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Posts Tagged ‘Gragas’

PBE Round-up: Patch 6.3

February 5th, 2016

 

PBE Roundup Patch 6 3 Banner

Patch 6.3 will go live in the early hours of February 10th, assuming there are no delays. Here’s all the upcoming content:

 

Balance

Store Content

Miscellaneous

 

PBE content that’s still in testing and won’t come out with 6.3:

 


Champion Changes

 

Akali Final Portrait

 

Buff BoxMark of the Assassin Final IconMark of the Assassin [ Q ]

  • Triggering the mark now restores 40 energy at all ranks, increased from 20/25/30/35/40.

 

Buff BoxShadow Dance Final IconShadow Dance [ R ]

  • Dash speed increased from 1600 to 2000.

 

 

 

Alistar Final Portrait

 

Quality of Life Box FinalHeadbutt Final IconHeadbutt [ W ]

  • W + Q combo is now easier to chain.

 

 

Nerf BoxTriumphant Roar Final IconTriumphant Roar [ E ]

  • Mana Cost increased from 40/50/60/70/80 to 50/60/70/80/90;
  • Cooldown increased from 12 seconds at all ranks to 16.

 

 

Corki Final Portrait

 

Nerf BoxPhosphorus Bomb Final IconPhosphorus Bomb [ Q ]

  • Base Damage decreased from 80/130/180/230/280 to 70/120/170/220/270.

 


Nerf BoxMissile Barrage Final IconMissile Barrage [ R ]

  • Cooldown to gain a charge increased from 12/10/8 seconds to 12/11/10.

 

 

 

Ekko Final Champion Portrait

 

Buff BoxTimewinder Final IconTimewinder [ Q ]

  • Cooldown decreased from 11/10/9/8/7 seconds to 9/8.5/8/7.5/7.

 

 

 

Gragas Final Portrait

 

Buff BoxBarrel Roll Final IconBarrel Roll [ Q ]

  • Slow duration is now always 2 seconds, regardless of how long the barrel was charged for (1.3 – 2 seconds on live);

 

Buff BoxDrunken_RageDrunken Rage [ W ]

  • Damage is now additionally dealt to enemies around the initial target;
  • Channel time decreased from 1 second at all ranks to 0.75.

 
Here’s the new AoE change on [ W ]:

Gragas smacking W
 


Graves Final Portrait

 

Nerf BoxNew Destiny Final IconNew Destiny [ Passive ]

  • Shotgun pellets no longer knock back the Rift Scuttler.

 

 

Nerf BoxEnd of the Line Final IconEnd of the Line [ Q ]

  • Damage on returning hit decreased from 85/145/205/265/325 [+0.4/0.6/0.8/1/1.2 Bonus AD] to 85/135/185/235/285 [+0.4/0.55/0.7/0.85/1 Bonus AD];
  • If [ Q ] hits terrain, there’s now a 0.25 second delay before the returning hit triggers.

 

Buff BoxQuickdraw Final IconQuickdraw [ E ]

  • Duration of True Grit passive [bonus Armor & MR] increased from 4 seconds to 5.

 

 

 

Illaoi Final Portrait

 

Buff BoxTest of Spirit Final IconTest of Spirit [ E ]

  • Mana Cost decreased from 35/45/55/65/75 to 35/40/45/50/55;
  • Allies can now kill Tentacles to get rid of the Spirit debuff, provided they hit a tentacle within 5 seconds of your hit.

 

 

Jax Final Portrait

 

Change BoxRelentless Assault Final IconRelentless Assault [ Passive ]

  • Maximum number of stacks increased from 6 to 8;
  • Bonus Attack Speed per stack decreased from 4/6/8/10/12/14% to 3.5/5/6.5/8/9.5/11%;
  • Total Attack Speed increased from 24/36/48/60/72/84% to 28/40/52/64/76/88%.

 

 

Karma Final Portrait

 

Buff BoxRenewal Final IconRenewal [ R + W ]

  • Karma will now receive the second heal, even if the target dies during the duration of the leash.

 

 

Kogmaw Final Portrait

 

Nerf BoxCaustic Spittle Final IconCaustic Spittle [ Q ]

  • Passive Attack Speed bonus moved from [ Q ] to [ W ].

 

 

Buff BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

  • Now has Caustic Spittle’s passive [+15/20/25/30/35% bonus Attack Speed];
  • Also has a minimum base magic damage of 15 on the 2% of Max HP on-hit buff.

 

 

Poppy Final Portrait

 

Change BoxHammer Shock Final IconHammer Shock [ Q ]

  • Damage changed from 40/70/100/130/160 [+0.7 Bonus AD] to 40/65/90/115/140 [+0.8 Bonus AD];
  • Damage to minions increased from 80% to 100%.

 

Nerf BoxHeroic Charge Final IconHeroic Charge [ E ]

  • Cooldown increased from 12/11/10/9/8 seconds to 14/13/12/11/10.

 

 

Nerf BoxKeepers Verdict Final IconKeeper’s Verdict [ R ]

  • Knock-up duration from instantly releasing the spell decreased from 2 seconds to 1.

 

 

 

Rengar Final Portrait

 

Buff BoxBola_StrikeBola Strike [ E ]

  • Cast delay while jumping decreased from 0.25 to 0.125.

 

 

 

Ryze Final Portrait

 

Nerf BoxArcane Mastery Final IconArcane Mastery [ Passive ]

  • While Ryze is superchaged, only his next five spells have their cooldown reduced by Overload’s CD.

 

Buff BoxDesperate Power Final IconDesperate Power [ R ]

  • Cooldown decreased from 80/60/40 seconds to 50/40/30.

 

 

 

Xin Zhao Final Portrait

[ Bonus ] Here’s the buffed Xin Zhao soloing Dragon at level 3 after a standard jungle clear.

 

Buff BoxBattle Cry Final IconBattle Cry [ W ]

  • Passive heal on third hit now additionally scales with 0.2 of Bonus AD;
  • Additionally, the third hit critically strikes for 25/37.5/50/62.5%/75% bonus physical damage.

[ Note ] If you have a Sated Devourer, it will NOT reduce the attacks needed to proc the crit.

 

Change BoxAudacious Charge Final IconAudacious Charge [ E ]

  • Cooldown changed from 14/13/12/11/10 seconds to 12 at all ranks.

 

 

 

Zed Final Portrait

 

Nerf BoxDeath Mark Final IconDeath Mark [ R ]

  • Damage decreased from 30/40/50% to 25/35/45%.

 

 

 

Ziggs Final Portrait

 

Buff BoxMega Inferno Bomb Final IconMega Inferno Bomb [ R ]

  • Damage in the center increased from 250/375/500 [+0.9 AP] to 300/450/600 [+1.1 AP];
  • Enemies away from the center take 66% of the damage, decreased from 80%.

 

 

Item Changes

 

Nerf BoxBoots of Swiftness Final IconBoots of Swiftness

  • Recipe cost increased from 500 Gold to 600 (total cost up from 800 Gold to 900).

 

 

Buff BoxBoots of Mobility Final IconBoots of Mobility

  • Movement Speed bonus when out of combat increased from 105 to 115.

 

 

Nerf BoxDead Mans Plate Final IconDead Man’s Plate

  • Slow strength decreased from 75% to 50%;
  • Recipe cost increased from 1000 Gold to 1100 [total cost up from 2800 Gold to 2900].

 

New Item BoxDuskblade of Draktharr Final IconDuskblade of Draktharr

Grants 75 Attack Damage and 5% Movement Speed;

Recipe: Serrated Dirk Final Icon Serrated Dirk [1100 Gold] + BF Sword Final Icon B.F. Sword [1300 Gold] + 850 Gold Recipe Cost = 3250 Gold Total;

UNIQUE Passive: Grants 10 Armor Penetration;

UNIQUE Passive: Hitting an enemy Champion with a basic attack applies Nightfall to them [120 second CD];

Nightfall: After 2 seconds, the target is dealt 90 [+25% of Missing HP] physical damage. If you score a kill or an assist before Nightfall triggers, the passive’s cooldown is reset.

 
Here’s a video of how the Nightfall detonation looks like:


Dusk in Store

 

Change BoxFrozen Heart Final IconFrozen Heart

  • Recipe cost increased from 700 Gold to 800 [total cost unchanged due to 100 Gold cost decrease on Warden’s Mail].

 

Nerf BoxIonian Boots of Lucidity Final IconIonian Boots of Lucidity

  • Recipe cost increased from 500 Gold to 600 (total cost up from 800 Gold to 900).

 

 

Buff BoxKircheis Shard Final IconKircheis Shard

  • On-hit magic damage from Energized attack increased from 30 to 40.

 

 

Buff BoxPhantom Dancer Final IconPhantom Dancer

  • Range on Spectral Waltz passive increased from 500 to 550;
  • Recipe Cost decreased from 900 Gold to 650 (total cost down from 2800 to 2550).

 

Buff BoxRanduins Omen Final IconRanduin’s Omen

  • Health increased from 450 to 500.
  • Recipe cost increased from 900 Gold to 1000 [total cost unchanged].

 

Nerf BoxRapid Firecannon Final IconRapid Firecannon

  • Magic damage on Firecannon passive proc decreased from 50-200 to 50-160 [scales with Champion level];
  • Bonus Movement Speed decreased from 7% to 5%.

 

Quality of Life Box FinalRavenous Hydra Final IconRavenous Hydra

  • Tooltip now states that damage dealt by the splash now only applies 50% of player’s total Life Steal, not 100%.

 

Buff BoxSeekers Armguard Final IconSeeker’s Armguard

  • Recipe now requires one more Cloth_Armor Cloth Armor;
  • Recipe cost decreased from 465 Gold to 165 (total cost unchanged);
  • Initial Armor increased from 25 to 30.

 
Seekers Armguard New Recipe


Buff BoxStatikk_ShivStatikk Shiv

  • Magic damage on Shiv Lightning passive proc increased from 30-100 to 50-120 [scales with Champion level].

 

Buff BoxSunfire Cape Final IconSunfire Cape

  • Now deals 50% more damage to minions and neutral monsters.

