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Dodge Penalties – Riot Pls

February 11th, 2013

Dodgepenaltybanner

 

Rioter RiotKiddington recently posted in a forum thread about the dodge penalties in Season 3. Chime in on the matter here, or check out some quotes I’ve selected below, as well as my opinion on the subject!

 

 

Why the penalty?

 

Malzahar_4Queue dodging is a complex problem that involves much deliberation and consideration. We have a queue dodge system with a queue dodge penalty because we need to strike a balance between the need of players who wish to play the game and those who want to dodge the game (of any reason). Why Riot not just have a “free queue dodge” system of some form? The answer to this question is simple because it is too prone to abuse.

 

Regarding ARAM:

 

Malzahar_4There is another segment of our player base that will queue dodge for competitive reasons. Let’s take current ARAM game mode as an example, the ARAM mode supposed to be all random in champion selection, and by logical extension of ARAM design, there should never be any “troll pick” or “mid or feed”. In reality: ARAM games currently have one of the highest queue dodge rate. Based on this information, have you considered why that is the case? Were these queue dodgers indifferent about their games? Or they cared too much about their games, and they will, at any instance of perceived disadvantage dodge the queue? One can’t deny there is a segment of our player base that would utilize the dodge system to enhance their competitive advantage if no strong discouragement exists. We need the queue dodge penalty to keep this group of players in check.

 

Failing to start a game:

 

Malzahar_4One group of players we also need to take into consideration are those who want to play the game. There are times when I have a perfect team and the other side queue dodged (for whatever reasons), and this really sucks for me. Now if this happens 7 times in a row, it would really make me feel bad. This is not without history, we have seen last year when the Dominion queue dodge system failed to enforce queue penalty for months, the consequences of that bug were devastating. It will take 7-8 tries before a player can successfully launch a game. Once we fixed the dodge penalty bug, the number of tries needed to launch a game dropped dramatically.

 

 

 

Overview:

 

I‘d like to discuss Ranked games in particular, because to me ARAM is a chill mode and far from competitive. Obviously Riot wants to eliminate the threat of trolling, so much so that they are willing to reverse changes that many agreed with. It’s a reminder of the loss of Elo system we parted with back in Season 2, where if a player dodged a lobby in ranked, he/she would lose 10 rating. The system’s changed, it’s no longer Elo, it’s League Points, but the idea is basically the same. I myself gladly used, without abusing, the time-penalty system that preceded the current one. It was a safe way to dodge trolls or otherwise unpleasant figures. Two people arguing since last game? Leave! Someone picked ranged carry just because the guy in front stole his role? Leave! It was rather alleviating, it felt… justified. In my mind decent players should never be punished for being stuck with people who are less than eager to commit to the game.

Of course, that’s just one side of the problem. For the good of the community in general, the penalties were reintroduced It’s not fair for everyone but what is? I’ll leave you with a few suggestions that have been wandering on the forums that I, personally, agree with:

 

Kick/Ban system in lobby: Test it out, introduce it in a careful manner because it’s a system that can easily be abused. Best case scenario, this will be the end for a vast majority of negative experience in Ranked games. Maybe this shouldn’t work for duo premades?

Make the time penalties even more punishing: This is also a dangerous move since many people don’t have the time to play a lot of League of Legends, especially during workdays. But, many will agree that time penalties are the lesser evil. And they don’t even have to increase steadily. First leave could be a 30 minute punishment, but the next would jump to 2 hours and so on, making it less abusable than it currently is.

Add a report function to Champ Select: This is seriously needed as many of the players who troll are often dodged and left unpunished for their actions. To me it is a much cleaner example of terrible sportsmanship than in-game failures. It would help establish a level of mutual respect in lobbies, since the Tribunal threat would be present even there.

Automatic leave for Random Locks: Let’s face it, Random locking in Ranked is a sign of a player either trolling or AFK-ing. The feature itself doesn’t need to go. Why? It’s a great way to identify such actions as punishable! Drop the player from the Champ Select and set a penalty only for him/her. No drawbacks here.

 

 

What do you guys think about the dodge penalties? Should Riot once again punish players with loss of rating? Or can we find a middle ground in Season 3? Share in the comments below!

 

Good luck on the Fields of Justice!

team

Ok, so my rating has plateaued as of late and I have had a hard time finding something to write about. Winning a game for eleven rating and then losing a game immediately after for fourteen makes it hard to stay motivated, so I haven’t even played that many ranked games since my previous entry. I peaked at 1831 rating and was two wins away from Plat and I was so happy. Then I had some bad games and plummeted all the way back into the 1700’s. Now my fail safe for winning games was just getting Fizz in mid and trying to carry and I learned even if I won my lane and helped influence the other lanes positively that I was not always able to carry. I realized that I was putting too much responsibility on my myself and not Working With My Team.

They are your team till you Win or Lose. Make the Best of it.

When you get put into a lobby with a team the first thing you want to try and do is peacefully establish who is going where. It is important to take the high road if you get a bad egg. If someone is “mid or afk” just give them mid and ignore them and try to collaborate with the other three people who want to actually win. From here you want to try and influence your team to pick champions that will compliment your champion. For example when I pick Fizz I ask the jungler or top laner to pick a champion with strong initiation potential like Malphite, Amumu, J4, Nocturne, Sejuani, Xin Zhao, etc, because as an assassin I need team fights to be started for me so I can take advantage of the chaos and gib someone in the back line. Nothing makes an opposing team scatter like a Malphite or Amumu ultimate and once I started doing this I began winning more games again. Remember, people want to win and as someone in a solo lane (a carry) you should be able to influence people to pick around your ability to carry.

teamwork

The other thing to realize is that your team is YOUR TEAM till you win or lose. If you start fighting in champion select and no one dodges you are going to be with them for twenty minutes at least. If someone starts losing their lane don’t yell at them or even say anything at all, just let them figure stuff out and pull themselves together. Remember, yelling at them isn’t going to make them vanish out of your game. They are there until the end, so make the best of what you have. I have seen so many games where top lane dies six times and then they will stroll into some team fight super late and clean up and no one pays attention to them because they think they are underfarmed and the dude gets a triple kill and all of a sudden your team is back in contention. But if you yell at that top guy all game and he zones out because everything he reads in chat is garbage or flaming then you make the game that much harder. WORK WITH YOUR TEAM AND DON’T SAY ANYTHING IF YOU DON’T HAVE ANYTHING NICE TO SAY!

ELE – EVERYBODY LOVE EVERYBODY!



There will be games where your team straight up loses you the game.

Tough shit man. If the pressure of losing or relying on four other people to win a game is too much for you there are plenty of other games that you can play on Facebook where you can simultaneously post statuses about how you feel and pictures of the slashes you just made on your wrists. But if you fancy yourself a fucking warrior and the only time you cry is at the end of the movie The Grey, starring Liam Neeson, because that movie is fucking intense, then queue up again and try your luck. Gaining ELO isn’t about win streaks, it’s about keeping your composure and winning more games than you lose in the long run.

Love, Dcgreen

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