Archive

Posts Tagged ‘Olaf’

 

Balance

  • Champion Changes
  • Mastery Changes

Miscellaneous

  • Global Splash Update
  • Update to Armor of the Fifth Age Taric

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.



Champion Changes

 

Galio Final Portrait


Buff BoxRighteous_GustRighteous Gust [ E ]

  • Movement Speed boost changed from 20/28/36/44/52% to 30/35/40/45/50%;
  • Mana Cost decreased from 70/75/80/85/90 to 60/65/70/75/80.

 


Kogmaw Final Portrait

 

Buff BoxCaustic Spittle Final IconCaustic Spittle [ Q ]

  • Armor / Magic Resist reduction increased from 12/16/20/24/28% to 20/22/24/26/28%.

 

 

Nerf BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

  • Base on-hit magic damage decreased from 10/15/20/25/30 to 4/8/12/16/20.

 



Olaf Final Portrait

 

Buff BoxVicious_StrikesVicious Strikes [ W ]

  • Lifesteal bonus increased from 9/12/15/18/21% to 13/15/17/19/21%.

 

 

Buff BoxRagnarokRagnarok [ R ]

  • Bonus Armor and Magic resist increased from 10/20/30 to 20/30/40.

 



MASTERY CHANGES Banner

 

Nerf BoxGrasp of the Undying Final IconGrasp of the Undying [ Tier 6 Resolve Keystone ]

  • Will now only trigger after being in combat with enemy Champions every 4 seconds, not just combat in general.



Change BoxSecret Stash Final IconSecret Stash [ Tier 2 Cunning ]

  • Instant HP restore changed from 20 Health / 10 Mana to 15 Health / 15 Mana.

 

 

 

GLOBAL SPLASH UPDATE Banner

9 “new” splash arts have been patched on the PBE to replace current art:

 

Annie

Annie_Splash_1 Annie_Splash_5

 

Garen

Garen_Splash_3

 

Lee Sin

LeeSin_Splash_3

 

Riven

Riven_Splash_2

 

Ryze

Ryze_Splash_6

 

Teemo

Teemo_Splash_5

 

Xin Zhao

XinZhao_Splash_0 XinZhao_Splash_4

 

Lastly, Armor of the Fifth Age Taric has received an update to his clothing to match his splash art:

Armor of Fifth Age Taric Update 1

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Red Posts 10 10 Banner

 

Topics Banner

 

Recent News Banner

Ironside Malphite in Store banner

DATA AND CHAMPION BALANCE PART 1 Banner

 

 

Does Kindreds delay mean the next champion will also be delayed

Kindred Minibanner

Meddler Final PortraitI don’t believe Kindred being delayed will affect the timing on the next champion, that’ll be determined by when that champion’s ready and what other stuff’s ready for release around the same time.

[ Link to Post ]

 

 

What was the bug that made you delay Kindreds release

Meddler Final PortraitAn issue where it was possible for Wolf to despawn after E casts until you died and respawned.

[ Link to Post ]

 

 

 

Whats the visual difference between Victorious Sivir and Warden Sivir

Victorious Sivir Minibanner

KateyKhaos Final PortraitWhen creating the skin, we went in creating Victorious Sivir knowing that Warden Sivir was already part of Sivir’s skin catalog. That said, we did take precautions to ensure the Victorious skin wasn’t a replica of the Warden skin.

Unfortunately, I can’t share too many details about what Victorious Sivir looks like, but she’ll be making her way to PBE before she hits live, and I’d be happy to hear your feedback then!

[ Link to Post ]

 

 

Why does EU get to watch Worlds in the afternoon but for NA its at 57am

Worlds Minibanner

Meddler Final PortraitWorlds is in Europe, so Worlds takes place at times that are appropriate for the people and venues in Europe. Same approach as when Worlds was previously hosted in Korea and North America.

[ Link to Post ]

 

 

Follow Up Banner

Why do Worlds broadcasts start earlier and earlier each week

Meddler Final PortraitNot 100% certain sorry, I’m not involved myself in any of the Esports organizational work. I’d imagine it is to leave sufficient time for tiebreakers at least in part though, unlikely though it be when there’s the possibility you need to fit a few extra games into the day you need to account for that.

[ Link to Post ]

 

 

Will Shyvana receive a Juggernaut type rework

Shyvana Minibanner

Meddler Final PortraitWe were previously looking to do work on both Shyvana and Olaf in the preseason. We came to the conclusion both were in fairly reasonable spots though and that we’d be better off putting that time into other champions instead, at least for now.

[ Link to Post ]



What are your thoughts on Veigar in professional play

Veigar Minibanner

Meddler Final PortraitDoesn’t seem excessively strong in pro play, is looking like he might be too strong in regular play though. Suspect we’ll have to nerf him at some point soonish as a result if that trend continues, though we don’t have plans lined up just yet at least.

[ Link to Post ]




Can you give us any details on Shacos rework

Shaco Minibanner

Meddler Final PortraitWe don’t have a Shaco rework in progress at the moment, or one scheduled. We did have some opportunistic, experimental work being done a couple of years ago, that didn’t hit the mark however so it got shelved.

