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Posts Tagged ‘Riot’

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2015 ALL-STAR EVENT

After the confetti descends at the 2015 World Championship, we’ll head into the offseason with players around the world setting their sights on our last international event of the year. The 2015 All-Star Event (ASE) will bring the unexpected to the Rift featuring a clash of the regions, epic 1v1 matches, fan-voted comps, fun game modes, and mixed region roster showdown.

As we announced earlier this year, we’re hosting two large-scale international tournaments outside of Worlds. Before Summer Split, there was the intense and competitive Mid-Season Invitational which hit Tallahassee in May. After Worlds, we’ll be hosting the All-Star Event, a new exhibition at the NA LCS Studio in Los Angeles from December 10-13. The ASE will bring beloved players from around the world together, all in a revamped “theatre-in-the-round” studio layout to accommodate more fans than ever before.

Evolving from 2014’s All-Star voting format, fans will vote in five players to represent their regional “dream teams” for the NA LCS, EU LCS, LCK, LPL, and LMS this year. With IWC’s top team added to the mix, these six teams will be assigned to Team Fire or Team Ice based off their region’s performance at Worlds. The teams will battle for fame, fun, and player rewards for their region. Want to send Rush Hour or see Sneaky Bunny represent the NA LCS? Global voting will open in November and we’ll share more information about how to cast your votes when we get closer to the event.

The International Wild Card teams will also be getting in on the ASE action, just as they participated in MSI and Worlds. Before the All-Star Event, there will be the first ever International Wild Card All-Star which will be held in Australia in November. The winners of this tournament will represent IWC at the ASE. We’ll share more details about this new event soon.

We look forward to welcoming stars from Leagues around the world to Los Angeles in December to close out the year in style. Want to join us in the studio? We’ll be sharing ticket information in the coming weeks, so stay tuned.

 

image credit: lolesports

 

Interview with Forg1ven banner

Touted as one of the best AD carries the west has to offer, I had a chance to talk with Konstantinos “Forg1ven” Tzortziou about his time on Gambit, the upcoming World Championship, and his competitive future.

 

I’ll jump straight into it. You’re currently serving a 4 game suspension due to negative behavior. What are your thoughts on the ruling?

Whatever I say on this matter won’t change anything even if I obviously am still really furious so what’s done is done.

 

How are you spending your downtime? What are your hobbies besides League?

Whenever I am not in front of a computer for my job I just divulge into social life. Otherwise I am either watching a tv series or playing a different game.

 

You were recently searching for another game to play, with a potential to win money in the future. Does this mean you wish to switch games, or is it just something to do on the side? Are you considering taking a break?

I have changed from CS 1.6 to DotA to League to CS:GO and in the future to HotS or whatever gaming title is really fun and appealing so yes. This doesn’t mean I will go pro because at some point I will have to finish my university studies and fulfill my army obligation so we will find out eventually.

 

Where do you stand on your current goals for competitive LoL? Do you see yourself returning to Gambit next year? If not, where would you want to play if you could play anywhere?

My intention is to play my last upcoming spring split with GMB unless an offer comes for the team which me and the organization find beneficial for both(Which i don’t see happening). I intend to honor my contract.

 

How is playing with Edward? Did you have to make any changes to your playstyle?

It was certainly the most entertaining and fun bot lane partnership I’ve ever had. It was harsh in the start but I really cared about Edward to improve him and through this I would improve too. I think in the end he became a better player, not the best, but significantly he showed progress that he did not with his former AD carries. One of the best personalities I’ve ever encountered. I didn’t have to change playstyle cause of Eddy, mostly cause of how my team operated and how I think I was misused or not prioritized at all so I gave up a lot.

 

If you could play with any support in the world, who would it be?

I don’t care tbh I believe that whoever I play with for a month or a bit more the player will show drastic improvement in at least one or more aspects of the game. Unlimited did, nRated did, Edward did, so I can’t see why this trend wouldn’t continue.

 

Would you ever consider playing in a different region? Where?

Yes. Obviously I want a go to NA at some point. Next worlds I will be 24 years old and I don’t think that is really hopeful. In general. wherever they speak English.

 

What do you think the teams “skill cap” was in terms of potential placing?

I think 4th place was the highest most likely.

 

What are Europe’s chances at worlds? Do you believe Fnatic is a title contender?

I am not following league since I got punished so whatever I say would be wrong and a lie so good luck to the representatives.

 

Which AD Carries were the most difficult to play against in the regular season? Who in your opinion are the top 3 AD carries in Europe? Who do you want to play against the most?

There was no bot lane that would stand out in general either cause of the meta or cause of the inability that exists with European bot lanes for consequent years. The only exception was the H2K bot lane. I think top 2 are Hjarnan and Freeze. No preference since everything seems to be the same over and over.

 

There was a recent overhaul of AP items, and talks have surfaced of AD Carries needing an item overhaul as well. What do you think on the current state of AD carry items and do you think item paths are stale? What would you change to improve the role?

I really wish that at some point AD carries would cease to exist so they fully realize that the role/items are extremely problematic. I prefer the Bloodthirster meta. I am not the one responsible for changing the role there are people that are getting paid to solve this kind of issues so it’s up to them.

It already started to happen kind of with Mordekaiser. I was thinking about it and I don’t get why teams haven’t tried to replace AD Carries with an AP Mage bot lane for example.

 

There has been criticism of your champion pool in the past, notably that you don’t like playing champions like Kalista and Sivir. Is there a truth to this? What is the decision making like behind what champion you will play during the game?

