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Posts Tagged ‘rogue admiral garen’

 

Bilgewater Act 2 Banner

Act Two of Riot’s Bilgewater event is now up on the promo site.

 

Live the Event

Explore the World

Act Two Lore

[ Note ] You can check out all the upcoming pirate-themed content HERE.

Bilgewater-Burning-Tides-Banner (1)

 

 

Live the Event

Pirate skins, wards, bundles and merchandise are now on sale.

Event Skins Banner Bilgewater Skins

 

 

CORSAIR QUINN

Corsair Quinn can fly to your aid for a price of 750 RP.

 

Quinn Splash Mirror Quinn Load Screen Mirrored

 

MODEL

Corsair Quinn Updated 1 Corsair Quinn Updated 2

 

BLINDING ASSAULT Q

Corsair Quinn Q 

 

TAG TEAM R

Valor Model

 

 

CUTPURSE TWISTED FATE

You can gamble on Cutpurse TF for 750 RP.

 

Graves_Splash_6 Cutpurse TF Load Screen

 

MODEL

Cutpurse TF 1 Cutpurse TF 2

Cutpurse TF Update 2 Cutpurse TF Update 1

 

PICK A CARD W

Cutpurse TF 3

 

CUTTHROAT GRAVES

Graves won’t cut your throat if you cough up 750 RP.

 

Graves_Splash_6 Cutthroat Graves Load Screen

 

MODEL

Cutthroat Graves Updated 1 Cutthroat Graves Updated 2

 

 

ROGUE ADMIRAL GAREN

Rogue Admiral Garen will let you join the ranks for 750 RP.

 

Quinn Splash Mirror Rogue Garen Load Screen

 

MODEL

Rogue Garen Model 1 Rogue Garen Model 2

 

COURAGE W

Rogue Garen W 2

 

 

SEA HUNTER AATROX

You can have this uglier Witcher siren for 750 RP.

 

Aatrox_Splash_32 (3) Sea Hunter Aatrox Load Screen

 

MODEL

Aatrox Model 1 Aatrox Model 2

 

 

BILGEWATER VETERANS BUNDLE

bundle-bilgewater-veterans-bundle

50% off

Bilgewater-inspired artists and designers created alternate fantasy skins even before the city became the latest setting for a League event. Add these classic skins to your collection in this flexible cost bundle for 2996 RP (4118 RP if you need the champs) until 2:00 PDT on August 10, including Bilgewater Katarina, Bilgewater Swain, Bilgerat Rumble (Legacy), Fiddle Me Timbers, Buccaneer Tristana, and Pirate Ryze (Legacy).


GANGPLANKS SALTSCOURGED BUNDLE

bundle-saltscourged-bundle

25% off

Seize control of Runeterra’s seas with Gangplank’s Saltscourged Bundle! This flexible cost bundle lays keel at 3535 RP (4127 RP if you need GP), lasts until 2:00 PDT on August 10, and includes Sailor Gangplank (Legacy), Special Forces Gangplank, Minuteman Gangplank, Toy Soldier Gangplank (Legacy), Sultan Gangplank, and Spooky Gangplank.


MISS FORTUNES BOUNTY HUNTER BUNDLE

bundle-bounty-hunter-bundle

25% off

Strut into action with the Bounty Hunter Bundle! This flexible cost bundle clocks in at 4547 RP (5139 RP if you need MF), lasts until 2:00 PDT on August 10, and includes Arcade Miss Fortune, Mafia Miss Fortune, Candy Cane Miss Fortune (Legacy), Road Warrior Miss Fortune (Legacy), Secret Agent Miss Fortune, Cowgirl Miss Fortune, and Waterloo Miss Fortune.

 

 

SLAUGHTER FLEET WARD SKIN

Available for 640 RP.

Slaughter Fleet Ward Skin Model

wardskin_43

 

MOTHER SERPENT WARD SKINS

Available for 640 RP.

Mother Serpent Ward 1

wardskin_42

 

BILGEWATER CREST ICON

Available for 250 RP.

bilgewater-faction-icon

 

MERCHANDISE

You can pick up these 5 statue for 20 dollars each, discounted from 25, from Riot’s merch store.

Graves Statue Miss Fortune Statue

Nami Statue Gangplank Statue

Nautilus Statue

 

You can snag the Bilgewater mousepad for 18 dollars; the Graves unisex T-shirt will cost you 25.

Bilgewater Mousepad Graves Unisex Tshirt

 

 

EXPLORE THE WORLD

In the second act, you can take a tour of Bilgewater’s Slaughter Docks.

Slaughter Docks

 

chapter-heading-act-2-part-1

ACT TWO PART ONEMelee on the Docks Banner

I’m coughin’ up black. The smoke from the warehouse fire is tearin’ my lungs to shreds, but I don’t have time to catch my breath. T.F.’s getting away, and I’ll be damned if I’m gonna spend another dog’s age chasin’ him all over Runeterra. It ends tonight.

The bastard sees me coming. He shoves a couple of dock hands out of the way and runs off across the wharf. He’s trying to work his escape card, but I’m keeping the heat on him, so he can’t focus.

More Hooks swarm around, like flies on an outhouse. Before they can block his path, T.F. tosses a couple of his exploding cards and takes the thugs out. A few Hooks are an easy fight for him. But I ain’t. I’m comin’ to get my due, and T.F. knows it. He scurries down the wharf as fast as he can.

His scuffle with the dock boys gives me just enough time to catch up. He sees me and darts behind a huge hunk of whale spine. A blast from my gun shatters his cover, filling the air with shards of bone.

He answers by trying to take my head off, but I shoot his card in midair. It explodes like a bomb, knocking us both on our asses. He scrambles to his feet first and takes off. I fire Destiny as fast as she’ll shoot.

Some Hooks close in on us with chains and cutlasses. I turn quick and blow their insides out their backs. Before I can hear the wet slap of their guts on the dock, I’m spinning on my heels. I take aim at T.F., but I’m clipped by a shot from a pistol. More Hooks, and these are better armed.

I duck behind a piece of an old trawler’s hull to return fire. My gun just clicks. Gotta reload. I slam some fresh shells into the cylinder, spit my anger onto the floor, and wade back into the chaos.

All around me, shots and bolts burst through wooden crates. One of ’em tears a chunk of my ear off. I just grit my teeth and plow forward, squeezing the trigger. Destiny is chewin’ up everything. One Jagged Hook loses a jaw. Another is blasted into the bay. A third gets torn into a red sheet of muscle and sinew.

I snap around to find T.F. escaping deeper into the slaughter docks. I run past a fishmonger hanging up scavenger eels. One of the beasts is just skinned, its innards still spillin’ onto the dock. The monger turns on me, swinging a meat hook.

BOOM.

I take off his leg.

BOOM.

I follow up with a shot to his head.

I shove away a stinking razorfish carcass and keep moving. The blood is ankle deep, some of it from the fish and some from the Hooks we’ve gunned down. It’s enough to give a dandy like T.F. fits. Even with me on his tail, he slows his stride to keep from messin’ up his skirts.

Before I can close in, T.F. kicks on into a gallop. I can feel myself losing wind.

“Turn and face me!” I holler.

What kind of man don’t own up to his problems?

A noise to my right draws my attention to a balcony holding two more Hooks. I fire, and the whole thing crashes to the docks.

The gun smoke and debris are so thick, I can’t see a damn thing. I run toward the sound of his lady boots thudding across the wooden slats. He’s makin’ for Butcher’s Bridge at the end of the slaughter docks – the only way off the island. Damned if I’m letting him get away again.

As I reach the bridge, T.F. skids to a halt, halfway across. At first, I think he’s given up. Then I see why he stopped: On the far side, blocking his way, there’s a mass of sword-wielding bastards. But I ain’t backing down.

T.F. turns back only to find me. He’s trapped. He looks over the side of the bridge, down at the water. He’s thinking about jumping – but I know he won’t.

He’s all out of options. He starts walking toward me.

“Look, Malcolm. Neither of us needs to die here. As soon as we get out of this-”

“You’ll run again. That’s all you’ve ever done.”

He don’t answer. Suddenly, he ain’t so worried about me. I turn back to see what he’s fixed on.

Behind me, I see every lowlife that can carry a blade or pistol storming onto the docks. Gangplank must’ve called in all his boys from across the city. To keep going’s a death sentence.

But livin’ ain’t the most important thing to me today.

 

chapter-heading-act-2-part-2

ACT TWO PART TWOClosing in Banner

They’re in no rush, the Hooks. Not anymore. They know they have us trapped. Behind them, it looks like every rat-stabbing cutthroat in Bilgewater has shown up to the party. No way back.

On the far end of the bridge, blocking my escape into the maze of Bilgewater’s slums, is what appears to be the whole Red Caps dock gang. They rule the east side of the waterfront. Gangplank owns them, just like he owns the Hooks and nearly the whole damned town.

