Posts Tagged ‘Riot’



Purchasing the LCS spot of the recently requalified Team Coast, newly created organization NRG eSports has revealed their lineup and support staff for the 2016 NA LCS. With a mix of familiar stars in Impact, Altec, and GBM, and fresh talent in KonKwon and Moon, the roster has been completely revamped for the upcoming season.





Jung “Impact” Eon-yeong – Top (Team Impulse, Sk Telecom T1)

Lee “GBM” Chang Seok – Mid (Jin Air Green Wings)

Galen “Moon” Holgate –  Jungle (Team Imagine)

Kevin “KonKwon” Kwon – Support (Team Coast)

Johnny “Altec” Ru – AD Carry (Gravity Gaming, Winterfox, Curse Academy)

Tadayoshi “Hermit” Littleton – Strategic coach (Formerly of Origen)

Head Coach – Charlie Lipsie (Formerly of Cloud 9)




This is the second NA LCS team that has sold its spot leading up to the 2016 Spring Split, after Team 8. Who is behind the latest “buy in” of the LCS? Andy Miller, a former Apple executive, and Mark Mastrov, the founder of gsym chain 24-Hour Fitness. Both share minority ownership of the NBA’s Sacramento Kings.

As for the future of the former Team Coast roster, things are uncertain. Cris, Shrimp, Pekin Woof, and Mash were all replaced, with KonKwon the only surviving member of the roster who qualified for the spot via LCS promotion. Follow all of the offseason changes in our 2015 Offseason Roundup.



image(s) credit: nrg eSports



Counter Logic Gaming has announced that Jae-hyun “Huhi” Choi will take over as the starting mid laner for the team heading into the 2016 NA LCS.

Replacing Eugene “Pobelter” Park, who joined the team alongside Huhi in May, the move comes as a surprise after achieving successful results with the current roster. Winning the North American LCS Summer Split and qualifying for the 2015 World Championship for the first time since season two, Pobelter was regarded as one of the best mid laners in the region, often cited in the top two.  Despite their domestic success, CLG failed to exit the group stages at the 2015 World Championship, putting up a 2-4 record before being eliminated from the tournament.

Excerpt from the official statement by CLG:


It was not an easy decision to make. Eugene “Pobelter” Park has accomplished more than CLG could have hoped for during his time as a starter these past months. His efforts and talent were key in what culminated to be CLG’s first LCS championship victory. Although he will no longer be CLG’s starting mid laner, the team believes that he is an exceptionally talented and consistent player. CLG will be actively looking to provide Pobelter with the best possible opportunities moving into the next LCS season.


Despite no official games with the team, It appears Huhi has been meshing well and performing in scrims,prompting the decision. Huhi took to twitter after the announcement:


Pobelter shared his frustration:



Read the full announcement by CLG


image via carry6, CLG


After a 3-4 run at the 2015 World Championship and making it to the world stage in what is considered a miracle run, Cloud 9 has announced that they will begin searching for either a new Jungler or Support player.

Current starting support Daerek “LemonNation” Hart will be stepping down from playing to transition into a staff role, where Cloud 9 will move forward based on who they find to fill the void in their roster, with two main ideas in mind:


  1. Recruiting a talented Jungler while Hai transitions to the Support role, or
  2. Recruiting a talented Support while Hai remains in the Jungler role.


NoL will continue to follow Cloud 9’s roster heading into the 2016 LCS Spring Split as the offseason develops.


For full tryout details, check out the official post.



image via cloud9, G4K

Announced in September, Riot has announced that it will be hosting a special game mode at the upcoming IWC All-Star Event in November. Voting for which alternate gametype will be played has opened and will run through October 29th.

Vote for the IWCA special game mode!


By Riot Manisier - Friday, 10/23

While the marquee event of International Wildcard All-Stars is undoubtedly the 5v5 tournament on Summoner’s Rift, it isn’t the only game mode to be featured at Margaret Court Arena. You’ve voted in your All-Star teams, so now it’s time to decide what special game mode they’ll be playing in the Fan-Voted Game Mode showmatch.

The showmatch will group together regions in close geographical proximity as follows:

Team Asia: Japan, Oceania and Southeast Asia
Team Europe: CIS and Turkey
Team South America: Brazil and Latin America


The game modes that you can vote for are:

Ultimate Bravery is a game mode played on Summoner’s Rift in which every player is handed a card with a build that they have to follow to the dot.

“But wait,” you say. “How is that different from any other game? Doesn’t everyone just rip their builds from Faker’s match history anyway?”

