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PBE Round-up: Patch 6.4

February 20th, 2016

 

PBE Roundup 6 4 Banner

Patch 6.4 will hit live in the early hours of February 24th, assuming there are no delays. Here are its contents:

 

Patch 6.4:

 

 

Champion Changes

 

Ahri Final Portrait

 

Nerf BoxCharmCharm [ E ]

  • The charm CC will no longer cancel dashes cast before the spell hit.

 

 

 

Ashe Final Portrait

 

Buff Box

Rangers Focus Final IconRanger’s Focus [ Q ]

  • Stack duration increased from 4 seconds to 5;
  • Focus stacks no longer disappear immediately after 4 seconds of not attacking; instead, they disappear at a rate of 1-per-second.

 

 

Caitlyn Final Portrait

 

Change BoxYordle Snap Trap Final IconYordle Snap Trap [ W ]

  • Bonus damage on Headshot decreased from 10/20/30/40/50% [+0.6 AD ] to a flat 25/50/75/100/125 [+0.8 AD].

 

Buff Box90 Caliber Net Final Icon90-Caliber Net [ E ]

  • Cooldown decreased from 18/16/14/12/10 seconds to 16/14.5/13/11.5/10.

 

 

 

Ezreal Final Portrait

 

Nerf BoxTrueshot Barrage Final IconTrueshot Barrage [ R ]

  • Cooldown increased from 80 seconds at all ranks to 120.

 

 

 

Fiora Final Champion Portrait

 

Nerf BoxRiposte Final IconRiposte [ W ]

  • Cooldown increased from 19/18/17/16/15 seconds to 24/22/20/18/16.

 

 

Change BoxBladework [ E ]Bladework Final Icon

  • Cooldown decreased from 15/13/11/9/7 seconds to 13/11/9/7/5;
  • Cooldown now begins when either the two auto attacks hit or when the buff expires (CD begins immediately when [ E ] is cast on live).

 

 

 

Gangplank Final Champion Portrait

 

Nerf BoxParrrley Final IconParrrley [ Q ]

  • Bonus Gold on kill decreased from 4/5/6/7/8 to 2/3/4/5/6 [Silver Serpents number is still the same].

 

Change BoxPowder Keg Final IconPowder Keg [ E ]

  • Cooldown per charge changed from 18/17/16/15/14 seconds to 20/18/16/14/12;
  • Maximum number of kegs changed from 2/3/4/5 [upgraded with ranks in R] to 3 at all ranks.

 

Change BoxCannon Barrage Final IconCannon Barrage [ R ]

  • No longer passively increases the maximum number of Powder Kegs that can be stored;

 

 

 

Jhin Final Portrait

General

  • Base Armor increased from 20 to 22;
  • Base Movement Speed increased from 325 to 330;
  • Health regen per second increased from 1.1 [+0.1 per level] to 1.2 [+0.11 per level].

 

 

 

Katarina Final Portrait

 

Buff BoxBouncing Blades Final IconBouncing Blade [ Q ]

  • AP ratio on mark increased from 0.15 to 0.2;
  • Bounces now deal full damage (10% damage dropout per bounce on live).

 

 

Kogmaw Final Portrait

General

  • Base Attack Speed decreased from 0.665 to 0.567

 

 

Lucian Final Portrait

 

Nerf BoxThe Culling Final IconThe Culling [ R ]

  • Range decreased from 1400 to 1200.

 

 

 

Malphite Final Portrait

General

  • Health regen per second decreased from 1.7 to 1.4.

 

Nerf BoxGround Slam Final IconGround Slam [ E ]

  • Base damage decreased from 60/100/140/180/220 to 60/95/130/165/200.

 

 

 

Rumble Final Portrait

 

Change BoxElectro-HarpoonElectro Harpoon [ E ]

  • Now uses an ammo system, with a recharge cooldown of 5 seconds (10 second cooldown on live);
  • Heat per harpoon used decreased from 20 to 10;
  • Slow duration decreased from 3 seconds to 2.

 

 

Ryze Final Portrait

 

Buff BoxOverload Final IconOverload [ Q ]

  • Base damage increased from 60/85/110/135/160 to 60/95/130/165/200.

 

 

 

Sivir Final Champion Portrait

 

Buff BoxRicochet Final IconRicochet [ W ]

  • Bounces can now crit with no penalties (base damage is still 50% of the original attack), but only if the original hit crits.

 

 

 

Shen Final Portrait

 

Buff BoxShadow Dash Final IconShadow Dash [ E ]

  • Can now taunt jungle monsters.

 

 

 

Shyvana Final Portrait

 

Quality of Life Box FinalFlame_BreathFlame Breath [ E ]

  • Tooltip Fix: Now states that the duration of the % HP on-hit buff lasts 5 seconds.

 

 

 

Udyr Final Portrait

 

Nerf BoxTurtle_StanceTurtle Stance [ W ]

  • Base shield strength decreased from 60/100/140/180/220 to 60/95/130/165/200.

 

 

Nerf BoxPhoenix_StancePhoenix Stance [ R ]

  • Base damage on third-hit passive proc decreased from 40/80/120/160/200 to 40/75/110/145/180.

 

 

 

Viktor Final Portrait

 

Nerf BoxDeath Ray Final IconDeath Ray [ E ]

  • Base damage decreased from 70/115/160/205/250 to 70/110/150/190/230;
  • Augment: Aftershock – Explosion damage decreased from 70/115/160/205/250 to 70/110/150/190/230.

 

 

Xin Zhao Final Portrait

 

Nerf BoxBattle Cry Final IconBattle Cry [ W ]

  • Attack Speed bonus on active decreased from 40/50/60/70/80% to 40/45/50/55/60%;
  • AP ratio on heal decreased from 0.7 to 0.4.

 

 

Item Changes

 

Nerf BoxBoots of Swiftness Final IconBoots of Swiftness

  • Bonus Movement Speed decreased from 65 to 60.

 

 

Buff BoxManamune Final PortraitManamune

  • Now additionally increases your mana pool by 1 every 8 seconds.

 

 

Buff BoxMercury Threads Final IconMercury’s Threads

  • Tenacity value increased from 20% to 30%.

 

 

Nerf BoxMuramanaMuramana

  • Active can no longer be activated if you have less than 20% of your maximum mana;
  • Active is now always on; it’s no longer a toggle. The active won’t trigger on minions, only enemy champions and monsters.


Nerf BoxMagus Enchantment Final IconRunic Echoes

  • Movement Speed decreased from 10% to 7%.



Nerf BoxSteraks Gage Final IconSterak’s Gage

  • Health granted decreased from 500 to 400;
  • Recipe now requires a Long Sword instead of a Ruby Crystal (recipe cost decreased by 50 Gold to compensate).

 

 

MASTERY CHANGES Banner

 

New Item BoxWarlords Bloodlust Final IconWarlord’s Bloodlust [ Keystone in Ferocity ]

  • Rework: Gain increasingly more Life Steal based on your missing health against Champions (up to 20% LS). Against minions gain 50% benefit.

 

Buff BoxExpose Weakness Final IconExpose Weakness [ New Tier 2 Ferocity ]

  • Damaging enemy Champions causes them to take 3% more damage from your allies.

 

 

 

BLOOD MOON KENNEN Banner

Blood Moon Kennen will be available in store for 975 RP.

 

Kennen_Splash_Centered_6 KennenLoadScreen_6

 

MODEL Banner

Blood Moon Kennen Model 1 Blood Moon Kennen Model 2

 

Recall Banner

Blood Moon Kennen Recall 1 Blood Moon Kennen Recall 2

 

THUNDERING SHURIKEN Q

Blood Moon Kennen Q 1 Blood Moon Kennen Q 2

 

ELECTRICAL SURGE W

Blood Moon Kennen W 1 Blood Moon Kennen W 2

 

LIGHTNING RUSH E

Blood Moon Kennen E 1

 

SLICING MAELSTROM R

Blood Moon Kennen R 1 Blood Moon Kennen R 2

 

 

BLOOD MOON YASUO Banner

Blood Moon Yasuo will be available in store for 975 RP.

 

Yasuo_Splash_3

 

MODEL Banner

Blood Moon Yasuo Model 1 Blood Moon Yasuo Model 2

 

Recall Banner

Blood Moon Yasuo Recall 1 Blood Moon Yasuo Recall 2

 

WAY OF THE WANDERER PASSIVE

Blood Moon Yasuo Passive 1 Blood Moon Yasuo Passive 2

 

STEEL TEMPEST Q

Blood Moon Yasuo Q 1 Blood Moon Yasuo Q 4

 

WIND WALL W

Blood Moon Yasuo W 1 Blood Moon Yasuo W 2

 

SWEEPING BLADE E

Blood Moon Yasuo E 1 Blood Moon Yasuo E 2

 

LAST BREATH R

Blood Moon Yasuo R 1 Blood Moon Yasuo R 2

 

 

New Summoner Icons

No idea how you can get these yet, but it will likely involve your wallet.

 

profileIcon1108 profileIcon1107 profileIcon1109

 

 

LORE UPDATES Banner

Diana, Leona and Pantheon have all received updated in-client lore entries:

 

Diana Final Portrait

”I am the light coursing in the soul of the moon.”

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari, a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon’s power. Imbued with the essence of an Aspect from beyond Targon’s towering summit, Diana is no longer wholly human, and struggles to divine herpower and purpose in this world.

 

Leona Final Portrait

”If you would shine like a sun, first you must burn like one.”

Imbued with the fire of the sun, Leona is a warrior templar of the Solari who defends Mount Targon with her Zenith Blade and Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.

 

Pantheon Final Portrait

”Bring forth one true champion, or a hundred more like you, and then we shall have a battle that will be spoken of until the end of time.”

The peerless warrior known as Pantheon is a nigh-unstoppable paragon of battle. He was born among the Rakkor, a warlike people living on the flanks of Mount Targon, and after climbing the mountain’s treacherous peak and being deemed worthy, he was chosen to become the earthly incarnation of the celestial Aspect of War. Imbued with inhuman power, he relentlessly seeks the enemies of Targon, leaving only corpses in his wake.

 


Places to contact me:

Email: nolchefo@gmail.com

Twitter: @NoL_Chefo

AskFM: https://ask.fm/SoloMid_Chefo

 

PBE Update 12 02 Banner 2

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Champion Changes

 

Gangplank Final Champion Portrait

 

Revert BoxParrrley Final Icon Parrrley [ Q ]

  • Silver Serpents on kill increased from 4 at all ranks to 4/5/6/7/8. [revert on the change in this PBE update]

 

 

Revert BoxCannon Barrage Final IconCannon Barrage [ R ]

  • Upgrades cost increased from 250 Silver Serpents to 500. [revert on the change in this PBE update]

 

 

 

Rumble Final Portrait

 

Revert BoxScrap Shield Final IconScrap Shield [ W ]

  • Shield decreased from 70/95/120/145/170 [+0.5 AP] to 50/80/110/140/170 [+0.4 AP]. [revert on the change in this PBE update]

 

 

 

Soraka Final Portrait

 


Change BoxStarcall [ Q ]
Starcall Final Icon

  • The Alignment buff now gives 20% bonus Movement Speed instead of 20-60 [+0.2 AP] mana.

 


Places to contact me:

Email: nolchefo@gmail.com

Twitter: @NoL_Chefo

AskFM: https://ask.fm/SoloMid_Chefo

Patch 6.2 Notes

January 27th, 2016

 

Patch 6 2 Banner

Patch 6.2 will be live in a few hours. Here are the official notes:

 

New Champion

Shen Rework

Balance

Store Content

Client

Miscellaneous

 

[ Note ] Radiant Wukong, Lunar Wraith Caitlyn & Morgana, the Rising Ward Dawn Skin and the four Lunar Revel Summoner Icons will be coming with this patch. You can find previews of them all HERE.

 

Don’t know when Patch 6.2 hits live? Here’s the maintenance schedule for all regions:

Patch 6 2 Maintenance banner

 

Pwyff Final PortraitGreetings, Summoners.

Scarizard is taking a break from the patch notes, so you get me.

Before we get to the meat of things, let’s have a moment of silence for the passing of the old Mordekaiser vs. Master Yi art we stole from somewhere I can’t remember.

And now check out that awesome new art we stole from the 2016 season update! You cangrab it as a wallpaper here, which is nice.

Getting into the mix, 6.1 and 6.2 are our ‘preseason followup’ patches, and we’ve been pretty happy with how things are trending. We’re seeing some cool diversity picks in competitive games (little suspicious of that Lissandra support), a lot of major outliers are calming down (although Graves and a few others may need to be checked), and the season’s start is upon us.

In light of the above, 6.2’s very straightforward. The most exciting things I’d want to highlight (aside from the release of Jhin, the Shen update, and the Nunu buffs) are very ‘under-the-hood’ with the ward debris and wall collision detection changes. The wall collision changes are pretty important but self-explanatory, so go read the note. On the point of ward debris: we still firmly believe that there needs to be some way to learn one of the most critical (and often game-winning) systems in League of Legends, so shiny little ghost-wards is where we’re at. Clarity.

And that’s 6.2 wrapped up! We wish you the best of luck in your placement matches. If you’re struggling, try finding some like-minded friends to rank up with – just make sure they don’t owe you money or anything because if you start fighting over who threw the game at the 55 minute mark, feelings get hurt and Tyler will never pay you that $20 he owes unless you call him out publicly in the patch notes. FOR SHAME.

But seriously, find some friends and have fun! Good luck out there!

[ Link to Post ]

 

JHIN THE VIRTUOSO

Jhin will be available for 7800 IP/975 RP on release. After a week his price will drop down to 6300 IP.  He’ll also be available for RP in a bundle with his release skin – High Noon Jhin.

