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Rift Pulse Banner March 3

Welcome back to Rift Pulse, a weekly roundup of all things LoL eSports. As the LCS draws to a close, the race for playoff contention is closer than ever.

 

North America

 

  • Team Coast acquires challenger team F5, immediately making swaps between the main Coast roster and the Challenger team.
  • TSM Darkness has been dropped from the Solomid organization after they were caught leaking scrims and for their poor performance in the NACS.
  • Winterfox moves Altec back to the starting AD carry position, with Gleeb returning as support.

 

NA LCS

 

NA LCS

 

 

Europe

 

  • Elements adds Dexter and Tabzz as substitutes, signaling even more potential roster changes.

 

EU LCS

 

EU LCS

 

 

China

 

  • Former SC2 Pro Firebathero joins Team WE as a coach.

 

LPL

 

lol

 

Korea

 

 

LCK

 

LCK

 

OCE

 

 

Oceanic Pro League

 

OPL

 

 

SEA

GPL Standings

 

GPL

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In a last minute adjustment, ESL has confirmed Team World Elite will be fielding a different roster for IEM Katowice.

From the announcement:

The alternate roster, as featured on the Intel Extreme Masters website, will replace their current LPL mid laner Noh “Ninja” Geon-woo for current substitute player Su “Xiye” Han-Wei.  Former Jin Air Green Wings AD carry Jin “Mystic” Seong-jun will replace current LPL AD carry Qu “Styz” Zi-Liang.

 

World Elite Roster at IEM Katowice

Zhenming “Aluka” Peng (Top)

Dayun “Spirit” Lee (Jungle)

Su “Xiye” Han-Wei (Mid)

Jin “Mystic” Seong-jun (ADC)

Zhe “YuZhe” Zhang (Support)

 

See the full announcement for complete details.

Comments off

Welcome to the first edition of Rift Pulse, a bi-weekly roundup of all things LoL eSports. This week follows the continuation of the EU Expansion tournament, a brand new Vici Gaming, and more.

 

OGN_The_Champions

 

 

North America

 

 

Europe

 

 

Korea

 

  • At the OGN Champions Spring 2015 Qualifiers, the HUYA Tigers and Incredible miracle secured their spots in the upcoming season.

 

China

 

 

OCE

 

 

Events

 

 

Kespa Banner

 

 

 After months of collaboration, KeSPA, Riot Games and OnGameNet have announced the final version of their ‘2015 Season LoL eSports League Reform Plan’. Key topics include switching formats to a league system in the vein of the Chinese LPL, renaming the NLB to League of Legends Challengers Korea, introduction of a 20 million Korean Won (KRW) minimum salary for professional players, and establishing a promotion/relegation system. The full press release is available below.

________________________________________________________________________________

Greetings.
Korean eSports Association (“KeSPA”), Riot Games, and OnGameNet (“3 Parties”) would like to announce the final version of the ‘2015 Season LoL eSports League Reform Plan’.

 During the past 3 months, the 3 Parties have been aware of the many issues inherent in the current LoL eSports system and tournament format, and have been trying to prepare a springboard for the Korean LoL eSports to leap one step further through the newly launching 2015 Season.

 While preparing the 2015 Season Reform Plan, we tried to collect various opinions from pro-players, teams, industry stakeholders, and our players, but some of our efforts were not entirely satisfactory. We assure you, however, that we placed utmost priority on the long-term growth of eSports and the protection of players’ rights and welfare when we finalized this 2015 Season Reform Plan. The 3 Parties will continue to heed to the voices of many fans who love and support eSports.

 We would like to ask for your continued support for the upcoming 2015 Season of LoL eSports.

Thank you.

 

2015 LoL Champions Korea League Reform Plan

 

New League Format

 2015 LoL Champions Korea will change from its previous tournament format to a full-league format. This change to the league format, which was adopted to help teams and players participate in competitions more consistently, will also help improve the welfare of pro-players. ‘2015 LoL Champions Korea – Spring Split’, which will launch in early January, will be run as a full-league for approximately 4 months.

 

Promotions/Relegations

 While the full-league format has the advantage of providing pro-teams and players a stable source of competitive activity, it also has the disadvantage of being less entertaining compared to the tournament format. In order to minimize this disadvantage and additionally offer an opportunity to players in the semi-pro tier who are aspiring to be promoted, the 3 Parties have agreed to adopt Promotions/Relegations immediately following the end of ‘2015 LoL Champions Korea – Spring Split’. When the Spring Split is finished, pro-teams and semi pro-teams will compete in Promotions/Relegations to secure their spot in the next ‘2015 LoL Champions Korea – Summer Split”.

 

Participants

 As we are transitioning to a full-league format, there are not many stable company-owned or club teams that can fully operate and manage their teams throughout the whole split. Thus, 2015 Season Spring Split will first kick off with 8 teams. 6 out of 8 teams (Samsung, KT, Najin, CJ, SKT and Jin Air) have been awarded spots for the Spring Split based on their past performance (accumulative circuit points in 2014) and history of stable team management. The remaining 2 teams will be determined through ‘Seed Qualifier Tournament’ (please refer to (6) below for details on Seed Qualifier Tournament).

 For 2015 Summer Split, we plan to increase the number of participating teams to 10 teams in order to expand opportunities for pro-players to participate.

 During the Promotions/Relegations following the 2015 Spring Split, bottom 2 teams from Champions Korea and top 4 teams from the semi-pro tier will compete to determine the final 4 teams that will join the 2015 Summer Split.

 

League Regulations

We would like to inform you of the following new regulations that will be newly implemented to protect the eSports pro-players and improve their welfare.

 

A) Mandatory Roster

 While first planning the launch of the league system, the 3 Parties became aware of the necessity for two corporate teams to be combined to one, so we reviewed the possibility of requesting corporate teams to incorporate a 10-person roster requirement to allow pro-players to stay in their original teams. However, having listened to many fans’ opinions and criticisms that the 10-person roster is not suitable for the current LoL eSports market, we decided not to forcefully adopt this policy. All LoL eSports teams may participate in the pro tier and semi-pro tier leagues if they can secure the roster of 5 players to play the game.

 

B) Minimum Salary Policy

 In the past, there have been many instances where eSports pro-players were inadequately compensated for their talent. The 3 Parties are planning to incorporate a “minimum salary of KRW 20 million” as a rule for teams participating in the league to follow, after having decided that the pro-players active in the pro field should be warranted a minimum level of welfare. Every pro-player entering a contract with pro-teams will earn a minimum salary of KRW 20 million (~$18,000) as income. This amount does not include profit generated through streaming or prize(s) from tournaments/league.

 

C) Mandatory Contract Term

 Similar to the minimum salary policy, “mandatory contract term of at least 1 year” will also be introduce. In other words, pro-teams will need to sign with pro-players for at least a one year in the future. This will help pro-players lead a stable professional career.

 However, teams may act as the principal agents of pro-players in transfer negotiations since they will possess the right for the said signed pro-player for the duration of the contract. If a team wishes to release a player against his will during the duration of the contract, the team is obligated to pay the remaining salary of the said player.

 

Supporting Measures

 

The 3 Parties will continuously invest beyond what we have invested and provided thus far for the advancement of LoL eSports to not only strengthen the league but to improve the welfare of pro-players.

 Riot Games will provide the minimum salary for 5 players in each team’s minimum roster. In addition, non-corporate teams without sponsors will receive not only aid for player salaries, but also aid for cost related to team operation and management. Regardless of the changes to the number of players applicable for salary aid, the total amount that Riot Games will be providing for the support of pro-teams remains unchanged. Please kindly understand that specific amount of the support will not be disclosed

 

Schedule

 Please see below for the detailed schedule ahead of the launch of ‘LoL Champions Korea – Spring Split’. For more information on the Seed Qualifier tournament, please refer to future announcement on the Riot Games homepage (http://www.leagueoflegends.co.kr).

Competition Date Category Information
Seed Qualifier tournament (Preliminaries)
11/17~11/18
Eligibility Teams with at least 5 players with own accounts who are 17 years or older
Application 11/11~11/14 (4 days) / Online application*For details, please see the announcement on LoL official homepage
Format Single tournament with 4 groups / Best of 3
Location Yongsan eSports Stadium
(Finals)
11/21~11/22
Teams Top 4 teams to qualify in the preliminaries
Format 4-team full league / Single matches
(with tiebreakers if necessary)
Location Busan Bexco Auditorium

 

(Schedule subject to change pending future circumstances)

 There will also be a Preseason lasting approximately a month with a single-round full-league format starting late November. The final 8 teams that will participate in the 2015 Spring Split will be participating in this Preseason. In addition, full-league format ‘2015 LoL Champions Korea – Spring Split’ will start in early January for approximately 4 months. Once the Spring Split is over, Promotions/Relegations tournament will take place for approximately 1 week.

 

2015 Season Semi-Pro Tier Reform Plan

 

New Title – League of Legends Challengers Korea

 NLB, which has previously represented the LoL Semi-Pro tier in Korea, will evolve with the new title of ‘LoL Challengers Korea’. Challengers Korea will not only become the battle arena for aspiring pros, but also provide another chance for teams that have been demoted from Champions Korea to once again climb up the ladder.

