Archive

Posts Tagged ‘Corki’
Comments off

[Reminder] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

New Splash Arts

 

Arcade Ahri, Corki & Ezreal are coming to the PBE soon. Here are their splash arts (minus Ezreal’s):

 

Arcade Ahri

Arcade Ahri 1 Arcade Ahri 2

 

Arcade Corki

Arcade Corki 1 Arcade Corki 2

 

New Chroma packs are also on the way! Here are their in-store cards:

 

Arcade Miss Fortune

Green MF Blue Green Pink MF Blue MF

Pink MF Red MF

 

Cottontail Teemo

Blue Teemo Purple Teemo Green Teemo

Brown Teemo Pink Teemo

 

High Noon Yasuo

Teal Yasuo White Yasuo Yellow Yasuo

Blue Yasuo Brown Yasuo

Shockblade Zed

Yellow Zed Blue Zed Green Zed

Pink Zed Purple Zed Red Zed

 

Warring Kingdoms Xin Zhao

Yellow Xin Purple Xin Blue Xin 2

Blue Xin Green Xin Red Xin

 

 

An Update on Chromas

Hey everyone,

SuperCakes here. I’m the product manager on Personalization (aka Skins Team).

It’s been a little over a year since we launched chroma packs. And while we’ve always been excited about chromas as a product, after hearing from you, we realized we could make them better. Now we’re hyped to share some news with you about our changes to chromas which are coming out soon and are tracking to hit PBE next week.

Our first move was to go back to basics and revisit things from this perspective: Why would I, as a player, want chromas?

Here’s the thing. I love skins and have a lot of them. But there are certain skins I always go back to. Arcade Miss Fortune is one of my favorite skins, and looking at what you guys are playing, it’s one of your favorites, too. And if I can play her in a rainbow of options, that sounds pretty cool to me. Chromas are meant to deepen your experience with a piece of content you already own, love, and play the shit out of. It’s that simple.

Next step, How do we address your feedback? The things that were ringing loudest were around bundling, aesthetics, and the pricing of chromas, and that’s where we put the majority of our focus.

Bundling:

We’ve unpacked chromas so you can buy them individually. You can still buy them in bundles, though, for a discount.

Aesthetics:

Chromas are designed by the same folks that make skins, and we take our responsibility pretty seriously. We only want to introduce things into the game that improve the overall experience of playing League of Legends. We took a look at what we were making and found opportunities to improve with revamped color schemes, patterns, and textures.

Pricing:

Chromas will be priced at 290 RP each, and will also be available in discounted bundles for the collectors out there. For those of you who love a chance to spend IP, we’re alsointroducing recurring IP sales which will take place twice a year. The first IP sale goes from August 25, 2016 to September 8, 2016 and includes all chromas launched before August 2016.

Some of you also suggested that chromas could be a reward for mastery. We’re committed to improving mastery rewards, and with the release of Hextech Crafting this year, we’re thrilled to have a way to reward you for mastery across several of our content offerings, including a chance to get free skins. We won’t be launching chromas in Hextech Crafting at this time, but it’s something we’re thinking about for future iterations.

We’ll get into more detail when the first wave of new chromas launches in a few weeks. For now, here’s a sneak peek of some of the aesthetic changes mentioned:

What do you think of the changes? What would you like to see? Let us know!

Play Safe!
SuperCakes

[ Link to Post ]

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 24 05 Banner

 

Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

New Splash Arts

After a three-year-wait, Nidalee’s received her updated skin splashes:

 

Bewitching Nidalee

Nidalee_Splash_5 nidaleeLoadScreen_5

 

French Maid Nidalee

Nidalee_Splash_3  Nidalee_3

 

Leopard Nidalee

Nidalee_Splash_2 nidaleeLoadScreen_2

 

Pharaoh Nidalee

Nidalee_Splash_4 nidaleeLoadScreen_4

 

Snow Bunny Nidalee

Nidalee_Splash_1 nidaleeLoadScreen_1

 

 

 

Champion Changes

 

Corki Final Portrait

 

Buff BoxMissile Barrage Final IconMissile Barrage [ R ] 

  • Bonus AD ratio on regular missiles increased from 0.2/0.5/0.8 to 0.2/0.6/1.0.

 

 

 

Ekko Final Champion Portrait

 

Nerf BoxZDrive Resonance Final IconZ-Drive Resonance [ Passive ] 

  • The passive can’t be reapplied to the same target for 5 seconds now, decreased from 6 (change related to this PBE update, live value is 3 seconds).

 

Timewinder [ Q ] Nerf BoxTimewinder

  • Initial base damage increased from 40/55/70/85/100 to 60/75/90/105/120 (revert on the base value in this PBE update);
  • Return base damage decreased from 60/85/110/135/160 to 40/65/90/115/140.

 

Nerf BoxParallel Convergence Final IconParallel Convergence [ W ]

  • Stun duration decreased from 2.25 seconds at all ranks to 1.75.

 

 

 

Illaoi Final Portrait

 

Change BoxHarsh Lesson Final IconHarsh Lesson [ W ]

  • Base (physical) damage decreased from 4/4.5/5/5.5/6% of enemy’s Maximum HP to 3/3.5/4/4.5/5% (note that on live, Illaoi’s W deals flat damage).

 

Nerf BoxTest of Spirit Final IconTest of Spirit [ E ]

  • Duration of slow decreased from 2 seconds at all ranks to 1.5.

 

 

 

Nidalee Final Champion Portrait

 

Pounce [ Cougar W ]Revert BoxPounce

  • Base damage increased from 50/100/150/200 to 60/110/160/210 (revert on the change in this PBE update).

 

 

Zed Final Portrait

 

Revert BoxDeath Mark Final IconDeath Mark [ R ]

  • AD ratio on base damage increased from 0.5 to 1.0 from 1 to 0.5 (revert on the change in this PBE update);
  • Damage on proc decreased from 30/40/50% of damage done during the duration to 25/35/45% (revert).

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

PBE Round-up: Patch 6.7

April 3rd, 2016

 

PBE Roundup 67 bANNER

Patch 6.7 will be out in the early hours of April 6th, assuming there are no delays. Here are its contents:

 

Balance

Store Content

Miscellaneous

 

 

Champion Changes

 

Aurelion Sol Final Portrait

 

Nerf BoxStarsurgeStarsurge [ Q ]

  • Stun duration decreased from 1.0/1.25/1.5/1.75/2 seconds to 1.1/1.2/1.3/1.4/1.5.

 

 

Nerf BoxVoice_of_LightVoice of Light [ R ]

  • Slow duration changed from 4 seconds (decaying-over-time) to 2 seconds (non-decaying);
  • Slow strength decreased from 60/70/80% to 40/50/60%.

 

 

Corki Final Portrait

 

Nerf BoxHextech Shrapnel Shells Final IconHextech Munitions [ Passive ]

  • Auto attacks no longer deal 10% bonus damage.

 

 

 

Irelia Final Portrait

 

Buff BoxBladesurgeBladesurge [ Q ]

  • AD ratio increased from 1.0 to 1.2;
  • Mana cost decreased from 60/65/70/75/80 to 50/55/60/65/70.

 

 

Jhin Final Portrait

 

Nerf BoxDancing Grenade Final IconDancing Grenade [ Q ]

  • Base Damage decreased from 60/85/110/135/160 to 50/75/100/125/150;
  • Mana Cost increased from 30/35/40/45/50 to 40/45/50/55/60.

 

Buff BoxCaptive Audience Final IconCaptive Audience [ E ]

  • Mana Cost decreased from 40/45/50/55/60 to 30/35/40/45/50.

 

 

 

Kindred Final Portrait

 

Nerf BoxLambs Respite Final IconLamb’s Respite [ R ]

  • Will now only be castable on Kindred, not on other allies (clicking the spell now self-casts it on Kindred).

 

 

Lux Final Portrait

 

Quality of Life Box FinalPrismatic Barrier Final IconPrismatic Barrier [ W ]

  • The projectile will now travel slower away from Lux and faster when it returns [source].

 

 


Nidalee Final Champion Portrait

 

Change BoxPounce Final IconPounce [ Cougar W ] 

  • Base damage changed from 65/110/155/200 to 60/110/160/210.

 

 

 

Poppy Final Portrait

 

Nerf BoxIron Ambassador Final IconIron Ambassador [ Passive ]

  • Bonus auto-attack range decreased from 400 to 300.

 

 

Buff BoxHammer Shock Final IconHammer Shock [ Q ]

    • Base Damage changed from 40/60/80/100/120  [+6% of Max HP] to 35/55/75/95/115 [+7% of Max HP].

 

Nerf BoxHeroic Charge Final IconHeroic Charge [ E ]

  • Range decreased from 525 to 425.

 

 

 

Rammus Final Portrait

 

Nerf BoxTremors Final IconTremors [ R ]

  • Cooldown increased from 60 seconds at all ranks to 100/80/60.

 

 

 

Soraka Final Portrait

 

Nerf BoxStarcall Final IconStarcall [ Q ]

  • Mana cost increased from 40 at all ranks to 40/45/50/55/60.

 

 

Nerf BoxAstral Infusion Final IconAstral Infusion [ W ]

  • Mana Cost increased from 40/45/50/55/60 to 50/55/60/65/70.

 

 

 

Udyr Final Portrait

General

  • Base Health-per-second decreased from 1.75 to 1.2.

 

Nerf BoxPhoenix Stance Final IconPhoenix Stance [ R ]

  • Base damage-per-second decreased from 15/25/35/45/55 to 10/20/30/40/50;
  • Magic damage on third-hit proc decreased from 40/75/110/145/180 to 25/60/95/130/165.

 

 

Zed Final Portrait

 

Nerf BoxLiving Shadow Final IconLiving Shadow [ W ]

  • Passive Bonus AD boost decreased from 5/10/15/20/25% to 4/8/12/16/20%;
  • Cooldown increased from 18/17/16/15/14 seconds to 22/20/18/16/14.

 

 

Item Changes

 

Quality of Life Box FinalDead Mans Plate Final IconDead Man’s Plate

  • Tooltip updated to reflect that blinds and silences don’t cause the passive stacks to decay.

 

 

Nerf BoxMaw of Malmortius Final IconMaw of Malmortius

  • Magic Resist decreased from 50 to 40.
  • Lifegrip passive no longer grants 25% Attack Speed until you exit combat.

 

 

MASTERY CHANGES Banner

 

Nerf BoxWarlords Bloodlust Final IconWarlord’s Bloodlust

  • Lifesteal effectiveness for ranged Champions against minions decreased from 50% to 25%.

 

 

 

MECHA ZERO SION Banner

Mecha Zero Sion is a legendary skin will be available in store for 1820 RP.

 

Sion_Splash_5

 

MODEL AND EMOTES Banner

Mecha Sion Model 1 Mecha Sion Model 2

Mecha Sion Model 3 Mecha Sion Model 4

Mecha Sion Model 5 Mecha Sion Model 6

Mecha Sion Model 7 Mecha Sion Model 8

 

ALL SPELLS

 

Recall Banner

Mecha Sion Recall 1 Mecha Sion Recall 2

 

HOMEGUARD MOVE ANIMATION Banner

 

GLORY IN DEATH PASSIVE

Mecha Sion Passive 1

 

DECIMATING SMASH Q

Mecha Sion Q 1 Mecha Sion Q 2

Mecha Sion Q 3 \

 

SOUL FURNACE W

Mecha Sion W 1 Mecha Sion W 2

Mecha Sion W 3 Mecha Sion W 5

Mecha Sion W 4

 

ROAR OF THE SLAYER E

Mecha Sion E 1 Mecha Sion E 2 (1)

 

UNSTOPPABLE ONSLAUGHT R

 

Here’s his new voice-over (video by SkinSpotlights):

 

Here’s login theme for Mecha Zero Sion by frostyNinja:

 

And here’s the music from the login screen:

 

Here’s the still image from the animation:

cs_bg_champions (2)

 

 

PROGRAM LISSANDRA Banner

Program Lissandra features a robot VO filter and will be available in store for 1350 RP.

 

Lissandra_Splash_3

 

MODEL Banner

Program Lissandra Model 1 Program Lissandra Model 2

 

ALL SPELLS

 

Recall Banner

Program Lissandra Recall 1 Program Lissandra Recall 2

Program Lissandra Recall 3 Program Lissandra Recall 4

 

BASIC ATTACK ANIMATION Banner

Program Lissandra Basic Attack 1

 

ICE SHARD Q

Program Lissandra Q 1 Program Lissandra Q 2

 

RING OF FROST W

Program Lissandra W 2 Program Lissandra W 1

 

GLACIAL PATH E

Program Lissandra E 1 Program Lissandra E 2

Program Lissandra E 3 Program Lissandra E 4

 

FROZEN TOMB R

Program Lissandra R 1 Program Lissandra R 3

Program Lissandra R 4 Program Lissandra R 5

 

 

PROGRAM SORAKA Banner

Program Soraka features a robot VO filter and will be available in store for 1350 RP.

 

Soraka_Splash_6 Soraka_6

 

MODEL Banner

Program Soraka Model 1 Program Soraka Model 2

 

ALL SPELLS

 

 

Recall Banner

Program Soraka Recall 1 Program Soraka Recall 2

 

BASIC ATTACK ANIMATION Banner

Program Soraka Basic Attack 1

 

SALVATION PASSIVE

Program Soraka Passive 1

 

STARCALL Q

Program Soraka Q 1 Program Soraka Q 2

Program Soraka Q 3

 

ASTRAL INFUSION W

Program Soraka W 1 Program Soraka W 2

 

EQUINOX E

Program Soraka E 1 Program Soraka E 2

Program Soraka E 3 Program Soraka E 4

 

WISH R

Program Soraka R 1 Program Soraka R 2

 

 

MECHA ZERO WARD Banner

The Mecha Zero Ward skin will be available in store for 640 RP.

 

 

New Summoner Icons

 

Four new Mecha-style icons will be in store soon. No idea how to get them yet, but you’ll most likely have to transform your money into RP:

profileIcon1135 profileIcon1132 profileIcon1133 profileIcon1134

 

New icons for the teams participating in the MSI tournament will be released shortly after Patch 6.7. As always, they’ll likely be in store for 250 RP and a portion of the proceeds will go to the respective teams.

profileIcon1117 profileIcon1119 profileIcon1120 profileIcon1121 profileIcon1122 profileIcon1123 profileIcon1124

profileIcon1125 profileIcon1126 profileIcon1127 profileIcon1128 profileIcon1129 profileIcon1130

 

 

MISCELLANEOUS Banner

There is now an MSI logo in the middle of Summoner’s Rift:

 

MSI Logo

 

Global Splash Update Incoming

Riot JxE Final PortraitHey folks,

As many of you (especially fans of the Chinese LoL scene) may know, some of our older skin and champion splash arts are different across the world. This is a big deal – splash art is one of most important tools we have for conveying a champion’s fantasy and personality in League. We want players to have a global, unified experience – it’s confusing when (ex.) Taric or Goth Annie have vastly divergent representations of their power and feel depending on which region you play League in.

Splashes are used everywhere: from champ select to the loading screen, portrait icons, the store, and more recently Hextech Crafting. With that in mind, we’ll be updating a large number of our older splash arts to unify them across all regions. You should be seeing the first batch in today’s PBE (and onward throughout the patch 6.7 PBE cycle), with another batch coming later in patch 6.8!

Edit: Thanks for the feedback everyone. We won’t be making any reverts or changes during this round, but this feedback will help our splash artists prioritize what to upgrade when they get the chance. I mentioned this in a comment, the benefit of making these changes is to eliminate a pipeline that has been causing us internal pain. We know some of these aren’t as nice and the art style is off, but choosing one splash or the other was the fastest way to kill this pipeline. We want to focus on new content and features, not firefighting and changes like this help us do that.

[ Link to Post ]

 

Here’s a tweet to explain the change:

 

And here are all the splash arts from today’s patch that have received changes:

 

Ahri

Ahri 1 Ahri 2

 

Akali

Akali 1 Akali 2

Akali 3

 

Alistar

Alistar 1

 

Amumu

Amumu 1 Amumu 2

Amumu 3 Amumu 4

 

Annie

Annie 1 Annie 2

 

Blitzcrank

Blitzcrank 1

 

Caitlyn

Caitlyn 1 Caitlyn 2

 

Cho’Gath

Chogath 1

 

Corki

Corki 1

 

Dr. Mundo

Dr Mundo 1

 

Evelynn

Evelynn 1 Evelynn 2

 

Fiddlesticks

Fiddlesticks 1

 

Garen

Garen 1 Garen 2

 

Gragas

Gragas_Splash_2

 

Hecarim

Hecarim 1

 

Irelia

Irelia 1 Irelia 2

 

Janna

Janna 1 Janna_Splash_2

 

Jarvan IV

JarvanIV_Splash_3

 

Jax

Jax_splash_6

 

Karma

Karma 1 Karma 2

 

Karthus

Karthus 1 Karthus 2

Karthus 3 Karthus 4

 

Kayle

Kayle_Splash_3

 

Kennen

Kennen_Splash_2

 

Kog’Maw

KogMaw_Splash_5

 

LeBlanc

Leblanc_Splash_1

 

Lee Sin

Lee Sin 1 LeeSin_Splash_2

 

Master  Yi

Master Yi 1 Master Yi 2

Master Yi 3

 

Miss Fortune

Master Yi 4 Miss Fortune 1

Miss Fortune 2 MissFortune_Splash_2

 

Mordekaiser

Mordekaiser 1

 

Morgana

Morgana 1 Morgana 2

 

Nocturne

Nocturne 1

 

Nunu

Nunu_Splash_1 Nunu_Splash_2

Nunu_Splash_4

 

Rammus

Rammus_Splash_3 Rammus_Splash_4

 

Wukong

Wukong 1 Wukong 2

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE Update 22 03 Banner

 

Store Content

Balance

Miscellaneous

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

MECHA ZERO SION Banner

Mecha Zero Sion is a legendary skin will be available in store for 1820 RP.

 

Sion_Splash_5

 

MODEL AND EMOTES Banner

Mecha Sion Model 1 Mecha Sion Model 2

Mecha Sion Model 3 Mecha Sion Model 4

Mecha Sion Model 5 Mecha Sion Model 6

Mecha Sion Model 7 Mecha Sion Model 8

 

ALL SPELLS

 

Recall Banner

Mecha Sion Recall 1 Mecha Sion Recall 2

 

HOMEGUARD MOVE ANIMATION Banner

 

GLORY IN DEATH PASSIVE

Mecha Sion Passive 1

 

DECIMATING SMASH Q

Mecha Sion Q 1 Mecha Sion Q 2

Mecha Sion Q 3 \

 

SOUL FURNACE W

Mecha Sion W 1 Mecha Sion W 2

Mecha Sion W 3 Mecha Sion W 5

Mecha Sion W 4

 

ROAR OF THE SLAYER E

Mecha Sion E 1 Mecha Sion E 2 (1)

 

UNSTOPPABLE ONSLAUGHT R

 

Here’s his new voice-over (video by SkinSpotlights):

 

 

PROGRAM LISSANDRA Banner

Program Lissandra features a robot VO filter and will be available in store for 1350 RP.

 

Lissandra_Splash_3

 

MODEL Banner

Program Lissandra Model 1 Program Lissandra Model 2

 

ALL SPELLS

 

Recall Banner

Program Lissandra Recall 1 Program Lissandra Recall 2

Program Lissandra Recall 3 Program Lissandra Recall 4

 

BASIC ATTACK ANIMATION Banner

Program Lissandra Basic Attack 1

 

ICE SHARD Q

Program Lissandra Q 1 Program Lissandra Q 2

 

RING OF FROST W

Program Lissandra W 2 Program Lissandra W 1

 

GLACIAL PATH E

Program Lissandra E 1 Program Lissandra E 2

Program Lissandra E 3 Program Lissandra E 4

 

FROZEN TOMB R

Program Lissandra R 1 Program Lissandra R 3

Program Lissandra R 4 Program Lissandra R 5

 

 

PROGRAM SORAKA Banner

Program Soraka features a robot VO filter and will be available in store for 1350 RP.

 

MODEL Banner

Program Soraka Model 1 Program Soraka Model 2

 

ALL SPELLS

 

 

Recall Banner

Program Soraka Recall 1 Program Soraka Recall 2

 

BASIC ATTACK ANIMATION Banner

Program Soraka Basic Attack 1

 

SALVATION PASSIVE

Program Soraka Passive 1

 

STARCALL Q

Program Soraka Q 1 Program Soraka Q 2

Program Soraka Q 3

 

ASTRAL INFUSION W

Program Soraka W 1 Program Soraka W 2

 

EQUINOX E

Program Soraka E 1 Program Soraka E 2

Program Soraka E 3 Program Soraka E 4

 

WISH R

Program Soraka R 1 Program Soraka R 2

 

 

MECHA ZERO WARD Banner

The Mecha Zero Ward skin will be available in store for 640 RP.

 

Champion Changes

 

Corki Final Portrait

 

Nerf BoxHextech Shrapnel Shells Final IconHextech Munitions [ Passive ]

  • Auto attacks no longer deal 10% bonus damage.

 

 

 

Rammus Final Portrait

 

Nerf BoxPowerball Final IconPowerball [ Q ]

  • Base damage decreased from 100/150/200/250/300 to 80/130/180/230/280.

 

 

Nerf BoxTremors Final IconTremors [ R ]

  • Cooldown increased from 60 seconds at all ranks to 100/80/60.

 

 

 

Soraka Final Portrait

 

Nerf BoxStarcall Final IconStarcall [ Q ]

  • Mana cost increased from 40 at all ranks to 40/45/50/55/60.

 

 

 

Udyr Final Portrait

General

  • Base Health-per-second decreased from 1.75 to 1.2.

 

Nerf BoxMonkey Agility Final IconMonkey’s Agility [ Passive ]

  • Flat Movement Speed per stack decreased from 5 to 3;
  • Bonus Attack Speed per stack decreased from 10% to 7%;
  • Maximum number of stacks increased from 3 to 5;
  • Total Attack Speed bonus increased from 30% to 35% (MS bonus cap unchanged).

 

Nerf BoxPhoenix Stance Final IconPhoenix Stance [ R ]

  • Base damage-per-second decreased from 15/25/35/45/55 to 10/20/30/40/50.

 

 


MISCELLANEOUS Banner

There is now an MSI logo in the middle of Summoner’s Rift:

 

MSI Logo

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

PBE Round-up: Patch 6.3

February 5th, 2016

 

PBE Roundup Patch 6 3 Banner

Patch 6.3 will go live in the early hours of February 10th, assuming there are no delays. Here’s all the upcoming content:

 

Balance

Store Content

Miscellaneous

 

PBE content that’s still in testing and won’t come out with 6.3:

 


Champion Changes

 

Akali Final Portrait

 

Buff BoxMark of the Assassin Final IconMark of the Assassin [ Q ]

  • Triggering the mark now restores 40 energy at all ranks, increased from 20/25/30/35/40.

 

Buff BoxShadow Dance Final IconShadow Dance [ R ]

  • Dash speed increased from 1600 to 2000.

 

 

 

Alistar Final Portrait

 

Quality of Life Box FinalHeadbutt Final IconHeadbutt [ W ]

  • W + Q combo is now easier to chain.

 

 

Nerf BoxTriumphant Roar Final IconTriumphant Roar [ E ]

  • Mana Cost increased from 40/50/60/70/80 to 50/60/70/80/90;
  • Cooldown increased from 12 seconds at all ranks to 16.

 

 

Corki Final Portrait

 

Nerf BoxPhosphorus Bomb Final IconPhosphorus Bomb [ Q ]

  • Base Damage decreased from 80/130/180/230/280 to 70/120/170/220/270.

 


Nerf BoxMissile Barrage Final IconMissile Barrage [ R ]

  • Cooldown to gain a charge increased from 12/10/8 seconds to 12/11/10.

 

 

 

Ekko Final Champion Portrait

 

Buff BoxTimewinder Final IconTimewinder [ Q ]

  • Cooldown decreased from 11/10/9/8/7 seconds to 9/8.5/8/7.5/7.

 

 

 

Gragas Final Portrait

 

Buff BoxBarrel Roll Final IconBarrel Roll [ Q ]

  • Slow duration is now always 2 seconds, regardless of how long the barrel was charged for (1.3 – 2 seconds on live);

 

Buff BoxDrunken_RageDrunken Rage [ W ]

  • Damage is now additionally dealt to enemies around the initial target;
  • Channel time decreased from 1 second at all ranks to 0.75.

 
Here’s the new AoE change on [ W ]:

Gragas smacking W
 


Graves Final Portrait

 

Nerf BoxNew Destiny Final IconNew Destiny [ Passive ]

  • Shotgun pellets no longer knock back the Rift Scuttler.

 

 

Nerf BoxEnd of the Line Final IconEnd of the Line [ Q ]

  • Damage on returning hit decreased from 85/145/205/265/325 [+0.4/0.6/0.8/1/1.2 Bonus AD] to 85/135/185/235/285 [+0.4/0.55/0.7/0.85/1 Bonus AD];
  • If [ Q ] hits terrain, there’s now a 0.25 second delay before the returning hit triggers.

 

Buff BoxQuickdraw Final IconQuickdraw [ E ]

  • Duration of True Grit passive [bonus Armor & MR] increased from 4 seconds to 5.

 

 

 

Illaoi Final Portrait

 

Buff BoxTest of Spirit Final IconTest of Spirit [ E ]

  • Mana Cost decreased from 35/45/55/65/75 to 35/40/45/50/55;
  • Allies can now kill Tentacles to get rid of the Spirit debuff, provided they hit a tentacle within 5 seconds of your hit.

 

 

Jax Final Portrait

 

Change BoxRelentless Assault Final IconRelentless Assault [ Passive ]

  • Maximum number of stacks increased from 6 to 8;
  • Bonus Attack Speed per stack decreased from 4/6/8/10/12/14% to 3.5/5/6.5/8/9.5/11%;
  • Total Attack Speed increased from 24/36/48/60/72/84% to 28/40/52/64/76/88%.

 

 

Karma Final Portrait

 

Buff BoxRenewal Final IconRenewal [ R + W ]

  • Karma will now receive the second heal, even if the target dies during the duration of the leash.

 

 

Kogmaw Final Portrait

 

Nerf BoxCaustic Spittle Final IconCaustic Spittle [ Q ]

  • Passive Attack Speed bonus moved from [ Q ] to [ W ].

 

 

Buff BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

  • Now has Caustic Spittle’s passive [+15/20/25/30/35% bonus Attack Speed];
  • Also has a minimum base magic damage of 15 on the 2% of Max HP on-hit buff.

 

 

Poppy Final Portrait

 

Change BoxHammer Shock Final IconHammer Shock [ Q ]

  • Damage changed from 40/70/100/130/160 [+0.7 Bonus AD] to 40/65/90/115/140 [+0.8 Bonus AD];
  • Damage to minions increased from 80% to 100%.

 

Nerf BoxHeroic Charge Final IconHeroic Charge [ E ]

  • Cooldown increased from 12/11/10/9/8 seconds to 14/13/12/11/10.

 

 

Nerf BoxKeepers Verdict Final IconKeeper’s Verdict [ R ]

  • Knock-up duration from instantly releasing the spell decreased from 2 seconds to 1.

 

 

 

Rengar Final Portrait

 

Buff BoxBola_StrikeBola Strike [ E ]

  • Cast delay while jumping decreased from 0.25 to 0.125.

 

 

 

Ryze Final Portrait

 

Nerf BoxArcane Mastery Final IconArcane Mastery [ Passive ]

  • While Ryze is superchaged, only his next five spells have their cooldown reduced by Overload’s CD.

 

Buff BoxDesperate Power Final IconDesperate Power [ R ]

  • Cooldown decreased from 80/60/40 seconds to 50/40/30.

 

 

 

Xin Zhao Final Portrait

[ Bonus ] Here’s the buffed Xin Zhao soloing Dragon at level 3 after a standard jungle clear.

 

Buff BoxBattle Cry Final IconBattle Cry [ W ]

  • Passive heal on third hit now additionally scales with 0.2 of Bonus AD;
  • Additionally, the third hit critically strikes for 25/37.5/50/62.5%/75% bonus physical damage.

[ Note ] If you have a Sated Devourer, it will NOT reduce the attacks needed to proc the crit.

 

Change BoxAudacious Charge Final IconAudacious Charge [ E ]

  • Cooldown changed from 14/13/12/11/10 seconds to 12 at all ranks.

 

 

 

Zed Final Portrait

 

Nerf BoxDeath Mark Final IconDeath Mark [ R ]

  • Damage decreased from 30/40/50% to 25/35/45%.

 

 

 

Ziggs Final Portrait

 

Buff BoxMega Inferno Bomb Final IconMega Inferno Bomb [ R ]

  • Damage in the center increased from 250/375/500 [+0.9 AP] to 300/450/600 [+1.1 AP];
  • Enemies away from the center take 66% of the damage, decreased from 80%.

 

 

Item Changes

 

Nerf BoxBoots of Swiftness Final IconBoots of Swiftness

  • Recipe cost increased from 500 Gold to 600 (total cost up from 800 Gold to 900).

 

 

Buff BoxBoots of Mobility Final IconBoots of Mobility

  • Movement Speed bonus when out of combat increased from 105 to 115.

 

 

Nerf BoxDead Mans Plate Final IconDead Man’s Plate

  • Slow strength decreased from 75% to 50%;
  • Recipe cost increased from 1000 Gold to 1100 [total cost up from 2800 Gold to 2900].

 

New Item BoxDuskblade of Draktharr Final IconDuskblade of Draktharr

Grants 75 Attack Damage and 5% Movement Speed;

Recipe: Serrated Dirk Final Icon Serrated Dirk [1100 Gold] + BF Sword Final Icon B.F. Sword [1300 Gold] + 850 Gold Recipe Cost = 3250 Gold Total;

UNIQUE Passive: Grants 10 Armor Penetration;

UNIQUE Passive: Hitting an enemy Champion with a basic attack applies Nightfall to them [120 second CD];

Nightfall: After 2 seconds, the target is dealt 90 [+25% of Missing HP] physical damage. If you score a kill or an assist before Nightfall triggers, the passive’s cooldown is reset.

 
Here’s a video of how the Nightfall detonation looks like:


Dusk in Store

 

Change BoxFrozen Heart Final IconFrozen Heart

  • Recipe cost increased from 700 Gold to 800 [total cost unchanged due to 100 Gold cost decrease on Warden’s Mail].

 

Nerf BoxIonian Boots of Lucidity Final IconIonian Boots of Lucidity

  • Recipe cost increased from 500 Gold to 600 (total cost up from 800 Gold to 900).

 

 

Buff BoxKircheis Shard Final IconKircheis Shard

  • On-hit magic damage from Energized attack increased from 30 to 40.

 

 

Buff BoxPhantom Dancer Final IconPhantom Dancer

  • Range on Spectral Waltz passive increased from 500 to 550;
  • Recipe Cost decreased from 900 Gold to 650 (total cost down from 2800 to 2550).

 

Buff BoxRanduins Omen Final IconRanduin’s Omen

  • Health increased from 450 to 500.
  • Recipe cost increased from 900 Gold to 1000 [total cost unchanged].

 

Nerf BoxRapid Firecannon Final IconRapid Firecannon

  • Magic damage on Firecannon passive proc decreased from 50-200 to 50-160 [scales with Champion level];
  • Bonus Movement Speed decreased from 7% to 5%.

 

Quality of Life Box FinalRavenous Hydra Final IconRavenous Hydra

  • Tooltip now states that damage dealt by the splash now only applies 50% of player’s total Life Steal, not 100%.

 

Buff BoxSeekers Armguard Final IconSeeker’s Armguard

  • Recipe now requires one more Cloth_Armor Cloth Armor;
  • Recipe cost decreased from 465 Gold to 165 (total cost unchanged);
  • Initial Armor increased from 25 to 30.

 
Seekers Armguard New Recipe


Buff BoxStatikk_ShivStatikk Shiv

  • Magic damage on Shiv Lightning passive proc increased from 30-100 to 50-120 [scales with Champion level].

 

Buff BoxSunfire Cape Final IconSunfire Cape

  • Now deals 50% more damage to minions and neutral monsters.

 

 

Buff BoxWardens Mail Final IconWarden’s Mail

  • Cost decreased from 1100 Gold to 1000.