 

jhin-reveal-redirect-banner Jhin_0 (2)

Jhin_Square_0 (1)

 

MODEL EMOTES

Jhin Model 1 Jhin Model 2

 

ALL SPELLS

 

Recall Banner

Jhin Recall 1 Jhin Recall 2

 

Jhin Final Portrait

General

  • Health: 540 [ +85 per level ]
  • Mana: 300 [ +35 per level ]
  • Auto-Attack Range: 550
  • Attack Damage: 53 [ +4 per level ]
  • Base Movement Speed: 325
  • Armor: 20 [ +3.5 per level ]
  • Magic Resist: 30 [+0 per level ]
  • HP-per-second: 1.1 [ +0.1 per level ]
  • Mana-per-second: 1.2 [ +0.16 per level ]

 

WHISPER PASSIVE

Whisper Final IconDeath in Four Acts: Jhin’s gun – Whisper – chambers four shots, which he fires at a fixed Attack Speed of 0.63 [+~3% per level]. The last bullet always crits and deals an additional 15-25% of the target’s missing Health as bonus physical damage. After firing the four shots, Jhin will pause to reload for ~2 seconds.

Every Moment Matters: Jhin’s crits deal 25% less damage, but grant him 10% [+0.4 of Bonus Attack Speed] Movement Speed which decays over 2 seconds. Also, Jhin’s Attack Damage is increased by ( 2-40 [scales with level] [+0.4 of Crit Chance] [+0.25 of Bonus Attack Speed] of Total AD ).

 

Jhin Passive 1 Jhin Passive 3

Jhin Passive 2 Jhin Passive 4

 

DANCING GRENADE Q

Cooldown: 7/6.5/6/5.5/5 seconds || Mana Cost: 30/35/40/45/50 || Range: 600

Dancing Grenade Final IconJhin throws a cannister at a nearby targeted enemy, dealing 60/85/110/135/160 [+0.3/0.35/0.4/0.45/0.5 of Total AD] [+0.6 AP] physical damage. After landing, the cannister bounces up to four times on other nearby enemies. Killing an enemy with Dancing Grenade causes the following bounces to deal 35% extra damage, up to a maximum of 140% increased damage.

 

Jhin Q 1 Jhin Q 2

 

DEADLY FLOURISH W

Cooldown: 14 seconds at all ranks || Mana Cost: 50/60/70/80/90 || Range: 2500

Deadly Flourish Final IconPassive: Enemy champions that have been struck by Jhin’s basic attacks, Captive Audience, or any allied damage are marked for 4 seconds.

Active: Jhin fires a massively long range shot that goes through minions and deals 50/85/120/155/190 [+0.7 of Total AD] to the first enemy Champion hit (deals 65% damage to minions and neutral monsters). If the enemy Champion has already been marked, Deadly Flourish will additionally root them for 0.75/1/1.25/1.50/1.75 seconds and Jhin will gain the bonus Movement Speed from his fourth-hit crit.

 

Jhin W 1 Jhin W 2

 

CAPTIVE AUDIENCE E

Cooldown: 2 seconds at all ranks || Cost: 40/45/50/55/60 Mana + 1 Charge

Range: 260 || Recharge Cooldown: 28/27/26/25/24 seconds || Maximum Charges: 2

Captive Audience Final IconBeauty in Death – Killing blows on Champions spawn a Lotus Trap which briefly provides vision of the area before exploding.

Jhin places a Lotus trap on the ground that turns invisible after arming. Enemy champions that walk over the trap trigger it, revealing them for 4 seconds and marking them with Deadly Flourish and creating a large slowing zone that slows for 35%. After 2 seconds, the trap detonates, dealing 20/80/140/200/260 [+1.2 of Total AD] [+1.0 of AP] to enemy Champions (minions and neutral monsters are dealt 65% damage).

 

Jhin E 1 Jhin E 2

 

CURTAIN CALL R

Cooldown: 120/105/90 seconds || Mana Cost: 50/60/70/80/90 || Range: A lot

Curtain Call Final IconJhin fully assembles his weapon before taking aim in a target direction, revealing all marked targets in a huge area. He can then fire four rounds that stop at the first enemy champion struck, slowing them and dealing 50/125/200 [+0.25 of Total AD] physical damage, increased by 2% for every 1% of missing HP on the target hit. The fourth shot crits for double damage.

If Curtain Call is canceled, it has its cooldown lowered by 10% for every unfired shot, up to a 40% CDR if no shots have been fired.

 

Jhin R 1 Jhin R 2

 

Here’s Jhin’s Champion Select quote:

 

And his login animation by frostyNinja:

 

 

SHEN REWORK

Shen’s rework features a brand new passive, Q and W, tweaked values on E and R and a visual update, including new splash arts for all his skins:

 

Shen_Splash_0 Shen_0 (1)

Shen_Square_0

 

Shen Final Portrait

General

  • Health: 540 [ +73 per level ]
  • Energy: 400
  • Auto-Attack Range: 125
  • Attack Damage: 60 [ +3 per level ]
  • Base Movement Speed: 340
  • Armor: 25 [ +2.6 per level ]
  • Magic Resist: 32 [ +1.25 per level ]
  • HP-per-second: 2 [ +0.15 per level ]

 

MODEL Banner

Shen Model 1 Shen Model 2

 

AUTO ATTACKS Q AND W

 

KI BARRIER PASSIVE

Ki Barrier Final IconAfter casting a spell, Shen gains a shield that absorbs 52-120 [+14% of Bonus HP] damage for 2.5 seconds on a 10-second cooldown. Spells that successfully affect a Champion, be it ally or enemy, reduce that cooldown by 4-7.5 seconds [scales down with level].

Additionally, Shen gains a spirit sword that’s leashed to him. Shen can control the sword with his spells.

 

Shen Passive 1 Shen Passive 2

 

TWILIGHT ASSAULT Q

Energy Cost: 140/130/120/110/100 || Cooldown: 8/7.25/6.5/5.75/5 seconds

Twilight Assault Final Icon

Shen recalls and draws his spirit sword, slowing enemies hit by 35% if they move away from Shen in the next 2 seconds. Additionally, Shen’s next 3 basic attacks deal 3/3.5/4/4.5/5% [+0.015 AP] % of enemy’s Max HP as bonus magic damage.

Hitting an enemy Champion with the sword increases the damage to 5/5.5/6/6.5/7% [+0.02 AP] % of Max HP and also grants Shen 50% Attack Speed for those 3 attacks.

Minions and monters take 30/50/70/90/110 additional damage per empowered attack.

 

Shen Q 1

 

SPIRITS REFUGE W

Energy Cost: 40 at all ranks || Cooldown: 18/16.5/15/13.5/11 seconds

Spirits Refuge Final Icon

Shen’s spirit sword creates a field for 1.75 seconds, blocking all basic attacks that would hit Shen or allies inside of it. If there are no allied Champions inside the field, the spell will activate with a 2-second delay.

 

 

Shen W 1 Shen W 2

 

SHADOW DASH E

Energy Cost: 180 at all ranks || Cooldown: 18/16/14/12/10 seconds

Shadow Dash Final IconPassive: Shen recovers 30-40 energy whenever he deals damage with Twilight Assault [ Q ] or Shadow Dash [ E ].

Active: Shen dashes in a direction, dealing 50 [+12% of Bonus HP] physical damage to enemy Champions in his path and taunting them for 1.5 seconds.

 

STAND UNITED R

Energy Cost: 0 at all ranks || Cooldown: 180/150/120 seconds

Stand United Final IconShen channels for 3 seconds as he prepares to teleport to an allied champion anywhere on the map. As he channels, he grants his target a shield that absorbs 250/550/850 [+1.3 AP] damage for 5 seconds. Once Shen arrives, he brings his spirit sword with him.

 

 

BLOOD MOON SHEN Banner

Shen_Splash_4 Shen_4

Blood Moon Shen Model 1 Blood Moon Shen Model 2

 

FROZEN SHEN Banner

Shen_Splash_1 Shen_1

 

SURGEON SHEN Banner

Shen_Splash_3 Shen_3

Surgeon Shen Model 1 Surgeon Shen Model 2

 

TPA SHEN Banner

TPA Shen Model 1 TPA Shen Model 2

 

WARLORD SHEN Banner

Shen_Splash_5 Shen_5

Warlord Shen Model 1 Warlord Shen Model 2

 

YELLOW JACKET SHEN

Shen_Splash_2 Shen_2

Yellow Jacket Shen Model 1 Yellow Jacket Shen Model 2

 

Shen’s also received updated in-client lore to complement his rework:

 

”The Eye is blind to fear, to hate, to love, to all things that would sway equilibrium.”

Leader of a secret clan of mystic warriors, Shen serves as the Eye of Twilight, entrusted to enforce equilibrium in the world. Longing to remain free from the confusion of emotion, prejudice, or ego, Shen continually struggles, spirit blade in hand, to walk the unseen path of dispassionate judgment.

 

 

Champion Changes

 

Cassiopeia Final Portrait

 

Quality of Life Box FinalTwin Fang Final IconTwin Fang [ E ]

  • Casting the spell will no longer cancel Move or Attack orders.

 

 

 

Dr-Mundo-Final-Portrait (1)

 

Nerf BoxMasochism Final IconMasochism [ E ]

  • Bonus AD decreased from 40/55/70/85/100 [+0.4/0.55/0.7/0.85/1 per 1% Missing HP] to 20/40/60/80/100 [+0.2/0.4/0.6/0.8/1 per 1% Missing HP]

 

Nerf BoxSadism Final IconSadism [ R ]

  • Cooldown increased from 75 seconds at all ranks to 100/85/70.

 

 

 

Elise-Final-Portrait1 (1)

General

  • Base Movement Speed in Human Form decreased from 330 to 325;
  • Base Movement Speed in Spider Form decreased from 355 to 350 (same change for spiderlings).

 

Nerf BoxVolatile Spiderling Final IconVolatile Spiderling [ W ]

  • Base Damage decreased from 75/125/175/225/275 to 60/110/160/210/260.

 

 

 

Fiora Final Champion Portrait

 

Change BoxDuelists Dance Final IconDuelist’s Dance [ Passive ]

  • Vital spawning now alternates between top-right and bottom-left sides, changed from spawning randomly.

 

 

Gangplank-Final-Champion-Portrait1 (2) (1)

 

Nerf BoxCannon Barrage Final IconCannon Barrage [ R ]

  • Cooldown increased from 140/130/120 seconds to 160/150/140.

 

 

 

Karma-Final-Portrait (1)

 

Buff BoxFocused Resolve Final IconFocused Resolve [ W ]

  • Mana Cost decreased from 70/75/80/85/90 to 50/55/60/65/70.

 

 

 

Khazix Final Portrait

 

Quality of Life Box FinalVoid Spike Final Icon Void Spike [ W ]

  • Can now be ‘buffered’ mid-jump so that Kha’Zix can cast it slightly before landing;
  • If Kha’Zix attempts to cast both Void Spikes and Void Assault while mid-air, he’ll buffer only the last one he attempted to cast (not both, that would be too much).

 

Quality of Life Box FinalVoid_AssaultVoid Assault [ R ]

  • Same changes as with [ W ].

 

 

 

Kindred-Final-Portrait (1)

 

Nerf BoxDance of Arrows Final IconDance of Arrows [ Q ]

  • Mana Cost increased from 30 at all ranks to 35.

 

 

Nerf BoxMounting Dread Final IconMounting Dread [ E ]

  • Base damage decreased from 80/110/140/170/200 to 60/90/120/150/180.

 

 

 

Nunu-Final-Portrait1 (1)

 

Change BoxIce Blast Final IconIce Blast [ E ]

  • Damage decreased from 85/130/175/225/275 [+1.0 AP] to 80/120/160/200/240 [+0.9 AP];
  • Slow strength increased from 20/30/40/50/60% to 40/45/50/55/60%;
  • Attack Speed and Slow debuff duration decreased from 3 seconds to 2;
  • Mana cost decreased from 75/85/95/105/115 to 70/75/80/85/90;
  • Cooldown decreased from 6 seconds at all ranks to 6/5.5/5/4.5/4.

 

 

Rengar-Final-Portrait (1)

 

Unseen_PredatorUnseen Predator [ Passive ]

  • When Rengar dashes, he will now land a small distance away from his target.

 

[ Context ] This is to prevent the mid-air Bola cast when on top of an enemy Champion.

 

Change BoxEmpowered_SavageryEmpowered Savagery [ 5-Ferocity Q ]

  • Total AD ratio decreased from 1.5 to 1.3;
  • Bonus Attack Speed and Attack Damage increased from 10% to 20%.

 

Nerf BoxBola_StrikeBola Strike [ E ]

While Rengar is dashing, Bola Strike will have a small cast delay.

 

 

Change BoxThrill_of_the_HuntThrill of the Hunt [ R ]

  • Range for exclamation mark to appear increased from 1250 to 1450;
  • When stealthed, Rengar will gain the Movement Speed buff, regardless of whether he’s moving toward an enemy Champion.

 

 

Tahm-Kench-Final-Portrait2 (1)

 

Nerf BoxAn Acquired Taste Final IconAn Acquired Taste [ Passive ]

  • Stacks now remain on the target for 5 seconds, decreased from 7.

 

 

Nerf BoxAbyssal Voyage Final IconAbyssal Voyage [ R ]

  • Ratio on passive decreased from 4/6/8% of Bonus HP to 2/4/6%.

 

 

 

Item Changes

 

Buff BoxAthenes Unholy Grail Final IconAthene’s Unholy Grail

  • Recipe Cost decreased from 565 Gold to 465 (Total Cost down from 2800 Gold to 2700).

 

 

Buff BoxCull Final IconCull

  • Attack Damage increased from 5 to 7;
  • Gold received for reaching 100 stacks increased from 300 to 350.

 

Quality of Life Box FinalCinderhulk Final IconEnchantment: Cinderhulk

  • Tooltip fix: now mentions the burn aura will only trigger while in combat.

