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Posts Tagged ‘captain fortune’

 

BILGEWATER BURNING TIDES ACT 3

Act Three of Riot’s Bilgewater event is now up on the promo site.

 

Live the Event

Explore the World

Act Three Lore

[ Note ] You can check out all the upcoming pirate-themed content HERE.

Bilgewater-Burning-Tides-Banner (1)

Bilgewater-Act-2-Banner (1)

 

 

CAPTAIN FORTUNE

Captain Fortune is now available for hire at 975 RP.

 

MissFortune_Splash_8 Bf1RHyG

 

MODEL

Miss Fortune Skin 1 Miss Fortune Skin 2

 

Recall Banner

Miss Fortune Recall

 

 

EXPLORE THE WORLD

You can explore waters around the Slaughter docks HERE.

Dead Pool

 

 

chapter-heading-act-3-part-1

ACT THREE PART ONE

BLOOD TRUTH DEATHS DAUGHTER

The fist slams into my face again. I go down hard, hitting the deck of Gangplank’s ship. Pig-iron cuffs dig into my wrists.

I’m hauled back upright and forced to kneel alongside T.F. Not that my legs would hold me if this pox-ridden mob made me stand.

The massive, slab-muscled bastard that hit me swims in and out of focus.

“Come on now, son,” I slur. “You’re doing it all wrong.”

I don’t see the next one coming. There’s just an explosion of pain, and I’m back on the deck. Once again, I’m lifted up and forced to kneel. I spit out blood and teeth. Then I grin.

“My old ma hits harder than you do, boy. And she’s been dead and buried five years now.”

He steps forward to knock me down again, but a word from Gangplank stops him in his tracks.

“Enough,” the captain says.

Swaying slightly, I try to concentrate on Gangplank’s blurred outline. Slowly, my eyes clear. At his waist, I see he’s wearing that damn knife that T.F. stole.

“Twisted Fate, huh? I heard you were good, and I’ve never been one to look down on a good thief,” Gangplank says. He steps in close and glares at T.F. “But a good thief knows better than to steal from me.” He hunkers down and looks me square in the eye.

“And you… If you’d been two shades smarter, you could have put that gun to work for me. But we’re past that now.”

Gangplank stands up and turns his back to us.

“I’m not an unreasonable man,” he continues. “I don’t expect folk to bend the knee. All I ask is a modicum of respect – something you boys pissed all over. And that can’t go unpunished.”

His crew pushes in, like dogs waiting for the order to rip us apart. I ain’t rattled, though. I won’t give them the satisfaction.

“Do me a favor,” I say, nodding toward T.F. “Kill him first.”

Gangplank chuckles at that.

He nods to a crewman, who starts banging away on the ship’s bell. In answer, dozens more across the port city ring out. Drunks, sailors, and shopkeeps start pouring onto the streets, drawn by the ruckus. The bastard wants an audience.

“Bilgewater’s watching, boys” Gangplank says. “Time to give ’em a show. Bring out Death’s Daughter!”

There’s a cheer, and the deck drums with the clamor of stamping feet. An old cannon is wheeled out. It may be rusted and green with age, but it’s still a beauty.

I glance over at T.F. His head’s down, and he ain’t sayin’ nothin’. They took his cards off him… once they found ’em all. They didn’t even leave him his stupid, dandy hat – some little inbred bastard in the crowd’s wearing it.

In all my years of knowing T.F., he’s always had an out. Without one, here and now, he looks defeated.

Good.

“You’re gettin’ what you deserve, you son of a bitch,” I snarl at him.

He stares back at me. There’s fire in him still.

“I ain’t proud of how things went-”

“You left me to rot!” I interrupt.

“Me and the whole crew tried to break you out. And they died for it!” he snaps back at me. “We lost Kolt, Wallach, the Brick – all of ’em – just trying to save your stubborn ass.”

“You made out alright, though,” I reply. “You know why? It’s because you’re a coward. And nothing you’ll ever say can change that.”

My words hit him like a punch in the guts. He doesn’t argue. The last glimmer of fight in him goes, and his shoulders slump. He’s done.

I don’t think even T.F. is this good an actor. My anger fades.

I feel tired suddenly. Tired and old.

“Everything went to hell, and maybe we’re both to blame,” he says. “I wasn’t lying, though. We tried to get you out. Doesn’t matter. You’ll believe what you want anyway.”

It takes a moment for that to sink in. It takes a moment longer to realize that I believe him.

Damn me, he’s right.

I do things my way. Always have. Whenever I pushed it too far, he had my back. He was always the one with the out.

But I didn’t listen to him that day, and I haven’t since.

And now, I’ve killed us both.

Suddenly, T.F. and I are yanked to our feet and dragged toward the cannon. Gangplank pats its muzzle, like it’s a prized hound.

“The Death’s Daughter’s done well by me,” he says. “I’ve been wanting to give her a proper send off.”

A heavy chain is dragged forward, and sailors begin looping it around the cannon. I see now how this is gonna pan out.

T.F. and I are shoved back to back, and the same chain is run around our legs and through our manacles. A padlock snaps shut, binding us to the chain.

A boarding gate in the ship’s bulwark slides open, and the cannon’s rolled into place in the gap. The wharfs and docks of Bilgewater are now packed with gawkers, here to see the show.

Gangplank rests the heel of his boot on the cannon.

“Well, I can’t get us out of this one,” T.F. says, over his shoulder. “I always knew you’d get me killed one day.”

A laugh escapes my lips at that. It’s been a long time since I laughed.

We’re dragged toward the edge of the ship, like cattle to the slaughter.

I guess this is where my story ends. I had a good run for a while there. But nobody’s luck lasts forever.

It’s only then that I know what I should do.

Carefully, straining against my manacles, I reach into my back pocket. It’s still there; the playing card T.F. dropped back in the warehouse. I’d aimed to shove it down his bastard throat.

They checked T.F. good for cards – but not me.

I nudge him. Chained back to back, it’s easy to hand the card off to T.F. without being seen. I can feel him hesitate as I pass it to him.

“You two will make a meager tithe, but you’ll serve,” says Gangplank. “Give the Bearded Lady my regards.”

With a wave to the crowd, Gangplank kicks the cannon over the side. It hits the dark water with a splash, and sinks fast. The chain on the deck spools out after it.

Now, at the end, I believe T.F. I know he tried everything to get me out, like he did all those times when we ran together. This time, for once, I’ve got the out. I can at least give him that.

“Get outta here.”

He starts going through the motions, spinning the card around his fingers. As the power starts to build, I feel an uncomfortable pressure in the back of my skull. I always hated being close to him when he did his trick.

And then, he’s gone.

The chains binding T.F. drop to the deck with a crash, and there’re shouts from the crowd. My chains are still locked tight. I ain’t getting out of this, but it’s worth it just to see the look on Gangplank’s face.

The cannon’s chain yanks me off my feet. I hit the deck hard, and grunt in pain. In an instant, I’m dragged over the edge of the boat.

The cold water hits me, stealing my breath.

Then I’m under, sinking fast, dragged down into the dark.

 

 

chapter-heading-act-3-part-2

ACT THREE PART TWO

THE PLUNGE A FIGHT WITH DARKNESS PEACE

The card Malcolm puts in my hand could easily get me to the wharf. I’m so close to shore, and from there, the huge crowd’s just perfect for me to vanish into. I could be off this rat’s ass of an island inside an hour. This time, no one would ever find me.

Then all I can see in my mind is his pissed-off face disappearing into the depths.

Son of a bitch.

I can’t leave him. Not after last time. There’s no running away from this. I know where to go.

The pressure builds, and then I shift.

In an instant, I’m right behind Gangplank, ready to make my move.

One of his crew spots me – he looks baffled, like he’s trying to figure out how I got there. While he thinks about it, I punch him square in the face. He collapses into a crowd of bewildered deckhands. They all turn on me with cutlasses drawn. Gangplank leads the attack, slashing straight at my throat.

But I’m faster. In one deft move, I slide underneath the arcing steel and lift Gangplank’s prized silver dagger from his belt. Behind me, I hear cursing that could split the mast in two.

I leap to the deck, stowing the dagger in my britches as the end of the chain tears toward the edge of the ship. I stretch and grab the last steel link just before it disappears overboard.

The snap of the chain hauls me over the side, and now I realize what I’ve done.

The water is coming at me fast. In that frozen moment, every single part of me wants to let go of the chain. Being a river man who can’t swim has plagued me my whole life. Now it’ll be the death of me.

I take one final gulp of air. Then a musket shot rips into my shoulder. I yell out in pain, and lose my last breath just before I’m dragged under.

Frigid water punches me in the face as I sink into the suffocating blue.

This is my nightmare.

Panic wells inside. I try to quell it. It’s almost too much. More shots pierce the water above me. I’m still sinking.

Sharks and devilfish circle. They taste the blood. They follow me deeper into the abyss.

Everything is terror. No pain now. Heart pounds in my ears. Chest burning. Gotta keep the water out. Darkness coils around me. Too far down. No way back. I know that now.

But maybe I can save Malcolm.

Below me, there’s a thud, and the chain goes slack. The cannon’s hit the seabed.

I pull myself down the chain into the shadows. There’s a shape below. I think it’s Graves. Frantic, I drag myself toward him.

Then he’s right in front of me, though I can barely see the outline of his face. I think he’s shaking his head at me, angry that I came back.

I’m growing faint. My arm is numb and my skull is being crushed.

Letting go of the chain, I pull the dagger from my waist. My hand trembles.

I fumble in the darkness. By some miracle, I find the lock on Graves’s cuffs. I work the blade to coax it open, like I have a thousand locks before. But my hands won’t stop shaking.

Even Graves must be terrified. His lungs have to be giving out by now. The lock isn’t budging.

What would Malcolm do?

I twist the dagger. No finesse – nothing but force.

Something gives. I think I cut my hand. The dagger is falling. Into the abyss. There it goes… Is it glowing?