I didn’t play Kalista and I don’t think this was a problem since even if I played I am 101% sure that nothing different would have happened or we wouldn’t get a win just because of ‘that champion’. I was playing Sivir but after 1 week teams that had blue side were banning Sivir against us so nothing I could do there either. It’s rarely up to me to pick a champion. I present my team with the choices we have during a champion select and based on what we trained last week and they decide pretty much what is the most optimal.

 

The promotion tournament is just around the corner and Gambit has chosen Mousesports as their opponent. Why Mousesports?

I guess they are seemningly the weakest team available to pick. Wishing GMB the best since I won’t be able to assist.

 

After watching the final, were there any surprises in the Origen vs. Fnatic Matchup?

I saw the vods. Pretty much expected a 3-1 in favor of fnatic but not 3-2 to be honest.

 

What are your thoughts on either team and their current strength heading into worlds?

Origen could go further if they don’t collapse under pressure or hype. But for most Fnatic is the sure bet.

 

Do you watch/follow other regions?

No not at all.

 

Did you watch the NA Finals? What are your thoughts on NA teams and where they stand comparatively to Europe? How good is Doublelift/Aphromoo?

Since lane phase has pretty much disappeared it is really hard to see combinations to shine but I personally think they will stand up to their responsibility that they will be given by their team.

 

What has been the biggest obstacle you’ve faced in maintaining a career as a pro gamer? What drives you to keep playing?

Riot cause with their rulings or decisions they have created a really big apathy and disappointment inside of me for the game and this ‘career path’. In the past it used to be motivation to show a better quality than my counterparts in my role, now I really don’t know. It doesn’t matter anyway.

 

Will you continue competing in League of Legends? 

We will know after worlds.

 

You’ve been playing quite a bit of Heroes of the Storm. What is your opinion of the game so far and do you expect its eSports scene to grow to be a viable option for players? What attracts you to the game?

I think it’s a fundamentally different game from DotA and League and it will attract people. It’s up to Blizzard to pretty much make it a stable professional gaming title because in some years the other titles will ‘drop’ in popularity. I have no idea how it will do. You can say that HotS is comparable to Season 1 League at the moment.

 

What is your ideal breakfast?

Fast food or cereal.

 


Tim Kimbirk is a journalist for Team SoloMid. You can find him in the depths of solo queue, or on twitter talking about eSports.

2015 WORLD CHAMPIONSHIP FORMAT ANNOUNCED

By Riot Magus

With teams on the brink of qualifying for the 2015 World Championship, here’s a comprehensive overview of the tournament structure. In this article, we’ll be summarizing the 2015 Worlds format and explaining our process for determining team placements during the main stages of the tournament.

 

WORLDS FORMAT

As we confirmed in our Worlds venue announcement, the 2015 World Championship will be made up of the Group Stage, Quarterfinals, Semifinals, and Finals.

The tournament is divided into two main sections:

Group Stage

Over two weeks, 16 teams will compete in a double Round Robin-style tournament in Best of 1s. The Group Stage contains four groups with four teams in each. Each group will have 12 total matches, plus potential tiebreakers. The groups are populated based on seeding from their regional events and determined during a live Group Draw. This Group Stage format is the same as the one we used in 2014.

Knockout Stage

Following the Group Stage, eight teams will advance to the Knockout Stage (formerly known as the Bracket Stage) and matchups will transition to Best of 5s. The Knockout Stage is comprised of Quarterfinals, Semifinals, and Finals.

 

2015 IMPROVEMENTS

Heading into planning for 2015 Worlds, we’ve made a couple of improvements to the overall structure of the tournament. To promote transparency around how teams are selected into groups, we’ll be hosting a live Group Draw Show.

We also weren’t completely satisfied with the way teams were seeded into the Knockout Stage from the Group Stage, with teams potentially being incentivized to not win a group in order to draw a perceived better matchup in the knockout round. As such, we’ll be introducing randomization elements on which 1st place group finishers face-off against 2nd place group finishers in the Quarterfinals.

We’ll share more about the Group Draw in September, but here are some details on what this means for Worlds 2015.

 

THE GROUP DRAW METHODOLOGY

To kick off the 2015 Worlds, a Group Draw will occur according to the illustration below to sort the teams into four different groups – A, B, C, and D.

 

Group Pool

Overall, the 2015 Worlds Group Pool Structure is almost identical to that of 2014 Worlds with the exception of some qualifying International Wild Card (IWC) regions. Pool 1 contains the first-place seeds from China, Europe, Korea, and North America. Pool 2 has the second-place and third-place seeds from China and Korea, LMS’s two representatives, and the second-place seeds from North America and Europe. Pool 3 is comprised of the third-place seeds from North America and Europe as well as the two International Wildcard Qualifier winners. Each of the four groups will contain one team from Pool 1, two teams from Pool 2, and one team from Pool 3.

Group Draw Procedure

Like last year, there’s one cardinal rule for the 2015 Worlds Group Draw, and it’s intended to maximize the amount of cross-regional play:

  • No group will have more than 1 team per region

During the Group Draw Show, teams will be drawn until a pool is exhausted and we’ll place one team in each group before drawing the next team. However, if a team is randomly drawn that cannot be placed in the first available group; it will be automatically placed in the next available group.

For example, if an LCK team is randomly drawn with the 9th overall pick, but there’s already an LCK team in both of Group A and B, the LCK team would be moved automatically to the next available group (i.e. Group C).

