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PBE Round-up: Patch 6.5

March 6th, 2016

 

PBE Roundup Patch 6 5 Banner

Patch 6.5 will go live in the early hours of March 9th, assuming there are no delays. Here are its contents:

 

Balance

Skins

Miscellaneous

 

 

Champion Changes

 

Gnar Final Portrait

General

  • Tooltip fix: Now correctly states Gnar’s AA range in Mega form is 175, not 150;
  • Base Attack Damage increased by 3 (from 48 to 51 in Mini form and 54 to 57 in Mega).

 

 

Hecarim Final Portrait

 

Buff BoxDevastating Charge Final IconDevastating Charge [ E ]

  • The knockback distance now scales with the distance Hecarim has traveled during [ E ], up to a 50% increase in knockback distance.

 

 

Jarvan IV Final Portrait

 

Buff BoxGolden_AegisGolden Aegis [ W ]

  • Cooldown decreased from 20/18/16/14/12 seconds to 12 at all ranks.

 

 

Buff BoxCataclysm Final IconCataclysm [ R ]

  • Mana cost decreased from 100/125/150 to 100 at all ranks;
  • Now deals full damage to enemies in a small area around the original target.

 

 

Kogmaw Final Portrait

General

  • Attack Speed-per-level increased from 1.5% to 3.5%.

 

Buff BoxCaustic Spittle Final IconCaustic Spittle [ Q ]

  • Mana cost decreased from 60 at all ranks to 40.

 

 

Nerf BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

  • Passive removed (no longer gives 15/20/25/30/35/40% bonus Attack Speed);
  • Active grants an additional 10/15/20/25/30 magic damage on-hit.

 

 

Nautilus Final Portrait

 

Nerf BoxRiptide Final IconRiptide [ E ]

  • Base damage decreased from 60/95/130/165/200 to 55/85/115/145/175.

 

 

 

Pantheon Final Portrait

 

Nerf BoxHeartseeker Strike Final IconHeartseeker Strike [ E ]

  • Total damage decreased from 80/140/220/260/320 [+3.6 Bonus AD] to 80/130/180/230/280 [+3.0 Bonus AD];
  • Minion damage increased from 50% to 60% (roughly the same damage after the nerfs);
  • Tooltip has been reworked: it now notes the total damage against champions, with a white counter below that notes the damage-per-strike.

 


Change BoxGrand Skyfall [ R ]
Grand Skyfall Final Icon

  • Mana cost decreased from 125 at all ranks to 100;
  • Mana refund for cancelling the channel has been removed (85 mana refund on live);
  • Cooldown after cancelling the channel increased from 10 seconds to 30.

 

 

Renekton Final Portrait

 

Change BoxSlice_and_DiceSlice and Dice [ E ]

  • Fury gained for hitting non-Champion targets with Dice decreased from 2.5 to 2;
  • Slice now generates 2 Fury for non-Champion targets and 10 for Champion targets (doesn’t generate any Fury on live).

 

 

Change BoxDominusDominus [ R ]

  • While in Dominus, Renekton gains 25 bonus auto-attack range which doesn’t apply for his W;
  • Bonus Health changed from 200/400/800 to 250/500/750.

 

 

Sejuani Final Portrait

 

Permafrost [ E ]  Buff BoxPermafrost Final Icon

  • Base damage increased from 60/90/120/150/180 to 80/105/130/155/180.

 

 

 

Soraka Final Portrait

 

Change BoxStarcall Final IconStarcall [ Q ]

  • Mana cost decreased from 70/75/80/85/90 to 40 at all ranks;
  • Cooldown decreased from 7/6.5/6/5.5/5 seconds to 5 at all ranks;
  • Now slows all targets hit by Starcall, regardless of whether they were in the center or not (slow range up from 110 to 265);
  • Hitting an enemy Champion now grants Soraka “Rejuvenation” for 4 seconds, which restores 14/16/18/20/22 [+0.1 AP] health-per-second and grants 15% Movement Speed when not moving toward enemy Champions;
  • Updated Starcall’s visual effects to better match the area of effect (no gameplay changes to range).

