Archive

Posts Tagged ‘nautilus’

 

PBE Update 01 03 Banner

 

Balance

Skins

Miscellaneous

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE Reference 24 02 Banner Final

Check out Elderwood LeBlanc and Hextech Annie!

 

 

Champion Changes

 

Gnar Final Portrait

General

  • Auto-Attack Range while in Mega form increased from 150 to 175;
  • Base Attack Damage increased by 3 (from 48 to 51 in Mini form and 54 to 57 in Mega).

 

 

Jhin Final Portrait

 

Buff BoxCaptive Audience Final IconCaptive Audience [ E ]

  • Slow strength increased from 35% to 40%.

 

 

Buff BoxCurtain Call Final IconCurtain Call [ R ]

  • Slow strength increased from 80% to 99%.

 

 

 

Nautilus Final Portrait

 

Nerf BoxRiptide Final IconRiptide [ E ]

  • Base damage decreased from 60/95/130/165/200 to 55/85/115/145/175.

 

 

 

Sejuani Final Portrait

 

Permafrost [ E ]  Buff BoxPermafrost Final Icon

  • Base damage increased from 60/90/120/150/180 to 80/105/130/155/180.

 

 

 

New Splash Arts

 

Elderwood LeBlanc has received her splash art:

Leblanc_Splash_5 Leblanc_5

 

Sound-files for a new ARAM announcer are up on the PBE. It’s called “Look to the Stars” and is related to the recent short teaser. Here’s the full VO by SkinSpotlights:



PBE UPDATES FOR 65 CYCLE

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE 17 11 Banner

 

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Illaoi’s received her login theme for Patch 5.23. Here’s the video from frostyninja:

 


New Splash Arts

Void Bringer Illaoi has received her splash art. You can find an in-game preview of the skin HERE.

 

IllaoiLoadScreen_1 Illaoi_Splash_1

 

 

Champion Changes

 

Lucian Final Portrait

 

Change BoxThe Culling Final IconThe Culling [ R ]

  • Damage-per-bullet changed from 25/45/65 [+0.15 Total AD] to 20/35/50 [+0.2 Total AD]

 

 [ Note ] Lucian’s scaling on R was changed from BONUS AD to TOTAL AD in this PBE update.

 

 

Mordekaiser Final Portrait

 

Buff BoxMace of Spades Final IconMace of Spades [ Q ]

  • AP ratio increased from 0.2 to 0.6

 

[ Note ] Mordekaiser’s received several changes in this patch cycle, you can find them in this PBE update.

 

 

Nautilus Final Portrait

GENERAL Banner

  • Auto-attack range decreased from 225 to 175 [revert to the change in this PBE update]

 

 

Zed Final Portrait

 

Buff BoxLiving Shadow Final IconLiving Shadow [ W ]

  • Missile speed increased from 1500 to 1750;
  • Minimum cast range decreased from 400 to 350.

 

 

Item Changes

 

Nerf BoxGuinsoos Rageblade Final IconGuinsoo’s Rageblade

  • Total cost increased from 2500 Gold to 2800.

 

 

Nerf BoxStatikk ShivStatikk_Shiv

  • Base damage on chain lightning decreased from 50-150 to 30-100;
  • Lightning now deals 75% bonus damage to minions, increased from 50%.

 

 

 

TOWER CHANGES Banner

 

Turret IconTurrets

  • Outer Turrets health increased from 3500 to 4000;
  • Inner Turrets health increased from 3500 to 4000.

 

 

Jungle Changes Banner

 

Rift Herald Final IconRift Herald 

  • Auto attack damage decreased from 120 to 105.

 

 

ALL PBE UPDATES FOR PATCH 523 CYCLE Banner

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE 07 08 Banner

 

PBE 07/08

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE 04 08 Reference Banner

Check out the four Academy skins, Arcade Riven, Battle Boss Blitzcrank, the updates to Darius,Mordekaiser, Garen and Skarner, as well as the Armor & MR item changes and the two new items –Titanic Hydra and Sterak’s Gage!

 

 

Champion Changes

 

Alistar Final Portrait

General Box

  • Health-per-level increased from 102 to 106

 

 

Amumu Final Portrait

General Box

  • Armor-per-level increased from 3.3 to 3.8

 

 

Bard Final Portrait

General Box

  • Health-per-level increased from 85 to 89

 

 

Blitzcrank Final Portrait

General Box

  • Armor-per-level increased from 3.5 to 4

 

 

Braum Final Portrait

General Box

  • Armor-per-level increased from 4 to 4.5

 

 

Elise Final Portrait

 

Change BoxNeurotoxin Final IconNeurotoxin [ Human Q ]

  • NEW EFFECT: Now deals 20/30/40/50/60 [+0.15 AP] magic damage-per-second for 3 seconds. Duration is doubled against monsters (old damage removed)
  • Cooldown decreased from 6 seconds to 1

 

 

Garen Final Portrait

[ Note ] These changes are relative to Garen’s PBE update.

 

Revert Box Perseverance Final IconPerseverance [ Passive ]

  • Health-per-second regen at level 16 increased from 1.6% of Garen’s max HP to 2% [reverted to live status]

 

Quality of Life Box FinalDecisive Strike Final IconDecisive Strike [ Q ]

  • Additionally, Garen moves up to 50 units toward his target when attacking with Decisive Strike from maximum Auto Attack range

 

Buff BoxCourage Final IconCourage [ W ]

  • Bonus Armor and Magic Resistance per kill increased from 0.2 to 0.3
  • Champion / Large Monsters / Epic Monster kills now grant 1 bonus Armor / MR, up from 0.3
  • Bonus Armor and MR cap increased from 10/15/20/25/30 to 30 at all ranks

 

Buff BoxJudgement Final IconJudgment [ E ]

  • Base damage per tick increased from 12/16/20/24/28 to 20/25/30/35/40
  • Garen no longer slows himself by 20% when moving toward enemy Champions he’s hitting with Judgment
  • Judgment now deals 25% reduced damage when hitting multiple units
  • Judgement no longer deals decreased damage to minions

 

 

Lee Sin Final Portrait

[ Note ] This change is relative to Lee Sin’s update in this PBE patch.

 

Nerf BoxDragons Rage Final IconDragon’s Rage [ R ]

  • Damage to additional targets hit decreased from 15/18/21% of kicked target’s max HP to 12/15/18%

 

 

Leona Final Portrait

General Box

  • Armor-per-level increased from 3.1 to 3.6

 

 

Nami Final Portrait

 

Buff BoxSurging Tides Final Icon Surging Tides [ Passive ]

  • Flat Movement Speed buff increased from 40 to 60

 

 


Buff BoxTidal Wave Final IconTidal Wave [ R ]

  • Allies hit by the wave receive double the movement speed buff from Surging Tides (120 flat)

 

 

 

Nautilus Final Portrait

General Box

  • Armor-per-level increased from 3.25 to 3.75

 

 

Rammus Final Portrait

General Box

  • Armor-per-level increased from 3.8 to 4.3

 

 

Skarner Final Portrait

[ Note ] These changes are relative to the huge update Skarner got in this PBE update.

General Box

  • Base Movement Speed increased from 330 to 345 [reverted to live status]
  • Health-per-level increased from 84.25 to 90

 

Buff BoxCrystal Spires Final IconCrystal Spires [ Passive ]

  • Area of Effect around the spires increased by ~63%
  • Bonus Attack Speed while inside the area increased from 35% [+5% per level] to 42% [+6% per level]
  • Duration of spire lockout increased from 10 seconds to 15
  • Duration of vision granted by spires decreased from 10 seconds to 1.5
  • The maximum gold granted by captured spires has been capped at 30 (split evenly); 5 Gold if captured solo
  • Neutral spires now can’t be captured until 1:30 game time

 

Buff BoxCrystal Slash Final IconCrystal Slash [ Q ]

  • AD ratio on both the uncharged and charged states of Crystal Slash increased from 0.32/0.34/0.36/0.38/0.40 to 0.33/0.36/0.39/0.42/0.45

 

Buff BoxFracture Final IconFracture [ E ]

  • Slow duration increased from 2 seconds to 2.5 [reverted to live status]
  • Mana cost decreased from 50/55/60/65/70 to 55 at all ranks

 

 

Tahm Kench Final Portrait

General Box

  • Armor-per-level increased from 3 to 3.5

 

 

Taric Final Portrait

General Box

  • Armor-per-level increased from 3.2 to 3.7

 

 

Thresh Final Portrait

General Box

  • Health-per-level increased from 89 to 93

 

 

VelKoz Final Portrait

 

Buff BoxPlasma Fission Final IconPlasma Fission [ Q ]

  • Cast time decreased from 0.3 seconds to 0.25
  • Range of secondary missiles increased from 900 to 1100

 

 

NEW ITEMS

[ Note ] This item is part of Black Market Brawlers and is being introduced to Summoner’s Rift.