 

 

Quality of Life Box FinalFarsight Alteration Final IconFarsight Alteration

  • Mouse cursor now changes color depending on where you want to drop the trinket:

 

Red – impassable terrain, don’t put trinket there over penalty of playing Teemo;

Blue – regular terrain, trinket can be placed;

Green – trinket will be placed in brush.

 

Blue Trinket 1 Blue Trinket 2 Blue Trinket 3

 

Nerf BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Cooldown on active increased from 60 seconds to 90.

 

 

Buff BoxMorellonomicon Final IconMorellonomicon

  • Recipe cost decreased from 765 Gold to 615 (Total cost decreased from 2550 Gold to 2400).

 

 

MASTERY CHANGES Banner

 

Change BoxAssassin FInal IconAssassin [ Tier 2 Cunning ]

  • Bonus damage when alone increased from 1.5% to 2%;
  • Bonus damage now only applies to enemy Champions, not minions and monsters.

 

Nerf BoxThunderlords Decree Final IconThunderlord’s Decree

  • Cooldown between procs changed from 20 seconds to 25-15 seconds (scales down with Champion level);
  • Window to stack 3 attacks/spells to proc the damage decreased from 5 seconds to 3.

 

 

HIGH NOON JHIN Banner

High Noon Jhin will be available for 1350 RP as soon as Jhin is released.

 

Jhin_Splash_1 (1) Jhin_1

 

ALL SPELLS

 

MODEL Banner

High Noon Jhin Model 1 High Noon Jhin Model 2

 

Recall Banner

High Noon Jhin Recall 1 High Noon Jhin Recall 2

 

WHISPER PASSIVE

High Noon Jhin Passive 1 High Noon Jhin Passive 2

High Noon Jhin Passive 3 High Noon Jhin Passive 4

 

DANCING GRENADE Q

High Noon Jhin Q 1 High Noon Jhin Q 2

 

DEADLY FLOURISH W

High Noon Jhin W 2 High Noon Jhin W 1

 

CAPTIVE AUDIENCE E

High Noon Jhin E 1 High Noon Jhin E 2

 

CURTAIN CALL R

High Noon Jhin R 1 High Noon Jhin R 2

High Noon Jhin R 3 High Noon Jhin R 4

 

 

BEAST HUNTER DRAVEN Banner

Beast Hunter Draven will be available in store for 750 RP:

 

Tryndamere_Splash_8 (1) Draven_5

 

MODEL Banner

Beast Hunter Draven Model 1 Beast Hunter Draven Model 2

 

 

BEAST HUNTER SEJUANI Banner

Beast Hunter Sejuani will be available in store for 750 RP:

 

Tryndamere_Splash_8 (1) Sejuani_6

 

MODEL Banner

Beast Hunter Sejuani Model 1 Beast Hunter Sejuani Model 2

 

 

BEAST HUNTER TRYNDAMERE Banner

Beast Hunter Tryndamere will be available in store for 750 RP:

 

Tryndamere_Splash_8 (1) Tryndamere_8

 

MODEL Banner

Beast Hunter Tryndamere Model 1 Beast Hunter Tryndamere Model 2

 

 

New Summoner Icons

A few eSports summoner icons have been updated for Patch 6.2:

 

profileIcon1028 profileIcon1030 profileIcon1031 profileIcon1101 profileIcon1102

profileIcon1096 profileIcon1097 profileIcon1098 profileIcon1099 profileIcon1100

 

We also have a new anchor icon, presumably for OCE’s Ocean week:

profileIcon1103

 

 

LUNAR REVEL LOGIN ANIMATION

[ Note ] You can find the official Lunar Revel teaser and all the new themed content HERE.

 

The Lunar Revel login animation will be coming with Patch 6.2, as well as a Snowdown-type store. Here’s the video by frostyNinja:

 

Here’s the still from the animation:

Lunar Revel Still

 

And the music from the login theme:

 

Also, a Lunar Revel store is now in place of the Snowdown shop in the client. It functions the same way. Try your luck when 6.2 hits live!

Lunar Revel Store 1

 

 

MISCELLANEOUS Banner

 

Keystone Masteries are now visible during the Loading Screen:

Champion Mastery Load Screen

 

 

NEW CHAMPION SELECT Banner

As promised when we launched New Champ Select, we’ve been working to improve the system based on our initial live data. Before we proceed, it’s worth noting that our downtime wasn’t caused by bugs in New Champ Select itself (hence the relatively low number of fixes listed here). Rather, the huge influx of traffic from both New Champ Select’s launch and the start of the 2016 ranked season caused New Champ Select’s underlying systems to fall over.

Now that we’ve reinforced these systems and New Champ Select is back online, here’s what’s new:

Interface Improvements

Adding a few tools back into New Champ Select which weren’t quite ready to go when we launched.

[ POOL PARTY COMP ] Skins are now purchasable in New Champ Select
[ LITERALLY B LUCIAN ] Chromas can now be selected in New Champ Select
[ YOU GOTTA WARD, THOUGH ] Ward skins can now be selected in New Champ Select

Matchmaking Improvements

These changes were made pretty quickly following the initial release of New Champ Select. We’re just making sure you know about them.

[ MATCHMAKING BALANCE ] Improved at all skill levels
[ QUEUE TIMES ] Reduced at the top end of the MMR spectrum
[ PREMADE EQUALITY ] 5-man premades are now matched up against other 5-man premades 98% of the time

 

 

WALL COLLISION DETECTION Banner

This is a change that has some implications (most good) in terms of how you flash over walls or place wards over walls, so we’re going to be transparent about what happened. Before this change: when someone tries to flash over or place a ward over a wall, the game tries to place you at the spot you want to go. If it can’t, it starts spiraling out (don’t ask why it was a spiral) before arriving at a concrete location. It then plops you at that location. Technically this is consistent, because the spiral is always the same so if you know the right spots you’ll always end up where you want – it’s just a matter of memorizing where. After this change: same thing, except if you can’t find a home in the wall, the system checks for the closest available spot and puts you there. Period.

What this means: flashing over and placing wards over walls should be far more intuitive as to what will ‘work’ or not work. If something used to work and it no longer works, that’s because it wasn’t supposed to in the first place (insufficient range) but the system was cheating it. For those situations, you’ll need to re-learn certain ‘ways’ of warding over walls to get consistency, but it should make a lot more sense.

[ YOU’RE WELCOME SCARRA ] Placing wards over walls or flashing over walls is now more logical and precisely calculated. Read the context, this patch note isn’t going to make sense.

 

WARD DEBRIS Banner

One major point of feedback we’ve gotten on ward debris is just how useless the information is. Basically, because these things stick around for so long, you end up with a lot of ‘junk’ data that doesn’t do much for learning habits.

This change is to streamline things. By showing clear, readable ‘phases’ in ward debris life, you should understand more about your enemy’s vision strategy and how it evolves over the course of time. This might not sound like a very exciting feature, but it totally is. We’re excited. Please be excited.

[ DEBRIS DURATION! ] 300 ⇒ 240 seconds
[ NEW DEBRIS VISUALS! ] Ward Debris now:
  • Brightly glows in the first 10% of its lifespan!
  • Stops emitting flames after 30% of its lifespan has passed!
  • Particle visibly changes and debris shrinks after 60% of its lifespan has passed!

 

BUGFIXES Banner

  • HUD font size now properly scales with HUD settings, rather than system DPI settings. Sorry, 4k users!
  • Fixed a bug where Sweeping Lens’s animation would play when walking into brush the enemy team swept earlier in the match
  • Fixed a bug where Warlord’s Bloodlust’s attack speed buff was lasting one second less than intended
  • Fixed a bug where Hecarim’s E – Devastating Charge R – Onslaught of Shadows combo wasn’t working properly. Hecarim can now cast E before R and will not lose the E buff
  • Similar to Ryze, Cassiopeia now retains her previous movement or attack command after E – Twin Fang‘s cast finishes
  • Vel’Koz’s R – Lifeform Disintegration Ray no longer does a variety of strange things if cast as Vel’Koz last-hits a target
  • Fixed a bug where Malphite’s R – Unstoppable Force would sometimes knock up and damage units at the start position instead of end position when interacting with displacement spells like Trundle’s E – Pillar of Ice
  • Fixed a bug where displacement effects would not displace Zac during E – Elastic Slingshot‘s travel time
  • Fixed a bug where leveling up caused Graves’s E – Quick Draw’s armor and magic resistance bonus to become inconsistent until refreshed
  • Fixed the vision-granting aspects of Malzahar’s Q – Call of the Void. Vision is now properly granted along the entire path and enemies hit on the edge of their hitboxes are now properly revealed.
  • Yasuo’s W – Wind Wall now properly continues to blocking projectiles if Yasuo dies
  • Fixed a bug where Yasuo’s third Q – Steel Tempest (and E > Q combo) could deal damage through spell shields in certain situations
  • Fixed a bug where Leona’s E – Zenith Blade still rooted a target mid-dash even if they spell shielded the ability
  • Pantheon’s Passive – Aegis Protection now blocks – and gets consumed by! – attacks by Annie’s Tibbers and Heimerdinger’s ultimate turret
  • Fixed many cases of on-hit effects applying even when blocked by Pantheon’s Passive – Aegis Protection
  • Fixed a bug that caused Zyra’s plant attacks to ignore a target’s dodge status
  • Rift Herald now drops a soul for Thresh

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

PBE Round-up: Patch 6.2

January 22nd, 2016

 

PBE Round up 62 Banner

Patch 6.2 will hit live in the early hours of January 27th, assuming there are no delays. Here are its contents:

 

New Champion

Shen Rework

Balance

Store Content

Client

Miscellaneous

 

[ Note ] Radiant Wukong, Lunar Wraith Caitlyn & Morgana, the Rising Ward Dawn Skin and the four Lunar Revel Summoner Icons will be coming with this patch. You can find previews of them all HERE.

 

 

JHIN THE VIRTUOSO

Jhin will be available for 7800 IP/975 RP on release. After a week his price will drop down to 6300 IP.  He’ll also be available for RP in a bundle with his release skin – High Noon Jhin.

 

jhin-reveal-redirect-banner Jhin_0 (2)

Jhin_Square_0 (1)

 

MODEL EMOTES

Jhin Model 1 Jhin Model 2


ALL SPELLS

 

Recall Banner

Jhin Recall 1 Jhin Recall 2

 

Jhin Final Portrait

General

  • Health: 540 [ +85 per level ]
  • Mana: 300 [ +35 per level ]
  • Auto-Attack Range: 550
  • Attack Damage: 53 [ +4 per level ]
  • Base Movement Speed: 325
  • Armor: 20 [ +3.5 per level ]
  • Magic Resist: 30 [+0 per level ]
  • HP-per-second: 1.1 [ +0.1 per level ]
  • Mana-per-second: 1.2 [ +0.16 per level ]

 

WHISPER PASSIVE

Whisper Final IconDeath in Four Acts: Jhin’s gun – Whisper – chambers four shots, which he fires at a fixed Attack Speed of 0.63 [+~3% per level]. The last bullet always crits and deals an additional 15-25% of the target’s missing Health as bonus physical damage. After firing the four shots, Jhin will pause to reload for ~2 seconds.

Every Moment Matters: Jhin’s crits deal 25% less damage, but grant him 10% [+0.4 of Bonus Attack Speed] Movement Speed which decays over 2 seconds. Also, Jhin’s Attack Damage is increased by ( 2-40 [scales with level] [+0.4 of Crit Chance] [+0.25 of Bonus Attack Speed] of Total AD ).

 

Jhin Passive 1 Jhin Passive 3

Jhin Passive 2 Jhin Passive 4

 

DANCING GRENADE Q

Cooldown: 7/6.5/6/5.5/5 seconds || Mana Cost: 30/35/40/45/50 || Range: 600

Dancing Grenade Final IconJhin throws a cannister at a nearby targeted enemy, dealing 60/85/110/135/160 [+0.3/0.35/0.4/0.45/0.5 of Total AD] [+0.6 AP] physical damage. After landing, the cannister bounces up to four times on other nearby enemies. Killing an enemy with Dancing Grenade causes the following bounces to deal 35% extra damage, up to a maximum of 140% increased damage.

 

Jhin Q 1 Jhin Q 2

 

DEADLY FLOURISH W

Cooldown: 14 seconds at all ranks || Mana Cost: 50/60/70/80/90 || Range: 2500

Deadly Flourish Final IconPassive: Enemy champions that have been struck by Jhin’s basic attacks, Captive Audience, or any allied damage are marked for 4 seconds.

Active: Jhin fires a massively long range shot that goes through minions and deals 50/85/120/155/190 [+0.7 of Total AD] to the first enemy Champion hit (deals 65% damage to minions and neutral monsters). If the enemy Champion has already been marked, Deadly Flourish will additionally root them for 0.75/1/1.25/1.50/1.75 seconds and Jhin will gain the bonus Movement Speed from his fourth-hit crit.

 

Jhin W 1 Jhin W 2

 

CAPTIVE AUDIENCE E

Cooldown: 2 seconds at all ranks || Cost: 40/45/50/55/60 Mana + 1 Charge

Range: 260 || Recharge Cooldown: 28/27/26/25/24 seconds || Maximum Charges: 2

Captive Audience Final IconBeauty in Death – Killing blows on Champions spawn a Lotus Trap which briefly provides vision of the area before exploding.

Jhin places a Lotus trap on the ground that turns invisible after arming. Enemy champions that walk over the trap trigger it, revealing them for 4 seconds and marking them with Deadly Flourish and creating a large slowing zone that slows for 35%. After 2 seconds, the trap detonates, dealing 20/80/140/200/260 [+1.2 of Total AD] [+1.0 of AP] to enemy Champions (minions and neutral monsters are dealt 65% damage).

