Archive

Posts Tagged ‘chroma packs’

 

CHROMA PACKS AVAILABLE IN STORE

 

Chaotic chroma packs arrive

BY RIOT ROADMAP

Light and dark wash over the latest batch of chroma packs as Element, Chaos, and Curse hit Summoner’s Rift. Deliver mayhem with Dragonslayer Vayne Chaos or tap into your primal power with Koi Nami Element. And if direct pain isn’t your style, sow seeds of destruction with Cassiopeia Curse, a grim reimagining of the serpent’s base that’ll haunt your foes from the battlefield and beyond.

Champion base and skin chroma packs – 590 RP


CASSIOPEIA CURSE CHROMA PACK

Cassiopeia_5 Cassiopeia_6 Cassiopeia_7

image

Cassiopeia Chroma Updated 1 Cassiopeia Chroma Updated 2

Cassiopeia Chroma Updated 3 Cassiopeia Chroma Updated 4

Cassiopeia Chroma Updated 5 Cassiopeia Chroma Updated 6

 

DRAGONSLAYER VAYNE CHAOS CHROMA PACK

Vayne_7 Vayne_9 Vayne_8

image (1)

Vayne Chroma Updated 3 Dragonslayer vayne Chroma Updated 3

Vayne Chroma Updated 1 Dragonslayer Vayne Chroma Updated 1

Vayne Chroma Updated 2 Dragonslayer Vayne Chroma Updated 2

 

KOI NAMI ELEMENTS CHROMA PACK

Nami_4 Nami_5 Nami_6

image (2)

Koi-Nami-Chroma-11 Koi Nami Chroma 4

Nami Updated Chroma 1 Nami Chroma Updated 1

Nami Updated Chroma 2 Nami Chroma Updated 2

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

Patch 5.15 Notes

August 4th, 2015

 

Patch 5 15 Official Notes Banner

Patch 5.15 will hit live in a few hours. Here are the official notes:

 

Champion Updates

Balance

Store Content

Miscellaneous

 

Don’t know when the patch will hit live for your region? Here’s the schedule:

Patch-5-15-Maintenance-Banner

 

Scarizard Final PortraitGreetings, summoners.

Welcome to Patch 5.15, the small one where we sit back and let the game catch its breath for a sec. What with all the updates recently to jungle items, game balance and burning tides (thanks, Miss Fortune), we figured it best to enjoy a lighter patch where we focus on some pro-play outliers and watch the ever-evolving metagame take shape. So kick your feet up, this one’s on the house.

Diving a level deeper, we do have some sizable changes for Teemo to give him more control of his destiny in fights rather than setting up minefields and hoping folks’d walk into it. If you’re someone that wishes we’d delete him instead, we suggest you try out Fiora, who’s got a set of updated Demacian duds and slick new moves to help you take out the furry little monster in style. Random aside: did you know Teemo’s last buff was 3 years ago? We thought you’d like some trivia dressing with your foreword-salad. We’ve never really thought of the foreword as food before, but salads are healthy (and so is context).

That’s about everything for 5.15. Check out our HUD update post to read up on the juicy feedback-driven changes being made (or head to the patch notes below), as well as our new ward-skin selection tech, and we’ll see you next time!

[ Link to Post ]

 


FIORA REWORK Banner

Fiora_0-1 Fiora_Splash_0-2-1024x604

 

MODEL

Fiora-Updated-Model-3-1024x640 Fiora-Updated-Model-4-1024x640

 

Fiora Champion Portrait Final

General Box

  • Health decreased from 593 [+85 per level] to 570 [+80 per level]
  • Base mana pool increased from 287 to 302
  • Attack Damage-per-level decreased from 3.2 to 3
  • Auto Attack range increased from 125 to 150
  • Movement Speed decreased from 350 to 345
  • Health-per-second increased from 1.37 [+0.16 per level] to 1.65 [+0.11 per level]
  • Mana-per-second increased from 1.52 [+0.1 per level] to 1.6 [+0.14 per level]

 

PASSIVE DUELISTS DANCE

Duelists Dance Final IconFiora identifies the weak spots – or vitals – in the defenses of all enemy champions she comes close to. If she manages to attack her enemy’s weak spot, Fiora deals 3 [+0.27-0.45 AD]% of the target’s maximum Health as bonus true damage for that attack, receives a 20% [30/40/50% with ranks in R] bonus Movement Speed and restores 20 [+6 per level] Health. Fiora reveals a new weak spot whenever she attacks one, or when a moderate period of time passes without it being attacked.

 

Fiora-Passive-1-1024x640 

 

LUNGE Q

Lunge Final IconCost: 25/30/35/40/45 mana || Cooldown: 18/16/14/12/10 seconds || Range: 400

Fiora lunges in a target direction before striking a nearby enemy, dealing 65/75/85/95/105 [+0.55/0.7/0.85/1.0/1.15 bonus AD] physical damage and applying on-hit effects. Lunge prioritizes enemy champions, and tries to hit enemy weak spots. Finally, 60% of Lunge’s cooldown is refreshed when the ability strikes an enemy.

 

Fiora-Q-1-1024x640 

 

RIPOSTE W

Riposte Final IconCost: 50 mana at all ranks || Cooldown: X seconds || Range: 750

Fiora enters a defensive stance, parrying all damage and hard crowd control abilities for a fraction of a second. After she’s done parrying, Fiora attacks in a target direction, dealing 90/130/170/210/250 [+0.6 AP] magic damage and slowing the movespeed and Attack  Speed of the first Champion she hits by 50% for 1.5 seconds. If she parries any hard crowd control abilities, Riposte stuns instead of slows.

 

Fiora W 1

 

BLADEWORK E

Bladework Final IconCost: 40/45/50/55/60 mana || Cooldown: 15/13/11/9/7 seconds || Range: 150 [melee]

Fiora gains 50% increased attack speed on her next two basic attacks. The first cannot crit but slows her target by 40/45/50/55/60% for 1 second, while the second is guaranteed to crit for 140/155/170/185/200% damage.

 

Fiora E 3 Fiora E 1

Fiora E 2

 

GRAND CHALLENGE R

Grand Challenge Final IconCost: 100 mana at all ranks || Cooldown: 110/90/70 seconds || Range: 500

Fiora targets an enemy champion, gaining speed and full knowledge of their vitals. Each time she destroys a weak spot, she deals damage equal to a maximum of 4 times the true damage from her passive [15% of Max HP]. If she’s able to destroy all four weak spots in 8 seconds, or if she destroys at least one before her target dies, Fiora creates a large and long-lasting zone under her enemy that heals Fiora and her allied champions for 80/110/140 [+0.6 AD] each second for 5 seconds.

 

Fiora R 1 Fiora R 2

Fiora R 3

 

NEW FIORA INCLIENT LORE

To complement her gameplay & visual rework, Fiora’s received a new short client entry:

 

”I have come to kill you for the sake of honor. And though you possess none, you will die just the same.” The most feared duelist in all of Valoran, Fiora is as renowned for her indomitable will and haughty pride as she is for her skill with the blade. She was born to Demacia’s House Laurent, a once-proud family whose reputation was tarnished by the actions of her father. In an unprecedented move, Fiora challenged him to single combat and, upon winning, took control of House Laurent. Defying the Demacian establishment, she has set about restoring the reputation and pride of her family name, one duel at a time.

 

ROYAL GUARD FIORA Banner

Fiora Updated Model Royalguard 1 Fiora Updated Model Royalguard 2

 

NIGHTRAVEN FIORA Banner

Fiora Updated Model Nightraven 1 Fiora Updated Model Nightraven 2

 

HEADMISTRESS FIORA Banner

Fiora Updated Model Headmistress 1 Fiora Updated Model Headmistress 2

 

 

NEW MODEL FOR GANGPLANK

Gangplank’s default model has been updated to reflect the events of the Bilgewater Tides storyline. You can get his older looks with the Captain Gangplank skin, which will be free to all players who finish a matchmade game with Gangplank by August 10th (otherwise it will cost 975 RP).

 

Gangplank_Splash_0 GangplankLoadScreen

Gangplank_Square

 

MODEL Banner

Updated GP Model 1 Updated GP Model 2

 

POWDER KEG E

Gangplank Updated E

 

Here is Gangplank’s new Champion Select quote:

 

 

UPDATED INCLIENT LORE FOR GANGPLANK

”I was cutting throats and sinking Noxian war galleys when you were still pissing your britches, boy. You don’t want to take me on.” As unpredictable as he is brutal, the dethroned reaver king known as Gangplank is feared far and wide. Where he goes, death and ruin follow, and such is his infamy and reputation that the merest sight of his black sails on the horizon causes panic among even the hardiest crew.