Behind me, there’s Graves, stomping ever closer. The stubborn son of a bitch doesn’t care about the mess we’re in. It’s amazing, really. Here we are, yet again, like all those years ago. Deep in the muck, and he just won’t listen.

I wish I could tell him what really happened back then, but there’s no point. He wouldn’t believe me, not for a second. Once something’s lodged in that thick skull of his, it takes a while to shake it loose. And we don’t have a while.

I back up to the side of the bridge. Over the rail, I see the winches and pulleys suspended beneath me – then the ocean far below. My head spins, and my stomach drops into my boots. As I stagger back to the middle of the bridge, I get a full view of how bad a spot I’m in.

Looming in the distance is Gangplank’s black-sailed ship. From it, a damned armada of boats is closing in below, rowing hard. Looks like all of his men are heading our way.

I can’t get through the Hooks, I can’t get through the Caps, and I can’t get through Graves’s pig-headedness.

Only one way to go.

I step up onto the railing of the bridge. We’re even higher than I realized. The wind whips at my coat, making it snap like the sails of a ship. I should never have come back to Bilgewater.

“Get the hell down from there,” says Graves. Is there a hint of desperation in his voice? It’d break him if I died before he got the confession he wants so much.

I take a deep breath. It really is a long way down.

“Tobias,” Malcolm says. “Step back.”

I pause. I haven’t heard that name in a long time.

Then I jump from the bridge.

 

chapter-heading-act-2-part-3

 

ACT TWO PART THREE THE PERFORMANCE AN OBSERVER INTO THE NIGHT

The Brazen Hydra was one of the few taverns in Bilgewater that didn’t have sawdust on the floor. Drinks were rarely spilled, let alone teeth, but on this night, its patrons could be heard all the way to Diver’s Bluff.

Men of some repute, and even greater means, were turning the air blue with wondrous songs of the very worst acts.

And there, in the middle of them all, was the conductor of the night’s revelry.

She twirled, toasting the health of the harbor master and all his watchmen. Her lustrous red hair whipped around, captivating the eyes of every man in the room, not that they had been looking at anything other than her.

No glass had been allowed to run empty all night – the crimson-haired siren made sure of that. But it wasn’t the dulled senses of every man in the room that drew them closer. It was the promise of her next glorious smile.

With merriment still shaking the tavern, the front door opened, and in stepped a plainly dressed man. Inconspicuous to a degree that only comes from years of practice, he walked to the bar and ordered a drink.

Among the clumsily assembled gallery, the young woman grabbed a fresh glass of amber ale.

“My fine fellows, I’m afraid I must take my leave,” she said with a flourish.

The men of the harbor guard responded with loud bellows of protest.

“Now, now. We’ve had our fun,” she said, chiding them amiably. “But I have a busy night ahead, and you are all so very late to your posts.”

She hopped onto a table without missing a beat, before looking down upon them all with triumphant glee.

“May the Mother Serpent grant us mercy for our sins!”

She smiled her most captivating smile, raised the large tankard to her lips, and then downed her ale in one tremendous gulp.

“Especially the big ones,” she said, as she slammed her glass on the table.

She wiped the beer from her mouth to a rapturous roar of approval and blew a kiss to all.

Like servants before their queen, the room parted.

The door was held open for her by the gracious harbor master. He hoped to garner one last glance of approval, but she was lost to the streets before he could look up from his unsteadily courteous bow.

Outside, the moon had dipped behind Freeman’s Aerie, and the night’s shadow seemed to reach out to meet the woman. Each step that she took from the tavern became more purposeful and surefooted. Her carefree veil dissolved, and her true self was revealed.

Her smile, her look of wonder and joy, were gone. She stared grimly, not seeing the streets and alleys around her, but looking far beyond to the many possibilities of the dark night ahead.

Behind her, the plainly dressed man from the tavern was gaining. His footsteps were silent, yet unnervingly swift.

In a measured heartbeat, he put his stride in perfect unison with hers, just off her shoulder, out of her periphery.

“Is everything in place, Rafen?” she asked.

After all these years, he was still taken aback at how he could never surprise her.

“Yes, Captain,” he said.

“You weren’t spotted?”

“No,” he bristled, reining in his displeasure at the question. “The bay was free from the harbor master’s eyes, and the ship was as good as empty.”

“And the boy?”

“He played his part.”

“Good. We meet at the Syren.”

At her word, Rafen broke away and disappeared into the gloom.

She continued onward as the night wrapped itself around her. Everything was in motion. All that remained was for her players to begin the show.

 

chapter-heading-act-2-part-4

 

 

ACT TWO PART FOURTHE DIVE THE FINEST PAIR OF BOOTS ORANGES

I hear Graves roar as I dive off the bridge. All I can see is the rope beneath me. No need to think about the fall or the bottomless black depths.

Everything is a blur of rushing wind.

I nearly scream with joy when I catch the rope, but then it burns into my palm like a branding iron. My fall stops with a snap as I slide to the bottom of the looping tether.

I hang there a moment, cursing.

I’ve heard that dropping into water from this height normally won’t kill a man, but I’d rather take my chances on the stone loading dock that’s at least fifty feet straight down. I’ll die, but it’s a damned sight better than drowning.

Between me and the stone platform, a pair of heavy-duty cables run from here to the mainland, one forward, one back. Crude, noisy mechanisms power them. They’re used to transport rendered down parts of sea beasts to the markets in Bilgewater proper.

The cables strum as a heavy rusted bucket, as big as a house, grinds its way toward me.

I let a smile creep on my face for a second. That is, until I see what’s in the cart. I’m about to drop feet first into a seething vat of rotting fish spleen.

It took me months to earn the coin for my boots. Supple as gossamer and sturdy as tempered steel, they were crafted from the hide of an abyssal sea drake. There are fewer than four pairs in the whole world.

Damn it.

I time my jump just right and land in the middle of the chum bucket. The cold slop seeps through every hand-stitch of my prized boots. At least my hat’s clean.

Suddenly, I hear that damned gun bark again.

The mooring line explodes.

The cart groans as it slides free from the cables. The wind’s knocked out of me as the bucket slams into the stone platform. I feel the foundations of the dock shake before everything flips on its side.

The world falls over my head, along with a ton of fish guts.

Struggling to stand, I look for another way out. Gangplank’s launches are closing in. They’re nearly here.

Dazed, I drag myself toward a small boat moored on the loading dock. I’m not halfway there when a shotgun blast rips its hull wide open, scuttling it.

As the boat sinks, I drop to my knees, exhausted. I try to catch some breath over my own stench. Malcolm stands over me. Somehow, he made his way down, too. Of course he did.

“Not so charmin’ now, are ya?” Graves grins, looking me up and down.

“Are you ever gonna learn?” I say, rising to my feet. “Every time I try to help you, I-”

He fires into the ground in front of me. I’m pretty sure I get a chunk of something in my shin. “If you’d just list-”

“Oh, I’m all done listenin’,” he interrupts, grinding out the words. “The biggest score of our lives, and before I knew it, you were gone.”

“Before you knew it? I told you-”

Another blast, another shower of stone, but I’m past caring.

“I tried to get us out. The rest of us saw the job was going south,” I say. “But you wouldn’t back down. You never do.” The card’s in my hand before I realize it.

“I told you then, all you had to do was back me up. We would’ve gotten out clean – and rich. But you ran,” he says, stepping forward. The man I used to know seems lost under years of hatred.

I don’t try to say anything else. I can see it in his eyes, now. Something’s broken inside of him.

Over his shoulder, a glint catches my eye – it’s a flintlock. The first of Gangplank’s crewmen are on us.

Without thinking, I flick the card. It slices toward Graves.

His gun thunders.

My card takes out Gangplank’s man. His pistol was leveled at Malcolm’s back.

Behind me, another member of his crew slumps to the ground, a knife in his hand. If Graves hadn’t shot him, he could’ve had me, cold.

We both look at each other. Old habits.

Gangplank’s men are all around now, crowding in close, howling and jeering. There’s too many to fight.

That doesn’t stop Graves. He brings his gun up, but he’s out of shells.

I don’t draw any cards. There’s no point.

Malcolm roars and goes at them. That’s his way. He shatters one bastard’s nose with the butt of his gun, before the mob beats him to the ground.

Hands grab me, pinning my arms. Malcolm’s hauled to his feet, blood dripping from his face.

Ominously, the hoots and hollers from the mob around us fall silent.

The wall of thugs parts to reveal a red-coated figure striding toward us.

Gangplank.

Up close, he’s much bigger than you’d imagine. And older. The lines of his face are deep and chiseled.

He’s holding an orange in one hand, slicing off its skin with a short-bladed carving knife. He’s doing it slow, making each cut count.

“So tell me, boys,” he says. His voice is a deep, rumbling growl. “Do you like scrimshaw?”

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

PBE Roundup Patch 5 14 Banner

 Patch 5.14 will hit live in the early hours of July 22nd, assuming there are no delays. Here are all its contents:

 

General

Champion Updates

Balance

Store Content

Visual

Featured Game Modes

Miscellaneous

 

 

HUD UPDATE Banner

All HUD elements have received a visual and functional overhaul. Here’s how the new HUD functions:

 

The basic layout is similar, but positioning of certain elements has been tweaked. The item box now rests on the right side of your spells bar.

