Posts Tagged ‘Jungler’



In December, multigaming organization Natus Vincere, or Na’vi, made their official return to the competitive League of Legends scene with the announcement of their challenger roster, and their intent to climb their way through the Challenger Series into the LCS. NoL spoke with their starting Jungler, Amin “Amin” Mezher, on playing in the Challenger Series, the development of the amateur scene, how he ended up on Na’Vi, and more.

You’ve spent quite some time in the Challenger series. What has kept you motivated to continue playing? Has there ever been a time you considered giving up?

I just enjoy playing the game in an amateur scene where I can have a real life and also some competitive gaming. Giving up? No. I could have played in the LCS if I wanted to, I had offers.


What are your thoughts on the development of the Challenger scene over the past year and where is it still lacking the most? What needs to change to make being an amateur player more viable?

I think the challenger series has improved a lot since I played in it with NiP. It’s a lot more structured now, with better money.


With so many teams receiving backing, both new and old alike, are you concerned with organizations who have a higher spending power potentially limiting the growth of upstarts and those with less money?

With so many new organizations coming in, with an entire bank in the pocket it definitely makes it harder for Solo queue players to get into the scene. Why would you tryout a random solo queue player when you can just buy one of the best players in that role?


You sometimes get a bad rep for your attitude. Do you think it is deserved and are you doing anything to change this perception?

I would say it’s deserved, but a bit exaggerated by the community, reddit etc. I think I was way more toxic back in the day when I was a lot younger. Now I’m trying to be more mature and I think I’m on the road to incarnation.


How did you end up on Na’Vi? What led to your decision in joining the team? What was the trial process like?

I wanted to join an amateur team this year and I heard Na’Vi was looking for players so yeah, the org is very big in esports and it made my decision easier. I saw that they took it very serious with the staff etc. which was important. To be honest I just scrimmed two games and after that it was a done deal pretty much.


What are your immediate goals now that you are officially competing again?

My first goal is to qualify for CS and play good every game and prove myself a bit more to the community.


Does Na’Vi have a gaming house, or plans to get one?

I do believe Na’Vi are going to buy a gaming house soon in Berlin, so yes.


Are you already practicing as a team? Results?

We haven’t played a lot of tournaments or barely any official games, but we’re practicing. Results are pretty good since we’re a new team.


How confident are you that this team will perform in Challenger Series and potentially make the LCS? Is there an expectation to qualify by the organization?

I believe if we stick together and if everyone takes it serious, we can go a long way, including in the LCS. Na’Vi believes in us.


What is the team atmosphere like? Is it strictly business, or do you guys do things together outside of the game as well?

I like the team atmosphere because it’s not strictly business, we’re friends too. So after scrims we can just keep hanging out.


How is shot calling handled in-game?

We’re still a new team so we’re trying stuff out pretty much but it’s mostly me, mid, and top shot calling.


How are you enjoying the preseason? What do you hope to see changed before competition starts?

I like the preseason, I like the fact that more aggressive junglers are played. It fits me.


Who do you see as the biggest threats in Challenger right now? Who are you most looking forward to play against?

I would say Millenium are one of the best challenger teams right now. They’ve played together for a long time and have great teamwork.



Just a big shoutout to Na`Vi and all the sponsors


Caymus is a journalist and content creator for SoloMid. You can find him getting caught out in the depths of solo queue, or on twitter talking about eSports.

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Announced Monday, Mid laner Shin “CoCo” Jin-yeong and jungler Kang “Ambition” Chan-yong have opted to terminate their contracts with CJ Entus.


[ENTUS News] (written in Kor/Eng ver.)안녕하세요, 팬 여러분.그동안 많이 궁금하셨을 소식 전해드립니다. CJ엔투스 LoL팀의 미드 라이너로 활동해온 CoCo 신진영 선수는 해외 리…

Posted by CJ ENTUS on Monday, 30 November 2015


Ambition makes his exit from CJ after playing 327 games for the CJ organization over 4 years, and will join the Samsung organization as starting jungler.

As for CoCo, it remains to be seen where he will end up, though an elite team is a likely target. With an incredibly varied pool and a 4.34 KDA in the LCK Summer Split, CoCo has more than proven his worth, showcasing his versatility and his ability to carry in the worlds strongest region.



image credit: OGN


After a 3-4 run at the 2015 World Championship and making it to the world stage in what is considered a miracle run, Cloud 9 has announced that they will begin searching for either a new Jungler or Support player.