 

UPDATED INCLIENT LORE FOR MISS FORTUNE

“‘The bigger the risk, the bigger the bounty.” Beauty and danger: there are few who can match Miss Fortune in either. One of Bilgewater’s most infamous bounty hunters, she built her legend upon a swathe of bullet-riddled corpses and captured ne’er-do-wells. The booming echoes of her twin pistols in the port city’s reeking wharfs and scavenger shanties are sure signs of another warrant from the Bounty Board being settled.

 

 

Champion Changes

 

Ekko Final Champion Portrait

 

Change BoxZDrive Resonance Final IconZ-Drive Resonance [ Passive ]

  • Slow strength decreased from 40/50/60/70% to 30/40/50/60% [values for levels 1/6/11/16]
  • Movement Speed buff increased from 40/50/60/70% to 40/50/60/80%
  • AP ratio on third hit increased from 0.7 to 0.8

 

Change BoxParallel Convergence Final IconParallel Convergence [ W ]

Shield value changed from 150/195/240/285/330 [+0.8 AP] to 80/100/120/140/160 [+1.5 AP]

 

Change BoxChronobreak Final IconChronobreak [ R ]

  • Health strength changed from 20/25/30% [+3.33% per 100 AP] of the damage taken over the last 4 second to 20% [+6.66% per 100 AP]

 

 

Gangplank Final Champion Portrait

General Box

  • Gangplank now additionally gains one Silver Serpet every second [3v3, ARAM and Dominion only]

 

Quality of Life Box FinalCannon Barrage Final Icon Cannon Barrage [ R ]

  • [Tooltip Fix] Now mentions that ranks in Cannon Barrage increase Gangplank’s maximum planted Powder Kegs from 2 to 3/4/5

 

 

Nidalee Final Champion Portrait

 

Nerf BoxJavelin Toss Final IconJavelin Toss [ Q ]

  • Base minimum damage decreased from 50/75/100/125/150 to 50/70/90/110/130
  • Maximum base damage decreased from 150/225/300/375/450 to 150/210/270/330/390
  • Cast time has been increased from 0.125 seconds to 0.25

 

 

Sivir Final Champion Portrait

 

Nerf BoxOn the Hunt Final IconOn the Hunt [ R ]

  • Movement speed boost decreased from 60% at all ranks to 40/50/60%
  • If an ally walks within range of On the Hunt after it’s been cast, they’ll receive 20% bonus MS [tooltip fix]
  • If an ally walks into On the Hunt’s range after it’s been cast, they will gain bonus MS equal to Sivir’s bonus MS at the time [on live, they get the maximum value of the buff]. This value still decays to 20% over the duration

 

 

Teemo Final Champion Portrait

 

Change BoxCamouflage Final IconCamouflage [ Passive ]

  • Attack Speed when exiting stealth changed from 40% to 15% + 5% per level
  • Teemo now takes 1.5 seconds to stealth, down from 2
  • While in brush, Teemo will enter stealth twice as fast (0.75 secs) and moving through brush won’t break the stealth.

 

Buff BoxNoxious Trap Final IconNoxious Trap [ R ]

  • Mushrooms now last 5 minutes, decreased from 10
  • Cast range increased from 230 to 300/600/900
  • Internal cooldown decreased from 1 second to 0.25
  • Casting time increased from 1 second to 1.5
  • Now has an additional function: if Teemo throws a mushroom on top of another mushroom, it will bounce up to 3/4/5 Teemos before being planted.

 

Teemo R Bounce

 

Teemo also received new spell icons. From left to right: Passive, AS buff icon from Passive, Q, W, E and R.

Teemo_P Teemo_P_Buff Teemo_Q Teemo_W Teemo_E Teemo_R

 

 

Item Changes

 

Change BoxZekes Harbinger Zeke’s Harbinger 

  • Buff duration has been increased from 6 seconds to 8
  • Now grants 4 stacks per basic attack, decreased from 6
  • Stacks for spellcasts decreased from 12 to 8

 

 

COTTONTAIL FIZZ

You’ll be able to buy this insomnia fuel for 975 RP some time after Patch 5.15 hits live.

 

Fizz_Splash_8 (1) Fizz_8 (1)

 

MODEL

Cotton-Fizz-Model-1-1024x640 Cotton-Fizz-Model-2-1024x640

 

Recall Banner

Cotton-Fizz-Recall-1024x640 

 

CHUM THE WATERS

Cotton-Fizz-R-1024x640 

 

 

CAPTAIN GANGPLANK

GP’s “old” looks will be available in store for 975 RP or for free to all players who finish a matchmade game with GP before August 10th.

 

Gangplank_Splash_0 (1) GangplankLoadScreen

Gangplank_Square_0

 

MODEL EMOTES

Gangplank Model 1 Gangplank Model 2

 

Recall Banner

Gangplank Recall

 

 

New Chroma Packs

All chroma packs are available in store for 590 RP and can be found in the “Bundles” tab.

 

CASSIOPEIA CURSE CHROMA PACK

Cassiopeia_5 Cassiopeia_6 Cassiopeia_7

Cassiopeia Chroma Updated 1 Cassiopeia Chroma Updated 2

Cassiopeia Chroma Updated 3 Cassiopeia Chroma Updated 4

Cassiopeia Chroma Updated 5 Cassiopeia Chroma Updated 6

 

DRAGONSLAYER VAYNE CHAOS CHROMA PACK

Vayne_7 Vayne_9 Vayne_8

Vayne Chroma Updated 3 Dragonslayer vayne Chroma Updated 3

Vayne Chroma Updated 1 Dragonslayer Vayne Chroma Updated 1

Vayne Chroma Updated 2 Dragonslayer Vayne Chroma Updated 2

 

KOI NAMI ELEMENTS CHROMA PACK

Nami_4 Nami_5 Nami_6

Koi-Nami-Chroma-11 Koi Nami Chroma 4

Nami Updated Chroma 1 Nami Chroma Updated 1

Nami Updated Chroma 2 Nami Chroma Updated 2

 

 

New Summoner Icons

This tablet pen-wielding poro will likely be a reward for the recent art event on Riot Korea’s official page.

 

profileIcon904

 

 

TWEAKS TO NEW HUD

Here’s the official list of upcoming changes to the new HUD:

Readability

  • New font and styling
  • Larger team frames, meters, and ult timers
  • Full square cooldown indicator
  • New colors differentiating “on cooldown” and “out of mana”
  • Larger stat icons and text
  • Larger Ping and FPS displays
  • Scoreboard now has more padding, larger champ portraits, and larger fonts
  • Added drop shadow to chat
  • Brighter XP bar
  • Larger Summoner spell timers on the scoreboard
  • Active ability events have been changed to gold (level up, toggle, just off cd) to differentiate from unavailable (cooldown, OoM)

Animation and Audio

  • Shortened and pulled back on many animations including “level up”, “just off cooldown”, and toggles
  • Scaled back many audio cues

Layout

  • CS, KDA, and Team KDA has rejoined game time in the top right
  • Scoreboard improvements including larger and clearer summoner spell and respawn timers

Misc

  • Added colored bonus stats
  • Added cast bars for all abilities other than instant casts
  • Swapped Crit and Attack Range in player stats
  • Mute buttons on the Scoreboard are now always visible
  • Minimap can now be scaled smaller

 

The KDA score and minion kills are once again displayed in the top right corner of the screen. Also, stats that’re affected by runes, items, masteries, etc., are now listed with a yellow color with in the Champion Stats [C] box.

New Hud Yellow Text

 

Cooldowns on the new HUD now fill the entire icon, not just a circle inside it:

Hud-Comparison1-1024x224

 [ Note ] The new HUD will also replace the old one for Ranked when Patch 5.15 hits live. You can read the announcement HERE.

 

 

WARD SELECTION FOR CHAMPION SELECT

You can now select the ward skins for the wards you won’t place from Champ Select:

 

Ward-Selection-1-1024x640 Ward-Selection-2-1024x640

 


INSTANT FEEDBACK SYSTEM

As mentioned at launch, the Instant Feedback System was originally tuned conservatively to avoid false positives. Now that it’s been in place for a few months we’re ready to start taking the training wheels off. In particular, the system is now more likely to punish hate speech after just one incidence.

 


CHAMPION MASTERY EMOTE

When Champion Mastery launched a while back, we decided we’d wait and see how the rank 4 and 5 emotes were being used before making them visible to the enemy team. Fast forward a few months and, after adding in a light safeguard to ensure players can opt out of emote spam, we’re ready to let you show your achievements off to everyone in your matches!

