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Patch 5.14 Notes

July 21st, 2015


Patch 5 14 Notes Banner

Patch 5.14 will be live in a few hours. Here are the official notes:

 

General

Champion Updates

Balance

Store Content

Visual

Featured Game Modes

Miscellaneous

 

Don’t know when Patch 5.14 will hit live? Here’s the schedule for all regions:

PBE Roundup Patch 5 14 Banner
 


Scarizard Final PortraitAhoy mateys,

… That’s about the extent of our pirate references for patch 5.14. We actually negotiated for a pirate-themed foreword because even though Bilgewater isn’t really about pirates, we thought there was more creative space than saying ahoy and mateys.

Alas.

With patch 5.14 comes some follow-up work on Runeglaive, along with a bloodthirsty new support item in the form of Zeke’s Harbinger (who has also punted Zeke’s Herald out of the game, read the context for more information on that). Hopefully with our changes, both items will solidify their identities within the game and we’ll begin to see some real choice and diversity as a result of their use. We’ve also got our usual array of balance tweaks to certain oppressive champions (Ryze, Azir) and some of the more sadder ones (Elise, Tahm Kench).

Oh, and there’s an event.

… Swab the poop deck!

P.S. This patch is going to be a bit larger than most, as we’ve got a lot of stuff in here. You’ve been warned!

[ Link to Post ]



HUD UPDATE Banner

All HUD elements have received a visual and functional overhaul. Here’s how the new HUD functions:

 

The basic layout is similar, but positioning of certain elements has been tweaked. The item box now rests on the right side of your spells bar.

Hud Update 2

 

Stats have been relegated to a pop-in box on the right side of your Champion portrait. From left-to-right and top-to-bottom: Attack Damage, Ability Power, Armor, Magic Resistance, Attack Speed, Cooldown Reduction, Auto Attack Range, Movement Speed.

Hud Update 1

 

The menus follow a similar visual pattern. Note that their functionality is still the same. Here’s the visually updated shop & options menu:

Hud Update Options Hud Update Items Menu

 

Two buttons have been added next to the minimap – an Options menu shortcut and a toggleable lock/unlock camera feature.

Hud Update 5 Hud Update 6

 

Speaking of options, in Interface you can choose to have your minimap on the left. This will swap the positioning of the minimap and the chat:

Hud Update Map Left Hud Update Map Right

 

The scoreboard is again brought up with TAB and displays similar information as before. Items are now arranged by cost and you can drag-and-drop champions in the scoreboard in whatever ways you like (match up Support to Support and ADC to ADC, for example). Another new feature is a counter for how many towers each team has destroyed.

Hud Update 10

 

Note that you can still see Summoner Names and you can mute other players, but to do so you have to hover over the Champion’s portrait in the TAB bar. In regular view those aren’t displayed.

Mute Button

 

Your teammates’ portraits will appear above the minimap. A filled green dot means they have their ultimates up; a blue one signals an ult being channeled.

Hud Update 12

 

Leveling up spells is now followed up by a fancy animation:

Hud Update 9

 

When you can’t cast spells for some reason (CC, Teleport, etc.) the HUD will gray out your spell bar and it’ll also put crosses on spells / active items.

Hud Update TP Spells

 

While on cooldown, spells will have both a standard countdown and a circular dial that will show how close you are to having a spell off cooldown. If you don’t have the mana to cast a certain spell, it’ll be marked with a blue tear symbol:

Hud Update 11

 

Pressing “C” brings up the rest of your Champion’s statistics. From left-to-right and top-to-bottom: Health regen, Mana (Resource) regen, Armor Penetration, Magic Penetration, Life Steal, Spell Vamp, Critical Strike Chance and Tenacity. If you swap your map to the left, the stats panel will also shift to the left.

Hud Update 7 Hud Update 8

 

The recall bar has received streamlined visuals and now has a countdown timer:

Hud Update Recall

 

While dead, you’ll have a countdown meter both on your Champion’s portrait and on top of your minimap. All respawn timers are displayed above your minimap in realtime.

Hud Update Death

 

Lastly, CTRL + F will once again bring up your ping & FPS in the upper right corner:

FPS Counter

 

 

CHAMPION UPDATE GANGPLANK

Gangplank has received a mini-gameplay rework, coupled with a complete visual overhaul.