Above me, bright red. Red and orange… Everywhere. It’s beautiful… So this is what it’s like to die.

I laugh.

Water rushes in.

It’s peaceful.

 

chapter-heading-act-3-part-3

ACT THREE PART THREE

FIRE AND RUIN A CONCLUSION TURN FOR THE WORSE

Miss Fortune stared across the harbor from the deck of her ship, the Syren. Flames reflected in her eyes as she absorbed the full level of destruction she had wrought.

All that remained of Gangplank’s ship was burning wreckage. The crew had been killed in the detonation, drowned in the chaos, or claimed by the swarming razorfish.

It had been glorious. An immense ball of rolling fire had lit up the night like a new sun.

Half the city had witnessed it; Gangplank himself had seen to that, as she knew he would. He had to parade Twisted Fate and Graves in front of Bilgewater. He had to remind everyone why no one should cross him. To Gangplank, people were just tools used to maintain control – so she’d used that to kill him.

Shouts and tolling bells echoed across the port city. Word would be spreading like wildfire.

Gangplank is dead.

The corners of her lips curled into a smile.

Tonight was merely the endgame: Hiring T.F., tipping off Graves – all just to distract Gangplank. It had taken years to exact her revenge.

Miss Fortune’s smile faded.

From the moment he had stormed into her family’s workshop, his face hidden behind a red bandana, she had been preparing herself for this moment.

Sarah lost both her parents that day. She was just a child, but he shot her down as she stood watching her parents bleed out on the floor.

Gangplank taught her a harsh lesson: that no matter how safe you feel, your world – everything you’ve built, everything you care for – can be taken away in an instant.

Gangplank’s one mistake was not making sure she was dead. Her anger and her hate had sustained her through that first cold, painful night, and every night since.

For fifteen years, she had scraped together everything she needed; waiting until she wasn’t even a memory to him, for him to drop his guard and get comfortable in the life he’d built. Only then would he truly be able to lose everything. Only then would he know what it felt like to lose his home, to lose his world.

She should have been feeling exultant, but she just felt empty.

Joining her at the gunwale, Rafen jolted Sarah from her reverie.

“He’s gone,” he said. “It’s over.”

“No,” replied Miss Fortune. “Not yet.”

She turned from the harbor, casting her gaze across Bilgewater. Sarah had hoped that killing him would kill her hate. But all she had done was unleash it. For the first time since that day, she felt truly powerful.

“This is just the beginning,” she said. “I want everyone loyal to him to be brought to answer. I want the heads of his lieutenants mounted on my wall. Burn every bawdy house, tavern, and warehouse that bears his mark. And I want his corpse.”

Rafen was shaken. He’d heard words like that before, but never from her.

 

 

chapter-heading-act-3-part-4

ACT THREE PART FOUR

RED SKY CHUMMING THE WATERS RECONCILIATION

I’ve thought a lot about the ways I’d wanna go out. Chained up like a dog at the bottom of the ocean? That one never crossed my mind. Lucky for me, T.F. manages to pop the lock on my shackles just before he drops the dagger.

I scramble out of the chains, thirsty for breath. I turn toward T.F. Poor bastard’s not moving. I twist my hand around his collar and start kickin’ toward the surface.

As we go up, suddenly everything lights up bright red.

A shockwave knocks me ass over ears. Chunks of iron sink past us. A cannon plunges by. Then a charred hunk of rudder. Bodies, too. A face covered in tattoos stares in shock at me. The severed head then slowly disappears into the darkness beneath us.

I swim faster, my lungs set to bust.

An age later, I’m at the surface, coughing up salt water and gasping for air. But it’s damn near unbreathable. Smoke chokes me and claws at my eyes. I’ve seen things burn in my time, but never like this. Looks like someone set the whole world on fire.

“Damn me…” I hear myself mutter.

Gangplank’s ship is gone. Bits of smoking debris are scattered all across the bay. Fiery islands of wood collapse all around, hissin’ as they go under. A flaming sail falls right in front of us, nearly dragging T.F. and me back down for good. Burning men desperately jump from smoldering pieces of wreckage into the water, quietin’ their own screams. It smells like the end of everything – sulfur and ash and death; cooked hair and melting skin.

I check on T.F. I’m strugglin’ to keep him above water. Son of a bitch is a lot heavier than he looks, and it ain’t helping that half my ribs are broke. I find a piece of scorched hull floating nearby. It looks solid enough. I pull us both on top. It ain’t exactly seaworthy, but it’ll do.

For the first time, I get a good look at T.F. He ain’t breathin’. I wail on his chest with my fists. Just when I’m worried I’m going to cave his ribs in, he coughs out a lungful of seawater. I slump and shake my head again as he slowly comes to his senses.

“You stupid son of a bitch! What did you come back for?”

It takes him a minute to answer.

“Thought I’d try it your way,” he mutters, slurring his words. “See what being a stubborn ass felt like.” He hacks up more water. “Feels awful.”

Razorfish and even meaner sea critters are startin’ to gather around us. I ain’t about to be anything’s chow. I pull my feet away from the edge.

A mangled crewman bobs to the surface, grabbin’ for our raft. I plant my boot in his face and shove him off. A fat tentacle wraps around his neck and drags him back under. Now the fish have something else to keep ’em busy.

Before they run out of fresh meat, I break off a plank from our raft and use it to paddle us away from the feedin’ frenzy.

I pull at the water for what seems like hours. My arms are heavy and hurtin’, but I know better than to stop. Once I’ve put some distance between us and the massacre, I collapse onto my back.

I’m spent like an empty shotgun shell as I look out over the bay. It’s stained red with the blood of Gangplank and his crew. Not a survivor in sight.

How am I still breathing? Maybe I’m the luckiest man on Runeterra. Or maybe T.F.’s carrying enough good fortune for the both of us.

I see a body floating by, holding something familiar lookin’. It’s Gangplank’s little inbred bastard, still clutching T.F.’s hat. I take it off him and toss it to T.F. He ain’t even a little surprised, like he always knew he’d get it back.

“Now we just need to find your gun,” he says.

“What, you itchin’ to go back down there?” I say, pointing to the deep.

T.F. turns a funny shade of green.

“We ain’t got the time. Whoever did this, they left Bilgewater without a boss,” I tell him. “It’s gonna get ugly here, fast.”

“You’re telling me you can live without your gun?” he asks.

“Maybe not,” I say. “But I know a really good gunsmith in Piltover.”

“Piltover…” he says, lost in thought.

“Lot of money flowing through there right now,” I say.

T.F. figures hard for a moment.

“Hmm. Not sure about having you as a partner again – you’re even dumber than you used to be,” he finally answers.

“That’s alright. I’m not sure about havin’ a partner called Twisted Fate. Who the hell came up with that?”

“Well, it’s a damn sight better than my real name,” T.F. laughs.

“Fair enough,” I admit.

I grin. It feels just like the old days. Then I go stone faced and look him dead in the eye.

“Just one thing: You ever have mind to leave me holding the bag again, I’ll blow your goddamn head off. No questions.”

Fate’s laugh dies down, and for a moment, he glares back at me. Then, after a while, he just smiles.

“You got a deal.”

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE Roundup Patch 5 14 Banner

 Patch 5.14 will hit live in the early hours of July 22nd, assuming there are no delays. Here are all its contents:

 

General

Champion Updates

Balance

Store Content

Visual

Featured Game Modes

Miscellaneous

 

 

HUD UPDATE Banner

All HUD elements have received a visual and functional overhaul. Here’s how the new HUD functions:

 

The basic layout is similar, but positioning of certain elements has been tweaked. The item box now rests on the right side of your spells bar.

Hud Update 2

 

Stats have been relegated to a pop-in box on the right side of your Champion portrait. From left-to-right and top-to-bottom: Attack Damage, Ability Power, Armor, Magic Resistance, Attack Speed, Cooldown Reduction, Auto Attack Range, Movement Speed.

Hud Update 1

 

The menus follow a similar visual pattern. Note that their functionality is still the same. Here’s the visually updated shop & options menu:

Hud Update Options Hud Update Items Menu

 

Two buttons have been added next to the minimap – an Options menu shortcut and a toggleable lock/unlock camera feature.

Hud Update 5 Hud Update 6

 

Speaking of options, in Interface you can choose to have your minimap on the left. This will swap the positioning of the minimap and the chat:

Hud Update Map Left Hud Update Map Right

 

The scoreboard is again brought up with TAB and displays similar information as before. Items are now arranged by cost and you can drag-and-drop champions in the scoreboard in whatever ways you like (match up Support to Support and ADC to ADC, for example). Another new feature is a counter for how many towers each team has destroyed.

Hud Update 10

 

Note that you can still see Summoner Names and you can mute other players, but to do so you have to hover over the Champion’s portrait in the TAB bar. In regular view those aren’t displayed.

Mute Button

 

Your teammates’ portraits will appear above the minimap. A filled green dot means they have their ultimates up; a blue one signals an ult being channeled.

Hud Update 12

 

Leveling up spells is now followed up by a fancy animation:

Hud Update 9

 

When you can’t cast spells for some reason (CC, Teleport, etc.) the HUD will gray out your spell bar and it’ll also put crosses on spells / active items.

Hud Update TP Spells

 

While on cooldown, spells will have both a standard countdown and a circular dial that will show how close you are to having a spell off cooldown. If you don’t have the mana to cast a certain spell, it’ll be marked with a blue tear symbol:

Hud Update 11

 

Pressing “C” brings up the rest of your Champion’s statistics. From left-to-right and top-to-bottom: Health regen, Mana (Resource) regen, Armor Penetration, Magic Penetration, Life Steal, Spell Vamp, Critical Strike Chance and Tenacity. If you swap your map to the left, the stats panel will also shift to the left.

Hud Update 7 Hud Update 8

 

The recall bar has received streamlined visuals and now has a countdown timer:

Hud Update Recall

 

While dead, you’ll have a countdown meter both on your Champion’s portrait and on top of your minimap. All respawn timers are displayed above your minimap in realtime.