 

New Item BoxDead Mans Plate Final IconDead Man’s Plate

  • Recipe: Chain Vest [750 Gold] + Giant’s Belt [1000 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2750 Gold
  • Grants 600 Health and 55 Armor
  • UNIQUE Passive – Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while not moving.
  • UNIQUE Passive – Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged the passive deals double damage. Melee attacks at 100 stacks will also apply a 75% slow that decays over 1 second.

 

 

ALL PBE UPDATES FOR PATCH 516 CYCLE

PBE Reference August 6

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE Roundup Patch 5 13 Banner

Patch 5.13 will hit live in the early hours of July 8th, assuming there are no delays. Here are its contents:

 

Store Content

Visual

Balance

 

Updates that were reverted from the PBE cycle and will NOT ship with Patch 5.13:

  • Butcher’s Bridge – New ARAM Map, will likely be enabled together with Gangplank’s rework. You can find a preview of it HERE.
  • Zeke’s Herald rework, check HERE for preview & context
  • Chroma Pack for Shockblade Zed – reverted, will be available with Patch 5.14
  • HUD Update – preview HERE
  • Abyssal Scepter rework – currently not being worked on
  • Mandrake Ward – preview HERE, also in development hiatus

 

 

Tahm Kench the River King

Tahm Kench is a new champion. He’ll be available for 7800 IP/975 RP after Patch 5.13 hits live. You can check out his official reveal HERE.

 

TahmKench_Splash_0 TahmKench_0

TahmKenchPortrait0

 

Tahm Kench Final Portrait

General

  • Base Health: 610 + 95 per level
  • Base Mana: 325 + 40 per level
  • Base Damage: 56 + 3.2 per level
  • Base Attack Speed per level: 2.5%
  • Armor: 30 + 3 per level
  • Magic Resist: 32 + 1.25 per level
  • Auto Attack Range: 200
  • Movement Speed: 335
  • Base Health-per-second: 1.3 + 0.11 per level
  • Base Mana-per-second: 1.1 + 0.2 per level

 

MODEL EMOTES

Tahm Model 1 Tahm Model 2

Tahm Model 3

 

Recall Banner

For his recall, Tahm Kench takes his hat off and bows.

Tahm Recall

 

BASIC ATTACK DEATH ANIMATIONS

Tahm Basic Attack Tahm Death Animation

 

AN ACQUIRED TASTE PASSIVE

 

An Acquired Taste Final IconAn Acquired Taste [ Passive ]

  • Tahm Kench’s basic attacks and abilities on enemy champions build stacks. At three stacks, his abilities have additional effects.

 

Tahm Passive 1 Tahm Passive 2

 

TONGUE LASH Q

 

Tung Lash Final IconTongue Lash [ Q ]

Cost: 50 mana at all ranks || Range: 800 || Cooldown: 6 seconds

Tahm Kench lashes out his tongue, dealing 80/115/150/185/220 [+0.7 AP] magic damage to the first enemy hit and slowing them by 50/55/60/65/70% for 2 seconds. If the target has 3 stacks of Tahm Kench’s passive, it will instead be stunned for 1.5 seconds.

If Devour [ W ] is cast while the tongue is still travelling, the spell will devour the first minion or monster hit.

 

Tahm Q 1 Tahm Q 2

 

DEVOUR W

 

Devour Final IconDevour [ W ]

Cost: 90 Mana || Range: 250 || Cooldown: 14/13/12/11/10 seconds

Devours a target enemy for 4/4.5/5/5.5/6 seconds (halved duration for enemy Champions), dealing 20/23/26/29/32% [+2% per 100 AP] of their maximum Health as magic damage. Maximum damage to monsters is capped at 400/450/500/550/600.

If cast on an allied champion, Tahm Kench gains 30/35/40/45/50% bonus Movement Speed while holding that champion and moving towards an enemy champion. Tahm gains half the movespeed value if he’s not moving toward an enemy champion, or 15/17.5/20/22.5/25%.

If cast on a minion or monster, Tahm Kench can reactive the spell to spit them out, dealing 100/150/200/250/300 [+ 0.6 AP] magic damage to all target hit.

Enemy champions can only be devoured when Tahm Kench has 3 stacks of his passive on them and he is slowed by 95% for the duration of the spell.

 

Tahm W 1 Tahm W 2

Tahm W 3 Tahm W 4

 

Thick Skin Banner

 

Thick Skin Final IconThick Skin [ E ]

Cost: 50 Mana || Cooldown: 16/15/14/13/12 seconds

Passive: If Thick Skin is not on cooldown, any damage Tahm Kench takes fills up a gray health bar. If the bar starts decaying, it will start healing him.

Active: Converts Tahm Kench’s gray health bar to a shield that lasts 6 seconds. The shield loses value over the duration.

 

Tahm E 1 Tahm E 2

 

Abyssal Voyage Banner

 

Abyssal Voyage Final IconAbyssal Voyage [ R ]

Cost: 100 Mana || Range: 4000 || Cooldown: 160/130/100 seconds

Passive: Tahm Kench’s basic attacks and damage spells deal an additional 20 + 4/5/6% of Tahm Kench’s bonus Health as magic damage.

Active: Tahm Kench channels for up to 15 seconds. Throughout the duration, any allied Champion can click on Tahm Kench and be absorbed by him. Tahm Kench and his ally will then travel to target area on the map. If an enemy Champion deals damage to Tahm Kench during the channel, the spell will be interrupted. Tahm Kench can re-cast the spell during the channel to travel alone.

 

Tahm R 1 Tahm R 2

Tahm R 3

 

INCLIENT LORE

“The whole world’s a river, and I’m its king.”

Tahm Kench travels Runeterra’s waterways, feeding his insatiable appetite with the misery of the unsuspecting. The singularly charming gourmand savors every moment of his victims’ suffering.  A deal with Two-Coats may carry you to wherever you wish, but your journey will most assuredly end in the depths of despair.

 

Lastly, here’s Tahm’s Champion Select quote:

 

 

Master Chef Tahm Kench

Master Chef Tahm Kench will be available for 975 RP or together in a bundle with Tahm Kench for 1462 RP.

 

TahmKench_Splash_1 TahmKench_1

 

MODEL EMOTES

Chef Tahm Model 1 Chef Tahm Model 2

 

Recall Banner

For his recall, Chef Tahm stirs his stew and then swallows it whole, utencils included.

Chef Tahm Recall

 

AN ACQUIRED TASTE PASSIVE

Chef Tahm Passive 1 Chef Tahm Passive 2

 

Thick Skin Banner

Chef Tahm E 1 Chef Tahm E 2

 

Abyssal Voyage Banner

Chef Tahm R 1 Chef Tahm R 2

Chef Tahm R 3

 

 

GENTLEMAN GNAR Banner

Gentleman Gnar will be available for 975 RP.

 

Gnar_Splash_2 GnarLoadScreen_2

 

MODEL

Gentleman Gnar Model 1 Gentleman Gnar Model 2

 

Recall Banner

Gentleman Gnar has different recall animations depending on his form. While small, he chews on his clock; in mega form, he rests on his cane.