Additional procedural rules apply to prevent invalid draws but we’ll release the full technical details of the Group Draw in advance of the Group Draw Show.

 

DETERMINING THE KNOCKOUT STAGE

Previously, there was a preset bracket based on how Groups finished, but this year teams will be drawn into randomized Quarterfinals matchups. We’re making this change to incentivize teams to win their group and focus on playing their best. The Knockout Stage bracket will be drawn live on-air immediately following the final day of the Group Stage.

There are two cardinal rules for how we will decide teams’ Quarterfinal placements in the Knockout Stage for 2015 Worlds:

  • First-place group finishers must face second-place group finishers
  • No two teams from the same group can be placed on the same half of the bracket

The first rule is to reward teams that finished higher in the Group Stage while the second rule is to prevent rematches of Group Stage games before the Finals.

Knockout Pools and Procedure

Based on the bracket rules, we’ll assign the Quarterfinals bracket based on two pools: the first seeds from the Groups (A1, B1, C1, and D1) and the second seeds from Groups (A2, B2, C2, and D2).

The Knockout Stage Draw will proceed as follows:

First, all of the #1 seeds are randomly drawn and placed from top to bottom in the bracket.

For example, B1 was randomly drawn first and placed in the topmost matchup, then A1 was randomly drawn and placed in the second matchup, and so on.

Then, all of the second seeds are drawn. During the drawing of the second seeds, keep in mind that no two seeds from the same group can occupy the same half of the bracket. However, if a team is randomly drawn that cannot be placed in the first available matchup; it will be automatically placed in the next available matchup.

For example based on the above graphic, if A2 is randomly drawn from the second-seed group, it must go to the first valid slot (vs C1), then if C2 is drawn it goes to B1 because that’s the first available slot, etc.

After Quarterfinals, matches will proceed as bracketed for the remainder of the Knockout Stage.

 

CONCLUSION

We look forward to kicking off an exciting 2015 Worlds. Stay tuned to Lolesports to see what teams will qualify for the 2015 World Championship.

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Team Impulse Yu “XiaoWeiXiao” Xian has been suspended pending investigation, accord to Riot Games Associate eSports manager, Hunter Leigh.

On Tuesday, July 21st, a thread discussing Elo boosting rumors popped up on reddit, with a screenshot of a conversation allegedly held between the TiP mid laner and  a possible client. Here is that conversation, translated:

 

TIP Wexiao: You’re annoying.

TIP Wexiao: If you don’t believe me don’t come to me.

TIP Wexiao: I said I’ll play once I get the money.

Other preson: Ok. I won’t press you. It’ll be in five days. I won’t press you.

TIP Wexiaio: Money’s here.

TIP Wexiaio: I’m playing now.

Other guy: Ok.

Other guy: PAYPAL.

TIP Weixiao: (email account)

Other guy: I can pay 1400.

Other guy: To Masters 100LP, then 1400. Is that safe?

TIP Wexiao: To Masters. Then the other half (of the money).

Other guy: Anything you want. As long as you uphold your end of the bargain.

Other guy: How much did you receive?

TIP Weixiao: 980 altogether.

TIP Wexiaio: And 410 from last time.

TIP Wexiaio: 1300.

Other guy: Agreed.

Other guy: Now?

Other guy: I require payment.

(I’m not sure what they’re talking about here)

TIP Wexiaio: Ok.

TIP Wexiaio: After I withdraw (money).

 

On July 22nd, Hunter Leigh tweeted on the situation:

 

 

Team Impulse tweeted out their response:

 

 

Riot has ruled on Elo boosting in the past. Most recently, Shern ‘Shernfire’ Tai of OPL team Dire Wolves was suspended for all Riot-affiliated League of Legends competition for the remainder of the year.

This suspension comes just before the final week of the LCS, where TiP currently sits at 11-5. Riding a six game win streak, Team Impulse looks to secure a second place finish with games against Gravity and Team Liquid in week 9. NoL will continue to update this story as it develops.

 

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After sitting out from the casters desk during the inaugural week of the 2015 EU LCS Summer Split, Riot has issued a surprise ruling for caster Martin “Deficio” Lynge.

 

 By Magus

CONTEXT

 

Last week, we became aware of allegations involving Martin “Deficio” Lynge, a Rioter and EU LCS caster. Specific allegations were made that SK Gaming’s in-game strategy had been leaked to their opponent that day, the Copenhagen Wolves. We immediately launched an in-depth investigation and, as a precaution, removed Deficio from the broadcast and delayed the SK vs. Copenhagen Wolves scheduled game while initial inquiries took place.

Allegations were made that Deficio had discussed SK Gaming’s in-game strategy with their opponent on May 28, 2015 – and specifically with Head Coach Karl “Dentist” Krey. Over the course of our investigation, LCS officials reviewed available evidence and spoke with players and management on SK Gaming, Copenhagen Wolves, and other affected players as well as Deficio himself.

Despite evidence that Dentist had verbally claimed to Copenhagen Wolves players he was receiving information from Deficio on in-game strategy, our investigation uncovered no evidence to support this claim. While interviewing with LCS officials, Dentist admitted that in the interest of shoring up his authority with the team, he had implied to them that he was getting strategic information from Deficio, but his claims were unfounded. Based on the lack of evidence to support Dentist’s initial claims, we concluded that no strategy had been shared which could have challenged competitive integrity in this case.