[ YOU CAN’T IGNORE MY BADGE ] The rank 4 and 5 Champion Mastery emotes are now visible to the enemy team

[ WAIT YES YOU CAN ] Muting a player now hides their Champion Mastery emote (both ally and enemy)
 


Bugfixes

 

  • (Black Market Brawlers) Enchantment: Teleport‘s active effect can no longer be bugged to cast without a cooldown
  • Rift Scuttler now drops a soul
  • Upgrading a trinket no longer resets its cooldown (This was fixed in 5.14 but we forgot to document it. Sorry!)
  • Using a consumable item no longer temporarily disables Devourer’s effects
  • Galio now properly gets assists when shielding allies with W – Bulwark
  • Spirit Guard Udyr now plays VO when he kills a Rift Scuttler
  • Restored custom E – Shunpo VFX for Sandstorm and Slay Belle Katarina

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Roundup Patch 5 15 Banner

Patch 5.15 will hit live in the early hours of August 5th, assuming there are no delays. Here are its contents:

 

Champion Updates

Balance

Store Content

Miscellaneous

 

 

FIORA REWORK Banner

Fiora_0-1 Fiora_Splash_0-2-1024x604

 

MODEL

Fiora-Updated-Model-3-1024x640 Fiora-Updated-Model-4-1024x640

 

Fiora Champion Portrait Final

General Box

  • Health decreased from 593 [+85 per level] to 570 [+80 per level]
  • Base mana pool increased from 287 to 302
  • Attack Damage-per-level decreased from 3.2% to 3%
  • Auto Attack range increased from 125 to 150
  • Movement Speed decreased from 350 to 345
  • Health-per-second increased from 1.37 [+0.16 per level] to 1.65 [+0.11 per level]
  • Mana-per-second increased from 1.52 [+0.1 per level] to 1.6 [+0.14 per level]

 

PASSIVE DUELISTS DANCE

Duelists Dance Final IconFiora identifies the weak spots – or vitals – in the defenses of all enemy champions she comes close to. If she manages to attack her enemy’s weak spot, Fiora deals 3 [+0.27-0.45 AD]% of the target’s maximum Health as bonus true damage for that attack, receives a 20% [30/40/50% with ranks in R] bonus Movement Speed and restores 20 [+6 per level] Health. Fiora reveals a new weak spot whenever she attacks one, or when a moderate period of time passes without it being attacked.

 

Fiora-Passive-1-1024x640 

 

LUNGE Q

Lunge Final IconCost: 25/30/35/40/45 mana || Cooldown: 18/16/14/12/10 seconds || Range: 400

Fiora lunges in a target direction before striking a nearby enemy, dealing 65/75/85/95/105 [+0.55/0.7/0.85/1.0/1.15 bonus AD] physical damage and applying on-hit effects. Lunge prioritizes enemy champions, and tries to hit enemy weak spots. Finally, 60% of Lunge’s cooldown is refreshed when the ability strikes an enemy.

 

Fiora-Q-1-1024x640 

 

RIPOSTE W

Riposte Final IconCost: 50 mana at all ranks || Cooldown: X seconds || Range: 750

Fiora enters a defensive stance, parrying all damage and hard crowd control abilities for a fraction of a second. After she’s done parrying, Fiora attacks in a target direction, dealing 90/130/170/210/250 [+0.6 AP] magic damage and slowing the movespeed and Attack  Speed of the first Champion she hits by 50% for 1.5 seconds. If she parries any hard crowd control abilities, Riposte stuns instead of slows.

 

Fiora W 1

 

BLADEWORK E

Bladework Final IconCost: 40/45/50/55/60 mana || Cooldown: 15/13/11/9/7 seconds || Range: 150 [melee]

Fiora gains 50% increased attack speed on her next two basic attacks. The first cannot crit but slows her target by 40/45/50/55/60% for 1 second, while the second is guaranteed to crit for 140/155/170/185/200% damage.

 

Fiora E 3 Fiora E 1

Fiora E 2

 

GRAND CHALLENGE R

Grand Challenge Final IconCost: 100 mana at all ranks || Cooldown: 110/90/70 seconds || Range: 500

Fiora targets an enemy champion, gaining speed and full knowledge of their vitals. Each time she destroys a weak spot, she deals damage equal to a maximum of 4 times the true damage from her passive [15% of Max HP]. If she’s able to destroy all four weak spots in 8 seconds, or if she destroys at least one before her target dies, Fiora creates a large and long-lasting zone under her enemy that heals Fiora and her allied champions for 80/110/140 [+0.6 AD] each second for 5 seconds.

 

Fiora R 1 Fiora R 2

Fiora R 3

 

NEW FIORA INCLIENT LORE

To complement her gameplay & visual rework, Fiora’s received a new short client entry:

 

”I have come to kill you for the sake of honor. And though you possess none, you will die just the same.” The most feared duelist in all of Valoran, Fiora is as renowned for her indomitable will and haughty pride as she is for her skill with the blade. She was born to Demacia’s House Laurent, a once-proud family whose reputation was tarnished by the actions of her father. In an unprecedented move, Fiora challenged him to single combat and, upon winning, took control of House Laurent. Defying the Demacian establishment, she has set about restoring the reputation and pride of her family name, one duel at a time.

 

ROYAL GUARD FIORA Banner

Fiora Updated Model Royalguard 1 Fiora Updated Model Royalguard 2

 

NIGHTRAVEN FIORA Banner

Fiora Updated Model Nightraven 1 Fiora Updated Model Nightraven 2

 

HEADMISTRESS FIORA Banner

Fiora Updated Model Headmistress 1 Fiora Updated Model Headmistress 2

 

 

Champion Changes

 

Ekko Final Champion Portrait

 

Change BoxZDrive Resonance Final IconZ-Drive Resonance [ Passive ]

  • Slow strength decreased from 40/50/60/70% to 30/40/50/60% [values for levels 1/6/11/16]
  • Movement Speed buff increased from 40/50/60/70% to 40/50/60/80%
  • AP ratio on third hit increased from 0.7 to 0.8

 

Change BoxParallel Convergence Final IconParallel Convergence [ W ]

Shield value changed from 150/195/240/285/330 [+0.8 AP] to 80/100/120/140/160 [+1.5 AP]

 

Change BoxChronobreak Final IconChronobreak [ R ]

  • Health strength changed from 20/25/30% [+3.33% per 100 AP] of the damage taken over the last 4 second to 20% [+6.66% per 100 AP]

 

 

Gangplank Final Champion Portrait

General Box

  • Gangplank now additionally gains one Silver Serpet every second [3v3, ARAM and Dominion only]

 

Quality of Life Box FinalCannon Barrage Final Icon Cannon Barrage [ R ]

  • [Tooltip Fix] Now mentions that ranks in Cannon Barrage increase Gangplank’s maximum planted Powder Kegs from 2 to 3/4/5

 

 

Nidalee Final Champion Portrait

 

Nerf BoxJavelin Toss Final IconJavelin Toss [ Q ]

  • Base minimum damage decreased from 50/75/100/125/150 to 50/70/90/110/130
  • Maximum base damage decreased from 150/225/300/375/450 to 150/210/270/330/390
  • Cast time has been increased from 0.125 seconds to 0.25

 

 

Sivir Final Champion Portrait

 

Nerf BoxOn the Hunt Final IconOn the Hunt [ R ]

  • Movement speed boost decreased from 60% at all ranks to 40/50/60%
  • If an ally walks within range of On the Hunt after it’s been cast, they’ll receive 20% bonus MS [tooltip fix]
  • If an ally walks into On the Hunt’s range after it’s been cast, they will gain bonus MS equal to Sivir’s bonus MS at the time [on live, they get the maximum value of the buff]. This value still decays to 20% over the duration

 

 

Teemo Final Champion Portrait

 

Change BoxCamouflage Final IconCamouflage [ Passive ]

  • Attack Speed when exiting stealth changed from 40% to 15% + 5% per level
  • Teemo now takes 1.5 seconds to stealth, down from 2
  • While in brush, Teemo will enter stealth twice as fast (0.75 secs) and moving through brush won’t break the stealth.

 

Buff BoxNoxious Trap Final IconNoxious Trap [ R ]

  • Mushrooms now last 5 minutes, decreased from 10
  • Cast range increased from 230 to 300/600/900
  • Internal cooldown decreased from 1 second to 0.25
  • Casting time increased from 1 second to 1.5
  • Now has an additional function: if Teemo throws a mushroom on top of another mushroom, it will bounce up to 3/4/5 Teemos before being planted.