 

Change BoxAstral Infusion Final IconAstral Infusion [ W ]

  • Base heal decreased from 120/150/180/210/240 to 80/110/140/170/200;
  • Self-heal mechanic on Q vs enemy Champions removed (25/35/45/55/65 [+0.4 AP] on live);
  • If cast while under the effect of Rejuvenation, Soraka will give her target “Rejuvenation” for 3/3.5/4/4.5/5 seconds (based on Q rank, buff gives identical stats to the ally);
  • No longer able to target minions.

 

 

Talon Final Portrait

 

Nerf BoxShadow Assault Final IconShadow Assault [ R ]

  • Mana cost increased from 80/90/100 to 100 at all ranks;
  • Cooldown increased from 75/65/55 seconds to 100/80/60.

 

 

Urgot Final Portrait

General

  • Base Attack Damage increased from 52 to 54.

 

Nerf BoxTerror Capacitator Final IconTerror Capacitor [ W ]

  • Duration of shield decreased from 7 seconds to 5.

 

 

Buff BoxHyper Kinetic Position Reverser Final IconHyper-Kinetic Position Reverser [ R ]

  • Now additionally fears all targets around the swapped target for 1.5 seconds in a 375 radius (after the swap completes).

 

 

Vi Final Portrait

 

Buff BoxExcessive Force Final IconExcessive Force [ E ]

  • Mana cost decreased from 60 at all ranks to 40/45/50/55/60;
  • Base damage increased from 5/20/35/50/65 to 10/30/50/70/90.

 

 

Item Changes

 

Buff BoxGuardian Angel Final IconGuardian Angel

  • Recipe cost decreased from 1380 Gold to 1180 (total cost down from 2900 Gold to 2700);
  • On revival, restores either 700 Health or 30% of your maximum health, whichever value is higher.

 

 

OBJECTIVES Banner

 

Rift Herald Final IconThe Rift Herald

  • Devourer stacks granted for killing the Herald decreased from 5 to 2.

 

 

 

DEATH BLOSSOM KHAZIX  Banner

Death Blossom Kha’Zix will be available in store for 975 RP.

 

Khazix_Splash_3 Khazix_3

 

MODEL Banner

Death Blossom Khazix Model 1 Death Blossom Khazix Model 2

 

Recall Banner

Death Blossom Khazix Recall 1 Death Blossom Khazix Recall 2

 

ALL SPELLS

 

UNSEEN THREAT PASSIVE

Death Blossom Khazix Passive 1

 

Taste Their Fear Banner

Death Blossom Khazix Q 1 Death Blossom Khazix Q 2

 

VOID SPIKE W

Death Blossom Khazix W 1 Death Blossom Khazix W 2

 

LEAP E

Death Blossom Khazix E 1 Death Blossom Khazix E 2

 

VOID ASSAULT R

Death Blossom Khazix R 1

 

EVOLVED ENLARGED CLAWS R Q

Death Blossom Khazix R Q 1 Death Blossom Khazix R Q 2 Death Blossom Khazix R Q 3

 

EVOLVED SPIKE RACKS R W

Death Blossom Khazix R W 1 Death Blossom Khazix R W 2

 

EVOLVED WINGS R E

Death Blossom Khazix R E 2 Death Blossom Khazix R E 3

Death Blossom Khazix R E 1

 

EVOLVED ACTIVE CAMOUFLAGE R R

Death Blossom Khazix R R 3 Death Blossom Khazix R R 2 

 

 

ELDERWOOD LEBLANC Banner

Elderwood LeBlanc will be available in store for 1350 RP.