 

Jhin E 1 Jhin E 2

 

CURTAIN CALL R

Cooldown: 120/105/90 seconds || Mana Cost: 50/60/70/80/90 || Range: A lot

Curtain Call Final IconJhin fully assembles his weapon before taking aim in a target direction, revealing all marked targets in a huge area. He can then fire four rounds that stop at the first enemy champion struck, slowing them and dealing 50/125/200 [+0.25 of Total AD] physical damage, increased by 2% for every 1% of missing HP on the target hit. The fourth shot crits for double damage.

If Curtain Call is canceled, it has its cooldown lowered by 10% for every unfired shot, up to a 40% CDR if no shots have been fired.

 

Jhin R 1 Jhin R 2

 

Here’s Jhin’s Champion Select quote:

 

And his login animation by frostyNinja:

 

 

SHEN REWORK

Shen’s rework features a brand new passive, Q and W, tweaked values on E and R and a visual update, including new splash arts for all his skins:

 

Shen_Splash_0 Shen_0 (1)

Shen_Square_0

 

Shen Final Portrait

General

  • Health: 540 [ +73 per level ]
  • Energy: 400
  • Auto-Attack Range: 125
  • Attack Damage: 60 [ +3 per level ]
  • Base Movement Speed: 340
  • Armor: 25 [ +2.6 per level ]
  • Magic Resist: 32 [ +1.25 per level ]
  • HP-per-second: 2 [ +0.15 per level ]

 

MODEL Banner

Shen Model 1 Shen Model 2

 

AUTO ATTACKS Q AND W

 

KI BARRIER PASSIVE

Ki Barrier Final IconAfter casting a spell, Shen gains a shield that absorbs 52-120 [+14% of Bonus HP] damage for 2.5 seconds on a 10-second cooldown. Spells that successfully affect a Champion, be it ally or enemy, reduce that cooldown by 4-7.5 seconds [scales down with level].

Additionally, Shen gains a spirit sword that’s leashed to him. Shen can control the sword with his spells.

 

Shen Passive 1 Shen Passive 2

 

TWILIGHT ASSAULT Q

Energy Cost: 140/130/120/110/100 || Cooldown: 8/7.25/6.5/5.75/5 seconds

Twilight Assault Final Icon

Shen recalls and draws his spirit sword, slowing enemies hit by 35% if they move away from Shen in the next 2 seconds. Additionally, Shen’s next 3 basic attacks deal 3/3.5/4/4.5/5% [+0.015 AP] % of enemy’s Max HP as bonus magic damage.

Hitting an enemy Champion with the sword increases the damage to 5/5.5/6/6.5/7% [+0.02 AP] % of Max HP and also grants Shen 50% Attack Speed for those 3 attacks.

Minions and monters take 30/50/70/90/110 additional damage per empowered attack.

 

Shen Q 1

 

SPIRITS REFUGE W

Energy Cost: 40 at all ranks || Cooldown: 18/16.5/15/13.5/11 seconds

Spirits Refuge Final Icon

Shen’s spirit sword creates a field for 1.75 seconds, blocking all basic attacks that would hit Shen or allies inside of it. If there are no allied Champions inside the field, the spell will activate with a 2-second delay.

 

 

Shen W 1 Shen W 2

 

SHADOW DASH E

Energy Cost: 180 at all ranks || Cooldown: 18/16/14/12/10 seconds

Shadow Dash Final IconPassive: Shen recovers 30-40 energy whenever he deals damage with Twilight Assault [ Q ] or Shadow Dash [ E ].

Active: Shen dashes in a direction, dealing 50 [+12% of Bonus HP] physical damage to enemy Champions in his path and taunting them for 1.5 seconds.

 

STAND UNITED R

Energy Cost: 0 at all ranks || Cooldown: 180/150/120 seconds

Stand United Final IconShen channels for 3 seconds as he prepares to teleport to an allied champion anywhere on the map. As he channels, he grants his target a shield that absorbs 250/550/850 [+1.3 AP] damage for 5 seconds. Once Shen arrives, he brings his spirit sword with him.

 

 

BLOOD MOON SHEN Banner

Shen_Splash_4 Shen_4

Blood Moon Shen Model 1 Blood Moon Shen Model 2

 

FROZEN SHEN Banner

Shen_Splash_1 Shen_1

 

SURGEON SHEN Banner

Shen_Splash_3 Shen_3

Surgeon Shen Model 1 Surgeon Shen Model 2

 

TPA SHEN Banner

TPA Shen Model 1 TPA Shen Model 2

 

WARLORD SHEN Banner

Shen_Splash_5 Shen_5

Warlord Shen Model 1 Warlord Shen Model 2

 

YELLOW JACKET SHEN

Shen_Splash_2 Shen_2

Yellow Jacket Shen Model 1 Yellow Jacket Shen Model 2

 

Shen’s also received updated in-client lore to complement his rework:

 

”The Eye is blind to fear, to hate, to love, to all things that would sway equilibrium.”

Leader of a secret clan of mystic warriors, Shen serves as the Eye of Twilight, entrusted to enforce equilibrium in the world. Longing to remain free from the confusion of emotion, prejudice, or ego, Shen continually struggles, spirit blade in hand, to walk the unseen path of dispassionate judgment.

 

 

Champion Changes

Cassiopeia Final Portrait

 

Quality of Life Box FinalTwin Fang Final IconTwin Fang [ E ]

  • Casting the spell will no longer cancel Move or Attack orders.

 

 

 

Dr-Mundo-Final-Portrait (1)

 

Nerf BoxMasochism Final IconMasochism [ E ]

  • Bonus AD decreased from 40/55/70/85/100 [+0.4/0.55/0.7/0.85/1 per 1% Missing HP] to 20/40/60/80/100 [+0.2/0.4/0.6/0.8/1 per 1% Missing HP]

 

Nerf BoxSadism Final IconSadism [ R ]

  • Cooldown increased from 75 seconds at all ranks to 100/85/70.

 

 

 

Elise-Final-Portrait1 (1)

General

  • Base Movement Speed in Human Form decreased from 330 to 325;
  • Base Movement Speed in Spider Form decreased from 355 to 350 (same change for spiderlings).

 

Nerf BoxVolatile Spiderling Final IconVolatile Spiderling [ W ]

  • Base Damage decreased from 75/125/175/225/275 to 60/110/160/210/260.

 

 

 

Gangplank-Final-Champion-Portrait1 (2) (1)

 

Nerf BoxCannon Barrage Final IconCannon Barrage [ R ]

  • Cooldown increased from 140/130/120 seconds to 160/150/140.

 

 

 

Karma-Final-Portrait (1)

 

Buff BoxFocused Resolve Final IconFocused Resolve [ W ]

  • Mana Cost decreased from 70/75/80/85/90 to 50/55/60/65/70.

 

 

 

Kindred-Final-Portrait (1)

 

Nerf BoxDance of Arrows Final IconDance of Arrows [ Q ]

  • Mana Cost increased from 30 at all ranks to 35.

 

 

Nerf BoxMounting Dread Final IconMounting Dread [ E ]

  • Base damage decreased from 80/110/140/170/200 to 60/90/120/150/180.

 

 

 

Nunu-Final-Portrait1 (1)

 

Change BoxIce Blast Final IconIce Blast [ E ]

  • Damage decreased from 85/130/175/225/275 [+1.0 AP] to 80/120/160/200/240 [+0.9 AP];
  • Slow strength increased from 20/30/40/50/60% to 40/45/50/55/60%;
  • Attack Speed and Slow debuff duration decreased from 3 seconds to 2;
  • Mana cost decreased from 75/85/95/105/115 to 70/75/80/85/90;
  • Cooldown decreased from 6 seconds at all ranks to 6/5.5/5/4.5/4.

 

 

Rengar-Final-Portrait (1)

 

Unseen_PredatorUnseen Predator [ Passive ]

  • When Rengar dashes, he will now land a small distance away from his target.

 

[ Context ] This is to prevent the mid-air Bola cast when on top of an enemy Champion.

 

Change BoxEmpowered_SavageryEmpowered Savagery [ 5-Ferocity Q ]

  • Total AD ratio decreased from 1.5 to 1.3;
  • Bonus Attack Speed and Attack Damage increased from 10% to 20%.

 

Nerf BoxBola_StrikeBola Strike [ E ]

While Rengar is dashing, Bola Strike will have a small cast delay.

 

 

Change BoxThrill_of_the_HuntThrill of the Hunt [ R ]

  • Range for exclamation mark to appear increased from 1250 to 1450;
  • When stealthed, Rengar will gain the Movement Speed buff, regardless of whether he’s moving toward an enemy Champion.

 

 

Tahm-Kench-Final-Portrait2 (1)

 

Nerf BoxAn Acquired Taste Final IconAn Acquired Taste [ Passive ]

  • Stacks now remain on the target for 5 seconds, decreased from 7.

 

 

Nerf BoxAbyssal Voyage Final IconAbyssal Voyage [ R ]

  • Ratio on passive decreased from 4/6/8% of Bonus HP to 2/4/6%.

 

 

 

Item Changes

 

Buff BoxAthenes Unholy Grail Final IconAthene’s Unholy Grail

  • Recipe Cost decreased from 565 Gold to 465 (Total Cost down from 2800 Gold to 2700).

 

 

Buff BoxCull Final IconCull

  • Attack Damage increased from 5 to 7;
  • Gold received for reaching 100 stacks increased from 300 to 350.

 

Quality of Life Box FinalCinderhulk Final IconEnchantment: Cinderhulk

  • Tooltip fix: now mentions the burn aura will only trigger while in combat.

 

 

Quality of Life Box FinalFarsight Alteration Final IconFarsight Alteration

  • Mouse cursor now changes color depending on where you want to drop the trinket:

 

Red – impassable terrain, don’t put trinket there over penalty of playing Teemo;

Blue – regular terrain, trinket can be placed;

Green – trinket will be placed in brush.

 

Blue Trinket 1 Blue Trinket 2 Blue Trinket 3

 

Nerf BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Cooldown on active increased from 60 seconds to 90.

 

 

Buff BoxMorellonomicon Final IconMorellonomicon

  • Recipe cost decreased from 765 Gold to 615 (Total cost decreased from 2550 Gold to 2400).

 

 

MASTERY CHANGES Banner

 

Change BoxAssassin FInal IconAssassin [ Tier 2 Cunning ]

  • Bonus damage when alone increased from 1.5% to 2%;
  • Bonus damage now only applies to enemy Champions, not minions and monsters.

 

Nerf BoxThunderlords Decree Final IconThunderlord’s Decree

  • Cooldown between procs changed from 20 seconds to 25-15 seconds (scales down with Champion level);
  • Window to stack 3 attacks/spells to proc the damage decreased from 5 seconds to 3.

 

 

HIGH NOON JHIN Banner

High Noon Jhin will be available for 1350 RP as soon as Jhin is released.

 

Jhin_Splash_1 (1) Jhin_1

 

ALL SPELLS

 

MODEL Banner

High Noon Jhin Model 1 High Noon Jhin Model 2

 

Recall Banner

High Noon Jhin Recall 1 High Noon Jhin Recall 2

 

WHISPER PASSIVE

High Noon Jhin Passive 1 High Noon Jhin Passive 2

High Noon Jhin Passive 3 High Noon Jhin Passive 4

 

DANCING GRENADE Q

High Noon Jhin Q 1 High Noon Jhin Q 2

 

DEADLY FLOURISH W

High Noon Jhin W 2 High Noon Jhin W 1

 

CAPTIVE AUDIENCE E

High Noon Jhin E 1 High Noon Jhin E 2

 

CURTAIN CALL R

High Noon Jhin R 1 High Noon Jhin R 2

High Noon Jhin R 3 High Noon Jhin R 4

 

 

BEAST HUNTER DRAVEN Banner

Beast Hunter Draven will be available in store for 750 RP:

 

Tryndamere_Splash_8 (1) Draven_5

 

MODEL Banner

Beast Hunter Draven Model 1 Beast Hunter Draven Model 2

 

 

BEAST HUNTER SEJUANI Banner

Beast Hunter Sejuani will be available in store for 750 RP:

 

Tryndamere_Splash_8 (1) Sejuani_6

 

MODEL Banner

Beast Hunter Sejuani Model 1 Beast Hunter Sejuani Model 2

 

 

BEAST HUNTER TRYNDAMERE Banner

Beast Hunter Tryndamere will be available in store for 750 RP:

 

Tryndamere_Splash_8 (1) Tryndamere_8

 

MODEL Banner

Beast Hunter Tryndamere Model 1 Beast Hunter Tryndamere Model 2

 

 

New Summoner Icons

A few eSports summoner icons have been updated for Patch 6.2:

 

profileIcon1028 profileIcon1030 profileIcon1031 profileIcon1101 profileIcon1102

profileIcon1096 profileIcon1097 profileIcon1098 profileIcon1099 profileIcon1100

 

We also have a new anchor icon, presumably for OCE’s Ocean week:

profileIcon1103

 

 

HEXTECH CRAFTING Banner

This is a new in-client system that nets you rewards like skins and Champions. Below I’ve written down all the ways you can earn content and craft:

 

You’ll need Hextech Keys and Hextech Chests. You’ll earn Hextech Keys for winning matchmade games (meaning any game type except Custom games).

Chests are trickier; they’re rewards for performing well on a particular Champion. You earn chests through the Mastery system, but keep in mind that you can only earn one chest per season with a given Champion. Every time you get an S rank, you’ll get a chest, up to a maximum of four chests per month.

Alternatively, you can buy both keys and chests for 125 RP each in the store.

Crafting 1 Crafting 2

 

Once you have a pair, you can open chests using keys through the interface found by clicking on the shard icon below your username. After the animation, you’ll receive either a Champion Shard, a Skin Shard, a Ward Skin Shard, Cosmic Essence, Champion Essence or a combination of all those. Note that a chest will never contain essence only.