Hud Update Death

 

Lastly, CTRL + F will once again bring up your ping & FPS in the upper right corner:

FPS Counter

 

 

CHAMPION UPDATE GANGPLANK

Gangplank has received a mini-gameplay rework, coupled with a complete visual overhaul.

 

Gangplank_Splash_0 (1) GangplankLoadScreen

Gangplank_Square_0

 

MODEL EMOTES

Gangplank Model 1 Gangplank Model 2

 

Recall Banner

Gangplank Recall

 

TRIAL BY FIRE PASSIVE

 

Trial by Fire Final IconTrial by Fire [ New Passive ]

  • Every 15 seconds, Gangplank’s next melee attack ignites the target, dealing 20 [+10 * Champion level] [+1.2 bonus AD] true damage over the next 1.5 seconds and granting 30% bonus Movement Speed for the next 2 seconds. Destroying a Powder Keg instantly refreshes Trial by Fire and grants Gangplank the Movement Speed bonus. Parrrley cannot activate Trial by Fire.

 

Gangplank Passive

 

PARRRLEY Q

 

Parrrley Final IconParrley [ Q ]

Cost: 50 Mana || Cooldown: 5 seconds at all ranks

Gangplank fires his pistol at his target, dealing 20/45/70/95/120 [+1.0 Total AD] physical damage and applying on-hit effects. If Parrrley kills a unit, the shot plunders 4/5/6/7/8 bonus gold and refunds 50% of the mana cost. For each Gold plundered, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.

 

Gangplank Q 1

 

REMOVE SCURVY W

 

Remove Scurvy Final IconRemove Scurvy [ W ]

Cost: 60/70/80/90/100 Mana || Cooldown: 22/20/18/16/14 seconds

Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him for 50/75/100/125/150 [+0.9 AP] [+15% of GP’s Missing Health]

 

Gangplank W

 

POWDER KEG E

 

Powder Keg Final Icon

Powder Keg [ New E ]

Cost: Free || Cooldown: 18/17/16/15/14 seconds for a charge, maximum of 2 charges

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows enemies by 40/50/60/70/80% for 2 seconds and deals 80/110/140/170/200 bonus physical damage to Champions. This damage ignores 60% of armor. Other casks within the zone will chain explode, but will not deal additional damage.

If an enemy destroys the cask, it defuses the explosion and grants gold. The health of kegs decays every 2 seconds, and that rate is increased at levels 7 and 13.

Ranks in Cannon Barrage [ R ] increase the maximum amount of Powder Keg charges to 3/4/5.

 

Gangplank E

 

CANNON BARRAGE R

 

Cannon Barrage Final Icon

Cannon Barrage [ R ]

Cost: 100 Mana at all ranks || Cooldown: 140/130/120 seconds

Signals Gangplank’s ship to fire waves of cannonballs at an area. Each wave deals 50/70/90 [+0.1 AP] magic damage and slows enemies by 30% for 0.5 seconds. Ranks in Cannon Barrage increase the Powder Keg charges Gangplank can store from 2 to 3/4/5.

Cannon Barrage can be upgraded up to three times.

Death’s Daughter fires an initial mega-cannonball in the center of the area of effect.
Raise Morale gives allies within the area of effect additional move speed.
Fire at Will increases the rate of fire over the duration of Cannon Barrage.

 

Gangplank R

 

 

SPOOKY GANGPLANK

Sailor GP 4

 

MINUTEMAN GANGPLANK

Minuteman GP 1 Minuteman GP 2

 

SAILOR GANGPLANK

Sailor GP 3 Sailor GP 4

 

TOY SOLDIER GANGPLANK

Toy GP 1 Toy GP 2

 

SPECIAL FORCES GANGPLANK

Special GP 1 Special GP 2

 

SULTAN GANGPLANK

Sultan GP 1 Sultan GP 2

 

Lastly, here is Gangplank’s new Champion Select quote:

 

 

CHAMPION UPDATE MISS FORTUNE

Miss Fortune joins the pirate duo with completely new VFX on all her spells and minor gameplay changes.

 

mf MissFortune_0

MissFortune_Square_0

 

MODEL

Miss Fortune Model 1 Miss Fortune Model 2

 

STRUT PASSIVE

 

Strut Final IconStrut [ Passive ]

[New] Strut now only falls off when Miss Fortune takes direct, non-periodic damage.

 

MF Strut 1

 

DOUBLE UP Q

 

Double Up Final IconDouble Up [ Q ]

[New] If the first shot kills the target, the bounce damage increases to 150%.

 

MF Q 1

 

IMPURE SHOTS W

 

Impure Shots Final IconImpure Shots [ W ]

[New] Activating Impure Shots enables Strut.

 

MF W 1

 

MAKE IT RAIN E

 

Make it Rain Final IconMake it Rain [ E ]

[ Changes ] Slow changed from 25/35/45/55/65% to 40/45/50/55/60 and the duration of the AoE field has been reduced from 3 seconds to 2

 

MF E 1

 

BULLET TIME R


Bullet Time Final IconBullet Time [ R ]

[ No Changes ] Miss Fortune plants her feet and unleashes a barrage of bullets in a cone in front of here over a few seconds that damage all enemies within the cone.

 

MF R 1

 

COWGIRL MISS FORTUNE

Cowgirl MF 1 Cowgirl MF 2

 

WATERLOO MISS FORTUNE

Waterloo MF 1 Waterloo MF 2

 

SECRET AGENT MISS FORTUNE

Secret Agent MF 1 Secret Agent MF 2

 

CANDY CANE MISS FORTUNE

Candy Cane MF 1 Candy Cane MF 2

 

Mafia Miss Fortune

Mafia MF 1 Mafia MF 2

 

ROAD WARRIOR MISS FORTUNE

Road Warrior MF 1 Road Warrior MF 2

 

 

Champion Changes

 

Azir Final Portrait \

 

Nerf BoxShurimas Legacy Final Icon Shurima’s Legacy [ Passive ]

  • Second passive removed: no longer grants 1.25% bonus Attack Speed for every 1% of Cooldown Reduction

 

Buff BoxArise Final IconArise! [ W ]

  • Now passively grants 20/30/40/50/60% bonus Attack Speed

 

Nerf BoxShifting Sands Final IconShifting Sands [ E ]

  • No longer knocks enemies up on impact

 

 

 

Ekko Final Portrait

 

Buff BoxTimewinder Final IconTimewinder [ Q ]

  • Mana cost decreased from 60/70/80/90/100 to 50/60/70/80/90

 

Buff BoxPhase Dive Final IconPhase Dive [ E ]

  • Cooldown decreased from 15/13/11/9/7 seconds to 13/11.5/10/8.5/7

 

 

 

Elise Final Portrait


Buff BoxCocoon Final IconCocoon [ E ]

  • Stun duration changed from 1/1.3/1.5/1.8/2 seconds to 1.6/1.7/1.8/1.9/2

 

Buff BoxSpider Form Final IconSpider Form [ R ]

  • AP ratio on spiderlings’ basic attacks increased from 0.1 to 0.15
  • Spiderlings now deal magic damage, converted from physical

 

 

Evelynn Final Portrait

 

Nerf BoxHate Spike Final IconHate Spike [ Q ]

  • Base damage decreased from 40/55/70/85/100 to 40/50/60/70/80

 

 

Buff BoxAgonys Embrace Final IconAgony’s Embrace [ R ]

  • Slow strength increased from 30/50/70% to 40/60/80%

 

 

 

Gangplank Final Portrait

General Box

  • Health-per-level decreased from 81 to 79
  • Base Attack Damage decreased from 59 to 56
  • Attack Speed-per-level increased from 2.75% to 3.2%
  • Armor per level decreased from 3.3 to 3
  • Base Health-per-second increased from 1.1 to 1.2

 

New Item BoxTrial by Fire Final IconTrial by Fire [ New Passive ]

Every 15 seconds, Gangplank’s next melee attack ignites the target, dealing 20 [+10 * Champion level] [+1.2 bonus AD] true damage over the next 1.5 seconds and granting 30% bonus Movement Speed for the next 2 seconds. Destroying a Powder Keg instantly refreshes Trial by Fire and grants Gangplank the Movement Speed bonus. Parrrley cannot activate Trial by Fire.

 

Buff BoxParrrley Final IconParrrley [ Q ]

  • Mana cost decreased from 50/55/60/65/70 to 50 at all ranks
  • For each Gold plundered by Parrrley, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.

 

Change BoxRemove Scurvy Final IconRemove Scurvy [ W ]

  • Heal value changed from 80/150/220/290/360 [+1.0 AP] to 50/75/100/125/150 [+0.9 AP] + 15% of Gangplank’s missing Health.
  • Cooldown decreased from 22/21/20/19/18 seconds to 22/20/18/16/14
  • Mana cost increased from 65 at all ranks to 60/70/80/90/100

 

New Item BoxPowder Keg Final IconPowder Keg [ New E ]

Cost: Free || Cooldown: 18/17/16/15/14 seconds for a charge, maximum of 2 charges

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows enemies by 40/50/60/70/80% for 2 seconds and deals 80/110/140/170/200 bonus physical damage to Champions. This damage ignores 60% of armor. Other casks within the zone will chain explode, but will not deal additional damage.

If an enemy destroys the cask, it defuses the explosion and grants gold. The health of kegs decays every 2 seconds, and that rate is increased at levels 7 and 13.

Ranks in Cannon Barrage [ R ] increase the maximum amount of Powder Keg charges to 3/4/5.