Current starting support Daerek “LemonNation” Hart will be stepping down from playing to transition into a staff role, where Cloud 9 will move forward based on who they find to fill the void in their roster, with two main ideas in mind:


  1. Recruiting a talented Jungler while Hai transitions to the Support role, or
  2. Recruiting a talented Support while Hai remains in the Jungler role.


NoL will continue to follow Cloud 9’s roster heading into the 2016 LCS Spring Split as the offseason develops.


For full tryout details, check out the official post.



image via cloud9, G4K


Touted as one of the best junglers in the world, Lee “Spirit” Da-yoon has announced that he will no longer be playing for World Elite.

After a disappointing 11th place finish in China’s LPL Summer and being on the edge of relegation in both splits, Spirit took to Facebook to announce that he is an “unemployed kid” and will be streaming from his home in Incheon, Korea. Despite his teams placing, Spirit has shown incredible performances in the 2015 season, and his high pressure style of play has earned him a reputation among the world’s finest. He will likely be in high demand as a free agent, and has sent the community ablaze with speculation.

나는 백수다.. ㅠㅠ

Posted by 이다윤 on Thursday, 27 August 2015

With rosters locked for the rest of the 2015 season, it is uncertain where Spirit will play next. Team WE has not commented on this matter. NoL will provide updates to this story as it develops.

Spirit’s post on Facebook


UPDATE: Korean host and translator Susie “lilsusie” Kim has spoken directly with Spirit and indicates that he will is still under contract with WE.


Image Credit: CGA


After a series of roster changes in June, the Copenhagen Wolves will shuffle their roster yet again as Ilyas “Shook” Hartsema has left the team.

Leaving Elements in April,  Shook finds himself a free agent in the offseason. On Saturday, Hartsema took to twitter to announce his availability.



Finishing in 10th place in the European LCS the Copenhagen Wolves have been auto-relegated to the Challenger series. It is yet to be seen who they will bring in as their new starting jungler.





Team Dignitas has announced that beginning in Week 6 of the NA LCS Spring Split, Andrew “Azingy” Zamarripa will be trying out for the Starting Jungler position. The move comes among team performance issues and is the second change in jungler this split, the first being with week 3’s departure of Crumbzz.

Azingy was the jungler for TSM Darkness, it is unclear who will be taking over for the Challenger squad.


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 Today, we are sad to announce that TSM TheOddOne has decided to step down from his starting position to focus more on a supportive role for the team as a coach for TSM. TheOddOne will continue to live with the team and help them improve.

 “With our current roster, we can definitely be top 2 in North America, but I want TSM to be the best team in the world. I know that I don’t have the best mechanics, but I want to help TSM succeed and I will continue to be there to support them.” – Brian “TheOddOne” Wyllie



 “OddOne is my friend and colleague and I’m really sad to see him retire. He has been playing since Beta and he is one of the first competitive League of Legends players. He is a crucial member of the team because of his years of experience and extensive game knowledge. I feel that he is the most qualified person to help TSM improve as a team.” – Andy “Reginald” Dinh




 After discussing it as a team, we decided to have Maurice “Amazing” Stückenschneider, former Jungler for Copenhagen Wolves, come to North America to be our new Jungler. Maurice really stood out due to his competitive experience, incredible mechanics, and a varied champion pool. His performance was truly amazing during the EU LCS 2014 Spring Split.

 Now, with TheOddOne and Reginald both coaching TSM, we are confident they can shape TSM into a world class team!



You can follow Amazing on:



You can follow TheOddOne on:


Tomorrow, Oddone will post a more detailed explanation on why he decided to retire.


I’ve begun to notice a heavy shift in the importance of Jungler presence this Season. Something I always preached back when I was writing articles and making videos in Season 2, was that the Jungler completely dictated the pace of the game, and if you had a good Jungler you would most likely win. When Season 3 started I finally thought this trend was dead and that Junglers would basically become another laner with the increased gold from the jungle. As always, people learn to adapt and can now micromanage the jungle to be able to farm it efficiently while still keeping lane pressure. Ok, so what does this mean? What is all this about Junglers winning 65% more games?

Dragon Control and Why it’s More Important than Ganking.