However, during the course of this investigation, we were made aware that Copenhagen Wolves had offered Deficio a management position to join the organization at the conclusion of the 2015 season, and that the two parties had had ongoing conversations for the past six weeks.

Although it’s not unusual for Rioters to be approached with offers from LCS organizations, it’s important that the organization and Rioter let us know as soon as an offer is made to raise awareness around potential conflicts of interest. In this case, we believe that Deficio showed poor judgment in navigating this conflict of interest. Over the course of our investigation we found evidence indicating that Deficio had begun speaking with several active LCS players – contracted and free agents – about their future and the possibility of working with them on the Copenhagen Wolves. These conversations influenced – or had the potential to influence – player decisions on where they chose to play, and affected the competitive integrity of the LCS.

When considering consequences for Deficio’s actions, we examined whether or not there had been former precedent set within past LCS rulings. Many former rulings revolve around poaching (i.e. the CLG ruling) – the improper recruitment of a player under contract with one organization to a different one – but Deficio’s actions constituted tampering – inappropriately influencing a player under contract with one organization to consider joining another. As such, this is the first official ruling that deals specifically with tampering. Due to his former position as a pro player, Deficio has relationships with former teammates and friendships with current pros. However, his unique position as a shoutcaster and representative of the EU LCS meant that his actions were inappropriate and a breach of the trust that the League and Riot places in him.

 

OUTCOMES

 

SK Gaming vs. Copenhagen Wolves

Having reviewed all the evidence, we found no proof that Deficio shared any in-game strategy with competing teams, or affected the outcome of the game in question – SK Gaming vs. Copenhagen Wolves on Thursday, May 28. Having concluded the investigation, we stand by the result of the match.

Karl “Dentist” Krey

By making false claims (by his own admission) to his team that Deficio was providing information on other teams’ strategy, Dentist knowingly misled his own players and created the expectation that cheating was an acceptable part of team play. Equally, Dentist obstructed the investigation by changing his story and initially denying making these claims to the Copenhagen Wolves team, though he ultimately cooperated after being presented with evidence. Above all, Dentist was complicit in tampering that could compromise the integrity of the LCS. As a result, we will be suspending Dentist from the LCS until Week Four.

Martin “Deficio” Lynge

The evidence of tampering that we uncovered shows that Deficio has not lived up to the high standards of integrity we hold all Rioters to and contravened internal policies and league rules. These standards are higher than those we ask of LCS players, managers, and owners, and represent our trust in the judgment of Rioters. Despite his full cooperation with this investigation, we take this lapse in judgment extremely seriously. As such, we will be suspending Deficio from on-air duties until Week Four and in talking to Martin we’ve mutually decided to withdraw him from the casting desk for all Copenhagen Wolves games on an indefinite basis to help avoid any future conflict of interest. As a Rioter, he will also be subject to internal disciplinary measures which by law are confidential.

Furthermore, we will be restricting Deficio from being approved as a Team Member (player, coach, manager, or owner) for any LCS team for the rest of the 2015 and the entirety of the 2016 season. This does not prevent him from joining an external organization in another capacity, but given the breach of trust we feel that this ruling is important to protect the competitive integrity of the LCS and to demonstrate our intolerance for any tampering or inappropriate influence over any LCS games, teams or organizations.


Lynge has also voiced his thoughts on the ruling on his facebook. The entire post is shown below:
 

Hello guys.

I want to share a personal statement in light of the recent competitive ruling.
Leading up to the summer split, I have made some poor decisions and not respected the seriousness of the matter. I should have informed Riot about my offer the moment I received it and not discussed the situation with any active LCS players. When two friends talk one thing often leads to another and opinions get shared that should have stayed private.

Throughout my career as pro player and shoutcaster, I have always been close with a lot of players and I value these relationships very highly. This will not change but I have had to learn the difference between talking to a player as friends and talking as a Rioter. It is 100% NOT okay to give opinions on career choices and to share your own potential future plans as a Rioter, as it can impact a player´s decision making. While I never intended any harm, I definitely didn’t act in the professional manner that I expect from myself and as Riot expects from me.

I want to first and foremost apologize to the fans that support me, to Riot, our broadcast team here in Europe and everyone watching the LCS. I can say that this will never happen again. My focus always has been and will remain on making this the best EU LCS split and to keep improving my shoutcasting. I will prepare and be ready for week 4 to deliver a great show.

Thank you for reading my message and thank you to everyone who follows my career and supports it.

EDIT: To address some of the comments I’ve seen, it’s absolutely not true that Riot is trying to force me to stay as a shoutcaster. They were supportive once they found out about the offer, and would be supportive in the future if I decide to pursue opportunities elsewhere. I personally WANT to stay as a shoutcaster and love the EU LCS.

 

Official Ruling

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In one of the closest LPL Finals to date, EDG edges out LGD 3-2, taking home the title of LPL Champions and qualifying for the Mid-Season Invitational.
 