 

Change BoxCannon Barrage Final Icon

Cannon Barrage [ R ]

  • Magic damage changed from 75/120/165 [+0.2 AP] per second for a total of 7 seconds to 50/70/90 [+0.1 AP] per wave for a total of 12 waves over 8 seconds
  • Cooldown increased from 125/110/95 seconds to 140/130/120
  • Slow strength inside area increased from 25% to 30%

Additionally, Gangplank’s ultimate can now be upgraded at the store with Silver Serpents:

  • Death’s Daughter fires an initial mega-cannonball in the center of the area of effect, dealing 300% true damage and slowing targets by 60% for 1.5 seconds
  • Raise Morale gives allies within the area of effect 30% bonus Movement Speed.
  • Fire at Will increases the rate of fire over the duration of Cannon Barrage [additional 6 waves over the same duration]

 

 

Miss Fortune Final Portrait

 

Buff BoxDouble Up Final IconDouble Up [ Q ]

  • If Double Up kills its initial target, the damage to the secondary target is increased to 150%

 

Change BoxImpure Shots Final IconImpure Shots [ W ]

  • Active now grants Miss Fortune Strut [ Passive ] for the duration.
  • Cooldown decreased from 16 seconds at all ranks to 12
  • Active no longer applies Grievous Wounds

 

Change BoxMake it Rain Final IconMake It Rain [ E ]

  • Slow strength changed from 25/35/45/55/65% to 40/45/50/55/60
  • Duration of AoE slow field decreased from 3 seconds to 2

 

 

Ryze Final Portrait

 

Nerf BoxArcane Mastery Final IconArcane Mastery [ Passive ]

  • Stacks now last 6 seconds before disappearing, decreased from 10

 

Nerf BoxOverload Final IconOverload [ Q ]

  • Base damage decreased from 60/95/130/165/200 to 60/85/110/135/160

 

Nerf BoxSpell Flux Final IconSpell Flux [ E ]

  • Damage decreased from 50/66/82/98/114 [+0.3 AP] to 36/52/68/84/100 [+0.2 AP]

 

 

 

Tahm Kench Final Portrait

 

Buff BoxTung Lash Final IconTongue Lash [ Q ]

  • Base damage increased from 80/115/150/185/220 to 80/125/170/215/260

 

Buff BoxAbyssal Voyage Final IconAbyssal Voyage [ R ]

  • Cooldown decreased from 160/130/100 seconds to 120/110/100
  • Damage on passive increased from 4/5/6% of Tahm’s bonus Health to 4/6/8%

 

 

Xin Zhao Final Portrait

 

Buff BoxBattle Cry Final IconBattle Cry [ W ]

  • AP Ratio increased from 0.5 to 0.7

 

 

 

Item Changes

 

Buff BoxHunter's_Machete_itemHunter’s Machete

  • Now grants 4 mana-per-second while fighting monsters, increased from 3

 

Nerf BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Spellblade AoE passive now only triggers for jungle monsters
  • Passive no longer converts the user’s basic attack damage to magic damage

 

New Item BoxZekes HarbingerZeke’s Harbinger [ Renamed from Zeke’s Herald ]

  • Replaces Zeke’s Herald
  • Recipe: Glacial Shroud [950 Gold] + Amplifying Tome [435 Gold] x2 + Recipe Cost [480 Gold] = 2300 Gold Total
  • Grants 250 Mana, 25 Armor, 50 Ability Power and 10% Cooldown Reduction
  • UNIQUE Active – Conduit: Bind to target ally. (60 second cooldown) [Note, you can only have one Conduit active at all times]
  • UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing you and your ally’s Ability Power by 20% and Critical Strike Chance by 50% for 6 seconds.

[ Note ] Zeke’s Harbinger grants 4 charges per basic attack and 10 per spell cast.

 

Zekes harbinger

 

Here’s how the Conduit effect looks in-game. Note that the arrows always point to each other.

Conduit Ingame

 

 

CAPTAIN FORTUNE

You can join Captain Fortune’s crew for a sailor’s fee of 975 RP.

 

MissFortune_Splash_8 Bf1RHyG

 

MODEL

Miss Fortune Skin 1 Miss Fortune Skin 2

 

Recall Banner

Miss Fortune Recall

 

 

CORSAIR QUINN

Corsair Quinn can fly to your aid for a price of 750 RP.

 

Quinn Splash Mirror Quinn Load Screen Mirrored

 

MODEL

Corsair Quinn Updated 1 Corsair Quinn Updated 2

 

BLINDING ASSAULT Q

Corsair Quinn Q 

 

TAG TEAM R

Valor Model

 

 

CUTPURSE TWISTED FATE

You can gamble on Cutpurse TF for 750 RP.

 

Graves_Splash_6 Cutpurse TF Load Screen

 

MODEL

Cutpurse TF 1 Cutpurse TF 2

Cutpurse TF Update 2 Cutpurse TF Update 1

 

PICK A CARD W

Cutpurse TF 3

 

 

CUTTHROAT GRAVES

Graves won’t cut your throat if you cough up 750 RP.

 

Graves_Splash_6 Cutthroat Graves Load Screen

 

MODEL

Cutthroat Graves Updated 1 Cutthroat Graves Updated 2

 

 

ROGUE ADMIRAL GAREN

Rogue Admiral Garen will let you join the ranks for 750 RP.

 

Quinn Splash Mirror Rogue Garen Load Screen

 

MODEL

Rogue Garen Model 1 Rogue Garen Model 2

 

COURAGE W

Rogue Garen W 2

 

 

SEA HUNTER AATROX

You can have this uglier Witcher siren for 750 RP.

 

Aatrox_Splash_32 (3) Sea Hunter Aatrox Load Screen

 

MODEL

Aatrox Model 1 Aatrox Model 2

 

 

New Chroma Packs

Shockblade Zed’s Chroma pack was reverted due to visual glitches, but now it’s back and will be available in store sometime during the Patch 5.15 PBE cycle.


Zed Skin 1

Zed Skin 2

Zed Skin 3



NEW WARD SKINS

The two new pirate-themed wards will be available for 640 RP each.

 

SLAUGHTER FLEET WARD SKIN

Slaughter Fleet Ward Skin Model

wardskin_43

 

MOTHER SERPENT WARD SKINS

Mother Serpent Ward 1

wardskin_42

 

 

New Summoner Icons

profileIcon902 profileIcon903 profileIcon901 profileIcon900 profileIcon899 profileIcon898 profileIcon897

 

 

BUTCHERS BRIDGE NEW ARAM MAP

The new Bilgewater-themed ARAM map will replace the Howling Abyss for a limited time after Patch 5.14 hits live.

 

Bilgewater 1     Bilgewater 2

Bilgewater 7     Bilgewater 3

Bilgewater 5     Bilgewater 4

Bilgewater 9     Bilgewater 8

Bilgewater 6

 

NEW ANIMATIONS FOR MARK DASH

Mark now throws an orange instead of a snowball. Dash will crash a pirate ship into your target with you on board.

 

Mark Dash Bilgewater 



TWEAKS TO SPELLBLADE VFX

The Spellblade passive effect now has different color effects, depending on the item used.

 

ICEBORN GAUNTLET

Hecarim Passive 4

 

LICH BANE

Hecarim Passive 3

 

RUNEGLAIVE

Hecarim Passive 2

 

SHEEN TRINITY FORCE

Hecarim Passive 1

 

 

NEW SUMMONERS RIFT BANNERS

Two new banners have been added for Summoner’s Rift, presumably for the upcoming pirate event.

 

SRU_ES_Banner_IKS SRU_ES_Banner_GANK

 

 

NEW MODE BLACK MARKET BRAWLERS

 

L4T3NCY Final PortraitYo! ^o^/

It’s that time again. 😀 We’ve been hard at work on this one and can’t wait for you guys to get crackin’ in the next featured game mode, “Black Market Brawlers”. This is one of our most complex FGMs to date, with multiple mechanics and a treasure trove of new content to absorb. So buckle in and let’s break it down.


 

Black Market Brawlers

TL;DR: Purchase illegal Black Market items and use golden Krakens to recruit new brawler minions as you vie for dominance on Summoner’s Rift!

Players: 5v5
Map: Summoner’s Rift
Pick type: Blind Draft

 

KRAKENS


Golden Krakens are a new currency you’ll earn to spend on hiring and upgrading your brawler minion.

Earn and spend Krakens to hire the brawler minion of your choice, then upgrade them however you want.

Krakens are acquired by:

  • Every 60sec = 1 Kraken
  • 1 kill = 2 Krakens
  • 1 assist = 1 Kraken
  • Baron/Dragon = 1 Kraken per team member (5 total)
  • Counter jungling a large monster = 1 Kraken

Destroying an inhibitor won’t summon a Siege Minion but instead, dramatically buff all the Brawlers in that lane.

 

 

THE BRAWLERS

There are four types of brawler minions. Each game you will spend Krakens you’ve earned to hire one brawler minion type of your choice, then upgrade him as you see fit throughout the game. Once hired, your brawler will replace a regular minion and spawn in every wave of all 3 lanes for the rest of the game. Each brawler minion has 3 upgrade paths (Abilities, Attack & Defense) you can pursue to customise them how you want. Upgrades can be purchased from the new “Brawlers” tab in the item shop at fountain using Krakens.

 

IRONBACKS


Melee: Tanky siege

Initial hire: Your Ironback takes 25% reduced dmg from enemy turrets.

  • Lv 1: Your Ironback deals 175% dmg to enemy structures. Gains a shield that blocks the next basic attack from a champion or a turret. (Shield CD 10sec)
  • Lv 2: Your Ironback deals 250% dmg to enemy structures. While the shield is active, it takes 35% reduced dmg from minions.
  • Lv 3: Your Ironback deals 325% dmg to enemy structures. The shield CD is reduced to 3sec and it now takes 60% reduced dmg from minions.

 

RAZORFINS


Melee: Champion pursuer

Initial hire: Your Razorfin has 100% bonus attack speed.

  • Lv 1: Upon aggroing an enemy champion, it will pursue them endlessly. While attacking enemy champions your Razorfin has 100% increased movement speed and ignores unit collision.
  • Lv 2: Each time your Razorfin hits an enemy champion, it applies a mark. On the 3rd mark, Razorfins deal 300% damage to the target.
  • Lv 3: Two Razorfins will spawn for you in each wave.