 

 

Buff BoxWardens Mail Final IconWarden’s Mail

  • Cost decreased from 1100 Gold to 1000.

 

 

 

MASTERY CHANGES Banner

 

Quality of Life Box FinalBond of Stone Final IconBond of Stone

If you’re below 5% of your Maximum HP, the 6% of damage taken by allies won’t be redirected to you.

 

New Item BoxExpose Weakness Final IconExpose Weakness [ Tier 2 Ferocity ]

  • Expose your most recently damaged enemy Champion to take 2% more damage from allies.

 

Expose Weakness

 

 

OBJECTIVES Banner

 

Dragon Final IconDragon Buffs

  • Dragon’s Wrath [2nd Stack] – Grants your attacks on turrets an additional firey burn for 30 damage over 2 seconds. / Old version: Grants 15% damage to towers/buildings.
  • Dragon’s Dominance [4th Stack]– You take 20% less damage from turrets. / Old version: Grants 15% damage to minions/monsters.

 

 

SWEETHEART SONA Banner

Sweetheart Sona will be available in store for 975 RP.

 

Sona_Splash_7 Sona_7

 

MODEL Banner

Sweetheart Sona Model 1 Sweetheart Sona Model 2

 

ALL SPELLS

 

Recall Banner

Sweetheart Sona Recall 1 Sweetheart Sona Recall 2

 

BASIC ATTACK ANIMATION Banner

Heartseeker Sona Basic Attack 1 Heartseeker Sona Basic Attack 2

 

HYMN OF VALOR Q

Sweetheart Sona Q 2 Heartseeker Sona Q 2

 

ARIA OF PERSERVERANCE W

Sweetheart Sona W 2 Heartseeker Sona W 2

 

SONG OF CELERITY E

Sweetheart Sona E 2 Heartseeker Sona E 2

 

CRESCENDO R

Sweetheart Sona R 2 Sweetheart Sona R 1

 

 

HEARTSEEKER ORIANNA Banner

Heartseeker Orianna will be available in store for 1350 RP.

 

Orianna_Splash_6 OriannaLoadScreen_6

 

MODEL Banner

Heartseeker Orianna Model 1 Heartseeker Orianna Model 2

 

ALL SPELLS

 

Recall Banner

Heartseeker Orianna Recall 1 Heartseeker Orianna Recall 2

 

BASIC ATTACK ANIMATION Banner

Heartseeker Orianna Basic Attack 1

 

COMMAND ATTACK Q

Heartseeker Orianna Q 2 Heartseeker Orianna Q 1

 

COMMAND DISSONANCE W

Heartseeker Orianna W 1

 

COMMAND PROTECT E

Heartseeker Orianna E

 

COMMAND SHOCKWAVE R

Heartseeker Orianna R 1 Heartseeker Orianna R 2

 

 

HARPSEEKER WARD SKIN Banner

The Harpseeker ward skin will be in store for 640 RP.

 

Harpseeker Ward Skin 1

 

 

New Summoner Icons

Three Valentine’s Day-themed icons are on the PBE. No news yet on how to get these:

 

profileIcon1104 profileIcon1106 profileIcon1105

 

 

NEW SPELL ICONS Banner

 

Gragas has received updated icons for his spells. From left to right: Passive, Q, W, E and R.

GragasPassiveHeal GragasBarrelRoll GragasDrunkenRage GragasBodySlam GragasExplosiveCask

 

Lux also has new spell icons. From left to right: Passive, Q, W, E and R.

LuxIlluminatingFraulein LuxCrashingBlitz2 LuxPrismaWrap LuxLightStrikeKugel LuxFinaleFunkeln

 

Shaco‘s also received icons. From left to right: Passive, Q, W, E, R and R while clone is active.

Jester_CarefulStrikes Jester_ManiacalCloak2 Jester_DeathWard Jester_IncrediblyPrecise Jester_HallucinogenBomb Jester_HallucinogenBomb_R

 


Places to contact me:

Email: nolchefo@gmail.com

Twitter: @NoL_Chefo

AskFM: https://ask.fm/SoloMid_Chefo

 

PBE Update 27 01 Banner

 

Balance

Store Content

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

[ Note ] Hextech Crafting is back on the PBE for testing. You can find my gude on how the new system works HERE.

 


Champion Changes

 

Akali Final Portrait

 

Buff BoxMark of the Assassin Final IconMark of the Assassin [ Q ]

  • Triggering the mark now restores 40 energy at all ranks, increased from 20/25/30/35/40.

 

Buff BoxShadow Dance Final IconShadow Dance [ R ]

  • Dash speed increased from 1600 to 2000.

 

 


Ekko Final Champion Portrait

 

Buff BoxTimewinder Final IconTimewinder [ Q ]

  • Cooldown decreased from 11/10/9/8/7 seconds to 9/8.5/8/7.5/7.

 

 


Gragas Final Portrait

 

Buff BoxBarrel Roll Final IconBarrel Roll [ Q ]

  • Slow duration is now always 2 seconds, regardless of how long the barrel was charged for (1.3 – 2 seconds on live).
  • Cooldown decreased from 11/10/9/8/7 seconds to 9/8.5/8/7.5/7

 


Graves Final Portrait

 

Nerf BoxEnd of the Line Final IconEnd of the Line [ Q ]

  • Bonus AD ratio on returning hit decreased from 0.4/0.6/0.8/1/1.2 to 0.4/0.55/0.7/0.85/1;
  • If [ Q ] hits terrain, there’s now a 0.25 second delay before the returning hit triggers.

 

Buff BoxQuickdraw Final IconQuickdraw [ E ]

  • Duration of True Grit passive [bonus Armor & MR] increased from 4 seconds to 5.

 

 

 

Jax Final Portrait

 

Change BoxRelentless Assault Final IconRelentless Assault [ Passive ]

  • Maximum number of stacks increased from 6 to 8;
  • Bonus Attack Speed per stack decreased from 4/6/8/10/12/14% to 3.5/5/6.5/8/9.5/11%;
  • Total Attack Speed increased from 24/36/48/60/72/84% to 28/40/52/64/76/88%.

 

Nerf BoxGrandmasters Might Final IconGrandmaster’s Might [ R ]

  • AP Ratio on empowered hits decreased from 0.7 to 0.6;
  • AP Ratio on bonus Magic Resist from active decreased from 0.7 to 0.6.

 

 

Karma Final Portrait

 

Buff BoxRenewal Final IconRenewal [ R + W ]

  • Karma will now receive the second heal, even if the target dies during the duration of the leash.

 

 

Poppy Final Portrait

 

Change BoxHammer Shock Final IconHammer Shock [ Q ]

  • Damage changed from 40/70/100/130/160 [+0.7 Bonus AD] to 40/65/90/115/140 [+0.8 Bonus AD];
  • Damage to minions increased from 80% to 100%.

 

 

Xin Zhao Final Portrait

[ Bonus ] Here’s the buffed Xin Zhao soloing Dragon at level 3 after a standard jungle clear.

 

Buff BoxBattle Cry Final IconBattle Cry [ W ]

  • Passive heal on third hit now additionally scales with 0.3 of Bonus AD;
  • Additionally, the third hit critically strikes for 160/170/180/190/200% physical damage.

 

Change BoxAudacious Charge Final IconAudacious Charge [ E ]

  • Cooldown changed from 14/13/12/11/10 seconds to 12 at all ranks.

 

 

 

Ziggs Final Portrait

 

Buff BoxMega Inferno Bomb Final IconMega Inferno Bomb [ R ]

  • Damage in the center increased from 250/375/500 [+0.9 AP] to 300/450/600 [+1.1 AP];
  • Enemies away from the center take 66% of the damage, decreased from 80%.

 

 

Item Changes

 

Nerf BoxDead Mans Plate Final IconDead Man’s Plate

  • Slow strength decreased from 75% to 50%;
  • Recipe cost increased from 1000 Gold to 1100 [total cost up from 2800 Gold to 2900].

 

 

New Item BoxDuskblade of Draktharr Final IconDuskblade of Draktharr

Grants 75 Attack Damage and 5% Movement Speed;

Recipe: Serrated Dirk Final Icon Serrated Dirk [1100 Gold] + BF Sword Final Icon B.F. Sword [1300 Gold] + 850 Gold Recipe Cost = 3250 Gold Total;

UNIQUE Passive: Grants 10 Armor Penetration;

UNIQUE Passive: Hitting an enemy Champion with a basic attack applies Nightfall to them [120 second CD];

Nightfall: After 2 seconds, the target is dealt 90 [+25% of Missing HP] physical damage. If you score a kill or an assist before Nightfall triggers, the passive’s cooldown is reset.

 

Dusk in Store

 

Change BoxFrozen Heart Final IconFrozen Heart

  • Recipe cost increased from 700 Gold to 800 [total cost unchanged due to 100 Gold cost decrease on Warden’s Mail].

 

Buff BoxRanduins Omen Final IconRanduin’s Omen

  • Health increased from 450 to 500.
  • Recipe cost increased from 900 Gold to 1000 [total cost unchanged].

 

Nerf BoxRavenous Hydra Final IconRavenous Hydra

  • Damage dealt by the splash now only applies 50% of player’s total Life Steal, decreased from 100%.

 

Buff BoxSunfire Cape Final IconSunfire Cape

  • Now deals 50% more damage to minions and neutral monsters.

 

 

Buff BoxWardens Mail Final IconWarden’s Mail

  • Cost decreased from 1100 Gold to 1000.

 

 

 

SWEETHEART SONA Banner

Sweetheart Sona will be available in store for 975 RP.

 

MODEL Banner

Sweetheart Sona Model 1 Sweetheart Sona Model 2

 

ALL SPELLS

 

Recall Banner

Sweetheart Sona Recall 1 Sweetheart Sona Recall 2

 

BASIC ATTACK ANIMATION Banner

Heartseeker Sona Basic Attack 1 Heartseeker Sona Basic Attack 2

 

HYMN OF VALOR Q

Sweetheart Sona Q 2 Heartseeker Sona Q 2

 

ARIA OF PERSERVERANCE W

Sweetheart Sona W 2 Heartseeker Sona W 2

 

SONG OF CELERITY E

Sweetheart Sona E 2 Heartseeker Sona E 2

 

CRESCENDO R

Sweetheart Sona R 2 Sweetheart Sona R 1

 

PBE Bugs Feedback Thread Sweetheart Sona

KateyKhaos Final PortraitOnly you can love me, Summoner.~

Sweetheart Sona is 975 RP and includes –

  • New model and texture, including a harp-style Etwahl!
  • New recall animation!
  • New particles for all of her skills – hearts and glitter!
  • New sound effects on her recall animation!

