Home > LoL News, PBE News, Red Posts, Riot News > Ranked Team Rewards & The Origin of Poros || PBE: Feral Flare, Madred’s Razors & Wriggle’s Lantern Nerfs, Buffs to Vladimir & Nautilus, AllStars & DragonSlayer Wards, DS Pantheon Model Changes

Ranked Team Rewards & The Origin of Poros || PBE: Feral Flare, Madred’s Razors & Wriggle’s Lantern Nerfs, Buffs to Vladimir & Nautilus, AllStars & DragonSlayer Wards, DS Pantheon Model Changes

April 29th, 2014

PBE 29 April


Previous PBE Updates from Patch 4.7 Cycle:


Updated Dragonslayer Pantheon – Model & Sound



Dragonslayer Ward

Dragonslayer Ward

AllStars Ward

AllStars Ward



Nautilus New Portrait


Staggering_BlowStaggering Blow [ Passive ]  

  • Effect cannot trigger on the same target for 9 seconds, decreased from 12



Vladimir New Portrait


Sanguine_PoolSanguine Pool [ W ]

  • Now heals Vladimir for 15% of the damage dealt, increased from 12.5%





Feral_Flare_item Feral Flare

  • Attack Speed decreased from 35% to 25%
  • Attack damage reduced from 15 to 10
  • Base Damage when initially transformed decreased from 33 to 25


Madred's RazorsMadred’s Razors

  • Attack speed decreased from 15% to 12%
  • Unique: Maim damage reduced from 60 to 50


Wriggle's_Lantern_itemWriggle’s Lantern

  • Attack Speed decreased from 30% to 25% and Attack Damage reduced from 12 to 10
  • Maim damage to monsters decreased from 100 to 75
  • Stacks toward Feral Flare are now granted for kills and assists, too



Socrates Team Rewards

Ranked teams are finally getting some love! Win games as 5 and get a neat ward skin at the end of Season 4.



Socrates Button Rioter Socrates: We’re currently testing an updated Leagues page that shows both your list of current leagues and your progress towards end-of-season rewards. You’ll also notice that we’ve added unique summoner icons as a reward for the highest tier achieved in 3v3 and 5v5 as well as added a new class of Team Rewards, unlockable based on the number of wins you attain in Ranked 3s and 5s over the course of the season. The Team Reward is a ward skin that you can unlock and upgrade as you earn more wins, awarded at the end of the season.


Q: Why are you introducing these new rewards?

  • Previously, we’ve given end-of-season rewards based exclusively on the highest tier players reached across the various ranked queues. Since ranked teams require more effort to coordinate and place a special focus on teamwork and collaboration, we’ve decided to introduce a new reward system specifically for ranked teams.

Q: Do I have to play on a single team to earn wins towards rewards?

  • Nope, you can be on as many teams as you want.

Q: Do ranked 3v3 games count towards wins?

  • Yes, they will count for 1 point towards rewards (5v5 counts for 3).

Q: Do I lose the wins I’ve earned if somebody kicks me off a team?

  • Nope, you will retain your wins.

Q: If I meet the requirements for rewards, when do I receive them?

  • All rewards will be distributed at the end of the season.

Q: Do wins I earned before the feature launched count towards rewards for this season?

  • Yes, all games that take place during the 2014 season will count towards season rewards.



Will we retain our Victorious Ward from Season 3?


Socrates Button Rioter Socrates: The ward skin from Season 3 will be retained for anybody who earned it last season. We’ve moved the ward skin for this season to be a reward for team play, so there won’t be a ward skin for tier achievement. The other skill tier rewards (victorious skin, borders, etc) will still be earned based on your maximum achieved tier.



The Origin of Poros

Got any questions about Poros? Drop them here and enjoy the story of the creative minds that brought them to you!





Riot PreetiButton Rioter RiotPreeti: In honor of the Howling Abyss’ upcoming one year anniversary, we’re opening our art vaults and delving into the mysterious and magical origins of the map’s most-loved inhabitants: poros! RiotOtown, RiotEarp, and RiotCaptainLx have emerged from the art pit to shed some light on the adorable furballs and tell us how they brought them from concept to life!


First off


We’re on the environment team! RiotOtown’s a lead environment artist, RiotEarp’s a concept artist, and RiotCaptainLx is a senior animator. We’re just a few of the many creative minds that designed the Howling Abyss!


Poro Sketches 1


Where did


 While wrapping up the Howling Abyss, the entire team was on the lookout for something to balance out the Abyss’ cold, serious atmosphere. Unlike our other maps, the Howling Abyss had a very structural, linear cadence–it was literally a bridge without any fantasy elements, which didn’t feel very League. To counter this, the whole team brainstormed about cute and fun things we could add that would remain true to League and not take away from the map’s epicness. It was sort of tricky because whatever we added had to be noticeable without being too distracting–we didn’t want players confusing our little critter for a minion or monster they should kill!

 We wanted to create something furry that looked like it could survive through harsh weather, so RiotEarp looked to mountain goats, reindeer, and polar bears for inspiration. He sketched the initial poro concept art based on a cuter version of all of those things and we ran with it! Howling Abyss is the coldest and harshest place in all of Runeterra, so you can think of poros as the manifestation of whatever warmth, happiness, and love that still exists.

 After RiotOtown modeled and textured the very first poro, he and RiotCaptainLx decided to add a super huge tongue because the little guy reminded them of a puppy. Then, during the animation phase, RiotCaptainLx took it a step further and had the poro lick its whole face in one shot! With the tongue mechanic in place, he also animated the poro to run around panting with its tongue hanging out. We totally agreed that poros should pant just like that–they radiate with love, so they’re extremely hot despite the Abyss’ bone-chilling temperatures!


Poro Sketches 2


How'd you decide


 RiotCaptainLx needed a name for the animation file that went up on the Public Beta Environment (PBE), so we tossed around a few options until we decided on poro, the Finnish word for reindeer. It sounded cute! It was supposed to be temporary, but we were stuck with it thanks to a small oversight on our part. Basically, a player posted online that he’d discovered the file name after pinging a poro in-game on the PBE. Players liked it, we liked it… so we kept it.


How long did


About eight hours from concept to in-game on PBE. No joke. We never expected poros to become so popular or we probably would’ve overthought them!


Poro Sketches 3


What else can you


Hmmm…let’s go over some fun tidbits!

  • Poros are equal parts truth, valor, and innocence
  • The color that best describes poros is “very light blue, like Freljordian snow” (Pantone P 121-3 U)
  • Poros have a heart-shaped underbelly because they’re made of love
  • A poro’s horns perk up when it’s excited and droop down when it’s scared
  • Poros paddle through deep snow with their front paws
  • Some believe that poros are indestructible–though at one point we animated poros to keel over and twitch if they ran into the Abyss’ fountains
  • Poro-Snax are frosted with Freljordian ice crystals
  • Due to recent heroic deeds, Braum is a friend to the poros




Born out of love, blinded by glee;

Innocent, pure, magic and free,

Faithful, trusting; often naïve,

Soft, furry; their hearts hold a key.



If you have any questions for me, feel free to ask me at @NoL_Chefo.