As far as your suggestions below go adding a visible timer for Shaco to the clone seems like a good and easy to implement idea, I’ll pass that one on tomorrow, see if there’s anything stopping us throwing it into an upcoming patch. Changes to things like spell effect application, fear behavior, monster blind etc by contrast are still reasonable suggestions, but things that would need to be part of a larger piece of work which at least at the moment we’re not in a position to prioritize (primary focus right now’s on preseason stuff). Also some game health issues with Shaco we’d need to work on, or conclude were acceptable costs, before we’d be happy adding any power to him.

[ Link to Post ]



Will it be possible to have Shacos clone copy the visuals of buffs he has

Meddler Final PortraitHmm, there are some technical issues that make duplicating all the buffs and debuffs from Shaco on the clone tricky. Special casing the appearance of red, blue and baron buff’s should be pretty straightforward though. I’ll look into that, and see what’s up with the Hallucination buff if that’s showing up (can’t see a reason it should). Facing giving away which is which is also something it should be possible to at least improve too.

[ Link to Post ]



Will Galio be getting any changes soon

Galio Minibanner

Meddler Final PortraitNothing planned, far as I know we haven’t seen anything to indicate he’s out of line at present either.

[ Link to Post ]




Can we get some more info about the Preseason Marksman updates

Quinn Minibanner

Meddler Final PortraitMarksmen changes (both kits and items) will be coming in the preseason (at least a couple of patches after 5.20). We’re not quite ready to talk about all the details of that yet, still sorting out exactly what will and won’t be included. At a guess we should be ready to share details just after Worlds finishes, possibly slightly before.

[ Link to Post ]



If something isnt ready in time for Preseason will it be patched during the next season

Meddler Final PortraitSome things will ship in the preseason. Some things will prove to be good ideas that need more time, so they’ll get delayed. Some things won’t work out as hoped and will get scrapped.

[ Link to Post ]

 

 

 

Will any of the Marksmen receive a visual update

Meddler Final PortraitThis will be gameplay driven updates. There’ll be a few visual modifications to support kit changes, but nothing that qualifies as a visual upgrade. Think the same sort of levels of art adjustments as the juggernaut changes in 5.16.

[ Link to Post ]

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Free Champion Rotation March 10 Banner

The following Champions will be free-to-play until March 10th:

 

Karthus Final Portrait

Olaf Final Portrait

Soraka Final Portrait

Udyr Final Portrait

Urgot Final Portrait

Vayne Final Portrait

Vladimir Final Portrait

Xin Zhao Final Portrait

Ziggs Final Portrait

Zilean Final Portrait

 

 

 

Free Champion Rotation November 25 Banner

The following Champions will be free-to-play until November 25th:


Diana Final Portrait

Graves Final Portrait

Hecarim Final Portrait

Kayle Final Portrait

Leona Final Portrait

Lissandra Final Portrait

Miss Fortune Final Portrait

Olaf Final Portrait

Soraka Final Portrait

Twisted Fate Final Portrait

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 


Champion Rotation Week 31 Season 4 Banner

 

The following Champions will be free-to-play until August 26th:


  • Ahri - 6300 IP or 975 RP
  • Caitlyn – 4800 IP or 880 RP
  • Draven – 6300 IP or 975 RP
  • Karma – 3150 IP or 790 RP
  • Master Yi – 450 IP or 260 RP
  • Olaf – 3150 IP or 790 RP
  • Soraka – 450 IP or 260 RP
  • Satan - 1350 IP or 585 RP
  • Viktor - 6300 IP or 975 RP
  • Volibear - 4800 IP or 880 RP



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.



Patch 4 point 13 Notes Banner


Patch 4.13 Notes



Recent News

Sona-Update-Banner

Gnar-Revealed-Banner



Pwyff New Portrait Hi Summoners,

Welcome to patch 4.13! With the World Championships on the very near horizon, we’re ramping up our efforts to promote more diversity in competitive play (boy are you going to hear this a lot). While this patch might seem really big – and it is! – it’s more about the breadth of changes than any deep shakeups. What that really means is we’ve got about 40+ patch entries, but each change alone isn’t going to be very significant in isolation.

So with strategic diversity as our target in 4.13 (and this will be the same for upcoming patches leading to worlds), we’ve gone ahead and divided up our sections based on specific groups or themes. Under each category you can see our overarching goals and philosophies as well as deeper context on each individual champion, item, or summoner spell. Remember you can navigate through it all via our table of contents on the top right of the screen!

Included in patch 4.13 is also a gameplay update for Sona! While Sona hasn’t been on the very strong or very weak ends of the support spectrum, we saw a cool opportunity to give her more meaningful (and recognizable) gameplay without heavily changing her aura-focused playstyle. We’ll have more context below in her gameplay update, or you can check out theSona gameplay update page! Regardless, on with the patch notes!