Gentleman Gnar Recall 1 Gentleman Gnar Recall 2

 

BOOMERANG THROW MINI Q

Gentleman Gnar Q

 

BOULDER TOSS MEGA Q

Boulder Toss Q 2

 

Gnar R

Gentleman Gnar R

 

 

New Chroma Packs

New chroma packs for Grim Reaper Karthus, Dreadknight Nasus and Bard will be available after Patch 5.13 is live:

 

BLOOM CHROMA PACK BARD

Bard Skin 1

Bard Skin 2

Bard Skin 3

 

PLAGUE CHROMA PACK DREADKNIGHT NASUS

Nasus Skin 1

Nasus Skin 2

Nasus Skin 3

 

PLAGUE CHROMA PACK GRIM REAPER KARTHUS

Karthus Chroma 1

Karthus Chroma 2

Karthus Chroma 3

 

 

New Summoner Icons

Team Icons for the LCK, Master Series & GPL will be available in store after Patch 5.13 hits live:

 

LCK ICONS

From left to right and top to bottom: CJ Entus , SKT T1, Sonic Boom Sbenu, Samsung Galaxy, NaJin EmFire, KT Rolster, KOO Tigers, Jin Air Green Wings, Longzhu Incredible Miracle and Rebels Anarchy.

profileIcon872 profileIcon873 profileIcon874 profileIcon875 profileIcon876

profileIcon877 profileIcon878 profileIcon879 profileIcon880 profileIcon881

 

MASTERS SERIES

From left to right and top to bottom: AHQ eSports Club, Assassin Sniper, Flash Wolves, Logitech Snipers, Machi eSports, Midnight Sun eSports, Taipei Assassins and Hong Kong eSports.

profileIcon882 profileIcon883 profileIcon884 profileIcon886

profileIcon887 profileIcon888 (1) profileIcon889 profileIcon885

 

GPL Icons

From left to right and top to bottom: Imperium Pro Team, Boba Marines, ZOTAC United, Team Proioxis, Impunity Legends, Thirsty Chinchillas, Go To Sleep and Wargods.

profileIcon892 profileIcon890 profileIcon891 profileIcon893

profileIcon895 profileIcon896 profileIcon894 profileIcon823

 

 

NEW VFX FOR BRANDS W

Brand’s W now has a swirly animation and is slightly more explosive:

 

Brand New W 1   Brand New W 2

   

 

 

New Nunu VFX

Nunu’s snowball has been rounded to look like a snowball and not an ice block. Also, his ultimate now has streamlined particles on the channel and a giant snowflake effect for the explosion:

 

Ice Blast

Nunu Q Updated   

 

Absolute Zero

Nunu R 1   Nunu R 2

   

 

 

New Rumble VFX

Rumble has new thundering particles on his W and E, and the Equalizer has entirely reworked visuals across skins:

 

   

   

   

 

 

New Shyvana VFX

Shyvana’s received new fiery particles for her Q, W, E and Dragon form spells:

 

New Shyvana W   New Shyvana E

New Shyvana R W   New Shyvana R E

   

   

 

Darkflame Shyvana Banner

Darkflame Shyvana W 1   Darkflame Shyvana New E 1

   

   

 

Champioship Shyvana Banner

Championship Shyvana W   Championship Shyvana W 2

Championship Shyvana E   Championship Shyvana E 2

   

   

 

Ice Drake Shyvana

Ice Drake Shyvana W   

 

 

Champion Changes

 

Kalista Final Portrait

General Box

  • Base Damage increased from 56.7 to 61
  • Damage-per-level increased from 3.25 to 3.5

 

Nerf BoxMartial Poise Final IconMartial Poise [ Passive ]

  • Basic attacks now deal 90% of Kalista’s total AD

 

 

Nerf BoxPierce Final IconPierce [ Q ]

  • Can no longer be cast while Kalista is dashing

 

 

Change BoxRend Final IconRend [ E ]

  • Each additional spear increases Rend’s damage by 50% of Rend’s base damage, or 10/15/20/25/30 + 0.3 of Total AD, changed from a 0.2/0.225/0.25/0.275/0.3 total AD ratio

 

 

Kayle Final Portrait

 

Buff BoxRighteous Fury Final IconRighteous Fury [ E ]

  • Kayle’s basic attacks now passively deal an additional 10/15/20/25/30 [ +0.15 AP] magic damage
  • Righteous Fury’s tooltip active now lists that it increases the on-hit magic damage by 10/15/20/25/30 [+0.15 AP] magic damage on hit (Note, the damage on the active compared to live is the same)

 

 

Kennen Final Portrait


Quality of Life BoxMark of the Storm Final IconMark of the Storm [ Passive ]

  • Tooltip now notes that the stun duration is 1.25 seconds, not 1

 

 

 

Nautilus Final Portrait

 

Nerf BoxRiptide Final IconRiptide [ E ] 

  • Base damage decreased from 60/100/140/180/220 to 60/95/130/165/200

 

 

 

Reksai Final Portrait

 

Nerf BoxUnburrow Final IconUnburrow [ W ]

  • The knock-up area’s range has been decreased from 200 to 160

 

 

 

Shyvana Final Portrait

 

Nerf BoxBurnout Final IconBurnout [ W ]

  • Base damage decreased from 20/35/50/65/80 to 20/32/45/57/70

 

 

 

Singed Final Portrait

General Box

  • Magic Resist increased from 31.25 [+0 per level] to 33.35 [+1.25 per level]

 

Buff BoxMega Adhesive Final IconMega Adhesive [ W ]

  • Root duration increased from 1 second to 1/1.25/1.5/1.75/2

 

 

 

Item Changes

 

Change BoxArchangels Staff Final IconArchangel’s Staff [ Dominion-only change ]

  • Item cost increased from 2690 Gold to 3000
  • Ability Power increased from 60 to 80

[ Note ] Same changes apply to Seraph’s Embrace on Dominion.

 

Nerf BoxRighteous Glory Final IconRighteous Glory 

  • Health decreased from 600 to 500
  • Cooldown on active movespeed buff increased from 60 seconds to 90

 

Change BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Ability Power increased from 40 to 50
  • The damage on Spellblade’s passive has been increased from 0.75 of base AD + 0.3 AP to 1.0 of base AD + 0.3 AP
  • Spellblade proc no longer triggers spell effects like Luden’s Echo

 

Buff BoxSeraphs Embrace Final IconSeraph’s Embrace

  • Ability Power increased from 60 to 80

 

 

Buff BoxSpirit Visage Final IconSpirit Visage

  • UNIQUE Passive now increases all healing by 20%, including outside heals from other Champions (Soraka heal, for example)

 


Buff BoxWooglet Witchcap Final IconWooglet’s Witchcap [ 3v3 only ]

  • Item cost decreased from 3490 Gold to 3460

 

 

DEVOURER ENCHANTMENT REWORKED

 

Change BoxDevourer Final IconDevourer Enchantment

  • Base magic damage-on-hit has been increased from 25 to 30
  • Passive no longer grants 2 stacks for Champion kills/assists and 1 for monsters; instead, it grants 1 stack for large monsters and Champion kills/assists, 2 for killing the Scuttlecrab and 5 for killing epic monsters (Dragon, Baron)
  • At 30 stacks, the Devourer enchantment becomes “Sated”:

 

Upon purchasing a Devourer enchantment, you get a purple ghost dog that follows you around and reminds you you’re not alone in this world:

Purple Dog Devourer


New Item BoxSated Devourer Final IconSated Devourer
[Upgrades automatically at 30 stacks]

  • Grants 50% Attack Speed and 60 magic damage-on-hit
  • No longer stacks bonus damage
  • UNIQUE Passive – Phantom Hit: Basic attacks deal bonus magic damage and every other basic attack will proc on-hit effects twice

 

Here are the in-game icons for the Sated Devourer jungle upgrades:

3714_Skirmishers_Sabre5 3713_Rangers_Trailblazer5 3711_Poachers_Knife5 3706_Stalkers_Blade5

 

 

CHANGES TO CORE AP ITEMS

 

Buff BoxBlasting Wand Final IconBlasting Wand

  • Cost decreased from 860 Gold to 850

 

 