 

Leblanc_Splash_5 Leblanc_5

 

MODEL Banner

Elderwood LeBlanc Model 1 Elderwood LeBlanc Model 2

 

Recall Banner

Elderwood LeBlanc Recall 1 Elderwood LeBlanc Recall 2

 

ALL SPELLS

 

BASIC ATTACKS Banner

Elderwood LeBlanc Auto Attack Elderwood LeBlanc Auto Attack 2

 

MIRROR IMAGE PASSIVE

Elderwood LeBlanc Passive 1

 

SIGIL OF MALICE Q

Elderwood LeBlanc Q 1 Elderwood LeBlanc Q 2

 

DISTORTION W

Elderwood LeBlanc W 1 Elderwood LeBlanc W 2

 

Ethereal Chains E

Elderwood LeBlanc E 1 Elderwood LeBlanc E 2

Elderwood LeBlanc E 3

 

MIMIC R Q

Elderwood LeBlanc R Q 1 Elderwood LeBlanc R Q 2

 

MIMIC R W

Elderwood LeBlanc R W 1 Elderwood LeBlanc R W 2

 

MIMIC R E

Elderwood LeBlanc R E 1 Elderwood LeBlanc R E 2Elderwood LeBlanc R E 3

 

 

HEXTECH ANNIE Banner

Hextech Annie will NOT be available for purchase! It’s a reward for getting 10 gemstones from the Hextech Crafting system (read below for details):

 

Annie_Splash_10

 

MODEL Banner

Hextech Annie Model 1 Hextech Annie Model 2

Hextech Annie Passive 1

 

Recall Banner

Hextech Annie Recall 1 Hextech Annie Recall 2

 

ALL SPELLS

 

BASIC ATTACKS Banner

Hextech Annie Basic Attack 1 Hextech Annie Basic Attack 2

 

DISINTEGRATE Q

Hextech Annie Q 1 Hextech Annie Q 2

 

INCINERATE W

Hextech Annie W 1 Hextech Annie W 2

 

MOLTEN SHIELD E

Hextech Annie E 1 Hextech Annie E 2

 

SUMMON TIBBERS R

Hextech Annie R 1 Hextech Annie R 2

Hextech Annie R 3 Hextech Annie R 4

 

Hextech Annie crafting and gemstones

Riot Mirross Final PortraitHi all!

Everyone’s favorite combo of sugar, spice, nice, and plenty of burning is getting a new skin as part of hextech crafting and loot. In order to secure appropriate testing for Hextech Annie, we’re putting her and her hextechnically-augmented Tibbers on PBE early, but don’t expect her to debut with the launch of hextech crafting and loot.

Featuring an all-new model, textures, animations and particle effects as well as new sounds, Hextech Annie is intended to be available exclusively through hextech crafting and the loot system by acquiring 10 gemstones either in normal chests and promotional chests through rare drops or by picking up special promo chest bundles (which’ll guarantee a gemstone drop). Gemstones are rare loot drops that can be crafted into a chest and key bundle or saved to combine to craft Hextech Annie.

Promo chests will only be available at limited times and may have different content inside compared to normal chests. For testing on the PBE, we’ve unlocked Hextech Promo Chest bundles in the store so players can pick up Hextech Annie as soon as possible. During this test, buying one of the 10-chest bundles guarantees a gemstone in addition to the gemstones you can find in the chests themselves.

As we mentioned at the beginning, Hextech Annie won’t be available at the launch of hextech crafting and loot. We’ll test her on PBE before testing her release to live servers in Turkey (where we’ve been testing hextech crafting and loot for a little while now). When hextech crafting and loot debut on all live servers, Hextech Annie will follow shortly after.

Lastly, we’re pretty sure everyone’s used to this by now, but please keep in mind the promo chests have been heavily discounted for testing on PBE, and the drop rates of items in the chests may also change before we go live.

Leave your feedback on the skin or even the idea of a free, exclusive skin in hextech crafting below, and we’ll see you on the PBE battlefields!

  • Mirross

 [ Link to Post ]

 


Hextech Ward Banner

The Hextech Ward skin will (probably) be available for 640 RP.

 

Hextech Ward 2 Hextech Ward 1

 

 

HEXTECH CRAFTING Banner

This is a new in-client system that nets you rewards like skins and Champions. Below I’ve written down all the ways you can earn content and craft:

 

You’ll need Hextech Keys and Hextech Chests. You’ll earn Hextech Keys for winning matchmade games (meaning any game type except Custom games).