 

Teemo R Bounce

 

Teemo also received new spell icons. From left to right: Passive, AS buff icon from Passive, Q, W, E and R.

Teemo_P Teemo_P_Buff Teemo_Q Teemo_W Teemo_E Teemo_R

 

 

Item Changes

 

Change BoxZekes Harbinger Zeke’s Harbinger 

  • Buff duration has been increased from 6 seconds to 8
  • Now grants 4 stacks per basic attack, decreased from 6
  • Stacks for spellcasts decreased from 12 to 8

 

 

COTTONTAIL FIZZ

You’ll be able to buy this insomnia fuel for 975 RP some time after Patch 5.15 hits live.

 

Fizz_Splash_8 (1) Fizz_8 (1)

 

MODEL

Cotton-Fizz-Model-1-1024x640 Cotton-Fizz-Model-2-1024x640

 

Recall Banner

Cotton-Fizz-Recall-1024x640 

 

CHUM THE WATERS

Cotton-Fizz-R-1024x640 

 

 

New Chroma Packs

All chroma packs are available in store for 590 RP and can be found in the “Bundles” tab.

 

CASSIOPEIA CURSE CHROMA PACK

Cassiopeia_5 Cassiopeia_6 Cassiopeia_7

Cassiopeia Chroma Updated 1 Cassiopeia Chroma Updated 2

Cassiopeia Chroma Updated 3 Cassiopeia Chroma Updated 4

Cassiopeia Chroma Updated 5 Cassiopeia Chroma Updated 6

 

 

DRAGONSLAYER VAYNE CHAOS CHROMA PACK

Vayne_7 Vayne_9 Vayne_8

Vayne Chroma Updated 3 Dragonslayer vayne Chroma Updated 3

Vayne Chroma Updated 1 Dragonslayer Vayne Chroma Updated 1

Vayne Chroma Updated 2 Dragonslayer Vayne Chroma Updated 2

 

KOI NAMI ELEMENTS CHROMA PACK

Nami_4 Nami_5 Nami_6

Koi-Nami-Chroma-11 Koi Nami Chroma 4

Nami Updated Chroma 1 Nami Chroma Updated 1

Nami Updated Chroma 2 Nami Chroma Updated 2

 

 

New Summoner Icons

A new poro has wandered on the PBE, holding what’s presumably a tablet pen. It’ll likely be a reward for the recent art event on Riot Korea’s official page.

 

profileIcon904

 

 

TWEAKS TO NEW HUD

Here’s the official list of upcoming changes to the new HUD:

Readability

  • New font and styling
  • Larger team frames, meters, and ult timers
  • Full square cooldown indicator
  • New colors differentiating “on cooldown” and “out of mana”
  • Larger stat icons and text
  • Larger Ping and FPS displays
  • Scoreboard now has more padding, larger champ portraits, and larger fonts
  • Added drop shadow to chat
  • Brighter XP bar
  • Larger Summoner spell timers on the scoreboard
  • Active ability events have been changed to gold (level up, toggle, just off cd) to differentiate from unavailable (cooldown, OoM)

Animation and Audio

  • Shortened and pulled back on many animations including “level up”, “just off cooldown”, and toggles
  • Scaled back many audio cues

Layout

  • CS, KDA, and Team KDA has rejoined game time in the top right
  • Scoreboard improvements including larger and clearer summoner spell and respawn timers

Misc

  • Added colored bonus stats
  • Added cast bars for all abilities other than instant casts
  • Swapped Crit and Attack Range in player stats
  • Mute buttons on the Scoreboard are now always visible
  • Minimap can now be scaled smaller

 

The KDA score and minion kills are once again displayed in the top right corner of the screen. Also, stats that’re affected by runes, items, masteries, etc., are now listed with a yellow color with in the Champion Stats [C] box.

New Hud Yellow Text

 

Cooldowns on the new HUD now fill the entire icon, not just a circle inside it:

Hud-Comparison1-1024x224

 [ Note ] The new HUD will also replace the old one for Ranked when Patch 5.15 hits live. You can read the announcement HERE.

 

WARD SELECTION FOR CHAMPION SELECT

You can now select the ward skins for the wards you won’t place from Champ Select:

 

Ward-Selection-1-1024x640 Ward-Selection-2-1024x640

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Chroma Packs Banner

 

Chroma Packs are back! We’re bouncing out four new champion base chroma packs and two champion skin chroma packs, all designed with a specific theme in mind. So whether you’re terrorizing your foes with Morgana Haunt or dropping the axe with Darius Forge, these chroma packs re-imagine the champs and skins you know and love.

Champion base and skin chroma packs – 590 RP each

Let us know what you think about this selection of champ and skin chroma packs and who you think we should deck out in colors next! Got questions? Check out the Chroma Pack FAQ here.

[ Link to Post ]

 

Below you can find previews of all the chroma packs available:

 

Caitlyn Rebel Chroma Pack

Caitlyn_9 Caitlyn_8 Caitlyn_7

image (3)

Caitlyn Chroma 1

Caitlyn Chroma 2

Caitlyn Chroma 3

 

Darius Forge Chroma Pack

Darius_5 Darius_7 Darius_6

image (7)

Darius Chroma 1

Darius Chroma 2

Darius Chroma 3

 

Morgana Haunt Chroma Pack

Morgana_7 Morgana_8 Morgana_9

image (1)

Morgana Chroma 1

Morgana Chroma 2

Morgana Chroma 3

 

Tristana Punk Chroma Pack (Rocket Girl Tristana)

Tristana_9 Tristana_8 Tristana_7

image (6)

Tristana Chroma 1

Tristana Chroma 2

Tristana Chroma 3

 

Zac Chroma Pack

Zac_4 Zac_3 Zac_5

image

Zac Chroma 1

Zac Chroma 2

Zac Chroma 3

 

Headhunter Master Yi Chroma Pack

Masteryi_6 Masteryi_7 Masteryi_8

image (5)

HH Yi Chroma 1

HH Yi Chroma 2

HH Yi Chroma 3

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Chroma Packs in Store Banner

 

Change it up with Chroma Packs

BY RIOT ROADMAP

Express your style and personality in League of Legends with chroma packs that reimagine original color schemes, allowing you to make your favorite champions and skins your own. Where skins offer alternate fantasies from a champion’s base thematic, chroma packs serve up new ways to personalize a specific champion or skin.

Designed with clarity in mind, each chroma pack is built around a themed palette of complementary colors and includes three chromas that modify either a champion’s base or one of their skins. As new optional cosmetic items that don’t impact balance or affect your ability to play the game, each of these initial packs will be available for 590 RP.

You can only unlock chroma packs for champions and skins you own. Head to the bundles tab of the store to unlock the chroma pack that suits you. Once you’ve picked up a chroma pack or two, your chromas will appear during champion select under the skins tab linked to the base champion or skin (at launch, chroma packs will not be available in Team Builder).

 

As a new product, we want to continue to improve chroma packs over time. We’re excited for players to get into game with them, and to hear even more feedback from the community. Still have questions? Click here to visit our Chroma Packs FAQ and we’ll see you on the battlefield!

 

Below you can check in-game previews of all the Chroma Packs:

 

Classic Blitzcrank

Blitzcrank_steel_chromapack
Blitzcrank_8 Blitzcrank_9 Blitzcrank_10

Blitz Chroma 3

Blitz Chroma 1

 

Classic Garen

Garen_7 Garen_8 Garen_9

Garen Chroma 2

Garen Chroma 1

Garen Chroma 3

 

Classic Fizz

Fizz_Base_chromapack

Fizz_5 Fizz_6 Fizz_7

Fizz Chroma 1

Fizz Chroma 2

Fizz Chroma 3

 

Classic Lucian

Lucian_3 Lucian_4 Lucian_5

Classic Lucian Yellow

Classic Lucian Red

Classic Lucian Blue

 

Dragonfist Lee Sin

Dragonfist_LeeSin_chromapack

LeeSin_7 LeeSin_8 LeeSin_9

Dragonfist Lee Blue

Dragonfist Lee Yellow

Dragonfist Lee Black

 

Nemesis Jax

Jax_9 Jax_10 Jax_11

Nemesis Jax Chroma 1

Nemesis Jax Chroma 2

Nemesis Jax Chroma 3

 

Pool Party Leona

PoolpartyLeona_chromapack

Leona_5 Leona_6 Leona_7

Leona Chroma 3

Leona Chroma 2

Leona Chroma 1

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Round-up: Patch 5.8

April 25th, 2015

 

PBE Roundup Patch 5 8 Banner

Patch 5.8 should hit live in the early hours of Wednesday, April 29th. Here are all its contents:

 

Store Content

Visual Updates

Gameplay

Miscellaneous

  • Quickshot Ranged Indicator Hotkeys
  •  

     

    Blood Moon Zilean

    Blood Moon Zilean will be available for 975 RP.