 

 

 

MASTERY CHANGES Banner

 

Quality of Life Box FinalBond of Stone Final IconBond of Stone

If you’re below 5% of your Maximum HP, the 6% of damage taken by allies won’t be redirected to you.

 

New Item BoxExpose Weakness Final IconExpose Weakness [ Tier 2 Ferocity ]

  • Expose your most recently damaged enemy Champion to take 2% more damage from allies.

 

Expose Weakness

 

 

OBJECTIVES Banner

 

Dragon Final IconDragon Buffs

  • Dragon’s Wrath [2nd Stack] – Grants your attacks on turrets an additional firey burn for 30 damage over 2 seconds. / Old version: Grants 15% damage to towers/buildings.
  • Dragon’s Dominance [4th Stack]– You take 20% less damage from turrets. / Old version: Grants 15% damage to minions/monsters.

 

 

SWEETHEART SONA Banner

Sweetheart Sona will be available in store for 975 RP.

 

Sona_Splash_7 Sona_7

 

MODEL Banner

Sweetheart Sona Model 1 Sweetheart Sona Model 2

 

ALL SPELLS

 

Recall Banner

Sweetheart Sona Recall 1 Sweetheart Sona Recall 2

 

BASIC ATTACK ANIMATION Banner

Heartseeker Sona Basic Attack 1 Heartseeker Sona Basic Attack 2

 

HYMN OF VALOR Q

Sweetheart Sona Q 2 Heartseeker Sona Q 2

 

ARIA OF PERSERVERANCE W

Sweetheart Sona W 2 Heartseeker Sona W 2

 

SONG OF CELERITY E

Sweetheart Sona E 2 Heartseeker Sona E 2

 

CRESCENDO R

Sweetheart Sona R 2 Sweetheart Sona R 1

 

 

HEARTSEEKER ORIANNA Banner

Heartseeker Orianna will be available in store for 1350 RP.

 

Orianna_Splash_6 OriannaLoadScreen_6

 

MODEL Banner

Heartseeker Orianna Model 1 Heartseeker Orianna Model 2

 

ALL SPELLS

 

Recall Banner

Heartseeker Orianna Recall 1 Heartseeker Orianna Recall 2

 

BASIC ATTACK ANIMATION Banner

Heartseeker Orianna Basic Attack 1

 

COMMAND ATTACK Q

Heartseeker Orianna Q 2 Heartseeker Orianna Q 1

 

COMMAND DISSONANCE W

Heartseeker Orianna W 1

 

COMMAND PROTECT E

Heartseeker Orianna E

 

COMMAND SHOCKWAVE R

Heartseeker Orianna R 1 Heartseeker Orianna R 2

 

 

HARPSEEKER WARD SKIN Banner

The Harpseeker ward skin will be in store for 640 RP.

 

Harpseeker Ward Skin 1

 

 

New Summoner Icons

Three Valentine’s Day-themed icons are on the PBE. No news yet on how to get these:

 

profileIcon1104 profileIcon1106 profileIcon1105

 

 

NEW SPELL ICONS Banner

 

Gragas has received updated icons for his spells. From left to right: Passive, Q, W, E and R.

GragasPassiveHeal GragasBarrelRoll GragasDrunkenRage GragasBodySlam GragasExplosiveCask

 

Lux also has new spell icons. From left to right: Passive, Q, W, E and R.

LuxIlluminatingFraulein LuxCrashingBlitz2 LuxPrismaWrap LuxLightStrikeKugel LuxFinaleFunkeln

 

Shaco‘s also received icons. From left to right: Passive, Q, W, E, R and R while clone is active.

Jester_CarefulStrikes Jester_ManiacalCloak2 Jester_DeathWard Jester_IncrediblyPrecise Jester_HallucinogenBomb Jester_HallucinogenBomb_R

 


Places to contact me:

Email: nolchefo@gmail.com

Twitter: @NoL_Chefo

AskFM: https://ask.fm/SoloMid_Chefo

 

PBE Roundup Preseason Patch Banner

Preseason starts on November 11th, meaning all Ranked progress will be soft-wiped at that date and end-season rewards will be distributed.

[ Note ] The updated Champion Select may not be in the Preseason patch, which is why I haven’t included it in the notes. You can find an in-game preview of it HERE.

 

End-of-Season Rewards

Balance

Miscellaneous

 

 

ENDOFSEASON RANKED REWARDS

In this section you can find previews of Victorious Sivir and the borders, icons and ward skins you’ll get depending on your Ranked success this season.

 

VICTORIOUS SIVIR Banner

Victorious Sivir is a reward for players who’ve reached Gold League or higher in Ranked this season.

 

SivirLoadScreen_8 Sivir_Splash_8

 

MODEL Banner

Victorious Sivir Model 1 Victorious Sivir Model 2

 

Recall Banner

Victorious Sivir Recall

 

BOOMERANG BLADE Q Banner

Victorious Sivir Q 1

 

RICOCHET W Banner

Victorious Sivir W 2 Victorious Sivir W 1

 

SPELL SHIELD E Banner

Victorious Sivir E 2 Victorious Sivir E 1

 

ON THE HUNT R Banner

Victorious Sivir R 1

 

 

RANKED BORDERS ICONS

This season’s icons and borders will be distributed after November 11th and include Division ornaments on the borders.

 

Note the decoration on the bottom right corner of each border; it changes depending on the Division you ended the season in.

Decoration Notice

 

Here are the default borders for Blue and Red side:

Unrated border Bronze Border

 

BRONZE

 

From left to right: Solo Queue, 3v3 and 5v5.

profileIcon950 profileIcon951 profileIcon952

 

SILVER Banner

 

From left to right: Solo Queue, 3v3 and 5v5.

profileIcon953 profileIcon954 profileIcon955

 

From left to right: Division 5, 4, 3, 2 and 1:

Silver Borders

 

GOLD Banner

 

From left to right: Solo Queue, 3v3 and 5v5.

profileIcon956 profileIcon957 profileIcon958

 

From left to right: Division 5, 4, 3, 2 and 1:

Gold Borders

 

PLATINUM Banner

 

From left to right: Solo Queue, 3v3 and 5v5.

profileIcon959 profileIcon960 profileIcon961

 

From left to right: Division 5, 4, 3, 2 and 1:

Platinum Borders

 

DIAMOND Banner

 

From left to right: Solo Queue, 3v3 and 5v5.

profileIcon962 profileIcon963 profileIcon964

 

From left to right: Division 5, 4, 3, 2 and 1:

Diamond Borders

 

MASTER Banner

 

From left to right: Solo Queue, 3v3 and 5v5.

profileIcon965 profileIcon966 profileIcon967

 

Master Border

 

challenger banner

Note that icons are split into categories for Challenger:

 

Challenger III: Top 51-200 spots for Solo Queue, 16-50 for 3v3 & 5v5 Teams;

profileIcon968 profileIcon969 profileIcon970

 

Challenger II: Top 11-50 spots for Solo Queue, 4-15 for 3v3 & 5v5 Teams;

profileIcon971 profileIcon972 profileIcon973

 

Challenger I: Top 1-10 spots for Solo Queue, 1-3 for 3v3 & 5v5 Teams;

profileIcon974 profileIcon975 profileIcon976

 

Challenger Border

 

 

WARD SKINS FOR TEAM RANKED Banner

You can earn these ward skins by playing Team Ranked; every win contributes to a point pool.

 

CONQUERING WARD SKIN Banner

Awarded for earning 20 Team Ranked points or more:

 

Triumphant Ward 1 

 

TRIUMPHANT WARD SKIN Banner

Awarded for earning 45 Team Ranked points or more:

 

Triumphant Ward 2 

 

VICTORIOUS WARD SKIN Banner

Awarded for earning 75 Team Ranked points or more:

 

Victorious Ward 1 

 

 

MAJOR MARKSMAN UPDATES Banner

Six ADCs have received extensive reworks. You can find the gameplay & visual changes to each below:

 

 

Caitlyn Final Portrait

GENERAL Banner

  • Scales 10% less with bonus Attack Speed
  • Attack Damage changed from 50 [+3 per level] to 55.66 [+2.2 per level]

 

Buff BoxHeadshot Final IconHeadshot [ Passive ]

  • Damage now additionally scales with Caitlyn’s Crit Chance at a 2:1 ratio (e.g at 50% Crit Chance, it deals +100% damage);
  • Caitlyn can fire a double-range (1300 range) Headshot at targets she has trapped or netted by auto-attacking them. This is independent from her normal Headshot and doesn’t use up her current stacks toward a passive.

 

Caitlyn Headshot 1

 

Piltover Peacemaker [ Q ]Change BoxPiltover Peacemaker Final Icon

  • Damage increased from 20/60/100/140/180 [+1.3 Total AD] to 25/70/115/160/205 [+1.6 Total AD]
  • Skillshot missile is now more narrow, but expands to its width on live after the first target hit;
  • After the first hit, Piltover Peacemaker deals 40% decreased damage, changed from 10% per enemy less, up to a cap of 50%;
  • Damage on the first target has been increased by ~20%, but falls of harder on follow-up hits.

 

Caitlyn Q 1 Caitlyn Q 2

 

Change BoxYordle Snap Trap Final IconYordle Snap Trap [ W ]

  • Now has a charge system instead of a static cooldown (think Heimer’s turrets). New cooldown is 45/32.5/20/12.5/10 seconds per charge, changed from 16/14/12/10/8 regular CD. Caitlyn can store up to 3/3/4/4/5 traps.
  • Trap duration decreased from 4 minutes to 2;
  • Caitlyn’s first auto attack against a trapped Champion will be a guaranteed Headshot;
  • Traps no longer deal damage (80/130/180/230/280 + 0.6 AP on live)
  • Headshot deals 10/20/30/40/50% increased damage to trapped targets.

 

Change Box90 Caliber Net Final Icon90-Caliber Net

  • Caitlyn’s first auto attack against a target hit by the net will be a guaranteed Headshot;
  • Base damage decreased from 80/130/180/230/280 to 70/110/150/190/230;
  • The net is now slower, the distance traveled is shorter and Caitlyn travels slower.

 

Caitlyn E 1

 

Also, Caitlyn’s Headshot has a new UI icon when it’s ready:

Caitlyn_Headshot (1)

 

 

Corki Final Portrait

GENERAL Banner

  • Damage changed from 51.24 [+3 per level] to 56 [+2.5 per level]
  • Mana changed from 310 [+45 per level] to 360 [+42 per level]

 

Change BoxHextech Shrapnel Shells Final IconHextech Munitions [ Passive ]

Hextech Shrapnel Shells: Corki’s basic attacks deal 10% bonus damage, and half of his basic attack damage is converted into magic.

The Package: After an initial 8 minutes, The Package arrives near the fountain. Picking it up temporarily grants 50% out of combat Movement Speed and upgrades Valkyrie into Special Delivery.

The Package reloads 4 minutes after being delivered.

 

Corki Passive 1 Corki Passive 2

Corki Passive 3 

 

New Item BoxValkyrie Final IconValkyrie [ W ]

Range decreased from 800 to 600;

[ New Mechanic ] Special Delivery: Every 5 minutes, Corki receives a special set of bombs on the spawn platform. When he picks up the package, he receives a 40% bonus to his total Movement Speed.

The bombs allow Corki to cast an improved Valkyrie. This mega W has 1800 range, knocks enemies aside when it hits them, slows for 90% and leaves a burning trail that deals 60/90/120/150/180 (+0.2 AD) (+0.2 AP) magic damage per second. The dash speed is 1500 in-game units per second.

Corki’s normal Valkyrie is put on a 0 second cooldown after he casts the mega W.

 

Corki W 4

 

Change BoxGatling Gun Final IconGatling Gun [ E ]

  • Now deals 50% magic damage and 50% physical damage;
  • Base damage increased from 20/32/44/56/68 to 20/32/44/56/78;
  • Now shreds both 1/2/3/4/5 Armor and Magic Resist, changed from 2/4/6/8/10 Armor shred only.

 

Nerf BoxMissile Barrage Final IconMissile Barrage [ R ]

  • Base damage per rocket decreased from 100/180/260 to 100/140/180

 

 

[ Note ] Corki’s received new icons. From left-to-right: Passive, Q, W, Mega W, “The Package”, E, R, Big-One.

 

Corki_RapidReload Corki_Valkyrie_Mega Corki_Valkyrie Corki_PhosphorusBomb Corki_ThePackage Corki_GatlingGun Corki_MissileBarrage Corki_R_BigOne

 

 

Graves Final Portrait

GENERAL Banner

  • Auto-attack range decreased from 525 to 425
  • Attack Damage changed from 54.2 [+3.1 per level] to 61 [+2.4 per level]
  • Movement Speed increased from 330 to 345
  • Armor-per-level increased from 3.2 to 3.4

 

New Item BoxNew Destiny Final IconNew Destiny [ New Passive ]

Graves’ shotgun has some unique properties –

 

  • Double Barrel: Graves must reload when he runs out of ammo. Attack speed reduces reload time only slightly, but reduces time between attacks dramatically.
  • 12-Gauge: Attacks fire 4 bullets (8 on critical strikes.) Units hit take 75% Attack Damage + 25% for additional bullets. Basic auto attacks deal 25% decreased damage to structures.
  • Buckshot: Bullets cannot pass through units. Non-champions struck by multiple bullets are knocked back.

 

Graves Passive 1

 

Here’s the crit from Graves’ shotgun. Note that he fires an extra 4 pellets, each of which deal 25% of the original’s damage for a total of 100%, same as a regular crit.

Graves Passive 2

 

New Item BoxEnd of the Line Final IconEnd of the Line [ New Q ]

Mana Cost: 50/55/60/65/70 || Cooldown: 14/13/12/11/10 seconds

Fires a powder round that deals 60/80/100/120/140 (+0.75 Bonus AD) physical damage to enemies in a line.

After 2 seconds, or on collision with terrain, the round detonates, dealing 90/155/220/285/350 (+0.4/0.6/0.8/1.0/1.2 Bonus AD) physical damage to all nearby enemies.

 

Graves Q 1 Graves Q 2

Graves Q 3

 

Note that Pool Party Graves has a different Q animation in the rework:

End of the Line Pool 1

 

Smoke Screen [ W ]Nerf BoxSmoke Screen Final Icon

  • Cooldown increased from 20/19/18/17/16 seconds to 26/24/22/20/18;
  • Smoke zone no longer slows (the spell now only slows on impact).

 

New Item BoxQuickdrawQuickdraw [ Reworked E ]

Mana Cost: 40 at all ranks || Cooldown: 18/17/16/15/14 seconds

Dashes in a direction, reloading one shell. For 4 seconds, Graves gains True Grit.

Basic attack hits lower the cooldown of Quickdraw by 0.5 seconds and, against non-minions, also refresh True Grit. Note that Quickdraw resets Graves’ auto-attack timer and each shotgun pellet individually reduces the cooldown of Quickdraw.

True Grit grants 10/15/20/25/30 Armor and Magic Resist per stack, with a cap of 4 stacks at all levels..

 

Buff BoxCollateral_DamageCollateral Damage [ R ]

  • Now additionally knocks Graves back on cast.

 

 

 

Kogmaw Final Portrait

GENERAL Banner

  • Attack damage changed from 49 [+3 per level] to 54.5 [+2.4 per level]
  • Health decreased from 546 [+87 per level] to 518 [+82 per level]

 

Buff BoxCaustic Spittle Final IconCaustic Spittle [ Q ]

  • Passive Attack Speed bonus increased from 10/15/20/25/30% to 15/20/25/30/35%;
  • Range increased from 975 to 1175.

 

Change BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

  • While active, Kog’Maw Attack Speed is doubled and his Attack Speed cap is doubled to 5 attacks per second;
  • Bonus auto attack range is decreased from 210 at all ranks to 90/120/150/180/210;
  • Basic attacks have a 0.55 Total AD ratio for the duration of W, but fully apply on-hit effects;
  • % of Max HP magic damage on-hit changed from 2/3/4/5/6 [+0.01 AP] to [0.0125 AD + 0.0075 AP] %.
  • Cooldown decreased from 17 seconds at all ranks to 13/11.5/10/8.5/7;
  • Cooldown now begins when the buff ends, rather than when the spell is cast;
  • Duration decreased from 8 seconds at all ranks to 6;
  • Now has a 40 mana cost at all ranks (0 on live).

 

Change BoxLiving Artillery Final IconLiving Artillery [ R ]

  • Base damage and ratios have been adjusted;
  • No longer deals increased base damage to Champions (200% base damage on live);
  • Living Artillery now deals double damage to enemies at 25%-50% current Health, and triple damage to enemies below 25% Health;
  • Mana cost increased from 40 at all ranks to 50 (stacking mana cost is now capped at 500, up from 400).

[ Note ] For reference, here’s Living Artillery’s new damage, depending on the target’s missing Health:

  • If above 50% HP:  70/110/150 [+0.65 Bonus AD] [+0.25 AP]
  • If between 25-50% HP 140/220/300 [+1.3 Bonus AD] [+0.5 AP]
  • If below 25% HP: 210/300/450 [+1.95 Bonus AD] [+0.75 AP]

 

Kog’Maw’s received new icons. From left to right: Passive, Q, W, E and R:

KogMaw_IcathianSurprise KogMaw_CausticSpittle KogMaw_BioArcaneBarrage KogMaw_VoidOoze KogMaw_LivingArtillery

 

 

Miss Fortune Final Portrait

GENERAL Banner

  • Mana changed from 276 [+38 per level] to 326 [+35 per level]
  • Attack Damage changed from 49.5 [+3 per level] to 46 [+1 per level]

 

New Item BoxLove Tap Final IconLove Tap [ New Passive ]

Grants Miss Fortune [ 0.5 Total AD – 1.0 Total AD, scales with Champion level] bonus damage when swapping targets (this stacks with Q bounces). Damage is halved against minions. Bonus damage triggers Life Steal. Turrets only take half of the bonus damage from Love Taps.

 

Miss Fortune Passive 1

 

New Item BoxStrut Final IconStrut [ Replaces Current W Passive ]

Impure Shot [ W ]’s passive has been removed & replaced with Miss Fortune’s current passive, Strut. After 5 seconds of not being in combat, Miss Fortune gains 25 flat Movement Speed, which increases to 60/70/80/90/100 after another 5 seconds.

Impure Shot’s current active remains on Miss Fortune’s new Strut [ W ]:

 

Change BoxImpure Shots Final Icon

Impure Shots [ W Active ]

  • Cooldown decreased from 12 seconds at all ranks to 8;
  • Mana cost decreased from 30/35/40/45/50 to 30 at all ranks;
  • Bonus Attack Speed on active increased from 20/30/40/50/60% to 60/75/90/105/120%;
  • Mana cost decreased from 30/35/40/45/50 to 30 at all ranks;
  • Duration decreased from 6 seconds to 3;
  • Love Tap [Passive ] extends the duration of the buff by 1 second every time Miss Fortune hits a different target (1.6 seconds for Champions).

 

Buff BoxMake it Rain Final IconMake it Rain [ E ]

  • Range increased from 800 to 1000;
  • 0.5 second delay on cast removed.

 

Change BoxBullet Time Final IconBullet Time [ R ]

  • Damage per wave changed from 50/75/125 [+0.1/0.175/0.25 Bonus AD] [+0.2 AP] to [+0.75 Total AD] [+0.2 AP];
  • Number of bullet waves increased from 8 to 12/14/16;
  • Channel duration increased from 2 seconds to 3;
  • Each ult wave can now crit for an additional 20% damage.

[ Note ] The crit check happens at the start of each wave, not per bullet

 

 

Quinn Final Portrait

GENERAL Banner

  • Damage changed from 51 [+3 per level] to 56.5 [+2.4 per level]

 

Change BoxHarrier Final IconHarrier [ Passive ]

  • Static cooldown changedfrom 10/7 seconds to 8 seconds at all Champion levels;
  • Duration of “Vulnerable” mark decreased from 4.5 seconds to 4;
  • Now deals 150% of Quinn’s total AD, changed from 25-215 [+0.5 Bonus AD] bonus physical damage.

 

New Item BoxBlinding Assault Final IconAerial Assault [ Reworked Q ] (Name changed from Blinding Assault)

Mana cost: 50 at all ranks || Cooldown: 11/10/9/8/7 seconds
Valor flies in a line, stopping at the first enemy hit and marking it as Vulnerable. Valor then deals 20/45/70/95/120 [+0.6/0.7/0.8/0.9/1 Total AD] [+0.35 AP] to 40/90/140/190/240 [+1.4/1.5/1.6/1.7/1.8 Total AD] [+0.7 AP] physical damage to all nearby enemies, based on their missing Health.

If Aerial Assault kills a unit, half the cooldown is refunded.

 

Change BoxQuinn WHeightened Senses [ W ]

  • Movement Speed buff from proccing Harrier [ Passive ] changed from flat 20/30/40/50/60 to 20/25/30/35/40%

 

Nerf BoxVault Final IconVault [ E ]

  • Slow duration decreased from 2 seconds to 1.5
  • Range decreased from 700 to 675
  • Dash speed has been increased;
  • Should now more reliably return you along the vector you dashed in on.

 

Change BoxTag Team Final IconTag Team [ R ] 

  • Now has a 2-second channel time, but has no cooldown;
  • Grants Quinn an additional 70/100/130% Total Movement Speed;
  • No longer allows Quinn to do basic attacks or cast spells for the duration of the ult;
  • Mana cost decreased from 100 at all ranks to 100/50/0;
  • Taking Champion or Tower damage puts Tag Team on a 3 second cooldown.

 

Quinn R 1

 

Nerf BoxSkystrike Final IconSkystrike [ Recast R ]

  • Damage decreased from 100/150/200 [+ 0.5 bonus AD] [+1% per 1% of missing enemy HP] to [ 1.0 Total AD ]

 

[ Note from Tooltip ] During Tag Team:

  • Offensive action taken casts Skystrike and causes Valor to return to the skies.
  • Champion damage, Turret damage, and immobilizing effects cause Valor to return to the skies.
  • All other damage briefly slows them.

 

 

Champion Changes

 

Ashe Final Portrait

GENERAL Banner

  • Mana changed from 231.8 [+35 per level] to 280 [+32 per level]
  • Attack Damage changed from 51.1 [+2.85 per level] to 56.5 [+2.26 per level]

 

Change BoxFrost Shot Final IconFrost Shot [ Passive ]

  • Base slow decreased from 5/11/17/23/29/35% to 5/9/13/17/21/25%
  • Dealing bonus damage via Frost Shot no longer counts as a Critical Strike (bonus damage unchanged)
  • Ashe can once again crit, but for half the damage of regular crits.  Her crits will instead apply Frost Show’s slow with double strength (10/18/26/34/42/50%), decaying to the base amount over the duration of the slow

 

Change BoxRangers Focus Final IconRanger’s Focus [ Q ]

  • Slow amplification (20% more slow) and cooldown (18 seconds) removed;
  • Can no longer be cast at less than 5 stacks, and passive Focus no longer stacks while the active component is running;
  • Passive no longer stacks with Volley [ W ] and Enchanted Crystal Arrow [ R ].

 

 

Draven Final Portrait

GENERAL Banner

  • Attack frame improved by 30% (more responsive auto-attack animation)
  • Basic Attack missile speed decreased from 1700 to 1600
  • Damage changed from 50.4 [+3.5 per level] to 56 [+2.9 per level]
  • Mana changed from 310.5 [+42 per level] to 360 [+39 per level]

 

 

Ezreal Final Portrait

GENERAL Banner

  • Damage changed from 50.25 [+3 per level] to 55.66 [+2.41 per level]
  • Mana changed from 310 [+45 per level] to 360 [+42 per level]

 

Change BoxMystic Shot Final IconMystic Shot [ Q ]

  • Hitting skilshots now decreases Mystic Shot’s CD by 1.5 seconds, increased from 1
  • Cooldown increased from 6/5.5/5/4.5/4 seconds to 6.5/6/5.5/5/4.5

 

Nerf BoxArcane Shift Final IconArcane Shift [ E ]

  • Cooldown increased from 19/17/15/13/11 seconds to 19/17.5/16/14.5/13

 

 

 

Jinx Final Portrait

GENERAL Banner

  • Damage changed from 53 [+3 per level] to 58.5 [+2.4 per level]

 

Buff BoxGet Excited! [ Passive ]Get Excited Final Icon

  • Can now chain together and stack, increasing Total Attack Speed by 15% per stack (Movement Speed portion does not stack)
  • Duration increased from 4 seconds to 6

 

Nerf BoxSwitcheroo Final IconSwitcheroo! [ Q ]

  • While using her Rocket Launcher, Jinx’s Total Attack Speed is decreased by 15%

 

 

 

Kalista Final Portrait

GENERAL Banner

  • Attack Speed changed from 0.658 [+3% per level] to 0.694 [+2.8% per level]
  • Attack Damage changed from 57.5 [+3.5 per level] to 63 [+2.9 per level]

 

Nerf BoxMartial Poise Final IconMartial Poise [ Passive ]

  • Jump speed now only scales with Attack Speed/Slows (is slower early game but scales up); no longer scales with boot tier.

 

 

Kindred Final Portrait

GENERAL Banner

  • Damage changed from 49 [+2.2 per level] to 54 [+1.7 per level]
  • Base Health-per-second decreased from 2 to 1.4

 

 

Lucian Final Portrait

GENERAL Banner

  • Mana changed from 299 [+41 per level] to 349 [+38 per level]
  • Attack Damage changed from 52 [+3 per level] to 59.5 [+2.4 per level]

 

Change BoxThe Culling Final IconThe Culling [ R ]

  • Number of bullets no longer scale with Attack Speed, but with ranks in The Culling (20/25/30 bullets)

 

 

Shaco Final Portrait

 

Buff BoxTwo ShivTwo-Shiv Poison [ E ]

  • Now decreases minions and monsters’ attack speed by 20/22.5/25/27.5/30% rather than their miss chance (by the same %)

 

 

Sivir Final Champion Portrait

GENERAL Banner

  • Base Attack Speed decreased from 0.66 to 0.625

 

Change BoxRicochet Final IconRicochet [ W ]

  • Cooldown now begins on spell cast rather than when the attack buff expires
  • Cooldown increased from 9/8/7/6/5 seconds to 12/10.5/9/7.5/6
  • Attack buff duration decreased from 6 seconds 4

 

 

Tristana Final Portrait

GENERAL Banner

  • Attack damage changed from 51.5 [+3 per level] to 57 [+2.4 per level]

 

Change BoxRapid Fire Final IconRapid Fire [ Q ]

  • No longer reduces Explosive Charge’s [ E ] cooldown on-hit while active
  • No longer reduces its own cooldown when attacking a target with Explosive Charge [ E ] on
  • Cooldown decreased from 20 seconds at all ranks to 20/19/18/17/16

 

Change BoxRocket Jump Final IconRocket Jump [ W ]

  • Base damage changed from 80/105/130/155/180 to 60/110/160/210/260;
  • No longer deals increased damage per Explosive Charge [ E ] stack;
  • Additionally, If Explosive Charge [ E ] explodes with maximum stacks, Rocket Jump’s cooldown is reset.

 

Buff BoxExplosive Charge Final IconExplosive Charge [ E ]

  • Now detonates instantly on 4th stack (max stacks). Bomb Animation shifted to represent this;
  • Tristana’s abilities also add Explosive Charge [ E ] stacks;
  • Missile Speed increased from 1800 to 2400

 

 

Twitch Final Portrait

GENERAL Banner

  • Attack damage changed from 49 [+3 per level] to 55.5 [+2.4 per level]

 

Buff BoxAmbush Final IconAmbush [ Q ]

  • Ambush’s cooldown resets when an enemy champion affected by Deadly Venom dies;
  • Quality of Life Buff: Entering stealth now cancels Twitch’s current auto attack order.

 

Change BoxSpray and Pray Final IconRat-Ta-Tat-Tat [ R ]

  • Buff Duration decreased from 7 seconds to 5;
  • Quality of Life Buff: casting Rat-Ta-Tat-Tat during Q’s stealth no longer cancels stealth;
  • Mana cost decreased from 100/125/150 to 100 at all ranks.

 

 

Urgot Final Portrait

 

Change BoxHyper Kinetic Position Reverser Final IconHyper-Kinetic Position Reverser [ R ]

  • No longer grants bonus 60/90/120 Armor/Magic Resistance;
  • Now adds 30/40/50% Damage Reduction.

 

 

Varus Final Portrait

GENERAL Banner

  • Attack damage changed from 49 [+3 per level] to 54.66 [+2.4 per level];
  • Mana changed from 310.5 [+36 per level] to 360 [+33 per level].

 

Change BoxChain of Corruption Final IconChain of Corruption [ R ]

  • Now displays max Spread Range to Varus and Enemies if it is spreading to at least one enemy champion;
  • Rooted targets gain 3 stacks of Blight [ W ] over the duration of the root;
  • Base damage decreased from 150/250/350 to 100/175/250.

 

 

Vayne Final Portrait

GENERAL Banner

  • Attack Damage changed from 50.5 [+3.25 per level] to 56 [+1.66 per level]
  • Mana changed from 299 [+41 per level] to 349 [+38 per level]

 

Change BoxTumbleTumble [ Q ]

  • Buff duration to next basic attack increased from 6 seconds to 7.

 

 

Change BoxSilver Bolts Final IconSilver Bolts [ W ] 

  • Flat Damage removed (20/30/40/50/60 on live);
  • Percent Health Damage increased from 4/5/6/7/8% to 6/7.5/9/10.5/12% (minimum damage is 40/60/80/100/120).

 

 

TWEAKS TO MANA POOLS MANA REGEN

 

Alistar Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.2 to 1.7

 

Anivia Final Portrait

GENERAL Banner

  • Mana changed from 346 [+53 per level] to 396 [+50 per level]

 

Blitzcrank Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.2 to 1.7

 

Brand Final Portrait

GENERAL Banner

  • Mana changed from 325 [+45 per level] to 375 [+42 per level]

 

Evelynn Final Portrait

GENERAL Banner

  • Mana changed from 265.6 [+45 per level] to 315.6 [+42 per level]

 

Fiddlesticks Final Portrait

GENERAL Banner

  • Mana changed from 350 [+59 per level] to 400 [+56 per level]

 

Fizz Final Portrait

GENERAL Banner

  • Mana changed from 267 [+40 per level] to 317 [+37 per level]

 

Galio Final Portrait

GENERAL Banner

  • Mana changed from 319 [+50 per level] to 369 [+47 per level]

 

Hecarim Final Portrait

GENERAL Banner

  • Mana changed from 277.2 [+40 per level] to 327 [+37 per level]

 

Irelia Final Portrait

GENERAL Banner

  • Mana changed from 289 [+35 per level] to 339 [+32 per level]

 

Janna Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.8 to 2.3

 

Jax Final Portrait

GENERAL Banner

  • Mana changed from 289 [+35 per level] to 339 [+32 per level]

 

Jayce Final Portrait

GENERAL Banner

  • Mana changed from 307 [+40 per level] to 357 [+37 per level]

 

Karma Final Portrait

  • Base Mana-per-second increased from 1.2 to 1.7

 

Kassadin Final Portrait

GENERAL Banner

  • Mana changed from 347.6 [+70 per level] to 397.6 [+67 per level]

 

Lulu Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.7 to 2.2

 

Lux Final Portrait

GENERAL Banner

  • Mana changed from 334 [+50 per level] to 384 [+47 per level]

 

Maokai Final Portrait

GENERAL Banner

  • Mana changed from 327.3 [+46 per level] to 377.3 [+43 per level]

 

Morgana Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.2 to 1.7

 

Nami Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.8 to 2.3

 

Nasus Final Portrait

GENERAL Banner

  • Mana changed from 275.6 [+45 per level] to 325.6 [+42 per level]

 

Nautilus Final Portrait

GENERAL Banner

  • Mana changed from 284 [+50 per level] to 334 [+47 per level]

 

Olaf Final Portrait

GENERAL Banner

  • Mana changed from 265.6 [+45 per level] to 315.6 [+42 per level]

 

Pantheon Final Portrait

GENERAL Banner

  • Mana changed from 267 [+34 per level] to 317 [+31 per level]

 

 

Ryze Final Portrait

GENERAL Banner

  • Mana changed from 342.4 [+55 per level] to 392.4 [+52 per level]

 

Sion Final Portrait

GENERAL Banner

  • Mana changed from 275.6 [+45 per level] to 325.6 [+42 per level]

 

Sona Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.8 to 2.3

 

Soraka Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.8 to 2.3

 

Swain Final Portrait

GENERAL Banner

  • Mana changed from 324 [+50 per level] to 374 [+47 per level]

 

Syndra Final Portrait

GENERAL Banner

  • Mana changed from 334 [+63 per level] to 384 [+60 per level]

 

Tahm Kench Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.1 to 1.6

 

Talon Final Portrait

GENERAL Banner

  • Mana changed from 327 [+40 per level] to 377 [+37 per level]

 

Taric Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.2 to 1.7

 

Veigar Final Portrait

GENERAL Banner

  • Mana changed from 342.4 [+55 per level] to 392.4 [+52 per level]

 

VelKoz Final Portrait

GENERAL Banner

  • Mana changed from 325.6 [+45 per level] to 375.6 [+42 per level]

 

Xerath Final Portrait

GENERAL Banner

  • Mana changed from 317 [+47 per level] to 367 [+44 per level]

 

Ziggs Final Portrait

GENERAL Banner

  • Mana changed from 334 [+50 per level] to 384 [+47 per level]

 

Zilean Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.2 to 1.7

 

Zyra Final Portrait

GENERAL Banner

  • Base Mana-per-second increased from 1.2 to 1.7

 

 

Item Changes

I’ve split the item changes into their relevant caterogies. Note that there are also item changes in the Vision & Jungle changes sections:

 

 

STARTING ITEMS Banner

[ Note ] Starting Gold has been increased from 475 to 500.