Chests are trickier; they’re rewards for performing well on a particular Champion. You earn chests through the Mastery system, but keep in mind that you can only earn one chest per season with a given Champion. Every time you get an S rank, you’ll get a chest, up to a maximum of four chests per month.

Alternatively, you can buy both keys and chests for 125 RP each in the store.

Crafting 1 Crafting 2

 

There are unique, RP-exclusive chests called “premium chests”. These contain more loot and can be bought in a bundle with a key for 195 RP. There’s also a separate opening animation for these that’s different from the one for default chests you get for S ranks:

Premium Chests

Premium Chest 1 Premium Chest 2

 

Once you have a pair, you can open chests using keys through the interface found by clicking on the shard icon below your username. After the animation, you’ll receive either a Champion Shard, a Skin Shard, a Ward Skin Shard, Cosmic Essence, Champion Essence or a combination of all those. Note that a chest will never contain essence only.

 

Think of Champion and Skin Shards as tickets for temporary access to Champions. You can do four things with those.

Crafting 4

 

First, you can re-roll both types of Shards into permanent Champions or Skins, respectively. To do so, you’ll need three Shards. The catch? Your reward is random.

 

You can disenchant both Champion Shards and Skin Shards for Champion Essence and Skins Essence, respectively.

Crafting 11 Crafting 12

 

You’ll need this essence to upgrade Champion Shards and Skin Shards into specific permanent Champions and Skins.

 

Lastly, you can rent Champions and Skins for 7 days. This will use up their respective Shards.

Crafting 13

 

The rent period will be displayed on your Summoner Profile. It’s also the place where you can check how many chests you can unlock until the end of the month and what Champions you’ve already unlocked a chest with.

Crafting 15

Crafting 14

 

Sometimes you’ll find Rare Gems in your chests. These contain one chest and one key.

Crafting 9 Crafting 10

 

You can earn Ward Skin Shards through these chests. These work the same way as regular Skin Shards.

Crafting 7 Crafting 8

 

You can also earn Summoner Icons. These will instantly be added to your account.

Crafting 5 Crafting 6

 

 

STORE VISUAL UPDATE Banner

 

The store has received a visual overhaul. Here are screenshots of all the menus:

Store Update 1 Store Update 2

Store Update 3 Store Update 4

Store Update 5 Store Update 6

 

 

NEW SPELL ICONS Banner

 

Cho’gath has received new spell icons. From left to right: Passive, Q, W, E and R:

GreenTerror_TailSpike GreenTerror_SpikeSlam GreenTerror_FeralScream GreenTerror_ChitinousExoplates GreenTerror_Feast

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update 01 03 Banner

 

Balance

Skins

Miscellaneous

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE Reference 24 02 Banner Final

Check out Elderwood LeBlanc and Hextech Annie!

 

 

Champion Changes

 

Gnar Final Portrait

General

  • Auto-Attack Range while in Mega form increased from 150 to 175;
  • Base Attack Damage increased by 3 (from 48 to 51 in Mini form and 54 to 57 in Mega).

 

 

Jhin Final Portrait

 

Buff BoxCaptive Audience Final IconCaptive Audience [ E ]

  • Slow strength increased from 35% to 40%.

 

 

Buff BoxCurtain Call Final IconCurtain Call [ R ]

  • Slow strength increased from 80% to 99%.

 

 

 

Nautilus Final Portrait

 

Nerf BoxRiptide Final IconRiptide [ E ]

  • Base damage decreased from 60/95/130/165/200 to 55/85/115/145/175.

 

 

 

Sejuani Final Portrait

 

Permafrost [ E ]  Buff BoxPermafrost Final Icon

  • Base damage increased from 60/90/120/150/180 to 80/105/130/155/180.

 

 

 

New Splash Arts

 

Elderwood LeBlanc has received her splash art:

Leblanc_Splash_5 Leblanc_5

 

Sound-files for a new ARAM announcer are up on the PBE. It’s called “Look to the Stars” and is related to the recent short teaser. Here’s the full VO by SkinSpotlights:



PBE UPDATES FOR 65 CYCLE

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE Update Old Banner

 

Balance

Client

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE Reference 24 02 Banner Final

Check out Elderwood LeBlanc and Hextech Annie!