Good question! The difference in Ultimate Bravery is that each and every detail of the build is randomly generated. From champion to skill order to item build, the players will be bound to the will of the random number generator. Zhonya’s Hourglass on Zed? Sure. Trinity Force Heimerdinger? Why not? The glorious return of Crittlesticks? We hope so.

It’s often said that at the professional level of League of Legends, champion control is a product of instinct and muscle memory rather than active, constant decision making. In Doubles, that hypothesis will be put to the test as two players commandeer one champion together. One player will handle the keyboard, while the other will pilot the mouse.

It’ll be a true test of teamwork, synergy and raw instinct. Think of the Jaeger pilots from Pacific Rim – the winning team will be the one that is more ‘Rift Compatible’.

We all know someone who has an ARAM-only account full of champions like Ziggs, Lux, Ezreal and Blitzcrank. Now it’s time to see what it would look like if ten of those players were in the same game by giving them complete freedom over their champion choice.

The poke will be heavy, the teamfights will be constant, and the tears will be salty. For a taste of simple, no-nonsense 5v5 action, All Pick All Mid is your mode.

Voting is open now and will run until October 29, 23:59 AEDT.


Which game-mode do you want to see?


  1. Ultimate Bravery: Randomly generated builds on Summoner’s Rift
  2. Doubles: Two players per champ on Summoner’s Rift
  3. All Pick All Mid: Blind Pick on Howling Abyss


Official Post


images via lolesports


During the second game of the quarterfinal match between EDG and Fnatic, a known bug reared it’s ugly head, forcing the game to be remade. The bug, as explained by Riot, causes the champion Gragas to be unable to cast his Q ability, Barrel Roll, for the rest of the game.


By Riot Hebble

After further investigations following the Gragas bug and remake during Game 2 of the Fnatic vs. EDG series, we have more information about how the bug works and the likelihood of it reoccurring. We know that champion disables are disruptive to team strategies and didn’t want to rush a disable when the exact cause and the likelihood of the bug occurring were unknown.

Having looked into this further and isolated the cause, we now know the bug is more likely to recur than we initially thought. We don’t want to endanger the integrity of the upcoming games or risk additional remakes, so we are are disabling Gragas for the remainder of the tournament. The bug is also reproducible on Lux and Ziggs, and so to be safe, we are disabling them for the remainder of the tournament.

We have chosen to do this at the end of Quarters and with a full week before Semis so that the teams will have time to adjust their strategies. We know that Gragas has been a high priority pick so far in Worlds and we want to make sure all four teams have the chance to adjust as necessary.


This change to the available champion pool could have huge implications on the event, especially with Gragas being considered a key champion, and most teams prioritizing him as either pick or ban. Gragas has been picked or banned in 33 of 63 games so far, including being picked in 9 of the 15 quarterfinal matches so far.


Official Announcement


images via lolesports

Worlds Collide: Group Stage

September 30th, 2015


With the 2015 World Championship kicking off in Paris tomorrow, October 1st, Riot has released a hype video showcasing the 16 teams attending the tournament. The video goes by the same name of the recently released song by Nicki Taylor, who previously worked with Riot on the song “Here Comes Vi!

For event details, stop by the Worlds page on lolesports


image via lolesports


Riot set a new precedent in their latest competitive ruling, focusing its punishment on the organization, and making clear that the players were not at fault. Violating payment agreements, Team Immunity the organization(and it’s owners), not the players – has been banned from competing in any official League of Legends tournament for 2 years. Riot has also ensured that players will receive the payments owed to them, and will allow them to continue competing in the OPL under a new organization, retaining their OPL spot.


Competition Ruling: Team Immunity


by Riot CptStupendous 


Team: Team Immunity
Region: Oceania
Date of Ruling: September 22nd 2015
Subject: Violation of OPL Team Agreement

TL:DR – Team Immunity, an OPL pro team, has failed to meet the requirements of their OPL Team Agreement by not paying minimum match payments to their players. Despite warnings, Team Immunity failed to pay their players within a set time of receiving payment from Riot in consecutive splits.

We will therefore not be allowing the owners or the organisation of Team Immunity to compete in the OPL or any official League of Legends tournament for 2 years. We will ensure that all players receive the match payments owed to them, and will allow those players to continue playing in OPL as/with a new organisation.


Teams in the OPL sign an agreement with Riot in which they agree to pay a minimum match payment to their players within a set period. In split 1 of the 2015 season, the OPL required teams to remit match payments to players within 30 days of receiving payment from Riot. In split 2 of the 2015 season, the OPL required teams to remit match payments to players within 21 days of receiving payment from Riot.

