Posts Tagged ‘patch 5.18’

Patch 5.18 Notes

September 15th, 2015


Patch 5 18 Notes Banner

Patch 5.18 will hit live in a few hours. Here are the official notes:


Store Content




Here’s the maintenance schedule for all regions:



Scarizard Final PortraitGreetings, summoners.

Welcome to Patch 5.18, the one the World Championships will be played on. That’s a lot of pressure for one patch (and to be honest 5.18’s kinda nervous about it), but we believe in its ability to provide a fine-tuned experience for pros, spectators and average joes alike.

Let’s dig into that for a second. 5.18 isn’t about nerfing juggernauts into oblivion (or buffing Trinity Force) – It’s about meaningful options. Creating a landscape where teams have theoption to invest in pocket-picks or non-standard strategies is just as important as being able to put them into practice when the time comes. Our changes this patch reflect a commitment to that mentality, powering down the dominant picks that threaten to take an axe to diversity (lookin’ at you, Darius) while also handing out some feel-good buffs to once-great staples (like Twitch) to stir the pot and set the stage for an open playing field.

That’s really all for us here. Though the patch may be large in breadth, our aim isn’t to go very deep on any one particular champion. We hope you’ll consider all of these options being presented, rather than defaulting to that pocket Poppy pick we know you all have up your sleeves. Once upon a time we might have said AD Mordekaiser, but look at us now.

[ Link to Post ]




Championship Kalista will be available in store for 975 RP.


Kalista_Splash_2 Kalista_2


MODEL Banner

Kalista Championship Model 1 Kalista Championship Model 2


Recall Banner

Kalista Championship Recall



Kalista Championship Q 1



Championship Kalista W 1



New Summoner Icons

Icons for this year’s Worlds teams will be available in store for 250 RP each. As always, a portion of the profits from these icons will go to the respective teams:


profileIcon915 profileIcon916 profileIcon917 profileIcon918 profileIcon919

profileIcon920 profileIcon921 profileIcon924 profileIcon925 profileIcon927

profileIcon928 profileIcon929 profileIcon931 WC_Emblem_Team_paIN WC_Emblem_Team_ktrolster

WC_Emblem_Team_Invictus WC_Emblem_Team_EDG


Also, four jungle-themed icons have made their way from the PBE. No clue how you can get these yet:

profileIcon932 profileIcon933 profileIcon934 profileIcon935



Champion Changes


Anivia Final Portrait


Buff BoxFrostbite Final IconFrostbite [ E ]

  • Now treats Dragon and Baron as ‘frosted’ for the purposes of Frostbite’s double damage if they’ve been hit by Flash Frost or Glacial Storm in the last few seconds.



Braum Final Portrait


Nerf BoxWinters Bite Final IconWinter’s Bite [ Q ]

  • Mana cost increased from 45/50/55/60/65 to 55/60/65/70/75




Caitlyn Final Portrait


Buff BoxYordle Snap Trap Final IconYordle Snap Trap [ W ]

  • Mana cost decreased from 50 to 30
  • Cooldown decreased from 20/17/14/11/8 seconds to 16/14/12/10/8



Darius Final Portrait


Change BoxDecimate Final IconDecimate [ Q ]

  • Health per target decreased from 15% to 12%
  • Maximum heal increased from 30% to 36% (Decimate can now heal from 3 targets)
  • Mana cost increased from 30 at all ranks to 30/35/40/45/50



Elise Final Portrait


Nerf BoxSpider Form Final IconSpider Form [ R ]

  • Base damage on spiderlings decreased from 10/20/30/40 to 10/15/20/25
  • AoE damage resist on spiderlings increased from 20% to 25%



Ezreal Final Portrait


Buff Box Arcane Shift Final IconArcane Shift [ E ]

  • Now additionally has a 0.5 AD ratio




Fiora Final Champion Portrait

General Box

  • Health decreased from 662 [+92 per level] to 635 [+85 per level]
  • Base armor decreased from 30.5 to 27.5



Gangplank Final Champion Portrait


Nerf BoxPowder Keg Final IconPowder Keg [ E ]