Sweetheart Sona is now available to play on PBE! Please note that PBE content is still a work in progress! We always find bug reports and feedback super helpful, as well as constructive feedback, so feel free to comment in the thread below! Likewise, if you’ve got any questions, post ‘em here, and we’ll do our best to answer them.

*Prices on PBE subject to change.

[ Link to Post ]

 

 

HEARTSEEKER ORIANNA Banner

Heartseeker Orianna will be available in store for 1350 RP.

 

MODEL Banner

Heartseeker Orianna Model 1 Heartseeker Orianna Model 2

 

ALL SPELLS

 

Recall Banner

Heartseeker Orianna Recall 1 Heartseeker Orianna Recall 2

 

BASIC ATTACK ANIMATION Banner

Heartseeker Orianna Basic Attack 1

 

COMMAND ATTACK Q

Heartseeker Orianna Q 2 Heartseeker Orianna Q 1

 

COMMAND DISSONANCE W

Heartseeker Orianna W 1

 

COMMAND PROTECT E

Heartseeker Orianna E

 

COMMAND SHOCKWAVE R

Heartseeker Orianna R 1 Heartseeker Orianna R 2

 

PBE Bugs Feedback Thread Heartseeker Orianna

KateyKhaos Final Portrait We will kill your enemies with hearts and glitter – that will be fun!

Heartseeker Orianna is 1350 RP and includes –

  • New model and texture for her and the Ball!
  • New recall animation – he loves me, he loves me not. (Can robots even love?)
  • New particles for all of her skills – pink, pink, and more pink!
  • New sound effects on all skills and recall animation!

Heartseeker Orianna is now available to play on PBE! Please note that PBE content is still a work in progress! We always find bug reports and feedback super helpful, as well as constructive feedback, so feel free to comment in the thread below! Likewise, if you’ve got any questions, post ‘em here, and we’ll do our best to answer them.

*Prices on PBE subject to change.

January 27th – We’re aware of an issue where Heartseeker Orianna’s recall is missing her props!

[ Link to Post ]

 

 

HARPSEEKER WARD SKIN Banner

The Harpseeker ward skin will be in store for 640 RP.

 

Harpseeker Ward Skin 1

 

 

New Summoner Icons

Three Valentine’s Day-themed icons are on the PBE. No news yet on how to get these:

 

profileIcon1104 profileIcon1106 profileIcon1105

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

PBE Round-up: Patch 5.17

August 29th, 2015

 

PBE Roundup Patch 5 17 Banner

Patch 5.17 will hit live in the early hours of September 2nd, assuming there are no delays. Here’s all its contents:

 

Store Content 

Balance Changes

Miscellaneous

 

 

PROJECT FIRST STRIKE MINIONS

The upcoming PROJECT skins recall as a team. Here’s Leona & Lucian and Zed & Fiora recalling together:

 

Combo Recall 1 Combo Recall 2

 

Also, if two or more players are using PROJECT skins on the same team, all friendly minions get a PROJECT-themed overhaul:

Project Minions 1 Project Minions 2

 

PROJECT FIRST STRIKE

Be among the first to unlock new PROJECT skins from 9/8 – 9/15 23:59 PDT and show that you were part of the First Strike with permanent exclusive loading screen cards.

PROJECT_FirstStrike_Banner

First Strike // 9/8 – 9/15 23:59 PDT

1350 RP: PROJECT: Fiora // PROJECT: Zed // PROJECT: Lucian // PROJECT: Leona
1820 RP: PROJECT: Yi

Week Two // 9/17 00:01 PDT – 9/24 23:59 PDT

975 RP: PROJECT: Fiora // PROJECT: Zed // PROJECT: Lucian // PROJECT: Leona
1820 RP: PROJECT: Yi

Once First Strike ends (9/15 23:59 PDT), new PROJECT skins will be deactivated in the League of Legends store until 9/17 to ensure that First Strike unlocks are redeemed properly. On 9/17 00:01 PDT, PROJECT: Fiora, PROJECT: Zed, PROJECT: Lucian, and PROJECT: Leona will be available for 975 RP until 9/24 23:59 PDT (and 1350 RP again after that).


 

PROJECT SYNC

Unlock custom spawn effects and PROJECT minions when you and your team equip PROJECT skins or wards for that game — only during 5.17 and 5.18!

PROJECT_Spawn_VFX_03 PROJECT_Minions

Here’s how it works:

  • Optic Enhancer ward skin = 1 Sync Point
  • Each PROJECT skin = 2 Sync Points

If you start a game with 2 Sync Points, your team unlocks custom PROJECT spawn effects.

With 4 Sync Points, your team unlocks melee PROJECT minions as well as caster PROJECT minions.

With 6 Sync Points, you’ll unlock cannon PROJECT minions and super PROJECT minions.

[ Link to Post ]

 

Here’s the PROJECT login animation for Patch 5.17 by FrostyNinja:

 

And here’s the static image for the client login:

 

And here’s the music from the animation:

 

 

PROJECT FIORA

PROJECT: Fiora will be available for 1350 RP from September 8th to 15th. If you purchase her during that period, you’ll also receive the exclusive load screen border previewed below. From September 17th to 24th, she’ll be on sale for 975 RP. After that, she’ll return to her regular price of 1350 RP.

 

Fiora_Splash_4

FioraLoadScreen_4 FioraLoadScreen_4_LE

 

MODEL Banner

Project Fiora Model 1 Project Fiora Model 2

 

Recall Banner

Project Fiora Recall

 

PASSIVE DUELISTS DANCE

PROJECT Fiora Passive 1

 

LUNGE Q

PROJECT Fiora Q 1

 

RIPOSTE W

PROJECT Fiora W 1

 

BLADEWORK E

PROJECT Fiora E 1

 

GRAND CHALLENGE R

PROJECT Fiora R 1 PROJECT Fiora R 2

PROJECT Fiora R 3

 

 

PROJECT LEONA

PROJECT: Leona will be available for 1350 RP from September 8th to 15th. If you purchase her during that period, you’ll also receive the exclusive load screen border previewed below. From September 17th to 24th, she’ll be on sale for 975 RP. After that, she’ll return to her regular price of 1350 RP.

 

Leona_Splash_8

LeonaLoadScreen_8 LeonaLoadScreen_8_LE

 

MODEL Banner

Project Leona Model 1 Project Leona Model 2

 

Recall Banner

Project Leona Recall 1

 

SHIELD OF DAYBREAK Q

Project Leona Q 1

 

ECLIPSE W

Project Leona W 1

 

ZENITH BLADE E

Project Leona E 1

 

SOLAR FLARE R

Project Leona R 1 Project Leona R 2

Project Leona R 3

 

 

PROJECT LUCIAN

PROJECT: Lucian will be available for 1350 RP from September 8th to 15th. If you purchase him during that period, you’ll also receive the exclusive load screen border previewed below. From September 17th to 24th, he’ll be on sale for 975 RP. After that, he’ll return to his regular price of 1350 RP.

 

Lucian_Splash_6

LucianLoadScreen_6 LucianLoadScreen_6_LE

 

MODEL Banner

Project Lucian Model 1 Project Lucian Model 2

 

Recall Banner

Project Lucian Recall 1

 

LIGHTSLINGER PASSIVE

Project Lucian Passive 1

 

PIERCING LIGHT Q

Project Lucian Q 1

 

ARDENT BLAZE W

Project Lucian W 1

 

RELENTLESS PURSUIT E

Project Lucian E 1

 

THE CULLING R

Project Lucian R 1

 

 

PROJECT MASTER YI

PROJECT: Master Yi is a legendary skin and will always be priced at 1820 RP. If you purchase the skin from September 8th to 15th, you’ll also receive the exclusive load screen border previewed below.

 

MasterYi_Splash_9

MasterYiLoadScreen_9 MasterYiLoadScreen_9_LE

 

MODEL Banner

Project Yi Model 1 Project Yi Model 2

 

Recall Banner

Project Yi Recall

 

DOUBLE STRIKE PASSIVE

Project Yi Passive 1

 

ALPHA STRIKE Q

Project Yi Q 1

 

MEDITATE W

Project Yi W 1

 

WUJU STYLE E

Project Yi E 1 Project Yi E 2

 

HIGHLANDER R

Project Yi R 1 Project Yi R 2

Project Yi R 3

 

 

PROJECT ZED

PROJECT: Zed will be available for 1350 RP from September 8th to 15th. If you purchase him during that period, you’ll also receive the exclusive load screen border previewed below. From September 17th to 24th, he’ll be on sale for 975 RP. After that, he’ll return to his regular price of 1350 RP.

 

Zed_Splash_3

ZedLoadScreen_3 ZedLoadScreen_3_LE

 

MODEL Banner

Project Zed Model 1 Project Zed Model 2

 

Recall Banner

Project Zed Recall 1

 

CONTEMPT FOR THE WEAK PASSIVE

Project Zed Passive 1

 

RAZOR SHURIKEN Q

Project Zed Q 1

 

LIVING SHADOW W

Project Zed W 1

 

SHADOW SLASH E

Project Zed E 1

 

DEATH MARK R

Project Zed R 1 Project Zed R 2

Project Zed R 3

 

 

OPTICAL ENHANCER WARD SKIN

This ward skin will be available in store for 640 RP after Patch 5.17 hits live.

 

Optical Ward Skin 1

 

 

New Summoner Icons

These six PROJECT icons will accompany the skin releases at a price of 250 RP each.