Change BoxNeedlessly Large Rod Final IconNeedlessly Large Rod

  • Cost decreased from 1600 Gold to 1250
  • Ability Power decreased from 80 to 60

 

Change BoxRabadon Deathcap Final IconRabadon’s Deathcap

  • Recipe Change: Needlessly Large Rod + Blasting Wand + Amplifying Tome
  • Total Cost increased from 3300 Gold to 3500
  • Ability Power UNCHANGED: 120 AP
  • UNIQUE Passive now grants 35% Ability Power Amp, increased from 30%

 

Change BoxZhonyas Hourglass Final IconZhonya’s Hourglass

  • Total Cost decreased from 3300 Gold to 3000
  • Now grants 100 Ability Power, decreased from 120

 

Change BoxLudens Echo Final IconLuden’s Echo (Summoner’s Rift)

  • Total Cost decreased from 3100 Gold to 3000
  • Now grants 100 Ability Power, decreased from 120
  • Now grants 10% bonus Movement Speed, increased from 7%

 

Change BoxArchangels Staff Final IconArchangel’s Staff (Summoner’s Rift)

  • Recipe Change: Needlessly Large Rod + Tear of the Goddess + 1030 Gold
  • Total Cost increased from 2700 Gold to 3000
  • Now grants 80 Base Ability Power, increased from 60

 

Buff BoxSeraphs Embrace Final IconSeraph’s Embrace (Summoner’s Rift)

  • Now grants 80 Base AP, increased from 60

 

Change BoxRod of Ages Final IconRod of Ages (Summoner’s Rift)

  • Total Cost decreased from 2800 Gold to 2700
  • Now grants 300 Base Health, decreased from 450
  • Grants 400 Base Mana, decreased from 450
  • The passive growth now gives 40 Mana per minute, increased from 20, up to a maximum of 400, increased from 200
  • Passive now grants 4 AP per minute, increased from 2 AP, up to a maximum of 40 AP, increased from 20

 

Change BoxNashors Tooth Final IconNashor’s Tooth

  • Total cost increased from 2920 Gold to 3000
  • Now grants 40% Attack Speed, decreased from 50%
  • Now grants 80 AP, increased from 60

 

Buff BoxRylais Crystal Scepter Final IconRylai’s Crystal Scepter

  • Recipe Change: Needlessly Large Rod + Amplifying Tome + Giant’s Belt
  • Total Cost increased from 2900 Gold to 3000
  • On single targets, the slow strengh has been increased from 35% for 1.5 seconds to 40% for 1.5 seconds
  • The AoE slow strength has been increased from 15% for 1.5 seconds to 40% for 1 second
  • For Passive DotS and “zone spells”, the slow strength has been increased from 15% for 1.5 seconds to 20% for 1 second

 

Nerf BoxHaunting Guise Final IconHaunting Guise

  • Total Cost has been increased from 1480 Gold to 1500

 

 

Buff BoxLiandrys Torment Final IconLiandry’s Torment

  • Recipe Change: Haunting Guise + Blasting Wand
  • Total Cost has been increased from 2900 Gold to 3000
  • Now grants 80 Base AP, increased from 50

 

Buff BoxWill of the Ancients Final IconWill of the Ancients

  • No longer grants 20% Spell Vamp
  • New Passive: Your spells and abilities heal you for 15% of the damage dealt, calculated BEFORE your opponent’s resistances. 33% effect for AoE Spells.

 

Change BoxMorellonomicon Final IconOmNomNomicon

  • Recipe Change: Fiendish Codex + Forbidden Idol + Amplifying Tome
    Total Cost unchanged

 

Change BoxAthenes Unholy Grail Final IconAthene’s Unholy Grail

  • Recipe Change: Fiendish Codex + Chalice of Harmony + Amplifying Tome
    Total Cost unchanged

 

Nerf BoxVoid Staff Final IconVoid Staff

  • Total Cost has been increased from 2295 Gold to 2500
  • Now grants 80 Ability Power, increased from 70

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

29 06 PBE Banner

 

PBE 29/06

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Brand Updated W VFX

Brand’s W now has a swirly animation and is slightly more explosive:

 

Brand New W 1      Brand New W 2
 

 

 

Champion Changes

 

Nautilus Final Portrait

 

Nerf BoxRiptide Final IconRiptide [ E ] 

  • Base damage decreased from 60/100/140/180/220 to 60/95/130/165/200

 

 

 

Item Changes

 

Buff BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Ability Power increased from 40 to 50
  • The damage on Spellblade’s passive has been increased from 0.75 of base AD + 0.3 AP to 1.0 of base AD + 0.3 AP

 

Change BoxZekes Herald Final IconZeke’s Herald

  • New Recipe: Glacial Shroud [950 Gold] + Amplifying Tome [ 435 Gold ] x2 + 480 Gold Recipe Cost = 2300 Gold Total
  • Grants 50 Ability Power, 250 Mana, 35 Armor and 10% Cooldown Reduction
  • UNIQUE Passive: When you’re within 1000 units of each other, you and a target ally generate charges while moving. Casting spells and attacking grants more charges. At 100 charges, the next damage instance consumes all charges and increases the AP of both you and your ally by 20% and grants both 50% bonus Critical Strike chance for 6 seconds
  • UNIQUE Active – Conduit: Target an ally to bind with them, removing all other Conduits they currently have on them [60 second cooldown]

 

[ Note ] The rework doesn’t appear to be hooked on the PBE yet, but the new recipe is there.

 

Zekes Herald

 

Context for Zekes Herald changes

Riot Jag Final PortraitHey guys, RiotJag here to tell you about the Zeke’s Herald update coming to PBE soon.

Zeke’s Herald on Live is an item that you can buy as a support, fighter, or tank if you really wanted to enhance the offensive power of your teammates. However, the range of champions that it is useful on was small, and the effect was not nearly as satisfying as it was powerful, leading to very few players purchasing it in the shop. The Black Cleaver update has done a great job of giving tanky champions a way to add offensive utility for their team, so we wanted to look at what supports could do in this realm. And because supports frequently play around the high value squishies on their team (AD or AP carries), we felt we could do something a little more unique for them.

The new Zeke’s Herald is a Duo Queue’s dream. A support will buy this item and then use the active to select their teammate who will drop the biggest hurt on the enemy. As long as they stay in range and work with the ally they’ve selected, they’ll build up to a proc that infuse the pair with an extreme amount of power. During this window, if the enemy team isn’t paying attention, they’ll pay the price (yes, that really is 50% Crit and 20% AP)!

Grab a partner and get on PBE to hit us with any and all feedback, whether it’s about the gameplay of the item or if it’s the VFX. And be warned, if you’re in one of those games where you have no idea what your ADC is doing in lane, this probably isn’t the item to buy!

[ Link to Post ]

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE Roundup Patch 5 12 Banner

Patch 5.12 will hit live in the early hours of June 24th, assuming there are no delays. Here are its contents:

 

Store Content

Visual

Balance

 

Here’s what you can expect to be in the NEXT PBE cycle for Patch 5.13:

  • New ChampionRiver King
  • Update to Pathfinding to fix unintentional minion block
  • Changes to core AP items, detailed HERE
  • [ UNCONFIRMED ] Gangplank’s rework, as recently teased on the PBE by 3 blank items
  • Bug fix for Syndra’s E + Q Combo occasionally not stunning enemies
  • HUD Update – preview HERE
  • Abyssal Scepter rework – currently not being worked on
  • Mandrake Ward - preview HERE, also in development hiatus

 

 

Pool Party Draven

Pool Party Draven will be available for 975 RP.

 

Lulu_Splash_5

DravenLoadScreen_4

Pool Party Draven Model 1

Pool Party Draven Model 2

Pool Party Draven Recall

For his recall, Pool Party Draven sunbathes (minus the sun).

 

Pool Party Draven Q 1

Pool Party Draven Q 2

Spinning Axe [ Q ]

 

Pool Party Draven W

Blood Rush [ W ]

 

Pool Party Draven E

Stand Aside [ E ]

 

Pool party Draven R

Whirling Death [ R ]

 

 

Pool Party Dr Mundo

Pool Party Dr. Mundo will be available for 975 RP. He’s also part of the Pool Party community event and will be handed out to free (along with Mundo) to players if the Tier 6 (55 million points) reward stage is reached.