In both splits, multiple reports from players alleged that Team Immunity failed to pay them their owed match payments within a reasonable margin of time. Upon investigation, we confirmed that these payments were outstanding within the agreed-upon time period and that Team Immunity were in violation of their team agreement.


The organisation known as Team Immunity and their ownership will not be approved for participation in the 2016 OPL League and will be prohibited from involvement with any team competing in any League of Legends fixture for the 2016 and 2017 seasons, after which time a review will be conducted. To avoid doubt, this includes any Riot-sanctioned competition including professional, semi-professional, and university competitions.

In regards to the 2016 season, the registered players of Team Immunity will be offered their earned slot in the League should they choose to compete as another organisation.

The registered players will also be eligible for voting in the 2015 International Wildcard All Stars.



As esports grows, so does the investment required of professional players who compete at the highest level. The OPL believes it is important that professional players in Oceania receive match payments to compensate them for the time and effort they put into their play, as well as the pressures they face. We believe it is unacceptable for organisations to repeatedly withhold or delay payments owed to their players.

Unfortunately, Team Immunity has repeatedly proven they are not capable of operating at the standards we expect on behalf of their players and fans. The players themselves, however, have done nothing wrong here, and we will work with them as they decide what path to follow in the 2016 season of OPL.



image credit: lolesports



After the confetti descends at the 2015 World Championship, we’ll head into the offseason with players around the world setting their sights on our last international event of the year. The 2015 All-Star Event (ASE) will bring the unexpected to the Rift featuring a clash of the regions, epic 1v1 matches, fan-voted comps, fun game modes, and mixed region roster showdown.

As we announced earlier this year, we’re hosting two large-scale international tournaments outside of Worlds. Before Summer Split, there was the intense and competitive Mid-Season Invitational which hit Tallahassee in May. After Worlds, we’ll be hosting the All-Star Event, a new exhibition at the NA LCS Studio in Los Angeles from December 10-13. The ASE will bring beloved players from around the world together, all in a revamped “theatre-in-the-round” studio layout to accommodate more fans than ever before.

Evolving from 2014’s All-Star voting format, fans will vote in five players to represent their regional “dream teams” for the NA LCS, EU LCS, LCK, LPL, and LMS this year. With IWC’s top team added to the mix, these six teams will be assigned to Team Fire or Team Ice based off their region’s performance at Worlds. The teams will battle for fame, fun, and player rewards for their region. Want to send Rush Hour or see Sneaky Bunny represent the NA LCS? Global voting will open in November and we’ll share more information about how to cast your votes when we get closer to the event.

The International Wild Card teams will also be getting in on the ASE action, just as they participated in MSI and Worlds. Before the All-Star Event, there will be the first ever International Wild Card All-Star which will be held in Australia in November. The winners of this tournament will represent IWC at the ASE. We’ll share more details about this new event soon.

We look forward to welcoming stars from Leagues around the world to Los Angeles in December to close out the year in style. Want to join us in the studio? We’ll be sharing ticket information in the coming weeks, so stay tuned.


image credit: lolesports


Interview with Forg1ven banner

Touted as one of the best AD carries the west has to offer, I had a chance to talk with Konstantinos “Forg1ven” Tzortziou about his time on Gambit, the upcoming World Championship, and his competitive future.


I’ll jump straight into it. You’re currently serving a 4 game suspension due to negative behavior. What are your thoughts on the ruling?

Whatever I say on this matter won’t change anything even if I obviously am still really furious so what’s done is done.


How are you spending your downtime? What are your hobbies besides League?

Whenever I am not in front of a computer for my job I just divulge into social life. Otherwise I am either watching a tv series or playing a different game.


You were recently searching for another game to play, with a potential to win money in the future. Does this mean you wish to switch games, or is it just something to do on the side? Are you considering taking a break?

I have changed from CS 1.6 to DotA to League to CS:GO and in the future to HotS or whatever gaming title is really fun and appealing so yes. This doesn’t mean I will go pro because at some point I will have to finish my university studies and fulfill my army obligation so we will find out eventually.


Where do you stand on your current goals for competitive LoL? Do you see yourself returning to Gambit next year? If not, where would you want to play if you could play anywhere?

My intention is to play my last upcoming spring split with GMB unless an offer comes for the team which me and the organization find beneficial for both(Which i don’t see happening). I intend to honor my contract.


How is playing with Edward? Did you have to make any changes to your playstyle?