MATCH 1/5: EDG (Blue) vs LGD (Red)

 

Winner: LGD

Game Time: 34:12

BANS

EDG LGD
Kalista Urgot
Kassadin LeBlanc
Gragas Annie

 

FINAL SCOREBOARD

Image: End-game screenshot

Image: Scoreboard shown before last teamfight

EDG
Towers: 3 Gold: 51.8k Kills: 6
Koro1 Gnar 2 1-3-5
ClearLove Nunu 1 4-1-1
PawN Lulu 3 1-2-0
Deft KogMaw 3 0-2-4
meiko Nautilus 2 0-3-5
LGD
Towers: 8 Gold: 60.4k Kills: 11
Acorn Hecarim 1 3-1-3
TBQ Sejuani 2 2-2-4
We1less Orianna 3 1-0-2
Imp Jinx 1 5-1-4
Pyl Janna 2 0-1-6

 


MATCH 2/5: LGD (Blue) vs EDG (Red)

 
Winner: EDG

Game Time: 38:33

 

BANS

LGD EDG
Urgot Kalista
LeBlanc Nunu
RekSai Hecarim

 

FINAL SCOREBOARD

Image: End-game screenshot

LGD
Towers: 3 Gold: 55.3k Kills: 9
Acorn Gnar 3 2-4-6
TBQ Gragas 3 0-4-6
We1less Kassadin 1 5-3-3
Imp Jinx 2 1-3-5
Pyl Janna 2 1-3-6
EDG
Towers: 10 Gold: 65.8k Kills: 17
Koro1 Maokai 1 3-3-9
ClearLove Sejuani 1 2-1-14
PawN Jayce 3 4-3-10
Deft Corki 2 7-1-5
meiko Annie 2 1-1-11

 


MATCH 3/5: EDG (Blue) vs LGD (Red)

 
Winner: EDG

Game Time: 33:40

 

BANS

EDG LGD
Kalista Urgot
Hecarim Annie
Nunu LeBlanc

 

FINAL SCOREBOARD

Image: End-game screenshot

Image: Scoreboard shown before last teamfight

EDG
Towers: 9 Gold: 61.2k Kills: 24
Koro1 Gnar 3 5-4-13
ClearLove Sejuani 1 3-3-13
PawN Kassadin 2 5-4-12
Deft Sivir 3 9-2-8
meiko/Mouse Thresh 2 2-6-12
LGD
Towers: 5 Gold: 55.1k Kills: 19
Acorn/Flame Maokai 1 3-5-13
TBQ RekSai 2 3-5-8
We1less Orianna 3 7-5-7
Imp Graves 2 5-4-9
Pyl Nautilus 1 1-5-12

 


MATCH 4/5: LGD (Blue) vs EDG (Red)

 
Winner: LGD

Game Time: 25:37

 

BANS

LGD EDG
Jayce Kalista
LeBlanc Hecarim
Gnar Kassadin

 

FINAL SCOREBOARD

Image: End-game screenshot

LGD
Towers: 10 Gold: 45.7k Kills: 13
Acorn Maokai 1 1-1-9
TBQ Nunu 2 1-0-11
We1less Orianna 3 6-0-5
Imp Sivir 2 5-2-6
Pyl Thresh 3 0-2-8
EDG
Towers: 1 Gold: 34.3k Kills: 5
Koro1 Rumble 2 0-1-2
ClearLove Sejuani 1 2-5-1
PawN Fizz 3 3-2-0
Deft Urgot 1 0-3-2
meiko Nautilus 2 0-2-2

 


MATCH 5/5: EDG (Blue) vs LGD (Red)

 
Winner: EDG

Game Time: 36:17

 

BANS

EDG LGD
Kalista LeBlanc
Orianna Gnar
Kassadin Annie

 

FINAL SCOREBOARD

Image: End-game screenshot

Image: Scoreboard shown before last teamfight

EDG
Towers: 9 Gold: 67.2k Kills: 18
Koro1 Hecarim 1 4-2-6
ClearLove RekSai 2 4-0-8
PawN Twisted Fate 3 0-6-5
Deft Sivir 3 8-1-6
meiko Thresh 2 2-2-6
LGD
Towers: 4 Gold: 57.6k Kills: 14
Acorn Maokai 2 2-6-6
TBQ Nunu 1 3-4-5
We1less Lissandra 3 2-3-6
Imp Jinx 1 4-4-1
Pyl Janna 2 0-1-9

 

*1,2,3 Number indicates where in the pick phase the champion was taken.


MSI_Rules_header_800x315


During our AMA, we gave a few details about the 2015 Mid-Series Invitational (MSI) including mid-series substitutions, competitive patch, and coaches being allowed on stage during the Pick/Ban phase. Here’s the rundown on some of the important policies from the 2015 MSI ruleset:


REGIONAL RESIDENCY REQUIREMENT (SECTION 1.2)


This requirement is designed to reflect the Interregional Movement Policy that exists in several of the major regions. Since not all of the potential participating regions have adopted the Interregional Movement Policy, we won’t be imposing the policy on a region that hasn’t implemented it this season so players must meet the eligibility requirements of their regional League to participate at MSI.


EVENT PRIZE (SECTION 2.1)


Previously, the event prize for our mid-season event (All-Star) was winner takes all. For MSI, we decided to transition to a prize pool to better support participants and reward top performers along with their regular season earnings.

The 2015 MSI Champion will receive a prize of $100,000 USD, the 2nd place team will receive $50,000 USD, and 3rd/4th teams will receive $25,000 USD.


ROSTER REQUIREMENTS (SECTION 3.1)


All teams are required to bring one substitute. We’re requiring a substitute in the case of an emergency situation in which a player is unable to play. In that case, competitive play will be able to continue without a forfeit.

Regions with multiple substitutes on team rosters will only be allowed to bring one to MSI. This policy is designed to be a middle ground solution for the participating regions where substitutes are used for a backup plan and regions where substitutes can be used as a strategic advantage during mid-series.


SINGLE-DAY SUBSTITUTIONS (SECTION 3.4)


As a potential competitive edge, teams can substitute in a new player prior to the start of the next game of a series so long as they notify the head referee right after the most recent game has ended and no later than five minutes after the explosion of the nexus.