 

DrMundoLoadScreen_8

Pool Party Mundo Model 1

Pool Party Mundo Model 2

Pool Party Mundo Recall

For his recall, Mundo starts playing his banjo and then he smashes it on the ground.

 

Pool Party Mundo Q 1

Infected Cleaver [ Q ]

 

Pool party Mundo New W

Burning Agony [ W ]

 

Pool Party Mundo E

Masochism [ E ]

 

Pool Party Mundo R

Sadism [ R ]

 

 

Pool Party Lulu

Pool Party Lulu will be available for 975 RP.

 

LuluLoadScreen_5

Pool Party Lulu Model 1

Pool Party Lulu Model 2

Pool Party Lulu Model 3

Pool Party Lulu Recall

For her recall, Pool Party Lulu hides under her octopus costume and looks for her staff.

 

Pool Party Lulu Basic Attack

Basic attack

 

Pool Party Lulu Q 1

Glitterlance [ Q ]

 

Pool Party Lulu W 1

Pool Party Lulu W 2

Pool Party Lulu W 4

Whimsy [ W ] (Cast on Enemy)

 

Pool Party Lulu W 5

Pool Party Lulu W 6

Whimsy [ W ] (Cast on Ally)

 

Pool Party Lulu W 3

Help, Pix! [ E ] (Cast on Enemy)

 

Pool Party Lulu E 1

Help, Pix! [ E ] (Cast on Ally)

 

Pool Party Lulu R 1

Pool Party Lulu R 2

Wild Growth [ R ]

 

 

Pool Party RekSai

Pool Party Rek’Sai will be available for 1350 RP.

 

RekSaiLoadScreen_2

Pool Party Reksai Model 3

Pool Party Reksai Model 4

Pool Party Reksai Recall

For her recall, Pool Party Rek’Sai circles around a frog on a leaf before devouring it.

 

Pool Party Reksai Q Unburrowed 1

Pool Party Reksai Unburrowed Q 2

Queen’s Wrath [ Unburrowed Q ]

 

Pool Party Reksai Q Burrowed 1

Pool Party Reksai Q Burrowed 2

Pool Party Reksai Q Burrowed 3

Prey Seeker [ Burrowed Q ]

 

Pool Party Reksai W Burrowed 1

Pool Party Reksai Unburrow

Burrow / Unburrow [ W ]

 

Pool Party Reksai E Unburrowed 1

Furious Bite [ Unburrowed E ]

 

Pool Party Reksai E Closed

Pool Party Reksai E Reworked 2

Pool Party Reksai Reworked E 1

Tunnel [ Burrowed E ]

 

Pool Party Reksai R 1

Pool Party Reksai R 2

Void Rush [ R ]

 

 

Pool Party Zac

Pool Party Zac will be available for 1350 RP.

 

ZacLoadScreen_2

Pool Party Zac Model 1

Pool Party Zac Model 2

Pool Party Zac Model 3

Pool Party Zac Recall

For his recall, Pool Party Zac leaps into the air and lands in a pool with a rubber Urf.

 

Pool Party Zac Passive 1

Pool Party Zac Passive 2

Cell Division [ Passive ]

 

Pool Party Zac Q 1

Stretching Strike [ Q ]

 

Pool Party Zac W 1

Unstable Matter [ W ]

 

Pool Party Zac E 2

Pool Party Zac E 3

Pool Party Zac E 1

 Elastic Slingshot [ E ]

 

Pool Party Zac R 1 Pool Party Zac R 2 Pool Party Zac R 3

Let’s Bounce! [ R ]

 

 

 

New Chroma Packs

The following champions (and skins) have received recolors:

 

Caitlyn Rebel Chroma Pack

Caitlyn_9 Caitlyn_8 Caitlyn_7

Caitlyn Chroma 1 Caitlyn Chroma 2 Caitlyn Chroma 3

 

Darius Forge Chroma Pack

Darius_7 Darius_5 Darius_6

Darius Chroma 1 Darius Chroma 2 Darius Chroma 3

 

Morgana Haunt Chroma Pack

Morgana_7 Morgana_8 Morgana_9

Morgana Chroma 1

Morgana Chroma 2

Morgana Chroma 3

 

Tristana Punk Chroma Pack (Rocket Girl Tristana)

Tristana_9 Tristana_8 Tristana_7

Tristana Chroma 1 Tristana Chroma 2 Tristana Chroma 3

 

Zac Chroma Pack

Zac_5 Zac_4 Zac_3

Zac Chroma 1

Zac Chroma 2

Zac Chroma 3

 

Headhunter Master Yi Chroma Pack

Masteryi_6 Masteryi_7 Masteryi_8

HH Yi Chroma 1

HH Yi Chroma 2

HH Yi Chroma 3

 

 

New Summoner Icons

 

This icon will be gifted to players for free for completing the Tier 3 part of the Pool Party community event:

profileIcon870

 

No idea how you can get this fella, but it will likely involve your wallet:

profileIcon871

 

 

New Galio Animations 

Galio’s received a VFX update for all his spells:

 

Galio VFX Q 1

Galio VFX Q 2

Resolute Smite [ Q ]

 

Galio VFX W

Bulwark [ W ]

 

Galio VFX E

Righteous Gust [ E ]

 

Galio VFX R 1

Galio VFX R 2

Idol of Durand [ R ]

 

 

Gatekeeper Galio VFX Update

Gatekeeper Galio’s green animations have received similar visuals:

 

Gatekeeper Galio Q 1

Gatekeeper Galio Q 2

Resolute Smite [ Q ]

 

Gatekeeper Galio W

Bulwark [ W ]

 

Gatekeeper Galio E

Righteous Gust [ E ]

 

Gatekeeper Galio R 1

Gatekeeper Galio R 2

Idol of Durand [ R ]

 

 

Brand VFX Update

Brand’s got brand new animations for his W and R:

 

Brand W 1

Brand W 2

Pillar of Flame [ W ]

 

Brand R 1

Brand R 2

Pyroclasm [ R ]

 

Cryocore Brand’s W and R have received the respective recolor:

Cryocore Brand W 1

Cryocore Brand R 1

Cryocore Brand R 2

 

 

Corki VFX Update

Corki’s received new animations & particles on his spells:

 

Corki Q Updated 1

Corki Q Updated 2

Phosphorus Bomb [ Q ]

 

Corki W 1

Corki W 2

Valkyrie [ W ]

 

Corki E 1

Gatling Gun [ E ]

 

Corki R 1

Corki R 2

Missile Barrage [ R ]

 

 

Nautilus New VFX

The particles on Nauti’s E and R have been cleaned up of excess rubble:

 

Nautilus E 1

Nautilus E 2

Riptide [ E ]

 

Nautilus R 1

Nautilus R 2

Depth Charge [ R ]

 

AstroNautilus has also received the visual tweaks:

Nautilus Astro E

Nautilus Astro R

 

 

Anivia Splash Update

Anivia’s received a new splash art:

 

Anivia_Splash_0

AniviaLoadScreen Anivia_Square_0

 

 

Pool Party Minions

The Tier 4 reward of the Pool Party community event will have the minions all dressed up in summer attire:

 

Party Minions 1

Party Minions 2

Party Minions 3

Note, super minions don’t know how to party.

 

 

Champion Changes

 

Ashe Final Portrait

 

Quality of Life BoxRangers Focus Final IconRanger’s Focus [ Q ]

  • Tooltip on passive now states: “Hitting a spell or attack grants Focus for 4 seconds, stacking up to 5 times.”