 

Buff BoxBoots of Speed Final IconBoots of Speed

  • Cost decreased from 325 Gold to 300.

 

 

Removed BoxCrystalline Flask Final IconCrystalline Flask

  • Removed from the game.

 

 

New Item BoxCull IconCull [ New Starting Item ]

Cost: 450 Gold;

Grants 5 Attack Damage and 3 life on-hit;

Passive: Grants 1 Bonus Gold per Creep Score until 100 CS. At 100 CS, you gain 300 Bonus Gold and that passive is disabled afterward.

 

Buff BoxDagger Final IconDagger

  • Total cost decreased from 450 to 300;
  • Attack Speed decreased from 15% to 12%.

 

Buff BoxDorans Blade Final IconDoran’s Blade

  • Attack Damage increased from 7 to 8
  • Health increased from 70 to 80
  • Cost increased from 440 Gold to 450

 

Nerf BoxDorans Shield Final IconDoran’s Shield

  • Cost increased from 440 Gold to 450

 

 

Buff BoxFaerie Charm FInal IconFaerie Charm

  • Total cost decreased from 180 Gold to 125.

 

 

Buff BoxLong Sword Final IconLong Sword

  • Cost decreased from 360 Gold to 350

 

 

Buff BoxRejuvenation Bead Final IconRejuvenation Bead

  • Total cost decreased from 180 Gold to 150.

 

 

Buff BoxSapphire Crystal Final IconSapphire Crystal

  • Total cost decreased from 400 Gold to 350;
  • Mana increased from 200 to 250.

 

Buff BoxSpellthief Final IconSpellthief’s Edge

  • Total cost decreased from 365 Gold to 350;
  • Passive now grants 8 Gold per hit, increased from 5.

 

New Item BoxThe Dark Seal Final IconThe Dark Seal

  • Grants 15 Ability Power, 25% increased Healing from Potions and 100 Mana;
  • Cost is 400 Gold;
  • UNIQUE Passive – Dread: Grants 3 Ability Power per Glory.
  • UNIQUE Passive – Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.

 

 

CHANGES TO CONSUMABLES Banner

 

New Item BoxCorrupting Potion Final IconCorrupting Potion

Recipe: Refillable Potion Final Icon Refillable Potion + 350 Combine Cost = 500 Gold Total.

 

UNIQUE Active: Consumes a charge to restore 150 Health and 50 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refill upon visiting the shop.

Touch of Corruption: Spells and attacks burn enemy champions for 15-30 (scales with Champion level) magic damage over 3 seconds. The damage is halved for AoE and DoTs.

Limited to one type of a Healing Potion.

 

Corrupting Potion Final Icon

 

Nerf BoxHealth Potion Final Icon

Health Potion

  • Cost increased from 35 Gold to 50.

 

 

New Item BoxHunters Potion Final IconHunter’s Potion

Recipe: Refillable Potion Final Icon Refillable Potion + 250 Combine Cost = 400 Gold Total

 

UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.

Killing a Large Monster grants one charge.

 

Hunters Potion Build Path

 

Removed BoxMana Potion Final IconMana Potion

  • Removed from the game.

 

 

Change BoxElixir of Iron Final IconElixir of Iron

  • Cost increased from 400 Gold to 500;
  • Slow effectiveness reduction removed (25% on live);
  • Now additionally grants 300 flat Health.

 

Change BoxElixir of Sorcery Final IconElixir of Sorcery

  • Cost increased from 400 Gold to 500;
  • Ability Power increased from 40 to 50.

 

Change BoxElixir of Wrath Final IconElixir of Wrath

  • Cost increased from 400 Gold to 500;
  • Attack Damage increased from 25 to 30;
  • BLOODLUST passive now heals for 15% of the physical damage dealt, increased from 10%;
  • Kills and Assists no longer extend Elixir of Wrath’s duration.

 

New Item BoxRefillable Potion Final IconRefillable Potion [ New Potion ]

Costs 150 Gold.

UNIQUE Active: Consumes a charge to restore 100 Health over 10 seconds. Holds up to 2 charges and refills upon visiting the shop.

 

 

CHANGES TO AD ITEMS Banner

 

Change BoxBF Sword Final IconB. F. Sword

  • Total cost decreased from 1500 Gold to 1300.
  • Attack Damage decreased from 50 to 40.

 

Buff BoxBilgewater Cutlass Final IconBilgewater Cutlass

  • Total cost decreased from 1400 to 1300;
  • Life Steal increased from 8% to 10%.

 

Nerf BoxBlade of the Ruined King Final IconBlade of the Ruined King

  • Total Cost increased from 3200 Gold to 3400;
  • % Current HP as physical damage decreased from 8% to 6%.

 

New Item BoxCaulfields Warhamer Final IconCaulfield’s Warhammer

  • Recipe: 2 Long Sword Final Icon Long Swords (350 Gold x 2) + 400 Combine Cost = 1100 Gold Total;
  • Grants 25 Attack Damage and 10% Cooldown Reduction.

 

Caulfields Warhamer Build Pattern

 

New Item BoxDeaths Dance Final IconDeath’s Dance

Recipe: vampiric scepter Vampiric Scepter (900 Gold) + Pickaxe_item Pickaxe (875 Gold) + Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + 525 Combine Cost = 3400 Gold Total

Grants 65 Attack Damage and 10% Cooldown Reduction;

UNIQUE Passive: Dealing physical damage heals for 12% of the damage dealt. (33% effectiveness for multi-target effects.)

UNIQUE Passive: 12% of damage taken is dealt as a Bleed effect over 3 seconds instead.

Deaths Dance Build Pattern

 

Buff BoxEssence Reaver Final IconEssence Reaver [ Reworked ]

  • Recipe Changed: B._F._Sword_item B.F. Sword (1300 Gold) + Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + Cloak_of_Agility_item Cloak of Agility (730 Gold) + 300 Combine Cost = 3500 Gold Total;
  • Total Cost increased from 3200 Gold to 3500;
  • Attack Damage decreased from 80 to 65;
  • Now grants 20% Critical Chance instead of 10% Life Steal;
  • New UNIQUE Passive: Grants 10% Cooldown Reduction;
  • New UNIQUE Passive: Gain up to 20% additional Cooldown Reduction, equal to your Critical Chance from other sources;
  • New UNIQUE Passive: Critical strikes restore 3% of your maximum Mana pool.

 

Essence Reaver Build Pattern

 

New Item BoxExecutioners Calling Final IconExecutioner’s Calling [ returns to the store! ]

  • Recipe: Long Sword Final Icon Long Sword (350 Gold) + 450 Combine cost = 800 Gold Total;
  • UNIQUE Passive – Executioner: Physical damage inflicts Grevious Wounds (50% reduced healing) on enemy Champions for 3 seconds.

 

Executioners Calling Build Path

 

Buff BoxFrozen Mallet Final IconFrozen Mallet

  • Recipe Changed: Jaurims Fist Final Icon Jaurim’s Fist (1200 Gold) + Pickaxe_item Pickaxe (875 Gold) + Ruby Crystal Ruby Crystal (400 Gold) + 625 Combine Cost = 3100 Gold Total;
  • Total cost decreased from 3300 Gold to 3100;
  • Attack damage increased from 30 to 40;
  • Health decreased from 700 to 650.

 

Frozen Mallet Build Path

 

New Item BoxGiant Slayer Final IconGiant Slayer

Recipe: Long Sword Final Icon Long Sword (350 Gold) + 650 Combine Cost = 1000 Gold Total;

 

Grants 10 Attack Damage;

UNIQUE Passive – Giant Slayer: Grants up to +10% damage against enemy champions with greater maximum health than you (+1% damage per 50 health difference, maxing at 500 health difference).

 

Giant Slayer Build Pattern

 

Change BoxGuinsoos Rageblade Final IconGuinsoo’s Rageblade

  • Total cost decreased from 2590 to 2500;
  • Old UNIQUE passive removed;
  • Now grants stacks only for basic attacks; 1 for Ranged, 2 for Melee;
  • Now additionally grants 3 AD per stack;
  • Attack Speed per stack increased from 4% to 8%;
  • At 8 stacks, you gain Guinsoo’s Rage: Basic attacks deal bonus magic damage on hit, equal to 20 [+0.15 bonus AD] [+0.075 AP] to the target and nearby enemy units (mini Tiamat effect).

 

HexdrinkerChange BoxHexdrinker Final Icon

  • Total cost decreased from 1450 Gold to 1300;
  • Attack Damage decreased from 25 to 20;
  • Magic Resist decreased from 35 to 30;
  • Shield value decreased from 250 flat to 110-280 (+10 per Champion level).

 

Change BoxHextech Gunblade Final IconHextech Gunblade

  • No longer grants 10% Life Steal and 20% Spell Vamp;
  • Basic attacks and single-target spells no longer reduce the active’s cooldown by 3 seconds (Reload passive removed);
  • New UNIQUE Passive: Heal for 15% of the damage you deal. This is 33% as effective for Area of Effect damage.

 

Nerf BoxInfinity Edge Final IconInfinity Edge

  • Total Cost decreased from 3800 Gold to 3500
  • Attack Damage decreased from 80 to 65

 

New Item BoxJaurims Fist Final IconJaurim’s Fist

Recipe: Long Sword Final Icon Long Sword (350 Gold) + Ruby Crystal Ruby Crystal (400 Gold) + 450 Combine Cost = 1200 Gold Total

Grants 15 Attack Damage and 150 Health;

UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 30 times.

 

Jaurims Fist Build Path

 

New Item BoxKircheis Shard Final IconKirchei’s Shard

Recipe: Dagger_item Dagger (300 Gold) + 450 Combine Cost = 750 Gold Total

 

Grants 15% Attack Speed.

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive – Energized Strike: Your Energized attacks deal 30 bonus magic damage on hit.

 

Kircheis Shard Build Path

 

Change BoxLast Whisper Final IconLast Whisper

  • New Recipe: Pickaxe_item Pick Axe (875 Gold) + 425 Combine Cost = 1300 Gold Total;
  • Is now a component item used for new items;
  • Total cost decreased from 2300 Gold to 1300 Gold;
  • Now ignores 30% of Bonus Armor, not Total Armor.

 

Last Whisper Build Path

 

New Item BoxLord Dominik Final IconLord Dominik’s Regards

Recipe: Last Whisper Final Icon Last Whisper (1350 Gold) + Giant Slayer Final Icon Giant Slayer (1000 Gold) + 400 Combine Cost = 2500 Gold Total;

Grants 40 Attack Damage;

UNIQUE Passive – Giant Slayer: Grants up to +15% damage against enemy champions with greater maximum health than you (+1.5% damage per 50 health difference, maxing at 500 health difference).

UNIQUE Passive – Last Whisper: +40% Bonus Armor Penetration.

 

Lord Dominik Build Pattern

 

Nerf BoxManamune Final PortraitManamune

  • Total cost increased from 2200 to 2400.

 

 

Change BoxMaw of Malmortius Final IconMaw of Malmortius [ Reworked ]

  • Recipe Changed: Hexdrinker Hexdrinker (1300 Gold) + Serrated Dirk Final Icon Serrated Dirk (1100 Gold) + 850 Combine Cost = 3250 Gold Total;
  • Total Cost increased from 3200 Gold to 3250;
  • Attack Damage decreased from 60 to 55;
  • Magic Resist increased from 40 to 50;
  • Now additionally grants 10 Armor Penetration;
  • Shield value changed from 400 to 300 [+1 per 1 bonus MR];
  • No longer grants 1 AD per 2% missing HP (capped at 35 bonus AD);
  • New UNIQUE Passive – Lifegrip: When the shield triggers, gain 25% Bonus Attack Speed, 10% Spell Vamp and 10% Life Steal. Lasts until you exit combat.

 

Maw Build Path

 

Change BoxMercurial_ScimitarMercurial Scimitar

  • Recipe changed: Quicksilver_Sash Quicksilver Sash (1300 Gold) + Pickaxe_item Pickaxe (875 Gold) + vampiric scepter Vampiric Scepter (900 Gold) + 1175 Combine Cost = 3700 Gold Total
  • Attack Damage decreased from 80 to 75;
  • Now additionally grants 10% Life Steal.

 

Mercurial Scimitar Build Pattern

 

New Item BoxMortal Reminder Final Icon Mortal Reminder

Recipe: Last Whisper Final Icon Last Whisper (1300 Gold) + Executioner's_Calling Executioner’s Calling (800 Gold) + 400 Combine Cost = 2500 Gold Total

Grants 40 Attack Damage;

UNIQUE Passive – Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.

UNIQUE Passive – Last Whisper: +40% Bonus Armor Penetration.

 

Mortal Reminder Build Pattern

 

Change BoxPhage Final IconPhage

  • Attack Damage decreased from 20 to 15;
  • Cost decreased from 1325 to 1250.

 

Nerf BoxRavenous Hydra Final IconRavenous Hydra

  • Total Gold increased from 3300 to 3600 (recipe cost up from 600 Gold to 1100);
  • Quality-of-Life Change: You can now swap Ravenous Hydra for Titanic Hydra (and vice versa) without a gold cost.

 

New Item BoxSerrated Dirk Final IconSerrated Dirk

  • Recipe: 2 Long Sword Final Icon Long Swords (350 Gold x 2) + 400 Combine Cost = 1100 Gold Total;
  • Grants 20 Attack Damage;
  • UNIQUE Passive: Grants 10 Armor Penetration;
  • UNIQUE Passive: After killing any unit, your next basic attack or single target spell deals +15 damage.

 

Serrated Dirk Build Path

 

Change BoxSheen Final IconSheen 

  • Recipe Changed: Sapphire_Crystal_item Sapphire Crystal (350 Gold) + 700 Combine Cost = 1050 Gold Total;
  • Total cost decreased from 1200 Gold to 1050;
  • Now grants 10% Cooldown Reduction instead of 25 Ability Power .

 

Sheen Build Path

 

Removed BoxSword of the Occult Final IconSword of the Occult

  • Removed from the game.

 

 

Change BoxTitanic Hydra Final IconTitanic Hydra

  • Recipe Changed: Tiamat_item Tiamat (1250 Gold) + 3052_Enforcers_Vambrace Jaurim’s Fist (1200 Gold) + 990 Combine Cost = 3600 Gold Total;
  • Gold cost increased from 3300 Gold to 3440;
  • Health increased from 400 to 450;
  • Quality-of-Life Change: You can now swap Ravenous Hydra for Titanic Hydra (and vice versa) without a gold cost.

 

Titanic Hydra Build Path

 

Change BoxThe Black Cleaver Final IconThe Black Cleaver

  • Recipe Changed: Phage Phage (1250 Gold) + Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + 1150 Combine Cost = 3500 Gold Total;
  • Cost increased from 3000 Gold to 3500;
  • Attack Damage increased from 40 to 55;
  • Health decreased from 400 to 300.

 

Black Cleaver Build Pattern

 

Change BoxTiamat Final IconTiamat 

  • Cost decreased from 1900 Gold to 1250;
  • New Recipe: Pickaxe_item Pick Axe (875 Gold) + Rejuvenation_Bead_item Rejuvenation Bead (150 Gold) + 225 Combine Cost = 1250 Gold Total;
  • Attack Damage decreased from 40 to 30;
  • Bonus to Base Health Regen decreased from 100% to 50%.

 

Tiamat Build Path

 

Nerf BoxBloodthirster Final IconThe Bloodthirster

  • Recipe changed: BF Sword Final Icon B.F. Sword (1300 Gold) + Long Sword Final Icon Long Sword (350 Gold) + vampiric scepter Vampiric Scepter (900 Gold) + 1150 Combine Cost = 3700 Gold Total;
  • Total Gold cost increased from 3500 to 3700 (recipe cost unchanged).
  • Attack Damage decreased from 80 to 75;

 

Bloodthirster Build Path

 

Removed BoxBrutalizer Final IconThe Brutalizer

  • Removed from the game.

 

Change BoxTrinity Force Final IconTrinity Force

  • Now grants 10% Cooldown Reduction;
  • Attack Damage decreased from 30 to 25;
  • Mana increased from 200 to 250;
  • Movement Speed decreased from 8% to 5%;
  • Critical Chance increased from 10% to 20%;
  • No longer grants 30 Ability Power;
  • Attack Speed decreased from 30% to 20%.

[ Note ] Check the changes to Phage and Sheen for context.

 

Buff BoxVampiric Scepter Final IconVampiric Scepter

  • Cost increased from 800 Gold to 900 (Combine cost up from 440 Gold to 550, Long Sword cost down 10 Gold);
  • Attack Damage increased from 10 to 15;
  • Life Steal increased from 8% to 10%.

 

Change BoxYoumuus Ghostblade Final IconYoumuu’s Ghostblade

  • Cost increased from 2700 Gold to 3200;
  • New Recipe: Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + Serrated Dirk Final Icon Serrated Dirk (1100 Gold) + 1000 Combine Cost = 3200 Gold Total;
  • Attack Damage increased from 30 to 65;
  • No longer grants 15% Critical Chance.

 

Youmuus Ghostblade Build Path

 

 

CHANGES TO ATTACK SPEED ITEMS Banner

 

New Item BoxPhantom Dancer Final IconPhantom Dancer [ Reworked ]

Recipe: 2 Dagger_item Daggers (2 x 300 Gold) + Zeal Zeal (1200 Gold) + 900 Combine Cost = 2700 Gold Total;

Grants 40% Attack Speed and 30% Critical Strike Chance;

UNIQUE Passive – Spectral Waltz: While within 500 units of an enemy Champion you can see, +12% Movement Speed and you can move through units;

UNIQUE Passive – Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).

 

Phantom Dancer Build Pattern

 

New Item BoxRapid Firecannon Final IconRapid Firecannon

Recipe: Zeal Zeal (1200 Gold) + 2015_Kircheis_Shard Kirchei’s Shard (750 Gold) + 550 Combine Cost = 2500 Gold Total;

Grants 30% Attack Speed, 30% Critical Chance and 8% Movement Speed;

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive – Firecannon: Your Energized attacks gain 35% bonus range (+150 range maximum) and deal 50-200 bonus magic damage (based on level) on hit.

Energized attacks function on structures.

 

Rapid Firecannon Build Pattern

 

Change BoxRunaans Hurricane Final IconRunaan’s Hurricane

  • Attack Speed decreased from 70% to 40%;
  • Now grants 30% Critical Chance and 5% Movement Speed;
  • Passive bolts now deal 0.25 Total AD damage, decreased from 0.5;
  • Bolts can now critically strike and apply on-hit effects;
  • (Unique) Passive buff to basic attacks has been increased from 10 physical damage on-hit to 15;
  • Recipe cost decreased from 500 Gold to 300 (Total cost is unchanged).

 

Buff BoxRecurve Bow Final IconRecurve Bow

  • Total cost decreased from 1100 Gold to 1000;
  • Attack Speed decreased from 30% to 25%;
  • Bonus physical damage on-hit increased from 10 to 15.

 

Change BoxStatikk_ShivStatikk Shiv

  • Recipe changed: Zeal Zeal (1200 Gold) + Kircheis Shard Final Icon Kirchei’s Shard (750 Gold) + 550 Combine cost = 2500 Gold Total
  • Attack Speed decreased from 40% to 35%;
  • Movement Speed decreased from 6% to 5%;
  • Critical Chance increased from 20% to 30%;
  • Combine cost decreased from 600 Gold to 550 (Total cost unchanged);
  • Passive damage changed from 100 to 50-150 (scales with Champion levels);
  • Chain lightning can now hit 5 targets, increased from 4, deals 50% bonus damage to minions and can still critically strike (as on live).

 

Statikk Shiv Build Path

 

Buff BoxStinger Final IconStinger

  • Total cost decreased from 1250 Gold to 1200;
  • Attack Speed increased from 40% to 50%.

 

Change BoxZeal Final IconZeal

  • Total cost increased from 1100 Gold to 1200;
  • Attack Speed decreased from 20% to 15%;
  • Critical Chance increased from 10% to 20%.

 

Removed BoxZephyrZephyr

  • Removed from the game.

 

 

CHANGES TO BOOT ITEMS

 

Change BoxBerserkers Greaves Final IconBerserker’s Greaves

  • Total cost increased from 1000 Gold to 1100;
  • Attack Speed increased from 25% to 30%.

 

Alacrity_item (1)Boot Enchantment: Alacrity

  • Total cost decreased from 475 to 450.

 

Boot Enchantment: CaptainCaptain_item (1)

  • Total cost decreased from 600 to 450.

 

Distortion_item (1)Boot Enchantment: Distortion

  • Total cost decreased from 475 Gold to 450;
  • Cooldown reduction on Flash, Ghost and Teleport decreased from 20% to 15%;
  • Bonus Movement Speed after Flashing decreased from 30% to 20%.

 

Furor_itemBoot Enchantment: Furor

  • Total cost decreased from 475 to 450.

 

Buff BoxBoots of Swiftness Final IconBoots of Swiftness

  • Total cost decreased from 1000 to 800;
  • Movement Speed increased from 60 to 65.

 

Change BoxIonian Boots of Lucidity Final IconIonian Boots of Lucidity

  • Cooldown reduction decreased from 15% to 10%;
  • Now additionally decrease the cooldown of Summoner Spells by 10%.

 

Change BoxMercury Threads Final IconMercury’s Treads

  • Total cost decreased from 1200 Gold to 1100;
  • Tenacity decreased from 35% to 20%.

 

Change BoxNinja Tabi Final IconNinja Tabi

  • Total cost increased from 1000 to 1100;
  • Armor increased from 25 to 30.

 

 

CHANGES TO AP ITEMS

 

Buff BoxAbyssal Scepter Final IconAbyssal Scepter

  • Total cost decreased from 2450 to 2370.

 

 

Nerf BoxArchangels Staff Final IconArchangel’s Staff

  • Total cost increased from 3000 Gold to 3100.

 

 

Nerf BoxAthenes Unholy Grail Final IconAthene’s Unholy Grail

  • Total cost increased from 2600 Gold to 2800.

 

 

Nerf BoxBanner of Command Final IconBanner of Command

  • Total cost increased from 2750 Gold to 2900.

 

 

Nerf BoxHaunting Guise Final IconHaunting Guise

  • Total cost increased from 1500 Gold to 1600.

 

 

Nerf BoxLiandrys Torment Final IconLiandry’s Torment

  • Total cost increased from 3000 Gold to 3200.

 

 

Change BoxLich Bane Final IconLich Bane

  • Recipe Changed: Sheen Sheen (1050 Gold) + Aether_Wisp_item Aether Wisp (850 Gold) + Blasting_Wand_item Blasting Wand (850 Gold) + 450 Combine Cost = 3200 Gold Total;
  • Total cost increased from 3000 Gold to 3200;
  • Now additionally grants 10% Cooldown Reduction;
  • Movement Speed increased from 5% to 7%.

 

Lich Bane Build Path

 

Nerf BoxLudens Echo Final IconLuden’s Echo

  • Total cost increased from 3000 Gold to 3200.

 

 

Change BoxMejais Soulstealer Final IconMejai’s Soulstealer [ Reworked ]

  • Recipe Changed: The Dark Seal Final Icon The Dark Seal (400 Gold) + 1000 Combine Cost = 1400 Gold Total
  • Now grants 200 Mana and 20 AP, but no longer starts off with 5 stacks.
  • New UNIQUE Passive – Dread: Grants 5 Ability Power per Glory. If you have at least 15 Glory, you gain 10% Movement Speed;
  • New UNIQUE Passive - Do or Die (replaces old): Grants 4 Glory per champion kill (2 per assist), capped at 25. You lose 10 stacks on death.

 

Mejai Soulstealer Build Path

 

Nerf BoxMorellonomicon Final Icon

Morellonomicon

  • Total cost increased from 2300 to 2550.

 

 

Buff BoxNashors Tooth Final IconNashor’s Tooth

  • Attack Speed increased from 40% to 50%.

 

 

Nerf BoxRabadon Deathcap Final IconRabadon’s Deathcap

  • Total Cost increased from 3500 Gold to 3800.

 

 

Change BoxRod of Ages Final IconRod of Ages

  • Total cost increased from 2700 Gold to 3000;
  • Ability Power increased from 60 to 80 (before stacks).

 

Nerf BoxRylais Crystal Scepter Final IconRylai’s Crystal Scepter

  • Total Cost increased from 3000 Gold to 3200.

 

 

Nerf BoxSeekers Armguard Final IconSeeker’s Armguard

  • Armor decreased from 30 to 20

 

 

Removed BoxTwin Shadows Final IconTwin Shadows

  • Removed from the game.

 

 

Nerf BoxVoid Staff Final IconVoid Staff

  • Total Cost increased from 2500 Gold to 2650.

 

 

Buff BoxWill of the Ancients Final IconWill of the Ancients

  • Total cost decreased from 2500 Gold to 2300.

 

 

Nerf BoxZhonyas Hourglass Final IconZhonya’s Hourglass

  • Total Cost increased from 3000 Gold to 3200;
  • Armor decreased from 50 to 45.

 

 

CHANGES TO SUPPORT ITEMS Banner

 

Change BoxAegis Final IconAegis of Legion

  • Total cost decreased from 1600 to 1500;
  • Aura bonus to Magic Resist decreased from 15 to 10.

 

Nerf BoxArdent Censer Final IconArdent Censer

  • Total cost increased from 2100 Gold to 2200.

 

 

New Item BoxEye of the Equinox Final IconEye of the Equinox 

Recipe: Sightstone Sighstone (800 Gold) + Targon's Brace_item Targon’s Brace (850 Gold) + 550 Combine Cost = 2200 Gold Total

UNIQUE Passive – Spoils of War: Melee basic attacks execute minions below 400 Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges.

UNIQUE Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

 

Equinox Build Path

 

New Item BoxEye of the Watchers Final IconEye of the Watchers

Recipe: Sightstone Sighstone (800 Gold) + Frostfang (850 Gold) + 550 Combine Cost = 2200 Gold Total

Grants 200 Health, 25 Ability Power, 2 Gold-per-10 seconds and 150% Base Mana Regen

UNIQUE Passive – Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.

UNIQUE Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

 

Watchers Build Path

 

New Item BoxEye of the Oasis Final IconEye of the Oasis

Recipe: Sightstone Sighstone (800 Gold) + Nomads Medallion Final Icon Nomad’s Medallion (850 Gold) + 550 Combine Cost = 2200 Gold Total

Grants 200 Health, 150% Base Health Regen and 150% Base Mana Regen

UNIQUE Passive – Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health.

UNIQUE Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

 

Oasis Build Path

 

Change BoxFace of the Mountain Final IconFace of the Mountain

  • Health decreased from 500 to 450;
  • Spoils of War passive no longer heals for a bonus 1% of your maximum Health;
  • Shield explosion no longer deals damage; instead, it slows nearby enemies by 40% for 2 seconds.

 

Change BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Now grants 150% Base Mana Regen, increased from 100%;
  • Passive now grants 15 Gold per hit, increased from 10;
  • Active has been replaced with the active from Twin Shadows, but with a slow duration of 4 seconds (up from 2.5 on TS).

 

Buff BoxFrostfang Final IconFrostfang

  • Total cost decreased from 865 Gold to 850;
  • AP increased from 10 to 15;
  • Now grants 100% Base Mana Regen, increased from 50%;
  • Passive now grants 15 Gold per hit, increased from 10.

 

Buff BoxKindlegem Final IconKindlegem

  • Cost decreased from 850 Gold to 800

 

 

Change BoxLocket of Solari Final IconLocket of the Iron Solari

  • Total cost decreased from 2750 Gold to 2500
  • Shield duration on active decreased from 5 seconds to 2

 

Change BoxMikaels Crucible Final IconMikael’s Crucible

  • Total cost decreased from 2450 Gold to 2300
  • Magic Resist decreased from 40 to 35

 

Buff BoxNomads Medallion Final IconNomad’s Medallion

  • Recipe Changed: Faerie_Charm_item Faerie Charm (125 Gold) + Ancient_Coin_item Ancient Coin (350 Gold) + Rejuvenation_Bead_item Rejuvenation Bead (150 Gold) + 225 Combine Cost = 850 Gold Total;
  • Total cost decreased from 865 Gold to 850;
  • Gold per minion killed nearby increased from 5 to 6.

 

Nomads Medallion Build Path

 

Nerf BoxOhmwrecker Final IconOhmwrecker

  • Total cost increased from 2600 Gold to 2650.

 

 

Nerf BoxTalisman of Ascension Final IconTalisman of Ascension

  • Gold-per-minion kill increased from 5 to 6;
  • No longer grants 2 gold-per-10;
  • Cooldown on active increased from 40 seconds to 60.

 

Buff BoxTargons Brace Final IconTargon’s Brace

  • Recipe Changed: Relic Shield Relic Shield (350 Gold) + Rejuvenation_Bead_item Rejuvenation Bead (150 Gold) + 350 Combine Cost = 850 Gold Total
  • Total cost decreased from 865 Gold to 850;
  • Now additionally grants 2 Gold per 10 seconds.

 

Targons Brace Build Path

 

Nerf BoxZekes Harbinger Final IconZeke’s Harbringer

  • Total cost increased from 2250 Gold to 2350.

 

 

CHANGES TO TANK UTILITY ITEMS Banner

 

Nerf BoxBamis Cinder Final IconBami’s Cinder

  • Total cost increased from 1000 to 1100.

 

 

Change BoxBanshees Veil Final IconBanshee’s Veil

  • Health increased from 450 to 500;
  • Magic Resistance increased from 60 to 70;
  • Total Cost increased from 2700 Gold to 2900.

 

Buff BoxCatalyst Final IconCatalyst the Protector

  • Health increased from 200 to 225.

 

 

Nerf BoxDead Mans Plate Final IconDead Man’s Plate

  • Total cost increased from 2750 Gold to 2800.

 

 

Nerf BoxFrozen Heart Final IconFrozen Heart

  • Total cost increased from 2600 Gold to 2800.

 

 

Nerf BoxGlacial Shroud Final IconGlacial Shroud

  • Total cost increased from 900 Gold to 1000.

 

 

Guardian AngelBuff BoxGuardian Angel Final Icon

  • Total cost increased from 2800 Gold to 2900;
  • Armor and Magic Resist increased from 50 to 60.

 

Change BoxIceborn Gauntlet Final IconIceborn Gauntlet

  • Armor increased from 60 to 65;
  • Cooldown reduction increased from 10% to 20%;
  • No longer grants 30 Ability Power;
  • The size of the slow zone now increases with bonus Armor.

 

Nerf BoxQuicksilver_SashQuicksilver Sash

  • Total cost increased from 1250 Gold to 1300.

 

 

Nerf BoxRanduins Omen Final IconRanduin’s Omen

  • Total cost increased from 2700 to 3000.