 

Think of Champion and Skin Shards as tickets for temporary access to Champions. You can do four things with those.

Crafting 4

 

First, you can re-roll both types of Shards into permanent Champions or Skins, respectively. To do so, you’ll need three Shards. The catch? Your reward is random.

 

You can disenchant both Champion Shards and Skin Shards for Champion Essence and Skins Essence, respectively.

Crafting 11 Crafting 12

 

You’ll need this essence to upgrade Champion Shards and Skin Shards into specific permanent Champions and Skins:

 

Lastly, you can rent Champions and Skins for 7 days. This will use up their respective Shards.

Crafting 13

 

The rent period will be displayed on your Summoner Profile. It’s also the place where you can check how many chests you can unlock until the end of the month and what Champions you’ve already unlocked a chest with.

Crafting 15

Crafting 14

 

Sometimes you’ll find Rare Gems in your chests. These contain one chest and one key.

Crafting 9 Crafting 10

 

You can earn Ward Skin Shards through these chests. These work the same way as regular Skin Shards.

Crafting 7 Crafting 8

 

You can also earn Summoner Icons. These will instantly be added to your account.

Crafting 5 Crafting 6

 

 

LUNAR REVEL LOGIN ANIMATION

[ Note ] You can find the official Lunar Revel teaser and all the new themed content HERE.

 

The Lunar Revel login animation will be coming with Patch 6.2, as well as a Snowdown-type store. Here’s the video by frostyNinja:

 

Here’s the still from the animation:

Lunar Revel Still

 

And the music from the login theme:

 

Also, a Lunar Revel store is now in place of the Snowdown shop in the client. It functions the same way. Try your luck when 6.2 hits live!

Lunar Revel Store 1

 

 

MISCELLANEOUS Banner

 

Keystone Masteries are now visible during the Loading Screen:

Champion Mastery Load Screen

 

Content that didn’t make it to 6.2 but will return for testing:

Lunar Revel content that will be released after 6.2:

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 19 01 Banner

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

The Lunar Revel login animation has been patched on the PBE. Here’s the video by frostyNinja:

 

Here’s the still from the animation:

Lunar Revel Still

 

And the music from the login theme:

 

All of Shen’s splash arts were released with a second PBE patch:

 

Yellow Jacket Shen

Shen_Splash_2 Shen_2

 

Frozen Shen

Shen_Splash_1 Shen_1

 

Warlord Shen

Shen_Splash_5 Shen_5

 

Surgeon Shen

Shen_Splash_3 Shen_3

 

Blood Moon Shen

Shen_Splash_4 Shen_4

 

 

Champion Changes

 

Elise Final Portrait

General

  • Base Movement Speed decreased from 330 to 325.

 

Nerf BoxVolatile Spiderling Final IconVolatile Spiderling [ W ]

  • Base Damage decreased from 75/125/175/225/275 to 60/110/160/210/260.

 

 

 

Gangplank Final Champion Portrait

 

Nerf BoxCannon Barrage Final IconCannon Barrage [ R ]

  • Cooldown increased from 140/130/120 seconds to 160/150/140.

 

 

 

Karma Final Portrait

 

Buff BoxFocused Resolve Final IconFocused Resolve [ W ]

  • Mana Cost decreased from 70/75/80/85/90 to 50/55/60/65/70.

 

 

 

Kindred Final Portrait

 

Nerf BoxDance of Arrows Final IconDance of Arrows [ Q ]

  • Mana Cost increased from 30 at all ranks to 35.

 

 

 

Soraka Final Portrait

 

 

Item Changes

 


Revert BoxFrost Queen’s Claim
Frost Queens Claim Final Icon

  • Ability Power increased from 45 to 50 [ revert on the change in this PBE update ].
  • Ghost slow strength changed from 20-50% (scales with distance travelled) to 40%, regardless of distance [again, revert]

 

Revert BoxTalisman of Ascension Final IconTalisman of Ascension

Cooldown Reduction decreased from 20% to 10% [ revert on the change in this PBE update ].

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com

Patch 6.1 Notes

January 13th, 2016

 

Patch 6 1 Notes Banner

Patch 6.1 will hit live in a few hours. Here are the official notes:

 

Patch 6.1

Store Content

Balance

Miscellaneous

 

Don’t know when Patch 6.1 will hit live in your region? Here’s the maintenance schedule:

Patch 6 1 Maintenance Banner

 

 

CHALLENGER NIDALEE Banner

Challenger Nidalee is a legacy skin and will cost 975 RP.

 

Nidalee_Splash_8 Nidalee_8

 

ALL SPELLS

 

 

MODEL Banner

Challenger Nidalee Model 1 Challenger Nidalee Model 2

Challenger Nidalee Model 3 Challenger Nidalee Model 4

 

Recall Banner

Challenger Nidalee Recall 1 Challenger Nidalee Recall 2

 

PROWL PASSIVE Banner

Challenger Nidalee Passive 1 Challenger Nidalee Passive 2

 

JAVELIN TOSS HUMAN Q Banner

Challenger Nidalee Q 1 Challenger Nidalee Q 2

 

BUSHWHACK HUMAN W Banner

Challenger Nidalee W Human 1 Challenger Nidalee W Human 2

 

PRIMAL SURGE HUMAN E Banner

Challenger Nidalee E 1 Challenger Nidalee E 2

 

TAKEDOWN COUGAR Q Banner

Challenger Nidalee Cougar Q 1 Challenger Nidalee Cougar Q 2

 

POUNCE COUGAR W Banner

Challenger Nidalee W 1 Challenger Nidalee W 2

 

SWIPE COUGAR E Banner

Challenger Nidalee Cougar E 1 Challenger Nidalee Cougar E 2

 

ASPECT OF THE COUGAR R

Challenger Nidalee R 1 Challenger Nidalee R 4

Challenger Nidalee R 2 Challenger Nidalee R 3

 

 

LUNAR WRAITH CAITLYN Banner

Lunar Wraith Caitlyn is a legacy skin and will be available for 1350 RP.

 

Caitlyn_Splash_10 Caitlyn_10

 

ALL SPELLS

 

MODEL Banner

Lunar Wraith Caitlyn Model 1 Lunar Wraith Caitlyn Model 2

 

Recall Banner

Lunar Wraith Caitlyn Recall 1 Lunar Wraith Caitlyn Recall 2

 

BASIC ATTACK ANIMATION Banner

Lunar Wraith Caitlyn Auto Attack 1 Lunar Wraith Caitlyn Auto Attack 2

 

HEADSHOT PASSIVE

Lunar Wraith Caitlyn Headshot 2 Lunar Wraith Caitlyn Headshot

 

PILTOVER PEACEMAKER Q

Lunar Wraith Caitlyn Q 1 Lunar Wraith Caitlyn Q 2

 

YORDLE SNAP TRAP W

Lunar Wraith Caitlyn W 1 Lunar Wraith Caitlyn W 2

 

90 CALIBER NET E

Lunar Wraith Caitlyn E 1 Lunar Wraith Caitlyn E 2

 

ACE IN THE HOLE R

Lunar Wraith Caitlyn R 1 Lunar Wraith Caitlyn R 2

 

 

LUNAR WRAITH MORGANA Banner

Lunar Wraith Morgana is a legacy skin and will be available for 975 RP.

 

Morgana_Splash_10 Morgana_10

 

ALL SPELLS

 

MODEL Banner

Lunar Wraith Morgana Updated Model 1 Lunar Wraith Morgana Updated Model 2

 

Recall Banner

Lunar Wraith Morgana Recall 1 Lunar Wraith Morgana Recall 2

 

BASIC ATTACK ANIMATION Banner

Lunar Wraith Morgana Auto Attack 1 Lunar Wraith Morgana Auto Attack 2

 

DARK BINDING Q

Lunar Wraith Morgana Q 1 Lunar Wraith Morgana Q 2

 

TORMENTED SOIL W

Lunar Wraith Morgana W 1

 

BLACK SHIELD E

Lunar Wraith Morgana E 1

 

SOUL SHACKLES R

Lunar Wraith Morgana R 1 Lunar Wraith Morgana R 2

 

 

RADIANT WUKONG Banner

Radiant Wukong is NOT a legacy skin and will be available for 1350 RP.

 

MonkeyKing_Splash_5 MonkeyKing_5

 

ALL SPELLS

 

MODEL Banner

Radiant Wukong Model 1 Updated Radiant Wukong Model 2 Updated

 

Recall Banner

Radiant Wukong Recall 1 Radiant Wukong Recall 2

 

HOMEGUARD MOVE ANIMATION Banner

 

CRUSHING BLOW Q

Radiant Wukong Q 1 Radiant Wukong Q 2

 

DECOY W

Radiant Wukong W 1 Radiant Wukong W 2

 

NIMBUS STRIKE E

Radiant Wukong E 1 Radiant Wukong E 2

 

CYCLONE R

Radiant Wukong R 1 Radiant Wukong R 2

 


Rising Dawn Ward Skin Banner

This monkey-themed ward skin will be available for 640 RP in the store after Patch 6.1 hits live:

 

Rising Dawn Ward Skin 3 Rising Dawn Ward Skin 2

Rising Dawn Ward Skin 1

 


New Summoner Icons

Four new Lunar-themed summoner icons will be available in the store, presumably for 250 RP each:

 

Lunar Icon 3 Lunar Icon 1 Lunar Icon 2 lunar icon 4

 

Patch 6.1 will also bring team icons for the upcoming season. These will cost 250 RP and, like always, a portion of the profits will go to the respective teams:

 

OCE (Oceania):

profileIcon990 profileIcon991 profileIcon992 profileIcon993

profileIcon994 profileIcon995 profileIcon996 profileIcon997

 

Russia (Wildcard):

profileIcon999 profileIcon1000 profileIcon1001 profileIcon1002

profileIcon1003 profileIcon1004 profileIcon1005

 

LMS:

profileIcon1006 profileIcon1007 profileIcon1008

profileIcon1009 profileIcon1010 profileIcon1011

 

NA LCS:

profileIcon1012 profileIcon1014 profileIcon1015 profileIcon1016 profileIcon1017

profileIcon1018 profileIcon1019 profileIcon1020 profileIcon1021

 

EU LCS:

profileIcon1022 profileIcon1023 profileIcon1024 profileIcon1025 profileIcon1026

profileIcon1027 profileIcon1028 profileIcon1029 profileIcon1030 profileIcon1031

 

LAN:

profileIcon1032 profileIcon1033 profileIcon1034

profileIcon1035 profileIcon1036 profileIcon1037

 

LAS:

profileIcon1038 profileIcon1039 profileIcon1040

profileIcon1041 profileIcon1042 profileIcon1043

 

LCK:

profileIcon1044 profileIcon1045 profileIcon1046 profileIcon1047 profileIcon1048

profileIcon1049 profileIcon1050 profileIcon1051 profileIcon1052 profileIcon1053

 

LPL:

profileIcon1083 profileIcon1084 profileIcon1085 profileIcon1086 profileIcon1087 profileIcon1088

profileIcon1089 profileIcon1090 profileIcon1091 profileIcon1092 profileIcon1093 profileIcon1082

 

Brazil (Wildcard):

profileIcon1065 profileIcon1066 profileIcon1067 profileIcon1068

profileIcon1069 profileIcon1070 profileIcon1071 profileIcon1072

 

Turkey (Wildcard):

profileIcon1073 profileIcon1074 profileIcon1075 profileIcon1076 profileIcon1094

profileIcon1077 profileIcon1078 profileIcon1079 profileIcon1080 profileIcon1095

 

 

Champion Changes

 

Bard Final Portrait

 

Buff BoxMeeps Final IconTraveler’s Call [ Passive ]

  • Meeps now additionally hit in a 150 radius around the primary target (in addition to the cone damage) once Bard unlocks the cone attack Meep upgrade.


 

Brand Final Portrait

 

Nerf Box Pyroclasm Final IconPyroclasm [ R ]

  • Bugfix: No longer prioritizes Champions over minions when those Champions aren’t affected by Brand’s passive.

 

 

Caitlyn Final Portrait

 

Quality of Life Box FinalHeadshot Final IconHeadshot [ Passive ]

  • Fixed a bug where Caitlyn would walk toward her empowered Headshot target if they were less than 650 range of her;
  • Fixed a bug where Caitlyn’s next basic attack would sometimes be delayed more than normal after an empowered Headshot;
  • Fixed a bug where Caitlyn would sometimes take longer than intended before firing an empowered Headshot when swapping targets.

 

Quality of Life Box FinalYordle Snap Trap Final IconYordle Snap Trap [ W ]

  • Trap now is slightly better at catching small champions (like yordles).

 

 


Elise Final Portrait

 

Quality of Life Box FinalRappel Final IconRappel [ E ]

  • Fixed a bug where Elise would quickly drop onto a nearby enemy when self-casting Rappel.

 

 

Fiddlesticks-Final-Portrait (1)

 

Buff BoxDark Wind Final IconDark Wind [ E ]

  • Mana cost decreased from 50/70/90/110/130 to 50/60/70/80/90.

 

 

 

Gangplank-Final-Champion-Portrait (1)

 

Nerf BoxTrial by Fire Final IconTrial by Fire [ Passive ]

  • Bonus AD ratio decreased from 1.2 to 1;
  • DoT duration increased from 1.5 seconds to 2.5 (same damage).

 

 

Heimerdinger Final Portrait


Quality of Life Box FinalStorm Grenade Final IconCH-2 Electron Storm Grenade

  • Fixed a bug where Heimerdinger’s grenade was granting too much vision for the duration.