 

 

Braum Final Portrait

 

Buff BoxWinters Bite Final IconWinter’s Bite [ Q ]

  • Base damage increased from 60/105/150/195/240 to 70/115/160/205/250
  • Mana cost decreased from 55/60/65/70/75 to 45/50/55/60/65

 

 

Ekko Final Portrait

 

Change BoxGeneral

  • Mana pool per level increased from 40 to 50
  • Base Attack Speed decreased from 0.644 to 0.625
  • Attack Speed-per-level increased from 3% to 3.3%

 

Nerf BoxTimewinder Final IconTimewinder [ Q ]

  • AP ratio on initial hit decreased from 0.2 to 0.1

 


Nerf BoxChronobreak Final IconChronobreak [ R ]

  • Now has a mana cost of 100 (spell is free on live)

 

 

 

Elise Final Portrait

 

Buff BoxSpider Swarm Final Icon Spider Swarm [ Passive ]

  • While in Spider Form, Elise’s basic attacks now heal her for 4/6/8/10 [+ 0.15 AP]

 

 

Nerf BoxSkittering Frenzy Final IconSkittering Frenzy [ Spider Form W]

  • Active no longer heals Elise for 4 [+ 0.04 AP] when she or her spiderlings deal damage

 

 

Buff BoxRappel Final IconRappel [ Spider Form E ]

  • After Elise lands, her spiderlings’ damage and resistance to AoE spells are both increased by 40/55/70/85/100% for the next 5 seconds

 

Quality of Life BoxSpider Form Final IconSpider Form [ R ]

  •   The tooltip text has been changed to: Elise transforms into a powerful sorceress, sacrificing 25 movement speed in exchange for 425 range and access to mage abilities. All awoken Spiderlings are put into a dormant state.

 

 

Galio Final Portrait

 

Buff BoxIdol of Durand Final IconIdol of Durand [ R ]

  • Base damage decreased from 220/330/440 to 200/300/400
  • Each basic attack Galio receives during the taunt now increases the damage of Idol of Durand by 10%, up from 5%, and caps at 80%, up for 40%
  • Maximum damage has been increased from 308/462/616 [+0.84 AP] to 360/540/720 [+1.08 AP]

 

 

Gragas Final Portrait

 

Nerf BoxGeneral

  • Health-per-5 decreased from 8.7 [+0.85 per level] to 5.5 [+0.5 per level]

 

Nerf BoxBarrel Roll Final IconBarrel Roll [ Q ]

  • The duration of the slow if the barrel explodes immediately has been decreased from 2 seconds to 1.3
  • The slow duration now ramps up as the barrel is charging, up to a maximum of 2 seconds

 

 

Jarvan IV Final Portrait

 

Buff BoxDemacian Standard Final IconDemacian Standard [ E ]

  • Cooldown decreased from 13 seconds at all ranks to 13/12.5/12/11.5/11

 

 


Jax Final Portrait

 

Buff BoxGrandmasters Might Final IconGrandmaster’s Might [ R ]

  • The bonus Armor and Magic Resist Jax gains from the active have both been increased from 20/35/50 to 30/50/70

 

 

Lux Final Portrait  

 

Quality of Life BoxPrismatic Barrier Final IconPrismatic Barrier [ W ]

  • Casting the spell now shields Lux immediately (there’s a slight delay on live)

 

 

Quality of Life BoxLucent Singularity Final IconLucent Singularity [ E ]

  • You can now re-cast the spell immediately to detonate it (there’s a delay on live before you can re-cast it)

 

 

Malphite Final Portrait


Change BoxBrutal Strikes Final IconBrutal Strikes [ W ]

  • Damage on active decreased from 25/40/55/70/85 [+0.15 AP] to 15/30/45/60/75 [+0.1 AP] [+0.1 Armor]

[ Note ] Malphite’s W was reworked in Patch 5.11.

 

 

Ryze Final Portrait

 

Nerf BoxArcane Mastery Final IconArcane Mastery [ Passive ]

  • Stacks now last 10 seconds, decreased from 12
  • Supercharge state now lasts 2.5 seconds, decreased from 6, but can be increased to 3/3.5/4/4.5/5 seconds by putting ranks in Q

 

Change BoxOverload Final IconOverload [ Q ]

  • New passive: The supercharged duration of Arcane Mastery [ Passive ] is increased to 3/3.5/4/4.5/5 seconds, scaling with ranks in Q
  • Mana cost changed from 30/35/40/45/50 to 40 at all ranks
  • Base damage changed from 65/95/125/155/185 to 60/95/130/165/200
  • Hitbox width has been increased from 50 to 55

 

Change BoxRune Prison Final IconRune Prison [ W ]

  • Root duration changed from 0.75/1/1.25/1.5/1.75 seconds to 1/1.1/1.2/1.3/1.4
  • Base damage changed from 65/95/125/155/185 to 80/100/120/140/160

 

 

Trundle Final Portrait

 

Buff BoxSubjugate Final IconSubjugate [ R ]

  • Health drain increased from 20/24/28% to 20/27.5/35%

 

 


Tryndamere Final Portrait

 

Quality of Life BoxGeneral 

  • The crit animations for Tryndamere are now faster (helps microing between crits)

 

 

Item Changes

 

New Item BoxMagus Enchantment Final IconEnchantment: Runeglaive (replaces Magus enchantment)

  • New Recipe: Jungle Item + Sheen + 200 Gold (Total cost is 2250 Gold)
  • Grants 40 AP, 200 Mana and 10% CDR
  • UNIQUE Passive – Spellblade: After using an ability, the next basic attack deals converted magic damage, equal to 0.75 Base AD + 0.3 AP, in a small AoE (internal cooldown of 1.5 seconds). If the attack hits a monster, the user restores 8% of missing Mana.

 

Runeglaive

 

The Runeglaive enchantment also has a unique VFX for the Spellblade proc:

Runeglaive Effect

 

Hextech Sweeper Final IconHextech Sweeper [ Twisted Treeline only ]

  • Cooldown increased from 60 seconds to 90

[ Note ] Hextech Sweeper was reworked into a trinket in Patch 5.11.

 

 

Objectives

 

Turret IconNexus & Inhibitor Turrets

  • Attacks no longer slow enemies by 10% or reduce their damage by 15%

[ Note ] You can find context on this change HERE.

 

 

Defensive Masteries

 

New Item BoxRunic Blessing Final IconAdaptive Armor [Tier 4, replaces Swiftness]

  • If you have more Armor than Magic Resist, gain bonus MR equal to 4% of your Armor
  • If you have more Magic Resist than Armor, gain bonus Armor equal to 4% of your MR

 

Change BoxEnchanted Armor Final Icon Enchanted Armor [ Tier 1 ]

  • Moved from Tier 1 to Tier 5, replaced by Swiftness in tier tree, now replaces Legendary Guardian
  • Four points, each point increased the user’s bonus Armor and Magic Resist by 2.5%, up to a maximum of 10%

 

Change BoxLegendary Guardian Final IconLegendary Guardian [ Tier 6 ]

  • Moved from Tier 5 to Tier 6, replaced by Enchanted Armor, replaces Tenacious
  • Now has 1 rank, changed from 4
  • Grants 3 bonus Armor and Magic Resist for each nearby enemy champion, changed from 1/2/3/4 Armor and 0.5/1/1.5/2 MR per rank

 

Nerf BoxOppression Final IconOppression [ Tier 5 ]

  • Moved from Tier 3 to Tier 5, replaced by Tenacious in tier tree, now replaces Runic Blessing
  • Damage reduction from CC-ed enemies decreased from 3% to 2%

 

Removed BoxRunic Blessing Final IconRunic Blessing

  • Mastery removed, replaced by Oppression

 


Change BoxSwiftness Final IconSwiftness [ Tier 1 ]

  • Moved from Tier 4 to Tier 1, two points
  • Now reduces the effectiveness of slows by 7.5% with each point, up to a maximum of 15%, changed from 10% reduction with one point

 

Change BoxTenacious Final IconTenacious [ Tier 3 ]

  • Moved from Tier 6 to Tier 3, replaces Oppression, replaced by Legendary Guardian, one point
  • Now reduces the duration of CC by 10%, decreased from 15%

 

Here’s how the updated Defense Mastery Tree looks like now:

Defense Tree New

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE 05 03 Banner

 

PBE 04/03

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.