  • Bonus damage to Champions decreased from 80/110/140/170/200 to 60/90/120/150/180
  • Armor penetrate decreased from 50% to 40%


Galio Final Portrait


Buff BoxIdol of Durand Final IconIdol of Durand [ R ]

  • Can’t be cancelled by movement commands for the first 0.25 seconds of its duration if it strikes at least one champion



Garen Final Portrait


Nerf BoxDemacian Justice Final IconDemacian Justice [ R ]

  • Enemies that kill Garen aren’t marked as “villains”




Jarvan IV Final Portrait

General Box

  • Base Armor increased from 27 to 29



Lulu Final Portrait

General Box

  • Health per level decreased from 82 to 74



Buff BoxPix, Faerie Companion [ Passive ]Pix Faerie Companion Final Icon

  • Pix can now trigger Tribute (passive from Spellthief’s Edge/Frostfang/Frost Queen’s Claim) once per basic attack from Lulu



Mordekaiser Final Portrait

General Box

  • Armor changed from 28 [+3.5 per level] to 26 [+3.75 per level]
  • Base Armor decreased from 22 to 20


Change BoxHarvester of Sorrow Final IconHarvester of Sorrow [ W ]

  • Can now be self-cast (can’t do double aura damage but can still be reactivated)
  • Can no longer do double damage from two allies standing near each other with the aura
  • Reactivate base damage increased from 50/70/90/110/130 to 70/95/120/145/170
    • Health cost increased from from 0 to 25/35/45/55/65
  • Reactive now heals for 25% of the damage dealt to minions, decreased from 33%
  • Maximum number of drained units decreased from 3 to 2



Morgana Final Portrait


Buff BoxDark Binding Final IconDark Binding [ Q ]

  • Mana cost decreased from 50/60/70/80/90 to 50/55/60/65/70




Skarner Final Portrait


Nerf BoxFracture Final IconFracture [ E ]

  • Slow strength decreased from 45/50/55/60/65% to 30/35/40/45/50%




Syndra Final Portrait

General Box

  • Mana-per-level increased from 50 to 63



Twitch Final Portrait


Buff BoxAmbush Final IconAmbush [ Q ]

  • Delay until Twitch can stealth while taking damage has been decreased from 6 seconds at all ranks to 4.5



Veigar Final Portrait


Buff BoxBaleful_StrikeBaleful Strike [ Q ]

  • Now additionally grants AP for Champion assists (gives AP for kills only on live)



Buff BoxDark_MatterDark Matter [ W ]

  • Cooldown now starts at the beginning of the cast, not the end




Zyra Final Portrait


Buff BoxRampant Growth Final IconRampant Growth [ W ] 

  • Plants will reprioritize attack targets when their primary target is obscured by fog of war instead of simply ceasing to fire altogether.
  • Plants now prioritize the target Zyra has most recently attacked rather than the closest target she has attacked in the past 4 seconds. Champions recently attacked will still be prioritized over minions.



Item Changes


Nerf BoxDead Mans Plate Final IconDead Man’s Plate

  • Active can no longer trigger while the user is silenced or blinded


Nerf BoxDevourer Final IconDevourer Enchantment

  • Now grants 0.67 magic damage on-hit per stack, decreased from 1


Nerf BoxSated Devourer Final IconSated Devourer

  • Base magic damage on-hit decreased from 60 to 50


Quality of Life Box FinalSterak’s Gage
Steraks Gage Final Icon

  • Tooltip now displays the exact shield value for the user’s current level


Buff BoxWarrior Enchantment Final IconWarrior Enchantment

  • AD increased from 40 to 45


Nerf BoxZekes Harbinger Final IconZeke’s Harbinger 

  • Armor decreased from 35 to 30




As we’ve touched on a few times over the past several months, we’re in the process of tackling League’s tech debt. This time, we’re addressing a bug where the game client (your computer) could incorrectly cancel a spell that still existed on the server. This led to cases where a spell could briefly appear on screen and then immediately visually disappear, but still be able to hit enemies. Sounds simple, so why a giant patch notes section?