It was certainly the most entertaining and fun bot lane partnership I’ve ever had. It was harsh in the start but I really cared about Edward to improve him and through this I would improve too. I think in the end he became a better player, not the best, but significantly he showed progress that he did not with his former AD carries. One of the best personalities I’ve ever encountered. I didn’t have to change playstyle cause of Eddy, mostly cause of how my team operated and how I think I was misused or not prioritized at all so I gave up a lot.


If you could play with any support in the world, who would it be?

I don’t care tbh I believe that whoever I play with for a month or a bit more the player will show drastic improvement in at least one or more aspects of the game. Unlimited did, nRated did, Edward did, so I can’t see why this trend wouldn’t continue.


Would you ever consider playing in a different region? Where?

Yes. Obviously I want a go to NA at some point. Next worlds I will be 24 years old and I don’t think that is really hopeful. In general. wherever they speak English.


What do you think the teams “skill cap” was in terms of potential placing?

I think 4th place was the highest most likely.


What are Europe’s chances at worlds? Do you believe Fnatic is a title contender?

I am not following league since I got punished so whatever I say would be wrong and a lie so good luck to the representatives.


Which AD Carries were the most difficult to play against in the regular season? Who in your opinion are the top 3 AD carries in Europe? Who do you want to play against the most?

There was no bot lane that would stand out in general either cause of the meta or cause of the inability that exists with European bot lanes for consequent years. The only exception was the H2K bot lane. I think top 2 are Hjarnan and Freeze. No preference since everything seems to be the same over and over.


There was a recent overhaul of AP items, and talks have surfaced of AD Carries needing an item overhaul as well. What do you think on the current state of AD carry items and do you think item paths are stale? What would you change to improve the role?

I really wish that at some point AD carries would cease to exist so they fully realize that the role/items are extremely problematic. I prefer the Bloodthirster meta. I am not the one responsible for changing the role there are people that are getting paid to solve this kind of issues so it’s up to them.

It already started to happen kind of with Mordekaiser. I was thinking about it and I don’t get why teams haven’t tried to replace AD Carries with an AP Mage bot lane for example.


There has been criticism of your champion pool in the past, notably that you don’t like playing champions like Kalista and Sivir. Is there a truth to this? What is the decision making like behind what champion you will play during the game?

I didn’t play Kalista and I don’t think this was a problem since even if I played I am 101% sure that nothing different would have happened or we wouldn’t get a win just because of ‘that champion’. I was playing Sivir but after 1 week teams that had blue side were banning Sivir against us so nothing I could do there either. It’s rarely up to me to pick a champion. I present my team with the choices we have during a champion select and based on what we trained last week and they decide pretty much what is the most optimal.


The promotion tournament is just around the corner and Gambit has chosen Mousesports as their opponent. Why Mousesports?

I guess they are seemningly the weakest team available to pick. Wishing GMB the best since I won’t be able to assist.


After watching the final, were there any surprises in the Origen vs. Fnatic Matchup?

I saw the vods. Pretty much expected a 3-1 in favor of fnatic but not 3-2 to be honest.


What are your thoughts on either team and their current strength heading into worlds?

Origen could go further if they don’t collapse under pressure or hype. But for most Fnatic is the sure bet.


Do you watch/follow other regions?

No not at all.


Did you watch the NA Finals? What are your thoughts on NA teams and where they stand comparatively to Europe? How good is Doublelift/Aphromoo?

Since lane phase has pretty much disappeared it is really hard to see combinations to shine but I personally think they will stand up to their responsibility that they will be given by their team.


What has been the biggest obstacle you’ve faced in maintaining a career as a pro gamer? What drives you to keep playing?

Riot cause with their rulings or decisions they have created a really big apathy and disappointment inside of me for the game and this ‘career path’. In the past it used to be motivation to show a better quality than my counterparts in my role, now I really don’t know. It doesn’t matter anyway.


Will you continue competing in League of Legends? 

We will know after worlds.


You’ve been playing quite a bit of Heroes of the Storm. What is your opinion of the game so far and do you expect its eSports scene to grow to be a viable option for players? What attracts you to the game?

I think it’s a fundamentally different game from DotA and League and it will attract people. It’s up to Blizzard to pretty much make it a stable professional gaming title because in some years the other titles will ‘drop’ in popularity. I have no idea how it will do. You can say that HotS is comparable to Season 1 League at the moment.


What is your ideal breakfast?

Fast food or cereal.


Tim Kimbirk is a journalist for Team SoloMid. You can find him in the depths of solo queue, or on twitter talking about eSports.


By Riot Magus

With teams on the brink of qualifying for the 2015 World Championship, here’s a comprehensive overview of the tournament structure. In this article, we’ll be summarizing the 2015 Worlds format and explaining our process for determining team placements during the main stages of the tournament.