 

 

Jinx Final Portrait

 

Quality of Life Box FinalSwitcheroo Final IconSwitcheroo! [ Q ]

  • Fixed a bug where Jinx was getting more than one passive stack after killing an inhibitor;
  • Fixed a bug where Jinx was able to cast rockets for free when out of mana;
  • Fixed a bug where Jinx was receiving less attack speed than intended from Get Excited! when using Fishbones, the Rocket Launcher;
  • Switcheroo! can no longer be cast while disabled.

 

 

Kalista Final Portrait

 

Change BoxRend [ E ]Rend Final Icon

  • Mana cost decreased from 40 at all ranks to 30;
  • No longer refunds any mana when Rend kills its first target. Subsequent kills still refund the full cost (30).

 

 

Khazix Final Portrait

 

Quality of Life Box FinalUnseen Threat Final IconUnseen Threat [ Passive ]

  • The animation for Kha’Zix’s buffed auto-attacks has been sped up to match the speed of his regular attacks (currently slower on live).

 

Buff BoxVoid Spike Final IconVoid Spike [ W ]

  • AoE range increased from 225 to 275.

 

 

Buff BoxLeap Final IconLeap [ E ]

  • Range increased from 600 to 700.

 

 

 

LeBlanc Final Portrait

 

Buff BoxEthereal Chains Final Icon (1)Ethereal Chains [ E ]

  • Missile speed increased from 1600 to 1750.

 

 

 

Miss Fortune Final Portrait

 


Nerf BoxLove Tap Final IconLove Taps [ Passive ]

  • AD ratio decreased from 0.6 – 1, to 0.5 – 1 (scales with level);
  • AD ratio against minions decreased from 0.3 – 0.5 to 0.25 – 0.5.

 

Nerf BoxMake it Rain Final IconMake it Rain [ E ]

  • Base Damage decreased from 90/145/200/225/310 to 80/115/150/185/220.

 

 

 

Mordekaiser Final Portrait

 

Buff BoxIron Man Final Icon (1)Iron Man [ Passive ]

  • Shield decay decreased from 2%-per-second to 1.5%.

 

 

Buff BoxHarvester of Sorrow Final IconHarvester of Sorrow [ W ]

  • The spell can now be cast on minions and allows Mordekaiser to proc the “touching” damage on the aura.


[ Note ] The aura’s size is much larger if cast on siege minions:

Morde W 3 Morde W 1 Morde W 2

 

Change BoxChildren of the Grave Final IconChildren of the Grave [ R ]

  • Now deals 25% of its damage instantly, decreased from 50% (total damage unchanged, now deals 75% of its damage over-time, changed from 50%)
  • Bonus AD on Ghost changed from 10/25/50 flat to [ 1.0 of Mordekaiser’s Bonus AD ].

 

 

Poppy Final Portrait

 

Quality of Life Box FinalHammer Shock Final IconHammer Shock [ Q ]

  • If Poppy casts Hammer Shock immediately after Heroic Charge, Hammer Shock will cast toward her target.

 

 

Riven Final Portrait

 

Buff BoxRunic Blade Final IconRunic Blade [ Passive ]

  • Total AD ratio increased from 0.2 – 0.5 to 0.25 – 0.5 [ values for levels 1 – 18 ].

 

 


Rumble Final Portrait

GENERAL Banner

  • Collision radius on champion model decreased from 50 to 35.

 

Buff BoxFlamespitterFlamespitter [ Q ]

  • Range increased from 550 to 600;
  • Tick rate decreased from 0.5 seconds to 0.25 (meaning Rumble will apply damage in shorter periods, total damage remains the same but this helps in shorter engages).

 

 

Teemo Final Champion Portrait

GENERAL Banner

  • Base Attack Damage increased from 47.5 to 49.5.

 

Change BoxCamouflage Final IconCamouflage [ Passive ]

  • Time to stealth in brush increased from 0.75 seconds to 1.5;
  • Teemo can now stealth while moving in a brush.

 

Buff BoxNoxious Trap Final IconNoxious Trap [ R ]

  • Cast range increased from 300/600/900 to 400/650/900.

 

 


Thresh Final Portrait

 

Quality of Life Box FinalDamnation Final IconDamnation [ Passive ]

  • Fixed a visual bug where, upon despawning, uncollected souls appeared to fly to Thresh instead of vanishing.

 

 

Trundle-Final-Portrait (1)

 

Nerf BoxChomp Final IconChomp [ Q ]

  • No longer affects towers.

 


Nerf BoxPillar-of-Ice-Final-Icon (1) (1)Pillar of Ice [ E ]

  • Mana cost increased from 60 at all ranks to 75.

 

 

Nerf BoxSubjugate-Final-Icon (1) (1)Subjugate [ R ]

  • Cooldown increased from 80/70/60 seconds to 110/90/70;
  • Mana cost increased from 75 at all ranks to 100.

 

 

Urgot Final Portrait

 

Quality of Life Box FinalNoxian Corrosive Charge Final IconNoxian Corrosive Charge [ E ]

  • Fixed a bug where Noxian Corrosive Charge was granting too much vision for the duration.

 

 

Yasuo Final Portrait

 

Quality of Life Box FinalWindwall Final IconWind Wall [ W ]

  • Fixed a bug where certain targeted abilities (such as Twisted Fate’s Pick-A-Card) would pass through Wind Wall as it spawned.

 

 

Item-Changes1 (1)

 

Buff BoxDeaths Dance Final IconDeath’s Dance

  • Heal on unique passive increased from 12% of damage dealt to 15%;
  • Damage converted to bleed (DoT) increased from 12% to 15%;
  • Attack Damage increased from 65 to 75;
  • Recipe cost increased from 525 Gold to 625 (total cost increased from 3400 Gold to 3500).

 

Change BoxEye of the Oasis Final IconEye of the Oasis

  • Now additionally grants 10% Cooldown Reduction;
  • Bonus Mana Regeneration decreased from 150% to 100%.

 

Change BoxEye of the Watchers Final IconEye of the Watchers

  • Now additionally grants 10% Cooldown Reduction;
  • Bonus Mana Regeneration decreased from 150% to 100%;

 

Nerf BoxFarsight Alteration Final IconFarsight Alteration

  • Decreases cooldown of Warding Totem by 33%, decreased from 50% [the values are near-identical because of the Warding Totem buff]

 

Change BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Mana Regeneration decreased from 150% to 100%;
  • Ghost slow now lasts 2-5 seconds (increase with distance), changed from 4 seconds flat;

 

Buff BoxLord Dominik Final IconLord Dominik’s Regards

  • Bonus Armor Penetration increased from 40% to 45%.

 

 

Quality of Life Box FinalLudens Echo Final IconLuden’s Echo

  • UNIQUE Passive is now called “Echo”, to prevent it from stacking with the passive on Runic Echoes (new jungle AP enchantment)

 

Buff BoxMortal Reminder Final IconMortal Reminder

  • Bonus Armor Penetration increased from 40% to 45%.

 

 

Buff BoxPhantom Dancer Final IconPhantom Dancer

  • Now additionally grants 5% bonus Movement Speed;
  • Bonus Movement Speed while in 500 range of an enemy Champion decreased from 12% to 7%.

 

Nerf BoxRapid Firecannon Final IconRapid Firecannon

  • Bonus Movement Speed decreased from 8% to 7%.

 

 

Buff BoxRunaans Hurricane Final IconRunaan’s Hurricane

  • Bonus Movement Speed increased from 5% to 7%.

 

 

Buff BoxStatikk_ShivStatikk Shiv

  • Now deals 120% bonus damage to minions, increased from 75%.

 

 

Buff BoxSunfire-Cape-Final-Icon (1)Sunfire Cape

  • Armor increased from 45 to 50.

 

 

Buff BoxWarding Totem Final IconWarding Totem

  • Cooldown decreased from 180/120 seconds (scales down with level) to 180/90.

 

 

 

Jungle Changes Banner

 

New Item BoxMagus-Enchantment-Final-Icon (1) (1)Enchantment: Runic Echoes (replaces Runeglaive)

Grants 60 Ability Power and 10% bonus to Movement Speed;

UNIQUE Passive – Echo: Gain charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 80 [+0.1 AP] bonus magic damage to up to 4 targets.

This effect deals 2.5X damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

 

Runic Echoes Item

 

Buff BoxHunters Talisman Final IconHunter’s Talisman

  • Mana regeneration while in the jungle increased from 150% to 180%.

 

[ Note ] This also applies to Skirmisher’s Sabre, Stalker’s Blade and Tracker’s Knife.

 

Elder Razorbeak Final Icon“Razor Sharp” Raptor Buff [ buff from smiting the ugly chicken camp ]

  • Fixed several bugs with Razor Sharp where it would not go off if the nearest enemy object was not a ward;
  • Changed trigger range from 1250 to 900 to better sync with the range of wards;
  • Changed trigger range for blue trinket wards from 1250 to 500 to better sync with the range of wards.

 

Rift Herald Final IconRift Herald

  • Auto-attack damage increased from 95 to 105.

 

 

Nerf BoxSmite Final IconSmite [ Summoner Spell ]

  • No longer triggers spell effects (such as Spell Vamp or Rylai’s Crystal Scepter).

 

 

 

MASTERY CHANGES Banner

 

Nerf BoxPrecision Final IconPrecision [ Tier 5 Cunning ]

  • Armor penetration decreased from 1/2/3/4/5 [+ 0.1/0.2/0.3/0.4/0.5 per level] to 0.6/1.2/1.8/2.4/3 + [0.06/0.12/0.18/0.24/0.3 per level]

 

 

FEROCITY KEYSTONE MASTERIES Banner

 

Buff BoxDeathfires Touch Final IconDeathfire Touch [ Keystone Ferocity ]

  • Ratios increased from [ +0.5 Bonus AD ] [ +0.2 AP ] to [ +0.6 Bonus AD ] [ +0.25 AP ].

 

 

Buff BoxFervor of Battle Final IconFervor of Battle [ Keystone Ferocity ]

  • Bonus physical damage on auto-attack per stack increased from 1-8 (scales with Champion level) to 1-12;
  • Max stacks decreased from 10 to 8 (max on-hit physical damage increased from 80 to 96).

 

Change BoxWarlords Bloodlust Final IconWarlord’s Bloodlust [ Keystone Ferocity ]

  • Heal changed from 15% of crit damage against Champions to 5-25% (scales with level);
  • Attack Speed bonus increased from 20% to 30% (for 4 seconds).

 

RESOLVE KEYSTONE MASTERIES Banner

 

Change BoxBond of Stone Final IconBond of Stone [ Keystone Resolve ]

  • Flat damage reduction increased from 3% to 4%;
  • Additionally, 6% of the damage taken by your closest ally from enemy Champions is dealt to you;
  • No longer gives 6% Damage Reduction when near an allied Champion.

 

Buff BoxStrength of the Ages Final IconStrength of the Ages [ Keystone Resolve ]

  • When capped, Strength of Ages now heals for 6% of your Maximum Health for both Siege Minions and large jungle monsters, changed from healing for 100 flat Health per Siege Minion kill.”

 

CUNNING KEYSTONE MASTERIES Banner

 

Buff BoxStormraiders Surge Final IconStormraider’s Surge [ Keystone Cunning ]

  • Movement speed buff increased from 35% to 40%;
  • Duration to trigger the buff extended from 2 seconds to 2.5;
  • Now additionally grants 75% slow resistance for 3 seconds after proccing the buff.

 

 

MINION CHANGES Banner

Just some bugfixes for minions and their wacky behavior.

The only one that’s worth calling out is the last one on the list – this was actually implemented in 5.22, and primarily helps melee vs ranged matchups with respect to basic attacks. Simply put, the ‘call for help’ used to be around yourself and not the enemy, meaning that when they’d harass you off the wave, your minions would often ‘pretend’ not to notice as they went about their business. Now minions are more courageous and will actively watch for enemy harassment.

Minions no longer freeze or awkwardly lock eyes with other minions

Minions now display how much bonus damage or damage reduction they have from the pushing changes implemented in 5.23

Minions no longer acquire new targets that are in the river or jungle, and if they enter the river or jungle they’ll refuse to acquire any target until they leave. (Implemented in 5.22 but undocumented)

Now additionally calls for help in a ring around your opponent when attacked near minions (implemented in 5.22 but undocumented).

 

 

NEW CHAMPION SELECT Banner

The New Champion Select is almost ready for live. It will follow a staggered release, with public testing for NA and TR beginning on January 13th. Below you can find a rundown of how the new system will work:

[ Note ] The new Champion Select will replace Team Builder. [ Source ]

 

Before you queue, you’ll be asked to pick your Primary and Secondary role. Logically, your Primary role takes priority in the matchmaking:

New Champ Select 1 New Champ Select 2

 

The queue interface is standard fair. The wait time is displayed at the bottom, rather than the top of the client and there are new visuals for the ticking time confirmation:

New Champ Select 3 New Champ Select 4

 

Inside the Champion Select, you’ll be placed on a 3D map of Summoner’s Rift, with an arrow-type indicator for your role:

New Champ Select 18 New Champ Select 5

 

I was Captain here, so I couldn’t ban. Instead, I could give a visual cue to teammates of what I wanted to play. This phase is a suggestive “I want to play this, please don’t ban it” type – if my teammates wanted to, they could’ve banned Yasuo, but I’ve shown them I want to play that Champion.

New Champ Select 7 New Champ Select 6

 

There’s a neat animation for bans, where the banned Champion’s portrait will disintegrate into shards. Here’s how it looks like for both allied bans and enemy bans:

New Champ Select 9 New Champ Select 8

 

Once banning is complete, picking resumes as is currently on live. The Champions picked (or hovered over) will be displayed in a circular shape. Once selected, they will play their Champ Select quote for everyone:

New Champ Select 12 New Champ Select 14

 

Here’s how the interface looks like if the player hasn’t picked a Champion yet, for both ally and enemy-side:

New Champ Select 15 New Champ Select 16

 

Once picking concludes, you can lock in your Champion or pick a different one. There’s also a new interface for your available skins:

New Champ Select 11 New Champ Select 10

 

The last part of Champion Select is a standard wait period to adjust your Masteries. Note the location of UI elements:

  • Bans at the top left and right;
  • 2D map with Roles and Champions picked on the bottom right;
  • Summoner Spells/Masteries on the bottom.