     

    Zilean_Splash_5

    Blood Moon Zilean Updated 1 Blood Moon Zilean Updated 2

    Blood Moon Zilean Recall

    For his recall, Blood Moon Zilean sounds his gong.

     

    Blood Zilean Basic Attack

    Basic Attack

     

    Blood Moon Zilean New Q 1

    Blood Moon Zilean New Q 2

    Blood Zilean Q 2

    Time Bomb [ Q ]

     

    Blood Zilean W 1

    Rewind [ W ]

     

    Blood Zilean E 1

    Time Warp [ E ]

     

    Blood Zilean R 1

    Blood Zilean R 2

    Chronoshift [ R ]

     

     

    Forsaken Jayce

    Forsaken Jayce is priced at 1350 RP.

     

    Jayce_Splash_3

    Jayce Skin Model 1

    Jayce Skin Model 2

    Jayce Skin Model 3

    Jayce Skin Model 4

    Jayce Skin Recall

    For his recall, Forsaken Jayce spins his hammer around, slams it on the ground and then lifts it with the Force.

     

    Jayce Skin Melee Q 2

    Jayce Skin Melee Q 1

    To The Skies! [ Melee Q ]

     

    Forsaken Jayce Q Updated 1

    Jayce Skin Ranged Q 2

    Shock Blast [ Ranged Q ]

     

    Jayce Skin Melee W 1

    Lightning Field [ Melee W ]

     

    Jayce Skin Ranged W 1

    Hyper Charge [ Ranged W ]

     

    Jayce Skin Melee E 1

    Thundering Blow [ Melee E ]

     

    Forsaken Jayce Q Updated 2 Forsaken Jayce Q Updated 3  

    Acceleration Gate [ Ranged E ]

     

    Jayce Skin R 1

    Jayce Skin R 2

    Jayce Skin Passive 1

    Transform [ R ]

     

    Master Arcanist Ziggs

    Master Arcanist Ziggs will be sold for 1350 RP.

     

    Ziggs_Splash_5

    Ziggs Skin Model 1

    Ziggs Skin Model 2

    Ziggs Skin Model 3

    Ziggs Skin Recall

    For his recall, Master Arcanist Ziggs disassembles one of his bombs and its parts float around him.

     

    Bouncing Bomb [ Q ]

     

    Ziggs Skin W 1

    Ziggs Skin W 2

    Satchel Charge [ W ]

     

    Ziggs Skin E 1

    Ziggs Skin E 2

    Ziggs Skin E 3

    Hexplosive Minefield [ E ]

     

    Ziggs Skin R 1

    Ziggs Skin R 2

    Ziggs Skin R 3

    Mega Inferno Bomb [ R ]

     

    Risen Fiddlesticks

    Risen Fiddlesticks will be available in store for 1350 RP.

     

    FiddleSticks_Splash_8

    Risen Fiddlesticks Updated 1 Risen Fiddlesticks Updated 2

    Risen Fiddlesticks Recall

    For his recall, Risen Fiddlesticks becomes hideous nightmare fuel.

     

    Risen Fiddlesticks Q

    Terrify [ Q ]

     

    Risen Fiddlesticks W

    Drain [ W ]

     

    Risen Fiddlesticks E

    Dark Wind [ E ]

     

    Risen Fiddlesticks R 2

    Risen Fiddlesticks R 1

    Crowstorm [ R ]

     

     

    New Summoner Icons

    Feast your eyes on this Baron icon or it shall feast on you:

    profileIcon839

     

    Here are new icons for all the upcoming regional Leagues. You can find their pricing and when they’ll be available HERE.

    profileIcon841 profileIcon842 profileIcon843 profileIcon844

    profileIcon845 profileIcon846 profileIcon840

     

     

    New Chroma Packs

    The recently-announced chroma packs are coming with Patch 5.8. The first batch contains recolors for Blitzcrank, Garen, Fizz, Lucian, Dragonfist Lee Sin, Pool Party Leona and Nemesis Jax.

     

    Classic Blitzcrank

    Blitzcrank_8 Blitzcrank_9 Blitzcrank_10

    Blitz Chroma 3

    Blitz Chroma 1

     

    Classic Garen

    Garen_7 Garen_8 Garen_9

    Garen Chroma 2

    Garen Chroma 1

    Garen Chroma 3

     

    Classic Fizz

    Fizz_5 Fizz_6 Fizz_7

    Fizz Chroma 1 Fizz Chroma 2 Fizz Chroma 3

     

    Classic Lucian

    Lucian_3 Lucian_4 Lucian_5

    Classic Lucian Yellow

    Classic Lucian Red

    Classic Lucian Blue

     

    Dragonfist Lee Sin

    LeeSin_7 LeeSin_8 LeeSin_9

    Dragonfist Lee Blue

    Dragonfist Lee Yellow

    Dragonfist Lee Black

     

    Nemesis Jax

    Jax_9 Jax_10 Jax_11

    Nemesis Jax Chroma 1 Nemesis Jax Chroma 2 Nemesis Jax Chroma 3

     

    Pool Party Leona

    Leona_5 Leona_6 Leona_7

    Leona Chroma 3

    Leona Chroma 2

    Leona Chroma 1

     

     

    Texture Rebalances

    Lux, Poppy, Shyvana, Teemo and Shaco have all received texture updates. [ Note ] All champions with outdated textures have now received their updates.

     

    Classic Lux

    Classix Lux Model 1

    Classix Lux Model 2

     

    Sorceress Lux

    Sorceress Lux

     

    Spellthief Lux

    Spellthief Lux

     

    Commando Lux

    Commando Lux

     

    Imperial Lux

    Imperial Lux Model

     

    Steel Legion Lux

    Steel Legion Lux Model

     

    Classic Poppy 

    Classic Poppy Model 1

    Classic Poppy Model 2

     

    Lollipoppy

    Lolipoppy Model 1


    Ragdoll Poppy

    Ragdoll Poppy

     

    Battle Regalia Poppy

    Battle Regalia Poppy

     

    Scarlet Hammer Poppy

    Scarlet Poppy

    [ Note ] Blacksmith Poppy and Noxus Poppy have also been updated, but I don’t have access to them on the PBE.

     

    Classic Shyvana

    Classic Shyvana 1

    Classic Shyvana 2

    Classic Shyvana 3

     

    Ironscale Shyvana

    Ironscale Shyvana Model 1

    Ironscale Shyvana Dragon

     

    Boneclaw Shyvana

    Boneclaw Shyvana Model 1

    Boneclaw Shyvana Model 2

     

    Darkflame Shyvana

    Darkflame Shyvana 1

    Darkflame Shyvana 2

     

    Classic Teemo 

    Classic Teemo 1

    Classic Teemo 2

    Classic Teemo 3

    Also, Teemo’s psychedelics have received new models and textures.

     

    Happy Elf Teemo

    Elf Teemo

     

    Recon Teemo

     

    Astronaut Teemo

    Astronaut Teemo

     

    Cottontail Teemo

    Cottontail Teemo Model 1

     

    Super Teemo

    Super Teemo

     

    Panda Teemo

    Panda Teemo

     

    Classic Shaco

    Classic Shaco Model 1

    Classic Shaco Model 2

     

    Mad Hatter Shaco

    Mad Hatter Shaco

     

    Royal Shaco

    Royal Shaco Model

     

    Nutcracko

    Nutcracko Model

     

    Asylum Shaco

    Asylum Shaco Model

     

    Also, Ravager Nocturne no longer looks like a haunted pile of noodles:

    Ravager Nocturne Updated

     

     

    Improvements to ARAM mode

    Riot JxE Final Portrait Hey all!

    As we continue to polish and update Summoner’s Rift, we found a cool opportunity to make some improvements to Howling Abyss and ARAM. Without any further ado, let’s break the ice and get things rolling – here is the list of changes coming to the PBE today:

     

    Gameplay Changes; My Mind is Telling Me No:

    New Summoner Spell on ARAM: Mark/Dash

    After analyzing the results of Legend of the Poro King, we realized that Poro Toss gave an across-the-board bump in viability to some historically unpopular picks and helped balance the playing field. After careful consideration and some tweaks we’re bringing this back to ARAM as an optional new summoner spell called Mark/Dash.

    Mark allows you toss a projectile at an enemy unit, you can then follow up on a Marked unit with Dash to quickly travel to the Marked target.