 

Changes in Competition Format

 Two open tournaments will be held during the 2015 Spring Split. Any team with 5 players who have their own Korean accounts with Gold tier or higher may participate in these tournaments. ‘Challengers’ points will be awarded to teams according to their performance, and 4 teams with the highest Challengers points will advance to Promotions/Relegations tournament to compete against the bottom 2 teams from Champions Korea.

 Furthermore, Challengers Korea will also switch to a full-league format in the Summer Split, and teams with the highest Challengers points will be provided seeds to participate in this league. We decided to implement step-by-step changes to ensure the highest quality of games and reliable execution during the transition phase.

 Once Challengers Korea has transitioned to a full-league format in the Summer Split, Riot Games and NGTV will provide participating Challengers teams accommodations and sponsorship opportunities to help establish a stable practice environment for the semi-pro players

 Please refer to the announcement on the Riot Games website (http://www.leagueoflegends.co.kr) for more details.

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OGNBanner

Greetings LoL-eSports fans.  This week’s Round-Up isn’t going to be as deep or in-depth as the previous two weeks.  After Wednesday’s matches, the other games had less impact on the grand scheme of things as far as the playoffs are concerned, so teams did not have to bring out their best. Rather than a near play-by-play, I’m just going to run through the picks, winner/loser, and how close the games were.  If you want more than that, I highly recommend subscribing to the OGN Twitch channel to view the VoDs of the group stage.  There have been some truly outstanding games.

Champions_Spring_2013

MVP Blue versus KT Rolster A

This series was the key series for Group A’s playoff picture. As MVP Blue only trailed NaJin Sword and MVP Ozone by 1 point, a 2-0 of KT Rolster A (who had only 1 game win going into this series) would force both NaJin Sword and Ozone to also 2-0 their opponents of the week in order to advance to the playoffs.

Game 1:

Blue – MVP Blue – Rumble/Jarvan IV/Diana/Varus/Sona

Purple – KT Rolster A – Elise/Zac/Zed/Caitlyn/Thresh

 

Result: 42 minute victory for KT Rolster A. Gold lead of 69,200 to 55,800 with a kill score of 30-18.  No inner turrets for KT Rolster A fell.

 

MVP: Personal: Vitamin. Despite struggling all season long and often being the cause of a negative snowball against KT Rolster A, Vitamin played Elise to near-perfection, ending with a 9 kill score and only one death.

Sonokong IB MVP Award (voted by Korean fans/media): Kakao (3/2/21 as Jungle)

 

Game 2:

Blue – KT Rolster A – Rumble/Jarvan IV/Diana/Varus/Twisted Fate

Purple – MVP Blue – Kennen/Elise/Ryze/Kog’Maw/Thresh

 

Result: 28:19 victory for KT Rolster A. Gold Lead of 52,100 to 34,300 with a kill score of 21-7 and only losing 1 tower.

 

Interesting notes: Yes, that is a support TF. Both he and Varus opened with Red Pot start and went 2v2 top lane against Thresh/Kog’Maw. They got first blood thanks to the Red Pot’s extra HP.

 

MVP: Personal: Vitamin. Finished 9/1/5 as Rumble.

Sonokong IB MVP Award: Vitamin.

 

KTRolster

NaJin Shield versus SK Telecom T1 #1

This series had greater implications for NaJin Shield than for SKT, but both teams were looking for any points they could get out of the series. An 0-2 for Shield would mean a really good shot for ahq.Korea to qualify for the playoffs.

Game 1:

Blue – NaJin Shield – Rumble/Jarvan IV/Kha’Zix/Varus/Leona

Purple – SK Telecom T1 #1 – Riven/Hecarim/Diana/Miss Fortune/Sona

 

Result: 38:21 victory for NaJin Shield. Gold lead of 58.5k to 53.4k. Despite trailing early, took kill lead of 23-13 and only lost 2 towers.

 

MVP: Personal: Save. He selected Kha’Zix and proceeded to be Kha’Zix late game.

Sonokong IB MVP Award: Save.  8/2/10, 289 cs.

 

Game 2:

Blue – SK Telecom T1 #1 – Kha’Zix/Hecarim/Karthus/Vayne/Sona

Purple – NaJin Shield – Jayce/Nasus/Diana/Varus/Thresh

 

Result: 43 minute victory for SK Telecom T1 #1. Gold Lead of 65.2k to 57.3k. 9-3 on towers, 20-12 on kills.

 

MVP: Personal: Reapered. For the same reason Save got my personal MVP last game. He selected Kha’Zix. High burst champions late game are just useful tools to have on your team.

Sonokong IB MVP Award: Reapered.  8/2/4, 314 cs.

NJShd SKTelecomT1

 

 

MVP Ozone versus SK Telecom T1 #2

With Group A’s playoff picture already locked up, thanks to KT Rolster A’s 2-0 upset of MVP Blue, this match only held seeding implications for MVP Ozone. SK Telecom T1 #2 already had 10 points (3 ahead of CJ Entus Blaze) and the head-to-head advantage over Blaze to ensure the #1 seed. Ozone’s results would affect where they fell after the Blaze/Sword match the following night.

Game 1:

Blue – MVP Ozone – Shen/Elise/Ryze/Varus/Zyra

Purple – SK Telecom T1 #2 – Jayce/Jarvan IV/Nidalee/Vayne/Thresh

Result: 38:18 victory for MVP Ozone. 58.6k to 41.4k on Gold, 19-7 on kills, and 9-1 on towers.

 

MVP: Personal: imp. Completely crushed Piglet/ManDu in lane and came out of laning phase 5-1, ending the game as 9-1-6 and second in CS only to Shen.

Sonokong IB MVP Award: Homme. 1/1/10 as Shen, 295cs.

 

Game 2:

Blue – SK Telecom T1 #2 – Jayce/Lee Sin/Syndra/Ezreal/Elise

Purple – MVP Ozone – Jarvan IV/Udyr/Diana/Tristana/Anivia

Interesting notes: Piglet, the usual ADC for SKT2, was Lee Sin in the Jungle. Bengi, the jungler, was the Elise. PoohManDu selected Ezreal. And yes, that is a Support Anivia for MVP Ozone. Elise and Lee Sin both started with Machetes, and Bengi played as a roaming jungler.

Result: 20 minute surrender for SK Telecom T1 #2. MVP Ozone Victory with 36.1k to 23.0k gold lead, 26-6 kill score, and 5-0 turret score.

 

MVP: Personal: DanDy. A counter-gank on top lane completely shut down SKT’s gambit and Dandy emerged 3-0 from it. With the cheese stopped, MVP Ozone snowballed hard.

Sonokong IB MVP Award: DanDy.  9/1/11 on Udyr, 57 cs.

MVP

 

LG-IM versus ahq.Korea

A 2-0 from either team would grant them enough points to jump NaJin Shield and qualify for the playoffs.  If the teams were to trade 1-1, however, ahq.Korea would have to have a higher KDA per Minute than NaJin Sword in order to advance.

Game 1:

Blue – LG-IM – Diana/Nasus/Jayce/Tristana/Lulu

Purple – ahq.Korea – Rengar/Jarvan IV/Twisted Fate/Miss Fortune/Thresh

Result: 28:54 victory for ahq.Korea. 55.9k to 32.7k gold lead, 13-3 on kills, and a flawless 11-0 on towers.

 

MVP: Personal: HooN.  Showing what happens when Twisted Fate manages to slip through the cracks unbanned.

Sonokong IB MVP Award: TrAce. 3/2/3 as Rengar, 243 cs.

 

Game 2:

Blue – ahq.Korea – Jayce/Kayle/Vladimir/Caitlyn/Thresh

Purple – LG-IM – Irelia/Zac/Zed/Kog’Maw/Zyra

Result: 24:55 surrender from ahq.Korea, 19-10 kill score in favor of LG-IM, 41.1k to 34.4k gold lead, and 4-3 tower advantage. ahq surrendered as LG-IM killed Baron, shortly after an ace.

Interesting note: Unfortunately, the surrender vote was too late for ahq.Korea — it was later revealed that had they surrendered BEFORE getting aced, their KDA Per Minute (the final tiebreaker metric for playoff qualifications) would’ve been higher than NaJin Shield’s. However, they DID get aced, and they had just enough deaths to fall beneath Shield’s KDA/min and miss out on the playoffs.

 

MVP: Personal: Paragon. Hard to give an MVP award to anyone but the player with the 12/1/4 kill score when the next highest kills in the game is 3.

Sonokong IB MVP Award: Paragon.  12/1/4, 178 cs.

ahq LGIM

CJ Entus Blaze versus NaJin Sword

With this match only affecting 2/3/4 seeding for Group A rather than the playoff picture, the teams were ultimately free to experiment with team compositions if they wished. The stage was set for some exciting games or epic twists and turns.

Game 1:

Blue – CJ Entus Blaze – Diana/Lee Sin/Jayce/Varus/Lulu

Purple – NaJin Sword – Kennen/Hecarim/Karthus/Vayne/Thresh

Result: 42:08 victory for CJ Entus Blaze. Gold lead of 66.5k to 58.3k. Down 22-23 on kills, but up 8-4 on towers.