 

Gangplank_Splash_0 (1) GangplankLoadScreen

Gangplank_Square_0

 

MODEL EMOTES

Gangplank Model 1 Gangplank Model 2

 

Recall Banner

Gangplank Recall

 

TRIAL BY FIRE PASSIVE

 

Trial by Fire Final IconTrial by Fire [ New Passive ]

  • Every 15 seconds, Gangplank’s next melee attack ignites the target, dealing 20 [+10 * Champion level] [+1.2 bonus AD] true damage over the next 1.5 seconds and granting 30% bonus Movement Speed for the next 2 seconds. Destroying a Powder Keg instantly refreshes Trial by Fire and grants Gangplank the Movement Speed bonus. Parrrley cannot activate Trial by Fire.

 

Gangplank Passive

 

PARRRLEY Q

 

Parrrley Final IconParrley [ Q ]

Cost: 50 Mana || Cooldown: 5 seconds at all ranks

Gangplank fires his pistol at his target, dealing 20/45/70/95/120 [+1.0 Total AD] physical damage and applying on-hit effects. If Parrrley kills a unit, the shot plunders 4/5/6/7/8 bonus gold and refunds 50% of the mana cost. For each Gold plundered, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.

 

Gangplank Q 1

 

REMOVE SCURVY W

 

Remove Scurvy Final IconRemove Scurvy [ W ]

Cost: 60/70/80/90/100 Mana || Cooldown: 22/20/18/16/14 seconds

Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him for 50/75/100/125/150 [+0.9 AP] [+15% of GP’s Missing Health]

 

Gangplank W

 

POWDER KEG E

 

Powder Keg Final Icon

Powder Keg [ New E ]

Cost: Free || Cooldown: 18/17/16/15/14 seconds for a charge, maximum of 2 charges

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows enemies by 40/50/60/70/80% for 2 seconds and deals 80/110/140/170/200 bonus physical damage to Champions. This damage ignores 60% of armor. Other casks within the zone will chain explode, but will not deal additional damage.

If an enemy destroys the cask, it defuses the explosion and grants gold. The health of kegs decays every 2 seconds, and that rate is increased at levels 7 and 13.

Ranks in Cannon Barrage [ R ] increase the maximum amount of Powder Keg charges to 3/4/5.

 

Gangplank E

 

CANNON BARRAGE R

 

Cannon Barrage Final Icon

Cannon Barrage [ R ]

Cost: 100 Mana at all ranks || Cooldown: 140/130/120 seconds

Signals Gangplank’s ship to fire waves of cannonballs at an area. Each wave deals 50/70/90 [+0.1 AP] magic damage and slows enemies by 30% for 0.5 seconds. Ranks in Cannon Barrage increase the Powder Keg charges Gangplank can store from 2 to 3/4/5.

Cannon Barrage can be upgraded up to three times.

Death’s Daughter fires an initial mega-cannonball in the center of the area of effect.
Raise Morale gives allies within the area of effect additional move speed.
Fire at Will increases the rate of fire over the duration of Cannon Barrage.

 

Gangplank R

 

 

SPOOKY GANGPLANK

Sailor GP 4

 

MINUTEMAN GANGPLANK

Minuteman GP 1 Minuteman GP 2

 

SAILOR GANGPLANK

Sailor GP 3 Sailor GP 4

 

TOY SOLDIER GANGPLANK

Toy GP 1 Toy GP 2

 

SPECIAL FORCES GANGPLANK

Special GP 1 Special GP 2

 

SULTAN GANGPLANK

Sultan GP 1 Sultan GP 2

 

Lastly, here is Gangplank’s new Champion Select quote:

 

 

CHAMPION UPDATE MISS FORTUNE

Miss Fortune joins the pirate duo with completely new VFX on all her spells and minor gameplay changes.

 

mf MissFortune_0

MissFortune_Square_0

 

MODEL

Miss Fortune Model 1 Miss Fortune Model 2

 

STRUT PASSIVE

 

Strut Final IconStrut [ Passive ]

[New] Strut now only falls off when Miss Fortune takes direct, non-periodic damage.

 

MF Strut 1

 

DOUBLE UP Q

 

Double Up Final IconDouble Up [ Q ]

[New] If the first shot kills the target, the bounce damage increases to 150%.