Hud Update 2

 

Stats have been relegated to a pop-in box on the right side of your Champion portrait. From left-to-right and top-to-bottom: Attack Damage, Ability Power, Armor, Magic Resistance, Attack Speed, Cooldown Reduction, Auto Attack Range, Movement Speed.

Hud Update 1

 

The menus follow a similar visual pattern. Note that their functionality is still the same. Here’s the visually updated shop & options menu:

Hud Update Options Hud Update Items Menu

 

Two buttons have been added next to the minimap – an Options menu shortcut and a toggleable lock/unlock camera feature.

Hud Update 5 Hud Update 6

 

Speaking of options, in Interface you can choose to have your minimap on the left. This will swap the positioning of the minimap and the chat:

Hud Update Map Left Hud Update Map Right

 

The scoreboard is again brought up with TAB and displays similar information as before. Items are now arranged by cost and you can drag-and-drop champions in the scoreboard in whatever ways you like (match up Support to Support and ADC to ADC, for example). Another new feature is a counter for how many towers each team has destroyed.

Hud Update 10

 

Note that you can still see Summoner Names and you can mute other players, but to do so you have to hover over the Champion’s portrait in the TAB bar. In regular view those aren’t displayed.

Mute Button

 

Your teammates’ portraits will appear above the minimap. A filled green dot means they have their ultimates up; a blue one signals an ult being channeled.

Hud Update 12

 

Leveling up spells is now followed up by a fancy animation:

Hud Update 9

 

When you can’t cast spells for some reason (CC, Teleport, etc.) the HUD will gray out your spell bar and it’ll also put crosses on spells / active items.

Hud Update TP Spells

 

While on cooldown, spells will have both a standard countdown and a circular dial that will show how close you are to having a spell off cooldown. If you don’t have the mana to cast a certain spell, it’ll be marked with a blue tear symbol:

Hud Update 11

 

Pressing “C” brings up the rest of your Champion’s statistics. From left-to-right and top-to-bottom: Health regen, Mana (Resource) regen, Armor Penetration, Magic Penetration, Life Steal, Spell Vamp, Critical Strike Chance and Tenacity. If you swap your map to the left, the stats panel will also shift to the left.

Hud Update 7 Hud Update 8

 

The recall bar has received streamlined visuals and now has a countdown timer:

Hud Update Recall

 

While dead, you’ll have a countdown meter both on your Champion’s portrait and on top of your minimap. All respawn timers are displayed above your minimap in realtime.

Hud Update Death

 

Lastly, CTRL + F will once again bring up your ping & FPS in the upper right corner:

FPS Counter

 

 

CHAMPION UPDATE GANGPLANK

Gangplank has received a mini-gameplay rework, coupled with a complete visual overhaul.

 

Gangplank_Splash_0 (1) GangplankLoadScreen

Gangplank_Square_0

 

MODEL EMOTES

Gangplank Model 1 Gangplank Model 2

 

Recall Banner

Gangplank Recall

 

TRIAL BY FIRE PASSIVE

 

Trial by Fire Final IconTrial by Fire [ New Passive ]

  • Every 15 seconds, Gangplank’s next melee attack ignites the target, dealing 20 [+10 * Champion level] [+1.2 bonus AD] true damage over the next 1.5 seconds and granting 30% bonus Movement Speed for the next 2 seconds. Destroying a Powder Keg instantly refreshes Trial by Fire and grants Gangplank the Movement Speed bonus. Parrrley cannot activate Trial by Fire.

 

Gangplank Passive

 

PARRRLEY Q

 

Parrrley Final IconParrley [ Q ]

Cost: 50 Mana || Cooldown: 5 seconds at all ranks

Gangplank fires his pistol at his target, dealing 20/45/70/95/120 [+1.0 Total AD] physical damage and applying on-hit effects. If Parrrley kills a unit, the shot plunders 4/5/6/7/8 bonus gold and refunds 50% of the mana cost. For each Gold plundered, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.

 

Gangplank Q 1

 

REMOVE SCURVY W

 

Remove Scurvy Final IconRemove Scurvy [ W ]

Cost: 60/70/80/90/100 Mana || Cooldown: 22/20/18/16/14 seconds

Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him for 50/75/100/125/150 [+0.9 AP] [+15% of GP’s Missing Health]

 

Gangplank W

 

POWDER KEG E

 

Powder Keg Final Icon

Powder Keg [ New E ]

Cost: Free || Cooldown: 18/17/16/15/14 seconds for a charge, maximum of 2 charges

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows enemies by 40/50/60/70/80% for 2 seconds and deals 80/110/140/170/200 bonus physical damage to Champions. This damage ignores 60% of armor. Other casks within the zone will chain explode, but will not deal additional damage.

If an enemy destroys the cask, it defuses the explosion and grants gold. The health of kegs decays every 2 seconds, and that rate is increased at levels 7 and 13.

Ranks in Cannon Barrage [ R ] increase the maximum amount of Powder Keg charges to 3/4/5.

 

Gangplank E

 

CANNON BARRAGE R

 

Cannon Barrage Final Icon

Cannon Barrage [ R ]

Cost: 100 Mana at all ranks || Cooldown: 140/130/120 seconds

Signals Gangplank’s ship to fire waves of cannonballs at an area. Each wave deals 50/70/90 [+0.1 AP] magic damage and slows enemies by 30% for 0.5 seconds. Ranks in Cannon Barrage increase the Powder Keg charges Gangplank can store from 2 to 3/4/5.

Cannon Barrage can be upgraded up to three times.

Death’s Daughter fires an initial mega-cannonball in the center of the area of effect.
Raise Morale gives allies within the area of effect additional move speed.
Fire at Will increases the rate of fire over the duration of Cannon Barrage.

 

Gangplank R

 

 

SPOOKY GANGPLANK

Sailor GP 4

 

MINUTEMAN GANGPLANK

Minuteman GP 1 Minuteman GP 2

 

SAILOR GANGPLANK

Sailor GP 3 Sailor GP 4

 

TOY SOLDIER GANGPLANK

Toy GP 1 Toy GP 2

 

SPECIAL FORCES GANGPLANK

Special GP 1 Special GP 2

 

SULTAN GANGPLANK

Sultan GP 1 Sultan GP 2

 

Lastly, here is Gangplank’s new Champion Select quote:

 

 

CHAMPION UPDATE MISS FORTUNE

Miss Fortune joins the pirate duo with completely new VFX on all her spells and minor gameplay changes.

 

mf MissFortune_0

MissFortune_Square_0

 

MODEL

Miss Fortune Model 1 Miss Fortune Model 2

 

STRUT PASSIVE

 

Strut Final IconStrut [ Passive ]

[New] Strut now only falls off when Miss Fortune takes direct, non-periodic damage.

 

MF Strut 1

 

DOUBLE UP Q

 

Double Up Final IconDouble Up [ Q ]

[New] If the first shot kills the target, the bounce damage increases to 150%.

 

MF Q 1

 

IMPURE SHOTS W

 

Impure Shots Final IconImpure Shots [ W ]

[New] Activating Impure Shots enables Strut.

 

MF W 1

 

MAKE IT RAIN E

 

Make it Rain Final IconMake it Rain [ E ]

[ Changes ] Slow changed from 25/35/45/55/65% to 40/45/50/55/60 and the duration of the AoE field has been reduced from 3 seconds to 2

 

MF E 1

 

BULLET TIME R


Bullet Time Final IconBullet Time [ R ]

[ No Changes ] Miss Fortune plants her feet and unleashes a barrage of bullets in a cone in front of here over a few seconds that damage all enemies within the cone.