 

MVP: Personal: Flame. Despite a really poor K/D ratio this game, his presence was really felt in team fights, putting himself in the perfect position for a Wild Growth from Lustboy to disrupt the entirety of Sword’s team comp.

Sonokong IB MVP Award: Lustboy.  3/6/14, 38 cs.

 

Game 2:

Blue – NaJin Sword – Rumble/Jarvan IV/Kha’Zix/Miss Fortune/Leona

Purple – CJ Entus Blaze – Kennen/Lee Sin/Jayce/Vayne/Lulu

Result: 43 minute victory for CJ Entus Blaze. Gold Lead of 63.8k to 62.0k. Even 7-7 on towers.  Down 20-23 on kills. They trailed most of the game, but good team fights turned the game on its head and two more good team fights won them the game.

 

MVP: Personal: Fan Cosplaying as Gragas. Clearly the morale boost Blaze needed to win the game.

Sonokong IB MVP Award: Flame. 8/3/10, 357cs. (The CC from his Kennen ults were a major turning point in the game for Blaze.)

CJEntus

 

CJ Entus Frost versus KT Rolster B

With both teams tied at 8 points, this match was for the 1st place seed in Group B. CJ Entus Frost once again brought in their ADC and Support substitutes for this series, Space and Muse, in place of the MadLife/Hermes duo.

Game 1:

Blue – CJ Entus Frost – Rumble/Rammus/Twisted Fate/Twitch/Sona

Purple – KT Rolster B – Olaf/Jarvan IV/Karthus/Vayne/Zyra

Result: 37 minute victory for CJ Entus Frost, up 35-20 on kills. 62.7k to 56.1k gold advantage, and 7-3 turret lead.

 

MVP: Personal: RapidSTAR. A really aggressive Destiny/Gate mid-game helped mop up a bad team fight for Frost. As the game progressed, his positioning got better, and to end the game he gave an ultimate final sacrifice.

Sonokong IB MVP Award: Shy.  9/3/17, 214 cs.

 

Game 2:

Blue – KT Rolster B – Kha’Zix/Shen/Nidalee/Ezreal/Zyra

Purple – CJ Entus Frost – Zed/Nautilus/Nasus/Vayne/Nunu

Result: 46:04 victory for CJ Entus Frost. 83.7k gold to 73.1k gold. 45-34 on kills, 10-3 on towers.

 

MVP: Personal: Space. I wanted to give it to CloudTemplar because at one point he was 10-1 as Nautilus. However, the game was still too close and KT Rolster B showed promise to come back. Space’s late game team fighting as Vayne triumphed.

Sonokong IB MVP Award: CloudTemplar. 11/6/13, 181 cs.

CJEntus

 

 

And with that, Group Stage of OGN’s Olympus Champions Spring ended.

 

Group A rankings, in order, were as follows: SK Telecom T1 #2, CJ Entus Blaze, MVP Ozone, NaJin Sword, KT Rolster A, MVP Blue.

Group B rankings, in order: CJ Entus Frost, KT Rolster B, SK Telecom T1 #1, NaJin Shield, ahq.Korea, LG-IM.

 

This week starts the playoffs, a Best of 5 Bracket Stage. SK Telecom T1 #2 faces off against NaJin Shield and KT Rolster B faces off against MVP Ozone in the first week of Quarterfinals Play, with CJ Entus Blaze and CJ Entus Frost facing off against SK Telecom T1 #1 and NaJin Sword respectively in week 2. If you haven’t already been watching, action is about to escalate even further, with any game 5 being Blind Pick, with potential for mirror matches (if you’ve ever wondered about the “2 Shens” joke, this is where it comes from.)

 

That’s all for this week’s recap.  I hope you all tune in to the upcoming matches!  As always, follow me @TiberiusAudley on Twitter.

OGNBanner

Week 4 of OGN Champions Spring has come and gone. With only two weeks left of group stage, the stakes of each match are climbing higher than ever. Judgment Day and KT Rolster B have already secured their playoff spots with dominating performances already this season, but the remaining ten teams all still have a chance. There were some great matches this week, and for those of you unable to watch or subscribe to OGN’s TwitchTV channel, I’m here to recap the battles for you. So without further ado, let’s look into the first match of the week.

Champions_Spring_2013

KT Rolster A versus SK Telecom T1 #2

Game 1
Blue – SK Telecom T1 #2 – Kennen/Zac/Kha’Zix/Miss Fortune/Sona
Purple – KT Rolster A – Rumble/Nasus/Jayce/Twitch/Thresh

Going into this match, KT Rolster A desperately needs a win in order to still have playoff hopes. If they get 2-0’d, they will not make it to the playoffs. And unfortunately for them, they’re facing off against SK Telecom T1 #2 (Judgment Day), the team leading Group A in points so far.

As Sona and Miss Fortune walked into lane after doing their double golems bot lane, Thresh and Twitch casually strolled out of the lane brush to pick up first blood off PoohManDu’s Sona, Bronze League-style.

Despite a gank top lane putting Judgment Day down 2-0 in kills, both mid and bot lanes came out ahead in fights at the 7 minute mark to bring them into the lead with a 3 for 0 globally, followed by an uncontested Dragon. No more action went down until about 4 minutes later, when multiple lanes aggressed upon one another again, with an over-dive top lane yielding a 2 for 1 in KT Rolster’s favor, and both supports dying in bottom lane.

Judgment Day focused a lot of bullying on Vitamin’s Rumble in top lane as he fell to half of Impact’s Kennen’s farm. With the kills on Vitamin going to Faker in the mid lane, the gap in both top and mid led to solo kills in both lanes a few minutes further in. Judgment Day continued to abuse their lane leads and fighting 2v2 and 3v3 skirmishes wherever possible and pulled into a 9k gold lead by the 19 minute mark as KT Rolster A’s bottom inner tower fell.

KT Rolster A still had hopes in the game as a few misplayed team fights for SK Telecom went down without the three AoE CC ultimates stacked upon one another, but SKT held on to their lead until a 28 minute uncontested Baron for SKT turned into a perfect dive and perfect team fight under KT Rolster A’s middle inhib turret, followed by a surrender to give Judgment Day the 1-0 series lead.
Game 2
Blue – KT Rolster A – Shen/Elise/Fizz/Ezreal/Lulu
Purple – SK Telecom T1 #2 – Jayce/Lee Sin/Twisted Fate/Vayne/Mordekaiser

PoohManDu once again showed his flexibility as he locked in a Mordekaiser for himself as the support. And yes, that is seriously a support Mordekaiser. Before you say, “Wow, what trolls!” — they selected Mordekaiser as a plan to 2v1 lane and make up for Vayne’s painful lack of wave clear with a manaless lane pusher.

Judgment Day’s early game plans paid off perfectly as Piglet and Pooh both walked into top lane against Zero’s Fizz, leading to him immediately turning tail, and heading back to base to swap with Vitamin’s Shen who had originally gone bottom. As Zero made it into bot lane, he found himself as a level 1 Fizz against an already level 3 Jayce.

Meanwhile, Bengi’s Lee Sin tried to invade for the blue buff of KT Rolster, he was collapsed upon by three members of KTR and cleaned up by Hiro’s Ezreal, passing over a red buff to the mid lane 2v1ing Ezreal.

For the next ten minutes, no kills went down, although Judgment Day managed to knock down the side lane outer turrets, and KT Rolster shoved over mid lane. The teams finally got into a fight around Dragon and SKT’s Blue buff at the 13:30 mark, leading to a 3 for 1 in favor of KT Rolster A, who still trailed by 2k gold due to Judgment Day’s superior laning. 0-2 Bengi’s trouble in the jungle continued as Hiro all but evened up the gold with an Ezreal ult to steal the Dragon at 14:24.

KT Rolster A were looking strong as they caught Faker in mid lane and the Hiro/Me5 duo chased down Impact’s Jayce in top, but Benji managed to turn the tower dive on Impact into 2 kills for himself to catch him back up into the game.

The first full team fight erupted at KT Rolster’s bottom inner turret at 20:30 as KT Rolster engaged on Faker’s Twisted Fate, bursting him down as soon as possible. The fight stretched all the way up to Dragon and ultimately ended in a 3 for 3 trade between the teams. As Faker respawned and headed into bottom lane, Kakao’s Elise met him in the lane brush and picked up another kill to be 4/0/4 and drop Faker to a 0/3/1 score.

Another team fight erupted at the 24 minute mark as Bengi dove deep into the KT Rolster line-up mid lane, ultimately trading himself for Fizz and a Lulu ult, with Fizz’s ghost being abused to help SKT shove down the mid inner turret for KT. 9 minutes later the teams finally traded blows at KT Rolster’s bottom inner tower again as Zero initiated with a completely whiffed Fizz ultimate. Hiro managed a spectacular double kill as four members of Judgment Day dove the tower to finish him off, Arcane Shifting aggressively to ensure the second kill and salvaging the would-be 4 for 0 team fight.