 

MF Q 1

 

IMPURE SHOTS W

 

Impure Shots Final IconImpure Shots [ W ]

[New] Activating Impure Shots enables Strut.

 

MF W 1

 

MAKE IT RAIN E

 

Make it Rain Final IconMake it Rain [ E ]

[ Changes ] Slow changed from 25/35/45/55/65% to 40/45/50/55/60 and the duration of the AoE field has been reduced from 3 seconds to 2

 

MF E 1

 

BULLET TIME R


Bullet Time Final IconBullet Time [ R ]

[ No Changes ] Miss Fortune plants her feet and unleashes a barrage of bullets in a cone in front of here over a few seconds that damage all enemies within the cone.

 

MF R 1

 

COWGIRL MISS FORTUNE

Cowgirl MF 1 Cowgirl MF 2

 

WATERLOO MISS FORTUNE

Waterloo MF 1 Waterloo MF 2

 

SECRET AGENT MISS FORTUNE

Secret Agent MF 1 Secret Agent MF 2

 

CANDY CANE MISS FORTUNE

Candy Cane MF 1 Candy Cane MF 2

 

Mafia Miss Fortune

Mafia MF 1 Mafia MF 2

 

ROAD WARRIOR MISS FORTUNE

Road Warrior MF 1 Road Warrior MF 2

 

 

Champion Changes

 

Azir Final Portrait \

 

Nerf BoxShurimas Legacy Final Icon Shurima’s Legacy [ Passive ]

  • Second passive removed: no longer grants 1.25% bonus Attack Speed for every 1% of Cooldown Reduction

 

Buff BoxArise Final IconArise! [ W ]

  • Now passively grants 20/30/40/50/60% bonus Attack Speed

 

Nerf BoxShifting Sands Final IconShifting Sands [ E ]

  • No longer knocks enemies up on impact

 

 

 

Ekko Final Portrait

 

Buff BoxTimewinder Final IconTimewinder [ Q ]

  • Mana cost decreased from 60/70/80/90/100 to 50/60/70/80/90

 

Buff BoxPhase Dive Final IconPhase Dive [ E ]

  • Cooldown decreased from 15/13/11/9/7 seconds to 13/11.5/10/8.5/7

 

 

 

Elise Final Portrait


Buff BoxCocoon Final IconCocoon [ E ]

  • Stun duration changed from 1/1.3/1.5/1.8/2 seconds to 1.6/1.7/1.8/1.9/2

 

Buff BoxSpider Form Final IconSpider Form [ R ]

  • AP ratio on spiderlings’ basic attacks increased from 0.1 to 0.15
  • Spiderlings now deal magic damage, converted from physical

 

 

Evelynn Final Portrait

 

Nerf BoxHate Spike Final IconHate Spike [ Q ]

  • Base damage decreased from 40/55/70/85/100 to 40/50/60/70/80

 

 

Buff BoxAgonys Embrace Final IconAgony’s Embrace [ R ]

  • Slow strength increased from 30/50/70% to 40/60/80%

 

 

 

Gangplank Final Portrait

General Box

  • Health-per-level decreased from 81 to 79
  • Base Attack Damage decreased from 59 to 56
  • Attack Speed-per-level increased from 2.75% to 3.2%
  • Armor per level decreased from 3.3 to 3
  • Base Health-per-second increased from 1.1 to 1.2

 

New Item BoxTrial by Fire Final IconTrial by Fire [ New Passive ]

Every 15 seconds, Gangplank’s next melee attack ignites the target, dealing 20 [+10 * Champion level] [+1.2 bonus AD] true damage over the next 1.5 seconds and granting 30% bonus Movement Speed for the next 2 seconds. Destroying a Powder Keg instantly refreshes Trial by Fire and grants Gangplank the Movement Speed bonus. Parrrley cannot activate Trial by Fire.

 

Buff BoxParrrley Final IconParrrley [ Q ]

  • Mana cost decreased from 50/55/60/65/70 to 50 at all ranks
  • For each Gold plundered by Parrrley, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.