 

MF R 1

 

COWGIRL MISS FORTUNE

Cowgirl MF 1 Cowgirl MF 2

 

WATERLOO MISS FORTUNE

Waterloo MF 1 Waterloo MF 2

 

SECRET AGENT MISS FORTUNE

Secret Agent MF 1 Secret Agent MF 2

 

CANDY CANE MISS FORTUNE

Candy Cane MF 1 Candy Cane MF 2

 

Mafia Miss Fortune

Mafia MF 1 Mafia MF 2

 

ROAD WARRIOR MISS FORTUNE

Road Warrior MF 1 Road Warrior MF 2

 

 

Champion Changes

 

Azir Final Portrait \

 

Nerf BoxShurimas Legacy Final Icon Shurima’s Legacy [ Passive ]

  • Second passive removed: no longer grants 1.25% bonus Attack Speed for every 1% of Cooldown Reduction

 

Buff BoxArise Final IconArise! [ W ]

  • Now passively grants 20/30/40/50/60% bonus Attack Speed

 

Nerf BoxShifting Sands Final IconShifting Sands [ E ]

  • No longer knocks enemies up on impact

 

 

 

Ekko Final Portrait

 

Buff BoxTimewinder Final IconTimewinder [ Q ]

  • Mana cost decreased from 60/70/80/90/100 to 50/60/70/80/90

 

Buff BoxPhase Dive Final IconPhase Dive [ E ]

  • Cooldown decreased from 15/13/11/9/7 seconds to 13/11.5/10/8.5/7

 

 

 

Elise Final Portrait


Buff BoxCocoon Final IconCocoon [ E ]

  • Stun duration changed from 1/1.3/1.5/1.8/2 seconds to 1.6/1.7/1.8/1.9/2

 

Buff BoxSpider Form Final IconSpider Form [ R ]

  • AP ratio on spiderlings’ basic attacks increased from 0.1 to 0.15
  • Spiderlings now deal magic damage, converted from physical

 

 

Evelynn Final Portrait

 

Nerf BoxHate Spike Final IconHate Spike [ Q ]

  • Base damage decreased from 40/55/70/85/100 to 40/50/60/70/80

 

 

Buff BoxAgonys Embrace Final IconAgony’s Embrace [ R ]

  • Slow strength increased from 30/50/70% to 40/60/80%

 

 

 

Gangplank Final Portrait

General Box

  • Health-per-level decreased from 81 to 79
  • Base Attack Damage decreased from 59 to 56
  • Attack Speed-per-level increased from 2.75% to 3.2%
  • Armor per level decreased from 3.3 to 3
  • Base Health-per-second increased from 1.1 to 1.2

 

New Item BoxTrial by Fire Final IconTrial by Fire [ New Passive ]

Every 15 seconds, Gangplank’s next melee attack ignites the target, dealing 20 [+10 * Champion level] [+1.2 bonus AD] true damage over the next 1.5 seconds and granting 30% bonus Movement Speed for the next 2 seconds. Destroying a Powder Keg instantly refreshes Trial by Fire and grants Gangplank the Movement Speed bonus. Parrrley cannot activate Trial by Fire.

 

Buff BoxParrrley Final IconParrrley [ Q ]

  • Mana cost decreased from 50/55/60/65/70 to 50 at all ranks
  • For each Gold plundered by Parrrley, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.

 

Change BoxRemove Scurvy Final IconRemove Scurvy [ W ]

  • Heal value changed from 80/150/220/290/360 [+1.0 AP] to 50/75/100/125/150 [+0.9 AP] + 15% of Gangplank’s missing Health.
  • Cooldown decreased from 22/21/20/19/18 seconds to 22/20/18/16/14
  • Mana cost increased from 65 at all ranks to 60/70/80/90/100

 

New Item BoxPowder Keg Final IconPowder Keg [ New E ]

Cost: Free || Cooldown: 18/17/16/15/14 seconds for a charge, maximum of 2 charges

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows enemies by 40/50/60/70/80% for 2 seconds and deals 80/110/140/170/200 bonus physical damage to Champions. This damage ignores 60% of armor. Other casks within the zone will chain explode, but will not deal additional damage.

If an enemy destroys the cask, it defuses the explosion and grants gold. The health of kegs decays every 2 seconds, and that rate is increased at levels 7 and 13.

Ranks in Cannon Barrage [ R ] increase the maximum amount of Powder Keg charges to 3/4/5.

 

Change BoxCannon Barrage Final Icon

Cannon Barrage [ R ]

  • Magic damage changed from 75/120/165 [+0.2 AP] per second for a total of 7 seconds to 50/70/90 [+0.1 AP] per wave for a total of 12 waves over 8 seconds
  • Cooldown increased from 125/110/95 seconds to 140/130/120
  • Slow strength inside area increased from 25% to 30%

Additionally, Gangplank’s ultimate can now be upgraded at the store with Silver Serpents:

  • Death’s Daughter fires an initial mega-cannonball in the center of the area of effect, dealing 300% true damage and slowing targets by 60% for 1.5 seconds
  • Raise Morale gives allies within the area of effect 30% bonus Movement Speed.
  • Fire at Will increases the rate of fire over the duration of Cannon Barrage [additional 6 waves over the same duration]

 

 

Miss Fortune Final Portrait

 

Buff BoxDouble Up Final IconDouble Up [ Q ]

  • If Double Up kills its initial target, the damage to the secondary target is increased to 150%

 

Change BoxImpure Shots Final IconImpure Shots [ W ]

  • Active now grants Miss Fortune Strut [ Passive ] for the duration.
  • Cooldown decreased from 16 seconds at all ranks to 12
  • Active no longer applies Grievous Wounds

 

Change BoxMake it Rain Final IconMake It Rain [ E ]

  • Slow strength changed from 25/35/45/55/65% to 40/45/50/55/60
  • Duration of AoE slow field decreased from 3 seconds to 2

 

 

Ryze Final Portrait

 

Nerf BoxArcane Mastery Final IconArcane Mastery [ Passive ]

  • Stacks now last 6 seconds before disappearing, decreased from 10

 

Nerf BoxOverload Final IconOverload [ Q ]

  • Base damage decreased from 60/95/130/165/200 to 60/85/110/135/160

 

Nerf BoxSpell Flux Final IconSpell Flux [ E ]

  • Damage decreased from 50/66/82/98/114 [+0.3 AP] to 36/52/68/84/100 [+0.2 AP]

 

 

 

Tahm Kench Final Portrait

 

Buff BoxTung Lash Final IconTongue Lash [ Q ]

  • Base damage increased from 80/115/150/185/220 to 80/125/170/215/260

 

Buff BoxAbyssal Voyage Final IconAbyssal Voyage [ R ]

  • Cooldown decreased from 160/130/100 seconds to 120/110/100
  • Damage on passive increased from 4/5/6% of Tahm’s bonus Health to 4/6/8%

 

 

Xin Zhao Final Portrait

 

Buff BoxBattle Cry Final IconBattle Cry [ W ]

  • AP Ratio increased from 0.5 to 0.7

 

 

 

Item Changes

 

Buff BoxHunter's_Machete_itemHunter’s Machete

  • Now grants 4 mana-per-second while fighting monsters, increased from 3

 

Nerf BoxMagus Enchantment Final IconRuneglaive Enchantment

  • Spellblade AoE passive now only triggers for jungle monsters
  • Passive no longer converts the user’s basic attack damage to magic damage

 

New Item BoxZekes HarbingerZeke’s Harbinger [ Renamed from Zeke’s Herald ]

  • Replaces Zeke’s Herald
  • Recipe: Glacial Shroud [950 Gold] + Amplifying Tome [435 Gold] x2 + Recipe Cost [480 Gold] = 2300 Gold Total
  • Grants 250 Mana, 25 Armor, 50 Ability Power and 10% Cooldown Reduction
  • UNIQUE Active – Conduit: Bind to target ally. (60 second cooldown) [Note, you can only have one Conduit active at all times]
  • UNIQUE Passive: When within 1000 units of each other, you and your ally generate Charges. Attacking or casting spells generates extra Charges. At 100 Charges, causing damage consumes them, increasing you and your ally’s Ability Power by 20% and Critical Strike Chance by 50% for 6 seconds.

[ Note ] Zeke’s Harbinger grants 4 charges per basic attack and 10 per spell cast.

 

Zekes harbinger

 

Here’s how the Conduit effect looks in-game. Note that the arrows always point to each other.

Conduit Ingame

 

 

CAPTAIN FORTUNE

You can join Captain Fortune’s crew for a sailor’s fee of 975 RP.

 

MissFortune_Splash_8 Bf1RHyG

 

MODEL

Miss Fortune Skin 1 Miss Fortune Skin 2

 

Recall Banner

Miss Fortune Recall

 

 

CORSAIR QUINN

Corsair Quinn can fly to your aid for a price of 750 RP.

 

Quinn Splash Mirror Quinn Load Screen Mirrored

 

MODEL

Corsair Quinn Updated 1 Corsair Quinn Updated 2

 

BLINDING ASSAULT Q

Corsair Quinn Q 

 

TAG TEAM R

Valor Model

 

 

CUTPURSE TWISTED FATE

You can gamble on Cutpurse TF for 750 RP.

 

Graves_Splash_6 Cutpurse TF Load Screen

 

MODEL

Cutpurse TF 1 Cutpurse TF 2

Cutpurse TF Update 2 Cutpurse TF Update 1

 

PICK A CARD W

Cutpurse TF 3

 

 

CUTTHROAT GRAVES

Graves won’t cut your throat if you cough up 750 RP.

 

Graves_Splash_6 Cutthroat Graves Load Screen

 

MODEL

Cutthroat Graves Updated 1 Cutthroat Graves Updated 2

 

 

ROGUE ADMIRAL GAREN

Rogue Admiral Garen will let you join the ranks for 750 RP.

 

Quinn Splash Mirror Rogue Garen Load Screen

 

MODEL

Rogue Garen Model 1 Rogue Garen Model 2

 

COURAGE W

Rogue Garen W 2

 

 

SEA HUNTER AATROX

You can have this uglier Witcher siren for 750 RP.