 

 

Change BoxRaptors Cloak Final IconRaptor Cloak

  • Recipe Changed: Rejuvenation_Bead_item Rejuvenation Bead (150 Gold) + Chain_Vest_item Chain Vest (800 Gold) + 250 Combine Cost = 1200 Gold Total;
  • Total cost increased from 1100 Gold to 1200.

 

Raptors Cloak Build Path

 

Nerf BoxRighteous Glory Final IconRighteous Glory

  • Total cost increased from 2400 to 2600.

 

 

Spirit VisageBuff BoxSpirit Visage Final Icon

  • Total cost increased from 2700 Gold to 2800;
  • Health increased from 400 to 500;
  • Magic Resist increased from 60 to 70.

 

Nerf BoxSteraks Gage Final IconSterak’s Gage

  • Recipe changed: Jaurims Fist Final Icon Jaurim’s Fist (1200 Gold) + Ruby Crystal Ruby Crystal (400 Gold) + 1100 Combine Cost = 2700 Gold Total;
  • Total cost increased from 2550 Gold to 2700.

 

Steraks Gage Build Path

 

Change BoxSunfire Cape Final IconSunfire Cape

  • Total cost increased from 2600 Gold to 2700;
  • Health increased from 450 to 500.

 

Nerf BoxThornmail Final IconThornmail

  • Total cost increased from 2300 Gold to 2350.

 

 

Nerf BoxWardens Mail Final IconWarden’s Mail

  • Armor decreased from 45 to 40.

 

 

Change BoxWarmogs Armor Final IconWarmog’s Armor

  • Health increased from 800 Gold to 850;
  • Total cost increased from 2750 Gold to 2850.

 

Change BoxWits End Final IconWit’s End

  • Total cost increased from 2550 Gold to 2800;
  • Attack Speed decreased from 50% to 40%;
  • Magic Resist increased from 30 to 40;
  • On-hit magic damage decreased from 42 to 40.

 

Change BoxZzrot Portal Final IconZz’Rot Portal

  • Total cost decreased from 2750 Gold to 2700;
  • Base Health Regen decreased from 150% to 125%.

 

 

Jungle Changes Banner

The jungle has received changes both to its monster strength and itemization. There’s also a new epic monster that lives in the Baron Pit- the Rift Herald.

 

 

CHANGES TO JUNGLE CAMPS Banner

Jungle camps have slightly tweaked stats to account for item changes. The end result should be near-similar to what the jungle is like on live currently:

 

 Krug Final IconAncient Krug

  • Attack Damage decreased from 73 to 68;
  • Auto-attack range decreased from 190 to 150;
  • Gold increased from 60 to 81;
  • Experience decreased from 150 to 140.

 

Blue Sentinel Final IconBlue Sentinel

  • Armor decreased from 20 to 10;
  • Gold increased from 36 to 58;
  • Experience decreased from 100 to 90.

 

Cinderling Final IconCinderling

  • Armor removed (8 on live);
  • Health decreased from 400 to 375.

 


Elder Razorbeak Final IconCrimson Raptor

  • Gold increased from 41 to 62;
  • Experience decreased from 140 to 130.

 

Greater Murkwolf Final IconGreater Murk Wolf

  • Attack range increased from 125 to 175;
  • Gold increased from 53 to 68;
  • Experience granted decreased from 142 to 132.

 

Gromp Final IconGromp

  • Damage decreased from 83 to 75;
  • Gold increased from 62 to 86;
  • Experience granted decreased from 200 to 190;
  • Magic resist decreased from 0 to -10.

 

Small Krug Final IconKrug (small golem next to Ancient Krug)

  • Attack Damage decreased from 35 to 32;
  • Health decreased from 540 to 500;
  • Armor removed (12 on live);
  • Magic resist increased from -10 to 0.

 

Small Murkwolf Final IconMurk Wolves (small wolves in Murk Wolf camp)

  • Armor removed (6 on live);
  • Health decreased from 420 to 380.

 

Crimson Raptor Final IconRaptor (small pigeons in the Raptor camp)

  • Armor removed (5 on live);
  • Health decreased from 250 to 225.

 

Elder Brambleback Final IconRed Brambleback

  • Armor decreased from 20 to 10;
  • Gold increased from 36 to 58;
  • Experience decreased from 100 to 90.

 

Sentry Final IconSentries (mini golems in blue camp)

  • Health decreased from 400 to 375;
  • Magic resist increased from 0 to 10.

 

 

CHANGES TO JUNGLE ITEMS Banner

 

Buff BoxHunter's_Machete_itemHunter’s Machete 

  • Cost decreased from 400 Gold to 350.
  • UNIQUE Passive – Jungler has been removed;
  • Now additionally grants 8% Life Steal when fighting jungle monsters;
  • UNIQUE Passive – Nail: Basic attacks deal 20 bonus damage vs monsters.  Killing a Large Monster grants +15 bonus experience.

 

New Item BoxHunters Talisman Final IconHunter’s Talisman [ Requires Smite to be purchased ]

Cost: 350 Gold;

Grants 150% Mana Regeneration while in Jungle;

UNIQUE Passive – Tooth: Damaging a monster steals 20 Health over 5 seconds. Grants +15 bonus experience when killing Large Jungle Monsters.

 

Cinderhulk [ Jungle Item Enchantment ] Change BoxCinderhulk Final Icon

  • Enchantment cost increased from 1400 Gold to 1575 (total cost up from 2250 Gold to 2625).

 

Change BoxDevourer Final IconDevourer [ Jungle Item Enchantment ] 

  • Total cost increased from 2250 Gold to 2450 (combine cost unchanged);
  • Attack Speed decreased from 50% to 40%;
  • Now grants 1 bonus magic damage on-hit per stack, up from 0.66;

 

Change BoxMagus Enchantment Final IconRuneglaive [ Jungle Item Enchantment ] 

  • Recipe changed: Sheen (1050 Gold) + Amplifying Tome (435 Gold) + Any Tier 2 Jungle Item (1050 Gold) + 140 Combine cost = 2675 Gold Total;
  • Enchantment cost increased from 1400 Gold to 1625 (total cost up from 2250 Gold to 2675).
  • Ability Power decreased from 50 to 40;
  • Mana increased from 200 to 250;
  • Now additionally grants 10% Cooldown Reduction.

 

Runeglaive Build Path

 

Buff BoxSated Devourer Final IconSated Devourer [ 30 Stacks Devourer ]

  • Magic damage-on-hit increased from 50 to 60.

 

 

Change BoxSkirmishers Sabre Final IconSkirmisher’s Sabre

  • Recipe changed: Hunters Talisman Final Icon Hunter’s Talisman (350 Gold) + Hunter's_Machete Hunter’s Machete (350 Gold) + 350 Combine cost = 1050 Gold Total;
  • Total cost increased from 850 Gold to 1050;
  • No longer grants 30 bonus Gold for killing large jungle monsters;
  • Now additionally grants 10% Life Steal vs Monsters and 150% Mana Regeneration while fighting in the Jungle;
  • UNIQUE Passive – Jungler has been removed;
  • UNIQUE Passive – Tooth / Nail: Basic attacks deal 20 bonus damage vs monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a Large Monster grants +30 bonus experience.

 

Change BoxStalkers Blade Final IconStalker’s Blade [ identical changes to Skirmisher’s Sabre ]

  • Recipe changed: Hunters Talisman Final Icon Hunter’s Talisman (350 Gold) + Hunter's_Machete Hunter’s Machete (350 Gold) + 350 Combine cost = 1050 Gold Total;
  • Total cost increased from 850 Gold to 1050;
  • No longer grants 30 bonus Gold for killing large jungle monsters;
  • Now additionally grants 10% Life Steal vs Monsters and 150% Mana Regeneration while fighting in the Jungle;
  • UNIQUE Passive – Jungler has been removed;
  • UNIQUE Passive – Tooth / Nail: Basic attacks deal 20 bonus damage vs monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a Large Monster grants +30 bonus experience.

 

New Item BoxPoachers Knife Final IconTracker’s Knife [ Replaces Poacher’s Knife ]

Recipe: Hunters Talisman Final Icon Hunter’s Talisman (350 Gold) + Hunter's_Machete Hunter’s Machete (350 Gold) + 350 Combine cost = 1050 Gold Total;

Grants 10% Life Steal vs Monsters and 150% Mana Regeneration while fighting in the Jungle;

UNIQUE Passive – Tooth / Nail: Basic attacks deal 20 bonus damage vs monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a Large Monster grants +30 bonus experience;

UNIQUE Active – Warding (Minor): Consumes a charge to place a Stealth Ward that reveals the surrounding area over 150 seconds. Holds up to 2 charges which refill upon visiting the shop.

 

Trackers Knife Build Path

 

Change BoxWarrior Enchantment Final IconWarrior [ Jungle Item Enchantment ] 

  • Recipe changed: Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + Any Tier 2 Jungle Item (1050 Gold) + 475 Combine cost = 2625 Gold Total;
  • Enchantment cost increased from 1400 Gold to 1575 (total cost up from 2250 Gold to 2625);
  • No longer grants 10 Armor Penetration;
  • Attack Damage increased from 45 to 60.

 

Warrior Enchantment Build Path

 

 

RIFT HERALD Banner

The Rift Herald is a new jungle monster that spawns in the Baron pit before the 20th minute.

 

Rift Herald Final IconRift Herald

  • Stats: 5000 Health, 150 Auto-Attack Range, 120 Damage, 0.67 Attack Speed, 325 Movement Speed, 40 Armor, 20 Magic Resist;
  • Grants 200 Experience when killed.

 

The buff he grants when killed is called “Doom’s Eye”. It gives the following benefits:

  • 10% Increased Damage and 40 flat Movement Speed;
  • Nearby allied minions have 40% increased Attack Speed.

 

Here’s the condensed information about the new jungle monster:

  • Location/timing:
    • Spawns at the Baron Pit
    • First appears at 4:00
    • Respawns every 5 minutes
    • Despawns at 19:45 unless in combat; hard despawns at 19:55 no matter what
  • Encounter details:
    • Melee-only attacker – but hits pretty hard. Need to be able to take a punch to tank RH.
    • The Eye will occasionally open, exposing RH to bonus damage on attacks from behind equal to 15% of RH’s Max HP as True Damage.
    • Takes 35% less damage from ranged Autoattacks.
  • Reward details:
    • 50 global gold to everyone on the killing team
    • Drops “Doom’s Eve” buff to the killer:
      • 10% increase to all Damage (except True Damage) and 40 bonus MS
      • Enhanced Baron Recall
      • Enhances nearby minions offensive power, same as Baron buff, with an additional attack speed increase. Does NOT increase their defensive power (don’t worry, you won’t have to deal with last-hitting Baron buffed minions in lane)

 

 

 

CHANGES TO SUMMONER SPELLS Banner

 

Removed BoxClairvoyance Final IconClairvoyance

  • Removed from the game.

 

 

Removed BoxClarity Final IconClarity

  • Removed from the game.

 

 

Nerf BoxTeleport Final IconTeleport

  • No longer decreases the spell’s cooldown to 240 seconds if cast on a turret.

 

 

 

MASTERY CHANGES Banner

Masteries have been completely revamped. The final slot can now be unlocked with 17 points and is reserved for Keystone Masteries. Think of these as super-masteries – you can only pick one and that will change your general playstyle:

 

 0 out of 10 would not Photoshop like this

Here’s the entire new Mastery tree unlocked (and not at all Photoshopped).

 

5-point Masteries don’t have to be filled to the end; you can split the 5 points between the two and that will unlock the next tier. Note that you can’t spend more than 5 points between the two Masteries.

 

The last row is for Keystone Masteries. Again, you can only pick one of the three.

 


TIER I FEROCITY MASTERIES

 

Nerf BoxFury Final IconFury [ 5 Points, increased from 4 ]

  • Grants +0.8/1.6/2.4/3.2/4% Attack Speed, decreased from 1.25/2.5/3.75/5%.

 

 

Change BoxSpellsword Final IconSorcery [ 5 Points ]

  • Now grants +0.4/0.8/1.2/1.6/2.0% bonus Ability Power and Spell Damage, changed from 1.25/2.5/3.75/5% Cooldown Reduction.

 

Change BoxDouble Edged Sword Final IconDouble Edged Sword [ 1 Point ]

  • Melee – Deal 3% more damage and take 1.5% more (changed from deal 2% more and take 1% more);
  • Ranged – Deal and take an additional 2% damage, changed from 1.5%.

 

Change BoxFeast Final IconFeast [ 1 Point ]

  • Killing a unit now restores 20 Health on a 20 second cooldown, changed from 3 Health and 1 Mana without a cooldown.

 

Nerf BoxVampirism Final IconVampirism [ 5 Points, Moved from T3 Utility to T1 Offense ]

  • Grants 0.4/0.8/1.2/1.6/2.0% Lifesteal and Spell Vamp, decreased from 1/2/3% (with 3 points).

 

New Item BoxNatural Talent Final IconNatural Talent [ New, 5 Points, replaces Arcane Mastery ]

  • Grants +2/4/6/8/10 Attack Damage and +3/6/9/12/15 Ability Power at Level 18.

 

 

TIER II FEROCITY MASTERIES

 

New Item BoxBounty Hunter Final IconBounty Hunter [ New, 1 Point ]

  • You deal 1% increased damage for each unique enemy champion you kill.

 

 

New Item BoxOppressor Final IconOppressor [ New, 1 Point ]

  • You deal 2.5% increased damage to targets with impaired movement (slow, stun, snare, taunt, etc.).

 

New Item BoxBattering Blows Final IconBattering Blows [ New, 5 Points ]

  • Grants +1.4/2.8/4.2/5.6/7% Armor Penetration.

 

 

New Item BoxDangerous Game Final IconPiercing Thoughts [ New, 5 Points ]

  • Grants 1.4/2.8/4.2/5.6/7% Magic Penetration.

 

 

FEROCITY KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Deathfires Touch Final IconDeathfire Touch

  • Your damaging abilities cause enemy champions to take [ 6 + 0.5 Bonus AD + 0.2 AP ] Magic damage over 3 seconds (Area of effect and damage over time abilities apply half of this damage over 1.5 seconds instead).

 

Warlords Bloodlust Final IconWarlord’s Bloodlust

  • Critical strikes heal for 15% of the damage dealt and grant you 20% attack speed for 4 seconds (2 second cooldown).

 

Fervor of Battle Final IconFervor of Battle

  • Your basic attacks and spells grant you a stack of Fervor for 5 seconds (max 10 stacks). Each stack of Fervor adds 1-8 bonus physical damage to your basic attacks against champions, based on your level.

 

 

TIER I CUNNING MASTERIES Banner

 

Change BoxWanderer Final IconWanderer [ 5 points, replaces Fleet Foot ]

  • Grants 0.6/1.2/1.8/2.4/3% Movement Speed out of Combat, changed from 0.5/1/1.5% bonus MS in combat and out.

 

New Item BoxSavagery Final IconSavagery [ New, 5 points, replaces Butcher in Offense ]

  • Basic attacks and single target spells deal 1/2/3/4/5 bonus damage to minions and monsters, increased from 2 with 1 point.

 

Nerf BoxRunic Affinity Final IconRunic Affinity

  • Bonus to buff duration decreased from 20% to 15%.

 

 

Buff BoxSecret Stash Final IconSecret Stash [ New, 1 Point, merges Alchemist with Cullinary Mastery ]

  • Your potions, flasks, and elixirs last 10% longer
  • Additionally, your potions are replaced with biscuits that restore 20 Health and 10 Mana instantly upon consumption.

 

New Item BoxMerciless Final IconMerciless [ New, 5 points ]

  • Deal 1/2/3/4/5% increased damage to champions below 40% health

 

 

Nerf BoxMeditation Final IconMeditation [ 5 points ]

  • Mana regen decreased 0.5/1/1.5% of missing mana every 5 seconds to 0.3/0.6/0.9/1.2/1.5%

 

TIER II CUNNING MASTERIES Banner

 

Buff BoxBandit Final IconBandit [ New, 1 point, merges Scavenger with Bandit ]

  • Gain 1 gold for each nearby minions killed by allied champions;
  • Gain an additional 3 Gold for Ranged/10 for Melee when hitting an enemy Champion with a basic attack (internal cooldown of 5 seconds).

 

Moved BoxDangerous Game Final IconDangerous Game [ Moved from T4 Offense to T2 Utility ]

  • Champion kills and assists restore 5% of your missing Health and Mana.

 

 

New Item BoxPrecision Final IconPrecision [ New, 5 Points ]

  • Grants 0.6/1.2/1.8/2.4/3 [ + 0.06/0.12/0.18/0.24/0.3 per level ] flat Armor & Magic Penetration.

 

New Item BoxIntelligence Final IconIntelligence [ New, 5 Points ]

  • Your Cooldown Reduction cap is increased by 1/2/3/4/5%;
  • Additionally grants 1/2/3/4/5% Cooldown Reduction.

 

 

CUNNING KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Windspeakers Blessing Final IconWindspeaker’s Blessing

  • Your heals and shields are 10% stronger. Additionally, your shields and heals increase your target’s resistances by 15% for 3 seconds when used on an ally other than yourself.

 

Thunderlords Decree Final IconThunderlord’s Decree

  • Your third attack or spell on an enemy Champion shocks the area around them, dealing [ 0.2 Bonus AD + 0.1 AP + 10 per level ] magic damage to all enemies in the area. (30 second cooldown).

 

Stormraiders Surge Final IconStormraider’s Surge

  • Dealing 30% of a Champion’s maximum Health within 2 seconds grants you 35% Movement Speed for 3 seconds (10 second cooldown).

 

 

TIER I RESOLVE MASTERIES Banner

 

Nerf BoxRecovery Final IconRecovery [ 5 Points, increased from 2 ]

  • Grants 0.4/0.8/1.2/1.6/2.0 Health Regen-per-5 seconds, decreased from 1/2 HP-per-5 (with 2 points).

 

Change BoxUnyielding Final IconUnyielding [ Now T1 with 5 points, replaces T5 Enchanted Armor ]

  • Grants 1.2/2.4/3.6/4.8/6% Bonus Armor and Magic Resist, changed from 2.5/5/7.5/10% with 4 points in T5.

 

Buff BoxTough Skin Final IconTough Skin [ 1 Point ]

  • You take 2 less damage from Champion and Monster basic attacks, increased from 1/2 less damage from Monsters with 2 points.

 

New Item BoxWanderer Final IconExplorer [ New, 1 Point ]

  • Grants 12 Flat Movement Speed while moving in brush or along the river.

 

New Item BoxRunic Armor Final IconRunic Armor [ New, 5 Points ]

  • Grants 1.6/3.2/4.8/6.4/8% bonus to all shields and healing on you (includes Life Steal and HP regen).

 

Change BoxVeterans Scars Final IconVeteran’s Scars [ 5 Points, replaces Juggernaut ]

  • Grants 0.8/1.6/2.4/3.2/4% Bonus Health,  changed from 3% with one point.

 

 

TIER II RESOLVE MASTERIES Banner

 

New Item BoxInsight Final IconInsight [ New, 1 Point ]

  • Your Summoner Spells have 15% reduced cooldown.

 

 

Change BoxPerseverance Final IconPerseverance [ New, 1 Point ]

  • Grants 50% Health Regen, increased to 200% when below 20% of Maximum Health, changed from regenning 0.35/0.675/1% of missing HP-per-5.

 

Change BoxSwiftness Final IconSwiftness [ New, 5 Points, merges Swiftness and Tenacious ]

  • Grants 3/6/9/12/15% Tenacity and Slow reduction, changed from 7.5%/15% Slow Resist with 2 points from Swiftness and 10% Tenacity with 1 point from Tenacious.

 

Nerf BoxLegendary Guardian Final IconLegendary Guardian

  • Grants 0.6/1.2/1.8/2.4/3.0 bonus flat Armor and Magic Resist for each nearby enemy Champion, decreased from 3 flat Armor/MR with 1 point

 

DEFENSIVE KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Bond of Stone Final IconBond of Stone

  • Grants 4% Damage Reduction. While near an ally this bonus is doubled and 8% of the damage they would take from Champions is dealt to you instead (cannot reduce you below 15% Health).

 

Grasp of the Undying Final IconGrasp of the Undying

  • While in combat, every 4 seconds your next attack against an enemy Champion is buffed to steal life equal to 3% of your max Health (halved for ranged champions).

 

Strength of the Ages Final IconStrength of the Ages

  • Siege minions and large monsters that you or nearby allies kill grant you 20/10 permanent Health respectively (300 max). After reaching the max bonus further nearby Siege minion kills restore 100 Health.

 

 

VISION CHANGES Banner

 

Wards that expire now leave visible remains on the ground, allowing teams to know where the enemy had an active ward.

Trinket upgrades are now free (250 Gold on live).

 

Removed BoxFairsight Orb Final IconFarsight Orb

  • Removed from the game.

 


New Item BoxFarsight Alteration Final IconFarsight Alteration
[ replaces Farsight Orb ]

  • Alters the Fairsight Orb Trinket by placing a visible ward with infinite duration and 1 HP;
  • Cast range is 26,000 units (global);
  • Decreases the cooldown of Fairsight Orb by 60%;
  • Cannot store ward charges.

 

Removed BoxGreater Stealth Totem Final IconGreater Stealth Totem

  • Removed from the game.

 

 

Removed BoxGreater Vision Totem Final IconGreater Vision Totem

  • Removed from the game.

 

 

Change BoxRuby Sightstone Final IconRuby Sightstone

  • Gold cost increased from 1600 to 1800;
  • Health increased from 400 to 500;
  • (New) UNIQUE Passive: Item Active cooldowns are reduced by 10%;
  • Now holds 4 Ward charges, down from 5;
  • Ward duration decreased from 180 seconds to 150.

 

Removed BoxStealth Ward Final IconStealth Ward

  • Removed from the store; can still be cast via certain support items.

 

 

Removed BoxScrying Orb Final IconScrying Orb

  • Removed from the game.

 

 

Buff BoxSweeping Lens Final IconSweeping Lens

  • Cooldown decreased from 120/75 seconds (upgrade at level 9) to 90 – 60 seconds (scales down with Champion level);
  • Both cast range and sweep radius now increase with Champion levels.

 

New Item BoxOracle Alteration Final IconOracle Alteration [ replaces Oracle’s Lens ]

  • Alters the Sweeping Lens Trinket by increasing the detection radius and having the sweep effect follow you for 10 seconds;
  • Decreases the cast range to 0.

[ Note ] This is identical in effect to Oracle’s Lens.

 

Removed BoxOracles Lens Final IconOracle’s Lens

  • Removed from the game.

 

 

Buff BoxVision Ward Final IconVision Ward

  • Cost decreased from 100 Gold to 75.

 

 

Change BoxWarding Totem Final IconWarding Totem

  • Initial ward charges increased from 1 to 2;
  • Ward duration doesn’t scale up at level 9; instead, it increases from 60 seconds to 120 based on Champion level;
  • Ward recharge time decreased from 120 seconds flat to 180 seconds, scaling down to 120 based on Champion level.

 

 

New Summoner Icons

Three new icons for the upcoming All-Stars event have made their way on the PBE:

 

profileIcon944 profileIcon945 profileIcon946

 

The Fire & Ice icons have their own in-game emotes. Press Control + 6 to activate them:

 

 

ADJUSTMENTS TO KILL BOUNTIES Banner

Here’s the relevant information on what changes are coming to Kill Bounties, taken from Xypherous‘ post which you can find HERE.

 

Bounty Rules

Champions now begin to accrue a Bounty once they have gotten 2 consecutive kills without dying, like live – and will set you to Bounty Tier ‘2’ (like live.)

The more kills you get, the higher your bounty ‘Tier’, up to a maximum of Bounty ‘Tier’ 5 – which is the same as live.

Major Changes

Bounty ‘Tier’ are now visualized next to your champion health bar. Higher ‘Tiers’ of Bounties will have progressively more impressive icons. You will be able to see both the Bounty Tier of allies and enemy champions.

Dying no longer resets your Bounty entirely. Instead, it decays your Bounty ‘Tier’ by 3 ‘Tier’. If you have a Bounty ‘Tier’ of 3 or less, this means it will reset completely. If you have a Bounty Tier of 4 or 5 – you will go to 1 and 2 respectively.

Bounties now give Team gold rather than adding to kill gold. Killing a champion with a Bounty will display the total amount of Team Gold awarded to the enemy.

ASSIST ‘STREAKS’ REMOVED Gold bonuses from having multiple assists without killing a champion have been removed entirely. The majority of this gold has been moved to either starting Tier 1 support items, ambient gold or floated to more global gold from objectives and champions.

Bounty Rewards by Tier

Tier 1: 20 Global Gold
Tier 2: 30 Global Gold
Tier 3: 60 Global Gold
Tier 4: 70 Global Gold
Tier 5: 90 Global Gold (MAX)

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE 29 10 Banner

Work-in-progress! You are free (but not encouraged) to panic.

 

You can find context for all the Preseason changes HERE:

Reds 28 10 Banner

 

Victorious Sivir

Major Marksman Updates

  • Caitlyn
  • Corki
  • Graves
  • Kog’Maw
  • Miss Fortune
  • Quinn

Champion Changes

Item Changes

  • Starting Items
  • New Items
  • Changes to AD Items
  • Changes to AP Items
  • Changes to Tank & Utility Items

Jungle Changes

Mastery Changes

  • Offensive Masteries
  • Defensive Masteries
  • Utility Masteries

Vision Changes

Places to Share Feedback

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

VICTORIOUS SIVIR Banner

Victorious Sivir is a reward for players who’ve reached Gold League or higher in Ranked this season.

 

MODEL Banner

Victorious Sivir Model 1 Victorious Sivir Model 2

 

Recall Banner

Victorious Sivir Recall

 

BOOMERANG BLADE Q Banner

Victorious Sivir Q 1

 

RICOCHET W Banner

Victorious Sivir W 2 Victorious Sivir W 1

 

SPELL SHIELD E Banner

Victorious Sivir E 2 Victorious Sivir E 1

 

ON THE HUNT R Banner

Victorious Sivir R 1

 

 

MAJOR MARKSMAN UPDATES Banner

 

Caitlyn Final Portrait

General Box

  • Scales 10% less with bonus Attack Speed
  • Attack Damage changed from 50 [+3 per level] to 55.66 [+2.2 per level]

 

Buff BoxHeadshot Final IconHeadshot [ Passive ]

  • Damage now additionally scales with Caitlyn’s Crit Chance at a 2:1 ratio (e.g at 50% Crit Chance, it deals +100% damage);
  • Caitlyn can fire a double-range (1300 range) Headshot at targets she has trapped or netted by auto-attacking them. This is independent from her normal Headshot and doesn’t use up her current stacks toward a passive.

 

Caitlyn Headshot 1

 

Piltover Peacemaker [ Q ]Change BoxPiltover Peacemaker Final Icon

  • Damage increased from 20/60/100/140/180 [+1.3 Total AD] to 25/70/115/160/205 [+1.6 Total AD]
  • Skillshot missile is now more narrow, but expands to its width on live after the first target hit;
  • After the first hit, Piltover Peacemaker deals 40% decreased damage, changed from 10% per enemy less, up to a cap of 50%;
  • Damage on the first target has been increased by ~20%, but falls of harder on follow-up hits.

 

Caitlyn Q 1 Caitlyn Q 2

 

Change BoxYordle Snap Trap Final IconYordle Snap Trap [ W ]

  • Now has a charge system instead of a static cooldown (think Heimer’s turrets). New cooldown is 45/32.5/20/12.5/10 seconds per charge, changed from 16/14/12/10/8 regular CD. Caitlyn can store up to 3/3/4/4/5 traps.
  • Trap duration decreased from 4 minutes to 2;
  • Caitlyn’s first auto attack against a trapped Champion will be a guaranteed Headshot;
  • Traps no longer deal damage (80/130/180/230/280 + 0.6 AP on live)
  • Headshot deals 10/20/30/40/50% increased damage to trapped targets.

 

Change Box90 Caliber Net Final Icon90-Caliber Net

  • Caitlyn’s first auto attack against a target hit by the net will be a guaranteed Headshot;
  • Base damage decreased from 80/130/180/230/280 to 70/110/150/190/230;
  • The net is now slower, the distance traveled is shorter and Caitlyn travels slower.

 

 

Caitlyn E 1

 

 

Corki Final Portrait

General Box

  • Damage changed from 51.24 [+3 per level] to 56 [+2.5 per level]
  • Mana changed from 310 [+45 per level] to 360 [+42 per level]

 

Change BoxHextech Shrapnel Shells Final IconHextech Munitions [ Passive ]

Hextech Shrapnel Shells: Corki’s basic attacks deal 10% bonus damage, and half of his basic attack damage is converted into magic.

The Package: After an initial 8 minutes, The Package arrives near the fountain. Picking it up temporarily grants 50% out of combat Movement Speed and upgrades Valkyrie into Special Delivery.

The Package reloads 4 minutes after being delivered.

 

Corki Passive 1 Corki Passive 2

Corki Passive 3 

 

New Item BoxValkyrie Final IconValkyrie [ W ]

Range decreased from 800 to 600;

[ New Mechanic ] Special Delivery: Every 4 minutes, Corki receives a special set of bombs on the spawn platform. When he picks up the package, he receives the Homeguard boots buff.

The bombs allow Corki to cast an improved Valkyrie. This mega W has 1800 range, knocks enemies aside when it hits them, slows for 90% and leaves a burning trail that deals 60/90/120/150/180 (+0.2 AD) (+0.2 AP) magic damage per second.

Corki’s normal Valkyrie is put on a 0 second cooldown after he casts the mega W.

 

Corki W 4

 

Change BoxGatling Gun Final IconGatling Gun [ E ]

  • Now deals 50% magic damage and 50% physical damage;
  • Base damage increased from 20/32/44/56/68 to 20/32/44/56/78;
  • Now shreds both 1/2/3/4/5 Armor and Magic Resist, changed from 2/4/6/8/10 Armor shred only.

 

Nerf BoxMissile Barrage Final IconMissile Barrage [ R ]

  • Base damage per rocket decreased from 100/180/260 to 100/140/180

 

[ Note ] Corki’s received new icons. From left-to-right: Passive Q, Mega W, “The Package”, E, R, Big-One R,

Corki_RapidReload Corki_Valkyrie_Mega Corki_PhosphorusBomb Corki_ThePackage Corki_GatlingGun Corki_MissileBarrage Corki_R_BigOne

 

 

Graves Final Portrait

General Box

  • Auto-attack range decreased from 525 to 425
  • Attack Damage changed from 54.2 [+3.1 per level] to 63 [+2.4 per level]
  • Movement Speed increased from 330 to 345
  • Armor-per-level increased from 3.2 to 3.4
  • Now gains 1.25 Magic Resist-per-level (0 on live)

 

Destiny [ New Passive ]

Grave’s shotgun has some unique properties —

Double Barrel: Graves must reload when he runs out of ammo. Attack speed reduces reload time only slightly, but reduces time between attacks dramatically.

12-Gauge: Attacks fire 4 bullets (8 on critical strikes.) Units hit take 75% Attack Damage + 25% for additional bullets.

Buckshot: Bullets cannot pass through units. Non-champions struck by multiple bullets are knocked back.

 

Graves Passive 1

 

Here’s the crit from Graves’ shotgun. Note that he fires an extra 4 pellets, each of which deal 25% of the original’s damage for a total of 100%, same as a regular crit.

Graves Passive 2

 

End of the Line [ New Q ]

Fires a powder round that deals 60 (+X) physical damage to enemies in a line.

After 2 seconds, or on collision with terrain, the round detonates, dealing 90 (+X) physical damage to all nearby enemies.

 

Graves Q 1 Graves Q 2

Graves Q 3

 

New Item BoxQuickdrawQuickdraw [ Reworked E ]

Dashes in a direction, reloading one shell. For 4 seconds, Graves gains True Grit.

Basic attack hits lower the cooldown of Quickdraw by 0.5 seconds and, against non-minions, also refresh True Grit.

True Grit grants 10 Armor and Magic Resist (stacks up to 4 times).