 

PLUNDERCRABS

Ranged: Champion harass

Initial hire: Your Plundercrab shoots an additional shot at a nearby champion with +150 attack range but 50% damage.

  • Lv 1: Your Plundercrab has +50 attack range. Gains a stacking 20% attack speed buff (up to 150%) for 3sec every time they hit an enemy champion.
  • Lv 2: Your Plundercrab has +100 attack range. Deals 150% dmg on hitting enemy champions.
  • Lv 3: Your Plundercrab has +150 attack range. On-hit bonus now also applies when hitting enemy minions, and shoots an additional shot at ALL nearby enemy champions.

 

OCKLEPODS


Ranged: Support utility

Initial hire: Your Ocklepod casts a magic shield on allied minions every 10sec, blocking 100 + (2 x Ocklepod AD). The shield lasts 10sec.

  • Lv 1: Your Ocklepod has 10 MR. Spawns a moving Clairvoyance every 30sec. After a 4sec reveal delay, it grants vision to a nearby area for 4sec.
  • Lv 2: Your Ocklepod has 20 MR. Shield now blocks 250 + (2 x Ocklepod’s AD) damage and is cast every 4sec.
  • Lv 3: Your Ocklepod has 30 MR. Clairvoyance is now cast every 10sec, and the reveal delay is reduced to 2sec. Duration and distance travelled of the Clairvoyance is increased by 50%.

 

 

BRAWLER ABILITIES

Adds an ability to your brawler. Each brawler minion has different abilities unique to them (Total 3). See above for detailed descriptions of each brawler’s unique ability upgrades.
Initial hire (5 Krakens): See above

  • Lv 1 (5 Krakens): See above.
  • Lv 2 (10 Krakens): See above.
  • Lv 3 (20 Krakens): See above.

 

BRAWLER ATTACK

Adds AD to your Brawler (Total 3).

  • Lv 1 (5 Krakens): +10 AD (Total +10 AD)
  • Lv 2 (10 Krakens): +20 AD (Total +30 AD)
  • Lv 3 (20 Krakens): +30 AD (Total +60 AD)

 

BRAWLER DEFENSE

Adds extra HP to your Brawler (Total 3)

  • Lv 1 (5 Krakens): +100 HP (Total +100 HP)
  • Lv 2 (10 Krakens): +200 HP (Total +300 HP)
  • Lv 3 (20 Krakens): +300 HP (Total +600 HP)

 

 

Items

As well as the new brawler minions, there’s also a cache of new illicit Black Market items in the mix on this featured game mode. NOTE: “Morellonomicon” will be disabled in this mode. 🙂

 

Typhoon Claws

  • Recipe: Pickaxe [875 Gold] + Dagger [ 450 Gold]
  • Total Cost: 2000 Gold
  • Grants 30 AD, 20% Attack Speed and 4% Movemeent Speed
  • UNIQUE Passive – Furious Swipes: Basic Attacks grant Malice Charges upon hitting an enemy. After 3 stacks, your next 3 attacks will be at maximum attack speed, but deal -50% damage. Charges expire after 3sec.

 

Flesheater (Melee Only)

  • Recipe: Vampiric Scepter [800 Gold] + Long Sword [360 Gold]
  • Total Cost: 1460 Gold
  • Grants 20 AD and 10% Life Steal
  • UNIQUE Passive – Basic attacks build Flesh charges. After 5 basic attacks, the Flesheater active will be ready.
  • UNIQUE Active – Flesheater: Rip the flesh from target enemy minion dealing 200 (+75% AD) true damage to the target, healing the user for 50 (+75% AD) HP and adding 1 Flesh stack to the item.
  • UNIQUE Passive – Each stack on Flesheater adds +1 AD to the wielder.

 

Mirage Blade

  • Recipe: Vampiric Scepter [800 Gold] + Pickaxe [875 Gold] + Cloak of Agility [ 730 Gold]
  • Total Cost: 3200 Gold
  • Grants 60 AD, 15% Critical Chance and 12% Life Steal
  • UNIQUE Passive – Mark of the Sands: Basic Attacks apply a Sand Mark on the target revealing them for 3sec. Only one enemy can be Marked at any time.
  • UNIQUE Active – Mirage Step: Teleport 350 units directly away from the Sand Marked target (60sec CD.)

 

Lost Chapter

  • Recipe: Fiendish Codex [820 Gold] + Forbidden Idol [600 Gold]
  • Total Cost: 1800 Gold
  • Grants 50 AP, 100% Base Mana Regen
  • UNIQUE Passive: +20% CDR

 

Netherstride Grimoire

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Malice: Gain 20% movement speed for 2sec when hitting an enemy with a damaging spell.

 

Rite of Ruin

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Razing: Gains charges upon moving or killing enemies (200 charges max). Attacking a structure expends 50 charges to deal 100 (+15% AP) bonus true damage.

 

Pox Arcana

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Pox: Damaging spells apply a stack of Pox (max of 5) to enemy champions hit for 10sec.
  • UNIQUE Active – Disease Harvest: Deals 100 magic damage plus 20 (+5% of AP) per stack of Pox to all nearby enemies affected by Pox, and restores 5% of maximum mana to the caster per stack of Pox on enemies hit. (60sec CD)

 

Staff of Flowing Water

  • Recipe: Chalice of Harmony [900 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 1635 Gold
  • Grants 40 AP, 25 Magic Resist and 50% Base Mana Regen
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Gain 30% Movement Speed and 10 Mana Regen per 5sec while in the river.

 

Trickster’s Glass

  • Recipe: Haunting Guise [1485 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2115 Gold
  • Grants 60 AP and 400 Health
  • UNIQUE Passive – Eyes of Pain: +15 Magic Penetration
  • UNIQUE Active – Disguise: Teleport to ally and take on their appearance for 30sec. Casting a spell or attacking breaks the deception. (90sec CD)

 

Dead Man’s Plate

  • Recipe: Chain Vest [750 Gold] + Giant’s Belt [1000 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2800 Gold
  • Grants 580 Health and 50 Armor
  • UNIQUE Passive – Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while not moving.
  • UNIQUE Passive – Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks.

 

Martyr’s Gambit

  • Recipe: Crystalline Brace [600 Gold] +Kindlegem [850 Gold]
  • Total Cost: 1850 Gold
  • Grants 400 Health, 100% Base Health Regen and 10% Cooldown Reduction
  • UNIQUE Active: Binds yourself to target champion for the next 3sec, redirecting 60% of all damage dealt to them to yourself. (30sec CD).

 

Puppeteer

  • Recipe: Chalice of Harmony [900 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2200 Gold
  • Grants 250 Health, 25 Magic Resist, 50% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Basic attacks mark champions with a string for 6sec. Moving further than 1000 range away from marked champions will break the string.
  • UNIQUE Active: Pull all champions Marked by Puppeteer within 1000 range towards you. Units move a maximum of 250 distance (45sec CD).

 

Murksphere

  • Cost: 365 Gold
  • Grants 5% Cooldown Reduction and 25% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Swindler’s Orb

  • Recipe: Murksphere [365 Gold]
  • Total Cost: 865 Gold
  • Grants 10% Cooldown Reduction and 50% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Globe of Trust

  • Recipe: Swindler’s Orb [865 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2100 Gold
  • Grants 20% Cooldown Reduction and 150% Base Mana Regen
  • UNIQUE Active – Safe Harbor: Lobs a bubble that shields nearby allies for 150 HP and generates gold equal to 25% of the damage absorbed (maximum of 100 gold per cast) (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Boot Enchant: Teleport

  • Recipe: Enchant for any Tier 2 boot.
  • Total Cost: 600 Gold
  • UNIQUE Active – Teleport: Teleport to target allied object.

 

Known issues:

— Some placeholder SFX

We’re looking forward to seeing the outcomes of a mode as deep as this one. Do you hire brawler minions that enhance your team’s strengths (“Let’s get some Ironbacks so we can siege down towers!”) or exploit the enemy team’s weaknesses (“they have terrible wave clear.. Razorfin rush!”). The Black Market items will also completely change champ viability for multiple roles. I’m sure you guys will find crazy new combos/synergy that we haven’t even thought of! o.O

Please report any bugs you find in here. As always, thanks for helping us test PBE guys. ^_^

-L4T3NCY

[ Link to Post ]

 



UPDATED CLIENT LORE

Gangplank, Graves and Twisted have received new backsentences:


GANGPLANK Mini banner

“As unpredictable as he is brutal, the self-appointed reaver king known as Gangplank rules Bilgewater through a mix of fear, violence, and cunning. Where he goes, death and ruin follow, and such is his infamy and reputation that the merest sight of his black sails on the horizon causes panic among even the hardiest crew.”


GRAVES Mini Banner

“Malcolm Graves is a wanted man in every realm, city-state, and empire he has visited. Tough, strong-willed, and above all, relentless, through his life of crime he has amassed (then invariably lost) a small fortune.”


TWISTED FATE Mini Banner

 “Twisted Fate is an infamous card sharp and swindler who has gambled and charmed his way across much of the known world, earning the enmity and admiration of the rich and foolish alike. He rarely takes things seriously, greeting each day with a mocking smile and an insouciant swagger. In every possible way, Twisted Fate always has an ace up his sleeve.”

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]m.

 

Red Posts 10 07 Banner

 

 Table of Contents

 

Recent News

Tahm-Kench-in-Store-Banner

Patch-5-13-Official-Notes-Banner

 

 

Zeronis Captain Fortune Concept Art

[ Note ] You can find an in-game preview of Captain Fortune HERE.


Did Jason Chan draw Captain Fortunes splash

[ Note ] You can find Jason Chan’s art on his official website.

Bioluminescence: Right on the money! You have a good eye.

[ Link to Post ]

 

 

Gangplank Single Banner

You can find an in-game preview of Gangplank’s rework HERE.