[ Link to Post ]

 


Champions

 

 

Braum New Portrait

 

64px-Concussive_BlowsConcussive Blows [ Passive ]

  • Stun damage decreased from 38 ( +12 per level ) to 32 ( +8 per level )

 

64px-Stand_Behind_MeStand Behind Me [ W ]

  • Mana cost increased from 30/40/50/60/70 to 50/55/60/65/70

 

64px-Glacial_FissureGlacial Fissure [ R ]

  • Knock-up time reduced from 1.5 seconds at all ranks to 1/1.3/1.5
  • Slow field strength reduced from 60% at all ranks to 40/50/60%
  • Slow duration of ice field decreased from 1.5 seconds to 0.3

 

 

Elise New Portrait

 

CocoonCocoon [ E ]

  • Hitbox width decreased from 70 to 55

 

RappelRappel [ Spider E ]

  • Range decreased from 925 to 700

 

 

 

Evelynn New Portrait

 

Hate SpikeHate Spike [ Q ]

  • Base damage decreased from 40/60/80/100/120 to 30/45/60/75/90
  • Mana cost decreased from 16/22/28/34/40 to 12/18/24/30/36

 

 

Gragas New Portrait

 

Barrel_RollBarrel Roll [ Q ]

  • Now deals 70% damage to minions

 

Drunken_RageDrunken Rage [ W ]

  • Now costs 30 mana at all levels (previously 0)
  • Damage reduction duration decreased from 3 seconds to 2.5
  • Cooldown decreased from 8/7.5/7/6.5/6 to 8/7/6/5/4

 

 

Graves New Portrait

 

BuckshotBuckshot [ Q ]

  • Bonus damage per additional shot increased from 35% to 40%
  • Maximum damage increased from 102/161.5/221/280.5/340 ( +1.36 bonus AD) to 108/171/234/297/360 ( +1.44 bonus AD)

 

Collateral_DamageCollateral Damage [ R ]

  • Initial base damage increased from 250/350/450 to 250/400/550
  • Secondary base damage increased from 200/280/360 to 200/320/440

 

 

Hecarim New Portrait

 

WarpathWarpath [ Passive ]

Now gains bonus attack damage equal to 15/17.5/20/22.5/25/27.5/30% of bonus MS, increased from 10/12.5/15/17.5/20/22.5/25% of bonus MS

 

RampageRampage [ Q ]

  • Mana cost reduced from 24/28/32/36/40 to 24/26/28/30/32

 

 

Janna New Portrait

 

Tailwind [ Passive ]

Range increased from 800 to 1000

 

Howling_GaleHowling Gale [ Q ]

  • Maximum knock-up duration increased from 1 second to 1.25
  • Cooldown now starts when Howling Gale is cast, not when the channel is over

 

 

Kayle New Portrait

 

Kayle_ERighteous Fury [ E ] 

  • AP ratio on both the on-hit single target damage and splash damage increased from 0.2 to 0.25

 

Kayle_RIntervention [ R ]

  • Cooldown decreased from 110/95/80 to 100/90/80

 

 


Kogmaw New Portrait

  • Health-per-level decreased from 88 to 87 [ live value is 84 ]
  • Base HP decreased from 440 to 400

 

Caustic_SpittleCaustic Spittle [ Q ]

  • Armor / Magic Resist shred reduced from 20/22/24/26/28% to 12/16/20/24/28%

 

 


LeBlanc New Portrait

 

DistortionDistortion [ W ]

  •  Mana cost reduced from 80/90/100/110/120 to 80/85/90/95/100

 

 

Lee Sin New Portrait

  • HP-per-second increased from 1.25 to 1.65 [ base HP-per-5 up from 6.25 to 8.25 ]

 

SafeguardSafeguard [ W ]

  • Shield duration decreased from 4 seconds to 2

 

CrippleCripple [ Second Cast E ]

  • No longer reduces Attack Speed

 

 

Lissandra New Portrait

 

Ice_ShardIce Shard [ Q ]

  • Cooldown decreased from 6/5.5/5/4.5/4 seconds to 6/5.25/4.5/3.75/3

 

Ring_of_FrostRing of Frost [ W ]

  • AP ratio decreased from 0.6 to 0.4

 

Frozen_TombFrozen Tomb [ R ]

  •  Slow strength increased from 20/30/40% to 30/45/75%

 

 

Lucian New Portrait

 

Relentless_PursuitRelentless Pursuit [ E ]

  • Cooldown increased from 14/13/12/11/10 seconds to 18/17/16/15/14
  • No longer reduces slow effects

 

 


Lulu New Portrait

 

GlitterlanceGlitterlance [ Q ] 

  • Glitterlance’s slow decay no longer scales with ability power

 

WhimsyWhimsy [ W ]

  • Movement speed duration reduced from 5 seconds at all ranks to 3/3.5/4/4.5/5
  • Mana cost decreased from 65/70/75/80/85 to 65 at all ranks

 

 

Lux New Portrait

 

IlluminationIllumination [ Passive ]

  • Damage changed from 10 + ( 10*Level ) to 10 + ( 8 *Level ) + ( 0.2 AP )

 

 


Nami New Portrait

  • Base movement speed decreased from 340 to 335

 

Ebb_and_FlowEbb and Flow [ W ]

  • Cooldown increased from 9 seconds to 10

 

 

Olaf New Portrait

 

Undertow Undertow [ Q ]

  • Cooldown reduced from 8 seconds to 7

 

Vicious_StrikesVicious Strikes [ W ]

  • Heal strength is now increased by 1% for every 2% HP missing, increased from every 2.5%

 

RagnarokRagnarok [ R ]

  • Cooldown decreased from 120/100/80 seconds to 100/90/80

 

 

Rammus New Portrait

 

TremorsTremors [ R ]

  • Now has a range indicator for how far the shockwaves expand

 

 

Sivir New Portrait

 

On_The_Hunt2On The hunt [ R ]

  • Movement Speed now wears off after 2/4/6 seconds, increased from 2/3/4

 

 

Sona New Portrait

 

Power Chord [ Passive ]

 

Sona_Passive No changes.