While there’ve been a few high visibility (heh) cases of this bug in the past, it wasn’t specific to any handful of abilities. Instead, the bug was rooted in the way the game servers and the game client exchange information. Basically, the server’s cancel command was too generic – rather than “stop this thing”, it just told the game client to “stop a thing”. In cases where multiple similar actions were happening in extremely rapid succession, the game client had to guess at what the server was trying to stop, and this bug happened when it guessed wrong.

Along the lines of past efforts such as the Line Projectile Skillshot recoding and the champion rescripting projects in more recent patches, we’ve gone back and cleaned up the core of our spell flow code with an eye toward ensuring spell cancelling involves no ‘guesswork’. We’ve been comprehensively testing this update for a while, but as always we’ll be keeping an eye on things as this change rolls out and follow up as necessary in future patches.

[ HIDE WHILE SEEKING ] Fixed a rare interaction that could cause in-flight missiles to visually disappear while still being able to hit enemies
[ WE KNOW YOU’LL ASK ] This change will fix cases of disappearing Nidalee spears that fall under this bug, but the bug where spears never show up in the first place is a separate issue




Recall Animations

Because we should all be able to spam Pool Party Renekton’s recall while waiting for the minions to arrive.

[ TOTAL RECALL ] Recalling will play your skin’s recall animation and visual/audio effects if your skin has one (Recall’s blue laserbeams will not play, and you won’t have a cast or channel bar. Damage still interrupts the animation).




Just another set of updates as we continue to bathe in your glorious feedback.

  • Summoner names now display on the scoreboard
  • Team frames above the minimap are larger and more readable
  • Spectator HUD ultimate timers are now larger and more readable
  • Ping button added to the minimap




We’ve added a bunch of new features to the Instant Feedback System. Our announcement has the full story, but here’s the quick version:

  • The system can detect intentional feeding
  • Reform cards are accessible in-client
  • Chat and ranked restrictions have been added to the punishments the system can assign




  • Zac’s E – Elastic Slingshot max travel range now matches the indicator
  • Challenging Smite’s debuff can now properly be removed by Cleanse
  • Darius no longer gains the Noxian Might buff from his Passive – Hemmorhage if the application of his fifth blood stack is blocked by a spell shield
  • Fixed a few cases where Viktor was gaining mana when hit by certain abilities
  • Cassiopeia’s W – Miasma is no longer sometimes invisible to the enemy team
  • Azir’s R – Emperor’s Divide no longer pushes back/damages Zz’Rot Portals
  • Fiora’s W – Riposte tooltip now mention that it blocks all debuffs



If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]



Patch 5.18 will hit live in the early hours of September 16th:


Here’s everything Patch 5.18 will contain:




Patch 518 maintenance schedule for NA

Riot Noc New PortraitOn 09/16/15, starting at, 01:30 Pacific time (08:30 UTC), ranked queues will be disabled in preparation for patch 5.18. At 03:00 Pacific time (10:00 UTC), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 3 hours.

[ Link to Post ]


And here is the schedule for the other regions:

  • [ EUW ] 03:30 UK (02:30 UTC) – 05:00 UK (04:00 UTC)
  • [ EUNE ] 01:30 CEST (23:30 UTC) – CEST (01:00 UTC)
  • [ OCE ] 04:00 Sydney Time (18:00 UTC) – 05:30 Sydney Time (19:30 UTC)
  • [ LAS ] 03:30 de Buenos Aires / 03:30 de Santiago – 05:00 de Buenos Aires / 05:00 de Santiago
  • [ LAN ] 00:30 de Ciudad de México / 00:30 de Bogotá – 02:00 de Ciudad de México / 02:00 de Bogotá
  • [ BR ] 04:30 do horário de Brasília (07:30 UTC) – 06:00 do horário de Brasília (09:00 UTC)
  • [ TR ] 03:30 TSÄ° (00:30 UTC) – 05:00 TSÄ° (02:00 UTC)
  • [ RU ] 00:30 по московскому времени (21:30 UTC) – 02:00 по московскому времени (23:00 UTC)


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]