The match was ultimately determined at the 41 minute mark as Kakao got caught farming too deep in the mid lane, turning into a chase and clean up of the rest of KT Rolster A, putting the final nail in the coffin both for the series and for KT Rolster A’s playoff hopes. SK Telecom T1 #2 wins the series 2-0, guaranteeing themselves a spot in the playoffs.

SKTelecomT1

NaJin Shield versus ahq.Korea

Game 1
Blue – NaJin Shield – Rumble/Elise/Kha’Zix/Varus/Thresh
Purple – ahq.Korea – Jayce/Kayle/Ryze/Miss Fortune/Sona

This series carries a ton of playoff implications for both teams, as the two are tied for fourth place in Group B. If either team were to come out victorious, it would all but secure their spot beyond the group stage.

Despite Save’s Kha’Zix playing with reckless abandon in mid lane to try to secure first blood with an Elixir of Fortitude, first (and second) blood of the match came from a perfect gank out of NoFe’s Elise with help of a Wolf’s Thresh taking down both Promise and Loray. NoFe earned a killing spree with another gank top lane shortly after to put NaJin Shield into a 3-0 kill lead, with all three kills on NoFe. ahq.Korea answered the top lane gank back with a dragon.

The first tower of the game fell at 15 minutes, in NaJin Shield’s favor as NoFe executed another great gank with the kill going to a Wolf on Thresh. Rotating to mid lane, NoFe picked up another kill for himself and set up NaJin Shield for a free Dragon for their troubles. ahq.Korea tried to mitigate the gold advantage with a mid lane tower, but they could not kill it fast enough and Expession collapsed from top lane to pinch ahq as they fled, turning into two more kills and a 7-0 score for NaJin Shield.

Despite the kill deficit, ahq.Korea saw an opportunity to push hard down the mid lane as NaJin Shield was pushing bot lane. All but Save’s Kha’Zix recalled for Shield, and Save pushed on to the bottom inhib as ahq.Korea picked up 3 kills for themselves before taking down Shield’s mid lane inhibitor in return. However, ahq were whittled down too low and forced to back, leading to a completely free Baron kill for Shield. After the Baron, Shield managed to find back to back favorable fights, leading to their victory in game 1.
Game 2
Blue – ahq.Korea – Rengar/Lee Sin/Katarina/Varus/Thresh
Purple – NaJin Shield – Kha’Zix/Nasus/Kha’Zix/Miss Fortune/Sona

Although in game 1, Diana had been target-banned against Save in the mid lane, NaJin Shield decided to pass Diana to the top lane in Expession’s hands and give Save Kha’Zix. Meanwhile, TrAce selected a champion that he’d been teasing all season without actually picking — Rengar.

ahq.Korea managed to snag first blood in top lane, where the duo lanes resided, as Locodoco accidentally flashed into a Thresh Q while attempting to flee from ActScene’s Lee Sin. NaJin Shield answered back with a gank bottom lane, but TrAce showed why he was known for his Rengar with some clever usage of Unseen Predator’s leap to juke around Nasus and Diana. As ActScene came to bail TrAce out, the duo turned it around into two kills turning into a 3/0 ActScene Lee Sin by 6 minutes.

NaJin Shield managed to quell the aggression as they started to play a bit more passively, but ahq.Korea extended their lead through objectives of Dragon and all three outer towers over the next nine minutes. After 20 minutes, ActScene was still the only player in the game with any kills, as he secured his fourth kill of the game against Save’s Kha’Zix in an epic chase scene that displayed where Boots of Mobility got their name.

At the 22:30 mark, ahq pushed past the top inner tower for Shield and brought the kill score to 8-0 with all four of the new kills going on to Hoon’s Katarina. With no vision on the map out of Shield, ahq took a 24 minute Baron, leading to two more kills and a Dragon. After an ace in the top lane, ahq finished off the game with a 15-1 kill lead and not a single tower of their own knocked down to tie the series 1-1.

ahq NJShd

MVP Ozone versus NaJin Sword

Game 1
Blue – MVP Ozone – Jarvan IV/Nasus/Jayce/Tristana/Thresh
Purple – NaJin Sword – Renekton/Zac/Kha’Zix/Miss Fortune/Sona

Both MVP Ozone and NaJin Sword come into this match looking for a 2-0 victory, as a split does nothing to solidify either team’s playoff hopes, and the 4-way tie for 2nd place in Group A meaning any team that doesn’t pull ahead of the pack is on the verge of elimination alongside KT Rolster A.

First blood went to Watch’s Zac in bottom lane as he ganked Homme’s overextended Jarvan IV. Dade’s Jayce teleported bottom hoping to even out and force a kill trade, but ultimately ended up a waste of a summoner for himself. As teleport came off cooldown, Mata’s Thresh landed a hook onto Sona in the top lane, and four members of MVP Ozone just converged onto Sword’s duo lane for a kill onto Imp’s Tristana and Dade’s Jayce. However, as four members of Ozone were in the top lane, Sword took the free Dragon as Ozone pushed the tower.

A max range Zac dive at the twelve minute mark turned into a 2 for 1 team fight in Sword’s favor to tie up the kill score 3-3. The two teams butted heads again shortly after over Dragon, but MVP Ozone came out ahead with two kills exchange for another kill on Watch’s Zac, though neither team managed to finish Dragon. This led to the two teams returning to the Dragon as soon as many of the cooldowns were back up for the teams, but this time NaJin Sword found themselves victorious in the fight, going 4 for 1, only losing Pray’s Miss Fortune, and only failing to take down Jayce.

After a failed pickoff from sSong’s Kha’Zix, a team fight erupted around an empty Dragon pit in the 21st minute, and Sword managed to secure two kills to avenge sSong’s death, followed by knocking down their first tower of the game. The action dulled for the next seven minutes, until a huge crescendo out of Cain turned into a quadra kill for Pray and a final clean up for sSong, leading to a free Baron as MVP Ozone were stuck staring at the respawn screen. NaJin Sword grouped bottom before their baron buff wore off and managed four kills as the tower fell, leading to a surrender from MVP Ozone.
Game 2
Blue – NaJin Sword – Kha’Zix/Lee Sin/Orianna/Miss Fortune/Thresh
Purple – MVP Ozone – Jarvan IV/Nasus/Ryze/Vayne/Sona

The game started out painfully slow with no significant action or advantages coming out of either team, apart from a slight, and growing, CS lead for Miss Fortune. First blood wasn’t acquired until after the eleven minute mark, where, following a Bullet Time from Pray that managed no kills, Imp’s Vayne and Mata’s Sona turned to chase down PraY, and through some creative flashing, tumbling, and condemnation, Vayne managed to secure the first kill of the game. However, fearing that Vayne was getting back into the game, NaJin Sword answered back by quickly pushing down the tower upon respawning, and switching into the bottom lane and taking down a second turret to take over the gold lead.

The next aggression came at 15 minutes as sSong and Pray versus Dade and a tower turned into a dead Orianna and Ryze, followed by a dead Pray and dead tower as the rest of the teams converged upon one another. The next fight came as Dragon respawned at 19 minutes and MVP Ozone were directly on the spawn. The Bullet Time out of PraY hit air, and Dandy’s Nasus scored a triple kill in the 5 for 0 ace for MVP Ozone. With all of NaJin Sword down, and much of MVP Ozone still fairly healthy, Ozone took down a Baron as well, with Sona dying to a Baron execution.

The Baron buff turned into no objectives or additional kills for Ozone, however, and acted only as a deterrent from Sword’s itch for aggression. They attempted a Dragon after their Baron expired, but with a ward-Safeguard-Lantern escape, Watch’s Lee Sin managed to smite steal the Dragon away and get out without a single tick of damage making it onto him in return.

A bit after Baron’s respawn, NaJin Sword lost vision of the pit, leading to a snuck Baron from MVP Ozone as Sword pushed down mid lane. Ozone chased Sword toward Ozone’s own base, and Sword fled away toward Ozone’s blue buff, with a few flashes turning into a team fight in the jungle. Ultimately, the fight ended in only MaKNooN on Kha’Zix surviving with a triple kill. Yet another team fight erupted on Ozone’s side of the map at the 38 minute mark, but not a single member of Ozone fell as Imp scored a triple kill in the 4 for 0 fight. MVP Ozone pushed down Sword’s mid lane Inhibitor as their spoils of the battle.

As Baron respawned, MVP Ozone attempted to bait NaJin Sword’s lack of vision by waiting in the banana brush, but upon Cain illuminating their plans with his lantern, MVP Ozone popped Shurelya’s and hard-engaged. By killing MaKNooN and sSong and forcing the flash from Pray’s Miss Fortune, Ozone pushed into the mid lane and finished off the game to tie the series 1-1.

NJSwd MVP

LG-IM versus CJ Entus Frost

Game 1
Blue – LG-IM – Rumble/Zac/Zed/Vayne/Sona
Purple – CJ Entus Frost – Jayce/Rammus/Diana/Kog’Maw/Thresh

LG-IM find themselves in a dire situation at the bottom of the rankings as Shield and ahq tied earlier in the week, granting them both a one point advantage over LG-IM and leaving Incredible Miracle looking for its namesake against the on-fire CJ Entus Frost in week 4 to pull themselves out of last place in Group B.