COACHES (SECTION 3.3)


With the progression of competitive play and many regions officially recognizing coaches, coaches will be mandatory and need to be designated before MSI. Regions that don’t have coaches will be allowed to designate their team managers as coaches.


PLAYER-OWNED OR TEAM-OWNED EQUIPMENT (SECTION 4.2)


We manage the process of player equipment and peripherals to ensure competitive integrity of the devices used on stage during tournaments. Peripherals will be sent to MSI officials in advance for approval, and MSI officials will maintain possession of the peripherals throughout the event. Unapproved equipment or equipment that is suspected of providing an unfair competitive advantage will not be permitted for use, and players will be required to use the event-provided equipment instead.

During MSI, there will be an opportunity for players to break in equipment under supervision of MSI officials.


PLAYER AND COACH APPAREL (SECTION 4.4)


All players and coaches will be required to wear closed-toe shoes. All player outerwear will need to be matching. If a player wishes to wear a jacket then they must match other team members that are also wearing jackets. Colors of pants need to be significantly similar and any athletic style pants will need to be pre-approved by MSI officials.

Coaches will need to be wearing appropriate and professional attire such as business casual. Appropriate attire does not include athletic wear, sneakers, team branded apparel (like jerseys), etc.


GROUP STAGE (SECTION 6.3.1)


The group stage will have every team play each other in a Best of 1 round-robin phase. Side selection will be randomized and some teams will have three games on blue side, others will have only two. No team will play more than three times on a single side.


COMPETITIVE PATCH (SECTION 7.4)


The 2015 Mid-Season Invitational will be played on the 5.7 patch. Changes to the competitive patch will be at the discretion of MSI officials.


START OF PICK/BAN PROCESS (SECTION 7.6.1)


We’ve seen the impact of a strong Pick/Ban phase in competitive League of Legends and the success of coaches being part of the strategic phase in many of the participating regions. Therefore, coaches will be allowed on-stage and will be able to communicate with players during the Pick/Ban phase. The coach will exit the stage after five seconds in the Trading phase.


PLAYER COMMUNICATION DURING STOPPAGE OF PLAY (SECTION 8.3.5)


For the fairness of all competing teams, players are not allowed to communicate in any fashion with each other during a game pause. For the avoidance of doubt, players may communicate to the MSI referee, but only when directed in order to identify and remedy the cause for the stoppage. If a pause extends long enough, referees may allow teams to talk before the game is unpaused to discuss the game conditions.


CONCLUSION


While this post doesn’t address every section in the 2015 MSI ruleset, we hope this additional context helped explain how some of these policies will impact the upcoming Mid-Season Invitational. We’ve been working closely with all the regional leagues in advance of MSI to give them time to understand and comply with the ruleset.

If you’d like to review the official language in the ruleset, the 2015 Mid-Season Invitational rules are available here.


LCSHeader-800x315px_0

 
Following their tradition of player reform, Riot has released their 2015 Mid-Year review of the players currently under suspension.

 

TL;DR

 

  • In accordance with our long-term suspension policy, we have reviewed Incarnati0n, DarkwinJax, Flaxxish, Shizoli, and the members of former Cloud9 Tempest.
  • DarkwinJax failed his review due to ongoing toxicity and is having his suspension extended by 4 splits.
  • Incarnati0n has displayed genuine reform over a prolonged period of time and passed his review, making him eligible for professional play starting May 11, 2015. Incarnati0n’s past permabanned accounts will remain banned.
  • Flaxxish and Shizoli have made some progress, but still fall short of LCS standards of conduct.
  • All of the former C9T members passed their review and will be eligible for competitive play starting May 11, 2015.

 

CONTEXT

Last year, we revised our approach to bans and permabans to focus on the goal of reform, not just punishment. You can read more about the long-term suspension policy here. In accordance with that policy, we have reviewed all of the currently suspended players who are eligible for a review.

We only suspend players for serious offenses, and we look for clear signs that a player has taken their reform seriously in determining whether their suspension should be lifted. As we mentioned in November:

“Each review is holistic and takes into account both in and out of game behavior. Penalized players need to show through their ongoing actions that they have made a genuine and long-term change in their behavior.”

Below are the results of the 2015 Mid-Year Suspension Reviews. The players who have met or exceeded the normal standards of good behavior and will be eligible for competitive play this summer are:

  • Nicolaj “Incarnati0n” Jensen
  • Former Cloud 9 Tempest players and staff:
    • Colin “Solo” Earnest
    • Anthony “Hard” Barkhovtsev
    • David “Yusui” Bloomquist
    • Benjamin “LOD” deMunck
    • Ritchie “Fade” Ngo
    • Tim “Timokiro” Cho
    • Danan “Kaniggit” Flander

The following players have failed this review:

  • Manu “Shizoli” Bansal (eligible for review in advance of the 2016 Spring Split)
  • Olof “Flaxxish” Medin (eligible for review in advance of the 2016 Spring Split)
  • Khaled “DarkwinJax” Abusagr (suspension extended an additional 4 splits for ongoing extreme toxicity)

REVIEW SUMMARIES

NICOLAJ ‘INCARNATI0N’ JENSEN

Past Rulings

 

Review Summary

Since his last review, Jensen has continued to demonstrate behavior in game that is well above the normal standards of good behavior across all of his accounts since at least January 2014. Additionally, according to our monitoring tools, he has not been implicated in any DDOS or Drophacking-related exploits since Q2 2013. There have been no serious offenses or violations of the letter or spirit of the Summoner Code since his account-sharing related offense in Q1 2014.