 

 

Note on Gangplanks passive

Scruffy Final PortraitThe passive works on towers too. GP burns cities to the ground.

[ Link to Post ]

 

 

 

 

Can you cast Parrrley on Gangplanks barrels

Scruffy Final PortraitOh you can DEFINITELY Q the powder keg. This is basically the point. If the barrel kills multiple minions when you Q, you get parrrley gold for all of them. BANK

[ Link to Post ]

 

 

 

Does Parrrley apply his passive

Scruffy Final PortraitQ does not apply the passive (it’s sword attacks only) but it still applies other melee effects like tiamat or melee iceborn gauntlet proc.

[ Link to Post ]

 

 

 

How do Gangplanks barrels function

Solcrushed New PortraitThey expire after 1 minute, also barrels don’t stack damage so you cant do Teemo stuff. We want you to play dominoes not minesweeper/

On the flip side, barrels have 0 cd (although they have a cast time) so as long as you have ammo you are free to use them anyway you see fit.

[ Link to Post ]

 

 

Let Gangplanks Ultimate detonate barrels in its AoE

  1. Solcrushed New PortraitThis takes away from the high-reward high-counterplay paradigm we have set up for the E since it makes them unavoidable inside the R. With the end result being GP players are less engaged in the keg gameplay and will just use them as R damage fodder.

  2. Since the E hitting will be more or less guaranteed against targets inside the R, we will need to nerf base R numbers to compensate, which leads to the actual unique use case of the spell (global firepower support) becoming much weaker.

  3. It makes GP AD Teemo, we already have Teemo

[ Link to Post ]

 

 

How much silver serpents do the ultimate upgrades cost

Statikk New PortraitEach of them costs 500 Silver Serpents at the moment – you can buy them in any order. Tuning is of course subject to change. >.>

[ Link to Post ]

 

 

 

Ezreal Single Banner

You can find the PBE changes to AP Ezreal HERE.

 

PBE changes to Ezreal will be reverted

Scarizard Final PortraitThe changes you see here are already being pulled – we’re looking to see how the Runeglaive changes impact AP Ezreal’s dominance as of right now. As it stands, the proposed changes here didn’t really align with our goals for the future and so we’re poppin’ em out.

We’re talking about changes for Ezreal in a future patch, but the intent wouldn’t be to nerf him or dramatically change his power – we think ‘botlane’ ezreal’s been pretty weak for a while and want to find some improvements to him there specifically.

[ Link to Post ]

 

 

AP Ezreal had clear early game weaknesses before Runeglaive

Scarizard Final PortraitWe agree. If somehow AP Ezreal perseveres without these weaknesses that’ll be a different conversation, but we’d like to understand the problem space a little better.

As for Bot vs Mid – the goal isn’t to boot him out of mid, but pre-glaive any Ezreal play was solely in midlane. Allowing him the ability to be played as a botlaner without putting yourself at a disadvantage is what we’re going for here, not ‘pigeon-holing’.

[ Link to Post ]

 

 

Why does Tahm Kench have 3 lines of inclient lore

Jaredan Final PortraitThe short character intro that you see in-client is not Tahm’s complete bio. He will have an additional background and story text, though it will be a little off the beaten path due to his folklore nature.

I’ll be writing something more substantive about the thinking behind the new format closer to when we show some examples before the end of the month.

[ Link to Post ]

 

 

Why did you remove stacking slow from the game

Meddler Final PortraitRemoving stacking slows will make Iceborn Gauntlet, Rylai’s, Red buff etc less valuable on champions that already have slows on their kits. It also somewhat reduces the value of having multiple champions with frequent slows on the same team. We believe it’s a good change for the game though in large part because slows most affect champions without dashes/blinks/leaps. We’d like to help those immobile champs out a bit, reduce some of the power discrepancy between dash/no dash.

As far as champs like Trundle go we still expect Iceborn Gauntlet to be a decent option. His Q slow has a really short duration, so the overlap period is brief, while his E slow’s got a pretty limited radius. It’s not as valuable a pick up as it was, but should still be viable. Additionally, as a melee champ very dependent on his own movement speed, we also expect Trundle to be one of the more noticeable beneficiaries of this change, in terms of what he has to deal with from the enemy team.

[ Link to Post ]

 

 

Taric hasnt had a new skin in 3 years Is this because youre reworking him

KateyKhaos Final PortraitYup, this is correct! Since he’s getting a visual update, we’re going to hold off on a new skin for Taric until his update is complete.

[ Link to Post ]

 

 

 

Will Gentleman Gnar be released soon

[ Note ] You can find an in-game preview of Gentleman Gnar HERE.

KateyKhaos Final PortraitHe’ll be out later this patch (5.13). (1)

We don’t announce release dates in advance, aside from the patch they’re in. Sorry. D: (2)

 

 

 

It feels like Riot doesnt care about community feedback Traditional GP skin


KateyKhaos Final PortraitI’d disagree that myself, and other Rioters do not communicate on serious threads.

To elaborate on the feedback comment – I work as a Content QA Analyst on the skins team, and I’m one of the people collecting feedback on content.

When we thank someone for the feedback, we mean it. We really appreciate players taking time out of their day to let us know if they love/hate something, as it helps us improve the content we’re currently working on, as well as what we can improve in future content.

Part of what I do when new content comes out is to collect feedback from various platforms (boards, Reddit, etc.) and compile the feedback into an email which the team working on the content then discusses.

To give you an idea of the feedback we receive and how we process it (at least on the skins team) –

  • Firecracker Jinx – We receive player feedback that part of Jinx is her tattoo, and she didn’t have one in this skin, and that we’d also taken her tattoo away on her Mafia skin. Based on that feedback, we gave her a jade dragon tattoo, as suggested by players.
  • Blood Moon Elise – This particular skin changed color three times based on player feedback. She went from her initial pink, which players felt didn’t fit with the Blood Moon thematic, to red, which players didn’t agree with either, to a happy medium between the two.

MY point is, why do you waste time on threads like these to say useless stuff when you and someone else could go on the threads that actually receive attention and have many good points. The ones that have valid critisism and suggestions.

There are many threads that contain good points, and many of them do get addressed. For example, this post where players expressed that they’d like Sea Hunter Aatrox to better match his splash. This was good feedback that I felt should be addressed.

Aside from the serious posts, we also like to have fun, and will also comment on boards like Misc. or Community Creations.

Hope this clears a bit of this up. :]

[ Link to Post ]

 

 

Security Reminder Be wary of scams


Riot Cluvie Final PortraitHey ya’ll!

It’s been awhile since I’ve posted a reminder, but I wanted to do so again due to the amount of reports I’m receiving regarding in game phishing/spam links/etc.

Any promotions or events ran will be announced and confirmed by Riot — www.riotgames.com, www.leagueoflegends.com, or www.lolesports.com.

General Questions:

Q: I was sent a suspicious link from a friend I trust but I don’t recognize it, what should I do?

A: USE CAUTION! If it’s not hosted on one of the websites above, we cannot ensure your computer’s security if you visit them. Remember, facechecking the web is dangerous, so use your best judgement. Be sure to have your antivirus programs up-to-date.

Q: But I entered my username and password into this website! Should I change my password?

A: YES! Please change your password immediately. You can change your password by logging into your account management and clicking on change password.

Q: Is there any harm going to these free skin/RP generator websites but not doing anything?

A: YES! You never know what scripts are running in the background. If you’ve visited any suspicious websites, I would strongly suggest you go ahead and scan your computer with your preferred antivirus program.

If you cannot log into your account at all, you can recover your password by using the password recovery here. Still having issues? Please contact support.

We also have an extensive Knowledge Base article available with additional tips and tricks on what you can do to ensure your account is secure:

https://support.riotgames.com/hc/en-us/articles/201751664-Protecting-Your-Account – Please give this a thorough read if you have a chance!

[ Link to Post ]

 

 

Phreak Guide for Runes Masteries for 2015

Phreak’s released an in-depth guide for optimal Runes & Mastery pages:

 

 

LCK Team Icons are now available in store

Magus New PortraitKnown for teams being ruthless and unforgiving on the international stage, League of Legends Champions Korea (LCK) is an esports league unlike any other in the world. LCK has not only produced multiple League of Legends World Championship winners, including SKT and SSW, but is also home to Faker, the Mid-laner nicknamed “The Unkillable Demon King.”

Whether you think Korea will be able to repeat their 2014 Worlds victory and take home the coveted Summoner’s Cup again or you just love watching the LCK, you can unlock the 2015 LCK Icons Bundlefrom now until September 1. For 2000 RP, you’ll unlock all 10 LCK team icons from Summer Split. Individual icons can also be purchased for 250 RP each.

Stay updated on the latest LCK news over on Lolesports.com with articles, Power Rankings and weekly recaps on PrimeTime League. Catch all the LCK action live with the weekly English broadcast on Lolesports as they determine which teams will represent Korea at the 2015 World Championship in October.

[ Link to Post ]

 

You can purchase the LCK icons individually in the store.

LCK icons in store

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE 09 07 Banner

 

PBE 09/07

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE 07 07 Reference Banner

 Check out the pirate duo’s update, a set of 6 pirate-themed skins and a new featured game mode!

 

 

New Splash Arts

Captain Fortune’s received her splash art. You can find a preview of the skin HERE.

 

MissFortune_Splash_8

 

 

Champion Changes

 

Azir Final Portrait

 

Nerf BoxShurimas Legacy Final IconShurima’s Legacy [Passive]

  • No longer gives Azir bonus Attack Speed

 

Buff BoxArise Final IconArise! [ W ]

  • Now passively grants Azir 10/20/30/40/50% bonus Attack Speed

 

Nerf BoxShifting Sands Final IconShifting Sands [ E ]

  • No longer shields Azir
  • No longer knocks enemies up on impact

 

 

Item Changes

 

Buff BoxHunter's_Machete_itemHunter’s Machete

  • Now grants 4 mana-per-second while fighting monsters, increased from 3

 

 

 

TWEAKS TO SKIN MODELS

Corsair Fortune, Sea Hunter Aatrox and Cutthroat Graves have all received minor model tweaks. You can check out the older versions HERE.