 

Aatrox_Splash_32 (3) Sea Hunter Aatrox Load Screen

 

MODEL

Aatrox Model 1 Aatrox Model 2

 

 

New Chroma Packs

Shockblade Zed’s Chroma pack was reverted due to visual glitches, but now it’s back and will be available in store sometime during the Patch 5.15 PBE cycle.


Zed Skin 1

Zed Skin 2

Zed Skin 3



NEW WARD SKINS

The two new pirate-themed wards will be available for 640 RP each.

 

SLAUGHTER FLEET WARD SKIN

Slaughter Fleet Ward Skin Model

wardskin_43

 

MOTHER SERPENT WARD SKINS

Mother Serpent Ward 1

wardskin_42

 

 

New Summoner Icons

profileIcon902 profileIcon903 profileIcon901 profileIcon900 profileIcon899 profileIcon898 profileIcon897

 

 

BUTCHERS BRIDGE NEW ARAM MAP

The new Bilgewater-themed ARAM map will replace the Howling Abyss for a limited time after Patch 5.14 hits live.

 

Bilgewater 1     Bilgewater 2

Bilgewater 7     Bilgewater 3

Bilgewater 5     Bilgewater 4

Bilgewater 9     Bilgewater 8

Bilgewater 6

 

NEW ANIMATIONS FOR MARK DASH

Mark now throws an orange instead of a snowball. Dash will crash a pirate ship into your target with you on board.

 

Mark Dash Bilgewater 



TWEAKS TO SPELLBLADE VFX

The Spellblade passive effect now has different color effects, depending on the item used.

 

ICEBORN GAUNTLET

Hecarim Passive 4

 

LICH BANE

Hecarim Passive 3

 

RUNEGLAIVE

Hecarim Passive 2

 

SHEEN TRINITY FORCE

Hecarim Passive 1

 

 

NEW SUMMONERS RIFT BANNERS

Two new banners have been added for Summoner’s Rift, presumably for the upcoming pirate event.

 

SRU_ES_Banner_IKS SRU_ES_Banner_GANK

 

 

NEW MODE BLACK MARKET BRAWLERS

 

L4T3NCY Final PortraitYo! ^o^/

It’s that time again. 😀 We’ve been hard at work on this one and can’t wait for you guys to get crackin’ in the next featured game mode, “Black Market Brawlers”. This is one of our most complex FGMs to date, with multiple mechanics and a treasure trove of new content to absorb. So buckle in and let’s break it down.


 

Black Market Brawlers

TL;DR: Purchase illegal Black Market items and use golden Krakens to recruit new brawler minions as you vie for dominance on Summoner’s Rift!

Players: 5v5
Map: Summoner’s Rift
Pick type: Blind Draft

 

KRAKENS


Golden Krakens are a new currency you’ll earn to spend on hiring and upgrading your brawler minion.

Earn and spend Krakens to hire the brawler minion of your choice, then upgrade them however you want.

Krakens are acquired by:

  • Every 60sec = 1 Kraken
  • 1 kill = 2 Krakens
  • 1 assist = 1 Kraken
  • Baron/Dragon = 1 Kraken per team member (5 total)
  • Counter jungling a large monster = 1 Kraken

Destroying an inhibitor won’t summon a Siege Minion but instead, dramatically buff all the Brawlers in that lane.

 

 

THE BRAWLERS

There are four types of brawler minions. Each game you will spend Krakens you’ve earned to hire one brawler minion type of your choice, then upgrade him as you see fit throughout the game. Once hired, your brawler will replace a regular minion and spawn in every wave of all 3 lanes for the rest of the game. Each brawler minion has 3 upgrade paths (Abilities, Attack & Defense) you can pursue to customise them how you want. Upgrades can be purchased from the new “Brawlers” tab in the item shop at fountain using Krakens.

 

IRONBACKS


Melee: Tanky siege

Initial hire: Your Ironback takes 25% reduced dmg from enemy turrets.

  • Lv 1: Your Ironback deals 175% dmg to enemy structures. Gains a shield that blocks the next basic attack from a champion or a turret. (Shield CD 10sec)
  • Lv 2: Your Ironback deals 250% dmg to enemy structures. While the shield is active, it takes 35% reduced dmg from minions.
  • Lv 3: Your Ironback deals 325% dmg to enemy structures. The shield CD is reduced to 3sec and it now takes 60% reduced dmg from minions.

 

RAZORFINS


Melee: Champion pursuer

Initial hire: Your Razorfin has 100% bonus attack speed.

  • Lv 1: Upon aggroing an enemy champion, it will pursue them endlessly. While attacking enemy champions your Razorfin has 100% increased movement speed and ignores unit collision.
  • Lv 2: Each time your Razorfin hits an enemy champion, it applies a mark. On the 3rd mark, Razorfins deal 300% damage to the target.
  • Lv 3: Two Razorfins will spawn for you in each wave.

 

PLUNDERCRABS

Ranged: Champion harass

Initial hire: Your Plundercrab shoots an additional shot at a nearby champion with +150 attack range but 50% damage.

  • Lv 1: Your Plundercrab has +50 attack range. Gains a stacking 20% attack speed buff (up to 150%) for 3sec every time they hit an enemy champion.
  • Lv 2: Your Plundercrab has +100 attack range. Deals 150% dmg on hitting enemy champions.
  • Lv 3: Your Plundercrab has +150 attack range. On-hit bonus now also applies when hitting enemy minions, and shoots an additional shot at ALL nearby enemy champions.

 

OCKLEPODS


Ranged: Support utility

Initial hire: Your Ocklepod casts a magic shield on allied minions every 10sec, blocking 100 + (2 x Ocklepod AD). The shield lasts 10sec.

  • Lv 1: Your Ocklepod has 10 MR. Spawns a moving Clairvoyance every 30sec. After a 4sec reveal delay, it grants vision to a nearby area for 4sec.
  • Lv 2: Your Ocklepod has 20 MR. Shield now blocks 250 + (2 x Ocklepod’s AD) damage and is cast every 4sec.
  • Lv 3: Your Ocklepod has 30 MR. Clairvoyance is now cast every 10sec, and the reveal delay is reduced to 2sec. Duration and distance travelled of the Clairvoyance is increased by 50%.

 

 

BRAWLER ABILITIES

Adds an ability to your brawler. Each brawler minion has different abilities unique to them (Total 3). See above for detailed descriptions of each brawler’s unique ability upgrades.
Initial hire (5 Krakens): See above

  • Lv 1 (5 Krakens): See above.
  • Lv 2 (10 Krakens): See above.
  • Lv 3 (20 Krakens): See above.

 

BRAWLER ATTACK

Adds AD to your Brawler (Total 3).

  • Lv 1 (5 Krakens): +10 AD (Total +10 AD)
  • Lv 2 (10 Krakens): +20 AD (Total +30 AD)
  • Lv 3 (20 Krakens): +30 AD (Total +60 AD)

 

BRAWLER DEFENSE

Adds extra HP to your Brawler (Total 3)

  • Lv 1 (5 Krakens): +100 HP (Total +100 HP)
  • Lv 2 (10 Krakens): +200 HP (Total +300 HP)
  • Lv 3 (20 Krakens): +300 HP (Total +600 HP)

 

 

Items

As well as the new brawler minions, there’s also a cache of new illicit Black Market items in the mix on this featured game mode. NOTE: “Morellonomicon” will be disabled in this mode. 🙂

 

Typhoon Claws

  • Recipe: Pickaxe [875 Gold] + Dagger [ 450 Gold]
  • Total Cost: 2000 Gold
  • Grants 30 AD, 20% Attack Speed and 4% Movemeent Speed
  • UNIQUE Passive – Furious Swipes: Basic Attacks grant Malice Charges upon hitting an enemy. After 3 stacks, your next 3 attacks will be at maximum attack speed, but deal -50% damage. Charges expire after 3sec.

 

Flesheater (Melee Only)

  • Recipe: Vampiric Scepter [800 Gold] + Long Sword [360 Gold]
  • Total Cost: 1460 Gold
  • Grants 20 AD and 10% Life Steal
  • UNIQUE Passive – Basic attacks build Flesh charges. After 5 basic attacks, the Flesheater active will be ready.
  • UNIQUE Active – Flesheater: Rip the flesh from target enemy minion dealing 200 (+75% AD) true damage to the target, healing the user for 50 (+75% AD) HP and adding 1 Flesh stack to the item.
  • UNIQUE Passive – Each stack on Flesheater adds +1 AD to the wielder.

 

Mirage Blade

  • Recipe: Vampiric Scepter [800 Gold] + Pickaxe [875 Gold] + Cloak of Agility [ 730 Gold]
  • Total Cost: 3200 Gold
  • Grants 60 AD, 15% Critical Chance and 12% Life Steal
  • UNIQUE Passive – Mark of the Sands: Basic Attacks apply a Sand Mark on the target revealing them for 3sec. Only one enemy can be Marked at any time.
  • UNIQUE Active – Mirage Step: Teleport 350 units directly away from the Sand Marked target (60sec CD.)