 

Change BoxRemove Scurvy Final IconRemove Scurvy [ W ]

  • Heal value changed from 80/150/220/290/360 [+1.0 AP] to 50/75/100/125/150 [+0.9 AP] + 15% of Gangplank’s missing Health.
  • Cooldown decreased from 22/21/20/19/18 seconds to 22/20/18/16/14
  • Mana cost increased from 65 at all ranks to 60/70/80/90/100

 

New Item BoxPowder Keg Final IconPowder Keg [ New E ]

Cost: Free || Cooldown: 18/17/16/15/14 seconds for a charge, maximum of 2 charges

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows enemies by 40/50/60/70/80% for 2 seconds and deals 80/110/140/170/200 bonus physical damage to Champions. This damage ignores 60% of armor. Other casks within the zone will chain explode, but will not deal additional damage.

If an enemy destroys the cask, it defuses the explosion and grants gold. The health of kegs decays every 2 seconds, and that rate is increased at levels 7 and 13.

Ranks in Cannon Barrage [ R ] increase the maximum amount of Powder Keg charges to 3/4/5.

 

Change BoxCannon Barrage Final Icon

Cannon Barrage [ R ]

  • Magic damage changed from 75/120/165 [+0.2 AP] per second for a total of 7 seconds to 50/70/90 [+0.1 AP] per wave for a total of 12 waves over 8 seconds
  • Cooldown increased from 125/110/95 seconds to 140/130/120
  • Slow strength inside area increased from 25% to 30%

Additionally, Gangplank’s ultimate can now be upgraded at the store with Silver Serpents:

  • Death’s Daughter fires an initial mega-cannonball in the center of the area of effect, dealing 300% true damage and slowing targets by 60% for 1.5 seconds
  • Raise Morale gives allies within the area of effect 30% bonus Movement Speed.
  • Fire at Will increases the rate of fire over the duration of Cannon Barrage [additional 6 waves over the same duration]

 

 

Miss Fortune Final Portrait

 

Buff BoxDouble Up Final IconDouble Up [ Q ]

  • If Double Up kills its initial target, the damage to the secondary target is increased to 150%

 

Change BoxImpure Shots Final IconImpure Shots [ W ]

  • Active now grants Miss Fortune Strut [ Passive ] for the duration.
  • Cooldown decreased from 16 seconds at all ranks to 12
  • Active no longer applies Grievous Wounds

 

Change BoxMake it Rain Final IconMake It Rain [ E ]

  • Slow strength changed from 25/35/45/55/65% to 40/45/50/55/60
  • Duration of AoE slow field decreased from 3 seconds to 2

 

 

Ryze Final Portrait

 

Nerf BoxArcane Mastery Final IconArcane Mastery [ Passive ]

  • Stacks now last 6 seconds before disappearing, decreased from 10

 

Nerf BoxOverload Final IconOverload [ Q ]

  • Base damage decreased from 60/95/130/165/200 to 60/85/110/135/160

 

Nerf BoxSpell Flux Final IconSpell Flux [ E ]

  • Damage decreased from 50/66/82/98/114 [+0.3 AP] to 36/52/68/84/100 [+0.2 AP]

 

 

 

Tahm Kench Final Portrait

 

Buff BoxTung Lash Final IconTongue Lash [ Q ]

  • Base damage increased from 80/115/150/185/220 to 80/125/170/215/260

 

Buff BoxAbyssal Voyage Final IconAbyssal Voyage [ R ]

  • Cooldown decreased from 160/130/100 seconds to 120/110/100
  • Damage on passive increased from 4/5/6% of Tahm’s bonus Health to 4/6/8%

 

 

Xin Zhao Final Portrait

 

Buff BoxBattle Cry Final IconBattle Cry [ W ]

  • AP Ratio increased from 0.5 to 0.7

 

 

 

Item Changes

 

Buff BoxHunter's_Machete_itemHunter’s Machete

  • Now grants 4 mana-per-second while fighting monsters, increased from 3

 

Nerf BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Spellblade AoE passive now only triggers for jungle monsters
  • Passive no longer converts the user’s basic attack damage to magic damage

 

New Item BoxZekes HarbingerZeke’s Harbinger [ Renamed from Zeke’s Herald ]

  • Replaces Zeke’s Herald
  • Recipe: Glacial Shroud [950 Gold] + Amplifying Tome [435 Gold] x2 + Recipe Cost [480 Gold] = 2300 Gold Total
  • Grants 250 Mana, 25 Armor, 50 Ability Power and 10% Cooldown Reduction
  • UNIQUE Active – Conduit: Bind to target ally. (60 second cooldown) [Note, you can only have one Conduit active at all times]
  • UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing you and your ally’s Ability Power by 20% and Critical Strike Chance by 50% for 6 seconds.