 

profileIcon909 profileIcon910 profileIcon911 profileIcon912 profileIcon913 profileIcon914

 

 

Champion Changes

 

Azir Final Portrait

General Box

  • Base Movement Speed decreased from 335 to 325

 

Nerf BoxConquering Sands Final Icon Conquering Sands [ Q ]

  • Enemies hit by multiple Sand Soldiers will have the duration of the spell’s slow refreshed, but won’t take any additional damage (additional soldiers deal 25% of their damage on live)

 

 

Bard Final Portrait

 

Buff BoxCaretaker Shrine Final IconCaretaker’s Shrine [ W ]

  • Mana cost decreased from 100/105/110/115/120 to 90 at all ranks

 

 

Buff BoxMagical Journey Final IconMagical Journey [ E ]

  • Cooldown decreased from 20/19/18/17/16 seconds to 18/17/16/15/14

 

 

 

Darius Final Portrait

 

Quality of Life Box FinalHemorrhage [ Passive ]Blood Rage Final Icon

  • The passive bonus damage on 5 bleed stacks has been renamed from “Blood Rage” to “Noxian Might”

 

Buff BoxCrippling Strike Final IconCrippling  Strike [ W ]

  • Additionally, if Crippling Strike kills its target, the mana cost and 50% of the spell’s cooldown is refunded

 

 

Draven Final Portrait

 

Buff BoxLeague of Draven Final IconLeague of Draven [ Passive ]

  • If Draven kills 6 minions in a row without dropping an axe, he gains 2 extra Adoration stacks.

 

 

Fizz Final Portrait

 

Buff BoxUrchin Strike Final IconUrchin Strike [ Q ]

  • AP ratio increased from 0.3 to 0.35

 

 

Change BoxSeastone Trident Final IconSeastone Trident [ W ]

  • Active magic damage on-hit changed from 10/20/30/40/50 [+0.25 AP] to 10/15/20/25/30 [+0.3 AP]

 

Nerf BoxChum the Waters Final IconChum The Waters [ R ]

  • Debuff now only amplifies Fizz’s magic damage by 20%, not all his damage

 

 

 

Gangplank Final Champion Portrait

 

Nerf BoxPowder Keg Final IconPowder Keg [ E ]

  • Keg explosion now ignores 50% of enemy armor, decreased from 60%

 

 

 

Garen Final Portrait

General Box

  • Base Movement Speed decreased from 345 to 340

 

Nerf BoxDecisive Strike [ Q ]Decisive Strike Final Icon

  • Movement Speed buff strength decreased from 35% to 30%

 

Quality of Life Box FinalDemacian Justice [ R ]Demacian Justice Final Icon

  • Tooltip’s been updated to state that Garen’s ult deals 28/33/40% of the target’s missing Health as magic damage, changed from 1 damage per every 3.5/3/2.5 points of Health missing

 

 

Gragas Final Portrait

 

Nerf BoxDrunken_RageDrunken Rage [ W ]

  • Now deals 8% of target’s maximum HP as bonus magic damage at all ranks, decreased from 8/9/10/11/12%

 

 

Janna Final Portrait

 

Buff BoxHowling Gale Final IconHowling Gale [ Q ]

  • The tornade now travels 35% further for every second it’s charged, increased from 20%

 

 

Nerf BoxMonsoonMonsoon [ R ]

  • AP ratio decreased from 0.6 to 0.5

 

 

 

Jax Final Portrait

 

Buff BoxCounterstrike Final IconCounterstrike [ E ]

  • Mana cost decreased from 70/75/80/85/90 to 50/60/70/80/90

 

 

 

Kalista Final Portrait

 

Nerf BoxSentinel Final IconSentinel [ W ]

  • Bonus magic damage now deal 10/12.5/15/17.5/20% of the target’s Max HP as magic damage, decreased from 12/14/16/18/20%
  • Passive damage can now proc on the same target once every 10 seconds at all ranks, increased from 6

 

Nerf BoxFates Call Final IconFate’s Call [ R ]

  • Cooldown increased from 90/75/60 seconds to 120/90/60

 

 

 

Karma Final Portrait

 

Buff BoxFocused Resolve Final IconFocused Resolve [ W ]

  • Cooldown decreased from 16/15/14/13/12 seconds to 12 at all ranks

 

 

 

Lux Final Portrait

 

Buff Box

Light Binding Final IconLight Binding [ Q ]

  • Mana cost decreased from 50/60/70/80/90 to 50/55/60/65/70
  • Now deals full damage to the second snared target, up from 50%

 

 

Maokai Final Portrait

 

Nerf BoxVengeful Maelstrom Final IconVengeful Maelstrom [ R ]

  • Cooldown increased from 40/30/20 seconds to 60/50/40

 

 

 

Miss Fortune Final Portrait

 

Quality of Life Box FinalDouble Up [ Q ]Double Up Final Icon

  • Tooltip now states that if the first target dies, the bouncing hit will crit the second target for 150% damage

 

 

Nocturne Final Portrait

 

Buff BoxParanoia Final IconParanoia [ R ]

  • Cast range increased from 2000/2750/3500 to 2500/3250/4000

 

 

 

Pantheon Final Portrait

General Box

  • Base Attack Speed increased from 0.625 0.644
  • Consecutive auto-attack animations are now slightly faster

 

 

Reksai Final Portrait

 

Nerf BoxFury of the XerSai Final IconFury of the Xer’Sai [ Passive ]

  • Upon unburrowing, Rek’Sai’s next basic attack or spell no longer generates 15 bonus Fury

 

 

Shen Final Portrait

 

Nerf BoxVorpal Blade Final IconVorpal Blade [ Q ]

  • Base heal on-hit decreased from 6/10/14/18/22 to 3/6/9/12/15

 

 

 

SPECTATOR HUD UPDATE

The Spectator UI has been updated visually to match the style of the in-game HUD:

(Apologies to the players I e-bullied with these screenshots)

 

Spectator Hud 3

Spectator HUD 1 Spectator HUD 2

 

 

NEW HUD OPTION FOR SPELL COSTS

The interface menu now includes an option to display spell costs inside spell icons:

 

Option Menu Spell Costs Spell Costs Preview

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE 20 08 Banner

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

PROJECT COMBO RECALLS MINIONS

The upcoming PROJECT skins recall as a team. Here’s Leona & Lucian and Zed & Fiora recalling together:

 

Combo Recall 1 Combo Recall 2

 

Also, if two or more players are using PROJECT skins on the same team, all friendly minions get a PROJECT-themed overhaul:

Project Minions 1 Project Minions 2

 

 

PROJECT FIORA

PROJECT: Fiora will be available for 1350 RP.

 

MODEL Banner

Project Fiora Model 1 Project Fiora Model 2

 

Recall Banner

Project Fiora Recall

 

PASSIVE DUELISTS DANCE

PROJECT Fiora Passive 1

 

LUNGE Q

PROJECT Fiora Q 1

 

RIPOSTE W

PROJECT Fiora W 1

 

BLADEWORK E

PROJECT Fiora E 1

 

GRAND CHALLENGE R

PROJECT Fiora R 1 PROJECT Fiora R 2

PROJECT Fiora R 3

 

 

PROJECT LEONA

PROJECT: Leona will be available for 1350 RP.

 

MODEL Banner

Project Leona Model 1 Project Leona Model 2

 

Recall Banner

Project Leona Recall 1

 

SHIELD OF DAYBREAK Q

Project Leona Q 1

 

ECLIPSE W

Project Leona W 1

 

ZENITH BLADE E

Project Leona E 1

 

SOLAR FLARE R

Project Leona R 1 Project Leona R 2

Project Leona R 3

 

 

PROJECT LUCIAN

PROJECT: Lucian will be available for 1350 RP.

 

MODEL Banner

Project Lucian Model 1 Project Lucian Model 2

 

Recall Banner

Project Lucian Recall 1

 

LIGHTSLINGER PASSIVE

Project Lucian Passive 1

 

PIERCING LIGHT Q

Project Lucian Q 1

 

ARDENT BLAZE W

Project Lucian W 1

 

RELENTLESS PURSUIT E

Project Lucian E 1

 

THE CULLING R

Project Lucian R 1

 

 

PROJECT MASTER YI

Project Master Yi is a legendary skin and will be available for 1820 RP.

 

MODEL Banner

Project Yi Model 1 Project Yi Model 2

 

Recall Banner

Project Yi Recall

 

DOUBLE STRIKE PASSIVE

Project Yi Passive 1

 

ALPHA STRIKE Q

Project Yi Q 1

 

MEDITATE W

Project Yi W 1

 

WUJU STYLE E

Project Yi E 1 Project Yi E 2

 

HIGHLANDER R

Project Yi R 1 Project Yi R 2

Project Yi R 3

 

 

PROJECT ZED

PROJECT: Zed will be available for 1350 RP.

 

MODEL Banner

Project Zed Model 1 Project Zed Model 2

 

Recall Banner

Project Zed Recall 1

 

CONTEMPT FOR THE WEAK PASSIVE

Project Zed Passive 1

 

RAZOR SHURIKEN Q

Project Zed Q 1

 

LIVING SHADOW W

Project Zed W 1

 

SHADOW SLASH E

Project Zed E 1

 

DEATH MARK R

Project Zed R 1 Project Zed R 2

Project Zed R 3

 

 

OPTICAL ENHANCER WARD SKIN

This ward skin will be available in store for 640 RP after Patch 5.17 hits live.

 

Optical Ward Skin 1

 

 

Champion Changes

 

Azir Final Portrait

General Box

  • Base Movement Speed decreased from 335 to 325

 

Nerf BoxConquering Sands Final Icon Conquering Sands [ Q ]

  • Enemies hit by multiple Sand Soldiers will have the duration of the spell’s slow refreshed, but won’t take any additional damage

 

 

Bard Final Portrait

 

Buff BoxCaretaker Shrine Final IconCaretaker’s Shrine [ W ]

  • Mana cost decreased from 100/105/110/115/120 to 90 at all ranks

 

 

Buff BoxMagical Journey Final IconMagical Journey [ E ]

  • Cooldown decreased from 20/19/18/17/16 seconds to 18/17/16/15/14

 

 

 

Draven Final Portrait

 

Buff BoxLeague of Draven Final IconLeague of Draven [ Passive ]

  • If Draven kills 6 minions in a row without dropping an axe, he gains 2 extra Adoration stacks.