 

 

 

Hymn of Valor [ Q ]

 

Range: 700 || Cost: 45/50/55/60/65 mana || Cooldown: 8 seconds at all ranks

Sona_QActive: Sona sends out bolts of sound that deal 40 / 80 / 120 / 160 / 200 (+ 0.5 AP) magic damage to the two nearest enemies within 700 range, prioritizing champions.

Aura: Sona and allied champions tagged with Hymn of Valor‘s aura deal 40/50/60/70/80 (+10/20/30 per Crescendo rank) (+0.25 AP) bonus magic damage on their next basic attack within 5 seconds. The damage increases by 10 for each rank in Crescendo [ R ] .

Sona_Passive Staccato: If this spell was last cast when Power Chord [ Passive ] is ready, Power Chord deals 50% bonus damage.

 

 

Aria of Perseverance [ W ]

 

Range: 1000 || Cost: 65/70/75/80/85 mana || Cooldown: 10 seconds at all ranks

Sona_WActive: Sona heals herself and a nearby allied champion with the lowest health percentage for  20 / 40 / 60 / 80 / 100 (+ 0.2 AP) . The healing is increased by 1% for every 1% of the target’s missing health, up to a maximum of 40 / 80 / 120 / 160 / 200 (+ 0.4 AP) .

Aura: Sona and allied champions tagged with Aria of Perseverance‘s aura are shielded for 40 / 60 / 80 / 100 / 120 (+10 / 20 / 30) (+ 0.2 AP) up to 1.5 seconds. The shield’s strength increases by 10 for each rank in Crescendo [ R ] .

Sona_Passive Diminuendo: If this spell was last cast when Power Chord [ Passive ] is ready, Power Chord will also reduce the target’s damage output by 20% (+ 2% per 100 AP) for 3 seconds.

 

 

Song of Celerity [ E ]

 

Cost: 65 mana || Cooldown: 12 seconds at all seconds

Sona_EActive: Sona gains 13 / 14 / 15 / 16 / 17 % (+ 2 / 4 / 6%) (+ 7.5% per 100 AP) bonus movement speed that decays down to 10 / 11 / 12 / 13 / 14% (+ 2 / 4 / 6%) over 3 seconds. The movement speed bonus is increased by an additional 2% for each rank in Crescendo [ R ] .

Aura: Allied champions tagged with Song of Celerity’s aura gain 10 / 11 / 12 / 13 / 14% (+ 2 / 4 / 6%) movement speed for 1.5 seconds. The movement speed bonus is increased by an additional 2% for each rank in Crescendo [ R ] .

Sona_Passive Tempo: If this spell was last cast when Power Chord [ Passive ] is ready, Power Chord will also slow the target by 40% (+ 4% per 100 AP) for 2 seconds.

 

 

Crescendo [ R ]

 

Range: 1000 || Cost: 100 / 150 / 200 mana || Cooldown: 140 / 120 / 100 seconds

Sona_RPassive: Each rank of Crescendo improves Sona’s aura bonuses and Song of Celerity’s self buff.

Active: Sona plays an irresistible chord in a line, dealing 150 / 250 / 350 (+ 0.5 AP) magic damage to enemy champions and stunning them for 1.5 seconds, forcing them to dance.

 

 

Thresh New Portrait

 

DarkPassageDark Passage [ W ]

  • Shield value increased from 60/95/130/165/200 to 60/100/140/180/220
  • No longer shields all allies in range of the lantern, but just Thresh and the first ally to go near the lantern

 

TheBoxThe Box [ R ]

  •  If a wall is broken, the remaining walls deal no damage and apply the slow for half its duration

 

 


Tristana New Portrait

 

Rocket_JumpRocket Jump [ W ]

  • Slow duration reduced from 2.5 seconds at all ranks to 1/1.5/2/2.5/3.0

 

Explosive_ShotExplosive Shot [ E ]

  • Damage-over-time decreased from 110/150/190/230/270 to 80/125/170/215/260

 

 

Varus New Portrait

 

Chain_of_CorruptionChain of Corruption [ R ]

  •  Cooldown decreased from 120/105/90 seconds  to 110/90/70

 

 


Vayne New Portrait

  • Attack Speed-per-level increased from 3.1% to 4%

 

Final_HourFinal Hour [ R ]

  • Bonus AD increased from 25/40/55 to 30/50/70

 

 

Yasuo New Portrait

 

Way_of_the_Wanderer Way of the Wanderer [ Passive ]

Shield duration reduced from 1.5 seconds to 1

 

Wind_WallWind Wall [ W ]

  • No longer builds additional Flow when dashing (aka passive removed)

 

 

Ziggs New Portrait

 

Mega_Inferno_BombMega Inferno Bomb [ R ]

  • Cooldown increased from 120/105/90 seconds to 120 at all ranks

 

 

Items



Banshee's_VeilBanshee’s Veil

  • Spell shield now refreshes after 40 seconds, increased from 25

 