[ Note ] Zeke’s Harbinger grants 4 charges per basic attack and 10 per spell cast.

 

Zekes harbinger

 

Here’s how the Conduit effect looks in-game. Note that the arrows always point to each other.

Conduit Ingame

 

 

CAPTAIN FORTUNE

You can join Captain Fortune’s crew for a sailor’s fee of 975 RP.

 

MissFortune_Splash_8 Bf1RHyG

 

MODEL

Miss Fortune Skin 1 Miss Fortune Skin 2

 

Recall Banner

Miss Fortune Recall

 

 

CORSAIR QUINN

Corsair Quinn can fly to your aid for a price of 750 RP.

 

Quinn Splash Mirror Quinn Load Screen Mirrored

 

MODEL

Corsair Quinn Updated 1 Corsair Quinn Updated 2

 

BLINDING ASSAULT Q

Corsair Quinn Q 

 

TAG TEAM R

Valor Model

 

 

CUTPURSE TWISTED FATE

You can gamble on Cutpurse TF for 750 RP.

 

Graves_Splash_6 Cutpurse TF Load Screen

 

MODEL

Cutpurse TF 1 Cutpurse TF 2

Cutpurse TF Update 2 Cutpurse TF Update 1

 

PICK A CARD W

Cutpurse TF 3

 

 

CUTTHROAT GRAVES

Graves won’t cut your throat if you cough up 750 RP.

 

Graves_Splash_6 Cutthroat Graves Load Screen

 

MODEL

Cutthroat Graves Updated 1 Cutthroat Graves Updated 2

 

 

ROGUE ADMIRAL GAREN

Rogue Admiral Garen will let you join the ranks for 750 RP.

 

Quinn Splash Mirror Rogue Garen Load Screen

 

MODEL

Rogue Garen Model 1 Rogue Garen Model 2

 

COURAGE W

Rogue Garen W 2

 

 

SEA HUNTER AATROX

You can have this uglier Witcher siren for 750 RP.

 

Aatrox_Splash_32 (3) Sea Hunter Aatrox Load Screen

 

MODEL

Aatrox Model 1 Aatrox Model 2

 

 

New Chroma Packs

Shockblade Zed’s Chroma pack was reverted due to visual glitches, but now it’s back and will be available in store sometime during the Patch 5.15 PBE cycle.


Zed Skin 1

Zed Skin 2

Zed Skin 3



NEW WARD SKINS

The two new pirate-themed wards will be available for 640 RP each.

 

SLAUGHTER FLEET WARD SKIN

Slaughter Fleet Ward Skin Model

wardskin_43

 

MOTHER SERPENT WARD SKINS

Mother Serpent Ward 1

wardskin_42

 

 

New Summoner Icons

profileIcon902 profileIcon903 profileIcon901 profileIcon900 profileIcon899 profileIcon898 profileIcon897

 

 

BUTCHERS BRIDGE NEW ARAM MAP

The new Bilgewater-themed ARAM map will replace the Howling Abyss for a limited time after Patch 5.14 hits live.

 

Bilgewater 1     Bilgewater 2

Bilgewater 7     Bilgewater 3

Bilgewater 5     Bilgewater 4

Bilgewater 9     Bilgewater 8

Bilgewater 6

 

NEW ANIMATIONS FOR MARK DASH

Mark now throws an orange instead of a snowball. Dash will crash a pirate ship into your target with you on board.

 

Mark Dash Bilgewater 



TWEAKS TO SPELLBLADE VFX

The Spellblade passive effect now has different color effects, depending on the item used.

 

ICEBORN GAUNTLET

Hecarim Passive 4

 

LICH BANE

Hecarim Passive 3

 

RUNEGLAIVE

Hecarim Passive 2

 

SHEEN TRINITY FORCE

Hecarim Passive 1

 

 

NEW SUMMONERS RIFT BANNERS

Two new banners have been added for Summoner’s Rift, presumably for the upcoming pirate event.