 

 

Fizz Final Portrait

 

Change BoxSeastone Trident Final IconSeastone Trident [ W ]

  • Active magic damage on-hit changed from 10/20/30/40/50 [+0.25 AP] to 10/15/20/25/30 [+0.3 AP]

 

Nerf BoxChum the Waters Final IconChum The Waters [ R ]

  • Debuff now only amplifies Fizz’s magic damage by 20%, not all his damage

 

 

 

Gangplank Final Champion Portrait

 

Nerf BoxPowder Keg Final IconPowder Keg [ E ]

  • Keg explosion now ignores 45% of enemy armor, decreased from 60%

 

 

 

Gragas Final Portrait

 

Nerf BoxDrunken_RageDrunken Rage [ W ]

  • Now deals 8% of target’s maximum HP as bonus magic damage, decreased from 8/9/10/11/12%

 

 

Janna Final Portrait

 

Buff BoxHowling Gale Final IconHowling Gale [ Q ]

  • The tornade now travels 35% further for every second it’s charged, increased from 20%

 

Nerf BoxMonsoonMonsoon [ R ]

  • AP ratio decreased from 0.6 to 0.4

 

 

 

Jax Final Portrait

 

Buff BoxCounterstrike Final IconCounterstrike [ E ]

  • Mana cost decreased from 70/75/80/85/90 to 50/60/70/80/90

 

 

 

Kalista Final Portrait

 

Nerf BoxSentinel Final IconSentinel [ W ]

  • Bonus magic damage now deal 10/12.5/15/17.5/20% of the target’s Max HP as magic damage, decreased from 12/14/16/18/20%
  • Passive damage can now proc on the same target once every 10 seconds at all ranks, increased from 6

 

Nerf BoxFates Call Final IconFate’s Call [ R ]

  • Cooldown increased from 90/75/60 seconds to 120/90/60

 

 

 

Karma Final Portrait

 

Buff BoxFocused Resolve Final IconFocused Resolve [ W ]

  • Cooldown decreased from 16/15/14/13/12 seconds to 12 at all ranks

 

 

 

Maokai Final Portrait

 

Nerf BoxVengeful Maelstrom Final IconVengeful Maelstrom [ R ]

  • Cooldown increased from 40/30/20 seconds to 60/50/40

 

 

 

Miss Fortune Final Portrait

 

Quality of Life Box FinalDouble Up [ Q ]Double Up Final Icon

  • Tooltip now states that if the first target dies, the bouncing hit will crit the second target for 150% damage

 

 

Pantheon Final Portrait

General Box

  • Base Attack Speed increased from 0.625 0.644
  • Consecutive auto-attack animations are now slightly faster

 

 

Reksai Final Portrait

 

Nerf BoxFury of the XerSai Final IconFury of the Xer’Sai [ Passive ]

  • Upon unburrowing, Rek’Sai’s next basic attack or spell no longer generates 15 bonus Fury

 

 

 

Shen Final Portrait

 

Nerf BoxVorpal Blade Final IconVorpal Blade [ Q ]

  • Base heal on-hit decreased from 6/10/14/18/22 to 3/6/9/12/15

 

 

 

Syndra Final Portrait

 

Buff BoxTranscendent Final IconTranscendent [ Passive ]

  • At rank 5, the 15% bonus magic damage on Dark Sphere is now true damage
  • At rank 5, Scatter the Weak’s width is increased to 100%, up from 50%

 

 

Zed Final Portrait

[ Note ] A Rioter noted that this change is a bug.

 

Removed BoxShadow Slash Final IconShadow Slash [ E ]

  • Base damage increased from 60/90/120/150/180 to 80/130/180/230/280

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

16 06 PBE Banner

 

PBE 16/06

Visual

Balance

Miscellaneous

 

PBE 09 06 Reference Banner

Check out the Pool Party skins for Draven, Dr. Mundo, Lulu, Rek’Sai and Zac!

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

Brand VFX Update

Brand’s got brand new animations for his W and R:

 

Brand W 1

Brand W 2

Pillar of Flame [ W ]

 

Brand R 1

Brand R 2

Pyroclasm [ R ]

 

Cryocore Brand’s W and R have received the respective recolor:

Cryocore Brand W 1

Cryocore Brand R 1

Cryocore Brand R 2

 

 

Corki VFX Update

Corki’s received new animations & particles on his spells:

 

Corki Q 1

Corki Q 2

Phosphorus Bomb [ Q ]

 

Corki W 1

Corki W 2

Valkyrie [ W ]

 

Corki E 1

Gatling Gun [ E ]

 

Corki R 1

Corki R 2

Missile Barrage [ R ]

 

 

Pool Party Skins Splash Art

The upcoming pool party skins all share this splash art:

 

Lulu_Splash_5

DravenLoadScreen_4 DrMundoLoadScreen_8 LuluLoadScreen_5

RekSaiLoadScreen_2 ZacLoadScreen_2

 

 

New Summoner Icons

 

This icon will be gifted to player for free for completing the Tier 3 part of the Pool Party community event:

profileIcon870

 

No idea how you can get this fella, but it will likely involve your wallet:

profileIcon871

 

 

Champion Changes

 

Braum Final Portrait

 

Buff BoxWinters Bite Final IconWinter’s Bite [ Q ]

  • Base damage increased from 60/105/150/195/240 to 70/115/160/205/250
  • Mana cost decreased from 55/60/65/70/75 to 45/50/55/60/65

 

 

Ekko Final Portrait


Change BoxGeneral

  • Base mana pool decreased from 300 to 280
  • Attack Speed-per-level increased from 3% to 3.3%

 

Nerf BoxTimewinder Final IconTimewinder [ Q ]

  • AP Ratio on initial hit decreased from 0.15 to 0.1 (live value is 0.2)
  • AP Ratio on return hit has been reverted to 0.6 (0.55 in this PBE update)

 

 

 

Elise Final Portrait

[ Note ] Looks like these are just tooltip updates. Sorry folks!

 

Quality of Life BoxSpider Swarm Final IconSpider Swarm [ Passive ]

  • In Human form, Elise gains a dormant (i.e can’t attack) spiderling when she hits a spell
  • In Spider form, Elise’s basic attack deal X bonus magic damage and restore X health


Quality of Life BoxSpider Form Final IconSpider Form [ R ]

  • When in Spider form, Elise once again gains 25 bonus Movement Speed. She also awakens all dormant spiderlings, who can attack nearby foes

 

 

Galio Final Portrait

 

Buff BoxIdol of Durand Final IconIdol of Durand [ R ]

  • Base damage decreased from 220/330/440 to 200/300/400
  • Each basic attack Galio receives during the taunt now increases the damage of Idol of Durand by 10%, up from 5%, and caps at 80%, up for 40%
  • Maximum damage has been increased from 308/462/616 [+0.84 AP] to 360/540/720 [+1.08 AP]

 

 

Gragas Final Portrait

 

Nerf BoxGeneral

  • Health-per-5 decreased from 8.7 [+0.85 per level] to 5.5 [+0.5 per level]

 

Nerf BoxBarrel Roll Final IconBarrel Roll [ Q ]

  • The duration of the slow if the barrel explodes immediately has been decreased from 2 seconds to 1.3
  • The slow duration now ramps up as the barrel is charging, up to a maximum of 2 seconds

 

 

Jarvan IV Final Portrait

 

Buff BoxDemacian Standard Final IconDemacian Standard [ E ]

  • Cooldown decreased from 13 seconds at all ranks to 12/11.5/11/10.5/10

 

 

 

Jax Final Portrait

 

Buff BoxGrandmasters Might Final IconGrandmaster’s Might [ R ]

  • Bonus armor from active increased from 20/35/50 to 30/50/70

 

 

 

Malphite Final Portrait


Change BoxBrutal Strikes Final IconBrutal Strikes [ W ]

  • Damage on active decreased from 25/40/55/70/85 [+0.15 AP] to 15/30/45/60/75 [+0.1 AP] [+0.1 Armor]

[ Note ] Malphite’s W was reworked in Patch 5.11.

 

 

Trundle Final Portrait

 

Buff BoxSubjugate Final IconSubjugate [ R ]

  • Health drain increased from 20/24/28% to 20/27.5/35%

 

 

Item Changes

The changes to Face of the Mountain, Sweeping Lens and Warding Totem from the 12/06 PBE update have all been reverted. [Note, these were only tooltip, not functional changes, and they went out prematurely before the actual changes].

 

 

Upcoming Pathfinding Changes

Reinboom Final PortraitHey everyone! Riot Reinboom here with context on an upcoming change to pathfinding.

The short of it: We’re rewriting a lot of the “stuck pathing” rules the game has in order to make the system more predictable and, when ‘stuck’, more forgiving. Ideally, helping alleviate a lot of the creep blocking pains.

This change will be on the PBE but will not be going out with next patch. Changing anything with pathfinding could have some serious feels unknowns that we would like to capture and understand first.

There are three major areas this change should touch.
1. What happens when a unit is actively on top of and sticking with another unit. If you’ve seen someone get stuck by Krugs or a ward this is a major part of it. The new rules should detect for overlaps better and let the champion walk away freely from their overlaps (effectively, a pseuo-ghost effect if your directly on top of something).
2. How units path between packs of units, like a large minion wave. The goal here is to make this more predictable. It should be more obvious why your champion may try to move through a group of minions or why they won’t try.
3. How units predict where they can go towards. For pathing, there’s some amount of look-ahead needed in order to make sure a unit isn’t moving towards an area they will soon be stuck in. Ideally, your character (and minions!) should be avoiding areas that will soon block them more so than on live.

We’re extra interested in any reports where you get stuck by a single unit anywhere on the map. Screenshots and videos super super useful if you do find any.

Any feedback about last hitting as a melee champion is also highly encouraged. 🙂

[ Link to Post ]

 

 

Gatekeeper Galio VFX Update

Gatekeeper Galio’s green animations are back!