All PBE updates from Patch 5.5 cycle:

 

 

Duck Banner

An actual duck is coming to a Summoner’s Rift near you:

 

An actual duck

 

 

New Splash Arts

 

Elderwood Bard

Bard_Splash_1

Bard_1

 

You can find a preview of Elderwood Bard HERE.

 

Secret Agent Xin Zhao

XinZhao_6

 

Get some early intel on Secret Agent Xin HERE.

 

 

New Summoner Icons

 

Three new Summoner Icons have been added. No news yet on how to get these (URF ICON HYPE):

profileIcon784 profileIcon783 profileIcon782

 

 

Champion Changes

 

 

Bard Final Portrait

 

Cosmic Binding Final IconCosmic Binding [ Q ]

  • Cooldown decreased from 10 seconds at all ranks to 11/10/9/8/7

 

 

Kassadin Final Portrait

 

Riftwalk Final IconRiftwalk [ R ]

  • Range decreased from 550 to 500 [ this is a decrease from the PBE value. On live the range is 450 ]
  • Cooldown decreased from 7/5/3 seconds to 6/4/2
  • Initial mana cost decreased from 60 at all ranks to 50

 

 

Nautilus Final Portrait

 

Titans Wrath Final IconTitan’s Wrath [ W ]

  • Shield scalilng increased from 7/9.5/12/14.5/17% of maximum health to 9/11/13/15/17%
  • On-hit damage while shielded increased from 15/30/45/60/75 to 30/40/50/60/70 [ an increase compared to the value in this PBE update. Live value is still 40/55/70/85/100 ]


Riptide Final IconRiptide [ E ]

  • Cooldown increased from 6/5.5/5/4.5/4 seconds to 7/6.5/6/5.5/5 [ live value is 10 seconds at all ranks ]

 

 

Shyvana Final Portrait

 

Flame Breath Final IconFlame Breath [ E ] 

  • On-hit magic damage increased from 2% of maximum health to 2.5%

 

 

Sion Final Portrait

 

Decimating Smash Final IconDecimating Smash [ Q ]

  • Mana cost decreased from 40/45/50/55/60 to 45 at all ranks [ live value is 45/50/55/60/65 ]

 

Soul Furnace Final IconSoul Furnace [ W ]

  • Mana cost increased from 60/65/70/75/80 to 65/70/75/80/85 [ reverted to live value ]

 

 

Veigar Final Portrait

 

Event Horizon Final IconEvent Horizon [ E ]

  • Delay now starts at the moment the spell is cast, not after Veigar finishes his cast animation

 

 

Ludens Echo

Luden’s Echo, the new 120 AP Item, has received its in-game icon.

3285_Ludens_Echo

 

Ludens Echo Final IconLuden’s Echo

  • Cost: 3100 Gold
  • Builds out of a Needlessly Large Rod (1600 Gold) and Aether Wisp (850 Gold)
  • Grants 120 AP and 7% Movement Speed
  • UNIQUE Passive: Gain charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 100 (+0.15 AP) bonus magic damage to up to 4 targets hit.

 

Luden’s Echo has a tooltip icon similar to the one of Statikk Shiv. At 100 charges, purple bolts come out of the spell’s first (or only) target and seek nearby enemies to hit.

Luden Echo Tooltip

Luden Echo 1

Luden Echo 3

 

 

The recently-announced Mandrake Ward is now available for testing. Note, it may not be available for Patch 5.5.

 

Mandrake Ward

  • Costs 35 Gold
  • Click to Consume: Summons a sentry to run and burrow in target brush (within 1200 range) for 2 minutes. While burrowed, it becomes blind and invisible but will ping the map if a visible or invisible enemy is within 1000 range.
  • (Counts as a Stealth Ward)
    (May only carry 3 Stealth Wards at a time.)

 

The Mandrake Ward needs to target a brush. When cast, a small sapling walks towards the brush and plants itself, pinging once when an enemy walks into that brush, be it visible or invisible, and then disappears. If you don’t target a brush, you’ll receive an error message.

Mandrake Ward 1

Mandrake Ward 5

Mandrake Ward 2

Mandrake Ward 3

Mandrake Ward 4

 

 

Bard inclient lore,

Bard’s lore for ants is now available:

 

“Bard travels through realms beyond the imagination of mortal beings. Some of Valoran’s greatest scholars have spent their lives trying to understand the mysteries he embodies. This enigmatic spirit has been given many names throughout the history of Valoran, but titles such as Cosmic Vagabond and Great Caretaker only capture a fleeting aspect of his true purpose. When the unknowable structure of the universe is threatened, Bard steers all existence away from utter annihilation.”

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]m.

 

PBE 27 02 Banner


PBE 27/02

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

All PBE updates from Patch 5.5 cycle:

 

 

Champion Changes

 

 

Azir Final Portrait

Arise Final IconArise! [W]

  • Sand Soldier range increased from 325 to 375

 

 

Gragas Final Portrait

  • Base mana pool increased from 300 to 400

 

Drunken Rage Final IconDrunken Rage [ W ]

  • Maximum damage to monsters increased from 250 to 300

 

 

Lissandra Final Portrait

 

Ice Shard Final IconIce Shard [ Q ]

  • Base damage decreased from 75/110/145/180/215 to 70/100/130/160/190

 

 

Nautilus Final Portrait

 

Titans Wrath Final Icon Titan’s Wrath [ W ]

  • On-hit damage decreased from 40/55/70/85/100 to 15/30/45/60/75

 

Riptide Final IconRiptide [ E ]

  • AP Ratio decreased from 0.5 to 0.3
  • Mana cost decreased from 60/70/80/90/100 to 40/50/60/70/80
  • Cooldown decreased from 10 seconds at all ranks to 6/5.5/5/4.5/4
  • Slow duration reduced from 2 seconds to 1.25

 

 

Nidalee Final Portrait

 

Bushwhack Final IconBushwhack [ Human W ]

  • Damage changed from 20/40/60/80/100 + 10/12/14/16/18 (+ 0.02 AP) % of target’s current health to 40/80/120/160/200 ( +0.2 AP)

 

Pounce Final Icon Pounce [ Cougar W ]

  • Base damage decreased from 50/100/150/200 to 40/80/120/160

 

Swipe Final IconSwipe [ Cougar E ]

  • AP ratio increased from 0.45 to 0.55

 

 

Skarner Final Portrait

 

Crystal Slash Final IconCrystal Slash [ Q ]

  • Base physical damage and on-hit magic damage have both been increased from 18/28/38/48/58 to 20/30/40/50/60

 

Fracture Final IconFracture [ E ]

  • Base damage increased from 40/60/80/100/120 to 40/75/110/145/180

 

 

Tristana Final Portrait

 

Rapid Fire Final IconRapid Fire [ Q ] 

  • Rapid Fire’s cooldown is decreased by 1 second each time Tristana auto attacks a target which has Explosive Charge on

 

 

Urgot Final Portrait

 

Terror Capacitator Final IconTerror Capacitor [ W ]

  • Shield value now additionally increased by 5% of Urgot’s maximum mana

 

 

Vi Final Portrait

  • Movement speed decreased from 350 to 345

 

Assault and Battery Final Icon Assault and Battery [ R ]

  • Base damage decreased from 200/325/450 to 150/300/450
  • Ratio decreased from 1.5 of Bonus AD to 1.4 (on live the tooltip is wrong, actual live value is 1.5 currently)

 

 

Volibear Final Portrait

Frenzy Final IconFrenzy [ W ]

  • If Frenzy is cast on a jungle monster, its cooldown  is halved 

 

 

Xin Zhao Final Portrait

 

Battle Cry Final IconBattle Cry [ W ]

  • Heal on every third hit increased from 26/32/38/44/50 to 30/35/40/45/50

 

Audacious Charge Final IconAudacious Charge [ E ]

  • Base damage increased from 70/105/140/175/210 to 70/115/160/205/250

 

 

Zac Final Portrait

 

Elastic Slingshot Final IconElastic Slingshot [ E ] 

  • Knock-up duration increased from 0.5 seconds to 1 second

 

 

Item Changes

The Juggernaut enchantment has been removed and replaced with the following:

 

Bami’s Cinder (New Item)

  • Builds out of Ruby Crystal + 600 Gold (Total cost is 1000 Gold)
  • Grants 300 Health
  • UNIQUE Passive – Immolate: Deals 5 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

Bamis Cinder

Bami Cinder Effect

Bami Cinder’s particles are identical to those of Sunfire Cape.