    Go forth and tower dive, but remember, it’s only worth it if you say so in chat.

     

    Item Changes; Out With the New, In With the Old:

    Bloodthirster added

    With the recent rework of Bloodthirster, it made sense to re-introduce the SR favorite to ARAM to help out champions that rely on high AD to be more successful on the map. The passive doesn’t hurt either – shields up!

    Sanguine Blade removed

    10 out of 10 ADCs agree that Bloodthirster is bigger, better and bloodier than Sanguine Blade. We can’t argue with that, so we’ll be retiring it from ARAM.

    Warmogs added

    Ever shed a tear after purchasing Giant’s Belt on ARAM only to remember you can’t build Warmogs? We’re bringing the HP behemoth to ARAM to give tanks a little love and to help them survive poke long enough to initiate at the right time. Note that we’ll be keeping a close eye on this one to make sure tanks don’t become too overpowering.

    Skin Boosts; Turning the Random Dial to 11:

    After flicking some switches and fiddling with a couple of dials, we’ve successfully added Skin Boosts to our ARAM update! Throw down 95RP and you’ll give everyone on your team a one-time random skin for the champ they’re using that game. You’ll also earn yourself 200IP while giving your teammates 100IP.

    Map & Art Changes; No More Nexus Gnomes:

    We’ve skinned some of the art from Summoner’s Rift to match the Howling Abyss theme and bring some consistency between the maps. We also took this opportunity to do some general art polish, make some performance improvements and fix an issue that caused champion spells to sometimes be clipped when drawing on the ground. Check out these screenshots for more details.

     

    Reskinned Minions

     

    New Loading Screen

     

    Here’s the new summoner spell for ARAM (identical to the one from the Poro King featured mode):

     


    Mark Final IconMark

    Throw a snowball a long distance, dealing true damage to the first enemy unit hit. If it hits an enemy, this ability can be recast for 3 seconds to Dash to the tagged unit. Dashing to the target will reduce the cooldown of Mark by 25%.

    Mark projectiles are not stopped by spell shields or projectile mitigation.

     


    Dash Final IconDash [ Re-cast Mark ]

    Dash to the unit hit by Mark. Casting Dash will reduce the cooldown of Mark by 25%.

     

     

    Ryze Rework

     

    Ryze Final Portrait

    • Base Mana-per-5 decreased from 6 to 5
    • Mana-per-5 per level increased from 0.8 to 1
    • Armor-per-level decreased from 3.9 to 3.0

     

    Ryze Rework Basic Attack

    Basic Attack

     

    Arcane Mastery Final IconArcane Mastery  [ Passive ]

    Casting spells grants a stack of Arcane Mastery. At 5 stacks, Ryze becomes supercharged, gaining a Mana shield that blocks 25 [+ 5 per level + 8% of Maximum Mana] damage and causing his spell casts to reduce the cooldown of his other spells by the value of Overload [ Q ]’s cooldown.

     

    Ryze Rework Passive 2

    Ryze Rework passive

     

    Overload Final IconOverload [ Q ]

    Cost: 30/35/40/45/50 Mana || Cooldown: 4 seconds at all ranks

    Skillshot: fires an orb, dealing 65/90/115/140/165 [ +0.55 AP ] [ + 2/2.5/3/3.5/4% of Maximum Mana ] magic damage to the first target hit.

     

    Changelog:

    • No longer grants 2/4/6/8/10% cooldown reduction passively
    • Base damage increased from 55/75/95/115/135 to 65/90/115/140/165
    • AP ratio increased from 0.4 to 0.55
    • Maximum mana ratio decreased from 6.5% to 2/2.5/3/3.5/4%
    • Cooldown increased from 3.5 seconds to 4
    • Mana cost decreased from 60 at all ranks to 30/35/40/45/50
    • Is now a skillshot

     

    Ryze Rework Q 1

    Ryze Rework Q 2

     

    Rune Prison Final IconRune Prison [ W ]

    Cost: 60/70/80/90/100 Mana || Range: 600 || Cooldown: 14 seconds at all ranks

    Instantly roots a target for 0.75/1/1.25/1.5/1.75 second(s), dealing 65/95/125/155/185 [ +0.4 AP ] [ + 2.5% of Maximum Mana ] magic damage

     

    Changelog:

    • Base damage changed from 60/95/130/165/200 to 65/95/125/155/185
    • Maximum mana ratio decreased from 4.5% to 2.5%
    • AP ratio decreased from 0.6 to 0.4

     

    Ryze Rework W 2

    Ryze Rework W 3

     

    Spell Flux Final IconSpell Flux [ E ]

    Cost: 60/70/80/90/100 Mana || Cooldown: 7 seconds || Missile Speed: 1400

    Unleashes an orb that deals 50/66/82/98/114 [ +0.3 AP ] [ + 2% of Maximum Mana ] magic damage and reduces the Magic Resist of its target by 8/9/10/11/12% for 5 seconds, stacking up to 3 times.

    After hitting, Spell Flux bounces to up to 6 nearby enemies and Ryze, before returning to the original target. Instances of damage on the primary target after the first deal halved damage (25/33/41/49/57 [ +0.15 AP ] [ + 1% of Maximum Mana ]

     

    Changelog:

    • Base damage decreased from 50/70/90/110/130 to 50/66/82/98/114
    • AP Ratio decreased from 0.35 to 0.3
    • Maximum mana ratio increased from 1% to 2%
    • Cooldown decreased from 14 seconds at all ranks to 7
    • Magic Resist changed from 12/15/18/21/24 flat to 8/9/10/11/12%
    • Maximum stacks on magic resist shred decreased from 5 to 3
    • Missile speed decreased from 1800 to 1400

     

    Ryze Rework E 1

    Ryze Rework E 2

     

    Desperate Power Final IconDesperate Power [ R ]

    Cooldown: 80/60/40 seconds

    Passively grants Ryze 10/20/30% cooldown reduction.

    On active, Ryze gains 80 flat Movement Speed and 15/20/25% Spell Vamp for 4/5/6 seconds. During this time, Ryze’s spells deal 50% of their damage to enemies in a 200 units radius near his targets

     

    Changelog:

    • Now passively grants 10/20/30% cooldown reduction
    • Buff duration decreased from 5/6/7 seconds to 4/5/6
    • Cooldown changed from 70/60/50 seconds to 80/60/40

     

    Ryze Rework R 1

    Ryze Rework R 2

     

    Also, he got new spell icons to complement the rework. From left to right: Passive, Q, W, E and R:

    Ryze_P Ryze_Q Ryze_W Ryze_E Ryze_R

     

     

    Champion Changes

     

    Bard Final Portrait

    • [ TOOLTIP UPDATE ] Bard’s Caretaker Shrine [ W ] now has an added tooltip that shows how many shrines are currently placed on the map.

     

    Bard W

     

     

    Dr Mundo Final Portrait

    • [ TOOLTIP UPDATES ] Mundo’s Adrenaline Rush [ Passive ] and Sadism [ R ] now list the exact values of health regenerated, rather than just a percentage.

     

    Mundo 1

    Mundo 2

     

    Infected Cleaver Final IconInfected Cleaver [ Q ]

    • If Infected Cleaver kills the target it hits, Mundo gains back the entire health cost of the spell

     

     

    Graves Final Portrait

     

    Buckshot Final Icon Buckshot [ Q ]

    • Base damage decreased from 60/95/130/165/200 to 60/90/120/150/180
    • Bonus damage from extra bullets increased from 40% of base damage to 50% (maximum damage increased from 108/171/234/297/360 [+ 1.44 bonus AD] to 120/180/240/300/360 [+ 1.6 bonus AD] )

     

     

    Jinx Final Portrait

     

    Super Mega Death Rocket Final IconSuper Mega Death Rocket [ R ]

    • Minimum damage (from point-blank range) decreased from 125/175/225 [ + 0.5 bonus AD ]  to 25/35/45 [ + 0.1 bonus AD ]

    [ Note ] For context on this Jinx nerf, check here.

     

     

    Kha'Zix Final Portrait

     

    Void Spikes Final IconVoid Spike [ W ]

    • Heal from explosion increased from 40/70/100/130/160 to 60/85/110/135/160

     

     

    Mordekaiser Final Portrait

     

    Creeping Death Final IconCreeping Death [ W ]

    • When Mordekaiser casts the spell on himself, Creeping Death will try to target the nearest ally champion.
    • No longer has a cast time when cast on allies

     

     

    Nunu Final Portrait

    • Health-per-level decreased from 96 to 90
    • Base health pool decreased from 694 to 688

     

    Blood Boil Final IconBlood Boil [ W ]

    • When Nunu casts the spell on himself, Blood Boil will try to target the nearest ally champion.