Chalice_of_HarmonyChalice of Harmony

  • Magic resist decreased  from 25 to 20

 

deathfire graspDeathfire Grasp

  • Cooldown on active increased from 60 seconds to 90

 

3361 Greater Stealth Totem

  • Cooldown decreased from 120 seconds to 90

 

Frostfang_itemFrostfang

  • Gold-per-10 decreased from 4 to 2

 

Frost Queen's ClaimFrost Queen’s Claim

  • Gold-per-10 decreased from 4 to

 


Nomad's_Medallion_itemNomad’s Medallion

  • Mana-per-5 decreased from 7 to 5
  • Now grants 10 flat Movement Speed

 


Rylai's_Crystal_ScepterRylai’s Crystal Scepter

  • Health decreased from 500 to 400
  • AP increased from 80 to 100

 


Talisman_of_Ascension_itemTalisman of Ascension

  • Health-per-5 increased from 10 to 15
  • Cooldown reduction decreased from 20% to 10%
  • Now grants 20 flat Movement Speed

 

 

 

Summoner Spells


 


ExhaustExhaust

  • Damage reduction reduced from 50% to 40%
  • Now reduces target’s Armor and Magic Resist by 10 for the duration of Exhaust

 



HealHeal

  • Now heals for 90-345 (+15 per level), decreased from 95-475 (+15/20/25/30 per level)

 

 

Upcoming Skins

 

 

Debonair Ezreal Skin Spotlight

 

 

Debonair Vi Skin Spotlight

 

 

Ezreal_Splash_7

Vi_Splash_3

 

 

Team Builder

We’ve made a number of improvements to Team Builder in the months since its initial release. This patch, we’re adding improved matchmaking to the list of updates!

  • Team Builder is receiving a few updates in the days following the initial 4.13 deploy:
    • Team Builder matchmaking now takes into account your experience with the specific champion, position and role you’ve selected.
    • Players can now unlock new role-themed summoner icons by playing 5 games in Team Builder as a specific role

Team Builder Matchmaking Adjustment

 

Match History Beta


Based on your feedback, we’ve been adding new tools and visualizations to theMatch History over the past few patches. Here are some of our recent changes!

  • Color blind mode has been added
  • Vilemaw is now tracked as an objective for Twisted Treeline matches
  • A Match Breakdown section has been added, providing:
    • Graphs for Champion Kills, Gold, Damage, and Wards
    • Champion portrait indicators for First Blood, First Tower Destroyed, Largest Multi Kill and Largest Killing Spree
  • Selecting a champion in the minimap’s Champion Kills view now also indicates their death locations

While we were at it, we squashed a few bugs and inconsistencies with Match History’s data tracking and reporting.

  • Purple team objectives are now tracked correctly for Co-op vs. AI matches
  • Item tooltips for matches played on previous patches now display item details specific to that patch
  • Fixed a few rendering bugs for matches longer than 60 minutes
  • Fixed a bug where item undo wasn’t reversing gold spent, causing players to appear to have spent more than they earned
  • Clicking a match in another player’s in-client match history now correctly highlights them on the web

Lastly, while our focus is on making the Match History web experience as awesome as possible, we’ve added a bit more information to the client’s “at a glance” match history view for players who want the bare essentials.

  • Item build, gold earned and summoner spells have been added to the in-client “at a glance” match history

 

Match history now displays your item build in every match.

 

Match History Screen

 

Bugfixes

  • Tooltips for Sheen, Trinity Force, Lich Bane and Iceborn Gauntlet now correctly list the Spellblade passive as having a 1.5 second cooldown (actual value unchanged)
  • Fixed a bug causing players to get stuck in Spectator mode at the end of a match
  • Fixed a few tooltip bugs with Spirit of the Ancient Golem
  • Fixed a bug where the game clock would occasionally become desynchronized, causing buffs to appear to spawn too early
  • Fixed an Undo feature bug with activatable items

Since launching our new audio engine last patch, we’ve been working to fix a lot of small differences that crept in.

  • Howling Abyss death music is now properly controlled via the Music slider in Sound Options
  • Fixed a few issues where players were hearing sounds from distant areas of the map
  • Removed various VO lines that snuck in with the new engine
  • Rebalanced a number of sound effects to more closely match their old levels
  • Fixed a few instances where some effects were playing for too long, getting cut off, or improperly playing on top of each other

 

 

 

Skin Splash Updates

The following skins have all had their splash arts changed with splash arts from the Chinese client:

  • Noxus Hunter Anivia
  • Red Riding Annie
  • Rusty Blitzcrank
  • Goalkeeper Blitzcrank
  • Desperada Cassiopeia
  • Siren Cassiopeia
  • Mr. Mundoverse
  • Tango Evelynn
  • Minuteman Gangplank
  • Dreadknight Garen
  • Alien Invader Heimerdinger
  • Blast Zone Heimerdinger
  • Nightblade Irelia
  • Aviator Irelia
  • Commando Jarvan IV
  • Silver Kayle
  • Viridian Kayle
  • Sorceress Lux
  • Chosen Master Yi
  • Candy Cane Miss Fortune
  • Pharaoh Nasus
  • Snow Bunny Nidalee
  • Leopard Nidalee
  • Ravager Nocturne
  • Forsaken Olaf
  • Glacial Olaf
  • Ruthless Pantheon
  • Noxus Poppy
  • Chrome Rammus
  • Frozen Shen
  • Hextech Singed
  • Black Belt Udyr
  • Curling Veigar