 

 

Kogmaw Final Portrait

General Box

  • Attack damage changed from 49 [+3 per level] to 54.5 [+2.4 per level]
  • Health decreased from 546 [+87 per level] to 518 [+82 per level]

 

Buff BoxCaustic Spittle Final IconCaustic Spittle [ Q ]

  • Passive Attack Speed bonus increased from 10/15/20/25/30% to 10/20/30/40/50%
  • Range increased from 975 to 1175

 

 

Change BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

While active, Kog’Maw Attack Speed is doubled and his Attack Speed cap is doubled to 5 attacks per second;

Bonus auto attack range is decreased from 210 at all ranks to 90/120/150/180/210;

Basic attacks have a 0.6 Total AD ratio for the duration of W, but fully apply on-hit effects;

% of Max HP magic damage on-hit changed from 2/3/4/5/6 [+0.01 AP] to [0.0125 AD + 0.0075 AP] %.

Cooldown decreased from 17 seconds at all ranks to 13/11.5/10/8.5/7;

Cooldown now begins when the buff ends, rather than when the spell is cast;

Duration decreased from 8 seconds at all ranks to 6;

Now has a 40 mana cost at all ranks (0 on live).

 

Change BoxLiving Artillery Final IconLiving Artillery [ R ]

  • Base damage and ratios have been adjusted;
  • No longer deals increased base damage to Champions (200% base damage on live);
  • Living Artillery now deals double damage to enemies at 25%-50% current Health, and triple damage to enemies below 25% Health;
  • Mana cost increased from 40 at all ranks to 50 (stacking mana cost is now capped at 500, up from 400).

[ Note ] For reference, here’s Living Artillery’s new damage, depending on the target’s missing Health:

  • If above 50% HP:  70/110/150 [+0.75 Bonus AD] [+0.25 AP]
  • If between 25-50% HP 140/220/300 [+1.5 Bonus AD] [+0.5 AP]
  • If below 25% HP: 210/300/450 [+2.25 Bonus AD] [+0.75 AP]

 

Kog’Maw’s received new icons. From left to right: Passive, Q, W, E and R:

KogMaw_IcathianSurprise KogMaw_CausticSpittle KogMaw_BioArcaneBarrage KogMaw_VoidOoze KogMaw_LivingArtillery

 

 

Miss Fortune Final Portrait

General Box

  • Mana changed from 276 [+38 per level] to 326 [+35 per level]
  • Attack Damage changed from 49.5 [+3 per level] to 46 [+1 per level]

 

New Item BoxLove Tap Final IconLove Tap [ New Passive ]

Grants Miss Fortune bonus damage when swapping targets (this stacks with Q bounces). Damage is halved against minions.

 

 

New Item BoxStrut Final IconStrut [ Replaces Current W Passive ]

Impure Shot [ W ]’s passive has been removed & replaced with Miss Fortune’s current passive, Strut. After 5 seconds of not being in combat, Miss Fortune gains 25 flat Movement Speed, which increases to 60/70/80/90/100 after another 5 seconds.

Impure Shot’s current active remains on Miss Fortune’s new Strut [ W ]:

 

Change BoxImpure Shots Final Icon

Impure Shots [ W Active ]

  • Bonus Attack Speed on active increased from 20/30/40/50/60% to 60/75/90/105/120%;
  • Mana cost decreased from 30/35/40/45/50 to 30 at all ranks;
  • Duration decreased from 6 seconds to 3;
  • Love Tap [Passive ] extends the duration of the buff by 0.8 seconds every time Miss Fortune hits a different target (1.6 seconds for Champions).

 

Buff BoxMake it Rain Final IconMake it Rain [ E ]

  • Range increased from 800 to 1000
  • 0.5 second delay on cast removed

 

 

Change BoxBullet Time Final IconBullet Time [ R ]

  • Base damage removed (50/75/125 on live)
  • Each rank of the ult now shoots more/faster waves
    Each ult wave can now crit (based on MFs’ crit chance). [ Note ] The crit check happens at the start of each wave, not per bullet

 

 

Quinn Final Portrait

General Box

  • Damage changed from 51 [+3 per level] to 56.5 [+2.4 per level]

 

Change BoxHarrier Final IconHarrier [ Passive ]

  • Empowered attacks now deal a percentage of Quinn’s total AD rather than a base and bonus AD ratio.

 

Change BoxBlinding Assault Final IconAerial Assault [ Q ] (Name changed from Blinding Assault)

  • No longer blinds;
  • Now marks its primary target as Vulnerable (passive mark);
  • Deals up to double damage based on targets’ missing Health;
  • Half of Aerial Assault’s cooldown is refunded if it kills at least one enemy.

 

Change BoxQuinn WHeightened Senses [ W ]

  • Movement Speed buff from proccing Harrier [ Passive ] changed from flat 20/30/40/50/60 to 20/25/30/35/40%

 

Nerf BoxVault Final IconVault [ E ]

  • Slow duration decreased from 2 seconds to 1.5
  • Range decreased from 700 to 675
  • Dash speed has been increased;
  • Should now more reliably return you along the vector you dashed in on.

 

Change BoxTag Team Final IconTag Team [ R ] 

  • Now has a 2-second channel time, but has no cooldown;
  • Grants Quinn an additional 70/100/130% Total Movement Speed;
  • No longer allows Quinn to do basic attacks or cast spells for the duration of the ult;
  • Skystrike has been retained, but deals less damage and does not deal increased damage based on targets’ missing Health;
  • Mana cost decreased from 100 at all ranks to 120/60/0;
  • Taking Champion or Tower damage puts Tag Team on a 3 second cooldown.

[ Note ] If you fire a basic attack while in Tag Team, Quinn will instead perform Skystrike and end Tag Team.

 

 

Champion Changes

 

Ashe Final Portrait

General Box

  • Mana changed from 231.8 [+35 per level] to 280 [+32 per level]
  • Attack Damage changed from 51.1 [+2.85 per level] to 56.5 [+2.26 per level]

 

Change BoxFrost Shot Final IconFrost Shot [ Passive ]

  • Base slow decreased from 5/11/17/23/29/35% to 5/9/13/17/21/25%
  • Dealing bonus damage via Frost Shot no longer counts as a Critical Strike (bonus damage unchanged)
  • Ashe can once again crit, but for half the damage of regular crits.  Her crits will instead apply Frost Show’s slow with double strength (10/18/26/34/42/50%), decaying to the base amount over the duration of the slow

 

Change BoxRangers Focus Final IconRanger’s Focus [ Q ]

  • Slow amplification (20% more slow) and cooldown (18 seconds) removed;
  • Can no longer be cast at less than 5 stacks, and passive Focus no longer stacks while the active component is running;
  • Passive no longer stacks with Volley [ W ] and Enchanted Crystal Arrow [ R ].

 

 

Draven Final Portrait

General Box

  • Attack frame improved by 30% (more responsive auto-attack animation)
  • Attack Speed-per-level decreased from 2.7 to 1.5
  • Basic Attack missile speed decreased from 1700 to 1600
  • Damage changed from 50.4 [+3.5 per level] to 56 [+2.9 per level]
  • Mana changed from 310.5 [+42 per level] to 360 [+39 per level]

 

 

Ezreal Final Portrait

General Box

  • Damage changed from 50.25 [+3 per level] to 55.66 [+2.41 per level]
  • Mana changed from 310 [+45 per level] to 360 [+42 per level]

 

Change BoxMystic Shot Final IconMystic Shot [ Q ]

  • Hitting skilshots now decreases Mystic Shot’s CD by 1.5 seconds, increased from 1
  • Cooldown increased from 6/5.5/5/4.5/4 seconds to 6.5/6/5.5/5/4.5

 

Nerf BoxArcane Shift Final IconArcane Shift [ E ]

  • Cooldown increased from 19/17/15/13/11 seconds to 19/17.5/16/14.5/13

 

 

 

Jinx Final Portrait

General Box

  • Damage changed from 53 [+3 per level] to 58.5 [+2.4 per level]

 

Buff BoxGet Excited! [ Passive ]Get Excited Final Icon

  • Can now chain together and stack, increasing Total Attack Speed by 15% per stack (Movement Speed portion does not stack)
  • Duration increased from 4 seconds to 6

 

Nerf BoxSwitcheroo Final IconSwitcheroo! [ Q ]

  • While using her Rocket Launcher, Jinx’s Total Attack Speed is decreased by 15%

 

 

 

Kalista Final Portrait

General Box

  • Attack Speed changed from 0.658 [+3% per level] to 0.694 [+2.8% per level]
  • Attack Damage changed from 57.5 [+3.5 per level] to 63 [+2.9 per level]

 

Nerf BoxMartial Poise Final IconMartial Poise [ Passive ]

  • Jump speed now only scales with Attack Speed/Slows (is slower early game but scales up); no longer scales with boot tier.

 

 

Lucian Final Portrait

General Box

  • Mana changed from 299 [+41 per level] to 349 [+38 per level]
  • Attack Damage changed from 52 [+3 per level] to 59.5 [+2.4 per level]

 

Change BoxThe Culling Final IconThe Culling [ R ]

  • Number of bullets no longer scale with Attack Speed, but with ranks in The Culling (20/25/30 bullets)

 

 

Shaco

Buff BoxTwo ShivTwo-Shiv Poison [ E ]

  • Now decreases minions and monsters’ attack speed by 20/22.5/25/27.5/30% rather than their miss chance (by the same %)

 

 

Sivir Final Champion Portrait

General Box

  • Base Attack Speed decreased from 0.66 to 0.625

 

Change BoxRicochet Final IconRicochet [ W ]

  • Cooldown now begins on spell cast rather than when the attack buff expires
  • Cooldown increased from 9/8/7/6/5 seconds to 12/10.5/9/7.5/6
  • Attack buff duration decreased from 6 seconds 4

 

 

Tristana Final Portrait

General Box

  • Attack damage changed from 51.5 [+3 per level] to 57 [+2.4 per level]

 

Change BoxRapid Fire Final IconRapid Fire [ Q ]

  • No longer reduces Explosive Charge’s [ E ] cooldown on-hit while active
  • No longer reduces its own cooldown when attacking a target with Explosive Charge [ E ] on
  • Cooldown decreased from 20 seconds at all ranks to 20/19/18/17/16

 

Change BoxRocket Jump Final IconRocket Jump [ W ]

  • Base damage changed from 80/105/130/155/180 to 60/110/160/210/260;
  • No longer deals increased damage per Explosive Charge [ E ] stack;
  • Additionally, If Explosive Charge [ E ] explodes with maximum stacks, Rocket Jump’s cooldown is reset.

 

Buff BoxExplosive Charge Final IconExplosive Charge [ E ]

  • Now detonates instantly on 4th stack (max stacks). Bomb Animation shifted to represent this;
  • Tristana’s abilities also add Explosive Charge [ E ] stacks;
  • Missile Speed increased from 1800 to 2400

 

 

Twitch Final Portrait

General Box

  • Attack damage changed from 49 [+3 per level] to 55.5 [+2.4 per level]

nbsp;

Buff BoxAmbush Final IconAmbush [ Q ]

  • Ambush’s cooldown resets when an enemy champion affected by Deadly Venom dies;
  • Quality of Life Buff: Entering stealth now cancels Twitch’s current auto attack order.

 

Change BoxSpray and Pray Final IconRat-Ta-Tat-Tat [ R ]

  • Buff Duration decreased from 7 seconds to 5;
  • Quality of Life Buff: casting Rat-Ta-Tat-Tat during Q’s stealth no longer cancels stealth;
  • Mana cost decreased from 100/125/150 to 100 at all ranks.

 

 

Urgot Final Portrait

 

Nerf BoxUrgot PassiveZaun-Touched Bolt Augmenter [ Passive ]

  • Enemies hit by Urgot’s passive have their size shrunk by 15%

 

Change BoxHyper Kinetic Position Reverser Final IconHyper-Kinetic Position Reverser [ R ]

  • No longer grants bonus 60/90/120 Armor/Magic Resistance;
  • Now adds 30/40/50% Damage Reduction.

 

 

Varus Final Portrait

General Box

  • Attack damage changed from 49 [+3 per level] to 54.66 [+2.4 per level];
  • Mana changed from 310.5 [+36 per level] to 360 [+33 per level].

 

Change BoxChain of Corruption Final IconChain of Corruption [ R ]

  • Now displays max Spread Range to Varus and Enemies if it is spreading to at least one enemy champion;
  • Rooted targets gain 3 stacks of Blight [ W ] over the duration of the root;
  • Base damage decreased from 150/250/350 to 100/175/250.

 

 

Vayne Final Portrait

General Box

  • Attack Damage changed from 50.5 [+3.25 per level] to 56 [+1.66 per level]
  • Mana changed from 299 [+41 per level] to 349 [+38 per level]

 

Change BoxTumbleTumble [ Q ]

  • Buff duration to next basic attack increased from 6 seconds to 7.

 

Change BoxSilver Bolts Final IconSilver Bolts [ W ] 

  • Flat Damage removed (20/30/40/50/60 on live);
  • Percent Health Damage increased from 4/5/6/7/8% to 6/7.5/9/10.5/12% (minimum damage is 40/60/80/100/120).

 

 

Item Changes

The bulk of these changes affect ADC items. The current tooltips I took from this Reddit thread and I’ll update with in-game tooltips when the PBE patch is out.

 

STARTING ITEMS Banner

[ Note ] Starting Gold has been increased from 475 to 500.

 

Buff BoxBoots of Speed Final IconBoots of Speed

  • Cost decreased from 325 Gold to 300

 

 

New Item BoxCull IconCull [ New Starting Item ]

Cost: 450 Gold;

Grants 5 Attack Damage and 3 life on-hit;

Passive: Grants 1 Bonus Gold per Creep Score until 100 CS. At 100 CS, you gain 300 Bonus Gold and that passive is disabled afterward.

 

Buff BoxDorans Blade Final IconDoran’s Blade

  • Attack Damage increased from 7 to 8
  • Health increased from 70 to 80
  • Cost increased from 440 Gold to 450

 

Nerf BoxDorans Shield Final IconDoran’s Shield

  • Cost increased from 440 Gold to 450

 

 

Nerf BoxHealth Potion Final Icon

Health Potion

  • Cost increased from 35 Gold to 50

 

 

Buff BoxLong Sword Final IconLong Sword

  • Cost decreased from 360 Gold to 350

 

 

Removed BoxMana Potion Final IconMana Potion

  • Removed from the game.

 

 

New Item BoxRefillable Potion Final IconRefillable Potion [ New Potion ]

Costs 150 Gold.

UNIQUE Active: Consumes a charge to restore 100 Health over 10 seconds. Holds up to 2 charges and refills upon visiting the shop.

 

Refillable Potion build into:

 

Hunter’s Potion [ New Potion ]

Recipe: Refillable Potion Final Icon Refillable Potion + 250 Combine Cost = 400 Gold Total

UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.

Killing a Large Monster grants one charge.

 

Refillable Potion can also build into:

 

Corrupting Potion [ New Potion ]

Recipe: Refillable Potion Final Icon Refillable Potion + 350 Combine Cost = 500 Gold Total

UNIQUE Active: Consumes a charge to restore 150 Health and 50 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refill upon visiting the shop.

Touch of Corruption: Spells and attacks burn enemy champions for 5-10 magic damage over 3 seconds.

 

Buff BoxSpellthief Final IconSpellthief’s Edge

  • Total cost decreased from 365 Gold to 350
  • Passive now grants 8 Gold per hit, increased from 5

 

The Dark Seal Final IconThe Dark Seal [ New Item ]

  • Grants 15 Ability Power, 25% increased Healing from Potions and 100 Mana;
  • Cost is 400 Gold;
  • UNIQUE Passive – Dread: Grants 2 Ability Power per Glory.
  • UNIQUE Passive – Do or Die: Grants 3 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 6 Glory on death.

 

NEW AD ITEMS Banner

 

New Item BoxCaulfields Warhamer Final IconCaulfield’s Warhammer

  • Recipe: 2 Long Sword Final Icon Long Swords (350 Gold x 2) + 400 Combine Cost = 1100 Gold Total
  • Grants 25 Attack Damage and 10% Cooldown Reduction

 

Caulfields Warhamer Build Pattern

 

New Item BoxDeaths Dance Final IconDeath’s Dance

Recipe: vampiric scepter Vampiric Scepter (900 Gold) + Pickaxe_item Pickaxe (875 Gold) + Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + 525 Combine Cost = 3400 Gold Total

Grants 65 Attack Damage and 10% Cooldown Reduction;

UNIQUE Passive: Dealing physical damage heals for 12% of the damage dealt. (33% effectiveness for multi-target effects.)

UNIQUE Passive: 20% of damage taken is dealt as a Bleed effect over 5 seconds instead.

Deaths Dance Build Pattern

New Item BoxGiant Slayer Final IconGiant Slayer

  • Recipe: Long Sword Final Icon Long Sword (350 Gold) + 650 Combine Cost = 1000 Gold Total
  • Grants 10 Attack Damage
  • UNIQUE Passive – Giant Slayer: Grants up to +10% damage against enemy champions with greater maximum health than you (+1% damage per 50 health difference, maxing at 500 health difference).

 

Giant Slayer Build Pattern

 

New Item BoxJaurims Fist Final IconJaurim’s Fist

Recipe: Long Sword Final Icon Long Sword (350 Gold) + Ruby Crystal Ruby Crystal (400 Gold) + 290 Combine Cost = 1040 Gold Total

Grants 15 Attack Damage and 150 Health;

UNIQUE Passive: Killing a unit grants 5 maximum Health. This bonus stacks up to 30 times.

 

New Item BoxKircheis Shard Final IconKirchei’s Shard

Recipe: Dagger_item Dagger (300 Gold) + 450 Combine Cost = 750 Gold Total

Grants 15% Attack Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive – Energized Strike: Your Energized attacks deal 30 bonus magic damage on hit.

 

New Item BoxLord Dominik Final IconLord Dominik’s Regards

Recipe: Last Whisper Final Icon Last Whisper (1350 Gold) + Giant Slayer Final Icon Giant Slayer (1000 Gold) + 400 Combine Cost = 2500 Gold Total

Grants 40 Attack Damage;

UNIQUE Passive – Giant Slayer: Grants up to +15% damage against enemy champions with greater maximum health than you (+1.5% damage per 50 health difference, maxing at 500 health difference).

UNIQUE Passive – Last Whisper: +40% Bonus Armor Penetration.

 

Lord Dominik Build Pattern

 

New Item BoxMortal Reminder Final Icon Mortal Reminder

Recipe: Last Whisper Final Icon Last Whisper (1350 Gold) + Executioner’s Calling (800 Gold) + 400 Combine Cost = 2500 Gold Total

Grants 40 Attack Damage;

UNIQUE Passive – Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.

UNIQUE Passive – Last Whisper: +40% Bonus Armor Penetration.

 

Mortal Reminder Build Pattern

 

New Item BoxSerrated Dirk Final IconSerrated Dirk

  • Recipe: 2 Long Sword Final Icon Long Swords (350 Gold x 2) + 400 Combine Cost = 1100 Gold Total
  • Grants 20 Attack Damage;
  • UNIQUE Passive: Grants 10 Armor Penetration;
  • UNIQUE Passive: After killing any unit, your next basic attack or single target spell deals +15 damage.

 

CHANGES TO AD ITEMS Banner

 

Change BoxBF Sword Final IconB. F. Sword

  • Total cost decreased from 1500 Gold to 1300
  • Attack Damage decreased from 50 to 40

 

Buff BoxBilgewater Cutlass Final IconBilgewater Cutlass

  • Total cost decreased from 1400 to 1300;
  • Life Steal increased from 8% to 10%.

 

Nerf BoxBlade of the Ruined King Final IconBlade of the Ruined King

  • Total Cost increased from 3200 Gold to 3400
  • % Current HP as physical damage decreased from 8% to 6%

 

Change BoxElixir of Wrath Final IconElixir of Wrath

  • Cost increased from 400 Gold to 500
  • Attack Damage increased from 25 to 30
  • BLOODLUST passive now heals for 15% of the physical damage dealt, increased from 10%

 

 

Buff BoxEssence Reaver Final IconEssence Reaver [ Reworked ]

  • Recipe Changed: B._F._Sword_item B.F. Sword (1300 Gold) + Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + Cloak_of_Agility_item Cloak of Agility (730 Gold) + 300 Combine Cost = 3500 Gold Total;
  • Total Cost increased from 3200 Gold to 3500;
  • Attack Damage decreased from 80 to 65;
  • Now grants 20% Critical Chance instead of 10% Life Steal;
  • New UNIQUE Passive: Grants 10% Cooldown Reduction;
  • New UNIQUE Passive: Gain up to 20% additional Cooldown Reduction, equal to your Critical Chance from other sources;
  • New UNIQUE Passive: Critical strikes restore 3% of your maximum Mana pool.

 

Essence Reaver Build Pattern

 

Buff BoxFrozen Mallet Final IconFrozen Mallet

  • Recipe Changed: Jaurims Fist Final Icon Jaurim’s Fist (1040 Gold) + Pickaxe (875 Gold) + Ruby Crystal (400Gold) + 525 Combine Cost = 2840 Gold Total
  • Total cost decreased from 3300 Gold to 2840
  • Attack damage increased from 30 to 35
  • Health decreased from 700 to 650

 

Change BoxGuinsoos Rageblade Final IconGuinsoo’s Rageblade

  • Total cost decreased from 2590 to 2500;
  • Old UNIQUE passive removed;
  • Now grants stacks only for basic attacks; 1 for Ranged, 2 for Melee;
  • Now additionally grants 3 AD per stack;
  • Attack Speed per stack increased from 4% to 8%;
  • At 8 stacks, you gain Guinsoo’s Rage: Basic attacks deal bonus magic damage on hit, equal to 20 [+0.15 bonus AD] [+0.075 AP] to the target and nearby enemy units (mini Tiamat effect).

 

HexdrinkerChange BoxHexdrinker Final Icon

  • Total cost decreased from 1450 Gold to 1300;
  • Attack Damage decreased from 25 to 20;
  • Magic Resist decreased from 35 to 30;
  • Shield value decreased from 250 flat to 110-280 (+10 per Champion level).

 

Change BoxHextech Gunblade Final IconHextech Gunblade

  • No longer grants 10% Life Steal and 20% Spell Vamp;
  • Basic attacks and single-target spells no longer reduce the active’s cooldown by 3 seconds (Reload passive removed);
  • New UNIQUE Passive: Heal for 15% of the damage you deal. This is 33% as effective for Area of Effect damage.

 

Nerf BoxInfinity Edge Final IconInfinity Edge

  • Total Cost decreased from 3800 Gold to 3500
  • Attack Damage decreased from 80 to 65

 

Change BoxLast Whisper Final IconLast Whisper

  • New Recipe: Pickaxe_item Pick Axe (875 Gold) + 425 Combine Cost = 1300 Gold Total 
  • Is now a component item used for new items
  • Total cost decreased from 2300 Gold to 1300 Gold
  • Now ignores 30% of Bonus Armor, not Total Armor

 

Nerf BoxManamune Final PortraitManamune

  • Total cost increased from 2200 to 2400

 

Change BoxMaw of Malmortius Final IconMaw of Malmortius [ Reworked ]

  • Recipe Changed: Hexdrinker Hexdrinker (1300 Gold) + Serrated Dirk Final Icon Serrated Dirk (1100 Gold) + 850 Combine Cost = 3250 Gold Total;
  • Total Cost increased from 3200 Gold to 3250;
  • Attack Damage decreased from 60 to 55;
  • Magic Resist increased from 40 to 50;
  • Now additionally grants 10 Armor Penetration;
  • Shield value changed from 400 to 300 [+1 per 1 bonus MR];
  • No longer grants 1 AD per 2% missing HP (capped at 35 bonus AD);
  • New UNIQUE Passive – Lifegrip: When the shield triggers, gain 25% Bonus Attack Speed, 10% Spell Vamp and 10% Life Steal. Lasts until you exit combat.

 

Change BoxMercurial_ScimitarMercurial Scimitar

  • Recipe changed: Quicksilver_Sash Quicksilver Sash (1300 Gold) + Pickaxe_item Pickaxe (875 Gold) + vampiric scepter Vampiric Scepter (900 Gold) + 1175 Combine Cost = 3700 Gold Total
  • Attack Damage decreased from 80 to 75;
  • Now additionally grants 10% Life Steal.

 

Mercurial Scimitar Build Pattern

 

Change BoxPhage Final IconPhage

  • Attack Damage decreased from 20 to 15
  • Cost decreased from 1325 to 1250

 

Nerf BoxRavenous Hydra Final IconRavenous Hydra

  • Total Gold increased from 3300 to 3600 (recipe cost up from 600 Gold to 1100)
  • Quality-of-Life Change: You can now swap Ravenous Hydra for Titanic Hydra (and vice versa) without a gold cost.

 

Change BoxRunaans Hurricane Final IconRunaan’s Hurricane

  • Attack Speed decreased from 70% to 35%
  • Now grants 30% Critical Chance and 5% Movement Speed
  • Passive bolts now deal 0.25 Total AD damage, decreased from 0.5
  • Bolts can now critically strike and apply on-hit effects
  • (Unique) Passive buff to basic attacks has been increased from 15 physical damage on-hit to 10
  • Recipe cost decreased from 500 Gold to 300 (Total cost is unchanged)

 

Change BoxSheen Final IconSheen 

  • Recipe Changed: Sapphire_Crystal_item Sapphire Crystal (350 Gold) + 700 Combine Cost = 1050 Gold Total;
  • Total cost decreased from 1200 Gold to 1050;
  • Now grants 10% Cooldown Reduction instead of 25 Ability Power .

 

Removed BoxSword of the Occult Final IconSword of the Occult

  • Removed from the game.

 

Change BoxTitanic Hydra Final IconTitanic Hydra

  • Recipe Changed: Tiamat_item Tiamat (1250 Gold) + 3052_Enforcers_Vambrace Jaurim’s Fist (1040 Gold) + 1150 Combine Cost = 3440 Gold Total;
  • Gold cost increased from 3300 Gold to 3440;
  • Health increased from 400 to 450;
  • Quality-of-Life Change: You can now swap Ravenous Hydra for Titanic Hydra (and vice versa) without a gold cost.

 

Titanic Hydra Build Pattern

 

Change BoxThe Black Cleaver Final IconThe Black Cleaver

  • Recipe Changed: Phage Phage (1250 Gold) + Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + 1150 Combine Cost = 3500 Gold Total
  • Cost increased from 3000 Gold to 3500
  • Attack Damage increased from 40 to 55
  • Health decreased from 400 to 300

 

Black Cleaver Build Pattern

 

Change BoxTiamat Final IconTiamat 

  • Cost decreased from 1900 Gold to 1250
  • New Recipe: Pickaxe_item Pick Axe (875 Gold) + Rejuvenation_Bead_item Rejuvenation Bead (150 Gold) + 225 Combine Cost = 1250 Gold Total
  • Attack Damage decreased from 40 to 30
  • Bonus to Base Health Regen decreased from 100% to 50%

 

Nerf BoxBloodthirster Final IconThe Bloodthirster

  • Attack Damage decreased from 80 to 75
  • Total Gold cost increased from 3500 to 3700 (recipe cost up from 1150 Gold to 1500)

 

Change BoxTrinity Force Final IconTrinity Force

  • Now grants 10% Cooldown Reduction
  • Attack Damage decreased from 30to 25
  • Mana increased from 200 to 250
  • Movement Speed decreased from 8% to 5%
  • Critical Chance increased from 10% to 20%
  • No longer grants 30 Ability Power
  • Attack Speed decreased from 30% to 10%

[ Note ] Check the above changes to Phage and Sheen for context.

 

Buff BoxVampiric Scepter Final IconVampiric Scepter

  • Cost increased from 800 Gold to 900 (Combine cost up from 440 Gold to 550, Long Sword cost down 10 Gold)
  • Attack Damage increased from 10 to 15
  • Life Steal increased from 8% to 10%

 

Change BoxYoumuus Ghostblade Final IconYoumuu’s Ghostblade

  • Cost increased from 2700 Gold to 3200
  • New Recipe: Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + Serrated Dirk Final Icon Serrated Dirk (1100 Gold) + 1000 Combine Cost = 3200 Gold Total
  • Attack Damage increased from 30 to 65
  • No longer grants 15% Critical Chance

 

 

CHANGES TO ATTACK SPEED ITEMS Banner

 

New Item BoxPhantom Dancer Final IconPhantom Dancer [ Reworked ]

Recipe: 2 Dagger_item Daggers (2 x 300 Gold) + Zeal Zeal (1200 Gold) + 900 Combine Cost = 2700 Gold Total

Grants 40% Attack Speed and 30% Critical Strike Chance

UNIQUE Passive – Spectral Waltz: While within 500 units of an enemy Champion you can see, +12% Movement Speed and you can move through units.

UNIQUE Passive – Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).

 

 

Phantom Dancer Build Pattern

 

 

 

New Item BoxRapid Firecannon Final IconRapid Firecannon

Recipe: Zeal Zeal (1200 Gold) + 2015_Kircheis_Shard Kirchei’s Shard (750 Gold) + 550 Combine Cost = 2500 Gold Total

Grants 30% Attack Speed, 30% Critical Chance and 8% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive – Firecannon: Your Energized attacks gain 35% bonus range (+150 range maximum) and deal 50-200 bonus magic damage (based on level) on hit.

Energized attacks function on structures.

 

 

Rapid Firecannon Build Pattern

 

 

 

Change BoxRunaans Hurricane Final IconRunaan’s Hurricane

  • Attack Speed decreased from 70% to 35%
  • Now grants 30% Critical Chance and 5% Movement Speed
  • Passive bolts now deal 0.25 Total AD damage, decreased from 0.5
  • Bolts can now critically strike and apply on-hit effects
  • (Unique) Passive buff to basic attacks has been increased from 15 physical damage on-hit to 10
  • Recipe cost decreased from 500 Gold to 300 (Total cost is unchanged)

 

 

Change BoxStatikk_ShivStatikk Shiv

  • Attack Speed decreased from 40% to 35%
  • Movement Speed decreased from 6% to 5%
  • Critical Chance increased from 20% to 30%
  • Combine cost decreased from 600 Gold to 550 (Total cost unchanged)
  • Passive damage changed from 100 to 50-150 (scales with Champion levels)
  • Chain lightning can now hit 5 targets, increased from 4, deals 50% bonus damage to minions and can still critically strike (as on live)

 

Buff BoxStinger Final IconStinger

  • Total cost decreased from 1250 Gold to 1200
  • Attack Speed increased from 40% to 50%

 

Change BoxZeal Final IconZeal

  • Total cost increased from 1100 Gold to 1200
  • Attack Speed decreased from 20% to 15%
  • Critical Chance increased from 10% to 20%

 

ZephyrChange BoxZephyr

  • Total cost decreased from 2850 Gold to 2600
  • Attack Speed decreased from 50% to 40%

 

 

 

CHANGES TO BOOT ITEMS

 

Alacrity_item (1)Boot Enchantment: Alacrity

  • Total cost decreased from 475 to 450.

 

Boot Enchantment: CaptainCaptain_item (1)

  • Total cost decreased from 600 to 450.

 

Distortion_item (1)Boot Enchantment: Distortion

  • Total cost decreased from 475 Gold to 450;
  • Cooldown reduction on Flash, Ghost and Teleport decreased from 20% to 15%;
  • Bonus Movement Speed after Flashing decreased from 30% to 20%.

 

Furor_itemBoot Enchantment: Furor

  • Total cost decreased from 475 to 450.

 

Homeguard_item (1)Boot Enchantment: Homeguards

  • Removed from the game.

 

Change BoxIonian Boots of Lucidity Final IconIonian Boots of Lucidity

  • Cooldown reduction decreased from 15% to 10%
  • Now additionally decrease the cooldown of Summoner Spells by 10%

 

Change BoxMercury Threads Final IconMercury’s Treads

  • Total cost decreased from 1200 Gold to 1100;
  • Tenacity decreased from 35% to 20%.

 

Ninja Tabi

  • Total cost increased from 1000 to 1100;
  • Armor increased from 25 to 30.

 

 

CHANGES TO AP ITEMS

 

Buff BoxAbyssal Scepter Final IconAbyssal Scepter

  • Total cost decreased from 2450 to 2370.

 

Nerf BoxArchangels Staff Final IconArchangel’s Staff

  • Total cost increased from 3000 Gold to 3100.

 

Nerf BoxAthenes Unholy Grail Final IconAthene’s Unholy Grail

  • Total cost increased from 2600 Gold to 2800.