 

Gatekeeper Galio Q 1

Gatekeeper Galio Q 2

Resolute Smite [ Q ]

 

Gatekeeper Galio W

Bulwark [ W ]

 

Gatekeeper Galio E

Righteous Gust [ E ]

 

Gatekeeper Galio R 1

Gatekeeper Galio R 2

Idol of Durand [ R ]

 

 

Headhunter Yi Chroma Pack

The store assets for the new Headhunter Yi chroma packs are in, though the actual chroma pack is still unavailable in the store.

 

Masteryi_6 Masteryi_7 Masteryi_8

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 27 02 Banner


PBE 27/02

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

All PBE updates from Patch 5.5 cycle:

 

 

Champion Changes

 

 

Azir Final Portrait

Arise Final IconArise! [W]

  • Sand Soldier range increased from 325 to 375

 

 

Gragas Final Portrait

  • Base mana pool increased from 300 to 400

 

Drunken Rage Final IconDrunken Rage [ W ]

  • Maximum damage to monsters increased from 250 to 300

 

 

Lissandra Final Portrait

 

Ice Shard Final IconIce Shard [ Q ]

  • Base damage decreased from 75/110/145/180/215 to 70/100/130/160/190

 

 

Nautilus Final Portrait

 

Titans Wrath Final Icon Titan’s Wrath [ W ]

  • On-hit damage decreased from 40/55/70/85/100 to 15/30/45/60/75

 

Riptide Final IconRiptide [ E ]

  • AP Ratio decreased from 0.5 to 0.3
  • Mana cost decreased from 60/70/80/90/100 to 40/50/60/70/80
  • Cooldown decreased from 10 seconds at all ranks to 6/5.5/5/4.5/4
  • Slow duration reduced from 2 seconds to 1.25

 

 

Nidalee Final Portrait

 

Bushwhack Final IconBushwhack [ Human W ]

  • Damage changed from 20/40/60/80/100 + 10/12/14/16/18 (+ 0.02 AP) % of target’s current health to 40/80/120/160/200 ( +0.2 AP)

 

Pounce Final Icon Pounce [ Cougar W ]

  • Base damage decreased from 50/100/150/200 to 40/80/120/160

 

Swipe Final IconSwipe [ Cougar E ]

  • AP ratio increased from 0.45 to 0.55

 

 

Skarner Final Portrait

 

Crystal Slash Final IconCrystal Slash [ Q ]

  • Base physical damage and on-hit magic damage have both been increased from 18/28/38/48/58 to 20/30/40/50/60

 

Fracture Final IconFracture [ E ]

  • Base damage increased from 40/60/80/100/120 to 40/75/110/145/180

 

 

Tristana Final Portrait

 

Rapid Fire Final IconRapid Fire [ Q ] 

  • Rapid Fire’s cooldown is decreased by 1 second each time Tristana auto attacks a target which has Explosive Charge on

 

 

Urgot Final Portrait

 

Terror Capacitator Final IconTerror Capacitor [ W ]

  • Shield value now additionally increased by 5% of Urgot’s maximum mana

 

 

Vi Final Portrait

  • Movement speed decreased from 350 to 345

 

Assault and Battery Final Icon Assault and Battery [ R ]

  • Base damage decreased from 200/325/450 to 150/300/450
  • Ratio decreased from 1.5 of Bonus AD to 1.4 (on live the tooltip is wrong, actual live value is 1.5 currently)

 

 

Volibear Final Portrait

Frenzy Final IconFrenzy [ W ]

  • If Frenzy is cast on a jungle monster, its cooldown  is halved 

 

 

Xin Zhao Final Portrait

 

Battle Cry Final IconBattle Cry [ W ]

  • Heal on every third hit increased from 26/32/38/44/50 to 30/35/40/45/50

 

Audacious Charge Final IconAudacious Charge [ E ]

  • Base damage increased from 70/105/140/175/210 to 70/115/160/205/250

 

 

Zac Final Portrait

 

Elastic Slingshot Final IconElastic Slingshot [ E ] 

  • Knock-up duration increased from 0.5 seconds to 1 second

 

 

Item Changes

The Juggernaut enchantment has been removed and replaced with the following:

 

Bami’s Cinder (New Item)

  • Builds out of Ruby Crystal + 600 Gold (Total cost is 1000 Gold)
  • Grants 300 Health
  • UNIQUE Passive – Immolate: Deals 5 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

Bamis Cinder

Bami Cinder Effect

Bami Cinder’s particles are identical to those of Sunfire Cape.

 

Speaking of which, Sunfire Cape now builds out of Bami’s Cinder rather than Giant’s Belt and its passive has been renamed to Immolation.

Sunfire Cape

 

Cinderhulk (New Enchantment)
  • Grants 350 Health and 25% Bonus Health
  • Total cost is 2200 Gold, Recipe cost – 350 Gold (if applied to Stalker’s Blade or Ranger’s Trailblazer the recipe cost is currently 150 Gold, but it’s not intended)
  • UNIQUE Passive – Immolate: While in combat, deals 15 (+1 per champion level) magic damage a second to nearby enemies. This increases up to 100% based on time in combat.

Cinderhulk Enchantment

 


Texture Rebalances

Cho’Gath’s default looks have received a fresh coat of paint. You can find the updates to his skins HERE. Also, Nightmare Cho’Gath was also updated here but I don’t have access to the skin.

 

Chogath Classic Model 2

Classic ChoGath Model 1

 


Miscellaneous

The Dragon pit now has a dragon-figure ornamentation on the floor.

 

Dragon Pit Update

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.


 

News 22 02 Banner

 

Summary

Over at Inven, Lead Designer Solcrushed hosted an AMA regarding Poppy’s rework, the state of some champions and his opinion on boobs. On the board forums, Meddler commented on Irelia and Urgot’s upcoming gameplay updates and Riot’s progress at re-writing League’s code. To wrap up, a host of amazing cosplayers in Lunar Revel attire.

 

Recent News

Wonder-Above-Banner

Tank-Junglers-Banner

 

Patch 5.4 drops this Tuesday! Here’s everything it’ll contain:

sog7hh3

 

 

Solcrushed AMA Banner

Lead Designer Solcrushed recently held an AMA on the Korean site Inven. Redditor Calycae has translated all questions and answers HERE. Below you can find a breakdown of the translated AMA:

 

Solcrushed AMA [ Translated ]

 

 

Solcrushed New PortraitIntro

Hello Inven,

I am Riot Solcrushed and I work as a game designer at Riot

I was in the Live Design team and now I am working night and day ruining your favorite characters in the Champion Update team. My current project is Poppy.


 

 

Poppys Rework


 

 

Tell me a little about the Poppy rework

Solcrushed New PortraitWe are currently trying to transform Poppy into a tank instead of her current assassin role. We are trying to make her a feisty yordle who packs a big punch with her hammer and shield.

 

 

 

Do you really need to change Poppys entire skillset

Solcrushed New PortraitPoppy’s skillset makes her a champion that should NEVER get farmed. If Poppy becomes fotm after a VU we might even need to nerf her. A sion-level remake is planned for Poppy.

 

 

 

Which skill do you think represents Poppy the most

Solcrushed New PortraitPoppy’s E, a tiny yordle smashing a giant champion to the wall is what makes her attractive.

 

 

 

 

Will Poppys ult mechanism stay the same

Solcrushed New PortraitNope.

 

 

 

 

 

Champion Balance


 

 

Quinn under-performs as a marksman what do you think about that

Solcrushed New PortraitQuinn was designed to be a special ops champion so we are okay with her not being a good marksman, but we think that her commando side is lacking and requires buffs. Also when we remake ‘easy’ characters we try to maintain the difficulty.

 

 

 

What do you think of Tristana and Miss Fortunes current states

Solcrushed New PortraitI think we are going to wait a little before we make changes to Tristana. MF has a unique design and her winrate isn’t half bad so I don’t think she’s going to receive any changes soon.

 

 

 

Whats your opinion on Mordekaiser

Solcrushed New PortraitMorde is going to receive some buffs but a remake is going to take a while. We think that Morde needs a giant remake to fix his problems.

 

 

 

 

Will Gragas be buffed again

Solcrushed New PortraitI think he’s going to receive some more buffs

 

 

 

 

Are you pleased with Viktors remake

Solcrushed New PortraitI am disappointed that we didn’t get to change Viktor’s ult, if we had a little more time we would’ve made changes to it.

 

 

 

 

How is Ryzes rework coming along

Solcrushed New PortraitWe are trying to maintain Ryze’s core concepts. (Tanky spell spamming mid-range mage)

 

 

 

 

What does Riot think about Quinn

Solcrushed New PortraitWe originally designed her to be a guerilla style ranger. An ADC that is able to provide everything she needs by herself.

 

 

 

 

Dont you think Fiddle support was nerfed way too muc

Solcrushed New PortraitWe changed Fiddle’s Q and E because it’s design was flawed, it provided no counterplay to the opponents.

 

 

 

 

Any gameplay rework or visual update planned for Swain

Solcrushed New PortraitNone at the moment, but I want to make some changes to him

 

 

 

 

 

Any news about Gangplanks rework

Solcrushed New PortraitIt’s in its very early stages so we can’t really say anything about it.

 

 

 

 

 

Do you think Rivens autoattack cancels need to be removed

Solcrushed New PortraitI think Riven’s auto animation cancel gives players the sense that she takes skill to play so I think it’s okay.

 

 

 

 

What is the biggest factor for a champion to be buffed or nerfed

Solcrushed New PortraitThere are a lot of factors that lead to a champion’s buff/nerf, but usually it is when

  1. A champion has a ridiculously high/low winrate for no reason.
  2. When we realize that our champion design was flawed
  3. When it is dominating competitive games excessively

 

 

Garens E scales with crit chance cant you remove it and buff the damage

Solcrushed New PortraitThe crit component is an ancient mechanic, if Garen is going to receive changes I think that the crit component will receive changes first. Since it is hard for Garen to hit enemies in the back we want him to do enough damage to the champions in the frontline.

 

 

 
You said you were 90 done with Dariu’ rework what happened

Solcrushed New PortraitWe have encountered a big obstacle in middle of the remake so we have put a pause on the project for now.