 

Conclusion

Jensen is eligible to play in Riot-affiliated League of Legends tournaments including but not limited to the LCS and CS starting on May 11, 2015. To clarify: Jensen will not be eligible to play in any 2015 Spring competition, including Promotion/Relegation tournaments. Jensen’s past permabanned accounts will remain banned, as will any content he lost as a result of his original offenses. Reform is meant to earn players second chances, not undo all of the consequences of their past actions.

 

Additional Context

Jensen is the first formerly permabanned player ever to be admitted back into professional play. His original offenses were very serious in nature, as were the punishments levied. Jensen has been ineligible to play competitively for 5 splits across 3 seasons of professional play.

He needed to meet a high standard of in and out of game conduct, exceeding the standards set for a typical LCS player or someone with a fixed suspension. In evaluating his case, great care was taken to ensure that all of his accounts were audited, that there was no evidence of account sharing or exploits, and that, in our qualitative judgement, Jensen had made a serious effort to exceed normal standards of good behavior, even when it was difficult to do so. In this most recent review, in addition to a review of old and secondary accounts through November, all games on his most recent primary account for which there was a shadow of a doubt regarding Jensen’s behavior were individually analyzed.

When evaluating whether a person who committed serious transgressions in the past is a different person today, we use a combination of quantitative data about their in-game behavior and our own judgment in determining whether the player in question has truly changed his ways. All the data supports the conclusion that Jensen has legitimately reformed and has earned a second chance. If he decides to enter the LCS or CS, we will hold him to the same high standards we hold all professional players to and will continue to monitor his in-game behavior.

 

KHALED “DARKWINJAX” ABUSAGR

Past Rulings

 

Review Summary

Abusagr continues to display unacceptably negative behavior without any significant progress toward reform. His most active account has been reported in 47% of his games in the last 90 days and 50% in the last 60. He’s received a total of 1830 reports in 590 games. 70% of which were for offensive language, verbal abuse or negative attitude. An audit of chat logs from games he has been reported in reveals consistently offensive, hostile, and homophobic rhetoric. His behavior is statistically not as problematic as it has been in the past, but is still far from acceptable and moreover, any statistical improvements he has made are incidental, not the result of a commitment to reform.

Conclusion

Given Abusagr’s absolute lack of commitment to reform even given an opportunity to do so, his ban has been reclassified to indefinite with an additional Minimum Suspension Term of 4 additional splits. He will be eligible for review prior to Summer 2017. If at that point he still has yet to exceed the normal standards of good behavior, an indefinite suspension with no review will be considered.

OLOF “FLAXXISH” MEDIN

Past Rulings

 

Review Summary

Flaxxish has made some efforts toward reducing the frequency of his negative interactions with other players. However, when he does exhibit negative behavior, it is to a degree that is not acceptable for a professional player – including threatening to AFK and verbal abuse. He has been reported in 35.8% of his games over the last 90 days. Flaxxish has made some progress, but does not yet meet normal standards of good behavior.

Conclusion
Flaxxish remains ineligible for competitive play and will be reviewed again in advance of 2016 Spring Split.

MANU “SHIZOLI” BANSAL

Past Rulings

 

Review Summary

Shizoli still frequently demonstrates hostility and toxic behavior toward his teammates in solo queue, having been reported in 15% of games played over the last 30 days. His account was recently ranked restricted due to toxicity. In light of his continuous abusive treatment of his fellow players Shizoli received a ranked restriction in early March. His conduct falls well short of the standards a professional player is held to.

Conclusion
Shizoli remains ineligible for competitive play and will be reviewed again in advance of 2016 Spring Split.

FORMER CLOUD9 TEMPEST

*Even though the former C9T players and staff were not suspended for in-game behavior, they are still subject to a case review in advance of the LCS Trade Start Date of April 28 due to their fact that their suspension was roughly 1 split in duration. We include all suspensions of 1 split or more in our review to ensure that players who expect to be eligible to play after their fixed suspension period can explore their signing options well in advance.

 

Past Rulings

 

Players

  • Colin “Solo” Earnest
  • Anthony “Hard” Barkhovtsev
  • David “Yusui” Bloomquist
  • Benjamin “LOD” deMunck
  • Ritchie “Fade” Ngo
  • Tim “Timokiro” Cho
  • Danan “Kaniggit” Flander

 

Review Summary

None of the former C9T players or staff had behavioral issues at the time of their suspension and they all continue to exhibit conduct in line with the normal standards of good behavior.

Conclusion

All of the former C9T members listed will be eligible to play in Riot-affiliated League of Legends tournaments including but not limited to the LCS and CS starting on May 11, 2015. To clarify: These members will not be eligible to play in any 2015 Spring competition worldwide, including Promotion/Relegation tournaments.

Categories: Esports Tags: , , , , , ,

Champion Mastery Guide

March 16th, 2015

 

- CURRENTLY ONLY AVAILABLE ON PBE -


We’re kicking off the rollout of Champion Mastery with a PBE stint from 3/11. If all goes well, a couple of weeks later we’ll then launch a beta in a single region, focusing on Summoner’s Rift normal queues to make sure the feature’s stable for expanded use. We’ll read through your feedback and keep you updated with our progress, too, so keep an eye out for future posts after the service goes live!