     

     

    Sion Final Portrait

     

    Soul Furnace Final IconSoul Furnace [W]

    • Shield strength decreased from 10% of maximum Health to  6/7/8/9/10%
    • Shield can now be reactivated to explode after 3 seconds, increased from 2

     

     

    Twitch Final Portrait

     

    Spray n Pray Final IconSpray ‘N Pray [ R ]

    • Twitch can now auto-attack buildings while his auto attacks are buffed by his ult

     

     

    Yasuo Final Portrait

     

    Way of the Wanderer Final IconWay of the Wanderer [ Passive ]

    • Flow bar (and shield value) increased by 40 at all levels (up from 60 to 100 at level 1 and from 470 to 510 at level 18)

    [ Note ] Yasuo gains a percentage of his flow bar when moving. Effectively, this change is just a buff to his passive shield.

     

     

    Item Changes

    The rework of Hunter’s Machete and the new Mandrake Ward have both been reverted and will NOT come with Patch 5.8.

     

     Recurve Bow Final IconRecurve Bow

    • NEW RECIPE: Now builds out of two Daggers [ 450 Gold ] + 200 Gold Recipe
    • Now has a new UNIQUE passive: Basic attacks deal an additional 10 physical damage on-hit.

     

    Recurve Bow

     

    The changes to Recurve Bow have affected several build paths, which I’ve listed below.

     

    Blade of the Ruined King Final IconBlade of the Ruined King

    • NEW RECIPE: Now builds out of a Recurve Bow [ 900 Gold ] + Bilgewater Cutlass [ 1400 Gold ] + 700 Gold Recipe
    • Recipe cost decreased from 900 Gold to 700

     

    Blade of the Ruined King

     

    Devourer Enchantment Final IconEnchantment: Devourer

    • Recipe cost decreased from 500 Gold to 300

     

    Devourer

     

    Runaans Hurricane Final IconRunaan’s Hurricane

    • Item cost increased from 2400 Gold to 2500
    • Recipe cost decreased from 600 Gold to 500
    • Now has a new UNIQUE passive: Basic attacks deal an additional 10 physical damage on-hit. (old passive is still there)
    • Damage on old passive is now 0.5 of Total AD, decreased from 10 + 0.5 Total AD (10 on-hit damage was moved from the old passive to the new)

     

    Runaan Hurricane

     

    Wits End Final IconWit’s End

    • Recipe Cost decreased from 750 to 550

     

    Wits End

     


    Black Cleaver Final IconBlack Cleaver [ Reworked ]

    • Build Path changed: now builds out of Phage [ 1325 Gold ] and Kindlegem [ 850 Gold ].
    • Health increased from 200 to 400
    • Attack Damage decreased from 50 to 40
    • Cooldown Reduction increased from 10% to 20%
    • Recipe cost decreased from 1263 Gold to 825 (total cost unchanged)
    • UNIQUE Passive: Can now be stacked 6 times, up from 5, for a total of 30% armor reduction. Also, duration of stack now lasts 6 seconds, increased from 4
    • New UNIQUE Passive – Rage: Dealing physical damage grants 20 Movement Speed for 2 seconds. Assists on Cleaved enemy Champions or kills on any unit grant 60 Movement Speed for 2 seconds instead. This Movement Speed is halved (30) for Ranged Champions.

     

    Black Cleaver Tooltip

     

    Fairsight Orb Final IconFarsight Orb [ Trinket ]

    • Ward left by the trinket’s cast can no longer be targeted by allies

     

    Odyns Veil Final IconOdyn’s Veil [ Crystal Scar ]

    • Recipe cost decreased from 800 Gold to 450

     

    Righteous Glory Final IconRighteous Glory

    • Health decreased from 650 to 600

     

    Twin Shadows Final IconTwin Shadows [Dominion and Twisted Treeline-only change]

    • Recipe cost increased from 630 Gold to 730 [ total cost up from 2300 Gold to 2400 ]

     

     

    Miscellaneous

    A new tooltip has been added in the client that shows you what rewards you’ll get for playing matches.

     

    Tooltip for prelobby

     

    A new option has been added to the ‘Hotkeys’ section. Quick cast with Indicator allows you to hold down a button and, when you release it, the spell is fired.

     

    Quickshot Indicator

     

    To complement this feature, you can bind different hotkeys for using spells with a quicksast indicator and using them regularly (or with standard quickcast). You can do the same for your Summoner Spells.

    Quickcast Menu

     

     

    If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

     

    PBE 14 04 Banner

     

    PBE 14/04

     

    [ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

     

    Check out Blood Moon Zilean, Forsaken Jayce, Master Arcanist Ziggs, Risen Fiddlesticks, the updates to ARAM mode, the changes to Black Cleaver and Randuin’s Omen and more here:

    PBE 08 04 Reference Banner

     

     

    New Chroma Packs

    Adding to the packs for Lucian, Lee Sin, Leona, Blitz and Garen for Patch 5.8, we now have recolors for Fizz and Jax:

     

    Classic Fizz

    Fizz_5 Fizz_6 Fizz_7

    Fizz Chroma 1 Fizz Chroma 2 Fizz Chroma 3

     

    Classic Fizz [ for comparison ]

    Classic Fizz Model

     

    Nemesis Jax

    Jax_9 Jax_10 Jax_11

    Nemesis Jax Chroma 1 Nemesis Jax Chroma 2 Nemesis Jax Chroma 3

     

    Classic Nemesis Jax [ for comparison ]

    Nemesis Jax Classic

     

     

    Texture Rebalances

    Ravager Nocturne no longer looks like a haunted pile of noodles:

     

    Ravager Nocturne Updated

     

     

    Champion Changes

     

    Bard Final Portrait

     

    Cosmic Binding Final IconCosmic Binding [ Q ]

    • Missile speed increased from 1500 to 1550
    • Cast range increased from 950 to 1000

     

     

    Mordekaiser Final Portrait

     

    Creeping Death Final IconCreeping Death [ W ]

    • No longer has a cast time when cast on allies

     

     

    Ryze Final Portrait

     

    Spell Flux Final IconSpell Flux [ E ]

    • Base damage increased from 50/68/86/94/112 to 50/68/86/104/122 [ bounce damage increased from 25/34/43/47/56 to 25/34/43/52/61 (50% of original) ]

     

    [ Note ] Ryze was reworked in a recent PBE update.

     

     

    Yasuo Final Portrait

     

    Way of the Wanderer Final IconWay of the Wanderer [ Passive ]

    • Flow bar increased by 40 at all levels (up from 60 to 100 at level 1 and from 470 to 510 at level 18)

     

     

    Item Changes

     

    Randuins Omen Final IconRanduin’s Omen

    • All the changes to Randuin’s Omen from this PBE update have been reverted

     

     

    Here’s the list of PBE updates from the Patch 5.8 cycle:

     

     

    If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

     

     

    PBE 10 04 Banner

     

    PBE 10/04

     

    [ Reminder ] The PBE is a testing ground for changes. What you see heremay not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

     

    Check out Blood Moon Zilean, Forsaken Jayce, Master Arcanist Ziggs, Risen Fiddlesticks, the updates to ARAM mode, the changes to Black Cleaver and Randuin’s Omen and more here:

    PBE 08 04 Reference Banner

     

     

    New Chroma Packs

    A new batch of Chroma packs has been added for Blitzcrank, Garen and Pool Party Leona. Each pack of 3 recolors will be available for 590 RP in store after Patch 5.8 hits live.

     

    Classic Blitzcrank

    Blitzcrank_8 Blitzcrank_9 Blitzcrank_10

     

    Classic Garen

    Garen_7 Garen_8 Garen_9

     

    Pool Party Leona

    Leona_5 Leona_6 Leona_7

     

     

    Champion Changes

     

    Kha'Zix Final Portrait

     

    Void Spikes Final IconVoid Spike [ W ]

    • Heal from explosion increased from 40/70/100/130/160 to 60/85/110/135/160

     

     

    Nunu Final Portrait

    • Health-per-level decreased from 96 to 90

     

     

    Ryze Final Portrait

    • Base Health pool increased from 506 to 558
    • Health-per-level increased from 75 to 86

     

    Overload Final Icon Overload [ Q ]

    • Base Damage increased from 55/80/105/130/155 to 65/90/115/140/165

     

    Spell Flux Final Icon Spell Flux [ E ]

    • Number of secondary targets that Spell Flux can hit has been increased from 4 to 6

     

    [ Note ] Ryze was reworked in yesterday’s PBE update.

