsSquareZiggs

  • Hexplosive Minefield
    • Fixed a bug where the sound effect for triggering a mine would not play

 

 

 

Items:

 

 

Athene's_Unholy_GrailAthene’s Unholy Grail

  • Cooldown reduction increased to 20% from 15%

 

Glacial_ShroudGlacial Shroud

  • Combine cost reduced to 230 gold from 380 (total cost reduced to 1350 from 1500)
  • Armor increased to 45 from 40
  • Cooldown Reduction reduced to 10% from 15%

 

Spirit_VisageSpirit Visage

  • Combine cost increased to 630 gold from 540 (total cost unchanged)
  • Cooldown reduction increased to 20% from 15%

 

Deathfire_GraspDeathfire Grasp

  • Combine cost reduced to 680 gold from 880
  • Total cost reduced to 3100 from 3300
  • Cooldown reduction reduced to 10% from 15%

 

Zeke's_HeraldZeke’s Herald

  • Combine cost increased to 900 gold from 800
  • Total cost increased to 2550 gold from 2450
  • Cooldown reduction increased to 20% from 15%

 

Iceborn_GauntletIceborn Gauntlet

  • Total cost reduced to 3250 gold from 3400
  • Cooldown reduction reduced to 10% from 15%
  • Fixed a bug where the slow field was lasting longer than intended
  • Fixed a bug where the slow was not being applied immediately
  • Slow field radius for ranged champions reduced to 210 from 275
  • Slow field radius for melee champions increased to 285 from 275

Shifting the focus of Iceborn Gauntlet to melee champions is a welcome change, considering it was easily abused on certain picks.

 

Chalice_of_HarmonyChalice of Harmony

  • Recipe Changed: Faerie Charm + Faerie Charm + Null-Magic Mantle + 120 gold = 880 gold

 

Will make multiple Faerie Charms a viable option for mages in the early game. Those fare well with level 1 wards so hopefully we’ll see more diversity.

 

Frozen_HeartFrozen Heart

  • Combine cost increased to 550 gold from 400 (total cost unchanged)
  • Armor increased to 95 from 90

 

Negatron_CloakNegatron Cloak

  • Cost reduced to 720 gold from 810
  • Magic resist reduced to 40 from 45

 

Quicksilver_SashQuicksilver Sash

  • Combine cost reduced to 830 gold from 850
  • Total cost reduced to 1550 gold from 1660

 

Avarice_BladeAvarice Blade

  • Gold per 10 seconds increased to 3 from 2

 

 

Eleisa's_MiracleEleisa’s Miracle

  • Now reduces the cooldown of Heal, Clairvoyance and Clarity by 25% instead of reducing the cooldown on Heal, Clairvoyance and Revive by 20%

 

Executioner's_CallingExecutioner’s Calling

  • Critical strike chance increased to 20% from 15%

 

Liandry's_TormentLiandry’s Torment

  • Ability power reduced to 50 from 60
  • Damage per second increased to 2% from 1.66%
  • Damage-over-time and multi-target spells no longer have reduced effect
  • Fixed damage effect not being properly reapplied on targets that already have it

Solid buffs to a previously niche item pick. Liandry’s Torment will certainly become a strong choice, seeing as its already staple on some champions.

 

OhmwreckerOhmwrecker

  • Recipe Changed: Ruby Crystal + Blasting Wand + Philosopher’s Stone + 800 gold = 2850 gold
  • +350 health
  • +50 ability power
  • +15 health regen per 5 seconds
  • +15 mana regen per 5 seconds
  • Retains the same UNIQUE active

 

 

Rabadon's_DeathcapRabadon’s Deathcap

  • Combine cost increased to 840 gold from 740 (total cost increased to 3300 gold from 3200)
  • Ability power bonus increased to 30% from 25%

 

Spirit_of_the_Spectral_WraithSpirit of the Spectral Wraith

  • New UNIQUE Passive: Reduces the cooldown on Smite by 20%

 

 

Shurelya's_ReverieShurelya’s Reverie

  • Cooldown reduction is no longer UNIQUE

 

 

Blade_of_the_Ruined_KingBlade of the Ruined King

  • Attack damage increased to 45 from 40
  • Current health damage increased to 5% from 4%

 

Wit's_EndWit’s End

  • Magic resist increased to 25 from 20

 

 

 

Leagues

 

 

  • Fixed a number of display bugs with the league system
  • Updated the rules around displaying Season 2 loading screen borders in each queue
    • Normal and co-op games now show the higher reward from either ranked solo or the appropriate ranked team queue
    • Custom and Dominion games now show the best reward achieved in any queue
    • Ranked games still show the reward from that specific queue

Matchmaking

  • We adjusted the matchmaking system last patch so it would account for both matchmaking rating and your total of wins in the current queue when creating matches.
    • We made some adjustments this patch to reduce average queue times.

Item Shop Optimization

  • We made some keyboard navigation updates to the Item Shop:The search menu is now on the Recommended Items tab in addition to the All Items tab
    • Ctrl + L or Ctrl + Enter focuses the search menu (You can rebind this command through the options menu)
    • Ctrl + Tab changes item shop tabs (You can rebind this command through the options menu)
    • You can now view the scoreboard while the item shop is ope
    • You can now chat while the item shop is open
  • “On Hit” and “Stealth Detect” are now searchable terms within the Item Shop
  • You can now single right click items in the item shop to purchase
  • The item shop should now be more responsive upon buying or selling items
  • The size of the item shop when on resolutions of 1080 pixels tall or higher has been slightly reduced

Co-op vs. AI

  • Shen Bot should now continue to function after the target of his ultimate is killed during the channel time

General

We made a bunch of quality of life improvements to passive on-attack effects so they’re no longer consumed when attacking wards
  • Ashe
    • Focus is no longer consumed when attacking wards
  • Caitlyn
    • Headshot is no longer consumed when attacking wards
  • Kennen
    • Electrical Surge is no longer consumed when attacking wards
  • Sona
    • Power Chord is no longer consumed when attacking wards
  • Twisted Fate
    • Pick A Card is no longer consumed when attacking wards
    • Stacked Deck is no longer consumed when attacking wards
  • Ziggs
    • Short Fuse is no longer consumed when attacking wards

 

  • The teleport indicators on the minimap should now appear more distinct from the recall indicators.
  • The chat command system has been slightly improved behind the scenesKnockups now function more consistently and should fail less frequently when close to walls
    • You can type /allcommands to get a complete list of chat commands
    • You can now type /help /command to get detailed information on that chat command
    • You can now ignore a player who is playing a specific champion on your team by typing /ignore @ChampionName
  • Setting the DisableCameraSnapOnRespawn=1 option should no longer cause your spacebar to stop working when you respawn
  • Muting a player will no longer mute his map pings; map pings have been throttled to prevent spam
  • Fixed an issue that prevented some players from receiving in-game messages that included special characters
  • Zooming the camera in and out has been smoothed
  • Boots of Mobility will now show a cooldown for their passive effect
  • You now have the option to display your autoattack range by pressing attack
  • The camera should no longer pan when League of Legends is not the program of focus
  • Kog’maw, Karthus and Zyra should no longer give double kills when using Muramana
  • Dragon and Baron kill callouts should now display assists
  • Nami’s Aqua Prison should now properly reset jungle creeps
  • Hitting space while using a locked camera should no longer disable locked camera mode”

 

 

Good luck on the Fields of Justice!