This was another game of announcer silence early game, with no kills on champions or turrets for the first eleven minutes of the game, at which point both teams traded a side lane tower. Frost gained the first gold lead of the game by taking Dragon as LG-IM backed off the dead bottom lane tower, and then turned their attention bottom lane as they drew first blood on Lasha’s Sona (losing MadLife in the process).

As all ten players grouped mid after LG-IM dropped Frost’s mid tower, Lilac’s Zac engaged with no potential for Crescendo follow-up out of Lasha and turned into a kill for Frost with no retaliation. As Frost started the Dragon afterward, Lilac used his dash to attempt a steal, but failed and forced an engage which turned into a 2 for 1 fight for LG-IM. The teams traded kills back and forth for the next few minutes without any major tide-turning team fights, but Frost pulled ahead in gold to a 4k gold advantage.

Upon picking off Smeb’s Rumble with a Flash+Exhaust out of MadLife, Frost immediately turned to Baron. RapidSTAR was caught alone in mid lane, but Lilac again failed a Smite Steal and paid with his life. With Baron on all but Diana, Frost engaged a fight mid lane with a 4 for 1 in their favor, followed by knocking down an inhibitor in mid lane and the inhibitor turret in bot lane. Before the Baron expired, Frost pushed back into the bottom lane to knock down the naked inhibitor. Frost immediately moved to top lane where after a 2 for 2 fight, they managed to knock down the third inhibitor.

Frost regrouped and engaged a 5v5 fight in the open area of LG-IM’s base, but LG-IM managed to turn it into a 4 for 1 fight and cling on to the hope for a victory. Unfortunately, they remained pinned in their base, allowing Frost to take another Baron for free and leading to Frost pushing in and finishing off the game.
Game 2
Blue – CJ Entus Frost – Jayce/Nasus/Diana/Miss Fortune/Thresh
Purple – LG-IM – Rumble/Zac/Kha’Zix/Ashe/Zyra

Despite a very aggressive opening in bottom lane out of MadLife, this turned into yet another no-announcement early game, with the only significant advantage in the game coming out of MidKing’s Kha’Zix with a near-30 cs advantage over RapidSTAR by 10 minutes. The first kill of the game went to MidKing as LG-IM used 4 ultimates to kill CloudTemplar around the Dragon, but no Dragon was cleaned up to follow. As Shy dove Smeb top lane (with no kill going to either player), Lilac was pulled for LG-IM to cover the lane, leading to the Dragon and a small gold lead going to Frost.

After a bit of confused roaming, Shy was caught and pinched between Rumble and Zac and picked off with a kill going to Lilac’s Zac. Meanwhile, in bottom lane, Hermes and MadLife attempted some aggression of their own, but as MadLife’s Thresh Q pulled Lasha out of Bullet Time while Hermes stood on the Zyra ultimate, Hermes died to Paragon’s Ashe and MadLife was forced to clean up Lasha’s Zyra himself. MidKing roamed to bottom to catch the fleeing MadLife for a kill of his own between the towers, pulling LG-IM to a 4-1 kill score lead.

Once again the two teams aggressed onto one another in both top and bottom lanes with both teams’ top, ADC, and support players dying, but Frost came out on top as both side lane towers died for LG-IM. The teams both grouped after the 19 minute mark where Dragon respawned, and CloudTemplar managed to smite steal the Dragon started by LG-IM. The ensuing fight left 3 dead for LG-IM and only one dead for Frost, which led to the final outer turret of LG-IM’s falling.

The action slowed down until the next Dragon, where Diana was caught split pushing and attempted to teleport out, but an Enchanted Crystal Arrow from Paragon interrupted the summoner spell. LG-IM took Dragon to follow, but CJ Entus answered by taking Baron even with RapidSTAR down. A team fight followed, ending 3 for 2 in LG-IM’s favor, and Baron buff only remained on MadLife’s Thresh.

Frost began to split push top lane with Diana as RapidSTAR’s teleport came off cooldown, and as LG-IM engaged on Frost in the bottom lane, leading into a triple kill for RapidSTAR followed by two more kills as Frost continued to push. Frost healed up and grouped to push mid, with a 3 for 0 team fight in their favor breaking out and ending in an inhibitor taken down by CJ Entus. After regrouping yet again, Frost managed to split LG-IM up in their own jungle and pick off 3 players yet again, followed by the shoving of the top lane Inhibitor. Frost followed up with another Baron and polished off the game and the series with a 2-0 victory.

CJEntus

MVP Blue versus CJ Entus Blaze

Game 1
Blue – MVP Blue – Rumble/Zac/Kha’Zix/Caitlyn/Nami
Purple – CJ Entus Blaze – Diana/Lee Sin/Zed/Kog’Maw/Lulu

Yet another match between teams tied for second place in Group A. As NaJin Sword and Ozone tied earlier in the week, a 2-0 from either team in this series would secure their spot in the playoffs.

MVP Blue opened up the game with an incredibly aggressive play, with Zac and Kha’Zix skilling their leaps, and Nami burning flash to jump over the wall near Dragon and sneaking into the tribrush below Blaze’s blue buff, then sneaking up into the Golem brush itself, where they awaited Flame’s path into bottom lane. Easyhoon secured first blood with a leaping chase and ChuNyang stayed to secure the blue buff.

As soon as Cheonju’s Rumble hit level 6, he wandered down to the Dragon as MVP Blue knocked down Blaze’s mid tower, forfeiting his own top lane tower as Blue killed the first Dragon of the game. A while after a max-range Rumble ult was cast to initiate onto LustBoy and Cpt Jack in the bottom lane, turning into a kill for Deft’s Caitlyn with a Headshot. As Cheonju chased LustBoy, he was picked off by Diana instead. Blaze followed it up with a 2 for 0 fight and the bottom lane turret.

As Dragon respawned at the 15:30 mark, MVP Blue prepared to take it down, but after a teleport, Flame managed to steal it with a perfect Crescent Strike, and Blaze engaged onto MVP Blue and emerged with a 4 for 2 advantage post-fight, as well as two towers in the mid lane of MVP Blue falling.

Blaze began to take advantage of Diana’s ability to split push, leaving Flame in the top lane as the next Dragon came up, and allowing MVP Blue to dance around the Dragon. Blaze stalled the potential for backing with their ability to poke using Kog’Maw, leading to Flame knocking down the inhibitor turret and Blaze taking down the Dragon while MVP Blue were stuck between Scylla and Charybdis for decisions on which to engage, ultimately picking neither.

At the 24:30 mark, MVP Blue managed to catch 3 members of Blaze on an Equalizer, followed by a Let’s Bounce from Zac. However, Flame came in with a flank on Diana and managed to turn the fight into a 4 for 2 in Blaze’s favor. A few minutes later, ChuNyang attempted to scout and ward Baron, but was caught by Blaze, leading to a 4 for 0 fight and two inhibitors for Blaze. MVP Blue attmpted a desperation Baron only to be forced off and engaged for yet another 4 for 0 fight for Blaze, followed immediately by a surrender from MVP Blue.
Game 2
Blue – CJ Entus Blaze – Elise/Nasus/Karthus/Kog’Maw/Lulu
Purple – MVP Blue – Rumble/Diana/Orianna/Ezreal/Thresh

First blood went almost immediately to Deft’s Ezreal as the minions clashed in bottom lane as Lustboy and Cpt Jack got too aggressive onto FLahm’s Thresh. MVP Blue followed up the newxt few minutes with CS leads in mid and bottom lane, while Flame maintained a similar advantage in top lane. Deft pulled further ahead with a kill onto Lustboy a few minutes into the lane as Thresh landed a Death Sentence into Flay combo. With Flame bullying Cheonju’s Rumble in the top lane, ChuNyang came for a gank which allowed Cheonju to close the gap.

MVP Blue burned Equalizer and Trueshot Barrage to attempt to kill Flame under his tower as Diana came for another gank, leading to Blaze taking the first Dragon of the game. However, as Cpt Jack moved to assist, Deft dueled him to death to move to 3/0. Each team traded kills after the Dragon as well. MVP Blue stretched their kill lead to 6-1 with a three-man brush gank onto Karthus as he moved to take his second blue buff of the game.

After using several ultimates to kill Helios, Blue went for a Dragon, but Blaze chased after. LustBoy flashed over a wall to sacrifice himself behind MVP Blue’s escape path to slow down the entirety of MVP Blue to gain two kills for Blaze. After MVP Blue backed off from a mid lane siege, Blaze abused their Elise/Nasus/Karthus/Kog’Maw composition for a quick Baron as MVP Blue rushed to get back into position. Ambition’s Karthus and Helios’ Nasus were both picked off in the retreat, but the damage had been done.

After Baron buff expired, a hook from FLahm’s Thresh onto Nasus initiated a fight, but ignoring Nasus and Karthus a little too long led to a 4 for 3 fight in Blaze’s favor. After some cheeky vision wars with the Orianna ball, Blaze scared Easyhoon off far enough to initiate a sneaky Baron and close the gold gap MVP Blue had been holding onto for the entire game. Blaze sieged down a tower with a 1 for 1 kill trade.