 

Speaking of which, Sunfire Cape now builds out of Bami’s Cinder rather than Giant’s Belt and its passive has been renamed to Immolation.

Sunfire Cape

 

Cinderhulk (New Enchantment)
  • Grants 350 Health and 25% Bonus Health
  • Total cost is 2200 Gold, Recipe cost – 350 Gold (if applied to Stalker’s Blade or Ranger’s Trailblazer the recipe cost is currently 150 Gold, but it’s not intended)
  • UNIQUE Passive – Immolate: While in combat, deals 15 (+1 per champion level) magic damage a second to nearby enemies. This increases up to 100% based on time in combat.

Cinderhulk Enchantment

 


Texture Rebalances

Cho’Gath’s default looks have received a fresh coat of paint. You can find the updates to his skins HERE. Also, Nightmare Cho’Gath was also updated here but I don’t have access to the skin.

 

Chogath Classic Model 2

Classic ChoGath Model 1

 


Miscellaneous

The Dragon pit now has a dragon-figure ornamentation on the floor.

 

Dragon Pit Update

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]


 

News 19 02 Banner

 

Summary

Meddler has confirmed that tank junglers like Zac, Nautilus and Nunu will be receiving buffs in the next few patches; no news yet on whether Rammus and Amumu will receive tweaks. DJ Sona will be discounted to 2450 RP on release, Veigar‘s PBE changes are locked for Patch 5.4, Azir will be receiving compensation for his recent nerfs, IronStylus talks Irelia’s future redesign, new champion has been confirmed to have no knock-up abilities and an opportunity to share a school story about  making friendships through games!

Table of Contents

 

Recent News

Wonder-Above-Banner

Mandrake-Ward-banner

 

All PBE Updates for Patch 5.4 Cycle:

 


Tank Junglers Banner


 

 Can we have an update on tank junglers

Meddler Final PortraitWe’re aiming to buff a number of tanks in the jungle in patch 5.5 and/or patch 5.6 (5.3’s the current live patch, design work on 5.4’s just finished for context). To start with that’ll involve looking at tanks that are struggling a bit (definitely Zac, potentially Nautilus, Nunu etc).

[ Link to Post ]

 

 

Wont buffing Rangers Trailblazer help tanks jungle easier

Riot Axes New PortraitSo, just for some context here, the item sustain has been tuned around jungle goals and not the other way around. That is, taking camps is supposed to cost some of your resources and the items aren’t supposed to be able to shortcut that too much.

We are definitely looking at the jungle items, with Skirmisher’s Sabre and Poacher’s Knife up for fairly significant changes, though maybe not on the same cadence that Meddler mentioned (those changes are targeted more at making sure the whole set ends up in a good place, not specifically at making particular junglers feel good).

We’re also looking at the enchantments – no details right now, but Juggernaut is on our hit list both in final item and build path, with the goal of making it actually work for jungle tanks. There are a few other things in progress right now, and we’ll see where they land.

Tl;dr: Trailblazer itself is unlikely to receive buffs, but we hear you on jungle tanks and we are working on it. We want those champs to feel good to play.

[ Link to Post ]

 


What about Rammus and Amumu

Meddler Final PortraitRammus and Amumu will both be looked at to see what they need, though potentially as part of a second set (whether in the same patch cycle or a later one) depending on how long work on the first set takes.

[ Link to Post ]

 

 

Single Posts

 


25 discount on DJ Sona for release



Veigars changes are locked for Patch 5 4

[ Note ] You can check all of Veigar’s changes for Patch 5.4 here.

Meddler Final PortraitThe Veigar changes for 5.4 are locked. Directionally we believe a delay on Veigar’s E is essential to making Veigar healthy (so that we can be happy if he’s strong and popular, rather than definitely having to nerf him if that happens). If that delay does prove to be too long we’ll reduce it, given it’s much harder to shut Veigar’s laning down given the extra range and shorter CD on his Q however that delay’s our best estimate on appropriate for the upcoming patch.

[ Link to Post ]



Azir is currently at 38 winrate Will he be buffed soon

Meddler Final PortraitWe’re working on some Azir buffs at the moment, the recent nerfs hit him harder than intended. It’s very likely, though not guaranteed yet, that those changes will include adding at least some range back onto his W.

Odds are high those buffs will be in the 5.5 patch (5.4’s already locked so we can’t do the next patch, we would like to get these out as soon as feasible though).

[ Link to Post ]



Lunar Revel festivities wind down

The sky lights up as one last round of fireworks explodes, celebrating the end of this year’s Lunar Revel. Legacy content (listed below) heads back into the vault when the festivities end so grab all your favorites by February 23!

  • Dragonblade Riven
  • Warring Kingdowms Tryndamere
  • Firecracker Ward
  • Firecracker Icon
  • Year of the Goat Icon

 


Next champion will not have a knock up

Meddler Final PortraitI would like to take you up on that bet for enormous amounts of money.

Or, to be even blunter about it – no, no knock up on the next champ. Probably none on the next couple of champs either, though that’s not completely certain yet.

[ Link to Post ]

 

 

Whatre your ideas for Irelias upcoming redesign

IronStylus Final PortraitA lot of what she’ll be depends a whole hell of a lot on a gameplay overhaul. She’s currently viewed as a larger scope project, but if gameplay is able to ship something first, we might scale back the scope. I don’t think that they have a kit currently however. She’s technically in the “high-opportunity” bucket, but chances are she’d need a whole lot of support from all three disciplines.

Personally, I like to design around story and gameplay. I can work with her being an Ionian general wielding unobtainium soul-blades. That’s cool to build off of. However if we overhaul her narrative aspects, some things might change, but I don’t see her main reads as changing. She’s not going to turn into a magic wand user or anything.

The version I have currently sort of looks like a blend of some internal Ionian exploration we’ve worked on as well as some hints of Yasuo’s armor plates and Karma’s clothing style. I riffed off of Yasuo to give her a fuller set of armor that sort of follows the plating of his armored arm. Sort of like.. what would the military version of that look like, and how does it’s general sensibilities work as a whole costume?

Aside from that, that’s all I really have. It’ll be a good jumping off point for us when the discussion comes around though.

I’m really excited for her whenever we do decide to start pre-production on her!

[ Link to Post ]



How have video games influenced your friendships in school

Riot Sherman505: Over the last couple weeks, I have been working on this NACC recap article. It got me thinking a lot about the friendships I developed playing League in college.

College is a strange time in everyones life. It’s essentially a social reset where you’re left to build a whole new group of friends. During the weeks leading up to my first day of school, I started playing League with a friend’s friend. Since it was the summer, we played a few times a day and really got to know each other. It was about a week before school started that we realized we were going to be attending the same college and would live in the same dormitory.

I missed the official move in date and showed up a few days late after all the freshman orientation activities, so everyone sort of had a leg up on me. Once I met up with him I was introduced to everyone he had already been hanging out with. We all had a common interest in video games, and it wasn’t long until we all played League together for the first time (had to play in the communal laundry room for the best connection).

The people I met in that first week went on to be my roommates for the next four years. We played in some of the first college tournaments and eventually started a League of Legends club at our school. Even now that we have graduated, we still play League together as much as possible.

How has League (or other video games) influenced your friendships in school?

[ Link to Post ]



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]


 

Champion Rotation February 3 Banner

The following Champions will be free-to-play until February 3rd:

 

Brand Final Portrait

Dr Mundo Final Portrait

Jinx Final Portrait

Kalista Final Portrait

Leona Final Portrait

Nautilus Final Portrait

Renekton Final Portrait

Taric Final Portrait

Viktor Final Portrait

Volibear Final Portrait

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]