 

Lost Chapter

  • Recipe: Fiendish Codex [820 Gold] + Forbidden Idol [600 Gold]
  • Total Cost: 1800 Gold
  • Grants 50 AP, 100% Base Mana Regen
  • UNIQUE Passive: +20% CDR

 

Netherstride Grimoire

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Malice: Gain 20% movement speed for 2sec when hitting an enemy with a damaging spell.

 

Rite of Ruin

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Razing: Gains charges upon moving or killing enemies (200 charges max). Attacking a structure expends 50 charges to deal 100 (+15% AP) bonus true damage.

 

Pox Arcana

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Pox: Damaging spells apply a stack of Pox (max of 5) to enemy champions hit for 10sec.
  • UNIQUE Active – Disease Harvest: Deals 100 magic damage plus 20 (+5% of AP) per stack of Pox to all nearby enemies affected by Pox, and restores 5% of maximum mana to the caster per stack of Pox on enemies hit. (60sec CD)

 

Staff of Flowing Water

  • Recipe: Chalice of Harmony [900 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 1635 Gold
  • Grants 40 AP, 25 Magic Resist and 50% Base Mana Regen
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Gain 30% Movement Speed and 10 Mana Regen per 5sec while in the river.

 

Trickster’s Glass

  • Recipe: Haunting Guise [1485 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2115 Gold
  • Grants 60 AP and 400 Health
  • UNIQUE Passive – Eyes of Pain: +15 Magic Penetration
  • UNIQUE Active – Disguise: Teleport to ally and take on their appearance for 30sec. Casting a spell or attacking breaks the deception. (90sec CD)

 

Dead Man’s Plate

  • Recipe: Chain Vest [750 Gold] + Giant’s Belt [1000 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2800 Gold
  • Grants 580 Health and 50 Armor
  • UNIQUE Passive – Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while not moving.
  • UNIQUE Passive – Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks.

 

Martyr’s Gambit

  • Recipe: Crystalline Brace [600 Gold] +Kindlegem [850 Gold]
  • Total Cost: 1850 Gold
  • Grants 400 Health, 100% Base Health Regen and 10% Cooldown Reduction
  • UNIQUE Active: Binds yourself to target champion for the next 3sec, redirecting 60% of all damage dealt to them to yourself. (30sec CD).

 

Puppeteer

  • Recipe: Chalice of Harmony [900 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2200 Gold
  • Grants 250 Health, 25 Magic Resist, 50% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Basic attacks mark champions with a string for 6sec. Moving further than 1000 range away from marked champions will break the string.
  • UNIQUE Active: Pull all champions Marked by Puppeteer within 1000 range towards you. Units move a maximum of 250 distance (45sec CD).

 

Murksphere

  • Cost: 365 Gold
  • Grants 5% Cooldown Reduction and 25% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Swindler’s Orb

  • Recipe: Murksphere [365 Gold]
  • Total Cost: 865 Gold
  • Grants 10% Cooldown Reduction and 50% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Globe of Trust

  • Recipe: Swindler’s Orb [865 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2100 Gold
  • Grants 20% Cooldown Reduction and 150% Base Mana Regen
  • UNIQUE Active – Safe Harbor: Lobs a bubble that shields nearby allies for 150 HP and generates gold equal to 25% of the damage absorbed (maximum of 100 gold per cast) (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Boot Enchant: Teleport

  • Recipe: Enchant for any Tier 2 boot.
  • Total Cost: 600 Gold
  • UNIQUE Active – Teleport: Teleport to target allied object.

 

Known issues:

— Some placeholder SFX

We’re looking forward to seeing the outcomes of a mode as deep as this one. Do you hire brawler minions that enhance your team’s strengths (“Let’s get some Ironbacks so we can siege down towers!”) or exploit the enemy team’s weaknesses (“they have terrible wave clear.. Razorfin rush!”). The Black Market items will also completely change champ viability for multiple roles. I’m sure you guys will find crazy new combos/synergy that we haven’t even thought of! o.O

Please report any bugs you find in here. As always, thanks for helping us test PBE guys. ^_^

-L4T3NCY

[ Link to Post ]

 



UPDATED CLIENT LORE

Gangplank, Graves and Twisted have received new backsentences:


GANGPLANK Mini banner

“As unpredictable as he is brutal, the self-appointed reaver king known as Gangplank rules Bilgewater through a mix of fear, violence, and cunning. Where he goes, death and ruin follow, and such is his infamy and reputation that the merest sight of his black sails on the horizon causes panic among even the hardiest crew.”


GRAVES Mini Banner

“Malcolm Graves is a wanted man in every realm, city-state, and empire he has visited. Tough, strong-willed, and above all, relentless, through his life of crime he has amassed (then invariably lost) a small fortune.”


TWISTED FATE Mini Banner

 “Twisted Fate is an infamous card sharp and swindler who has gambled and charmed his way across much of the known world, earning the enmity and admiration of the rich and foolish alike. He rarely takes things seriously, greeting each day with a mocking smile and an insouciant swagger. In every possible way, Twisted Fate always has an ace up his sleeve.”

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]m.

 

15 07 PBE Banner

 

PBE 15/07

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 


New Splash Arts

Butcher’s Bridge, the new ARAM map, has received its in-game splash.

 

image 207

 

 

TWEAKS TO PIRATE SKINS

Corsair Quinn, Cutpurse Twisted Fate and Rogue Admiral Garen have all received new visual goodies.

 

CORSAIR QUINN Small Banner

The gold spots on Quinn’s model have been brushed up slightly.

 

Corsair Quinn Updated 1 Corsair Quinn Updated 2

 

 

CUTPURSE TWISTED FATE Small

Cutpurse Twisted Fate’s emotes have been slightly tweaked; the absence of a hat now makes him pull out a card instead.

 

Cutpurse TF Update 2 Cutpurse TF Update 1

 

 

ROGUE ADMIRAL GAREN Small

Rogue Garen’s shoulder now glows white for the duration of his Courage [ W ].

 

Rogue Garen W 

 

 

Champion Changes

 

Azir Final Portrait

 

Buff BoxArise Final IconArise! [ W ]

  • Bonus Attack Speed increased from 10/20/30/40/50% to 20/30/40/50/60%

 

[ Note ] This is a buff compared to the change in this PBE update where Azir’s bonus Attack Speed was moved from his passive to his W.

 

 

Ekko Final Portrait

 

Buff BoxTimewinder Final IconTimewinder [ Q ]

  • Mana cost decreased from 60/70/80/90/100 to 40/55/70/85/100

 

 

Buff BoxPhase Dive Final IconPhase Dive [ E ]

  • Cooldown decreased from 15/13/11/9/7 seconds to 13/11.5/10/8.5/7

 

 

 

Tahm Kench Final Portrait

 

Buff BoxTung Lash Final IconTongue Lash [ Q ]

  • Base damage increased from 80/115/150/185/220 to 80/125/170/215/260

 

 

Buff BoxAbyssal Voyage Final IconAbyssal Voyage [ R ]

  • Cooldown decreased from 160/130/100 seconds to 120/110/100
  • Damage on passive increased from 4/5/6% of Tahm’s bonus Health to 4/6/8%

 

 

Vladimir Final Portrait

 

Revert BoxSanguine Pool Final IconSanguine Pool [ W ]

  • Cooldown decreased from 26/24/22/20/18 seconds to 26/23/20/17/14 [ reverted to live value ]

 

 

Revert BoxTides of Blood Final IconTides of Blood [ E ]

  • Health cost on ability decreased from 35/45/55/65/75 to 30/40/50/60/70 [ reverted to live value ]

 

 

ALL PBE UPDATES FOR PATCH 514 CYCLE

PBE 09 07 Reference Banner

Check out Captain Fortune’s splash art and the visual tweaks to the Spellblade passive HERE.

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]m.

 

PBE 07 07 Banner

 

Store Content

Champion Updates

Balance

Featured Game Modes

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

All skins in this patch except Captain Fortune share the following splash arts:

Graves_Splash_6
Aatrox_Splash_3
 

CAPTAIN FORTUNE

You can join Captain Fortune’s crew for a sailor’s fee of 975 RP.

 

Bf1RHyG

MODEL

Miss Fortune Skin 1 Miss Fortune Skin 2

 

Recall Banner

Miss Fortune Recall

 

 

CORSAIR QUINN

Corsair Quinn can fly to your aid for a price of 750 RP.

 

MODEL

Corsair Quinn 1 Corsair Quinn 2

 

 

CUTPURSE TWISTED FATE

You can gamble on Cutpurse TF for 750 RP.

 

MODEL

Cutpurse TF 1 Cutpurse TF 2

 

PICK A CARD W

Cutpurse TF 3

 

 

CUTTHROAT GRAVES

Graves won’t cut your throat if you cough up 750 RP.