Blaze aggressively pushed down mid lane with MVP Blue to their backs. Blaze pulled out a 3 for 2 team fight and pushed down the middle inhibitor with the main damage threats of MVP Blue stuck in limbo. As Baron respawned again, Blaze managed to pick off ChuNyang, ensuring they could attempt Baron without risk of a steal from Smite. After the Baron, Blaze forced down the bottom lane buildings for Blue and finished the series 2-0, ensuring their own playoff spot.

CJEntus

SK Telecom T1 #1 versus KT Rolster B

Game 1
Blue – SK Telecom T1 #1 – Kha’Zix/Hecarim/Diana/Twitch/Lulu
Purple – KT Rolster B – Irelia/Shaco/Jayce/Caitlyn/Sona

KT Rolster B comes into this match-up already guaranteed to be in the playoffs, and therefore able to take it easy for the remaining two weeks. SK Telecom T1 #1 is now tied with ahq.Korea and NaJin Shield following the two teams’ tie with one another earlier in the week. With a split in this series, SK Telecom T1 #1 (Terminator) only need a split with NaJin Shield next week to guarantee their spot in the playoffs.

Terminator is notorious for their split-pushing style of play this season. Knowing this, KT Rolster B went a little unconventional on their choice of jungle champion for inSec. InSec chose to play Jungle Shaco with Smite/Teleport. First Blood came from sneaky Shaco Deception with Insec deceiving over the top lane Tower Tri-Brush wall to come in behind Reapered’s Kha’Zix. Ryu’s Jayce secured the kill with his Ignite.

A second attempt gank came out at the four minute mark, with inSec teleporting onto a ward deep into the bottom lane, but Terminator answered back with aggression out of Raven and StarLast dropping Ssumday’s Irelia low, with SuNo’s Diana teleporting into the minion wave to dive the tower for the kill. Meanwhile in top lane, Reapered returned to all-in Ryu’s Jayce for a kill as Ryu whiffed his Shock Blast.

Action settled down four about seven minutes until Reapered’s Kha’Zix once again met Ryu in the mid lane and began engaging, only for Beelzehan’s Hecarim to ult and secure the kill, trampling Ryu. With a Pink Ward thinking it had cleared out the Dragon pit, but failing to kill a ward safely tucked away in a pocket of fog of war, inSec began a Dragon attempt. Terminator collapsed on the Dragon with a teleport from SuNo to engage, stopping the attempt and killing Score, but with Suno dying himself in the process. Shortly after returning to lane, Score died again to Raven’s Twitch as StarLast and Mafa traded support kills under the tower.

A few kills came in some skirmishes top lane to keep some action in the game as Terminator slowly pushed for a turret lead with SuNo’s split push knocking down the bottom inhibitor turret before a fight broke out in mid lane, with SKT’s Twitch and Lulu falling to Score’s Caitlyn. The action slowed until inSec baited a freshly level 16 Reapered into a dive on top of him, dodging the Leap damage and blocking isolation by casting his ultimate while he awaited Ryu’s help.

The naked bottom inhibitor was finally taken down around the thirty minute mark on the back of a 3 for 1 team fight for Terminator. The next team fight game 4 minutes later at KT Rolster B’s red buff, with Raven being the only to fall for Terminator as four fell for KT Rolster B. SK Telecom followed the team fight by pushing the open bottom lane and finishing off KT Rolster B’s Nexus as inSec’s Shaco tried in vain to stop it.
Game 2
Blue – KT Rolster B – Renekton/Nasus/Kha’Zix/Miss Fortune/Fiddlesticks
Purple – SK Telecom T1 #1 – Malphite/Hecarim/Diana/Kog’Maw/Lulu

First blood came this game for Ssumday’s Renekton with an aggressive dive onto Malphite in the top lane. With KT Rolster focusing their other four champions in bot lane, they managed to also take down the bottom tower. Shortly after hitting level 6, Ssumday dove top tower with inSec again to kill Reapered once again, but this time around Beelzehan’s Hecarim managed to finish off Ssumday.

Mafa showed off the power of Support Fiddlesticks upon hitting level 6 with Ryu roaming bot lane as Mafa flash+Crowstormed onto StarLast for an easy kill, which led into a free dragon for KTRB. Ryu roamed back into the top lane, meeting Ssumday at the top tower to dive Reapered for a third time, followed by the tower finally falling as well.

The action stalled until the 16 minute mark where SKT’s Hecarim and Malphite ults chained into a dead score, with Mafa falling shortly after, and only SuNo’s Diana falling for SKT. As Dragon respawned at 18 minutes, SKT were forced into engaging without a Malphite ult, leading to a 4 for 0 team fight and a tower in KT Rolster B’s favor, though Beelzehand did manage to steal Dragon.

The sneaky thing about KT Rolster B’s composition was that Ssumday and InSec both bought Spirit of the Ancient Golem, and Ryu bought Spirit of the Elder Lizard. As Score pushed bottom lane on Miss Fortune, KT Rolster B took a 20 minute Baron with no vision from SKT giving any hint that such an action could be occurring. KT Rolster B grouped mid and quickly won a massive AoE team fight in 4 for 0 fashion yet again. InSec baited SKT into yet another fight as Terminator all respawned, but KT Rolster B emerged with a 5 for 2 victory in the fight, leading to SK Telecom T1 #1’s surrender vote, and a 1-1 tie in the series.

KTRolster SKTelecomT1

 After Week 4, SK Telecom T1 #2 and CJ Entus Blaze have secured their spots in the playoffs from Group A, and CJ Entus Frost and KT Rolster B have secured their spots in the playoffs from Group B.

Going into week 5, in Group A, MVP Blue plays the whipping boys, KT Rolster A this weekend while they trail Sword and Ozone by a single point. With a 2-0 win over KTRA, they can still secure a spot in the playoffs, as Sword and Ozone face off against the already-qualified Blaze and Judgment Day respectively.

In Group B, Shield faces off against Terminator, while LG-IM and ahq.Korea face off at the bottom of the group. The match to watch for this week will be Saturday’s clash of the titans between CJ Entus Frost and KT Rolster B to determine who will come out of Group B at the top.

With just one week of group play left, you can guarantee the teams that haven’t secured their spots are going to be training hard to play their best League of Legends to date in hopes of making it to the eight team, single elimination bracket stage.

As always, I am TiberiusAudley. Follow me on Twitter @TiberiusAudley, and look forward to my next A Look Back — which should be up later this week.

Categories: eSports Tags: , , ,

Champions_Spring_2013

Seriously? If you are into the competitive League of Legends scene and you are not watching the Korean OGN Champions you are only depriving yourself of some of the most entertaining and spectacular League of Legends the world has ever seen. If you think the NA LCS is entertaining you haven’t seen anything yet. I have nothing but good things to say about this competition and encourage everyone that enjoys  eSports and gets aroused by  extremely high level competitive League of Legends to head over to the OGN Twitch Channel and watch.

  • The level of play is completely next-level and out of this world. You have never seen anything so incredibly skilled, strategic and tactful, entertaining, and sometimes absolutely crazy in the best way you can imagine.
  • The shoutcasters are divine! MonteCristo and Doa have an incredibly natural chemistry together and are not only incredibly informative about the game, and Korean scene, but also just as entertaining to listen to as the games are to watch.
  • The crowd is incredibly loud and awesome, and they do it without stupid horns! People cheer, girls scream, and every play, juke, and kill is met with the appropriate amount of admiration that you would expect at any professional level sporting event! It makes it incredibly exciting to watch!
  • The level of production that goes into the tournament is incredibly high. Even the “2nd rate” English stream is very impressive and I think even Riot’s LCS could stand to learn something from the production OGN puts into their Champions tournaments.
  • It plays 2-3 times a week, 4 games a day. The amount of content you get access to is almost equal to the NA and EU LCS combined! It also airs extremely early in the morning (AM) which means you get to watch VoDs and can seek out the games you want to watch and skip past all the down times, interviews, and picks/bans if you’re just hungry to watch games.
  • You will learn something new, or see something new, almost every broadcast! It isn’t a secret that Korean LoL is the real deal. If you are looking to improve your game or learn the latest trends and strategies then it would only benefit you to watch the OGN games.
  • It’s only $5.99 a month! This is actually a lot better than OGN’s past broadcasting options where they would charge $1.00 for a 24 hour pass to watch VoDs.

No I am not getting paid by OGN to write this, I wish I was. I just feel bad keeping this secret to myself. Obviously some people probably know about, and watch, the OGN, but not enough do. Like I said in the beginning you are just depriving yourself if you don’t watch these games. They are really that good and entertaining. I have never been so entertained or smiled so much while watching League of Legends and for $6 bucks you can’t go wrong!

Love, Dcgreen

OGN Twitch Channel - http://www.twitch.tv/ongamenet

 

Categories: eSports Tags:

OGNBanner

Hello Summoners. I’m sure some, or many, of you are fans of the eSports side of League of Legends, and have been enjoying the North American and European LCS matches airing every week.

But I have insomnia. No, it’s not a serious medical condition; it’s Korean LoL Fever.  Over in Korea, they have their own seasonal League of Legends event hosted by OnGameNet, known as Champions Spring. Although the matches air at the wee hours of the morning stateside, I highly recommend watching them over at the OGN TwitchTV channel. But, if you absolutely must get sleep at normal hours, I’ll do you a favor.