New Champ Select 17

 

 

TWEAKS TO DRAGON TRAINER LULU

Dragon Trainer Lulu has received new, brighter textures, presumably to fit better with the visuals of Dragon Trainer Tristana.

 

Dragon Trainer Lulu Model 2 Dragon Trainer Lulu Model 1

 

 

NEW Q VISUALS FOR DRAVEN SKINS

Soul Reaver Draven and Gladiator Draven have both received new visuals for the landing zones on their Spinning Axes [ Q ]:

 

Draven Skin Q 1 Draven Skin Q 2

 


A new login theme has been released to celebrate the start of the new season. Here’s the video by frostyNinja:

 

And here’s the still from the animation:

Season 6 Background

 

 

JAPANESE LOCALIZATION Banner

The Japanese localization is near-concluded and all the voice-overs, text and audio files will be released with Patch 6.1. Note that if you want to use the Japanese localization, you can select it from your launcher post-patch.

 

Japan Screenshot

 

Japan Screen 2 Screen 3

Screen 6 Screen 4

Screen 7 Screen 8

 

[ Note ] You can find all the voice-overs on SkinSpotlights‘s second channel, League Voices.

 

[ Note ] You can find all the Japanese Champion Select quotes HERE:

PBE 06 01 Banner

 

 

BUGFIXES Banner

  • Summoner names in the end of game screen have been reverted to white without glow effects
  • Fixed a bug where summoner names in the end of game screen weren’t consistently graying out as players left the lobby
  • Fixed a bug where Ekko’s Q – Timewinder sometimes dealt no damage on the way out at high levels of cooldown reduction
  • Quinn’s Q – Blinding Assault no longer causes several empowered basic attacks to miss
  • Jayce’s buff from swapping to R – Mercury Cannon is no longer consumed without dealing damage when using W – Hyper Charge to attack a structure
  • Kassadin no longer gains E – Force Pulse stacks from the active of Frost Queen’s Claim
  • Orianna’s E – Command: Protect bonus resistances are now properly multiplied by Windspeaker’s Blessing
  • Fixed a bug where splitting mastery points between Piercing Thoughts and Battering Blows granted the incorrect amount of stats
  • Fixed a few cases of champions with Sated Devourer damaging themselves when using empowered basic attacks (ex. Ekko’s E – Phase Dive or Rek’Sai’s Q – Queen’s Wrath)
  • Luden’s Echo now procs if an ability cast at max stacks damages a target after its caster dies
  • Liandry’s Torment now properly deals increased damage to enemies affected by Ahri’s E – Charm, Rammus’s E – Puncturing Taunt and Shen’s E – Shadow Dash
  • Serrated Dirk’s buff no longer occasionally consumes itself when granted by an empowered basic attack
  • Cinderhulk’s burn effect now has an on-hover range indicator
  • Zz’Rot Portal, Zeke’s Herald and Face of the Mountain are now properly searchable by typing “Active” in the item shop
  • Mejai’s Soulstealer has been added to the Mana tab of the item shop
  • Restored custom flame tail particles on Foxfire Ahri

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

PBE Round-up: Patch 6.1

January 7th, 2016

 

PBE Roundup Patch 6 1 Banner

Patch 6.1 will hit live in the early hours of Wednesday, January 13th, assuming there are no delays. If you’re from the NA or TR region, you’ll be able to early-test the new Champion Select.

 

Patch 6.1

Store Content

Balance

Miscellaneous

 

 

CHALLENGER NIDALEE Banner

Challenger Nidalee is a legacy skin and will cost 975 RP.

 

Nidalee_Splash_8 Nidalee_8

 

ALL SPELLS

 

 

MODEL Banner

Challenger Nidalee Model 1 Challenger Nidalee Model 2

Challenger Nidalee Model 3 Challenger Nidalee Model 4

 

Recall Banner

Challenger Nidalee Recall 1 Challenger Nidalee Recall 2

 

PROWL PASSIVE Banner

Challenger Nidalee Passive 1 Challenger Nidalee Passive 2

 

JAVELIN TOSS HUMAN Q Banner

Challenger Nidalee Q 1 Challenger Nidalee Q 2

 

BUSHWHACK HUMAN W Banner

Challenger Nidalee W Human 1 Challenger Nidalee W Human 2

 

PRIMAL SURGE HUMAN E Banner

Challenger Nidalee E 1 Challenger Nidalee E 2

 

TAKEDOWN COUGAR Q Banner

Challenger Nidalee Cougar Q 1 Challenger Nidalee Cougar Q 2

 

POUNCE COUGAR W Banner

Challenger Nidalee W 1 Challenger Nidalee W 2

 

SWIPE COUGAR E Banner

Challenger Nidalee Cougar E 1 Challenger Nidalee Cougar E 2

 

ASPECT OF THE COUGAR R

Challenger Nidalee R 1 Challenger Nidalee R 4

Challenger Nidalee R 2 Challenger Nidalee R 3

 

 

LUNAR WRAITH CAITLYN Banner

Lunar Wraith Caitlyn is a legacy skin and will be available for 1350 RP.

 

Caitlyn_Splash_10 Caitlyn_10

 

ALL SPELLS

 

MODEL Banner

Lunar Wraith Caitlyn Model 1 Lunar Wraith Caitlyn Model 2

 

Recall Banner

Lunar Wraith Caitlyn Recall 1 Lunar Wraith Caitlyn Recall 2

 

BASIC ATTACK ANIMATION Banner

Lunar Wraith Caitlyn Auto Attack 1 Lunar Wraith Caitlyn Auto Attack 2

 

HEADSHOT PASSIVE

Lunar Wraith Caitlyn Headshot 2 Lunar Wraith Caitlyn Headshot

 

PILTOVER PEACEMAKER Q

Lunar Wraith Caitlyn Q 1 Lunar Wraith Caitlyn Q 2

 

YORDLE SNAP TRAP W

Lunar Wraith Caitlyn W 1 Lunar Wraith Caitlyn W 2

 

90 CALIBER NET E

Lunar Wraith Caitlyn E 1 Lunar Wraith Caitlyn E 2

 

ACE IN THE HOLE R

Lunar Wraith Caitlyn R 1 Lunar Wraith Caitlyn R 2

 

 

LUNAR WRAITH MORGANA Banner

Lunar Wraith Morgana is a legacy skin and will be available for 975 RP.

 

Morgana_Splash_10 Morgana_10

 

ALL SPELLS

 

MODEL Banner

Lunar Wraith Morgana Updated Model 1 Lunar Wraith Morgana Updated Model 2

 

Recall Banner

Lunar Wraith Morgana Recall 1 Lunar Wraith Morgana Recall 2

 

BASIC ATTACK ANIMATION Banner

Lunar Wraith Morgana Auto Attack 1 Lunar Wraith Morgana Auto Attack 2

 

DARK BINDING Q

Lunar Wraith Morgana Q 1 Lunar Wraith Morgana Q 2

 

TORMENTED SOIL W

Lunar Wraith Morgana W 1

 

BLACK SHIELD E

Lunar Wraith Morgana E 1

 

SOUL SHACKLES R

Lunar Wraith Morgana R 1 Lunar Wraith Morgana R 2

 

 

RADIANT WUKONG Banner

Radiant Wukong is NOT a legacy skin and will be available for 1350 RP.

 

MonkeyKing_Splash_5 MonkeyKing_5

 

ALL SPELLS

 

MODEL Banner

Radiant Wukong Model 1 Updated Radiant Wukong Model 2 Updated

 

Recall Banner

Radiant Wukong Recall 1 Radiant Wukong Recall 2

 

HOMEGUARD MOVE ANIMATION Banner


CRUSHING BLOW Q

Radiant Wukong Q 1 Radiant Wukong Q 2

 

DECOY W

Radiant Wukong W 1 Radiant Wukong W 2

 

NIMBUS STRIKE E

Radiant Wukong E 1 Radiant Wukong E 2

 

CYCLONE R

Radiant Wukong R 1 Radiant Wukong R 2

 
 

Rising Dawn Ward Skin Banner

This monkey-themed ward skin will be available for 640 RP in the store after Patch 6.1 hits live:

 

Rising Dawn Ward Skin 3 Rising Dawn Ward Skin 2

 

Rising Dawn Ward Skin 1

 

 
 

New Summoner Icons

Four new Lunar-themed summoner icons will be available in the store, presumably for 250 RP each:

 

Lunar Icon 3 Lunar Icon 1 Lunar Icon 2 lunar icon 4

 

Patch 6.1 will also bring team icons for the upcoming season. These will cost 250 RP and, like always, a portion of the profits will go to the respective teams:

 

OCE (Oceania):

profileIcon990 profileIcon991 profileIcon992 profileIcon993

profileIcon994 profileIcon995 profileIcon996 profileIcon997

 

Russia (Wildcard):

profileIcon999 profileIcon1000 profileIcon1001 profileIcon1002

profileIcon1003 profileIcon1004 profileIcon1005

 

LMS:

profileIcon1006 profileIcon1007 profileIcon1008

profileIcon1009 profileIcon1010 profileIcon1011

 

NA LCS:

profileIcon1012 profileIcon1014 profileIcon1015 profileIcon1016 profileIcon1017

profileIcon1018 profileIcon1019 profileIcon1020 profileIcon1021

 

EU LCS:

profileIcon1022 profileIcon1023 profileIcon1024 profileIcon1025 profileIcon1026

profileIcon1027 profileIcon1028 profileIcon1029 profileIcon1030 profileIcon1031

 

LAN:

profileIcon1032 profileIcon1033 profileIcon1034

profileIcon1035 profileIcon1036 profileIcon1037

 

LAS:

profileIcon1038 profileIcon1039 profileIcon1040

profileIcon1041 profileIcon1042 profileIcon1043

 

LCK:

profileIcon1044 profileIcon1045 profileIcon1046 profileIcon1047 profileIcon1048

profileIcon1049 profileIcon1050 profileIcon1051 profileIcon1052 profileIcon1053

 

LPL:

profileIcon1083 profileIcon1084 profileIcon1085 profileIcon1086 profileIcon1087 profileIcon1088

profileIcon1089 profileIcon1090 profileIcon1091 profileIcon1092 profileIcon1093 profileIcon1082

 

Brazil (Wildcard):

profileIcon1065 profileIcon1066 profileIcon1067 profileIcon1068

profileIcon1069 profileIcon1070 profileIcon1071 profileIcon1072

 

Turkey (Wildcard):

profileIcon1073 profileIcon1074 profileIcon1075 profileIcon1076 profileIcon1094

profileIcon1077 profileIcon1078 profileIcon1079 profileIcon1080 profileIcon1095

 

 

Champion Changes

 

Brand Final Portrait

 

Nerf Box Pyroclasm Final IconPyroclasm [ R ]

  • Bugfix: No longer prioritizes Champions over minions when those Champions aren’t affected by Brand’s passive.

 

 

Fiddlesticks-Final-Portrait (1)

 

Buff BoxDark Wind Final IconDark Wind [ E ]

  • Mana cost decreased from 50/70/90/110/130 to 50/60/70/80/90.

 

 

 

Gangplank-Final-Champion-Portrait (1)

 

Nerf BoxTrial by Fire Final IconTrial by Fire [ Passive ]

  • Bonus AD ratio decreased from 1.2 to 1;
  • DoT duration increased from 1.5 seconds to 2.5 (same damage).

 

 

Kalista Final Portrait

 

Change BoxRend [ E ]Rend Final Icon

  • Mana cost decreased from 40 at all ranks to 30;
  • No longer refunds any mana when Rend kills its first target. Subsequent kills still refund the full cost (30).

 

 

Khazix Final Portrait

 

Quality of Life Box FinalUnseen Threat Final IconUnseen Threat [ Passive ]

  • The animation for Kha’Zix’s buffed auto-attacks has been sped up to match the speed of his regular attacks (currently slower on live).

 

Buff BoxVoid Spike Final IconVoid Spike [ W ]

  • AoE range increased from 225 to 275.

 


Buff BoxLeap Final IconLeap [ E ]

  • Range increased from 600 to 700.

 

 

 

LeBlanc Final Portrait

 

Buff BoxEthereal Chains Final Icon (1)Ethereal Chains [ E ]

  • Missile speed increased from 1600 to 1750.

 

 

 

Miss Fortune Final Portrait

 


Nerf BoxLove Tap Final IconLove Taps [ Passive ]

  • AD ratio decreased from 0.6 – 1, to 0.5 – 1 (scales with level);
  • AD ratio against minions decreased from 0.3 – 0.5 to 0.25 – 0.5.


Nerf BoxMake it Rain Final IconMake it Rain [ E ]

  • Base Damage decreased from 90/145/200/225/310 to 80/115/150/185/220.

 

 

 

Mordekaiser Final Portrait

 

Buff BoxIron Man Final Icon (1)Iron Man [ Passive ]

  • Shield decay decreased from 2%-per-second to 1.5%.

 

 

Buff BoxHarvester of Sorrow Final IconHarvester of Sorrow [ W ]

  • The spell can now be cast on minions and allows Mordekaiser to proc the “touching” damage on the aura.

 
[ Note ] The aura’s size is much larger if cast on siege minions:

Morde W 3 Morde W 1 Morde W 2

 

Change BoxChildren of the Grave Final IconChildren of the Grave [ R ]

  • Now deals 25% of its damage instantly, decreased from 50% (total damage unchanged, now deals 75% of its damage over-time, changed from 50%)
  • Bonus AD on Ghost changed from 10/25/50 flat to [ 1.0 of Mordekaiser’s Bonus AD ].