As we confirmed in our Worlds venue announcement, the 2015 World Championship will be made up of the Group Stage, Quarterfinals, Semifinals, and Finals.

The tournament is divided into two main sections:

Group Stage

Over two weeks, 16 teams will compete in a double Round Robin-style tournament in Best of 1s. The Group Stage contains four groups with four teams in each. Each group will have 12 total matches, plus potential tiebreakers. The groups are populated based on seeding from their regional events and determined during a live Group Draw. This Group Stage format is the same as the one we used in 2014.

Knockout Stage

Following the Group Stage, eight teams will advance to the Knockout Stage (formerly known as the Bracket Stage) and matchups will transition to Best of 5s. The Knockout Stage is comprised of Quarterfinals, Semifinals, and Finals.



Heading into planning for 2015 Worlds, we’ve made a couple of improvements to the overall structure of the tournament. To promote transparency around how teams are selected into groups, we’ll be hosting a live Group Draw Show.

We also weren’t completely satisfied with the way teams were seeded into the Knockout Stage from the Group Stage, with teams potentially being incentivized to not win a group in order to draw a perceived better matchup in the knockout round. As such, we’ll be introducing randomization elements on which 1st place group finishers face-off against 2nd place group finishers in the Quarterfinals.

We’ll share more about the Group Draw in September, but here are some details on what this means for Worlds 2015.



To kick off the 2015 Worlds, a Group Draw will occur according to the illustration below to sort the teams into four different groups – A, B, C, and D.


Group Pool

Overall, the 2015 Worlds Group Pool Structure is almost identical to that of 2014 Worlds with the exception of some qualifying International Wild Card (IWC) regions. Pool 1 contains the first-place seeds from China, Europe, Korea, and North America. Pool 2 has the second-place and third-place seeds from China and Korea, LMS’s two representatives, and the second-place seeds from North America and Europe. Pool 3 is comprised of the third-place seeds from North America and Europe as well as the two International Wildcard Qualifier winners. Each of the four groups will contain one team from Pool 1, two teams from Pool 2, and one team from Pool 3.

Group Draw Procedure

Like last year, there’s one cardinal rule for the 2015 Worlds Group Draw, and it’s intended to maximize the amount of cross-regional play:

  • No group will have more than 1 team per region

During the Group Draw Show, teams will be drawn until a pool is exhausted and we’ll place one team in each group before drawing the next team. However, if a team is randomly drawn that cannot be placed in the first available group; it will be automatically placed in the next available group.

For example, if an LCK team is randomly drawn with the 9th overall pick, but there’s already an LCK team in both of Group A and B, the LCK team would be moved automatically to the next available group (i.e. Group C).

Additional procedural rules apply to prevent invalid draws but we’ll release the full technical details of the Group Draw in advance of the Group Draw Show.



Previously, there was a preset bracket based on how Groups finished, but this year teams will be drawn into randomized Quarterfinals matchups. We’re making this change to incentivize teams to win their group and focus on playing their best. The Knockout Stage bracket will be drawn live on-air immediately following the final day of the Group Stage.

There are two cardinal rules for how we will decide teams’ Quarterfinal placements in the Knockout Stage for 2015 Worlds:

  • First-place group finishers must face second-place group finishers
  • No two teams from the same group can be placed on the same half of the bracket

The first rule is to reward teams that finished higher in the Group Stage while the second rule is to prevent rematches of Group Stage games before the Finals.

Knockout Pools and Procedure

Based on the bracket rules, we’ll assign the Quarterfinals bracket based on two pools: the first seeds from the Groups (A1, B1, C1, and D1) and the second seeds from Groups (A2, B2, C2, and D2).

The Knockout Stage Draw will proceed as follows:

First, all of the #1 seeds are randomly drawn and placed from top to bottom in the bracket.

For example, B1 was randomly drawn first and placed in the topmost matchup, then A1 was randomly drawn and placed in the second matchup, and so on.

Then, all of the second seeds are drawn. During the drawing of the second seeds, keep in mind that no two seeds from the same group can occupy the same half of the bracket. However, if a team is randomly drawn that cannot be placed in the first available matchup; it will be automatically placed in the next available matchup.

For example based on the above graphic, if A2 is randomly drawn from the second-seed group, it must go to the first valid slot (vs C1), then if C2 is drawn it goes to B1 because that’s the first available slot, etc.

After Quarterfinals, matches will proceed as bracketed for the remainder of the Knockout Stage.



We look forward to kicking off an exciting 2015 Worlds. Stay tuned to Lolesports to see what teams will qualify for the 2015 World Championship.