Every week I’ll be writing this OGN Weekly Round-Up to recap the previous week’s matches. Unfortunately, we’re already through the third week of the season, so if you missed the first two weeks, my condolences to you!

Champions Spring is currently in its round-robin group stage. Each team plays all the other teams in its group (one opponent per week) in a two-game series where each team plays from each side of the map once. If a team wins both games, they score three points for their group stage standings. If the teams split the games, each team gains one point. At the end of the group stage, the four teams with the highest points from each group will move on to the 8-team playoffs; a single-elimination bracket of best of five matches.

The groups are as follows:
Group A: MVP Blue, MVP Ozone, NaJin Sword, CJ Entus Blaze, KT Rolster A, SK Telecom T1 #2
Group B: KT Rolster B, NaJin Shield, CJ Entus Frost, ahq Korea, LG-IM, SK Telecom T1 #1

Champions_Spring_2013

The first match of the week pitted SK Telecom T1 #2 versus MVP Blue. The two teams were tied at the top of the Group A standings with 4 points each. (Note for picks: My format will always be Top/Jungle/Mid/ADC/Support, just like the players are arranged in champion select in tournaments.)

Game 1
SK Telecom T1 #2 (Blue): Kennen/Nasus/Jayce/Miss Fortune/Sona
MVP Blue (Purple): Elise/Evelynn/Kha’Zix/Caitlyn/Thresh

MVP Blue opened the game with four of their players purchasing Elixirs of Fortitude and four-man invading the blue buff of SK Telecom T1 #2 (affectionately nicknamed “Judgment Day” by the casters) while their fifth member grabbed their own Blue and went to bottom lane.  They secured an early lead, but Judgment Day’s heavily “Press R” focused comp bailed them out of the deficit mid-game and helped them claw back into a position of power.

MVP Blue wasn’t to be counted out just yet, however, as around 35 minutes into the game they managed a favorable team fight going four for two, but shortly after respawning, Judgment Day decided to start Baron. MVP Blue responded by rushing Judgment Day’s base, getting forced into a team fight and led to MVP Blue getting aced and losing the game.
Game 2:
MVP Blue (Blue): Jayce/Elise/Karthus/Caitlyn/Zyra
SK Telecom T1 #2 (Purple): Shen/Nasus/Leblanc/Varus/Sona

MVP Blue started the game by sending their Karthus to a bottom lane 1v2 to avoid Faker’s Leblanc and (hopefully) allow himself to farm, while sending Caitlyn and Zyra mid lane to shut down Faker’s farm.  MVP Blue’s Jayce and Jungle Elise attempted an early tower dive against Impact’s Shen in the top lane, but a very well-timed taunt yielded a two for one in favor of SK Telecom, including first blood for Impact.

Finding himself unable to farm in the 1v2 without blue buff, MVP Blue’s Easyhoon returned to mid lane and immediately met the business end of Faker’s Leblanc. ChuNyang on Elise came to hold the lane and quickly found himself dead as well. Faker was in the zone on Leblanc, landing nearly every Ethereal Chains that left his champion’s body and bullying FLahm’s Zyra all game.

After Faker had snowballed himself to 11/0/2 on Leblanc in the mid lane, with the rest of SK Telecom T1 #2 performing nearly as well, MVP Blue surrendered shortly after the 20 minute mark and conceded the 2-0 defeat to SK Telecom T1 #2.

SKTelecomT1

The second match from Wednesday night (well, early Wednesday morning here) featured the other SK Telecom T1 team (#1 / Terminator) versus ahq Korea. The ahq e-Sports Club is a Taiwanese eSports organization, but their Korean team was built around former NaJin Shield mid-laner Hoon.

Game 1:
SK Telecom T1 #1 (Blue): Elise/Volibear/Twisted Fate/Caitlyn/Thresh
ahq Korea (Purple): Malphite/Nasus/Rumble/Miss Fortune/Sona

SK Telecom T1 #1 started the game off with superior laning, gaining a gold lead just off the CS advantage Elise and Twisted Fate had gained over Malphite and Rumble, coupled with Twisted Fate’s extra gold passive. ahq Korea sought to offset this lead by focusing their ganking attempts on the overextended Reapered, catching him multiple times to prevent the game from snowballing out of control.

SK Telecom T1 kept their lead for most of the game, but as the two teams began to clash in full team-fights, the combined CC of Malphite and Sona’s ultimates combined with the AoE damage of Miss Fortune, Rumble, and Nasus proved too much for Terminator, leading to a victory for ahq.
Game 2:
ahq Korea (Blue): Elise/Vi/Diana/Caitlyn/Sona
SK Telecom T1 #1 (Purple): Shen/Nasus/Karthus/Miss Fortune/Thresh

SK Telecom T1 opened the game with another early lead as a 2v1 under Reapered’s turret quickly turned into a two kill turnaround in SK Telecom’s favor, with nothing to show for it for ahq.

Around the 14:30 mark, ahq grouped as ficw for Dragon, but Beelzehan casually strolled up to the Dragon for an easy Smite steal, followed by a three for one team fight in Terminator’s favor. The two teams played a little more passively following it, with a few skirmishes netting kills before the next big team fight in the 24th minute. The fight looked good for SK Telecom T1 until Hoon’s Diana shield baited perfectly, ending in an aced SK Telecom T1 and three dead for ahq.

Feeling a little overconfident (or desperate), ahq attempted a Baron down 6k gold and were aced by Terminator. They followed the fight with finishing Baron on their own and using the buff to snowball the game to completion to tie the series.

ahqSKTelecomT1

Friday night kicked off with a match between the very hot MVP Ozone and CJ Entus Blaze, who had been struggling and without at least a 1-1 split could find themselves at the bottom of the Group A standings.

Game 1:

MVP Ozone (Blue): Elise/Nasus/Diana/Vayne/Sona
CJ Entus Blaze (Purple): Jayce/Jarvan IV/Ryze/Kog’Maw/Thresh

The game started off very slow for both teams, both ADC and supports ventured into the top lane rather than the standard bottom lane. It wasn’t until 9 minutes in that any significant action took place, when MVP Ozone ventured too far into the Blaze jungle for a kill, turning into a one for three trade favoring Blaze. While this occurred, imp, behind his 20 cs advantage over Cpt Jack’s Kog Maw aggressively went for a kill to offset Blaze’s gold lead.
After the second Dragon of the game, things were looking really good for MVP Ozone as Imp’s Vayne sat comfortably at a 4-0 score. Blaze decided to slow things down and focus on picking off targets with Ryze and Jayce, and after a catch of two kills in the top lane around the 32 minute mark, Blaze took baron. They used their Baron and Ozone’s lack of a significant front line to win a team fight and knock down two Inhibitors as they carefully closed out the game.
Game 2:
CJ Entus Blaze (Blue): Jayce/Nasus/Zed/Kog’Maw/Zyra
MVP Ozone (Purple): Renekton/Jarvan IV/Diana/Ezreal/Sona

The game started out with another fairly passive opening for both teams, with the action not ramping up until the seven minute mark where a 5v4 clash between the teams led to a three for three, with two kills going onto Imp’s Ezreal and two kills for Flame’s Jayce. Helios on Nasus used his ultimate to solo Dragon and gain a net positive for CJ Entus Blaze.

As Dragon respawned, the two teams postured around it for another fight. Ambition managed a pincer maneuver onto the back of MVP Ozone getting free hits into the back of Imp and Mafa on his Zed. The fight went four for zero in Blaze’s favor and they secured their second Dragon of the game. Not content to wait around while they had such a large advantage, Blaze initiated another fight a few minutes later, going four for one yet again and pushing down two of MVP Ozone’s towers and sitting on a 10k gold lead 18 minutes into the game.

Unable to face down such a large deficit, MVP Ozone surrendered, giving Blaze the 2-0 series win and new life in Group A.

CJEntus
The second match of Friday night was between Group B Leaders KT Rolster B and Group B’s last place team, LG-IM.

Game 1:
LG-IM (Blue): Jayce/Jarvan IV/Ryze/Caitlyn/Thresh
KT Rolster B (Purple): Rumble/Lee Sin/Zed/Varus/Sona

KT Rolster B’s early Zed pick was written off by LG-IM as “Oh, that’s inSec jungling Zed” as he is fairly well-known for doing. However, KT Rolster B last-picked Lee Sin, playing mind-games with LG-IM and revealing Ryu could in fact play Zed as well, in mid lane.

LG-IM opened the game with a four-man invade. A Thresh Death Sentence hook landing onto sSumday’s Rumble secured first blood. KT Rolster B was unfazed by the loss of first blood, and through strong laning and skirmishing kept themselves in the game. Neither team gained any major upper hand during the laning phase.

In the 16th minute, the relatively slow paced game finally reached a boiling point as LG-IM began a dragon attempt. Ryu arrived with a flank into the side of LG-IM’s champion line, and KT Rolster B managed to ace LG-IM without losing a single champion in the fight.