 

 

Teemo Final Champion Portrait

GENERAL Banner

  • Base Attack Damage increased from 47.5 to 49.5.

 

Change BoxCamouflage Final IconCamouflage [ Passive ]

  • Time to stealth in brush increased from 0.75 seconds to 1.5;
  • Teemo can now stealth while moving in a brush.

 

Buff BoxNoxious Trap Final IconNoxious Trap [ R ]

  • Cast range increased from 300/600/900 to 400/650/900.

 

 

 

Trundle-Final-Portrait (1)

 

Nerf BoxPillar-of-Ice-Final-Icon (1) (1)Pillar of Ice [ E ]

  • Mana cost increased from 60 at all ranks to 75.

 

 

Nerf BoxSubjugate-Final-Icon (1) (1)Subjugate [ R ]

  • Cooldown increased from 80/70/60 seconds to 110/90/70;
  • Mana cost increased from 75 at all ranks to 100.

 

 

 

Item-Changes1 (1)

 

Buff BoxDeaths Dance Final IconDeath’s Dance

  • Heal on unique passive increased from 12% of damage dealt to 15%;
  • Damage converted to bleed (DoT) increased from 12% to 15%;
  • Attack Damage increased from 65 to 75;
  • Recipe cost increased from 525 Gold to 625 (total cost increased from 3400 Gold to 3500).

 

Change BoxEye of the Oasis Final IconEye of the Oasis

  • Now additionally grants 10% Cooldown Reduction;
  • Bonus Mana Regeneration decreased from 150% to 100%.

 

Change BoxEye of the Watchers Final IconEye of the Watchers

  • Now additionally grants 10% Cooldown Reduction;
  • Bonus Mana Regeneration decreased from 150% to 100%;

 

Nerf BoxFarsight Alteration Final IconFarsight Alteration

  • Decreases cooldown of Warding Totem by 33%, decreased from 50% [the values are near-identical because of the Warding Totem buff]

 

Change BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Mana Regeneration decreased from 150% to 100%;
  • Ghost slow now lasts 2-5 seconds (increase with distance), changed from 4 seconds flat;

 

Buff BoxLord Dominik Final IconLord Dominik’s Regards

  • Bonus Armor Penetration increased from 40% to 45%.

 

 

Quality of Life Box FinalLudens Echo Final IconLuden’s Echo

  • UNIQUE Passive is now called “Echo”, to prevent it from stacking with the passive on Runic Echoes (new jungle AP enchantment)

 

Buff BoxMortal Reminder Final IconMortal Reminder

  • Bonus Armor Penetration increased from 40% to 45%.

 

 

Buff BoxPhantom Dancer Final IconPhantom Dancer

  • Now additionally grants 5% bonus Movement Speed;
  • Bonus Movement Speed while in 500 range of an enemy Champion decreased from 12% to 7%.

 

Nerf BoxRapid Firecannon Final IconRapid Firecannon

  • Bonus Movement Speed decreased from 8% to 7%.

 

 

Buff BoxRunaans Hurricane Final IconRunaan’s Hurricane

  • Bonus Movement Speed increased from 5% to 7%.

 

 

Buff BoxStatikk_ShivStatikk Shiv

  • Now deals 120% bonus damage to minions, increased from 75%.

 

 

Buff BoxSunfire-Cape-Final-Icon (1)Sunfire Cape

  • Armor increased from 45 to 50.

 

 

Buff BoxWarding Totem Final IconWarding Totem

  • Cooldown decreased from 180/120 seconds (scales down with level) to 180/90.

 

 

 

Jungle Changes Banner

 

New Item BoxMagus-Enchantment-Final-Icon (1) (1)Enchantment: Runic Echoes (replaces Runeglaive)

Grants 60 Ability Power and 10% bonus to Movement Speed;

UNIQUE Passive – Echo: Gain charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 80 [+0.1 AP] bonus magic damage to up to 4 targets.

This effect deals 2.5X damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.

 

Runic Echoes Item

 

Buff BoxHunters Talisman Final IconHunter’s Talisman

  • Mana regeneration while in the jungle increased from 150% to 180%.

 

[ Note ] This also applies to Skirmisher’s Sabre, Stalker’s Blade and Tracker’s Knife.

 

Rift Herald Final IconRift Herald

  • Auto-attack damage increased from 95 to 105.

 

 

MASTERY CHANGES Banner

 

Nerf BoxPrecision Final IconPrecision [ Tier 5 Cunning ]

  • Armor penetration decreased from 1/2/3/4/5 [+ 0.1/0.2/0.3/0.4/0.5 per level] to 0.6/1.2/1.8/2.4/3 + [0.06/0.12/0.18/0.24/0.3 per level]

 

 

FEROCITY KEYSTONE MASTERIES Banner

 

Buff BoxDeathfires Touch Final IconDeathfire Touch [ Keystone Ferocity ]

  • Ratios increased from [ +0.5 Bonus AD ] [ +0.2 AP ] to [ +0.6 Bonus AD ] [ +0.25 AP ].

 

 

Buff BoxFervor of Battle Final IconFervor of Battle [ Keystone Ferocity ]

  • Bonus physical damage on auto-attack per stack increased from 1-8 (scales with Champion level) to 1-12;
  • Max stacks decreased from 10 to 8 (max on-hit physical damage increased from 80 to 96).

 

Change BoxWarlords Bloodlust Final IconWarlord’s Bloodlust [ Keystone Ferocity ]

  • Heal changed from 15% of crit damage against Champions to 5-25% (scales with level);
  • Attack Speed bonus increased from 20% to 30% (for 4 seconds).

 

RESOLVE KEYSTONE MASTERIES Banner

 

Change BoxBond of Stone Final IconBond of Stone [ Keystone Resolve ]

  • Flat damage reduction increased from 3% to 4%;
  • Additionally, 6% of the damage taken by your closest ally from enemy Champions is dealt to you;
  • No longer gives 6% Damage Reduction when near an allied Champion.

 

Buff BoxStrength of the Ages Final IconStrength of the Ages [ Keystone Resolve ]

  • When capped, Strength of Ages now heals for 6% of your Maximum Health for both Siege Minions and large jungle monsters, changed from healing for 100 flat Health per Siege Minion kill.”

 

CUNNING KEYSTONE MASTERIES Banner

 

Buff BoxStormraiders Surge Final IconStormraider’s Surge [ Keystone Cunning ]

  • Movement speed buff increased from 35% to 40%;
  • Duration to trigger the buff extended from 2 seconds to 2.5;
  • Now additionally grants 75% slow resistance for 3 seconds after proccing the buff.

 

 

NEW CHAMPION SELECT Banner

The New Champion Select is almost ready for live. It will follow a staggered release, with public testing for NA and TR beginning on January 13th. Below you can find a rundown of how the new system will work:

[ Note ] The new Champion Select will replace Team Builder. [ Source ]

 

Before you queue, you’ll be asked to pick your Primary and Secondary role. Logically, your Primary role takes priority in the matchmaking:

New Champ Select 1 New Champ Select 2

 

The queue interface is standard fair. The wait time is displayed at the bottom, rather than the top of the client and there are new visuals for the ticking time confirmation:

New Champ Select 3 New Champ Select 4

 

Inside the Champion Select, you’ll be placed on a 3D map of Summoner’s Rift, with an arrow-type indicator for your role:

New Champ Select 18 New Champ Select 5

 

I was Captain here, so I couldn’t ban. Instead, I could give a visual cue to teammates of what I wanted to play. This phase is a suggestive “I want to play this, please don’t ban it” type – if my teammates wanted to, they could’ve banned Yasuo, but I’ve shown them I want to play that Champion.

New Champ Select 7 New Champ Select 6

 

There’s a neat animation for bans, where the banned Champion’s portrait will disintegrate into shards. Here’s how it looks like for both allied bans and enemy bans:

New Champ Select 9 New Champ Select 8

 

Once banning is complete, picking resumes as is currently on live. The Champions picked (or hovered over) will be displayed in a circular shape. Once selected, they will play their Champ Select quote for everyone:

New Champ Select 12 New Champ Select 14

 

Here’s how the interface looks like if the player hasn’t picked a Champion yet, for both ally and enemy-side:

New Champ Select 15 New Champ Select 16

 

Once picking concludes, you can lock in your Champion or pick a different one. There’s also a new interface for your available skins:

New Champ Select 11 New Champ Select 10

 

The last part of Champion Select is a standard wait period to adjust your Masteries. Note the location of UI elements:

  • Bans at the top left and right;
  • 2D map with Roles and Champions picked on the bottom right;
  • Summoner Spells/Masteries on the bottom.

New Champ Select 17

 

 

TWEAKS TO DRAGON TRAINER LULU

Dragon Trainer Lulu has received new, brighter textures, presumably to fit better with the visuals of Dragon Trainer Tristana.

 

Dragon Trainer Lulu Model 2 Dragon Trainer Lulu Model 1

 

 

NEW Q VISUALS FOR DRAVEN SKINS

Soul Reaver Draven and Gladiator Draven have both received new visuals for the landing zones on their Spinning Axes [ Q ]:

 

Draven Skin Q 1 Draven Skin Q 2



A new login theme has been released to celebrate the start of the new season. Here’s the video by frostyNinja:

 

And here’s the still from the animation:

Season 6 Background

 

 

JAPANESE LOCALIZATION Banner

The Japanese localization is near-concluded and all the voice-overs, text and audio files will be released with Patch 6.1. Note that if you want to use the Japanese localization, you can select it from your launcher post-patch.

 

Japan Screenshot

 

Japan Screen 2 Screen 3

Screen 6 Screen 4

Screen 7 Screen 8

 

[ Note ] You can find all the voice-overs on SkinSpotlights‘s second channel, League Voices.

 

[ Note ] You can find all the Japanese Champion Select quotes HERE:

PBE 06 01 Banner

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 17 12 Banner

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Challenger Nidalee Reference Banner

Check out Challenger Nidalee and the new jungler Enchantment: Runic Echoes! (replaces Runeglaive)

 

 

Champion Changes

 

Gangplank Final Champion Portrait

 

Nerf Box Trial by Fire Final IconTrial by Fire [ Passive ]

  • Damage to towers decreased from 50% to 25%;
  • DoT duration increased from 1.5 seconds to 2.5 (same damage).

 

Revert BoxPowder Keg Final IconPowder Keg [ E ]

  • Bonus Damage increased from 50/80/110/140/170 to 60/90/120/150/180 [reverted to live value]

 

 

Kalista Final Portrait

 

Nerf BoxRend Final IconRend [ E ]

  • Killing a single target with Rend no longer returns 10 mana (still returns the full mana cost if multiple units are killed).

 

 

Item Changes

 

Nerf BoxFarsight Alteration Final IconFarsight Alteration

  • Decreases cooldown of Warding Totem by 33%, decreased from 50% [the values are near-identical because of the Warding Totem buff]

 

Buff BoxWarding Totem Final Icon Warding Totem

  • Cooldown decreased from 180/120 seconds (scales down with level) to 180/90.

 

 

ALL PBE UPDATES FOR PATCH 61 CYCLE

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 15 12 Banner

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Challenger Nidalee Reference Banner

Check out Challenger Nidalee and the new jungler Enchantment: Runic Echoes! (replaces Runeglaive)

 

 

Champion Changes

 

Gangplank Final Champion Portrait

 

Nerf BoxPowder Keg Final IconPowder Keg [ E ]

  • Armor Penetration reverted from 60% of Bonus Armor to 40% of Total Armor;
  • Base damage decreased from 60/90/120/150/180 to 50/80/110/140/170.

 

 

LeBlanc Final Portrait

 

Buff BoxEthereal Chains Final IconEthereal Chains [ E ]

  • Missile Speed decreased from 1800 to 1750 [live value is 1600]

 

 

ALL PBE UPDATES FOR PATCH 61 CYCLE

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 11 12 Banner

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Challenger Nidalee Reference Banner

Check out Challenger Nidalee and the new jungler Enchantment: Runic Echoes! (replaces Runeglaive)

 

Champion Changes

 

Gangplank-Final-Champion-Portrait (1)

 

Buff BoxPowder-Keg-Final-Icon (1)Powder Keg [ E ]

    • Bonus Armor Penetration increased from 50% to 60%. (40% of Total armor on live)

 

 

Kalista Final Portrait

 

Nerf BoxRend Final IconRend [ E ]

  • Mana refund on the first unit killed decreased from 20 to 10 (subsequent mana refund values are unchanged).

 

 

Mordekaiser Final Portrait

 

Buff BoxIron Man Final Icon (1)Iron Man [ Passive ]

  • Shield decay decreased from 2%-per-second to 1.5%.

 

 

Buff BoxSiphon of Destruction Final Icon (1)Siphon of Destruction [ E ]

  • Base damage increased from 35/65/95/125/155 to 45/75/105/135/165.

 

 

Change BoxChildren of the Grave Final Icon Children of the Grave [ R ]

  • Bonus AD on Ghost changed from 10/25/50 flat to [ 1.0 of Mordekaiser’s Bonus AD ].

 

 

 

Trundle Final Portrait

 

Nerf BoxSubjugate Final IconSubjugate [ R ]

  • Cooldown decreased from 110/90/80 seconds to 110/90/70 (changed compared to this PBE update, live value is 80/70/60 seconds)

 

 

Item-Changes1 (1)

 

Buff BoxHunters Talisman Final IconHunter’s Talisman

  • Mana regeneration while in the jungle increased from 150% to 180%.

 

[ Note ] This also applies to Skirmisher’s Sabre, Stalker’s Blade and Tracker’s Knife.

 

ALL PBE UPDATES FOR PATCH 61 CYCLE

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.