 

 

Champion Changes

 

Jarvan IV Final Portrait

 

Revert BoxDragon Strike Final IconDragon Strike [ Q ]

  • Mana cost increased from 40/45/50/55/60 to 45/50/55/60/65 [revert on the change in this PBE update].

 

Buff BoxGolden_AegisGolden Aegis [ W ]

  • Cooldown decreased from 20/18/16/14/12 seconds to 12 at all ranks.

 

 

 

Kogmaw Final Portrait

General

  • Attack Speed-per-level increased from 3% to 3.5%. [change compared to this PBE update, live value is 1.5%]

 

Revert BoxCaustic Spittle Final Icon

Caustic Spittle [ Q ]

  • Armor/MR shred decreased from 20/25/30/35/40% to 12/16/20/24/28% [revert on the change in this PBE update].

 

Revert BoxLiving Artillery Final IconLiving Artillery [ R ]

  • Duration of stacking mana cost debuff increased from 6 seconds t0 10 [revert].

 

 

 

Sejuani Final Portrait

 

Revert BoxPermafrost Final IconPermafrost [ E ]

  • Active can no longer be triggered off slows from allies [revert on the change in this PBE update].

 

 

 

Talon Final Portrait

 

Nerf BoxShadow Assault Final IconShadow Assault [ R ]

  • Mana cost increased from 80/90/100 to 100 at all ranks;
  • Cooldown increased from 75/65/55 seconds to to 100/80/60.

 

 

Vi Final Portrait

 

Buff BoxExcessive Force Final IconExcessive Force [ E ]

  • Base damage increased from 5/20/35/50/65 to 10/30/50/70/90.

 

 

 

Item Changes

 

Nerf BoxDevourer Final IconDevourer Enchantment

  • Magic damage on-hit decreased from 30 to 25;
  • Stacks required for Sated Devourer increased from 30 to 35.

 

 

STORE VISUAL UPDATE Banner

 

The store has received a visual overhaul. Here are screenshots of all the menus:

Store Update 1 Store Update 2

Store Update 3 Store Update 4

Store Update 5 Store Update 6

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com

 

PBE Update 25 02 Banner

 

Balance

Skins

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

PBE Reference 24 02 Banner Final

Check out Elderwood LeBlanc and Hextech Annie!

 

 

Champion Changes

 

Kogmaw Final Portrait

  • Attack Speed-per-level increased from 1.5% to 3%.

 

Buff BoxCaustic Spittle Final IconCaustic Spittle [ Q ]

  • Armor and MR shred increased from 12/16/20/24/28% to 20/25/30/35/40%.

 

 

Nerf BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

  • Passive removed (no longer gives 15/20/25/30/35/40% bonus Attack Speed);
  • Active grants an additional 5/10/15/20/25 magic damage on-hit.

 

Buff BoxLiving Artillery Final IconLiving Artillery [ R ]

  • The stacking mana cost debuff now lasts 6 seconds, decreased from 10.

 

 

 

Sejuani Final Portrait

 

Buff BoxPermafrost Final IconPermafrost [ E ]

  • The active can now be used for slows applied by your allies, not just your own.

 

 

 

DEATH BLOSSOM KHAZIX  Banner

Death Blossom Kha’Zix will be available in store for 975 RP.

 

MODEL Banner

Death Blossom Khazix Model 1 Death Blossom Khazix Model 2

 

ALL SPELLS

 

UNSEEN THREAT PASSIVE

Death Blossom Khazix Passive 1

 

Taste Their Fear Banner

Death Blossom Khazix Q 1 Death Blossom Khazix Q 2

 

VOID SPIKE W

Death Blossom Khazix W 1 Death Blossom Khazix W 2

 

LEAP E

Death Blossom Khazix E 1 Death Blossom Khazix E 2

 

VOID ASSAULT R

Death Blossom Khazix R 1

 

EVOLVED ENLARGED CLAWS R Q

Death Blossom Khazix R Q 1 Death Blossom Khazix R Q 2 Death Blossom Khazix R Q 3

 