 

 

 

 

Will Twisted Fate be reworked

Solcrushed New PortraitI don’t think TF is in need of a rework. The only skill that I think might need a change is his E.

 

 

 

 

 

General Balance

 

 

 

Aggressive junglers are currently dominating the meta any solutions

Solcrushed New PortraitThe Game Systems dept is looking into it right now, personally even if the jungle is reverted to the season 2 state I think aggressive junglers will still be dominant. It has been proven from the top tier teams that the early level engages are very crucial to the outcome of the game so I think that there needs to be change to the jungle’s fundamentals rather than some changes to the jungle’s difficulty levels.

 

 

Do you think tank champions are in a good place at the moment

Solcrushed New PortraitI think tank champions are underperforming because dive-oriented initiators outperform pure tanks atm.

 

 

 

 

Can you revert top lane into a bloody brawlzone like it was before

Solcrushed New PortraitThis is an issue even the developers have mixed opinions about. I personally think that Teleport’s effectiveness needs to be nerfed but some fundamental problems with top lane has been solved because of Teleport so I think that’s the reason the Game Systems team is being so cautious.

 

 

 

Is it true youre changing all champions to be more skillintensive

Solcrushed New PortraitI think that the changes are made because our playerbase’s difficulty capacity has increased over the years.

 

 

 

 

Why are you changing targeted skills to skillshots lately

Solcrushed New PortraitThere are some situations where we want skills to be reliable and easy to use so no

 

 

 

 

 

Why did you make Magic Pen a core stat and not a secondary tertiary one

Solcrushed New PortraitPenetration plays a major roll in the game’s overall pace and balance so it’s hard to make any changes to it atm, but if I were to make a new game I would probably make it an additional stat.

 

 

 

 

Items

 

 

 

What do you think about the cost increase of the jungle items

Solcrushed New PortraitThe Game Systems team is currently looking to make some changes to the jungle so that weak champions can clear camps easier early game.

 

 

 

 

Will you change Essence Reaver

Solcrushed New PortraitEssence Reaver was designed to support crazy out-of-the-meta builds so I think it’s in a good state atm

 

 

 

 

Will there be a new Magic Resist item

Solcrushed New PortraitWe feel that we need to make a MR item that counters AP damage dealers, I suggested the idea to the game systems team and they had positive feelings about it.

 

 

 

 

Why was Sword of the Divine removed

Solcrushed New PortraitWe concluded that SOTD effects the game’s balance negatively so we removed the item.

 

 

 

 

Whats your opinion on the Elixirs

Solcrushed New PortraitWe wanted Elixirs to be a game-deciding item but it’s not used as much so we are a little disappointed.

 

 

 

 

Unrelated Other


 

 

Do you have any plans on changing the Summoner Spell system

Solcrushed New PortraitWe also feel that a new UI for the summons is neededed but there’s just way too many things on our priority list so it’s hard to say when it will be coming.

 

 

 

 

How did you get a job at Riot

Solcrushed New PortraitIt’s a funny story, I actually wanted to work in the Legal Affairs team but the design director approached me and asked if I wanted to work as a designer.

 

 

 

 

How many champion reworks are you currently working on

Solcrushed New Portraitfour

 

 

 

 

 

Do people look at your ingame rank when you apply for Riot Games

Solcrushed New PortraitIf you are working for the Play Testing team or the Live Balance team, yes.

 

 

 

 

 

Is Amumus music video teasing something new

Solcrushed New PortraitOne good thing about working at Riot is that we have a lot of freedom in performing ‘passion projects.’ Not all of our work has deep meanings behind them (…).

 

 

 

 

Who has the highest tier in the balance team

Solcrushed New PortraitThere were two season 4 challengers.

 

 

 

 

Boobs or tits

Solcrushed New PortraitBoobs.

 

 

 

 

 

Single Posts 22 Feb Banner


 

 

Here’s some official art by Aqua Moon: a concept for Underworld Wukong, spell icons for numerous champions and the different Ranked Leagues!

10-+CHARA_7+Underworld+Wukong+by+Aquatic+Moon (1) original

 

 

And here’s the latest episode of /ALL CHAT with host Melonie Mac:

 

 

Will you ever completely rewrite the code for LoL

Meddler Final PortraitSome of the code’s updated or rewritten entirely every patch. Which bits depend on where we think there’s the most value (what features should be added, where do we see the most problematic or common bugs, are there ways to make the game run more efficiently etc).

As far as attack speed goes the cap’s not there for code reasons, but gameplay and animation ones. On the gameplay side having a cap allows you to take a maximum into account for balance reasons (what’s the absolute max Xin Zhao can reduce his CDs by for example). Animation wise it then gives a range of possible attack speeds that attacks need to be made to look good and feel right for (do attacks remain distinct, feel natural, read clearly etc).

[ Link to Post ]

 

 

Can we have an update on Urgots rework

Meddler Final PortraitLong term we’ve got a full rework planned for Urgot. That’s a long way off though, he’s both a big project and not first in the queue. Shorter term (starting next week) we’re going to explore some small, quick buffs for him. Hopefully find some stuff to help him out a bit in the meantime without reintroducing any of the problems that lead to him getting heavily nerfed in the first place.

[ Link to Post ]

 

 

Whatre your plans for Irelias gameplay rework

[ Note ] You can find a post from IronStylus regarding Irelia’s visual update HERE.

Meddler Final PortraitWe don’t have anything concrete on the gameplay side at the moment. She’s got a lot of potential we’d like to develop at some point, missed opportunities on the telekinetic blade side in particular as Ironstylus has mentioned. She’s in a reasonable spot balance wise right now though, and does have some really cool moments (Q chaining especially IMO), so other champs are higher priority for gameplay work right now.

[ Link to Post ]

 

 

Whats been the hardest item to code

Reinboom Final PortraitNot counting early items (There was a time when actives didn’t exist in alpha, after all. Technically the first active probably was the hardest? Or maybe the first item at all)

Zz’Rot Portal is the most complex.

Some of the new tech in Zz’Rot:

  • The health bar. The minorest of it all. We couldn’t put a timer bar on structures before the void gate.
  • Unit tagging (arbitrary designation of “types” on a unit and in an inherited fashion)… in order to make:
  • AI behavior filtering based on tags. This is how Voidspawn ignores Void creatures and Champions (including clones).
  • “Gameplay” Navigation cell tagging. We had behaviored nav cells before (pathable, wall, stops vision, grants vision, brush…) but we didn’t have arbitrary tagging before that was exposed to our gameplay system. Nor did we have it when we released Zz’Rot (and instead I did some janky math to get it to assign lanes kind of correctly). We made that tech for first intent of making it so Zz’Rot’s spawn direction is sensible.

[ Link to Post ]

 

 

lunar_cosplay_v4i_1

To wrap up this Sunday, here’s a collection of awesome cosplays for Lunar Revel!

 

The moon is about to set on this year’s Lunar Revel, which means it’s time to shine a lantern on the finest Lunar Revel, Blood Moon and Warring Kingdoms cosplay photos you guys submitted in response to our January call for entries. It was a joy to review all the submissions – incredible work as always!

If you like what you see, don’t forget to click on the cosplayers’ names beneath their photos and tell them how much you enjoy their work.

 

Jobofish (NA)
Photographer

1

 

Maro Chan (NA)
Photographer: Wai Leong Go

2

 

Umaslady (EUW)
Photographer

3

 

nvoysoldier Cosplay (EUW)
Photographer

4

 

Mowky Cosplay (EUW)
Photographer: Ingo Stein

5

 

Core Cosplay (EUW)
Photographer

6

 

JJ Cosplay (NA)
Photographer

7

 

Yuan0621 (NA)
Photographer

8

 

Ruvvet (NA)
Photographer

9

 

Yaya Han (NA)
Photographer

10

 

ElectricPuppy122 (NA)
Photographer

11

 

Yumée (EUW)
Photographer

12

 

Kiilys (EUW)
Photographer

13

 

Giulietta Zawadzki (EUW)
Photographer

14

 

Shiroki (EUW)
Photographer

15

 

isbaerfussel (EUW)
Photographer

16

 

Miyu Shizuki (EUW)
Photographer

17

 

MissAce (EUW)
Photographer

18

 

SetoDuCutu (EUW)
Photographer

19

 

Odeus Cosplay (NA)
Photographer

20

 

Yugi Doge (NA)
Photographer

21

 

generalricochet (LAS)
Photographer

22

 

okageo (NA)
Photographer

23

 

Yep Cosplay-typus (EUW)
Photographer

24

 

And remember, cosplay is always more fun when done with friends!

25

teru kuro namida (EUW) and his friends
Photographer: Sergio Riedel

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

Free Champion Rotation February 24 Banner

The following Champions will be free-to-play until February 24th:


Aatrox Final Portrait

Blitzcrank Final Portrait

Evelynn Final Portrait

Ezreal Final Portrait

Gragas Final Portrait

Wukong Final Portrait

Quinn Final Portrait

Skarner Final Portrait

Syndra Final Portrait

Twisted Fate Final Portrait

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.


 

PBE Roundup Banner 5 3

Patch 5.3 will hit live on February 11th and the new PBE cycle will begin on February 10th.


[ Note ] You can read on upcoming events, skins and why DJ Sona isn’t in Patch 5.3 in the comments below.

 

Store Content

Balance

Miscellaneous

 

 

Heartseeker Varus

Heartseeker Varus will be available in store for 1350 RP. Sweetheart Annie will also be up on sale for 750 RP at the same for Valentine’s Day.

 

Varus_Splash_4

Heartseeker Varus 1

Heartseeker Varus 2

 

HS Varus Recall 1

HS Varus Recall 2

For his recall, Heartseeker Varus flies in the air and fires an arrow with the strength of half a Teemo.

 

HS Varus Basic Attack

Basic Attack

 

HS Varus Passive 1

HS Varus Passive 2

Living Vengeance [ Passive ]

 

HS Varus Q 1

HS Varus Q 2

HS Varus Q 3

Piercing Arrow [ Q ]

 

HS Varus W 1

Blighted Quiver [ W ]

 

HS Varus E 1

HS Varus E 2

HS Varus E 3

Hail of Arrows [ E ]

 

HS Varus R 1

HS Varus R 2

Chain of Corruption [ R ]

 

 

Marauder Ashe

 

Marauder Ashe will cost 750 RP and will be in store a few days after Patch 5.3 hits live.