 

Nerf BoxBanner of Command Final IconBanner of Command

  • Total cost increased from 2750 Gold to 2900.

 

Change BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Now grants 150% Base Mana Regen, increased from 100%;
  • Passive now grants 15 Gold per hit, increased from 10;
  • Active has been replaced with the active from Twin Shadows (two ghosts slow by 40% for 2.5 seconds).

 

Buff BoxFrostfang Final IconFrostfang

  • Total cost decreased from 865 Gold to 850;
  • AP increased from 10 to 15;
  • Now grants 100% Base Mana Regen, increased from 50%;
  • Passive now grants 15 Gold per hit, increased from 10.

 

Nerf BoxHaunting Guise Final IconHaunting Guise

  • Total cost increased from 1500 Gold to 1600.

 

Nerf BoxLiandrys Torment Final IconLiandry’s Torment

  • Total cost increased from 3000 Gold to 3200.

 

Change BoxLich Bane Final IconLich Bane

  • Recipe Changed: Sheen Sheen (1050 Gold) + Aether_Wisp_item Aether Wisp (850 Gold) + Blasting_Wand_item Blasting Wand (850 Gold) + 450 Combine Cost = 3200 Gold Total;
  • Total cost increased from 3000 Gold to 3200;
  • Now additionally grants 10% Cooldown Reduction;
  • Movement Speed increased from 5% to 7%.

 

Nerf BoxLudens Echo Final IconLuden’s Echo

  • Total cost increased from 3000 Gold to 3200.

 

Change BoxMejais Soulstealer Final IconMejai’s Soulstealer [ Reworked ]

  • Recipe Changed: The Dark Seal Final Icon The Dark Seal (400 Gold) + 1000 Combine Cost = 1400 Gold Total
  • Now grants 200 Mana and 20 AP, but no longer starts off with 5 stacks.
  • New UNIQUE Passive – Dread: Grants 5 Ability Power per Glory. If you have at least 15 Glory, you gain 10% Movement Speed;
  • New UNIQUE Passive - Do or Die (replaces old): Grants 4 Glory per champion kill (1 per assist), capped at 30. You lose 8 stacks on death.

 

Nerf BoxMorellonomicon Final Icon

Morellonomicon

  • Total cost increased from 2300 to 2550.

 

Buff BoxNashors Tooth Final IconNashor’s Tooth

  • Attack Speed increased from 40% to 50%.

 

Nerf BoxRabadon Deathcap Final IconRabadon’s Deathcap

  • Total Cost increased from 3500 Gold to 3800.

 

Change BoxRod of Ages Final IconRod of Ages

  • Total cost increased from 2700 Gold to 3000;
  • Ability Power increased from 60 to 80 (before stacks).

 

Nerf BoxRylais Crystal Scepter Final IconRylai’s Crystal Scepter

Total Cost increased from 3000 Gold to 3200.

 

Nerf BoxSeekers Armguard Final IconSeeker’s Armguard

  • Ability Power decreased from 25 to 20
  • Armor decreased from 30 to 20

 

Removed BoxTwin Shadows Final IconTwin Shadows

  • Removed from the game.

 

Nerf BoxVoid Staff Final IconVoid Staff

  • Total Cost increased from 2500 Gold to 2650.

 

Buff BoxWill of the Ancients Final IconWill of the Ancients

  • Total cost decreased from 2500 Gold to 2300.

 

Nerf BoxZhonyas Hourglass Final IconZhonya’s Hourglass

  • Total Cost increased from 3000 Gold to 3200;
  • AP decreased from 100 to 80;
  • Armor decreased from 50 to 45.

 

CHANGES TO SUPPORT ITEMS Banner

 

Change BoxAegis Final IconAegis of Legion

  • Total cost decreased from 1600 to 1500;
  • Aura bonus to Magic Resist decreased from 15 to 10.

 

Nerf BoxArdent Censer Final IconArdent Censer

  • Total cost increased from 2100 Gold to 2200.

 

New Item BoxEye of the Equinox Final IconEye of the Equinox 

Recipe: Sightstone Sighstone (800 Gold) + Targon's Brace_item Targon’s Brace (850 Gold) + 550 Combine Cost = 2200 Gold Total

UNIQUE Passive – Spoils of War: Melee basic attacks execute minions below 400 Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby allied champion. Recharges every 30 seconds. Max 4 charges.

UNIQUE Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

 

Eye of the Equinox Build Pattern

 

New Item BoxEye of the Watchers Final IconEye of the Watchers

Recipe: Sightstone Sighstone (800 Gold) + Frostfang (850 Gold) + 550 Combine Cost = 2200 Gold Total

Grants 200 Health, 25 Ability Power, 2 Gold-per-10 seconds and 150% Base Mana Regen

UNIQUE Passive – Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 4 times every 30 seconds.

UNIQUE Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

 

Eye of the Watchers Build Pattern

 

New Item BoxEye of the Oasis Final IconEye of the Oasis

Recipe: Sightstone Sighstone (800 Gold) + Nomads Medallion Final Icon Nomad’s Medallion (850 Gold) + 550 Combine Cost = 2200 Gold Total

Grants 200 Health, 150% Base Health Regen and 150% Base Mana Regen

UNIQUE Passive – Favor: Being near a minion death without dealing the killing blow grants 6 Gold and 10 Health.

UNIQUE Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.

 

 

Change BoxFace of the Mountain Final IconFace of the Mountain

  • Health decreased from 500 to 450;
  • Spoils of War passive no longer heals for a bonus 1% of your maximum Health;
  • Shield explosion no longer deals damage; instead, it slows nearby enemies by 40% for 2 seconds.

 

 

Buff BoxKindlegem Final IconKindlegem

  • Cost decreased from 850 Gold to 800

 

Change BoxLocket of Solari Final IconLocket of the Iron Solari

  • Total cost decreased from 2750 Gold to 2500
  • Shield duration on active decreased from 5 seconds to 2

 

Change BoxMikaels Crucible Final IconMikael’s Crucible

  • Total cost decreased from 2450 Gold to 2300
  • Magic Resist decreased from 40 to 35

 

Nerf BoxOhmwrecker Final IconOhmwrecker

  • Total cost increased from 2600 Gold to 2650

 

Nerf BoxTalisman of Ascension Final IconTalisman of Ascension

  • Gold-per-minion kill increased from 5 to 6;
  • No longer grants 2 gold-per-10;
  • Cooldown on active increased from 40 seconds to 60.

 

Nerf BoxZekes Harbinger Final IconZeke’s Harbringer

  • Total cost increased from 2250 Gold to 2350;

 

 

CHANGES TO TANK UTILITY ITEMS Banner

 

Nerf BoxBamis Cinder Final IconBami’s Cinder

  • Total cost increased from 1000 to 1100

 

 

Change BoxBanshees Veil Final IconBanshee’s Veil

  • Health increased from 450 to 500;
  • Magic Resistance increased from 60 to 70;
  • Total Cost increased from 2700 Gold to 2900.

 

Buff BoxCatalyst Final IconCatalyst the Protector

  • Health increased from 200 to 225

 

Nerf BoxDead Mans Plate Final IconDead Man’s Plate

  • Total cost increased from 2750 Gold to 2800.

 

Nerf BoxFrozen Heart Final IconFrozen Heart

  • Total cost increased from 2600 Gold to 2800

 

Change BoxIceborn Gauntlet Final IconIceborn Gauntlet

  • Armor increased from 60 to 65
  • Cooldown reduction increased from 10% to 20%
  • No longer grants 30 Ability Power
  • The size of the slow zone now increases with bonus Armor

 

Guardian AngelBuff BoxGuardian Angel Final Icon

  • Total cost increased from 2800 Gold to 2900
  • Armor and Magic Resist increased from 50 to 60

 

Nerf BoxQuicksilver_SashQuicksilver Sash

  • Total cost increased from 1250 Gold to 1300

 

Nerf BoxRanduins Omen Final IconRanduin’s Omen

  • Total cost increased from 2700 to 3000.

 

Change BoxRaptors Cloak Final IconRaptor Cloak

  • Recipe Changed: Rejuvenation_Bead_item Rejuvenation Bead (180 Gold) + Chain_Vest_item Chain Vest (750 Gold) + 250 Combine Cost = 1180 Gold Total;
  • Total cost increased from 1100 Gold to 1180.

 

Nerf BoxRighteous Glory Final IconRighteous Glory

  • Total cost increased from 2400 to 2600.

 

Spirit VisageChange BoxfSpirit Visage Final Icon

  • Total cost increased from 2700 Gold to 2800;
  • Health increased from 400 to 500;
  • Magic Resist increased from 60 to 70.

 

Change BoxSteraks Gage Final IconSterak’s Gage

  • Recipe changed: Jaurims Fist Final Icon Jaurim’s Fist (1040 Gold) + Ruby Crystal Ruby Crystal (400 Gold) + Long_Sword_item Long Sword (350 Gold) + 750 Combine Cost = 2540 Gold Total;
  • Total cost decreased from 2550 Gold to 2540.

 

Change BoxSunfire Cape Final IconSunfire Cape

  • Total cost increased from 2600 Gold to 2700;
  • Health increased from 450 to 500.

 

Buff BoxThornmail Final IconThornmail

  • Total cost increased from 2300 Gold to 2350.

 

Nerf BoxWardens Mail Final IconWarden’s Mail

  • Armor decreased from 45 to 40.

 

Change BoxWarmogs Armor Final IconWarmog’s Armor

  • Health increased from 800 Gold to 850;
  • Total cost increased from 2750 Gold to 2850.

 

Change BoxWits End Final IconWit’s End

  • Total cost increased from 2550 Gold to 2800;
  • Attack Speed decreased from 50% to 40%;
  • Magic Resist increased from 30 to 40;
  • On-hit magic damage decreased from 42 to 40.

 

Change BoxZzrot Portal Final IconZz’Rot Portal

  • Total cost decreased from 2750 Gold to 2700;
  • Base Health Regen decreased from 150% to 125%.

 

 

Jungle Changes Banner

Jungle camps have slightly tweaked stats to account for item changes. The end result should be near-similar to what the jungle is like on live currently:

Ancient Krug

  • Attack Damage decreased from 73 to 68;
  • Auto-attack range decreased from 190 to 150;
  • Gold increased from 60 to 81;
  • Experience decreased from 150 to 140.

 

Blue Sentinel

  • Armor decreased from 20 to 10;
  • Gold increased from 36 to 58;
  • Experience decreased from 100 to 90.

 

Cinderling

  • Armor removed (8 on live);
  • Health decreased from 400 to 375.

 

Crimson Raptor

  • Gold increased from 41 to 62;
  • Experience decreased from 140 to 130.

 

Greater Murk Wolf

  • Attack range increased from 125 to 175;
  • Gold increased from 53 to 68;
  • Experience granted decreased from 142 to 132.

 

Gromp

  • Damage decreased from 83 to 75;
  • Gold increased from 62 to 86;
  • Experience granted decreased from 200 to 190;
  • Magic resist decreased from 0 to -10.

 

Krug (small golem next to Ancient Krug)

  • Attack Damage decreased from 35 to 32;
  • Health decreased from 540 to 500;
  • Armor removed (12 on live);
  • Magic resist increased from -10 to 0.

 

Murk Wolves (small wolves in Murk Wolf camp)

  • Armor removed (6 on live);
  • Health decreased from 420 to 380.

 

Raptor (small pigeons in the Raptor camp)

  • Armor removed (5 on live);
  • Health decreased from 250 to 225.

 

Red Brambleback

  • Armor decreased from 20 to 10;
  • Gold increased from 36 to 58;
  • Experience decreased from 100 to 90.

 

Sentries (mini golems in blue camp)

  • Health decreased from 400 to 375;
  • Magic resist increased from 0 to 10.

 

Buff BoxHunter's_Machete_itemHunter’s Machete 

  • Cost decreased from 400 Gold to 350.

 

 

Hunter’s Talisman [ New Item ]

  • Grants 150% Mana Regeneration while in Jungle;
  • UNIQUE Passive – Tooth: Damaging a monster steals 20 Health over 5 seconds. Grants +15 bonus experience when killing Large Jungle Monsters.

 

Tracker’s Knife

  • Grants 10% Life Steal vs Monsters and 150% Mana Regeneration while in Jungle;
  • UNIQUE Passive – Tooth / Nail: Basic attacks deal 20 bonus damage vs monsters. Damaging a monster steals 30 Health over 5 seconds. Killing a Large Monster grants +30 bonus experience;
  • UNIQUE Active – Warding (Minor): Consumes a charge to place a Stealth Ward that reveals the surrounding area over 150 seconds. Holds up to 2 charges which refill upon visiting the shop.

 

Warrior Enchantment

 

 

RIFT HERALD Banner

The Rift Herald is a new jungle monster that spawns in the Baron pit before the 20th minute.

Killing the Rift Herald grants a single-target buff that helps with pushing down lanes and towers.

  • Location/timing:
    • Spawns at the Baron Pit
    • First appears at 4:00
    • Respawns every 5 minutes
    • Despawns at 19:45 unless in combat; hard despawns at 19:55 no matter what
  • Encounter details:
    • Melee-only attacker – but hits pretty hard. Need to be able to take a punch to tank RH.
    • The Eye will occasionally open, exposing RH to bonus damage on attacks from behind equal to 12% of RH’s Max HP as True Damage.
    • Takes 35% less damage from ranged Autoattacks.
  • Reward details:
    • 50 global gold to everyone on the killing team
    • Drops “Doom’s Eve” buff to the killer:
      • 10% increase to all Damage (except True Damage) and 40 bonus MS
      • Enhanced Baron Recall
      • Enhances nearby minions offensive power, same as Baron buff, with an additional attack speed increase. Does NOT increase their defensive power (don’t worry, you won’t have to deal with last-hitting Baron buffed minions in lane)

 

http://news.cdn.leagueoflegends.com/public/images/articles/2015/october_2015/PSCH/DuoingHerald_640.webm

 

 

MASTERY CHANGES Banner

Masteries have been completely revamped. The final slot can now be unlocked with 17 points and is reserved for Keystone Masteries. Think of these as super-masteries – you can only pick one and that will change your general playstyle:

 

Mastery Page Example

 

Here’s an example of a Mastery Page I made for Yasuo. Note that Tier 1 Masteries can be ranked up to 5 times. Tier 2 Masteries can only be ranked up once; if they’re adjacent to each other, you can only pick one.

The last row is for Keystone Masteries. Again, you can only pick one of the three.

 

TIER I OFFENSIVE MASTERIES Banner

 

Nerf BoxFury Final IconFury [ 5 Points, increased from 4 ]

  • Grants +0.8/1.6/2.4/3.2/4% Attack Speed, decreased from 1.25/2.5/3.75/5%.

 

Unknown [ 5 Points ]

  • Grants +0.4/0.8/1.2/1.6/2.0% bonus Ability Power and Spell Damage.

 

Change BoxDouble Edged Sword Final IconDouble Edged Sword [ 1 Point ]

  • Melee – Deal 3% more damage and take 1.5% more (changed from deal 2% more and take 1% more);
  • Ranged – Deal and take an additional 2% damage, changed from 1.5%.

 

Change BoxFeast Final IconFeast [ 1 Point ]

  • Killing a unit now restores 20 Health on a 20 second cooldown, changed from 3 Health and 1 Mana without a cooldown.

 

Nerf BoxVampirism Final IconVampirism [ 5 Points, Moved from T3 Utility to T1 Offense ]

  • Grants 0.5/1.0/1.5/2.0/2.5% Lifesteal and Spell Vamp, decreased from 1/2/3% (with 3 points).

 

Natural Talent [ New, 5 Points ]

  • Grants +2/4/6/8/10 Attack Damage and +3/6/9/12/15 Ability Power at Level 18.

 

TIER II OFFENSIVE MASTERIES Banner

 

Bounty Hunter [ New, 1 Point ]

  • You deal 1% increased damage for each unique enemy champion you kill.

 

New Item BoxOppression Final IconOppressor [ New, 1 Point ]

  • You deal 2.5% increased damage to targets with impaired movement (slow, stun, snare, taunt, etc.).

 

Battering Blows [ New, 5 Points ]

  • Grants +1.4/2.8/4.2/5.6/7% Armor Penetration.

 

Piercing Thoughts [ New, 5 Points ]

  • Grants 1.4/2.8/4.2/5.6/7% Magic Penetration.

 

OFFENSIVE KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Deathfires Touch Final IconDeathfire Touch

  • Your damaging abilities cause enemy champions to take [ 6 + 0.5 Bonus AD + 0.2 AP ] Magic damage over 3 seconds (Area of effect and damage over time abilities apply half of this damage over 1.5 seconds instead).

 

Warlords Bloodlust Final IconWarlord’s Bloodlust

  • Critical strikes heal for 15% of the damage dealt and grant you 20% attack speed for 4 seconds (2 second cooldown).

 

Fervor of Battle Final IconFervor of Battle

  • Your basic attacks and spells grant you a stack of Fervor for 5 seconds (max 10 stacks). Each stack of Fervor adds 1-8 bonus physical damage to your basic attacks against champions, based on your level.

 

 

TIER I DEFENSIVE MASTERIES Banner

 

Nerf BoxRecovery Final IconRecovery [ 5 Points, increased from 2 ]

  • Grants 0.4/0.8/1.2/1.6/2.0 Health Regen-per-5 seconds, decreased from 1/2 HP-per-5 (with 2 points).

 

Change BoxUnyielding Final IconUnyielding [ Now T1 with 5 points, replaces T5 Enchanted Armor ]

  • Grants 1.2/2.4/3.6/4.8/6% Bonus Armor and Magic Resist, changed from 2.5/5/7.5/10% with 4 points in T5.

 

Buff BoxTough Skin Final IconTough Skin [ 1 Point ]

  • You take 2 less damage from Champion and Monster basic attacks, increased from 1/2 less damage from Monsters with 2 points.

 

Explorer [ New, 1 Point ]

  • Grants 12 Flat Movement Speed while moving in brush or along the river.

 

New Item BoxRunic Armor Final IconRunic Armor [ New, 5 Points ]

  • Grants 1.6/3.2/4.8/6.4/8% bonus to all shields and healing on you (includes Life Steal and HP regen).

 

Change BoxVeterans Scars Final IconVeteran’s Scars [ 5 Points, replaces Juggernaut ]

  • Grants 1.2/2.4/3.6/4.8/6% Bonus Health

 

 

TIER II DEFENSIVE MASTERIES Banner

 

Insight [ New, 1 Point ]

  • Your Summoner Spells have 15% reduced cooldown.

 

Change BoxPerseverance Final IconPerseverance [ New, 1 Point ]

  • Grants 50% Health Regen, increased to 200% when below 20% of Maximum Health, changed from regenning 0.35/0.675/1% of missing HP-per-5.

 

Change BoxSwiftness Final IconSwiftness [ New, 5 Points, merges Swiftness and Tenacious ]

  • Grants 3/6/9/12/15% Tenacity and Slow reduction, changed from 7.5%/15% Slow Resist with 2 points from Swiftness and 10% Tenacity with 1 point from Tenacious.

 

Nerf BoxLegendary Guardian Final IconLegendary Guardian

  • Grants 0.4/0.8/1.2/1.6/2.0 bonus flat Armor and Magic Resist for each nearby enemy Champion, decreased from 3 flat Armor/MR with 1 point

 

DEFENSIVE KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Bond of Stone Final IconBond of Stone

  • Grants 4% Damage Reduction. While near an ally this bonus is doubled and 8% of the damage they would take from Champions is dealt to you instead (cannot reduce you below 15% Health).

 

Grasp of the Undying Final IconGrasp of the Undying

  • While in combat, every 4 seconds your next attack against an enemy Champion is buffed to steal life equal to 3% of your max Health (halved for ranged champions).

 

Strength of the Ages Final IconStrength of the Ages

  • Siege minions and large monsters that you or nearby allies kill grant you 20/10 permanent Health respectively (300 max). After reaching the max bonus further nearby Siege minion kills restore 100 Health.

 

 

TIER I UTILITY MASTERIES

 

Change BoxWanderer Final IconWanderer [ 5 points, replaces Fleet Foot ]

  • Grants 0.6/1.2/1.8/2.4/3% Movement Speed out of Combat, changed from 0.5/1/1.5% bonus MS in combat and out.

 

Savagery [ New, 5 points ]

  • Basic attacks and single target spells deal 1/2/3/4/5 bonus damage to minions and monsters

 

Change BoxRunic Affinity Final IconRunic Affinity

  • Bonus to buff duration decreased from 20% to 15%, but now also extends the duration of 5-stack Dragon & Baron buffs

 

Buff BoxSecret Stash Final IconSecret Stash [ New, 1 Point, merges Alchemist with Cullinary Mastery ]

  • Your potions, flasks, and elixirs last 10% longer
  • Additionally, your potions are replaced with biscuits that restore 20 Health and 10 Mana instantly upon consumption.

 

New Item BoxMerciless Final IconMerciless [ New, 5 points ]

  • Deal 1/2/3/4/5% increased damage to champions below 40% health

 

 

Nerf BoxMeditation Final IconMeditation [ 5 points ]

  • Mana regen decreased 0.5/1/1.5% of missing mana every 5 seconds to 0.3/0.6/0.9/1.2/1.5%

 

TIER II UTILITY MASTERIES Banner

 

Buff BoxBandit Final IconBandit [ New, 1 point, merges Scavenger with Bandit ]

  • Gain 1 gold for each nearby minions killed by allied champions;
  • Gain an additional 3 Gold for Ranged/10 for Melee when hitting an enemy Champion with a basic attack (internal cooldown of 5 seconds).

 

Moved BoxDangerous Game Final IconDangerous Game [ Moved from T4 Offense to T2 Utility ]

  • Champion kills and assists restore 5% of your missing Health and Mana.

 

 

New Item BoxPrecision Final IconPrecision [ New, 5 Points ]

  • Grants 0.6/1.2/1.8/2.4/3 [ + 0.06/0.12/0.18/0.24/0.3 per level ] flat Armor & Magic Penetration.

 

New Item BoxIntelligence Final IconIntelligence [ New, 5 Points ]

  • Your Cooldown Reduction cap is increased by 1/2/3/4/5%;
  • Additionally grants 1/2/3/4/5% Cooldown Reduction.

 

UTILITY KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Windspeakers Blessing Final IconWindspeaker’s Blessing

  • Your heals and shields are 10% stronger. Additionally, your shields and heals increase your target’s resistances by 15% for 3 seconds when used on an ally other than yourself.

 

Thunderlords Decree Final IconThunderlord’s Decree

  • Your third attack or spell on an enemy Champion shocks the area around them, dealing [ 0.2 Bonus AD + 0.1 AP + 10 per level ] magic damage to all enemies in the area. (30 second cooldown).

 

Stormraiders Surge Final IconStormraider’s Surge

  • Dealing 30% of a Champion’s maximum Health within 2 seconds grants you 35% Movement Speed for 3 seconds (10 second cooldown).

 

 

VISION CHANGES Banner

 

Wards that expire now leave visible remains on the ground, allowing teams to know where the enemy had an active ward.

Trinket upgrades are now free (250 Gold on live).

 

Ruby Sightstone Final IconRuby Sightstone

  • Gold cost increased from 1600 to 1800;
  • Health increased from 400 to 500;
  • (New) UNIQUE Passive: Item Active cooldowns are reduced by 10%;
  • Now holds 4 Ward charges, down from 5;
  • Ward duration decreased from 180 seconds to 150.

 

Removed BoxStealth Ward Final IconStealth Ward

  • Removed from the store; can still be cast via Sightstone.

 

Buff BoxVision Ward Final IconVision Ward

  • Cost decreased from 100 Gold to 75.

 

 

PLACES TO SHARE FEEDBACK Banner

You’re always more than welcome to share your thoughts in the comments below. If you want your feedback to reach specific Rioters, you can post it in the following threads:

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Reds 28 10 Banner

[ Note ] You can find the Preseason info condensed as PBE notes HERE.

 

Topics Banner

 

Here are the most recent news in each category:

Red Post Collection Thumbnail Official Site Post Thumbnail PBE Update Post Thumbnail

Current Sale Thumbnail Current Rotation Thumbnail

 

 

Smaller 5 22 Marksmen Changes PBE Feedback Thread

Repertoir New PortraitHi all,

By now, you probably know we’re giving small gameplay updates to Quinn, Kog’Maw, Miss Fortune, Corki, Graves, and Caitlyn. That said, we’re also doing small changes to quite a few other marksmen that aim to establish/sharpen their identities. For these characters, please do leave your PBE feedback here. There’s a lot of marksmen change going on here, and we’re interested in your thoughts, so if you have an opinion, don’t hesitate to voice it!

Changes:

Ashe

  • Change Goals
    • Allow Ashe to interact with chance-based crit events in a way that doesn’t compromise her recently-new passive’s steady damage output.
    • Follow up the changes made to Ranger’s Focus (Q) earlier this year to make the spell a more interesting, engaging part of her pattern.
  • P – Frost Shot
    • Base slow reduced 5/11/17/23/29/35% >>> 5/9/13/17/21/25%
    • Dealing bonus damage via Frost Shot no longer counts as a Critical Strike (bonus damage unchanged)
    • Ashe’s Critical Strikes (which once again happen only by chance per all other characters) deal only 1.0 Total AD (as opposed to 2.0 standard), but they apply Frost Shot’s slow at double effectiveness (10/18/26/34/42/50%), decaying to the base amount over the duration of the slow
  • Q – Ranger’s Focus
    • Slow amplification removed
    • Can no longer be cast at less than 5 stacks, and passive Focus no longer stacks while the active component is running
    • Passive no longer stacks with Volley and Enchanted Crystal Arrow
    • Cooldown removed

Draven

  • Change Goals
    • Make axe-catching gameplay flow smoother, especially later in the game.
  • Base Stats
    • Attack frame improved by 30%
    • Attack Speed per level reduced to 1.5 from 2.7
    • Basic attack missile speed reduced to 1600 from 1700

Ezreal

  • Change Goals
    • Build upon Ezreal’s affinity for CDR-centric spellcasting item builds.
  • Q – Mystic Shot
    • Cooldown reducing effect increased 1.0 >>> 1.5 seconds
    • Cooldown increased 6.0/5.5/5.0/4.5/4.0 >>> 6.5/6.0/5.5/5.0/4.5
  • E – Arcane Shift
    • Cooldown increased at later ranks 19/17/15/13/11 >>> 19.0/17.5/16.0/14.5/13.0

Jinx

  • Change Goals
    • Playing up what it means to Get Excited! as a path to success through a teamfight.
    • Slowing down Rockets’ Attack Speed so there’s some tradeoff she incurs more of a tradeoff with that weapon.
  • P – Get Excited!
    • Can now chain together and stack, increasing Total Attack Speed by 15% per stack (Movement Speed portion does not stack)
    • Duration increased 4 >>> 6
  • Q – Switcheroo!
    • Jinx now has -15% Total Attack Speed while using Fishbones, the Rocket Launcher

Kalista

  • Change Goals
    • Increasing Kalista’s affinity for Attack Speed.
    • Experimental dash scaling changes that help attack flow and reduce overall power from jumping.
  • Base Stats
    • Base AS increased 0.658 -> 0.694
    • AS per level reduced 3.3% -> 2.8%
  • P – Martial Poise
    • Jump distance scales with boot tier (as live), jump speed now only scales with AS/Slows (is slower early game but scales up).

Lucian

  • Change Goals
    • Open up non Attack Speed based item builds, and make The Culling’s damage output feel more consistently meaningful throughout the game.
  • R – The Culling
    • No longer scales with Attack Speed
    • Now fires 20/25/30 bullets based on rank

Sivir

  • Change Goals
    • Increasing Sivir’s affinity for CDR, bringing us back closer to the late game dream of “Ricochet all the time”.
  • Base Stats
    • Base Attack Speed reduced 0.66 >>> 0.625
  • W – Ricochet
    • Cooldown now begins on spell cast rather than when the attack buff expires
    • Cooldown increased 9/8/7/6/5 seconds >>> 12/10.5/9/7.5/6
    • Attack buff duration reduced 6 >>> 4

Tristana

  • Change Goals
    • Begin to shift Trist away from late game clean-up hyper carry to more of an all-in AD caster.
    • Empower mid game all-in strength while stripping some power from late game sustained dps.
    • Clean up of minor cooldown returning mechanics in favor of more impactful Rocket Jump resets.
  • Q – Rapid Fire
    • No longer reduces [E] CD on hit while active
    • Attacking [E] Target no longer reduces [Q] CD on hit.
    • CD 20s -> 20 / 19 / 18 / 17 / 16s
  • W – Rocket Jump
    • Dmg Rescaled 80 / 105 / 130 / 155 / 180 -> 60 / 110 / 160 / 210 / 260
    • No longer deals increased damage per [E] stack
    • Now also resets on Max stack [E] Detonation on Champions
  • E – Explosive Charge
    • Now detonates instantly on 4th stack (max stacks). Bomb Animation shifted to represent this.
    • Tristana’s abilities also add [E] stacks.
    • Missile Speed 1800 -> 2400

Twitch

  • Change Goals
    • Pushing Twitch a bit farther in the direction of the “marksman assassin” by adding an out to his assassination attempts via Ambush reset.
  • Q – Ambush
    • Added: Cooldown resets when an enemy champion affected by Deadly Venom dies
    • Quality of Life Buff: Entering stealth now cancels Twitch’s current auto attack order
  • R – Rat-Ta-Tat-Tat
    • Buff Duration reduced 7 >>> 5
    • Quality of Life Buff: casting Rat-Ta-Tat-Tat during Q’s stealth no longer cancels stealth
    • Cost 100/125/150 >>> 100 all ranks

Urgot

  • Change Goals
    • Restore Urgot R’s defensive steroid function later in the game so that he doesn’t get wrecked so hard by all the percent penetration floating around out there.
  • R – Hyper-Kinetic Position Reverser
    • No longer adds 60/90/120 Armor/MR
    • Now adds 30/40/50% Damage Reduction

Varus

  • Change Goals
    • Make R zoning more obvious and powerful.
    • Shift R damage from initial hit to Blight procs.
  • R – Chain of Corruption
    • Now displays max Spread Range to Varus and Enemies if it is spreading to at least one enemy champion.
    • Rooted targets gain 3 stacks of [W] Blight over the duration of the root.
    • Damage 150 / 250 / 350 -> 100 / 175 / 250

Vayne

  • Change Goals
    • Silver Bolts is about expected time to kill on all targets (not squishy bursting), and Vayne’s path to success needs to come through Silver Bolts.
  • Base Stats
    • AD/lvl reduced 2.66 >>> 1.66
  • W – Silver Bolts
    • Flat Damage removed
    • Percent Health Damage increased 4/5/6/7/8% >>> 6/7.5/9/10.5/12%
    • Minimum damage introduced at 40/60/80/100/120 flat damage

This is probably a lot to process. Feel free to give feedback on as much or as little as you like. Focusing specifically on “Is this a good direction?” would be great. We’re pretty open to change on the above stuff.

Cheers,
Repertoir

[ Link to Post ]

 

 

Can you give us a short description of each major Marksman update

Scruffy Final PortraitYea this is a great question. Here’s the high level points for each:

Caitlyn

  • The zone control marksmen (traps are on a charge system now)
  • New play feel with headshot combos (trap and E trigger a guaranteed headshot on the target)

Miss Fortune

  • The wombo combo marksmen (ult scaling way better, can crit)
  • New play feel with impure shots replaced with “love tap” new passive that gives bonus damage when swapping targets (this works well with Q)

Kog’Maw

  • The true glass cannon hyper carry (tons of dmg needs protection)
  • W now doubles ALL attack speed and allows him to break the attack speed cap (but ad is lowered to 60%)

Corki

  • Magic damage marksmen -> passive now does big magic damage instead of true and all spells now do magic damage
  • New mechanic: Special Delivery -> every ~5m in the game corki gets a special set of bombs in his base that allow him to cast a super mega W with much bigger range and impact

Quinn

  • The map mobility/roaming marksmen
  • R reworked as a utility focused spell -> 0 cooldown and gives quinn crazy out of combat speed to quickly move around the map, not used for assassination anymore

Graves

  • We finally made his shotgun a shotgun -> up close burst damage marksmen
  • Basic attacks fire multiple buckshots in a cone -> more damage up close
  • Q reworked to synergize better with the new basic attacks

[ Link to Post ]

 

 

Caitlyn Gameplay Update Feedback Megathread

Caitlyn Banner

CertainlyT New PortraitHey guys,

This thread is to discuss Caitlyn’s changes with the upcoming season. They should be on PBE tomorrow (Oct. 29). As a preview, I’ll summarize the changes and why we are doing them.