     

     

    Sion Final Portrait

     

    Soul Furnace Final Icon Soul Furnace [W]

    • Shield strength decreased from 10% of maximum Health to  6/7/8/9/10%
    • Shield can now be reactivated to explode after 3 seconds, increased from 2

     

     

    Mark Dash Summoner Spell for ARAM

    Following the recent updates to ARAM, here’s the new summoner spell from the Poro King featured mode:

     


    Mark Final IconMark

    Throw a snowball a long distance, dealing true damage to the first enemy unit hit. If it hits an enemy, this ability can be recast for 3 seconds to Dash to the tagged unit. Dashing to the target will reduce the cooldown of Mark by 25%.

    Mark projectiles are not stopped by spell shields or projectile mitigation.

     


    Dash Final IconDash [ Re-cast Mark ]

    Dash to the unit hit by Mark. Casting Dash will reduce the cooldown of Mark by 25%.

     

     

    Here’s the list of PBE updates from the Patch 5.8 cycle:

     

     

    If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

     

    Chroma Packs Banner

    A new feature is headed to a PBE near you – new color schemes for existing skins:

     

    Introducing chroma packs!

    [ Riot Roadmap ] You’ve asked for more colors, and now League’s getting more colorful. Chroma packs roll out with this PBE update as our exploration into further expressions of your style and personality in League of Legends.

    resize (1)

     

    Where champion skins offer alternate fantasies from a champion’s base thematic, chromas serve up a way to further personalize specific champs or skins. As a re-imagining of the original champion or skin’s look, chromas allow you to make a champion or skin your own.

    resize (2)

     

    A chroma pack includes three chromas that modify either a champion’s base or one of their skins. Each of these initial packs will be 590 RP, and if you need the champion or skin, they’ll be included in the bundle price you see in the store. Once you’ve unlocked a chroma pack in the bundles tab of the store, the chromas appear during champion select under the skins tab linked to the base champion or skin.

    We’re testing one champion base chroma pack (Lucian) and one skin chroma pack (Dragonfist Lee Sin) to start, and we’re listening for your feedback. If you still have questions, check out the chroma pack FAQ here! Let us know what you think of the new chromas on PBE, and we’ll see you on the battlefield wearing a slick new suit!

    -Riot Roadmap

    [ Link to Post ]

     

     

    FAQ

     

    Frequently asked questions about chromas packs

    Chroma packs are brand new, and there’s no way we could know your questions ahead of time, but that didn’t stop us from answering a few of the ones that came up around the office. Learn more about League’s newest way to share your excitement for your favorite champs and skins below.

     

    Why can’t I earn chromas or buy them with IP?

    All options are still open in the future, including earning additional chromas through champion mastery, but we’re sticking with RP-only at launch, in line with our historical approach to cosmetic content.

     

    Why do I have to buy three chromas in a pack instead of just one at a time?

    Historically, our lowest tier of skins were priced at 390 RP. Over the years, we’ve improved skins to the point that the “recolor” tier no longer reflects the polish and quality of our newer offerings.

    But despite the improvement in visuals and the deeper expression chroma packs allow (linking color choices to a theme that re-imagines the original scheme), a single chroma would slot into our pricing at that 390 RP level. If we offered them individually, three would run 1170 RP.

    Instead, we’ve chosen to package three of them in a pack for 590 RP, which we feel offers higher value while not skimping on quality or consistency.
    Do you feel you’d be happy with the purchase if you could pick up a single chroma for 390 RP? Let us know, and leave us your other feedback on chroma packs, too.

     

    Why are some chroma packs more expensive than others?

    All chroma packs are actually the same price at launch: 590 RP. When you go to buy a chroma pack, though, the bundle tech actually recognizes whether or not you have the champion or skin and includes them in the price if you don’t. It’s meant to be a convenience, so that you don’t have go to two different parts of the store if you’re just trying to browse for chromas.

    TLDR: Price includes champion or skin if you don’t own it.

     

    Can I buy chroma packs in champion select?

    No. Unlike skins, you’ll have to unlock chroma packs in the store. They’re sold as sets of three chromas, so they can’t be picked up during champion select.

     

    How can I refund a chroma pack?

    As with all of our bundled products, chroma packs can’t be refunded. However, we are reconsidering the restrictions on refunding bundles as a result of chroma packs. For the foreseeable future, however, they’ll be all sales final.

     

    Why not Zac (or [insert your favorite champion here])?

    Zac is a tricky one, because he seems like such an obvious candidate for some slick-looking chromas. The short answer is that we aren’t ruling out a chroma pack for Zac, or any other champion or skin. We’re testing chroma packs first, to gauge interest and engagement. This answer continued in the next one.

     

    How do we choose future chroma packs?

    Any champion or skin could get a chroma pack, and our criteria going forward will be guided by popularity, interest, and suitability but not mandated by any one of those things.

    We strive to deliver quality products you can enjoy. We finally hit a quality bar that felt good internally and seems like a solid value, so we’re putting them out there for everyone to tell us what they think.

     

    Why are you making these as opposed to new skins?

    It’s not either/or. We get to do both. Obviously we can’t just spoil a bunch of new skins here in an FAQ, but they’re still coming, and we plan on offering more, not fewer.

     

    Why should I ever buy a skin again?

    Well, we’d say the best answer is probably “because you think it’s awesome,” but it’s up to you, really. It’s worth pointing out that you have to own the original skin before you can pick up a chroma for it.

    A slightly longer answer is that skins provide an opportunity to experience a champion in a way that’s different from normal (Rumble and Super Galaxy Rumble, Blitzcrank and We Swear There’s a Difference Blitzcrank). We continue to look for new ways for you to engage with your favorite champions. Skins are usually about alternate fantasies, where chromas are, at least at launch, working with a lot more than fifty shades of grey. Chromas are about expressing your style and personality, or to color-coordinate your team or rep your favorite sportsball unit or whatever you want them to be. We’re experimenting here, so it’s up to you to show us how you feel about chromas and how you’ll use them.

     

    Will particles be recolored as well?

    We’re looking into this with some champions and skins as it makes sense. Particle recolors add an intensive, additional layer to the project and they often differentiate between what we’re trying to do with chroma packs and what we do with skins (especially in the murky realm of 750 RP skins and slick-looking chromas). However, if we just always leave particles as they are, we could miss out on tons of chroma packs that without particle changes wouldn’t hit our quality high-bar.

     

    Will they always be the same price?

    If you’re actually asking, “will chromas ever go on sale,” the answer is still up in the air. If you mean, “are some chromas going to be more expensive?” Then, well, the answer is still as cloudy as a mountaintop in the Freljord.

    The community has been asking for recolors for a long while, but despite testing and experimenting with a few internal ideas, we couldn’t find a way to build them that satisfied our high standards. The current price reflects the work we put into crafting them.

    Yeah, it’s possible to do a quick and dirty overlay, or shift a slider left in an editing program, but we think you would call us on that bullshit real quick, and as players ourselves, we wouldn’t be satisfied with such a hacky solution.

     

    How did you pick the champion and skins for these first-run packs?

    Artistic complexity, potential QA issues, champion and skin popularity and a veritable cornucopia of other factors went into what we considered a good candidate for chromas. Also, the community wanted Blucian.

     

    Will any existing skins be reclassified as chromas?

    It’s obvious some of our previous skins share some of the characteristics of what we’re launching with chromas. Jokes about Nightmare Cho’gath and Rusty Blitzcrank aside, there’s something pretty cool about having vintage Deadly Kennen, Toxic Dr. Mundo and the like and we want to be careful about reclassifying them. For now, they’ll still be considered a separate tier of skins, but we’re interested to hear what you think.

     

    How can I see all the chromas currently available?

    The magic of hexspheres. Or if you don’t have one of those, you can find chroma packs in the Bundles tab of the store.

     

    Why don’t chromas have new or recolored splashes?

    Chroma packs are ways for you to deepen your experience with some of your favorite champions and skins, not change the core identity of that champ or skin.

     

    Can I gift chroma packs? What about mystery gifts?

    Not at launch, but worth exploring in the future.

     

    There are other games where the community makes cheap recolors, why not have League fans and players do the same?

    We don’t have plans to set this up right now, but we are looking for you to tell us what chroma packs you’d like to see.

    For content creators with the skills to hurtle the quality bar for products like chroma packs, you can show us in contests like the Polycount art showdown, and take a shot at joining us here in the office–or working remote, that’s totally a thing, too–adding your unique flavor to League in the future.”

     

     

    If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.