 



New Summoner Icons


profileIcon685 profileIcon686


 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

PBE Update July 15 Banner

 

PBE 15/07 Contents:

 

Reminder: The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

PBE Patcher & Landing Page Visual Update

Patcher 1

Patcher 2

Patcher 3

Patcher 4

Patcher 6

 

 

PBE New Client Icon

icon

 

 

PBE Sona Texture Update Banner

 

Classic Sona

 

PBE Sona Texture Update

 

Arcade Sona

 

Arcade Sona Texture Update

 

Pentakill Sona

 

Pentakill Sona Texture Update

 

Guqin Sona

 

Guqin Sona Texture Update

 

Muse Sona

 

Muse Sona Texture Update

 

Silent Night Sona

 

Silent Night Sona Texture Update

 

 

PBE Champion Changes

 

 

Braum New Portrait

 

64px-Concussive_BlowsConcussive Blows [ Passive ]

  • Stun damage decreased from 38 ( +12 per level ) to 32 ( +8 per level )

 

64px-Stand_Behind_MeStand Behind Me [ W ]

  • Mana cost increased from 30/40/50/60/70 to 50/55/60/65/70

 

64px-Glacial_FissureGlacial Fissure [ R ]

  • Slow duration of ice field decreased from 1.5 seconds to 0.3

 

 



Olaf New Portrait

 

Undertow  Undertow [ Q ]

  • Cooldown reduced from 8 seconds to 7

 

Vicious_StrikesVicious Strikes [ W ]

  • Heal strength is now increased by 1% for every 2% HP missing, increased from every 2.5%

 

RagnarokRagnarok [ R ]

  • Cooldown decreased from 120/100/80 seconds to 100/90/80

 

 

Rammus New Portrait

 

Tremors Tremors [ R ]

  • Now has a range indicator for how far the shockwaves expand

 

 

Sona New Portrait

  • Sona’s rework is back on the PBE for testing.

 

 

The New Summoner’s Rift returns for testing!

 

Here’s a tour of the updated map if you’re unfamiliar with the changes to SR on the PBE.

 

The-new-Summoner-Rift (1)

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

May 30 News Banner

 

PBE 30/05: New Pentakill Splash Arts

Official Announcements: Pool Party & Winter Warriors Bundles in Store

Red Post Collection

 

Recent News

 

PBE-29-May-Banner

Does-Chat-Restricting-Work-Banner

All-the-Quinn-Art-Banner

 

 

PBE 30 May Banner


 


Previous PBE Updates for Patch 4.9 Cycle:

 

PBE-May-22-Banner PBE-23-May-Banner (1)PBE-29-May-Banner PBE-27-May-Banner

 

 

Pentakill Splash Arts

 

  • Pentakill’s roster, Yorick, Karthus, Mordekaiser, Olaf and Sona, are all getting new Splash arts!
  • New art for the cover of the album, “Smite and Ignite”, has been teased on the PBE!

 

Pentakill Yorick Pentakill Karthus Pentakill Mordekaiser Pentakill Olaf Pentakill Sona Pentakill Album Cover

 

OK, I was kidding about the last one, but the rest are real. Also, if you have Pentakill Sona or Pentakill Mordekaiser, check here to see how their new models look like on the PBE.

 

 

Pool Party & Winter Warriors Bundles


 

A song of ice and fire is coming for your wallet this week!

 

 

Craving something new at champ select? Get fed on these limited time bundles. They’re flexible in cost, meaning the final bundle price will automatically adjust to reflect only what’s new to your collection.

 


Pool Party bundle – 50% off at 2813 RP (5060 RP if you need the champions)

Pool Party Bundle

With the sun beating down and the water heating up, the gang’s getting back together. Who brought the hot dogs?

Skins included:

  • Pool Party Ziggs
  • Pool Party Leona
  • Pool Party Lee Sin
  • Pool Party Renekton
  • Pool Party Graves

Champions included:

 


Winter Warriors bundle — 50% off at 2438 RP (3722 RP if you need the champions)

Winter Warriors Bundle

South of the equator, a Pool Party is less than appropriate. Survive the season by chilling with these champs and skins.

Skins included:

  • Frost Queen Janna
  • Snow Day Singed (Legacy)
  • Snowstorm Sivir (Legacy)
  • Frostfire Annie
  • Frostblade Irelia

Champions included:

 

 

More from Pentakill and Album Soon Banner

Pentakill’s debut album is just a few days away! Learn more about the musicians starring in it and check out their awesome new songs!

 

Relevant News

 

Pentakill-Official-Announcements-Banner

 

 

Two more Pentakill songs have been uploaded!

 

Pentakill – Deathfire Grasp

 

 

Pentakill – Ohmwrecker

 

 

 

Q: How do you get musicians on board with your idea for a Pentakill album?

 

Praeco Button Rioter Praeco: We just ask them. 😉

It’s often very tricky, since, you know, a video game developer comes around the corner and says “Ayo we’re writing a metal album, wanna trust us blindly that it’s legit and sing it?” – I myself would be rather hesitant to believe that it’ll work out without having the musical context. 😉 But all of the musicians that we collaborated with on the Pentakill album are very passionate musicians and really cared about creating something awesome, so after spending some time with them on a creative level, we were able to gain their trust.