 

SRU_ES_Banner_IKS SRU_ES_Banner_GANK

 

 

NEW MODE BLACK MARKET BRAWLERS

 

L4T3NCY Final PortraitYo! ^o^/

It’s that time again. 😀 We’ve been hard at work on this one and can’t wait for you guys to get crackin’ in the next featured game mode, “Black Market Brawlers”. This is one of our most complex FGMs to date, with multiple mechanics and a treasure trove of new content to absorb. So buckle in and let’s break it down.


 

Black Market Brawlers

TL;DR: Purchase illegal Black Market items and use golden Krakens to recruit new brawler minions as you vie for dominance on Summoner’s Rift!

Players: 5v5
Map: Summoner’s Rift
Pick type: Blind Draft

 

KRAKENS


Golden Krakens are a new currency you’ll earn to spend on hiring and upgrading your brawler minion.

Earn and spend Krakens to hire the brawler minion of your choice, then upgrade them however you want.

Krakens are acquired by:

  • Every 60sec = 1 Kraken
  • 1 kill = 2 Krakens
  • 1 assist = 1 Kraken
  • Baron/Dragon = 1 Kraken per team member (5 total)
  • Counter jungling a large monster = 1 Kraken

Destroying an inhibitor won’t summon a Siege Minion but instead, dramatically buff all the Brawlers in that lane.

 

 

THE BRAWLERS

There are four types of brawler minions. Each game you will spend Krakens you’ve earned to hire one brawler minion type of your choice, then upgrade him as you see fit throughout the game. Once hired, your brawler will replace a regular minion and spawn in every wave of all 3 lanes for the rest of the game. Each brawler minion has 3 upgrade paths (Abilities, Attack & Defense) you can pursue to customise them how you want. Upgrades can be purchased from the new “Brawlers” tab in the item shop at fountain using Krakens.

 

IRONBACKS


Melee: Tanky siege

Initial hire: Your Ironback takes 25% reduced dmg from enemy turrets.

  • Lv 1: Your Ironback deals 175% dmg to enemy structures. Gains a shield that blocks the next basic attack from a champion or a turret. (Shield CD 10sec)
  • Lv 2: Your Ironback deals 250% dmg to enemy structures. While the shield is active, it takes 35% reduced dmg from minions.
  • Lv 3: Your Ironback deals 325% dmg to enemy structures. The shield CD is reduced to 3sec and it now takes 60% reduced dmg from minions.

 

RAZORFINS


Melee: Champion pursuer

Initial hire: Your Razorfin has 100% bonus attack speed.

  • Lv 1: Upon aggroing an enemy champion, it will pursue them endlessly. While attacking enemy champions your Razorfin has 100% increased movement speed and ignores unit collision.
  • Lv 2: Each time your Razorfin hits an enemy champion, it applies a mark. On the 3rd mark, Razorfins deal 300% damage to the target.
  • Lv 3: Two Razorfins will spawn for you in each wave.

 

PLUNDERCRABS

Ranged: Champion harass

Initial hire: Your Plundercrab shoots an additional shot at a nearby champion with +150 attack range but 50% damage.

  • Lv 1: Your Plundercrab has +50 attack range. Gains a stacking 20% attack speed buff (up to 150%) for 3sec every time they hit an enemy champion.
  • Lv 2: Your Plundercrab has +100 attack range. Deals 150% dmg on hitting enemy champions.
  • Lv 3: Your Plundercrab has +150 attack range. On-hit bonus now also applies when hitting enemy minions, and shoots an additional shot at ALL nearby enemy champions.

 

OCKLEPODS


Ranged: Support utility

Initial hire: Your Ocklepod casts a magic shield on allied minions every 10sec, blocking 100 + (2 x Ocklepod AD). The shield lasts 10sec.

  • Lv 1: Your Ocklepod has 10 MR. Spawns a moving Clairvoyance every 30sec. After a 4sec reveal delay, it grants vision to a nearby area for 4sec.
  • Lv 2: Your Ocklepod has 20 MR. Shield now blocks 250 + (2 x Ocklepod’s AD) damage and is cast every 4sec.
  • Lv 3: Your Ocklepod has 30 MR. Clairvoyance is now cast every 10sec, and the reveal delay is reduced to 2sec. Duration and distance travelled of the Clairvoyance is increased by 50%.