 

CAPTAIN FORTUNE Small

Captain Fortune Updated 1 Captain Fortune Updated 2

 

CUTTHROAT GRAVES Small

Cutthroat Graves Updated 1 Cutthroat Graves Updated 2

 

SEA HUNTER AATROX Small

Sea Hunter Aatrox Updated 1 Sea Hunter Aatrox Updated 2

 

 

TWEAKS TO SPELLBLADE VFX

The Spellblade passive effect now has different color effects, depending on the item used.

 

ICEBORN GAUNTLET

Hecarim Passive 4

 

LICH BANE

Hecarim Passive 3

 

RUNEGLAIVE

Hecarim Passive 2

 

SHEEN TRINITY FORCE

Hecarim Passive 1

 

 

ALL PBE UPDATES FOR PATCH 514 CYCLE

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE 07 07 Banner

 

Store Content

Champion Updates

Balance

Featured Game Modes

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

All skins in this patch except Captain Fortune share the following splash arts:

Graves_Splash_6
Aatrox_Splash_3
 

CAPTAIN FORTUNE

You can join Captain Fortune’s crew for a sailor’s fee of 975 RP.

 

Bf1RHyG

MODEL

Miss Fortune Skin 1 Miss Fortune Skin 2

 

Recall Banner

Miss Fortune Recall

 

 

CORSAIR QUINN

Corsair Quinn can fly to your aid for a price of 750 RP.

 

MODEL

Corsair Quinn 1 Corsair Quinn 2

 

 

CUTPURSE TWISTED FATE

You can gamble on Cutpurse TF for 750 RP.

 

MODEL

Cutpurse TF 1 Cutpurse TF 2

 

PICK A CARD W

Cutpurse TF 3

 

 

CUTTHROAT GRAVES

Graves won’t cut your throat if you cough up 750 RP.

 

MODEL

Cutthroat Graves 1 Cutthroat Graves 2

 

 

ROGUE ADMIRAL GAREN

Rogue Admiral Garen will let you join the ranks for 750 RP.

 

MODEL

Rogue Garen 1 Rogue Garen 2

 

 

SEA HUNTER AATROX

You can get Aatrox in smurf attire for 750 RP.

 

MODEL

Sea Hunter Aatrox 1 Sea Hunter Aatrox 2

 

 

New Summoner Icons

profileIcon902 profileIcon903 profileIcon901 profileIcon900 profileIcon899 profileIcon898 profileIcon897

 

 

CHAMPION UPDATE GANGPLANK

Gangplank has received a mini-gameplay rework, coupled with a complete visual overhaul.

 

MODEL EMOTES

Gangplank Model 1 Gangplank Model 2

 

Recall Banner

Gangplank Recall

 

TRIAL BY FIRE PASSIVE

 

Trial by Fire Final IconTrial by Fire [ Passive ]

Every several seconds, Gangplank’s next melee attack ignites the target, dealing bonus true damage over time and granting a brief burst of movement speed. Destroying a Powder Keg instantly refreshes Trial by Fire.

 

Gangplank Passive

 

PARRRLEY Q

 

Parrrley Final IconParrley [ Q ]

Gangplank fires his pistol at his target, dealing damage and applying on-hit effects. If Parrrley kills a unit, the shot plunders bonus gold and refunds mana. For each Gold plundered, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.

 

Gangplank Q 1


REMOVE SCURVY W


Remove Scurvy Final IconRemove Scurvy [ W ]

Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him based on his missing health.

 

Gangplank W


POWDER KEG E


Powder Keg Final IconPowder Keg [ E ]

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows and spreads the damage of the attack to all nearby enemies. Other casks within the zone will chain explode. If an enemy destroys the cask, it defuses the explosion and grants gold.

 

Gangplank E

 

CANNON BARRAGE R

 

Cannon Barrage Final Icon

Cannon Barrage [ R ]

Signals Gangplank’s ship to fire waves of cannonballs at an area. Each wave deals magic damage and slows enemies. Cannon Barrage can be upgraded up to three times.

Death’s Daughter fires an initial mega-cannonball in the center of the area of effect.
Raise Morale gives allies within the area of effect additional move speed.
Fire at Will increases the rate of fire over the duration of Cannon Barrage.

 

Gangplank R

 

 

SPOOKY GANGPLANK

Sailor GP 4

 

MINUTEMAN GANGPLANK

Minuteman GP 1 Minuteman GP 2

 

SAILOR GANGPLANK

Sailor GP 3 Sailor GP 4

 

TOY SOLDIER GANGPLANK

Toy GP 1 Toy GP 2

 

SPECIAL FORCES GANGPLANK

Special GP 1 Special GP 2

 

SULTAN GANGPLANK

Sultan GP 1 Sultan GP 2

 

 

CHAMPION UPDATE MISS FORTUNE

Miss Fortune joins the pirate duo with completely new VFX on all her spells and minor gameplay changes.

 

STRUT PASSIVE

 

Strut Final IconStrut [ Passive ]

Miss Fortune gains gradually increasing movement speed after not taking damage for a few seconds.

[New] Strut now has increased scaling based on level, and only falls off when Miss Fortune takes direct, non-periodic damage.

 

MF Strut 1

 

DOUBLE UP Q

 

Double Up Final IconDouble Up [ Q ]

Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first and increased physical damage to the second, applying on-hit effects to both.

[New] If the first shot kills the target, the bounce damage increases.

 

MF Q 1

 

IMPURE SHOTS W

 

Impure Shots Final IconImpure Shots [ W ]

Passive: Miss Fortune’s basic attacks deal stacking bonus magic damage.
Active: Miss Fortune gains bonus attack speed for a few seconds.

[New] Activating Impure Shots enables Strut.

 

MF W 1

 

MAKE IT RAIN E

 

Make it Rain Final IconMake it Rain [ E ]

Miss Fortune rains hundreds of bullets down onto a targeted area, damaging and slowing enemies inside.

 

MF E 1

 

BULLET TIME R


Bullet Time Final IconBullet Time [ R ]

Miss Fortune plants her feet and unleashes a barrage of bullets in a cone in front of here over a few seconds that damage all enemies within the cone.

 

MF R 1

 

COWGIRL MISS FORTUNE

Cowgirl MF 1 Cowgirl MF 2

 

WATERLOO MISS FORTUNE

Waterloo MF 1 Waterloo MF 2

 

SECRET AGENT MISS FORTUNE

Secret Agent MF 1 Secret Agent MF 2

 

CANDY CANE MISS FORTUNE

Candy Cane MF 1 Candy Cane MF 2

 

Mafia Miss Fortune

Mafia MF 1 Mafia MF 2

 

ROAD WARRIOR MISS FORTUNE

Road Warrior MF 1 Road Warrior MF 2

 

 

Champion Changes

 

Gangplank Final Portrait

General Box

  • Health decreased from 712 [+81 per level] to 710 [+79 per level]
  • Base Damage decreased from 62 to 59

 

 

Elise Final Portrait

 

Change BoxCocoon Final IconCocoon [ E ]

  • Cooldown decreased from 14/13/12/11/10 seconds to 14/12.5/11/9.5/8
  • Stun duration changed from 1/1.3/1.5/1.8/2 seconds to 1.5 at all ranks

 

 

Miss Fortune Final Portrait

 

Buff BoxDouble Up Final IconDouble Up [ Q ]

  • If Double Up kills its initial target, the damage to the secondary target is increased to 150%

 

Change BoxImpure Shots Final IconImpure Shots [ W ]

  • New Active: Grants 50/55/60/65/70 % Attack Speed for the next 6 seconds and grants Miss Fortune strut for the duration.
  • Cooldown decreased from 16 seconds at all ranks to 12

 

Change BoxMake it Rain Final IconMake It Rain [ E ]

  • Slow strength changed from 25/35/45/55/65% to 40/45/50/55/60
  • Duration of AoE slow field decreased from 3 seconds to 2

 

 

Item Changes

 

Buff BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Gold-per-10 seconds increased from 2 to 15

 

 

Buff BoxFrostfang Final IconFrostfang

  • Gold-per-10 seconds increased from 2 to 15
  • Passive on-hit proc now deals 10 bonus damage, decreased from 15
  • Bonus gold granted for on-hit proc increased from 10 to 12

 

Buff BoxSpellthief Final IconSpellthief’s Edge

  • Gold-per-10 seconds increased from 2 to 10

 

 

New Item BoxWarrior Enchantment Final IconWarrior Enchantment [ Reworked ]

  • Grants 40 Attack Damage and 10% Cooldown Reduction
  • UNIQUE Passive – Warrior’s Wrath: 10% of physical damage dealt will be applied again as true damage over the next 3 seconds

 

 

Black Market Brawlers featured game mode live soon on PBE

L4T3NCY Final PortraitYo! ^o^/

It’s that time again. 😀 We’ve been hard at work on this one and can’t wait for you guys to get crackin’ in the next featured game mode, “Black Market Brawlers”. This is one of our most complex FGMs to date, with multiple mechanics and a treasure trove of new content to absorb. So buckle in and let’s break it down.


 

Black Market Brawlers

TL;DR: Purchase illegal Black Market items and use golden Krakens to recruit new brawler minions as you vie for dominance on Summoner’s Rift!

Players: 5v5
Map: Summoner’s Rift
Pick type: Blind Draft

 

KRAKENS


Golden Krakens are a new currency you’ll earn to spend on hiring and upgrading your brawler minion.

Earn and spend Krakens to hire the brawler minion of your choice, then upgrade them however you want.

Krakens are acquired by:

  • Every 60sec = 1 Kraken
  • 1 kill = 2 Krakens
  • 1 assist = 1 Kraken
  • Baron/Dragon = 1 Kraken per team member (5 total)
  • Counter jungling a large monster = 1 Kraken

Destroying an inhibitor won’t summon a Siege Minion but instead, dramatically buff all the Brawlers in that lane.