 

 

Button Rioter fizznchips: Also we kidnapped their families.

 

 

Q: Will you post more of these songs on Youtube before the album is released?

 

Praeco Button Rioter Praeco: All of the songs will be available on youtube, yes. once the album goes live, or once we leak them. 😛

 

 

 

 

Q: Will the album also be available on Spotify?

 

Praeco Button Rioter Praeco: Yes it will be.

 

 

 

 

Q: Will it be available via Google play?

 

Button Rioter viranimal: Yes, it will 🙂

 

 

Q: Will there be a download link on the Pentakill page for the whole album?

 

Praeco Button Rioter Praeco: Yes.

 

 

 

 

Q: Do you think the lyrics of “Deathfire Grasp” take away from the song?

 

Praeco Button Rioter Praeco: That’s fair. It’s definitely the song on the album that refers to the game the most in such a style, it’s a direct homage to playing the game. Lightbringer and Thornmail are very different, they rather tell a tale. I think you will probably really dig Thornmail. All of the songs have a pretty different approach lyrically.

A lot of our musical / lyrics writing approach for the whole album was to create something that is very diverse, and is a true homage to metal as a whole, so all the songs will be touching sub-genres of metal.

 

 

Q: Will you sell a physical copy of the album?

 

Praeco Button Rioter Praeco: There will be a physical copy, once we figure it out. ;P should be available within a few weeks.

 

 

 

Q: Is the singer from “Deathfire Grasp” ZP Theart, ex-singer from Dragonforce?

 

Praeco Button Rioter Praeco: ’tis.

 

 

 

 

No new Evelynn skin until Visual Update Banner

A recent Reddit thread sparked some discussion about Evelynn’s need for a VU.

 

 

No new Evelynn skin before her Visual Update

 

IronStylus Button Rioter IronStylus: So, we did a proxy model from a concept I did for Eve. (Proxy meaning a low-rez, less detailed, more dirty version of a final in-game asset) At first glance it actually looked decent. It was cool to see the new “base” in Eve’s signature pose. However, as soon as we began to run her around the problems were overwhelming. Her rig is a mess. Animations are clunky. She was made before we had as many bones as we do now in our rigs, and it wouldn’t accommodate any new animations for a new base or a new skin. The tassels maybe have.. 5 bones? That’s not enough for an animator to make as nice looking cloth as we’ve been able to do on Karthus.

So yeah. Chances are she won’t get a new skin until we get that VU in order. We’re currently still in early ideation for her, and actually we’ll be having a meeting soon to see where she will fall in our slotting priorities.

 

 

Q: When will we see Evelynn’s new visuals?

 

IronStylus Button Rioter IronStylus: I doubt she’ll happen this year, but that’s just a guess. We’ll have a better idea during our slotting sessions where we’ll prioritize what’s next.

 

 

 

 

Q: Why is Evelynn problematic to update, visually?

 

IronStylus Button Rioter IronStylus: There are a lot of champions that suffer from ailments aside from not looking good. Taric, Eve, Sion, etc, all have some fundamental thematic questions that need to be answered before we can throw them into production.

One of the reasons Karthus was straight forward is because he’s essentially an undead lich death-pope. Not a lot of thematic tinkering there.

 

 

Battle Boosts hate you and you know it Banner

 

Battle Boosts in the new One-for-all Mode have sparked a lot of controversy. Are they a good addition to League? 

 

 

 Q: Aren’t we supposed to be refunded the Battle Boost RP cost in the case of a queue dodge?

 

BuboBubo Button Rioter BuboBubo: Yes – no RP is supposed to be charged for dodged games. Please submit a ticket if this bug happens!

 

 

 

 

Q: Where can I see the bonus IP I’ve earned from a Battle Boost?

 

BuboBubo Button Rioter BuboBubo: I think the IP you earn is indicated in the little symbol next to the IP bar. This is unclear but changing the bar was a surprisingly big undertaking (thanks old code!). Noting this to improve for next time.

 

 

 

Follow-up:

 

BuboBubo Button Rioter BuboBubo: Hem not sure what I can add beyond my explanation just above – there should be a green arrow next to the IP bar and mousing over it will show that you were credited the IP. But there does seem to be a potential for bugs with transferred accounts

The IP happens regardless of outcome.

I appreciate the patience but it would be a big deal if we said it’d grant IP and then it didn’t! Let me know if it’s still unclear or not working.

 

 

Q: Why don’t we have the option to pay for Battle Boosts with IP?

 

BuboBubo Button Rioter BuboBubo: I don’t think we have ever offered access to skins for IP. I hear ya that there is demand but it’s a really really big bridge to cross and this didn’t seem like the right time or place. 

We always want purchases priced to be a fair value, if not better – what part makes it feel unfulfilling to you? I’d love to hear any thoughts you might have on how would you have priced this and what you would base it on.

Thanks for the feedback! Hope you enjoy the game mode all the same 

 

 

Opinion: The Battle Boost is worth it only if you’re playing with premade friends

 

BuboBubo Button Rioter BuboBubo: Thanks for the responses guys – one thing I noticed is that people who judge this as a single game skin trial for themselves find it really really not worth – Noted. This wasn’t really the goal, but since there is no way of trailing a skin and players want that, it’s judged against that standard.