Major Changes:

Base stats

All marksmen have received some base stat adjustments; Caitlyn is no exception.
Caitlyn’s auto-attacks scale 10% less well with bonus attack speed.

P

1. Caitlyn’s Headshot now scales in damage with her Crit Chance (so at 50% crit chance, it deals +100% damage).
2. Caitlyn can fire a double-range Headshot at targets she has trapped or netted by auto-attacking them. This is independent from her normal Headshot.

Q

Piltover Peacemaker’s missile is now narrow, but blooms into its old wide self on first target hit. Damage up by about 20% on the first hit, but falls off harder on the follow up hits.

W

1. Traps are now on an ammo system with a very short cooldown but longer recharge time, allowing Caitlyn to quickly set up a fortress of traps but then leaving her without traps for a much longer time if pushed away from them.
2. Traps no longer deal damage — instead, they interact with your passive.

E

Cooldown unchanged, but we drained some power and reliability from this spell to make room for power elsewhere. The net missile is a bit narrow, shorter, slower, and deals less damage. Now interacts with your passive.

R is unchanged

Why are we trying these changes? We think Caitlyn is in a good spot balance and play pattern-wise, but she isn’t perfect.

  1. Caitlyn’s play pattern is enjoyable, but indistinct. Let’s give the Caitlyn player more things they can master that someone familiar with marksmen generally won’t immediately pick up. Let’s do that while still making her about her auto-attack.
  2. Caitlyn tends to feel either endlessly oppressive or inconsequential. Let’s enhance her laning phase strengths (dominance and fast pushing), but create some meaningful win conditions for the opponent that involve not just outlasting but actively disrupting that plan.
  3. Caitlyn has at times been the safe sieger and at times been the blood boil hypercarry. Let’s give her a clearer late-game identity from peer marksmen, focused on zone control to make her the premiere sieger.
  4. As always, let’s enhance our champion’s thematic identity, in this case Caitlyn as sharpshooter.

[ Link to Post ]

 

 

What do you mean she scales 10 less with bonus Attack Speed

CertainlyT New PortraitYes, technically her Base AS is 10% lower and she has an extra 11% attack speed at level 1 to exactly offset this.

[ Link to Post ]

 

 

 

Will Caitlyn still be limited to 3 traps

CertainlyT New PortraitMax traps are 3/3/4/4/5 by rank. Trap recharge time goes down substantially with rank (probably by too much!). Traps only last 90 seconds now.

 

 

 

 

How will Headshot scale after the rework

CertainlyT New PortraitThe same as Live — +50%. Minion damage is completely unchanged from Live (always 250%)

[ Link to Post ]

 

 

 

Can you explain what the changes to Corkis Valkyrie W are
Corki Single Banner

When he picks up “The package” he gets a homeguard like buff to help him find a fight/gank.

The “special delivery” (the mega W cast) is basically this:

  • 3x range of normal Valkyrie
  • Has a knockaside when it hits enemies
  • Damage zone is way more dangerous + it has a slow
  • Normal W is put on 0 cooldown after he casts it (to let him reposition)

So this ability is best used to separate a team fight or trap enemies in bad positions.

[ Link to Post ]

 


How does Graves new buckshot autoattack function exactly

Graves Single Banner

Scruffy Final PortraitIt works in the same way that is Q does on live. The closer you are to the target, the more projectiles will hit them = more dmg.

[ Link to Post ]

 

 

 

Kog'Maw PBE Feedback Thread

Kogmaw Single Banner

Repertoir New PortraitHi all,

With marksmen changes hitting PBE soon, I wanted to get a thread up to discuss changes to Kog’Maw that are coming in the big preseason patch. Kog’Maw’s changes are pretty simple and straightforward, and they aim to further emphasize some of the main things we’ve always known and love about him. Namely, we want him to really shine in support-heavy team comps, and we want him to feel like a really juicy target for opponents. This won’t be line-by-line changes like you’d see in the patch notes, but rather summaries of the bigger changes going on here.

Changes:

  • Bio-Arcane Barrage (W) has been changed to make Kog’Maw some kind of vomit-spewing machine gun while it is active.
    • While W is active, Kog’Maw attacks twice as fast, and his Attack Speed cap is doubled to 5 attacks per second.
    • While W is active, basic attacks deal reduced physical damage, but apply on-hit effects at full effect.
    • During this time, Kog’Maw attacks so fast that attack-moving efficiently becomes incredibly difficult, so choose a time when you don’t need to move much, and go to town.
  • Living Artillery (R) has been repurposed to be less powerful in the average poke case, but very threatening as an execution tool.
    • Living Artillery’s base damage and ratios have been adjusted, and it no longer deals increased base damage to champions.
    • Living Artillery now deals double damage to enemies at 25%-50% current Health, and triple damage to enemies below 25% Health
  • Various other changes/thoughts:
    • Base Attack Speed stats and Q’s passive Attack Speed have been adjusted so he is more dependent upon maxing both his Q and W to really approach his full damage potential.
    • For those wondering, AP Kog’Maw will play a bit differently than before, but we believe it to be of about equal power to before.

Those are the main changes. If you get a chance to play Kog’Maw, please do let me know how it goes by replying to this thread. I’ll be popping in pretty regularly while Kog is on PBE to monitor his progress and see how players are feeling about him.

Cheers,
Dcap

[ Link to Post ]

 

 

Are there any changes to the bonus range from Bio Arcane Barrage W

Repertoir New PortraitThe range increase is slightly smaller at rank 1 (90, I believe?), but it scales back up to the same 210 at rank 5.

[ Link to Post ]

 

 

 

Do you think Kog’Maws build path will change after his rework

Repertoir New PortraitWe believe that BotRK is his likely first item rush, and that Trinity Force is less optimal now due to his W being less optimal with spell-weaving patterns.

[ Link to Post ]

 

 

 

Have you tried attack moving with double the maximum Attack Speed

Repertoir New PortraitYes, it’s basically impossible, and it’s actually an intended weakness of the character.

[ Link to Post ]

 

 

 

 

Do you have any plans to look at KogMaws passive

Repertoir New PortraitWe’re not currently planning any changes to his passive.

[ Link to Post ]

 

 

 

 

Will KogMaw still be playable as a spell based poke Marksman

Repertoir New PortraitHe scales quite well with Attack Damage on his W and R, so you should still be able to play him this way.

[ Link to Post ]

 

 

 

Will the Max HP damage on Bio Arcane Barrage remain on his kit

Repertoir New PortraitYes, but it is modified to have an AD ratio (and be dependent upon that AD ratio).

[ Link to Post ]

 

 

 

 

Is KogMaws rework gameplay only Or are we getting visual updates
Repertoir New PortraitMostly gameplay. There are some small visual changes to his W particles and animations, as well as his icons.

[ Link to Post ]

 

 

 

Will Lucian get any changes

Lucian Single Banner

Riot Axes New PortraitHe has some light changes to his kit. The bigger thing he’s getting is a couple of items that are very nearly perfect on him – I think he’s going to be in a good spot come preseason. If he’s not, we’ll adjust, of course.

[ Link to Post ]

 

Scruffy Final PortraitWe have some smaller changes in for lucian focused around his ult. The amount of bullets fired will scale up with ult rank now instead of attack speed. It gives him a lot more dps reliability from the spell if he wants to focus on AD or triforce builds.

[ Link to Post ]

 

 

 

Miss Fortune PBE Feedback Thread

Miss Fortune Single Banner

Statikk New PortraitSalutations,

Miss Fortune is receiving a fairly significant update with the next preseason. It may not be as dramatic as some of the other Marksmen, but it should better solidify her place in the Marksman lineup and the League roster as a whole.

 

  • Miss Fortune is making her return as the queen of the Wombo Combo
    • Bullet Time now channels for a higher max duration and thus higher max damage output (DPS is similar if not better in most cases)
    • Bullet Time now scales much better into the later parts of the game – Miss Fortune now fires waves more rapidly at higher ranks and Bullet Time waves can now critically strike (but at a reduced amount)
  • Impure Shots is gone and has been replaced by Love Tap
    • Love Tap is now MF’s character passive – it’s a new basic attack mechanic that deals bonus damage whenever Miss Fortune attacks a new target
    • MF now gets a lot more value if she can manage to bounce her attacks between 2 or several targets
    • Strut has been moved to W’s Passive now that Love Tap is her character passive

This isn’t all of the nitty gritty details, but gives you guys an overview of the larger changes we made to the kit.

Feel free to leave feedback once you guys get a chance to test her out. Hope you guys enjoy!

[ Link to Post ]

 

 

Will Strut only be active for the duration of Impure Shots W now

Statikk New PortraitStrut will work similarly to how it did before. It’s still a passive but it only activates once you get at least 1 rank in W and the amount of Movement Speed it gives is based on W rank.

[ Link to Post ]

 

 

Does Love Tap New W have any cooldown between targets

Statikk New PortraitThere is no internal cooldown.

[ Link to Post ]

 

 

 

Statikk New PortraitWe’ve done base stat adjustments to ensure her laning is still reasonable. If anything she’s probably less of a lane bully than she used to be especially when being played by a non-expert MF.

[ Link to Post ]

 

 

Is it fair to say Miss Fortune will be weaker in 1v1s after these changes

Statikk New PortraitYes, I think MF did lose some of her brute force dueling potential, but she gained a lot more power in multi-target fights.

Have yet to test Jungle MF, so unsure if she’s actually stronger or weaker if played optimally here.

Love Tap only applies to basic attacks and Q – I initially had it hooked up to Hurricane, but it just made Love Tap really confusing and impossible to make balanced and satisfying.

[ Link to Post ]

 

 

Isnt the new passive a bit counterintuitive It lowers singletarget DPS

Statikk New PortraitSometimes it will be best to focus fire a target and ignore Love Tap altogether, I think that’s okay that it depends on the situation.

I would think of Love Tap as a “bonus” rather than something MF has to do in order to just function.

[ Link to Post ]

 

 

Will there be any changes to Make it Rain E

Statikk New PortraitUnfortunately we did no fundamental changes to her E. It does have an increased cast range though to better synergize with setting up Bullet Time.

[ Link to Post ]

 

 

 

Quinn PBE Feedback Thread

Quinn Banner

Repertoir New PortraitHi guys,

With preseason hitting the PBE shortly and Quinn being one of the six main marksmen getting an update, I wanted to put up a post to gather feedback on her changes for her time on the PBE before release. Rather than a long line-by-line changelist on the PBE, you’ll instead find the main changes going on in Quinn’s update in the body of the thread, not necessarily in P,Q,W,E,R order.

Changes:

  • Tag Team (R) has been heavily repurposed into a strategic map mobility tool:
    • Tag Team’s visuals have been changed from Quinn leaving the game space to Valor flying Quinn around beneath her.
    • Tag Team now has a 2-second channel at its start, and no longer has combat spells or basic attacks.
    • Tag Team now has no cooldown, and its Movement Speed bonus is now very dramatic.
    • Skystrike has been retained, but deals less damage and does not deal increased damage based on targets’ missing Health.
  • Blinding Assault (Q) has been repurposed (and renamed) into more of a waveclearing tool and less of a dueling tool:
    • Q’s name has been changed to Aerial Assault, because… the spell no longer blinds.
    • Aerial Assault now marks its primary target as Vulnerable (passive mark).
    • Aerial Assault now does up to double damage based on targets’ missing Health.
    • Half of Aerial Assault’s cooldown is refunded if it kills at least one enemy.
  • Various other changes:
    • Harrier (P) attacks now deal a percentage of Quinn’s total AD rather than a base and bonus AD ratio.
    • Vault (E) has had its dash speed increased, and it should now more reliably return you along the vector you dashed in on.

The above changes are the main ones that should most dramatically change the way Quinn plays following her update. Please feel free to give feedback on any of the above stuff, and do let me know if anything feels off about the character in ways you wouldn’t expect given the above information. I did quite a bit of script cleanup on her, so I want to make sure I didn’t change the feel of things in ways I didn’t intend.

Thanks all,
Repertoir

[ Link to Post ]

 

Can you fight while in Tag Team

Repertoir New PortraitNope. If you basic attack from Tag Team, it will fire the basic attack, fire a Skystrike, and cancel Tag Team.

[ Link to Post ]

 

 

 

What do the Movement Speed numbers look like on the ult

Repertoir New PortraitCurrently 70/100/130% Total Movement Speed.

Total Movement Speed differs from other standard MS bonuses in that it multiplies off all your other MS bonuses. Essentially, Total Movement Speed is more powerful than Bonus Movement Speed because it multiplies off your other buffs and items. A Quinn with Homeguard and Tag Team, for example, can reach the middle of the map from her fountain before Homeguard falls off.

[ Link to Post ]

 

 

Did you change Harriers Passive cooldown or target selection

Repertoir New PortraitHarrier has an 8-second cooldown that goes down with Quinn’s Crit Chance. There have been some updates to Harrier’s target selection (please let me know if anything feels off about it). Valor will now also immediately mark a nearby target when the passive comes off cooldown (unless there is already another mark in the world).

[ Link to Post ]

 

 

Why didnt you just remove Skystrike from Quinns ult

Repertoir New PortraitI was actually in favor of this approach for quite some time, but we thought it was something that players would be attached to, and that keeping it around at low power budget would be best.

[ Link to Post ]

 

 

Does Quinns W still work while using Tag Team

Repertoir New PortraitYeah, W still works during Tag Team without cancelling Tag Team. You can also cast Q and E from Tag Team, but they will remove you from Tag Team.

[ Link to Post ]

 

 

 

Will her ult cost mana

Repertoir New PortraitYes, but the cost goes down to 0 by rank 3.

[ Link to Post ]

 

 

 

 

Have there been any changes to Quinns AD ratios

Repertoir New PortraitProbably somewhat comparable to Live, with Harrier potentially doing a bit less per proc in the early game and a bit more in the late game.

[ Link to Post ]

 

 

 

What does Quinns new Q look like and how does it work

Repertoir New PortraitIt is still a line skill shot that does area damage around the first target hit. When I said primary target, I meant (and should have been more specific about) first target hit.

Currently Skystrike does 1.0 total AD, but I’d say it’s still pending tuning.

[ Link to Post ]

 

 

Can you use Teleport without it taking you out of Tag Team

Repertoir New PortraitI believe you can. I’ll have to verify, but it’s intended that you can.

[ Link to Post ]

 

 

 

 

How do you feel about these changes to Quinn

Repertoir New PortraitAs with all changes, I’m nervous about them but excited for them. One of the most difficult things about these reveals is gauging what is an emotional response as opposed to constructed feedback. It’s not fun to take away things from characters that players may have really enjoyed, but it means we really have to capitalize on the things we’re adding/changing for it to be worth it.

[ Link to Post ]

 

 

Why is Twitch not part of the Marksman update

Twitch Single Banner

Meddler Final PortraitThere’ll be a bunch of smaller changes to marksmen other than the 6 listed in preseason as well. In Twitch’s case we’re looking at a CD reset on his Q when a champion affected by his passive dies plus some clean up around stealth (entering stealth now cancels current attack orders to avoid immediate screwage, R breaks stealth on attack launch instead of when the spell’s first pressed, giving a bit less response time).

On top of that there are also some significant item changes to marksmen items coming too, some of which should be pretty appealing on Twitch (Ghostblade changes for example that include it gaining increased AD).

[ Link to Post ]

 


Rift Herald PBE Feedback Thread

Rift Herald Mini Banner

Riot Jag Final PortraitHey guys, Rift Herald is coming out and I wanted to fill in some of the details of what’s going on here.

  • Location/timing:
    • Spawns at the Baron Pit
    • First appears at 4:00
    • Respawns every 5 minutes
    • Despawns at 19:45 unless in combat; hard despawns at 19:55 no matter what
  • Encounter details:
    • Melee-only attacker – but hits pretty hard. Need to be able to take a punch to tank RH.
    • The Eye will occasionally open, exposing RH to bonus damage on attacks from behind equal to 12% of RH’s Max HP as True Damage.
    • Takes 35% less damage from ranged Autoattacks.
  • Reward details:
    • 50 global gold to everyone on the killing team
    • Drops “Doom’s Eve” buff to the killer:
      • 10% increase to all Damage (except True Damage) and 40 bonus MS
      • Enhanced Baron Recall
      • Enhances nearby minions offensive power, same as Baron buff, with an additional attack speed increase. Does NOT increase their defensive power (don’t worry, you won’t have to deal with last-hitting Baron buffed minions in lane)

We’ll be dropping a Dev Blog explaining some more of the intent behind putting RH in the game, but any and all types of feedback are fair game here. Thanks everyone!

[ Link to Post ]

 

 

Does the buff transfer to another player when killed or will it disappear

Riot Jag Final PortraitDisappears like Baron’s.

[ Link to Post ]

 

 

 

 

How long does the buff last

Riot Jag Final Portrait2 minutes. TP cooldown is also going up in preseason.

[ Link to Post ]

 

 

 

 

How many stacks does it give for Devourer

Riot Jag Final PortraitYou get 2. It’s a mutated Scuttle Crab!

[ Link to Post ]

 

 

 

 

Will we be able to solo the Rift Herald

Riot Jag Final PortraitIt’s going to be very hard to solo. You’d have to be way ahead. The Eye Backstab makes it really easy to duo though.

[ Link to Post ]

 

 

Riot Jag Final PortraitIt’s hard to solo, and much easier to duo, since you need one person to proc the Eye Backstab every 3 seconds. Bringing more than 2 doesn’t add a ton since the backstab does so much work, so you can optimize taking it around just bringing a tanky dude and one friend (jungle + top laner is a good combo). No Kindred passives here.

[ Link to Post ]

 

 

Why does the Herald take less damage from Ranged attacks

Riot Jag Final PortraitIt’s mostly about making sure this objective we give to top laners isn’t optimized for ADCs. Certain ranged top laners may be worse at taking RH and that’s okay; some champs have different strengths and weaknesses. Ranged spells still do full damage though (so Vlad is still pretty decent here, for example).

[ Link to Post ]

 

 

Whats the story behind the Rift Herald Why is he on Summoners Rift

Riot Jag Final PortraitThe story behind it is that a Scuttle Crab wandered into Baron’s Pit and was warped by the Void. It looks totally badass and I’m blown away by what the artists did here. 🙂

[ Link to Post ]

 

 

Can you guys give us a brief rundown of the ADC item changes

Item Changes Single Banner

Reinboom Final PortraitSure.

Infinity Edge is slightly weaker now (little less AD), we shifted power elsewhere so it’s less automatic and so that we could add cooler things to the Marksman space.

Essence Reaver scales its CDR off of your critical strike chance so that it works as a big core item (think IE space). It can now give upwards of +30% CDR.

Phantom Dancer does stuff other than just be straight up damage. Bonus movement speed while near your opponents and you take less damage from the last champion you hit. Isolate and kill people, basically.

Rapid Firecannon charges up like Shiv, but when charged instead of prepping you for the thunder, increases your attack range and gives you a fiery hit at the end.

Shiv does even more damage versus minions. It’s specialized further into being the bursty clearing tool.

Hurricane now crits and the bolts crit. Also movement speed. It’s in the PD / Shiv space now, so it should be an option for more Marksman.

Executioner’s Calling is back, but it’s a bit different and cheaper. Also it’s a component item. It builds into something new.

Last Whisper is now a component item. It builds into new things.

There’s something called Giant Slayer. It hurts health dudes.

Merc scimitar has Lifesteal, you should feel comfortable taking it over BT.

Death’s Dance exist. It has something like Lifesteal but better. Also it “delays” damage.

And tons of changes all over the place. This is just some of the marks targeted ones.

[ Link to Post ]



How viable is Runaans Hurrican now on ADCs

Reinboom Final PortraitShould be much more valid.

Hurricane now gives MS + Crit and the bolts can crit. It’s not damaging your normal damage scaling by taking it anymore.

[ Link to Post ]

 

 

Do you think any of the new items will help AD casters like KhaZix

Reinboom Final PortraitYes, there will be a lot of cross talk. Death’s Dance is pretty awesome on Kha’zix as a physical damage vamp item.

[ Link to Post ]

 

 

 

Could you give some more insight on the new Sightstone build paths

Meddler Final PortraitTier 2 support item + Sightstone = an upgraded Sightstone with upgraded stats from both component items.

E.g. Frost Fang + Sightstone combine into ‘Eye of the Watchers’ which has the Sightstone ward active, the Tribute passive and gives Health/AP/GP10/Mana Regen.

[ Link to Post ]

 

Follow Up Banner

Does this mean we wont have T3 support items like Talisman and FoTM

Meddler Final PortraitYou’ll have the choice of either merging your T2 support item with Sightstone or going for the T3 support version. If going for the T3 support approach Ruby Sightstone should now be more attractive too (gives reduced CD on active items, so pairs well with Talisman/Face/Frost Queen’s).

[ Link to Post ]

 

 

Have you accounted for past mana cost increases with the removal of Mana Pots

Pwyff Final PortraitShort answer: yes. Long answer…

There’s a lot of concern on specific champions that we won’t get them perfect out the gate with preseason and, while I think that’s a super valid concern, it’s one we can’t be shackled to for the time being. I suspect most champs will get proper compensation before they ship, but what a change like this does is allows us to see what champions were using mana pot spamming to cover up massive weaknesses versus those who were using them to snowball forward. If we don’t get it right the first time, you can be sure we are aware of the space we’re creating and can solve for it.

[ Link to Post ]

 

Pwyff Final PortraitXypherous is running point on this change, but he’s also gone through all champions who rely on mana pots to be functional and has buffed either their base mana regen or their base mana pool. In the future we can also keep a firmer grasp on mana gating and/or champions whose costs are just too damn high.

[ Link to Post ]

 

 

Any pre preseason insight you can give us about Essence Reaver

Reinboom Final PortraitSure. It’s being adapted specifically for characters that want to weave auto attacks and spells. It’s also no longer being compared to bloodthirster, and being compared to IE more.

Still gives mana. Still gives CDR. How and how much are both different. And now takes the crit chance you get from other items and turns it into CDR (upwards of +30% CDR).

This is VERY good on Lucian.

[ Link to Post ]

 Follow Up Banner

Reinboom Final PortraitIf ER isn’t bought over IE on who we made it for, then we’ll adjust ER up.

Currently it’s actually been very scary in testing. Essence Reaver now scales up its cooldown reduction with other items.

For example…
Essence Reaver + Zeal = +30% Cooldown

We want Essence Reaver to be your definitive Marksman caster item.

[ Link to Post ]

 


What changes will you be making to Last Whisper

Meddler Final PortraitLast Whisper’s now cheaper, can upgrade into a couple of different options, and works against bonus Armor instead of total Armor.

[ Link to Post ]

 

 


Will ADCs be able to apply Grievous Wounds 50 reduced heal again

Reinboom Final PortraitExecutioner’s Calling will exist again. Slightly different form. Ideally more viable and more clear what you’re trading for it.

[ Link to Post ]

 

 


Do the item changes mean Crystalline Flask will no longer restore Mana

Xypherous Final PortraitFlask will still replenish Mana.

Since Flask is a permanent item that is fairly high cost – it’s closer to buying a sapphire crystal than a cheap consumable potion.

[ Link to Post ]

 

Follow Up Banner

Xypherous Final PortraitThe Flask will remain – though it’s been heavily heavily altered. Provides Health and Mana… and may or may not set your opponents on fire when you hit them.

On the downside, you can’t stack regular health potions with it anymore – as that combination was a nightmare to balance and really prevented us from having Flask starts be tolerable.

[ Link to Post ]

 

Will starting items be cheaper or will we get more gold for a HP potion

Xypherous Final PortraitBoth.

Starting gold is now 500. Starting items have had their costs readjusted.

I… may need to figure out some better tank starting options. It’s just hard to make them good without them becoming automatically default. 😡

[ Link to Post ]

 

 

What changes will support the removal of Stealth Wards from the store

Vision Changes Single Banner

Pwyff Final PortraitYou’ll see a few changes to support this rather than a raw “strip wards out.” Pink wards, for example, are getting cheaper, trinkets automatically upgrade, and sweeper has some new functionality. We’ll have more details next week!

[edit] Big one: Yellow trinket starts with 2 wards automatically.

[ Link to Post ]

 


Can we still place Stealth Wards via other means

Riot Axes New PortraitCorrect. Sightstone still exists (and has more upgrade paths), yellow trinket still exists, but you can’t just spend 75 gold for a one-shot stealth ward anymore.

[ Link to Post ]

 

 

 

How do you expect vision changes to impact junglers

Fearless New PortraitWe have a lot more changes to the vision game that we haven’t revealed yet. Short story is that we’re giving the jungle a few more ways to opt into the vision game, which allows junglers a greater ability to actively augment and control vision. That being said, the prevalence of pink wards, along with their cost reduction, will have an impact on stealth junglers especially. We’ll be watching our sneaky friends closely.

[ Link to Post ]

 

 

How will the Blue Trinket work in Preseason

Pwyff Final PortraitTL;DR in this current iteration it drops a permanent 1hp visible vision ward (like a Pink but no stealth reveal) with a massive range. I believe the wards are off the cap, so technically if you drop them on cooldown in random places…

[ Link to Post ]

 

 

Can you give us an example of a Keystone Mastery


Gypsylord New PortraitSure I’ll give you my favorite >:)

Thunderlord’s Decree

Your 3rd attack or spell on an enemy champion shocks the area around them, dealing 10 damage per level plus 20% of your Bonus Attack Damage and 10% of your Ability Power as Magic damage to enemies in the area (30 second cooldown).

[ Link to Post ]

 

Meddler Final PortraitWe’ve got some stuff in there that should be pretty appealing on champions looking for defensive options as well. An example of an end tier mastery from the more defensively focused tree:

“Strength of Ages

Killing a Siege Minion or large monsters increases maximum health by 20 and 8 respectively, up to 250 health. After reaching 250 bonus health, heal for 100 health when a nearby siege minion dies.”

[ Link to Post ]

 

 

Keystone masteries will make the new player experience even worse

Meddler Final PortraitOur goal with the mastery changes has been to keep the total amount of power in the new mastery system roughly equivalent to the old system. The big change though is that a lot of that power will be concentrated into just a couple of masteries per player. That means that instead of 30 mastery points, each with generally equal power, you’ll have a few masteries that contribute a lot of power in noticeable ways and a lot of masteries that are smaller stat effects. Thunderlord’s Decree’s a Tier 3 mastery for example, which means that each player will only ever have one of them (new trees go up to 18 points, with 3 options of Tier 3 mastery per tree, of which you can only take one).

[ Link to Post ]

Follow Up Banner

Meddler Final PortraitIf you’re level 17 say and playing against someone who’s level 18, then yes, that’ll be a much more noticeable power difference under this system. That’s not ideal, and something we’d like to fix long term, we don’t feel it’s a significant enough cost to dictate mastery system design however. The difference between an account level 1 player and an account level 18 player by contrast should be pretty similar under the new masteries to the old, just in a more obvious way.

[ Link to Post ]

 

 

Is the Master level up system even necessary

Meddler Final PortraitWe do think our account progression could be improved significantly. For the timeline of this preseason though that wasn’t an option. We did however feel there was room to significantly improve masteries while working within some existing constraints (30 points, earned 1 per level).

[ Link to Post ]

 

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Preseason Banner

The PBE patch isn’t out yet, I’m just compiling official notes here for an easier traversal once the changes start rolling on the test server.

Marvin says: DON’T PANIC!

[ Note ] Some awesome Redditors have found out the new items and Masteries.

 

You can find context for all the Preseason changes HERE:

Reds 28 10 Banner

 

General Changes

Champion Changes

Item Changes

  • Starting Items
  • New AD Items
  • Changes to Existing Items

Jungle Changes

Mastery Changes

  • Tier I Offensive Masteries
  • Tier II Offensive Masteries
  • Offensive Keystone Masteries
  • Tier I Defensive Masteries
  • Tier II Defensive Masteries
  • Defensive Keystone Masteries
  • Tier I Utility Masteries
  • Tier II Utility Masteries
  • Utility Keystone Masteries

Vision Changes

Places to Share Feedback

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

GENERAL CHANGES Banner

  • Starting Gold has been increased from 475 to 500.

 

 

Champion Changes

 

Ashe Final Portrait

[ Change Goals ]

  • Allow Ashe to interact with chance-based crit events in a way that doesn’t compromise her recently-new passive’s steady damage output.
  • Follow up the changes made to Ranger’s Focus (Q) earlier this year to make the spell a more interesting, engaging part of her pattern.

 

Change BoxFrost Shot Final IconFrost Shot [ Passive ]

  • Base slow decreased from 5/11/17/23/29/35% to 5/9/13/17/21/25%
  • Dealing bonus damage via Frost Shot no longer counts as a Critical Strike (bonus damage unchanged)
  • Ashe can once again crit, but for half the damage of regular crits.  Her crits will instead apply Frost Show’s slow with double strength (10/18/26/34/42/50%), decaying to the base amount over the duration of the slow

 

Change BoxRangers Focus Final IconRanger’s Focus [ Q ]

  • Slow amplification and cooldown removed;
  • Can no longer be cast at less than 5 stacks, and passive Focus no longer stacks while the active component is running;
  • Passive no longer stacks with Volley [ W ] and Enchanted Crystal Arrow [ R ].

 

 

Caitlyn Final Portrait

General Box

  • Scales 10% less with bonus Attack Speed

 

Buff BoxHeadshot Final IconHeadshot [ Passive ]

  • Damage now additionally scales with Caitlyn’s Crit Chance at a 2:1 ratio (e.g at 50% Crit Chance, it deals +100% damage);
  • Caitlyn can fire a double-range (1300 range) Headshot at targets she has trapped or netted by auto-attacking them. This is independent from her normal Headshot and doesn’t use up her current stacks toward a passive.

 

Piltover Peacemaker [ Q ]Change BoxPiltover Peacemaker Final Icon

  • Skillshot missile is now more narrow, but expands to its width on live after the first target hit;
  • Damage on the first target has been increased by ~20%, but falls of harder on follow-up hits.

 

Buff BoxYordle Snap Trap Final IconYordle Snap Trap [ W ]

  • Now has a charge system instead of a static cooldown (think Heimer’s turrets);
  • Caitlyn’s first auto attack against a trapped Champion will be a guaranteed Headshot;
  • Traps no longer deal damage.

 

Buff Box90 Caliber Net Final Icon90-Caliber Net

  • Caitlyn’s first auto attack against a target hit by the net will be a guaranteed Headshot

 

 

 

Corki Final Portrait

 

Change BoxHextech Shrapnel Shells Final IconHextech Shrapnel Shells [ Passive ]

  • Bonus damage is now split between magic and physical, changed from purely true damage.

 

New Item BoxValkyrie Final IconValkyrie [ W ]

[ New Mechanic ] Special Delivery: Every ~5 minutes, Corki receives a special set of bombs on the spawn platform. When he picks up the package, he receives the Homeguard boots buff.

The bombs allow Corki to cast an improved Valkyrie. This mega W has three times the range of Corki’s regular W, knocks enemies aside when it hits them, deals increased damage and slows.

Corki’s normal Valkyrie is put on a 0 second cooldown after he casts the mega W.

Valkyrie’s normal range has been decreased.

 

Change BoxGatling Gun Final IconGatling Gun [ E ]

  • Now deals magic damage, changed from physical
  • Now shreds both Armor and Magic Resist, albeit by smaller values than the current Armor shred on live

 

 

Draven Final Portrait

General Box

  • Attack frame improved by 30% (more responsive auto-attack animation)
  • Attack Speed-per-level decreased from 2.7 to 1.5
  • Basic Attack missile speed decreased from 1700 to 1600

 

 

Ezreal Final Portrait

 

Change BoxMystic Shot Final IconMystic Shot [ Q ]

  • Hitting skilshots now decreases Mystic Shot’s CD by 1.5 seconds, increased from 1
  • Cooldown increased from 6/5.5/5/4.5/4 seconds to 6.5/6/5.5/5/4.5

 

Nerf BoxArcane Shift Final IconArcane Shift [ E ]

  • Cooldown increased from 19/17/15/13/11 seconds to 19/17.5/16/14.5/13

 

 

 

Graves Final Portrait

General Box

  • Basic attacks now fire multiple buckshots in a cone, like Buckshot [ Q ]. They deal more damage the closer the distance to the target is.