 

 

THE BRAWLERS

There are four types of brawler minions. Each game you will spend Krakens you’ve earned to hire one brawler minion type of your choice, then upgrade him as you see fit throughout the game. Once hired, your brawler will replace a regular minion and spawn in every wave of all 3 lanes for the rest of the game. Each brawler minion has 3 upgrade paths (Abilities, Attack & Defense) you can pursue to customise them how you want. Upgrades can be purchased from the new “Brawlers” tab in the item shop at fountain using Krakens.

 

IRONBACKS


Melee: Tanky siege

Initial hire: Your Ironback takes 25% reduced dmg from enemy turrets.

  • Lv 1: Your Ironback deals 175% dmg to enemy structures. Gains a shield that blocks the next basic attack from a champion or a turret. (Shield CD 10sec)
  • Lv 2: Your Ironback deals 250% dmg to enemy structures. While the shield is active, it takes 35% reduced dmg from minions.
  • Lv 3: Your Ironback deals 325% dmg to enemy structures. The shield CD is reduced to 3sec and it now takes 60% reduced dmg from minions.

 

RAZORFINS


Melee: Champion pursuer

Initial hire: Your Razorfin has 100% bonus attack speed.

  • Lv 1: Upon aggroing an enemy champion, it will pursue them endlessly. While attacking enemy champions your Razorfin has 100% increased movement speed and ignores unit collision.
  • Lv 2: Each time your Razorfin hits an enemy champion, it applies a mark. On the 3rd mark, Razorfins deal 300% damage to the target.
  • Lv 3: Two Razorfins will spawn for you in each wave.

 

PLUNDERCRABS

Ranged: Champion harass

Initial hire: Your Plundercrab shoots an additional shot at a nearby champion with +150 attack range but 50% damage.

  • Lv 1: Your Plundercrab has +50 attack range. Gains a stacking 20% attack speed buff (up to 150%) for 3sec every time they hit an enemy champion.
  • Lv 2: Your Plundercrab has +100 attack range. Deals 150% dmg on hitting enemy champions.
  • Lv 3: Your Plundercrab has +150 attack range. On-hit bonus now also applies when hitting enemy minions, and shoots an additional shot at ALL nearby enemy champions.

 

OCKLEPODS


Ranged: Support utility

Initial hire: Your Ocklepod casts a magic shield on allied minions every 10sec, blocking 100 + (2 x Ocklepod AD). The shield lasts 10sec.

  • Lv 1: Your Ocklepod has 10 MR. Spawns a moving Clairvoyance every 30sec. After a 4sec reveal delay, it grants vision to a nearby area for 4sec.
  • Lv 2: Your Ocklepod has 20 MR. Shield now blocks 250 + (2 x Ocklepod’s AD) damage and is cast every 4sec.
  • Lv 3: Your Ocklepod has 30 MR. Clairvoyance is now cast every 10sec, and the reveal delay is reduced to 2sec. Duration and distance travelled of the Clairvoyance is increased by 50%.

 

 

BRAWLER ABILITIES

Adds an ability to your brawler. Each brawler minion has different abilities unique to them (Total 3). See above for detailed descriptions of each brawler’s unique ability upgrades.
Initial hire (5 Krakens): See above

  • Lv 1 (5 Krakens): See above.
  • Lv 2 (10 Krakens): See above.
  • Lv 3 (20 Krakens): See above.

 

BRAWLER ATTACK

Adds AD to your Brawler (Total 3).

  • Lv 1 (5 Krakens): +10 AD (Total +10 AD)
  • Lv 2 (10 Krakens): +20 AD (Total +30 AD)
  • Lv 3 (20 Krakens): +30 AD (Total +60 AD)

 

BRAWLER DEFENSE

Adds extra HP to your Brawler (Total 3)

  • Lv 1 (5 Krakens): +100 HP (Total +100 HP)
  • Lv 2 (10 Krakens): +200 HP (Total +300 HP)
  • Lv 3 (20 Krakens): +300 HP (Total +600 HP)

 

 

Items

As well as the new brawler minions, there’s also a cache of new illicit Black Market items in the mix on this featured game mode. NOTE: “Morellonomicon” will be disabled in this mode. 🙂

 

Typhoon Claws

  • Recipe: Pickaxe [875 Gold] + Dagger [ 450 Gold]
  • Total Cost: 2000 Gold
  • Grants 30 AD, 20% Attack Speed and 4% Movemeent Speed
  • UNIQUE Passive – Furious Swipes: Basic Attacks grant Malice Charges upon hitting an enemy. After 3 stacks, your next 3 attacks will be at maximum attack speed, but deal -50% damage. Charges expire after 3sec.

 

Flesheater (Melee Only)

  • Recipe: Vampiric Scepter [800 Gold] + Long Sword [360 Gold]
  • Total Cost: 1460 Gold
  • Grants 20 AD and 10% Life Steal
  • UNIQUE Passive – Basic attacks build Flesh charges. After 5 basic attacks, the Flesheater active will be ready.
  • UNIQUE Active – Flesheater: Rip the flesh from target enemy minion dealing 200 (+75% AD) true damage to the target, healing the user for 50 (+75% AD) HP and adding 1 Flesh stack to the item.
  • UNIQUE Passive – Each stack on Flesheater adds +1 AD to the wielder.

 

Mirage Blade

  • Recipe: Vampiric Scepter [800 Gold] + Pickaxe [875 Gold] + Cloak of Agility [ 730 Gold]
  • Total Cost: 3200 Gold
  • Grants 60 AD, 15% Critical Chance and 12% Life Steal
  • UNIQUE Passive – Mark of the Sands: Basic Attacks apply a Sand Mark on the target revealing them for 3sec. Only one enemy can be Marked at any time.
  • UNIQUE Active – Mirage Step: Teleport 350 units directly away from the Sand Marked target (60sec CD.)

 

Lost Chapter

  • Recipe: Fiendish Codex [820 Gold] + Forbidden Idol [600 Gold]
  • Total Cost: 1800 Gold
  • Grants 50 AP, 100% Base Mana Regen
  • UNIQUE Passive: +20% CDR

 

Netherstride Grimoire

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Malice: Gain 20% movement speed for 2sec when hitting an enemy with a damaging spell.

 

Rite of Ruin

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Razing: Gains charges upon moving or killing enemies (200 charges max). Attacking a structure expends 50 charges to deal 100 (+15% AP) bonus true damage.

 

Pox Arcana

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Pox: Damaging spells apply a stack of Pox (max of 5) to enemy champions hit for 10sec.
  • UNIQUE Active – Disease Harvest: Deals 100 magic damage plus 20 (+5% of AP) per stack of Pox to all nearby enemies affected by Pox, and restores 5% of maximum mana to the caster per stack of Pox on enemies hit. (60sec CD)

 

Staff of Flowing Water

  • Recipe: Chalice of Harmony [900 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 1635 Gold
  • Grants 40 AP, 25 Magic Resist and 50% Base Mana Regen
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Gain 30% Movement Speed and 10 Mana Regen per 5sec while in the river.

 

Trickster’s Glass

  • Recipe: Haunting Guise [1485 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2115 Gold
  • Grants 60 AP and 400 Health
  • UNIQUE Passive – Eyes of Pain: +15 Magic Penetration
  • UNIQUE Active – Disguise: Teleport to ally and take on their appearance for 30sec. Casting a spell or attacking breaks the deception. (90sec CD)

 

Dead Man’s Plate

  • Recipe: Chain Vest [750 Gold] + Giant’s Belt [1000 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2800 Gold
  • Grants 580 Health and 50 Armor
  • UNIQUE Passive – Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while not moving.
  • UNIQUE Passive – Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks.

 

Martyr’s Gambit

  • Recipe: Crystalline Brace [600 Gold] +Kindlegem [850 Gold]
  • Total Cost: 1850 Gold
  • Grants 400 Health, 100% Base Health Regen and 10% Cooldown Reduction
  • UNIQUE Active: Binds yourself to target champion for the next 3sec, redirecting 60% of all damage dealt to them to yourself. (30sec CD).

 

Puppeteer

  • Recipe: Chalice of Harmony [900 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2200 Gold
  • Grants 250 Health, 25 Magic Resist, 50% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Basic attacks mark champions with a string for 6sec. Moving further than 1000 range away from marked champions will break the string.
  • UNIQUE Active: Pull all champions Marked by Puppeteer within 1000 range towards you. Units move a maximum of 250 distance (45sec CD).

 

Murksphere

  • Cost: 365 Gold
  • Grants 5% Cooldown Reduction and 25% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Swindler’s Orb

  • Recipe: Murksphere [365 Gold]
  • Total Cost: 865 Gold
  • Grants 10% Cooldown Reduction and 50% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Globe of Trust

  • Recipe: Swindler’s Orb [865 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2100 Gold
  • Grants 20% Cooldown Reduction and 150% Base Mana Regen
  • UNIQUE Active – Safe Harbor: Lobs a bubble that shields nearby allies for 150 HP and generates gold equal to 25% of the damage absorbed (maximum of 100 gold per cast) (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Boot Enchant: Teleport

  • Recipe: Enchant for any Tier 2 boot.
  • Total Cost: 600 Gold
  • UNIQUE Active – Teleport: Teleport to target allied object.

 

Known issues:

— Some placeholder SFX

We’re looking forward to seeing the outcomes of a mode as deep as this one. Do you hire brawler minions that enhance your team’s strengths (“Let’s get some Ironbacks so we can siege down towers!”) or exploit the enemy team’s weaknesses (“they have terrible wave clear.. Razorfin rush!”). The Black Market items will also completely change champ viability for multiple roles. I’m sure you guys will find crazy new combos/synergy that we haven’t even thought of! o.O

Please report any bugs you find in here. As always, thanks for helping us test PBE guys. ^_^

-L4T3NCY

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If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]