 

CHAMPION MASTERY

REWARDS


 

CHAMPION MASTERY

 

WHAT IS CHAMPION MASTERY?

The mastery system is designed to recognize a player’s respective investment in a champion and uses skill-based progression to measure advancement. When a player wins a game, they’ll earn CP (champion points) toward mastery levels for that champion, and get rewards along the way. The amount of CP earned is heavily weighted by team performance.

 

UNLOCKING CHAMPION MASTERY

Your summoner level must be at least 5 in order to unlock Champion Mastery.

All champions start at Mastery Level 1, 0 CP (Champion Points). As you play and accrue CP, you’ll achieve new ranks and unlock rewards associated with that rank. On your profile, you will see your:

  • Top 3 Champions
  • Mastery Score (the sum of all levels for your unlocked champions)
  • Champions Closest to Mastery

At launch, Champion Masteries will only be supported in normal games on Summoner’s Rift.

 

CHAMPION POINTS (CP)

Champion Points are earned for winning a game with a particular champion. Earning CP will allow you to gain Mastery Levels in that champion and earn rewards as you progress. Points are based on your team’s performance as well as your own contribution. You can see how much CP you earn at the end of each game.

NOTE: Your previous games will NOT count towards your CP.

Keep in mind that you’ll earn slightly more CP if you team up with other players in a premade before your game. The larger your premade team is, the higher the additional bonus will be. :)

Premade Size Premade Bonus
Party of one No bonus
Party of two 10% of CP earned
Party of three 20% of CP earned
Party of four 30% of CP earned
Party of five 50% of CP earned

 

For example, if you team up with two other players (for a total of 3 players in your premade) and earn 25 CP at the end of your game, you will receive an additional 20% of your 25 CP — 5 CP. This will give you a total of 30 CP earned.’

 

GRADES

At the end of your game, you can hover over your Champion Mastery points bar to see the grade our new system gives you. These grades are awarded based on your performance in the role with the champion you’re playing and where you’re playing them.

The possible grades you can achieve are:

S+, S, S-, A+, A, A-, B+, B, B-, C+, C, C-, D+, D, D-

 

ELIGIBLE GAME MODES

At launch, only Summoner’s Rift normal queues will be eligible. Once we’re sure the feature is stable, we’ll look at expanding to other maps and modes. Please share your feedback so we can work together to improve this feature.

 


REWARDS

 

REWARDS LEVELS

Depending on the rank, the player will receive different rewards for their mastered champion:

Level Reward
1 -
2 -
3 -
4 Mastery Badge Emote, Loading Screen Border, Announcement Banner
5 Mastery Badge Emote, Loading Screen Border, Announcement Banner

This is just the beginning! As the system matures, we’ll unlock extra tiers and rewards as we build on the program.


MASTERY BADGE EMOTE

Required Mastery Level: 4 or higher

This is a way to display your achievement with a champion in game. Just like existing emotes (laugh, dance, etc), it is bound to a key. The binding will be listed next to emotes in the key binding menu:

You can also use a slash-command to use the emote. Hit enter to bring up the command prompt then type “/masterybadge.”


LOADING SCREEN BORDER

Required Mastery Level: 4 or higher

If you have unlocked this reward, you will see a banner next to your champion’s splash during the loading screen. This will display of your mastery rank will only be visible to players on your team.



ANNOUNCEMENT BANNER

Required Mastery Level: 4 or higher

A banner will appear under the multikill announcement in game if:

  • You or a player on your team killed an opponent
  • Whoever performed the kill is playing a champion above rank 4

Original Post by Nancymon


Due to the departure of Joe Miller and Leigh “Deman” Smith, Riot Games was in need of new casters for the 2015 EULCS Season. As such, today they’ve announced their new casting lineup for the 2015 EULCS Season in an announcement at LoLeSports:

 

As we kick off a new season of the EU LCS, Trevor “Quickshot” Henry and Martin “Deficio” Lynge will be heading up the caster team hosting 2015’s live broadcast from our studio in Berlin. Moving into leading roles within the team, Quickshot and Deficio will be helping to guide viewers through a brand new season of LCS action — including guest spots along with Eefje “Sjokz” Depoortere on the new League show, PTL.

In addition to this core duo, new face Devin “PiraTechnics” Younge will be joining the EU LCS caster lineup. Formerly of the LPLen team that brought the Chinese LoL pro stream to Western fans, PiraTechnics will be making his debut during the first week of the season.

This season, we’re also adding an analyst desk in EU to offer post-game in-depth analysis with expert commentators. Hosted by Sjokz, the desk will feature guest commentators and analysts to break down the day’s action, including Worlds analyst and pro Mitch “Krepo” Voorspoels for week one. In the future, more guests and pros will be rotating to pick up the conversation live in studio, so look out for more announcements in the coming weeks.

Over at the EU Challenger Series, Richard “Pulse” Kam and James “Stress” O’Leary will be helming the caster desk. A familiar duo to viewers of the LCS Expansion Tournament, Pulse and Stress will oversee the games as Challenger teams fight for a spot in the EU LCS.

We hope to add to our EU LCS lineup in the next few months, but are excited to be kicking off the action from our new studio space with this collection of talented casters. With new and reshuffled teams battling seasoned veterans and a brand new EU LCS studio home, we’re looking forward to a 2015 season full of fierce competition in Europe!

Deman and Joe Miller have chosen to stay in Cologne, where they will be working for ESL on other events.

Categories: Esports, Riot News Tags: , , ,