 

 

BRAWLER ABILITIES

Adds an ability to your brawler. Each brawler minion has different abilities unique to them (Total 3). See above for detailed descriptions of each brawler’s unique ability upgrades.
Initial hire (5 Krakens): See above

  • Lv 1 (5 Krakens): See above.
  • Lv 2 (10 Krakens): See above.
  • Lv 3 (20 Krakens): See above.

 

BRAWLER ATTACK

Adds AD to your Brawler (Total 3).

  • Lv 1 (5 Krakens): +10 AD (Total +10 AD)
  • Lv 2 (10 Krakens): +20 AD (Total +30 AD)
  • Lv 3 (20 Krakens): +30 AD (Total +60 AD)

 

BRAWLER DEFENSE

Adds extra HP to your Brawler (Total 3)

  • Lv 1 (5 Krakens): +100 HP (Total +100 HP)
  • Lv 2 (10 Krakens): +200 HP (Total +300 HP)
  • Lv 3 (20 Krakens): +300 HP (Total +600 HP)

 

 

Items

As well as the new brawler minions, there’s also a cache of new illicit Black Market items in the mix on this featured game mode. NOTE: “Morellonomicon” will be disabled in this mode. 🙂

 

Typhoon Claws

  • Recipe: Pickaxe [875 Gold] + Dagger [ 450 Gold]
  • Total Cost: 2000 Gold
  • Grants 30 AD, 20% Attack Speed and 4% Movemeent Speed
  • UNIQUE Passive – Furious Swipes: Basic Attacks grant Malice Charges upon hitting an enemy. After 3 stacks, your next 3 attacks will be at maximum attack speed, but deal -50% damage. Charges expire after 3sec.

 

Flesheater (Melee Only)

  • Recipe: Vampiric Scepter [800 Gold] + Long Sword [360 Gold]
  • Total Cost: 1460 Gold
  • Grants 20 AD and 10% Life Steal
  • UNIQUE Passive – Basic attacks build Flesh charges. After 5 basic attacks, the Flesheater active will be ready.
  • UNIQUE Active – Flesheater: Rip the flesh from target enemy minion dealing 200 (+75% AD) true damage to the target, healing the user for 50 (+75% AD) HP and adding 1 Flesh stack to the item.
  • UNIQUE Passive – Each stack on Flesheater adds +1 AD to the wielder.

 

Mirage Blade

  • Recipe: Vampiric Scepter [800 Gold] + Pickaxe [875 Gold] + Cloak of Agility [ 730 Gold]
  • Total Cost: 3200 Gold
  • Grants 60 AD, 15% Critical Chance and 12% Life Steal
  • UNIQUE Passive – Mark of the Sands: Basic Attacks apply a Sand Mark on the target revealing them for 3sec. Only one enemy can be Marked at any time.
  • UNIQUE Active – Mirage Step: Teleport 350 units directly away from the Sand Marked target (60sec CD.)

 

Lost Chapter

  • Recipe: Fiendish Codex [820 Gold] + Forbidden Idol [600 Gold]
  • Total Cost: 1800 Gold
  • Grants 50 AP, 100% Base Mana Regen
  • UNIQUE Passive: +20% CDR

 

Netherstride Grimoire

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Malice: Gain 20% movement speed for 2sec when hitting an enemy with a damaging spell.

 

Rite of Ruin

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Razing: Gains charges upon moving or killing enemies (200 charges max). Attacking a structure expends 50 charges to deal 100 (+15% AP) bonus true damage.

 

Pox Arcana

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Pox: Damaging spells apply a stack of Pox (max of 5) to enemy champions hit for 10sec.
  • UNIQUE Active – Disease Harvest: Deals 100 magic damage plus 20 (+5% of AP) per stack of Pox to all nearby enemies affected by Pox, and restores 5% of maximum mana to the caster per stack of Pox on enemies hit. (60sec CD)

 

Staff of Flowing Water

  • Recipe: Chalice of Harmony [900 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 1635 Gold
  • Grants 40 AP, 25 Magic Resist and 50% Base Mana Regen
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Gain 30% Movement Speed and 10 Mana Regen per 5sec while in the river.