Warwick_Splash_8

AsheLoadScreen_7

Marauder Ashe Updated 1

Marauder Ashe Updated 2

 

Marauder Ashe W

Volley [ W ]

 

 

Marauder Warwick

 

Marauder Warwick will also be sold for 750 RP.

WarwickLoadScreen_8

Marauder WW Updated 1

Marauder WW Updated 2

Hungering Strike Marauder WW

Hungering Strike [ Q ]

 

 

Warden Nautilus

Warden Nautilus will be available for 750 RP a few days after Patch 5.3 hits live.

 

Sivir_Splash_7

NautilusLoadScreen_4


Inquisitor Nautilus Updated 2

Inq Nautilus Q

Dredge Line [ Q ]

Inquisitor Nautilus W Updated

Titan’s Wrath [ W ] 

 

 

Warden Sivir

Warden Sivir is priced at 750 RP and will be available shortly after Patch 5.3 hits live.

 

SivirLoadScreen_7

Inquisitor Sivir Updated 1

Inquisitor Sivir Updated 2

Inq Sivir Q 1

Inq Sivir Q 2

Boomerang Blade [ Q ]

 

 

A new ward skin to go with Heartseeker Varus and Sweetheart Annie will be released around Valentine’s Day.

 

 

The Heartseeker Ward, when placed, hovers above the air for a bit before being struck by an arrow and going invisible.

 

 

New Summoner Icons

 

New icon for Valentine’s day! No info yet on whether it’ll be available for IP.

profileIcon775

 

I assume this icon will be a reward for playing Nemesis Draft (new featured game mode, you can find a preview here)

profileIcon781 (1)

 

You can purchase the face of Satan after Patch 5.3 in celebration of the Carnival of Brazil (Feb. 13th – 18th):

profileIcon776 profileIcon777

 

 

Champion Changes

 

 

Ahri Final Portrait

 

Orb of Deception Final IconOrb of Deception [ Q ]

  • Mana cost increased from 55/60/65/70/75 to 65/70/75/80/85

 

Fox Fire Final IconFox Fire [ W ]

  • Base damage decreased from 50/80/110/140/170 to 40/65/90/115/140
  • Range decreased from 750 to 600

 

 

 

  • Base damage increased from 49 to 52


Conquering Sands [ Q ]

  • Base damage decreased from 75/105/135/165/195 to 65/85/105/125/145

 

Arise! [ W ]

  • Damage to towers decreased from 90 + 15-per-level (+0.6 AP) to 60 + 10-per-level (+0.4 AP)
  • Attack Range of Sand Soldiers decreased from 400 to 325

 

 

 

Diana Final Portrait

 

Pale Cascade Final IconPale Cascade [ W ]

  • Orbs now rotate around Diana at double speed (faster shield proc)

 

 

 

Gnar Final Portrait

 

Rage Gene Final IconRage Gene [ Passive ]

  • Now starts gaining rage 15 seconds after transforming back into Mini Gnar, increased from 13

 

 

 

Gragas Final Portrait

 

Barrel Roll Final IconBarrel Roll [ Q ]

  • Slow strength increased from 30/35/40/45/50% to 40/45/50/55/60%

 

 

 

Kassadin Final Portrait

 

Null Sphere Final IconNull Sphere [ Q ]

  • Base Damage decreased from 80/105/130/155/180 to 70/95/120/145/170

 

 

 

Kennen Final Portrait

 

Electrical Surge Final IconElectrical Surge [ W ]

  • Active can now be cast if a target is inside Slicing Maelstorm, even if the target doesn’t have a Mark of the Storm

 

 

Sona Final Portrait

  • Base Health increased from 482.36 to 497.6
  • Health-per-level decreased from 77 to 70
  • Base Attack Damage increased from 50.04 to 52.04
  • Base Movement Speed increased from 325 to 330
  • Mana-per-second decreased from 1.8 to 1.6184
  • Mana-per-second per level increased from 0.08 to 0.13

 

 

Varus Final Portrait

 

Chain of Corruption Final IconChain of Corruption [ R ]

  • Missile width increased from 100 to 120

 

 

Item Changes

 

Fairsight Orb Final IconFairsight Orb [ Trinket ]

  • Now additionally places a visible ward at the target area that lasts 60 seconds

 

Greater Stealth Totem Final IconGreater Stealth Totem

  • Now stores up to two charges of wards. Regains a new charge every 60 seconds.

 

Oracles Lens Final IconOracle’s Lens

  • Price of upgrade decreased from 475 Gold to 250

 

Spectres Cowl Final IconSpectre’s Cowl

  • Passive healing when hit increased from 100% of base HP regen to 150%

 

 

Lunar Revel Animation

Lunar Revel is approaching; here’s a login screen to tease the upcoming event:

 

 

 

Range indicators on Zyras plants

Zyra’s plants now have indicators for range. Below are both versions of her plants.

 

Zyra Plants Indicator

 

 

Camera Move Speed Settings

 

The Camera Move Speed option has been split into two options for both mouse and keyboard.

Options Speed Update

 

 

New Options for Locked Camera

There are now two options for Locked Camera Mode: Fixed Offset and Per-side Offset. The former keeps the over-the-top perspective, while the Per-side offset aligns the camera “behind the shoulder” of the character, matching the camera angle for blue side and red side. Examples below:

 

Fixed Perside Offset

 

Fixed Offset for Blue Side

Blue Side Fixed

 

Per-side Offset for Blue Side

Blue Side Perside Offset

 

Fixed Offset for Red Side

Fixed Side Red Side

 

Per-side Offset for Red Side

Perside Offset Red Side


 
Texture Rebalances

 

Classic Kennen

Classic Kennen 1

Classic Kennen 2

 

Deadly Kennen

Deadly Kennen 1

 

Karate Kennen

Karate Kennen 1

 

Kennen M.D.

MD Kennen

 

Swamp Master Kennen has also been updated, but I don’t have access to the skin. :/

 

Arctic Ops Kennen

 

Classic Fiddlesticks


 

Spectral Fiddlesticks

 

Bandito Fiddlesticks

 

Pumpkinhead Fiddlesticks

 

Fiddle Me Timbers

 

Surprise Party Fiddlesticks

 

Classic Veigar

Classic Veigar 2

 

White Mage Veigar

 

Veigar Greybeard

 

Leprechaun Veigar

 

Baron Von Veigar

 

Superb Villian Veigar

 

Lord Mordekaiser 

 

Infernal Mordekaiser

Infernal Morde

 

  • The audio bug with Firecracker Jinx’s minigun has been fixed.

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE 02 02 Banner

 

PBE 02/02

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

All PBE updates for Patch 5.3 Cycle:

PBE-27-01-Banner

e52dBN9

nAhAu7i

 

 

Tweaks to Inquisitor Marauder Skins

Inquisitor Sivir has received a color tweak to her waist cloth piece and her chest armor has beeen updated.

 

Old

Inq Sivir Model 1

Inq Sivir Model 2

 

New

Inquisitor Sivir Updated 1

Inquisitor Sivir Updated 2

 

Marauder Warwick has received tweaks to his armor and claws.

 

Old

Marauder WW Updated 1

Marauder WW Updated 2

 

New

Marauder WW Updated 3 Marauder WW Updated 4

 

 

Range indicators on Zyras plants

Zyra’s plants now have indicators for range. Below are both versions of her plants.

 

Zyra Plants Indicator

 

 

New Options for Locked Camera

There are now two options for Locked Camera Mode: Fixed Offset and Per-side Offset. The former keeps the over-the-top perspective, while the Per-side offset aligns the camera “behind the shoulder” of the character, matching the camera angle for blue side and red side. Examples below:

 

Fixed Perside Offset

 

Fixed Offset for Blue Side

Blue Side Fixed

 

Per-side Offset for Blue Side

Blue Side Perside Offset

 

Fixed Offset for Red Side

Fixed Side Red Side

 

Per-side Offset for Red Side

Perside Offset Red Side

 

 

Champion Changes


 

 

Ahri Final Portrait

 

Orb of Deception Final IconOrb of Deception [ Q ]

  • Mana cost increased from 55/60/65/70/75 to 60/70/80/90/100

 

Fox Fire Final IconFox Fire [ W ]

  • Base damage decreased from 50/80/110/140/170 to 40/65/90/115/140
  • Cooldown decreased from 9/8/7/6/5 seconds to 8/7/6/5/4
  • Range decreased from 750 to 600

 

 

 

Diana Final Portrait

 

Pale Cascade Final IconPale Cascade [ W ]

  • Orbs now rotate around Diana at double speed (faster shield proc)

 

 

 

Gnar Final Portrait

 

Rage Gene Final IconRage Gene [ Passive ]

  • Now starts gaining rage 15 seconds after transforming back into Mini Gnar, increased from 13

 

 

 

Gragas Final Portrait

 

Barrel Roll Final IconBarrel Roll [ Q ]

  • Slow strength increased from 30/35/40/45/50% to 40/45/50/55/60%

 

 

 

Kassadin Final Portrait

 

Null Sphere Final IconNull Sphere [ Q ]

  • Base Damage decreased from 80/105/130/155/180 to 70/95/120/145/170

 

Nether Blade Final IconNether Blade [ W ]

  • Passive magic damage on-hit changed from 20 at all ranks to 10/15/20/25/30

 

 

 

Varus Final Portrait

 

Chain of Corruption Final IconChain of Corruption [ R ]

  • Missile width increased from 100 to 120

 

 

 

Item Changes

 

Fairsight Orb Final IconFairsight Orb [ Trinket ]

  • Now additionally places a visible ward at the target area that lasts 60 seconds

 

Oracles Lens Final IconOracle’s Lens

  • Price of upgrade decreased from 475 Gold to 250

 

Spectres Cowl Final IconSpectre’s Cowl

  • Passive healing when hit increased from 100% of base HP regen to 150%

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.