IRXS’ explanation is much closer to what we had in mind – Our intended goal was to complement the ‘team’ side of one-for-all. We’ll be collecting feedback more systematically from purchasers and nonpurchasers but I appreciate you all sharing your thoughts!

 

 

Suggestion: Allow players to test skins for free in custom games with bots

 

BuboBubo Button Rioter BuboBubo: Ah my apologies if this came off as it’s impossible – I meant to acknowledge that no such method is available right now.

I think your story is a legitimate example and one that many players can relate to. Thanks for the suggestion as well!

 

 

Q: Why is feedback on Battle Boosts neglected?

 

BuboBubo Button Rioter BuboBubo:I deeply appreciate all the feedback and will take it lumps and all because it’s core to us getting better. But sometimes player feedback comes in pretty harsh packages and it’s not uncommon to see some pretty cynical viewpoints which takes some getting used to. Not to absolve myself of blame either – we do make mistakes and earn our share of ire. Hopefully we can continue to get better to the point where we earn your trust and the benefit of the doubt. I’ll personally keep chipping away at this and every other Rioter I know is working towards this too.

 

 

New forum rules for General Discussion Banner

Forums are getting a rule makeover . Live services Rioter Tamat has you covered on what the new requirements are.

 

 

Tamat Button Rioter Tamat: Hello superfriends,

I’d like to make you aware that there’s a new thread on the beta boards about the rules we’re going to be implementing as part of our new approach. I post this in GD because I know that many of you will have strong feelings on this subject, so I’d like to invite you to come over and check out the discussion. 

Fair warning, some of the rules we’re discussing are in full effect, so please take heed before posting.

LAST THING! If you do decide to go over and post, if you can use the up / down vote to rate content by how valuable you think it is for the discussion, that’d help us test some stuff!

Thanks in advance!

 

 

Q: Will you properly communicate the issue with punished players?

 

Tamat Button Rioter Tamat: I hope you’ll be pleasantly surprised. We’re putting a lot of thought into our approach here.

 

 

 

 

Q: What does the “overly sexual art” rule imply?

 

Tamat Button Rioter Tamat: I’ll cross-post a reply that I made in the Rules WiP thread.

Art that shows partial or full nudity (by social standards) or is heavily sexually suggestive. The intent of the rules is to spell that out in a way that everyone can understand. I’m not sure if it is right now. What do you guys think?

 

 

Follow-up Q: Does that include the Splash arts of Zyra, Evelynn, Leblanc, Elise, etc.?

 

Tamat Button Rioter Tamat: No. None of those come anywhere close. Does that make it clearer?

 

 

 

 

 

Q: Why don’t you make a sticky thread with the new rules on GD?

 

Tamat Button Rioter Tamat: Because we’re not equipped to moderate these boards by that strict a standard at the moment. You have to remember that the volume of posts in these forums is much, much higher than the CB boards. If you consider how much of that volume would currently be in violation of these rules, we’re talking serious business. We’re figuring our approach for moderation here, but nothing has been decided yet. Would love to hear your thoughts.

 

 

 Q: Why must the community beta forum replace the existing ones? Can’t they both be used by players?

 

Tamat Button Rioter Tamat: Real talk for a second here guys. These forums are powered by a system that was originally architected back in the 90’s. The amount of hacked development that we’ve done to get them to where they are today was a herculean effort, and one that accrued a lot of tech debt. There will come a day when these forums could crash and burn. Worse case scenario, who knows what could happen.

We don’t want to wait for that, so we’re trying to solve that problem with the CB boards. Please don’t go torches and pitchforks on me, I’m just giving you some transparency into the reality.

 

 

Q: Will the community beta forum layout be updated?

 

Tamat Button Rioter Tamat: We’re actually working on that right now. I hope you’ll be pleasantly surprised with an update down the road.

 

 

 

 

Q: Why aren’t these rules worded more professionally?

 

Tamat Button Rioter Tamat: News flash: you can be professional, and use language that you use in your everyday life. Do you want us to be a suit and tie Rito, or a Rito ran by a bunch of gamers with personality? 

 

 

If you have any questions, feel free to ask me at @NoL_Chefo.

 

 

May 2 Sale

 

Champions

 

  • Kennen – 440 RP
  • Olaf – 395 RP
  • Rengar – 487 RP

 

AstroNautilus – 675 RP

 

AstroNautilus

AstroNautilus Splash

 

Celestine Soraka – 487 RP

 

Celestine Soraka

Celestine Soraka Splash

 

Galactic Renekton – 260 RP

 

Galactic Renekton

Galactic Renekton Splash

 

Comments off

 

Week 12 Season 4 Rotation

The following Champions will be free-to-play until April 15th:

 

Amumu – 1350 IP / 585 RP
Lucian – 6300 IP / 975 RP

Anivia – 3150 IP / 790 RP
Olaf – 3150 IP / 790 RP

Graves – 4800 IP / 880 RP
Riven – 4800 IP / 880 RP

Janna – 1350 IP / 585 RP
Shen – 3150 IP / 790 RP

Lissandra – 6300 IP / 975 RP
Taric – 1350 IP / 585 RP