 

Trickster’s Glass

  • Recipe: Haunting Guise [1485 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2115 Gold
  • Grants 60 AP and 400 Health
  • UNIQUE Passive – Eyes of Pain: +15 Magic Penetration
  • UNIQUE Active – Disguise: Teleport to ally and take on their appearance for 30sec. Casting a spell or attacking breaks the deception. (90sec CD)

 

Dead Man’s Plate

  • Recipe: Chain Vest [750 Gold] + Giant’s Belt [1000 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2800 Gold
  • Grants 580 Health and 50 Armor
  • UNIQUE Passive – Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while not moving.
  • UNIQUE Passive – Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks.

 

Martyr’s Gambit

  • Recipe: Crystalline Brace [600 Gold] +Kindlegem [850 Gold]
  • Total Cost: 1850 Gold
  • Grants 400 Health, 100% Base Health Regen and 10% Cooldown Reduction
  • UNIQUE Active: Binds yourself to target champion for the next 3sec, redirecting 60% of all damage dealt to them to yourself. (30sec CD).

 

Puppeteer

  • Recipe: Chalice of Harmony [900 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2200 Gold
  • Grants 250 Health, 25 Magic Resist, 50% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Basic attacks mark champions with a string for 6sec. Moving further than 1000 range away from marked champions will break the string.
  • UNIQUE Active: Pull all champions Marked by Puppeteer within 1000 range towards you. Units move a maximum of 250 distance (45sec CD).

 

Murksphere

  • Cost: 365 Gold
  • Grants 5% Cooldown Reduction and 25% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Swindler’s Orb

  • Recipe: Murksphere [365 Gold]
  • Total Cost: 865 Gold
  • Grants 10% Cooldown Reduction and 50% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Globe of Trust

  • Recipe: Swindler’s Orb [865 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2100 Gold
  • Grants 20% Cooldown Reduction and 150% Base Mana Regen
  • UNIQUE Active – Safe Harbor: Lobs a bubble that shields nearby allies for 150 HP and generates gold equal to 25% of the damage absorbed (maximum of 100 gold per cast) (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Boot Enchant: Teleport

  • Recipe: Enchant for any Tier 2 boot.
  • Total Cost: 600 Gold
  • UNIQUE Active – Teleport: Teleport to target allied object.

 

Known issues:

— Some placeholder SFX

We’re looking forward to seeing the outcomes of a mode as deep as this one. Do you hire brawler minions that enhance your team’s strengths (“Let’s get some Ironbacks so we can siege down towers!”) or exploit the enemy team’s weaknesses (“they have terrible wave clear.. Razorfin rush!”). The Black Market items will also completely change champ viability for multiple roles. I’m sure you guys will find crazy new combos/synergy that we haven’t even thought of! o.O

Please report any bugs you find in here. As always, thanks for helping us test PBE guys. ^_^

-L4T3NCY

[ Link to Post ]

 



UPDATED CLIENT LORE

Gangplank, Graves and Twisted have received new backsentences:


GANGPLANK Mini banner

“As unpredictable as he is brutal, the self-appointed reaver king known as Gangplank rules Bilgewater through a mix of fear, violence, and cunning. Where he goes, death and ruin follow, and such is his infamy and reputation that the merest sight of his black sails on the horizon causes panic among even the hardiest crew.”


GRAVES Mini Banner

“Malcolm Graves is a wanted man in every realm, city-state, and empire he has visited. Tough, strong-willed, and above all, relentless, through his life of crime he has amassed (then invariably lost) a small fortune.”


TWISTED FATE Mini Banner

 “Twisted Fate is an infamous card sharp and swindler who has gambled and charmed his way across much of the known world, earning the enmity and admiration of the rich and foolish alike. He rarely takes things seriously, greeting each day with a mocking smile and an insouciant swagger. In every possible way, Twisted Fate always has an ace up his sleeve.”

 

 

Bugfixes

  • Syndra can no longer pick up Baron with W – Force of Will
  • Zilean’s Q – Time Bomb now properly interrupts enemy recalls if cast directly on them
  • Fixed a few cases where debuff particles (ex. Exhaust) persisted even after the effect was purged with Cleanse



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]