With the passing of the LCS Superweek an interesting infographic was posted that showed which team won based on the objectives they completed first. In my opinion the most interesting statistic was that in 26/40 games the winning team took the first Dragon. Now, the other two similar statistics are that 24/40 teams that got firstblood and took the first tower won, however I think these are less important to look at for soloqueue. The reason I think firstblood/towers are less important in soloqueue is because these stats come from the LCS competitive scene and the current popular strategy is to 2v1 laneswap, three-man gank the one-person lane, and then kill the tower. Since 2v1 lanes are a rare occurrence in soloqueue, we will only be focusing on Dragon and why it’s so important.

Noxian Guillotine Firstblood in Soloqueue is a Coin Toss.

While ganking is important as a Jungler, getting your team first blood is not going to increase your win-percentage by that much in soloqueue. You need to aim for something more convincing. We should also compare “competitive scene firstblood” to “soloqueue firstblood.” In the competitive scene, the person that gets firstblood is coordinating with four other people who he can communicate with and better apply his 400g advantage. In soloqueue getting someone firstblood is great, but there is a good chance they don’t know how to effectively apply that kind of an advantage, and they are probably not going to try and coordinate their newfound power to help the other players. It’s definitely a 50/50 thing in soloqueue and if at the end of one of my articles you didn’t learn anything more valuable than a coin toss, well then my articles wouldn’t be worth reading.

35% of Pro’s Lose After Giving Up Dragon. Imagine That Number in Soloqueue.

The 26/40 statistic stands out to me because it is a pretty convincing statistic for the competitive scene. Dragon is a nice objective but it has never seemed as game-defining as getting the first Baron (27/37 [16/17 in EU] games won), yet it yields a 65% higher chance to win the game. If the statistic is indeed consistent and 35% of PROFESSIONAL teams can not overcome a first Dragon deficit, think of how large that statistic would grow for soloqueue. In my experience, Junglers in soloqueue put too much emphasis on ganking lanes and not enough on securing Dragon. What is better: 400g for one person on your team (+200g with an assist) or 950g for your whole team? How many times have you seen a Jungler complain “You’re all pushed I can’t gank!” Instead of complaining, go buy a pink ward, clear Dragon, and then get bot and mid to help you kill it!

DragonSquare People Understand Dragon is Important and it Prompts Stupid Decisions.

If all your lanes are pushing, they are winning, so why not snowball their gold advantage? Also, if at any point your mid or bot lanes secure a kill GO DO DRAGON! Think of how difficult it is for the opposing team to respond in a timely fashion if you coordinate pushing in your mid and bot lanes at the same time and collapsing to Dragon. First off they have to decide if losing 6+ minions worth of gold and exp is worth stopping you. Then they have to determine if they can possibly steal it. Then they have to coordinate collapsing on you from two different sides so that you don’t 4v1 their collapsing mid or 4v2 their collapsing bottom, or 4v2/4v3 if their jungler is even in the area and is also aware of what’s happening. You are creating so much chaos for their team and creating so many opportunities for them to make a mistake for you to capitalize on. It is so incredibly difficult for a team to come back from not only losing a Dragon, but also losing one or two Champions in an uncoordinated collapse, and then that resulting in them losing a mid or bot tower because you are now four strong and pushing. If this happens and you get Dragon and a Tower, you get a combined 1700 global gold for your team. That’s a hard advantage to lose with.

Snowball Queue.

The overall point I want Junglers to take away from this is that you are an extra appendage for the rest of your team. You are four extra skills and two extra summoners for each lane, you are extra eyes on the map, and you are responsible for getting the snowball rolling. Gank lanes, but if you can’t gank for them then ward for them. If your team has wards use the vision to your advantage and secure global objectives. Don’t just sit in the jungle the whole time, farm and think you are going to carry the game. Tell your mid to push their lane while you go bottom to help them push, then collapse on the Dragon. You need to try to create situations for the other team to overreact and make mistakes so you can capitalize. If you start to adapt this into your normal ganking routine I think it is safe to say you will win 65% more games, and I would actually say even higher.

Love, Dcgreen



LoLKing Profile

Previous “Glory of the Climb” Articles:

Making Sense of Season 3

Dominion: Helping You To Win More Lanes and Games

Developing Your Killer Instincts: Why to be Aggressive in Season 3

Working With Your Team to Win

Countering Health with DFG

Reviewing the New “League System”

Why Losing is Just as Important as Winning

The Stale Meta: Intro + Top 5 Junglers

The Stale Meta: Intro + Top 5 AP Mids

The Stale Meta: Intro + Top 5 Top Laners

The Stale Meta: Top 5 AD Carries

The Stale Meta: Top 5 Supports

The Stale Meta: Poke