 

MODEL

Cutthroat Graves 1 Cutthroat Graves 2

 

 

ROGUE ADMIRAL GAREN

Rogue Admiral Garen will let you join the ranks for 750 RP.

 

MODEL

Rogue Garen 1 Rogue Garen 2

 

 

SEA HUNTER AATROX

You can get Aatrox in smurf attire for 750 RP.

 

MODEL

Sea Hunter Aatrox 1 Sea Hunter Aatrox 2

 

 

New Summoner Icons

profileIcon902 profileIcon903 profileIcon901 profileIcon900 profileIcon899 profileIcon898 profileIcon897

 

 

CHAMPION UPDATE GANGPLANK

Gangplank has received a mini-gameplay rework, coupled with a complete visual overhaul.

 

MODEL EMOTES

Gangplank Model 1 Gangplank Model 2

 

Recall Banner

Gangplank Recall

 

TRIAL BY FIRE PASSIVE

 

Trial by Fire Final IconTrial by Fire [ Passive ]

Every several seconds, Gangplank’s next melee attack ignites the target, dealing bonus true damage over time and granting a brief burst of movement speed. Destroying a Powder Keg instantly refreshes Trial by Fire.

 

Gangplank Passive

 

PARRRLEY Q

 

Parrrley Final IconParrley [ Q ]

Gangplank fires his pistol at his target, dealing damage and applying on-hit effects. If Parrrley kills a unit, the shot plunders bonus gold and refunds mana. For each Gold plundered, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.

 

Gangplank Q 1


REMOVE SCURVY W


Remove Scurvy Final IconRemove Scurvy [ W ]

Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him based on his missing health.

 

Gangplank W


POWDER KEG E


Powder Keg Final IconPowder Keg [ E ]

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows and spreads the damage of the attack to all nearby enemies. Other casks within the zone will chain explode. If an enemy destroys the cask, it defuses the explosion and grants gold.

 

Gangplank E

 

CANNON BARRAGE R

 

Cannon Barrage Final Icon

Cannon Barrage [ R ]

Signals Gangplank’s ship to fire waves of cannonballs at an area. Each wave deals magic damage and slows enemies. Cannon Barrage can be upgraded up to three times.

Death’s Daughter fires an initial mega-cannonball in the center of the area of effect.
Raise Morale gives allies within the area of effect additional move speed.
Fire at Will increases the rate of fire over the duration of Cannon Barrage.

 

Gangplank R

 

 

SPOOKY GANGPLANK

Sailor GP 4

 

MINUTEMAN GANGPLANK

Minuteman GP 1 Minuteman GP 2

 

SAILOR GANGPLANK

Sailor GP 3 Sailor GP 4

 

TOY SOLDIER GANGPLANK

Toy GP 1 Toy GP 2

 

SPECIAL FORCES GANGPLANK

Special GP 1 Special GP 2

 

SULTAN GANGPLANK

Sultan GP 1 Sultan GP 2

 

 

CHAMPION UPDATE MISS FORTUNE

Miss Fortune joins the pirate duo with completely new VFX on all her spells and minor gameplay changes.

 

STRUT PASSIVE

 

Strut Final IconStrut [ Passive ]

Miss Fortune gains gradually increasing movement speed after not taking damage for a few seconds.

[New] Strut now has increased scaling based on level, and only falls off when Miss Fortune takes direct, non-periodic damage.

 

MF Strut 1

 

DOUBLE UP Q

 

Double Up Final IconDouble Up [ Q ]

Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first and increased physical damage to the second, applying on-hit effects to both.

[New] If the first shot kills the target, the bounce damage increases.

 

MF Q 1

 

IMPURE SHOTS W

 

Impure Shots Final IconImpure Shots [ W ]

Passive: Miss Fortune’s basic attacks deal stacking bonus magic damage.
Active: Miss Fortune gains bonus attack speed for a few seconds.

[New] Activating Impure Shots enables Strut.

 

MF W 1

 

MAKE IT RAIN E

 

Make it Rain Final IconMake it Rain [ E ]

Miss Fortune rains hundreds of bullets down onto a targeted area, damaging and slowing enemies inside.

 

MF E 1

 

BULLET TIME R


Bullet Time Final IconBullet Time [ R ]

Miss Fortune plants her feet and unleashes a barrage of bullets in a cone in front of here over a few seconds that damage all enemies within the cone.

 

MF R 1

 

COWGIRL MISS FORTUNE

Cowgirl MF 1 Cowgirl MF 2

 

WATERLOO MISS FORTUNE

Waterloo MF 1 Waterloo MF 2

 

SECRET AGENT MISS FORTUNE

Secret Agent MF 1 Secret Agent MF 2

 

CANDY CANE MISS FORTUNE

Candy Cane MF 1 Candy Cane MF 2

 

Mafia Miss Fortune

Mafia MF 1 Mafia MF 2

 

ROAD WARRIOR MISS FORTUNE

Road Warrior MF 1 Road Warrior MF 2

 

 

Champion Changes

 

Gangplank Final Portrait

General Box

  • Health decreased from 712 [+81 per level] to 710 [+79 per level]
  • Base Damage decreased from 62 to 59

 

 

Elise Final Portrait

 

Change BoxCocoon Final IconCocoon [ E ]

  • Cooldown decreased from 14/13/12/11/10 seconds to 14/12.5/11/9.5/8
  • Stun duration changed from 1/1.3/1.5/1.8/2 seconds to 1.5 at all ranks

 

 

Miss Fortune Final Portrait

 

Buff BoxDouble Up Final IconDouble Up [ Q ]

  • If Double Up kills its initial target, the damage to the secondary target is increased to 150%

 

Change BoxImpure Shots Final IconImpure Shots [ W ]

  • New Active: Grants 50/55/60/65/70 % Attack Speed for the next 6 seconds and grants Miss Fortune strut for the duration.
  • Cooldown decreased from 16 seconds at all ranks to 12

 

Change BoxMake it Rain Final IconMake It Rain [ E ]

  • Slow strength changed from 25/35/45/55/65% to 40/45/50/55/60
  • Duration of AoE slow field decreased from 3 seconds to 2

 

 

Item Changes

 

Buff BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Gold-per-10 seconds increased from 2 to 15

 

 

Buff BoxFrostfang Final IconFrostfang

  • Gold-per-10 seconds increased from 2 to 15
  • Passive on-hit proc now deals 10 bonus damage, decreased from 15
  • Bonus gold granted for on-hit proc increased from 10 to 12

 

Buff BoxSpellthief Final IconSpellthief’s Edge

  • Gold-per-10 seconds increased from 2 to 10

 

 

New Item BoxWarrior Enchantment Final IconWarrior Enchantment [ Reworked ]

  • Grants 40 Attack Damage and 10% Cooldown Reduction
  • UNIQUE Passive – Warrior’s Wrath: 10% of physical damage dealt will be applied again as true damage over the next 3 seconds

 

 

Black Market Brawlers featured game mode live soon on PBE

L4T3NCY Final PortraitYo! ^o^/

It’s that time again. 😀 We’ve been hard at work on this one and can’t wait for you guys to get crackin’ in the next featured game mode, “Black Market Brawlers”. This is one of our most complex FGMs to date, with multiple mechanics and a treasure trove of new content to absorb. So buckle in and let’s break it down.


 

Black Market Brawlers

TL;DR: Purchase illegal Black Market items and use golden Krakens to recruit new brawler minions as you vie for dominance on Summoner’s Rift!

Players: 5v5
Map: Summoner’s Rift
Pick type: Blind Draft

 

KRAKENS


Golden Krakens are a new currency you’ll earn to spend on hiring and upgrading your brawler minion.

Earn and spend Krakens to hire the brawler minion of your choice, then upgrade them however you want.

Krakens are acquired by:

  • Every 60sec = 1 Kraken
  • 1 kill = 2 Krakens
  • 1 assist = 1 Kraken
  • Baron/Dragon = 1 Kraken per team member (5 total)
  • Counter jungling a large monster = 1 Kraken

Destroying an inhibitor won’t summon a Siege Minion but instead, dramatically buff all the Brawlers in that lane.

 

 

THE BRAWLERS

There are four types of brawler minions. Each game you will spend Krakens you’ve earned to hire one brawler minion type of your choice, then upgrade him as you see fit throughout the game. Once hired, your brawler will replace a regular minion and spawn in every wave of all 3 lanes for the rest of the game. Each brawler minion has 3 upgrade paths (Abilities, Attack & Defense) you can pursue to customise them how you want. Upgrades can be purchased from the new “Brawlers” tab in the item shop at fountain using Krakens.

 

IRONBACKS


Melee: Tanky siege

Initial hire: Your Ironback takes 25% reduced dmg from enemy turrets.

  • Lv 1: Your Ironback deals 175% dmg to enemy structures. Gains a shield that blocks the next basic attack from a champion or a turret. (Shield CD 10sec)
  • Lv 2: Your Ironback deals 250% dmg to enemy structures. While the shield is active, it takes 35% reduced dmg from minions.
  • Lv 3: Your Ironback deals 325% dmg to enemy structures. The shield CD is reduced to 3sec and it now takes 60% reduced dmg from minions.