KT Rolster B continued to win team fight after team fight from that point on, with their lead expanding until LG-IM surrendered to a Baroned KT Rolster B at the 26 minute mark behind an Ace from KT Rolster B.
Game 2:
KT Rolster B (Blue): Rumble/Diana/Orianna/Caitlyn/Lulu
LG-IM (Purple): Kennen/Nocturne/Lee Sin/Varus/Sona

Once again, KT Rolster B showed their potential for mind-games in champion select as they picked Diana third, a champion Ryu is very well known for playing. However, this time, the Diana was for inSec in the jungle and Ryu was to play Orianna mid lane.

LG-IM started off with yet another four-man Red invade, showing a weakness in KT Rolster B’s ward placements and burning Score’s flash and stealing Red buff, but not gaining any kills this time around.

After an otherwise slow start for both teams, InSec positioned for a gank top lane at the 11 minute mark, only to find Smeb’s Kennen and Lilac’s Nocturne ready to dive sSumday and score a two for zero (which did get cleaned up for a single kill onto Ryu’s Orianna).  MidKing’s Lee Sin roamed bottom lane meanwhile, and picked off Mafa to ultimately net a three for one in favor of LG-IM.

Around the 18 minute mark, LG-IM hyper-aggressively dove mid lane, almost reminiscent of Season 2 NaJin Sword, but only killed Mafa before KT Rolster B began the turnaround to chase the full length of the map, ultimately yielding a four for one in favor of KT Rolster B.

KT Rolster B slowly made their way into the lead during the downtime of Kennen ultimate and secured a six-two tower advantage. After a baited and ineffective Kennen ultimate in the mid lane in the 29th minute, KT Rolster B aced LG-IM and knocked down the middle inhibitor. Two minutes later, they finished off Baron and LG-IM conceded the game and the 2-0 series to KT Rolster B.

KTRolster
Saturday night was dubbed NaJin Night as both NaJin Sword and NaJin Shield were set to play against KT Rolster A and CJ Entus Frost respectively. Much like CJ Entus Blaze, Winter champions NaJin Sword were in a tentative position to fall to the bottom of Group A with a poor performance, but they were facing off against fellow last place team KT Rolster A.

Game 1:
Najin Sword (Blue): Rumble/Jarvan IV/Diana/Twitch/Sona
KT Rolster A (Purple): Kennen/Lee Sin/Jayce/Caitlyn/Thresh

Neither team were truly aggressive early on. Small skirmishes dotted Summoner’s Rift for the first fifteen minutes of the game, but no large scale engagements or flashy plays managed to stand out early on. It wasn’t until around the 16 minute mark, where both teams grouped for Dragon, that the beauty of NaJin Sword’s team composition showed up. sSong’s Diana dove into the center of KT Rolster A’s line-up, as did Jarvan, with a Moonfall and Cataclysm combo’d nearly on top of one another and a MaKNooN Equalizer to cut through the entire KT Rolster A line-up.  In the ensuing chase, MaKNooN managed a quadra kill as part of the ace of KT Rolster A.

The rest of the game was nearly as fluid for NaJin Sword, with team fight after team fight featuring ults demonstrating a team with a tremendous amount of chemistry and familiarity with one another. KT Rolster A eventually fell too far behind, and after NaJin Sword slew Baron at 37 minutes, they finished off game 1.
Game 2:
KT Rolster A (Blue): Shen/Lee Sin/Ahri/Varus/Lulu
NaJin Sword (Purple): Diana/Nocturne/Twisted Fate/Twitch/Leona

A few eyebrows were raised as the loading screen / intro left the screen and Zero’s Ahri was shown to have an inventory containing a Doran’s Blade and a Total Biscuit of Rejuvenation. The Korean observer highlighted Ahri’s character page revealing she was fairly heavily spec’d into Utility, with spell vamp and Cooldown Reduction.

The gambit out of Ahri did not manage to pay off as sSong managed to solo kill Zero in mid lane, though first blood had already been obtained elsewhere.  At the ten minute mark the teams began to focus their global ultimate pressure top lane (where both teams ADC and support were fighting). KT Rolster A came out ahead in the battle with three kills, but the empty bottom lane meant a free exposed tower for MaKNooN to kill.

A few minutes later, Watch overextended and was picked off by KT Rolster A, leading them to believe they were safe to kill Dragon with their five man advantage. However, as they turned to engage on the encroaching Sword, MaKNoon and Pray managed to turn around the fight to a four for one (two counting Watch), followed by a Dragon for themselves to ensure the momentum was in their favor.

For the rest of the game, NaJin Sword had but one strategy which they executed every time Nocturne’s ultimate was off cooldown. Watch would activate Paranoia and use it to dive directly onto Me5’s Lulu, forcing her to burn Wild Growth on herself. The following team fights went three for two, three for one, and three for zero in NaJin Sword’s favor, with the gap increasing each time. After one more fight, KT Rolster A finally surrendered, giving NaJin Sword the 2-0 Series victory.

NJSwd

After being 2-0’d by KT Rolster B in Week 2, NaJin Shield came into week 3 looking to climb out of their last place position. They were to face off against CJ Entus Frost, who were fresh off a clean 2-0 stomping of ahq Korea the previous week.

Game 1:
CJ Entus Frost (Blue): Jayce/Rammus/Twisted Fate/Kog’Maw/Thresh
NaJin Shield (Purple): Kha’Zix/Jarvan IV/Diana/Miss Fortune/Sona

The crowd erupted as the Armordillo was locked in to be used by CloudTemplar, a champion he is well-known in Korea for being favorable towards.

There wasn’t much early aggression in the game, first blood did not come until Twisted Fate’s level 6 with a Destiny catching a Wolf (the name of NaJin Shield’s support, not a jungle monster!) and leading to an early bottom lane tower kill for Frost. Frost used this map control advantage to also secure the first Dragon of the game.

CJ Entus Frost used a combination of the Twisted Fate ultimate and Rammus’ mobility and CC to ensure pick-offs one at a time throughout the midgame. In the sixteenth minute, both teams began to dance around the Dragon, until they moved up into the NaJin Shield jungle. A combination of MadLife’s Thresh and CloudTemplar’s Rammus locked down NoFe’s Jarvan long enough to burst him down and prevent him from having any impact on the fight, leading to an 18 minute five for one ace out of Frost.

The game more or less stalled out for a bit at this point, with NaJin Shield too afraid to split off from one another in fear of Frost’s 10k gold advantage and fearsome pick-off with Rammus/TF. However, around 25 minutes, Shield quickly shoved their way down the mid lane to catch Hermes off by himself and blow him up alone. Frost quickly engaged into the back line of Shield, with CloudTemplar managing to cut off Shield’s escape, and the chase of Rammus, Thresh, and Jayce proved too much for NaJin Shield and led to a Quadra Kill for Shy’s Jayce and a Baron for CJ Entus Frost.

Following the Baron, Frost won yet another team fight and finished off the game cleanly.
Game 2:
NaJin Shield (Blue): Rumble/Jarvan IV/Diana/Miss Fortune/Sona
CJ Entus Frost (Purple): Jayce/Rammus/Lux/Twitch/Thresh

Neither team ventured too far from their game 1 team composition as they went into game 2.  However, with Twisted Fate banned, RapidSTAR had to fall to his comfort pick of Lux for the mid lane. NaJin Shield decided to focus on this major change as their strategy for gaining the upper hand.

NoFe managed to burn RapidSTAR’s flash on his first gank into mid lane, and immediately came right back into lane. Save’s Diana secured First Blood, but a Light Binding just inside tower range managed to offset the deficit for RapidSTAR as he secured a kill for himself.

NoFe was not done showing up in mid though, as he caught RapidSTAR warding his lane and immediately got another kill for Save. Save managed a 3-0 score by the 8 minute mark, and Shield had already knocked down both side lane outer turrets by 9 minutes.

Shield rotated around to bot lane’s inner tower at 13 minutes and dove for 3 kills without losing a single member. With RapidSTAR’s Lux shut down, and Jayce still busy stacking up a Manamune, CJ Entus Frost lacked the damage to deal with this heavily snowballing NaJin Shield team.

Shield forced fight after fight and tower after tower, going on to win with an 18-2 killscore at 32:29 and tying the series 1-1.

NJShd CJEntus
That’s it for this week’s game recaps. SK Telecom T1 #2 (Judgment Day) currently lead Group A with 7 points, with all but KT Rolster A (1 point) tied at 4 points in second place. In Group B, KT Rolster B also have 7 points at the top of the mountain, with CJ Entus Frost in 2nd place with 5 points, SK Telecom T1 #1 (Terminator) in 3rd with 3 points, and the remaining three teams tied with 2 points a piece.

Next week’s key match-ups will include NaJin Sword versus MVP Ozone on Friday (around 5:30 Eastern/2:30 Pacific) and CJ Entus Blaze versus MVP Blue on Saturday (around 6:30 Eastern/3:30 Pacific). If you haven’t checked out the games already, be sure you try to catch them on the OnGameNet Twitch.TV channel. If you don’t catch them live, but still want to watch some extremely entertaining and high-level Korean League of Legends play, subscribe to the OGN Twitch channel for access to the VoDs.

As always, follow me @TiberiusAudley on Twitter, and keep an eye out for my next A Look Back!

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