 

Change BoxBuckshot Final IconBuckshot [ Q ]

  • Reworked to synergize better with the new basic attacks

 

 

 

Jinx Final Portrait


Buff BoxGet Excited! [ Passive ]
Get Excited Final Icon

  • Can now chain together and stack, increasing Total Attack Speed by 15% per stack (Movement Speed portion does not stack)
  • Duration increased from 4 seconds to 6

 

Nerf BoxSwitcheroo Final IconSwitcheroo! [ Q ]

  • While using her Rocket Launcher, Jinx’s Total Attack Speed is decreased by 15%

 

 

 

Kalista Final Portrait

General Box

  • Base Attack Speed increased from 0.658 to 0.694
  • Attack Speed-per-level decreased from 3.% to 2.8%

 

Nerf BoxMartial Poise Final IconMartial Poise [ Passive ]

  • Jump speed now only scales with Attack Speed/Slows (is slower early game but scales up); no longer scales with boot tier.

 

 

Kogmaw Final Portrait

General Box

  • Base Attack Speed stats and Q’s passive Attack Speed have been adjusted so he is more dependent upon maxing both his Q and W to really approach his full damage potential.

[ Dev Note ] AP Kog’Maw will play a bit differently than before, but we believe it to be of about equal power to before.

 

Change BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

  • While active, Kog’Maw Attack Speed is doubled and his Attack Speed cap is doubled to 5 attacks per second;
  • Basic attacks have a 0.6 Total AD ratio for the duration of W, but fully apply on-hit effects.

[ Dev Note ] During this time, Kog’Maw attacks so fast that attack-moving efficiently becomes incredibly difficult, so choose a time when you don’t need to move much, and go to

 

Change BoxLiving Artillery Final IconLiving Artillery [ R ]

  • Base damage and ratios have been adjusted
  • No longer deals increased base damage to Champions (200% base damage on live)
  • Living Artillery now deals double damage to enemies at 25%-50% current Health, and triple damage to enemies below 25% Health

 

 

Lucian Final Portrait

 

Change BoxThe Culling Final IconThe Culling [ R ]

  • Number of bullets no longer scale with Attack Speed, but with ranks in The Culling (20/25/30 bullets)

 

 

Miss Fortune Final Portrait

 

New Item BoxImpure Shots Final IconLove Tap [ New Passive ]

  • Grants Miss Fortune bonus damage when swapping targets (this stacks with Q bounces).

 

 

New Item BoxStrut Final IconStrut [ Replaces Current W ]

  • Impure Shot [ W ]’s passive has been removed & replaced with Miss Fortune’s current passive, Strut. The bonus MS now scales with ranks in W;
  • Impure Shot’s current active remains on Miss Fortune’s new Strut [ W ].

 

Buff BoxMake it Rain Final IconMake it Rain [ E ]

  • Range slightly increased

 

 

Buff BoxBullet Time Final IconBullet Time [ R ]

  • Each rank of the ult now shoots more/faster waves
    Each ult wave can now crit (based on MFs’ crit chance). [ Note ] The crit check happens at the start of each wave, not per bullet

 

 

Sivir Final Champion Portrait

General Box

  • Base Attack Speed decreased from 0.66 to 0.625

 

Change BoxRicochet Final IconRicochet [ W ]

  • Cooldown now begins on spell cast rather than when the attack buff expires
  • Cooldown increased from 9/8/7/6/5 seconds to 12/10.5/9/7.5/6
  • Attack buff duration decreased from 6 seconds 4

 

 

Quinn Final Portrait

 

Change BoxHarrier Final IconHarrier [ Passive ]

  • Empowered attacks now deal a percentage of Quinn’s total AD rather than a base and bonus AD ratio.

 

Change BoxBlinding Assault Final IconAerial Assault [ Q ] (Name changed from Blinding Assault)

  • No longer blinds;
  • Now marks its primary target as Vulnerable (passive mark);
  • Deals up to double damage based on targets’ missing Health;
  • Half of Aerial Assault’s cooldown is refunded if it kills at least one enemy.

 

Quality of Life Box FinalVault Final IconVault [ E ]

  • Dash speed has been increased;
  • Should now more reliably return you along the vector you dashed in on.

 

Change BoxTag Team Final IconTag Team [ R ] 

  • Now has a 2-second channel time, but has no cooldown.
  • Grants a significant Movement Speed bonus;
  • No longer allows Quinn to do basic attacks or cast spells for the duration of the ult;
  • Skystrike has been retained, but deals less damage and does not deal increased damage based on targets’ missing Health.

[ Note ] If you fire a basic attack while in Tag Team, Quinn will instead perform Skystrike and end Tag Team.

 

 

Tristana Final Portrait

 

Change BoxRapid Fire Final IconRapid Fire [ Q ]

  • No longer reduces Explosive Charge’s [ E ] cooldown on-hit while active
  • No longer reduces its own cooldown when attacking a target with Explosive Charge [ E ] on
  • Cooldown decreased from 20 seconds at all ranks to 20/19/18/17/16

 

Change BoxRocket Jump Final IconRocket Jump [ W ]

  • Base damage changed from 80/105/130/155/180 to 60/110/160/210/260;
  • No longer deals increased damage per Explosive Charge [ E ] stack;
  • Additionally, If Explosive Charge [ E ] explodes with maximum stacks, Rocket Jump’s cooldown is reset.

 

Buff BoxExplosive Charge Final IconExplosive Charge [ E ]

  • Now detonates instantly on 4th stack (max stacks). Bomb Animation shifted to represent this;
  • Tristana’s abilities also add Explosive Charge [ E ] stacks;
  • Missile Speed increased from 1800 to 2400

 

 

Twitch Final Portrait

 

Buff BoxAmbush Final IconAmbush [ Q ]

  • Ambush’s cooldown resets when an enemy champion affected by Deadly Venom dies;
  • Quality of Life Buff: Entering stealth now cancels Twitch’s current auto attack order.

 

Change BoxSpray and Pray Final IconRat-Ta-Tat-Tat [ R ]

  • Buff Duration decreased from 7 seconds to 5;
  • Quality of Life Buff: casting Rat-Ta-Tat-Tat during Q’s stealth no longer cancels stealth;
  • Mana cost decreased from 100/125/150 to 100 at all ranks.

 

 

Urgot Final Portrait

 

Change BoxHyper Kinetic Position Reverser Final IconHyper-Kinetic Position Reverser [ R ]

  • No longer grants bonus 60/90/120 Armor/Magic Resistance
  • Now adds 30/40/50% Damage Reduction

 

 

Varus Final Portrait

 

Change BoxChain of Corruption Final IconChain of Corruption [ R ]

  • Now displays max Spread Range to Varus and Enemies if it is spreading to at least one enemy champion;
  • Rooted targets gain 3 stacks of Blight [ W ] over the duration of the root;
  • Base damage decreased from 150/250/350 to 100/175/250

 

 

Vayne Final Portrait

General Box

  • Attack Damage-per-level decreased from 2.66 to 1.66

 

Change BoxSilver Bolts Final IconSilver Bolts [ W ] 

  • Flat Damage removed (20/30/40/50/60 on live)
  • Percent Health Damage increased from 4/5/6/7/8% to 6/7.5/9/10.5/12% (minimum damage is 40/60/80/100/120)

 

 

Item Changes

The bulk of these changes affect ADC items. The current tooltips I took from this Reddit thread and I’ll update with in-game tooltips when the PBE patch is out.

 

STARTING ITEMS Banner

[ Note ] Starting Gold has been increased from 475 to 500.

 

Change BoxBoots of Speed Final IconBoots of Speed

  • Cost decreased from 325 Gold to 300

 

 

New Item BoxCull IconCull [ New Starting Item ]

  • Cost: 450 Gold;
  • Grants 5 Attack Damage and 3 life on-hit;
  • Passive: Grants 1 Bonus Gold per Creep Score until 100 CS. At 100 CS, you gain 300 Bonus Gold and that passive is disabled afterward.

 

Buff BoxDorans Blade Final IconDoran’s Blade

  • Attack Damage increased from 7 to 8
  • Health increased from 70 to 80
  • Cost increased from 440 Gold to 450

 

Nerf BoxDorans Shield Final IconDoran’s Shield

  • Cost increased from 440 Gold to 450

 


Nerf BoxHealth Potion Final Icon

Health Potion

  • Cost increased from 35 Gold to 50

 

 

Buff BoxLong Sword Final IconLong Sword

  • Cost decreased from 360 Gold to 350

 

 

Removed BoxMana Potion Final IconMana Potion

  • Removed from the game.

 

 

NEW AD ITEMS Banner

 

New Item BoxCaulfields Warhamer Final IconCaulfield’s Warhammer

  • Recipe: 2 Long Sword Final Icon Long Swords (350 Gold x 2) + 400 Combine Cost = 1100 Gold Total

 

 

Caulfields Warhamer Tooltip

 

New Item BoxSerrated Dirk Final IconSerrated Dirk

  • Recipe: 2 Long Sword Final Icon Long Swords (350 Gold x 2) + 400 Combine Cost = 1100 Gold Total
  • Grants 20 Attack Damage;
  • UNIQUE Passive: Grants 10 Armor Penetration;
  • UNIQUE Passive: After killing any unit, your next basic attack or single target spell deals +15 damage.

 

Serrated Dirk Tooltip

 

CHANGES TO EXISTING ITEMS Banner

 

Change BoxBanshees Veil Final IconBanshee’s Veil

  • Health increased from 450 to 500
  • Magic Resistance increased from 60 to 70
  • Cost increased from 2700 Gold to 2900

 

Change BoxElixir of Wrath Final IconElixir of Wrath

  • Cost increased from 400 Gold to 500
  • Attack Damage increased from 25 to 30
  • BLOODLUST passive now heals for 15% of the physical damage dealt, increased from 10%

 

Change BoxIceborn Gauntlet Final IconIceborn Gauntlet

  • Armor increased from 60 to 65
  • Cooldown reduction increased from 10% to 20%
  • No longer grants 30 Ability Power
  • The size of the slow zone now increases with bonus Armor

 

Change BoxIonian Boots of Lucidity Final IconIonian Boots of Lucidity

  • Cooldown reduction decreased from 15% to 10%
  • Now additionally decrease the cooldown of Summoner Spells by 10%

 

Buff BoxKindlegem Final IconKindlegem

  • Cost decreased from 850 Gold to 800

 

Change BoxLast Whisper Final IconLast Whisper

  • New Recipe: Pickaxe_item Pick Axe (875 Gold) + 425 Combine Cost = 1300 Gold Total 
  • Is now a component item used for new items
  • Total cost decreased from 2300 Gold to 1300 Gold
  • Now ignores 30% of Bonus Armor, not Total Armor

 

Last Whisper Tooltip

 

Change BoxPhage Final IconPhage

  • Attack Damage decreased from 20 to 15
  • Cost decreased from 1325 to 1250

 

Change BoxRunaans Hurricane Final IconRunaan’s Hurricane

  • Attack Speed decreased from 70% to 35%
  • Now grants 30% Critical Chance and 5% Movement Speed
  • Passive bolts now deal 0.25 Total AD damage, decreased from 0.5
  • Bolts can now critically strike and apply on-hit effects
  • (Unique) Passive buff to basic attacks has been increased from 15 physical damage on-hit to 10
  • Recipe cost decreased from 500 Gold to 300 (Total cost is unchanged)

 

Change BoxStatikk_ShivStatikk Shiv

  • Attack Speed decreased from 40% to 35%
  • Movement Speed decreased from 6% to 5%
  • Critical Chance increased from 20% to 30%
  • Combine cost decreased from 600 Gold to 550 (Total cost unchanged)
  • Passive damage changed from 100 to 50-150 (scales with Champion levels)
  • Chain lightning can now hit 5 targets, increased from 4, deals 50% bonus damage to minions and can still critically strike (as on live)

 

Change BoxThe Black Cleaver Final IconThe Black Cleaver

  • Cost increased from 3000 Gold to 3500
  • Attack Damage increased from 40 to 55
  • Health decreased from 400 to 300

 

Change BoxTiamat Final IconTiamat 

  • Cost decreased from 1900 Gold to 1250
  • New Recipe: Pickaxe_item Pick Axe (875 Gold) + Rejuvenation_Bead_item Rejuvenation Bead (150 Gold) + 225 Combine Cost = 1250 Gold Total
  • Attack Damage decreased from 40 to 30
  • Bonus to Base Health Regen decreased from 100% to 50%

 

Change BoxTrinity Force Final IconTrinity Force

  • Now grants 10% Cooldown Reduction
  • Attack Damage decreased from 30to 25
  • Mana increased from 200 to 250
  • Movement Speed decreased from 8% to 5%
  • Critical Chance increased from 10% to 20%
  • No longer grants 30 Ability Power
  • Attack Speed decreased from 30% to 10%

[ Note ] Check the above changes to Phage and Sheen for context.

 

Buff BoxVampiric Scepter Final IconVampiric Scepter

  • Cost increased from 800 Gold to 900 (Combine cost up from 440 Gold to 550, Long Sword cost down 10 Gold)
  • Attack Damage increased from 10 to 15
  • Life Steal increased from 8% to 10%

 

 

Change BoxYoumuus Ghostblade Final IconYoumuu’s Ghostblade

  • Cost increased from 2700 Gold to 3200
  • New Recipe: Caulfields Warhamer Final Icon Caulfield’s Warhammer (1100 Gold) + Serrated Dirk Final Icon Serrated Dirk (1100 Gold) + 1000 Combine Cost = 3200 Gold Total
  • Attack Damage increased from 30 to 65
  • No longer grants 15% Critical Chance

 

Death’s Dance [ New Item ]

  • Grants Life Steal;
  • Delays damage?

 

Executioner’s Calling 

  • Can now be bought again;
  • Costs less and is a compoonent item used to build new items.

 

Giant Slayer [ New Item ]

  • Deals more damage to high-health targets.

 

Change BoxCrystalline Flask Final IconCrystalline Flask

  • Cost increased from 345 Gold to X Gold
  • Bonus Health and Mana per charge increased from 120 and 60 (respectively) to X and X
  • Now additionally grants a minor damage-over-time buff to basic attacks.

 

Mini Flask [ New Item ]

  • Cost: 150 Gold;
  • Holds 2 charges, each of which restores 100 Health (no mana restore);
  • Can be upgraded to a Hunter’s Potion for a 250 Gold combine cost.

 

Hunter’s Potion [ New Item ]

  • Holds 5 charges; each charge restores 60 health/35 mana;
  • Killing a large jungle monster restores a single charge.

 

Buff BoxEssence Reaver Final IconEssence Reaver

  • CDR granted now scales with your Crit Chance (item can give upwards of 30% CDR)

 

 

Eye of the Watchers [ New Item ]

  • Made from combining Frost Fang + Sightstone;
  • Has Sightstone’s ward active and Frost Fang’s Tribute Passive;
  • Grants Health, AP, Gold-per-10 and Mana Regen

 

 

Infinity Edge

  • AD decreased from 80 to X

 

Mercurial Scimitar

  • Now additionally grants Life Steal.

 

Buff BoxPhantom Dancer Final IconPhantom Dancer 

  • Grants X bonus Movement Speed while near enemy Champions
  • You take X less damage from the last enemy Champion you hit

 

Rapid Firecannon [ New Item ]

  • Gathers charges when moving and attacking like Statikk Shiv
  • At maximum charges, it increases your Auto Attack range by X and gives you a fiery hit at the end (?).

 

 

Jungle Changes Banner

  • Base damage of jungle camps has been decreased.

 

Buff BoxHunter's_Machete_itemHunter’s Machete 

  • Cost decreased from 400 Gold to 350.

 

 

Hunter’s Talisman [ New Item ]

  • Grants health and mana regen per second, rather than damage on-hit and lifesteal.

 

 

RIFT HERALD Banner

The Rift Herald is a new jungle monster that spawns in the Baron pit before the 20th minute.

Killing the Rift Herald grants a single-target buff that helps with pushing down lanes and towers.

  • Location/timing:
    • Spawns at the Baron Pit
    • First appears at 4:00
    • Respawns every 5 minutes
    • Despawns at 19:45 unless in combat; hard despawns at 19:55 no matter what
  • Encounter details:
    • Melee-only attacker – but hits pretty hard. Need to be able to take a punch to tank RH.
    • The Eye will occasionally open, exposing RH to bonus damage on attacks from behind equal to 12% of RH’s Max HP as True Damage.
    • Takes 35% less damage from ranged Autoattacks.
  • Reward details:
    • 50 global gold to everyone on the killing team
    • Drops “Doom’s Eve” buff to the killer:
      • 10% increase to all Damage (except True Damage) and 40 bonus MS
      • Enhanced Baron Recall
      • Enhances nearby minions offensive power, same as Baron buff, with an additional attack speed increase. Does NOT increase their defensive power (don’t worry, you won’t have to deal with last-hitting Baron buffed minions in lane)

 

 

 

MASTERY CHANGES Banner

Masteries have been completely revamped. The final slot can now be unlocked with 17 points and is reserved for Keystone Masteries. Think of these as super-masteries – you can only pick one and that will change your general playstyle:

 

TIER I OFFENSIVE MASTERIES Banner

 

Nerf BoxFury Final IconFury [ 5 Points, increased from 4 ]

  • Grants +0.8/1.6/2.4/3.2/4% Attack Speed, decreased from 1.25/2.5/3.75/5%.

 

 

Unknown [ 5 Points ]

  • Grants +0.4/0.8/1.2/1.6/2.0% bonus Ability Power and Spell Damage.

 

Change BoxDouble Edged Sword Final IconDouble Edged Sword [ 1 Point ]

  • Melee – Deal 3% more damage and take 1.5% more (changed from deal 2% more and take 1% more);
  • Ranged – Deal and take an additional 2% damage, changed from 1.5%.

 

Change BoxFeast Final IconFeast [ 1 Point ]

  • Killing a unit now restores 20 Health on a 20 second cooldown, changed from 3 Health and 1 Mana without a cooldown.

 

Nerf BoxVampirism Final IconVampirism [ 5 Points, Moved from T3 Utility to T1 Offense ]

  • Grants 0.5/1.0/1.5/2.0/2.5% Lifesteal and Spell Vamp, decreased from 1/2/3% (with 3 points).

 

Natural Talent [ New, 5 Points ]

  • Grants +2/4/6/8/10 Attack Damage and +3/6/9/12/15 Ability Power at Level 18.

 

TIER II OFFENSIVE MASTERIES Banner

 

Bounty Hunter [ New, 1 Point ]

  • You deal 1% increased damage for each unique enemy champion you kill.

 

New Item BoxOppression Final IconOppressor [ New, 1 Point ]

  • You deal 2.5% increased damage to targets with impaired movement (slow, stun, snare, taunt, etc.).

 

Battering Blows [ New, 5 Points ]

  • Grants +1.4/2.8/4.2/5.6/7% Armor Penetration.

 

Piercing Thoughts [ New, 5 Points ]

  • Grants 1.4/2.8/4.2/5.6/7% Magic Penetration.

 

OFFENSIVE KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Deathfires Touch Final IconDeathfire Touch

  • Your damaging abilities cause enemy champions to take [ 6 + 0.5 Bonus AD + 0.2 AP ] Magic damage over 3 seconds (Area of effect and damage over time abilities apply half of this damage over 1.5 seconds instead).

 

Warlords Bloodlust Final IconWarlord’s Bloodlust

  • Critical strikes heal for 15% of the damage dealt and grant you 20% attack speed for 4 seconds (2 second cooldown).

 

Fervor of Battle Final IconFervor of Battle

  • Your basic attacks and spells grant you a stack of Fervor for 5 seconds (max 10 stacks). Each stack of Fervor adds 1-8 bonus physical damage to your basic attacks against champions, based on your level.

 

 

TIER I DEFENSIVE MASTERIES Banner

 

Nerf BoxRecovery Final IconRecovery [ 5 Points, increased from 2 ]

  • Grants 0.4/0.8/1.2/1.6/2.0 Health Regen-per-5 seconds, decreased from 1/2 HP-per-5 (with 2 points).

 

Change BoxUnyielding Final IconUnyielding [ Now T1 with 5 points, replaces T5 Enchanted Armor ]

  • Grants 1.2%/2.4%/3.6%/4.8%/6% Bonus Armor and Magic Resist, changed from 2.5/5/7.5/10% with 4 points in T5.

 

Buff BoxTough Skin Final IconTough Skin [ 1 Point ]

  • You take 2 less damage from Champion and Monster basic attacks, increased from 1/2 less damage from Monsters with 2 points.

 

Explorer [ New, 1 Point ]

  • Grants 12 Flat Movement Speed while moving in brush or along the river.

 

New Item BoxRunic Armor Final IconRunic Armor [ New, 5 Points ]

  • Grants 1.6%/3.2%/4.8%/6.4%/8% bonus to all shields and healing on you (includes Life Steal and HP regen).

 

Change BoxVeterans Scars Final IconVeteran’s Scars [ 5 Points, replaces Juggernaut ]

  • Grants 1.2/2.4/3.6/4.8/6% Bonus Health

 

 

TIER II DEFENSIVE MASTERIES Banner

 

Insight [ New, 1 Point ]

  • Your Summoner Spells have 15% reduced cooldown.

 

Change BoxPerseverance Final IconPerseverance [ New, 1 Point ]

  • Grants 50% Health Regen, increased to 200% when below 20% of Maximum Health, changed from regenning 0.35/0.675/1% of missing HP-per-5.

 

Change BoxSwiftness Final IconSwiftness [ New, 5 Points, merges Swiftness and Tenacious ]

  • Grants 3%/6%/9%/12%/15% Tenacity and Slow reduction, changed from 7.5%/15% Slow Resist with 2 points from Swiftness and 10% Tenacity with 1 point from Tenacious.

 

Nerf BoxLegendary Guardian Final IconLegendary Guardian

  • Grants 0.4/0.8/1.2/1.6/2.0 bonus flat Armor and Magic Resist for each nearby enemy Champion, decreased from 3 flat Armor/MR with 1 point

 

DEFENSIVE KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Bond of Stone Final IconBond of Stone

  • Grants 4% Damage Reduction. While near an ally this bonus is doubled and 8% of the damage they would take from Champions is dealt to you instead (cannot reduce you below 15% Health).

 

Grasp of the Undying Final IconGrasp of the Undying

  • While in combat, every 4 seconds your next attack against an enemy Champion is buffed to steal life equal to 3% of your max Health (halved for ranged champions).

 

Strength of the Ages Final IconStrength of the Ages

  • Siege minions and large monsters that you or nearby allies kill grant you 20/10 permanent Health respectively (300 max). After reaching the max bonus further nearby Siege minion kills restore 100 Health.

 

 

TIER I UTILITY MASTERIES

 

Change BoxWanderer Final IconWanderer [ 5 points, replaces Fleet Foot ]

  • Grants 0.6/1.2/1.8/2.4/3% Movement Speed out of Combat, changed from 0.5/1/1.5% bonus MS in combat and out.

 

Savagery [ New, 5 points ]

  • Basic attacks and single target spells deal 1/2/3/4/5 bonus damage to minions and monsters

 

Change BoxRunic Affinity Final IconRunic Affinity

  • Bonus to buff duration decreased from 20% to 15%, but now also extends the duration of 5-stack Dragon & Baron buffs

 

Buff BoxSecret Stash Final IconSecret Stash [ New, 1 Point, merges Alchemist with Cullinary Mastery ]

  • Your potions, flasks, and elixirs last 10% longer
  • Additionally, your potions are replaced with biscuits that restore 20 Health and 10 Mana instantly upon consumption.

 

New Item BoxMerciless Final IconMerciless [ New, 5 points ]

  • Deal 1/2/3/4/5% increased damage to champions below 40% health

 

 

Nerf BoxMeditation Final IconMeditation [ 5 points ]

  • Mana regen decreased 0.5/1/1.5% of missing mana every 5 seconds to 0.3%/0.6%/0.9%/1.2%/1.5%

 

TIER II UTILITY MASTERIES Banner

 

Buff BoxBandit Final IconBandit [ New, 1 point, merges Scavenger with Bandit ]

  • Gain 1 gold for each nearby minions killed by allied champions;
  • Gain an additional 3 Gold for Ranged/10 for Melee when hitting an enemy Champion with a basic attack (internal cooldown of 5 seconds).

 

Moved BoxDangerous Game Final IconDangerous Game [ Moved from T4 Offense to T2 Utility ]

  • Champion kills and assists restore 5% of your missing Health and Mana.

 

 

New Item BoxPrecision Final IconPrecision [ New, 5 Points ]

  • Grants 0.6/1.2/1.8/2.4/3 [ + 0.06/0.12/0.18/0.24/0.3 per level ] flat Armor & Magic Penetration.

 

New Item BoxIntelligence Final IconIntelligence [ New, 5 Points ]

  • Your Cooldown Reduction cap is increased by 1%/2%/3%/4%/5%;
  • Additionally grants 1%/2%/3%/4%/5% Cooldown Reduction.

 

UTILITY KEYSTONE MASTERIES Banner

[ Note ] You can only pick ONE Keystone mastery and you need to’ve spent 17 points in the respective tree to unlock it.

 

Windspeakers Blessing Final IconWindspeaker’s Blessing

  • Your heals and shields are 10% stronger. Additionally, your shields and heals increase your target’s resistances by 15% for 3 seconds when used on an ally other than yourself.

 

Thunderlords Decree Final IconThunderlord’s Decree

  • Your third attack or spell on an enemy Champion shocks the area around them, dealing [ 0.2 Bonus AD + 0.1 AP + 10 per level ] magic damage to all enemies in the area. (30 second cooldown).

 

Stormraiders Surge Final IconStormraider’s Surge

  • Dealing 30% of a Champion’s maximum Health within 2 seconds grants you 35% Movement Speed for 3 seconds (10 second cooldown).

 

 

VISION CHANGES Banner

 

Wards that expire now leave visible remains on the ground, allowing teams to know where the enemy had an active ward.

Trinket upgrades are now free (250 Gold on live).

 

Ruby Sightstone Final IconRuby Sightstone

  • Health increased from 400 to 500;
  • (New) UNIQUE Passive: Item Active cooldowns are reduced by 10%;

 

Removed BoxStealth Ward Final IconStealth Ward

  • Removed from the store; can still be cast via Sightstone.

 

Buff BoxVision Ward Final IconVision Ward

  • Cost decreased from 100 Gold to 75.

 

 

PLACES TO SHARE FEEDBACK Banner

You’re always more than welcome to share your thoughts in the comments below. If you want your feedback to reach specific Rioters, you can post it in the following threads:

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Roundup Patch 5 12 Banner

Patch 5.12 will hit live in the early hours of June 24th, assuming there are no delays. Here are its contents:

 

Store Content

Visual

Balance

 

Here’s what you can expect to be in the NEXT PBE cycle for Patch 5.13:

  • New ChampionRiver King
  • Update to Pathfinding to fix unintentional minion block
  • Changes to core AP items, detailed HERE
  • [ UNCONFIRMED ] Gangplank’s rework, as recently teased on the PBE by 3 blank items
  • Bug fix for Syndra’s E + Q Combo occasionally not stunning enemies
  • HUD Update – preview HERE
  • Abyssal Scepter rework – currently not being worked on
  • Mandrake Ward - preview HERE, also in development hiatus

 

 

Pool Party Draven

Pool Party Draven will be available for 975 RP.

 

Lulu_Splash_5

DravenLoadScreen_4

Pool Party Draven Model 1

Pool Party Draven Model 2

Pool Party Draven Recall

For his recall, Pool Party Draven sunbathes (minus the sun).

 

Pool Party Draven Q 1

Pool Party Draven Q 2

Spinning Axe [ Q ]

 

Pool Party Draven W

Blood Rush [ W ]

 

Pool Party Draven E

Stand Aside [ E ]

 

Pool party Draven R

Whirling Death [ R ]

 

 

Pool Party Dr Mundo

Pool Party Dr. Mundo will be available for 975 RP. He’s also part of the Pool Party community event and will be handed out to free (along with Mundo) to players if the Tier 6 (55 million points) reward stage is reached.

 

DrMundoLoadScreen_8

Pool Party Mundo Model 1

Pool Party Mundo Model 2

Pool Party Mundo Recall

For his recall, Mundo starts playing his banjo and then he smashes it on the ground.

 

Pool Party Mundo Q 1

Infected Cleaver [ Q ]

 

Pool party Mundo New W

Burning Agony [ W ]

 

Pool Party Mundo E

Masochism [ E ]

 

Pool Party Mundo R

Sadism [ R ]

 

 

Pool Party Lulu

Pool Party Lulu will be available for 975 RP.

 

LuluLoadScreen_5

Pool Party Lulu Model 1

Pool Party Lulu Model 2

Pool Party Lulu Model 3

Pool Party Lulu Recall

For her recall, Pool Party Lulu hides under her octopus costume and looks for her staff.

 

Pool Party Lulu Basic Attack

Basic attack

 

Pool Party Lulu Q 1

Glitterlance [ Q ]

 

Pool Party Lulu W 1

Pool Party Lulu W 2

Pool Party Lulu W 4

Whimsy [ W ] (Cast on Enemy)

 

Pool Party Lulu W 5

Pool Party Lulu W 6

Whimsy [ W ] (Cast on Ally)

 

Pool Party Lulu W 3

Help, Pix! [ E ] (Cast on Enemy)

 

Pool Party Lulu E 1

Help, Pix! [ E ] (Cast on Ally)

 

Pool Party Lulu R 1

Pool Party Lulu R 2

Wild Growth [ R ]

 

 

Pool Party RekSai

Pool Party Rek’Sai will be available for 1350 RP.

 

RekSaiLoadScreen_2

Pool Party Reksai Model 3

Pool Party Reksai Model 4

Pool Party Reksai Recall

For her recall, Pool Party Rek’Sai circles around a frog on a leaf before devouring it.

 

Pool Party Reksai Q Unburrowed 1

Pool Party Reksai Unburrowed Q 2

Queen’s Wrath [ Unburrowed Q ]

 

Pool Party Reksai Q Burrowed 1

Pool Party Reksai Q Burrowed 2

Pool Party Reksai Q Burrowed 3

Prey Seeker [ Burrowed Q ]

 

Pool Party Reksai W Burrowed 1

Pool Party Reksai Unburrow

Burrow / Unburrow [ W ]

 

Pool Party Reksai E Unburrowed 1

Furious Bite [ Unburrowed E ]

 

Pool Party Reksai E Closed

Pool Party Reksai E Reworked 2

Pool Party Reksai Reworked E 1

Tunnel [ Burrowed E ]

 

Pool Party Reksai R 1

Pool Party Reksai R 2

Void Rush [ R ]

 

 

Pool Party Zac

Pool Party Zac will be available for 1350 RP.

 

ZacLoadScreen_2

Pool Party Zac Model 1

Pool Party Zac Model 2

Pool Party Zac Model 3

Pool Party Zac Recall

For his recall, Pool Party Zac leaps into the air and lands in a pool with a rubber Urf.

 

Pool Party Zac Passive 1

Pool Party Zac Passive 2

Cell Division [ Passive ]

 

Pool Party Zac Q 1

Stretching Strike [ Q ]

 

Pool Party Zac W 1

Unstable Matter [ W ]

 

Pool Party Zac E 2

Pool Party Zac E 3

Pool Party Zac E 1

 Elastic Slingshot [ E ]

 

Pool Party Zac R 1 Pool Party Zac R 2 Pool Party Zac R 3

Let’s Bounce! [ R ]

 

 

 

New Chroma Packs

The following champions (and skins) have received recolors:

 

Caitlyn Rebel Chroma Pack

Caitlyn_9 Caitlyn_8 Caitlyn_7

Caitlyn Chroma 1 Caitlyn Chroma 2 Caitlyn Chroma 3

 

Darius Forge Chroma Pack

Darius_7 Darius_5 Darius_6

Darius Chroma 1 Darius Chroma 2 Darius Chroma 3

 

Morgana Haunt Chroma Pack

Morgana_7