 

RAZORFINS


Melee: Champion pursuer

Initial hire: Your Razorfin has 100% bonus attack speed.

  • Lv 1: Upon aggroing an enemy champion, it will pursue them endlessly. While attacking enemy champions your Razorfin has 100% increased movement speed and ignores unit collision.
  • Lv 2: Each time your Razorfin hits an enemy champion, it applies a mark. On the 3rd mark, Razorfins deal 300% damage to the target.
  • Lv 3: Two Razorfins will spawn for you in each wave.

 

PLUNDERCRABS

Ranged: Champion harass

Initial hire: Your Plundercrab shoots an additional shot at a nearby champion with +150 attack range but 50% damage.

  • Lv 1: Your Plundercrab has +50 attack range. Gains a stacking 20% attack speed buff (up to 150%) for 3sec every time they hit an enemy champion.
  • Lv 2: Your Plundercrab has +100 attack range. Deals 150% dmg on hitting enemy champions.
  • Lv 3: Your Plundercrab has +150 attack range. On-hit bonus now also applies when hitting enemy minions, and shoots an additional shot at ALL nearby enemy champions.

 

OCKLEPODS


Ranged: Support utility

Initial hire: Your Ocklepod casts a magic shield on allied minions every 10sec, blocking 100 + (2 x Ocklepod AD). The shield lasts 10sec.

  • Lv 1: Your Ocklepod has 10 MR. Spawns a moving Clairvoyance every 30sec. After a 4sec reveal delay, it grants vision to a nearby area for 4sec.
  • Lv 2: Your Ocklepod has 20 MR. Shield now blocks 250 + (2 x Ocklepod’s AD) damage and is cast every 4sec.
  • Lv 3: Your Ocklepod has 30 MR. Clairvoyance is now cast every 10sec, and the reveal delay is reduced to 2sec. Duration and distance travelled of the Clairvoyance is increased by 50%.

 

 

BRAWLER ABILITIES

Adds an ability to your brawler. Each brawler minion has different abilities unique to them (Total 3). See above for detailed descriptions of each brawler’s unique ability upgrades.
Initial hire (5 Krakens): See above

  • Lv 1 (5 Krakens): See above.
  • Lv 2 (10 Krakens): See above.
  • Lv 3 (20 Krakens): See above.

 

BRAWLER ATTACK

Adds AD to your Brawler (Total 3).

  • Lv 1 (5 Krakens): +10 AD (Total +10 AD)
  • Lv 2 (10 Krakens): +20 AD (Total +30 AD)
  • Lv 3 (20 Krakens): +30 AD (Total +60 AD)

 

BRAWLER DEFENSE

Adds extra HP to your Brawler (Total 3)

  • Lv 1 (5 Krakens): +100 HP (Total +100 HP)
  • Lv 2 (10 Krakens): +200 HP (Total +300 HP)
  • Lv 3 (20 Krakens): +300 HP (Total +600 HP)

 

 

Items

As well as the new brawler minions, there’s also a cache of new illicit Black Market items in the mix on this featured game mode. NOTE: “Morellonomicon” will be disabled in this mode. 🙂

 

Typhoon Claws

  • Recipe: Pickaxe [875 Gold] + Dagger [ 450 Gold]
  • Total Cost: 2000 Gold
  • Grants 30 AD, 20% Attack Speed and 4% Movemeent Speed
  • UNIQUE Passive – Furious Swipes: Basic Attacks grant Malice Charges upon hitting an enemy. After 3 stacks, your next 3 attacks will be at maximum attack speed, but deal -50% damage. Charges expire after 3sec.

 

Flesheater (Melee Only)

  • Recipe: Vampiric Scepter [800 Gold] + Long Sword [360 Gold]
  • Total Cost: 1460 Gold
  • Grants 20 AD and 10% Life Steal
  • UNIQUE Passive – Basic attacks build Flesh charges. After 5 basic attacks, the Flesheater active will be ready.
  • UNIQUE Active – Flesheater: Rip the flesh from target enemy minion dealing 200 (+75% AD) true damage to the target, healing the user for 50 (+75% AD) HP and adding 1 Flesh stack to the item.
  • UNIQUE Passive – Each stack on Flesheater adds +1 AD to the wielder.

 

Mirage Blade

  • Recipe: Vampiric Scepter [800 Gold] + Pickaxe [875 Gold] + Cloak of Agility [ 730 Gold]
  • Total Cost: 3200 Gold
  • Grants 60 AD, 15% Critical Chance and 12% Life Steal
  • UNIQUE Passive – Mark of the Sands: Basic Attacks apply a Sand Mark on the target revealing them for 3sec. Only one enemy can be Marked at any time.
  • UNIQUE Active – Mirage Step: Teleport 350 units directly away from the Sand Marked target (60sec CD.)

 

Lost Chapter

  • Recipe: Fiendish Codex [820 Gold] + Forbidden Idol [600 Gold]
  • Total Cost: 1800 Gold
  • Grants 50 AP, 100% Base Mana Regen
  • UNIQUE Passive: +20% CDR

 

Netherstride Grimoire

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Malice: Gain 20% movement speed for 2sec when hitting an enemy with a damaging spell.

 

Rite of Ruin

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Razing: Gains charges upon moving or killing enemies (200 charges max). Attacking a structure expends 50 charges to deal 100 (+15% AP) bonus true damage.

 

Pox Arcana

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Pox: Damaging spells apply a stack of Pox (max of 5) to enemy champions hit for 10sec.
  • UNIQUE Active – Disease Harvest: Deals 100 magic damage plus 20 (+5% of AP) per stack of Pox to all nearby enemies affected by Pox, and restores 5% of maximum mana to the caster per stack of Pox on enemies hit. (60sec CD)

 

Staff of Flowing Water

  • Recipe: Chalice of Harmony [900 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 1635 Gold
  • Grants 40 AP, 25 Magic Resist and 50% Base Mana Regen
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Gain 30% Movement Speed and 10 Mana Regen per 5sec while in the river.

 

Trickster’s Glass

  • Recipe: Haunting Guise [1485 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2115 Gold
  • Grants 60 AP and 400 Health
  • UNIQUE Passive – Eyes of Pain: +15 Magic Penetration
  • UNIQUE Active – Disguise: Teleport to ally and take on their appearance for 30sec. Casting a spell or attacking breaks the deception. (90sec CD)

 

Dead Man’s Plate

  • Recipe: Chain Vest [750 Gold] + Giant’s Belt [1000 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2800 Gold
  • Grants 580 Health and 50 Armor
  • UNIQUE Passive – Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while not moving.
  • UNIQUE Passive – Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks.

 

Martyr’s Gambit

  • Recipe: Crystalline Brace [600 Gold] +Kindlegem [850 Gold]
  • Total Cost: 1850 Gold
  • Grants 400 Health, 100% Base Health Regen and 10% Cooldown Reduction
  • UNIQUE Active: Binds yourself to target champion for the next 3sec, redirecting 60% of all damage dealt to them to yourself. (30sec CD).

 

Puppeteer

  • Recipe: Chalice of Harmony [900 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2200 Gold
  • Grants 250 Health, 25 Magic Resist, 50% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Basic attacks mark champions with a string for 6sec. Moving further than 1000 range away from marked champions will break the string.
  • UNIQUE Active: Pull all champions Marked by Puppeteer within 1000 range towards you. Units move a maximum of 250 distance (45sec CD).

 

Murksphere

  • Cost: 365 Gold
  • Grants 5% Cooldown Reduction and 25% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Swindler’s Orb

  • Recipe: Murksphere [365 Gold]
  • Total Cost: 865 Gold
  • Grants 10% Cooldown Reduction and 50% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Globe of Trust

  • Recipe: Swindler’s Orb [865 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2100 Gold
  • Grants 20% Cooldown Reduction and 150% Base Mana Regen
  • UNIQUE Active – Safe Harbor: Lobs a bubble that shields nearby allies for 150 HP and generates gold equal to 25% of the damage absorbed (maximum of 100 gold per cast) (15sec CD). Self-cast shields will not generate gold from Monster damage.

 

Boot Enchant: Teleport

  • Recipe: Enchant for any Tier 2 boot.
  • Total Cost: 600 Gold
  • UNIQUE Active – Teleport: Teleport to target allied object.

 

Known issues:

— Some placeholder SFX

We’re looking forward to seeing the outcomes of a mode as deep as this one. Do you hire brawler minions that enhance your team’s strengths (“Let’s get some Ironbacks so we can siege down towers!”) or exploit the enemy team’s weaknesses (“they have terrible wave clear.. Razorfin rush!”). The Black Market items will also completely change champ viability for multiple roles. I’m sure you guys will find crazy new combos/synergy that we haven’t even thought of! o.O

Please report any bugs you find in here. As always, thanks for helping us test PBE guys. ^_^

-L4T3NCY

[ Link to Post ]

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]