EVOLVED SPIKE RACKS R W

Death Blossom Khazix R W 1 Death Blossom Khazix R W 2

 

EVOLVED WINGS R E

Death Blossom Khazix R E 2 Death Blossom Khazix R E 3

Death Blossom Khazix R E 1

 

EVOLVED ACTIVE CAMOUFLAGE R R

Death Blossom Khazix R R 3 Death Blossom Khazix R R 2 

 

PBE UPDATES FOR 65 CYCLE

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE 13 11 Banner

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

 

PBE 11 11 Reference Banner

Check out Illaoi and her release skin – Void Reaver Illaoi, Tristana’s legendary Dragon Trainer skin, Elderwood Hecarim, Gravelord Azir, as well as a tabletop quartet – Ryze Whitebeard, Braum Lionheart, Gragas Caskbreaker and Varus Swiftbolt.

 

 

New Summoner Icons

Two river critters have been immortalized in icon form. No news on how you can get this frog and duck, but it might involve 250 RP (again):

 

profileIcon977 profileIcon978

 

 

Champion Changes

 

Kogmaw Final Portrait

 

Revert BoxBio Arcane Barrage Final IconBio-Arcane Barrage [ W ]

  • AD ratio on % HP on-hit decreased from 0.015 AD to 0.0125 AD (revert on the change in this PBE update)

 

 

Mordekaiser Final Portrait

GENERAL Banner

  • Auto-attack range decreased from 200 to 175.

 

Nerf BoxMace of Spades Final IconMace of Spades [ Q ]

  • The first two hits now deal identical damage;
  • Base damage on first hit changed from 4/8/12/16 /20 [+ 0.25/0.263/0.275/0.288/0.3 Total AD] [+ 0.2 AP] to 10/20/30/40/50 [ +0.5/0.6/0.7/0.8/0.9 Total AD] [+ 0.2 AP];
  • The third hit now does quadruple the damage of the first hit, or 40/80/120/160/200 [+ 2/2.4/2.8/3.2/3.6 Total AD] [+0.8 AP], decreased from 28 / 66.5/117/181/260 [+ 1.75/2.18/2.68/3.2/3.9 Total AD] [+ 1.4/1.66/1.95/2.26/2.6 AP].

 

Nerf BoxHarvester of Sorrow Final IconHarvester of Sorrow [ W ]

  • Base heal from reactivation changed from 70-170 to 40-200.

 

 

Buff BoxSiphon of Destruction Final IconSiphon of Destruction [ E ]

  • Shield recharge per Champion hit increased from 15% at all ranks to 15/17.5/20/22.5/25%.

 

 

Miss Fortune Final Portrait

 

Nerf BoxStrut Final IconStrut [ W ]

  • Cooldown on active increased from 8 seconds at all ranks to 12.

 

 

 

Quinn Final Portrait

 

Change BoxAerial Assault Final IconBlinding Assault [ Q ]

  • Base damage increased from 15/45/75/105/135 to 25/55/85/115/145;
  • Now additionally prevents non-Champion targets hit by the spell from attacking for 2 seconds.

 

Quality of Life Box FinalTag Team Final Icon Tag Team [ R ]

  • Renamed to Behind Enemy Lines.

 

 

 

Sejuani Final Portrait

GENERAL Banner

  • Auto attack range decreased from 175 to 125 (revert on the change in this PBE update)

 

 

Xin Zhao Final Portrait

GENERAL Banner

  • Auto attack range decreased from 225 to 175 (revert on the change in this PBE update)

 

 

Zed Final Portrait

 

Buff BoxLiving Shadow Final IconLiving Shadow [ W ]

  • Cast range increased from 550 to 650.

 

 

Buff BoxDeath Mark Final IconDeath Mark [ R ]

  • % Damage on mark activation increased from 20/35/50% to 30/40/50%.

 

 

NEW WARD SKINS

2 new ward skins have made their way on the PBE. They’re designed for the upcoming Allstars event:

 

ALLSTARS FIRE WARD SKIN

Allstar Fire Ward 1 Allstar Fire Ward 2

 

TEAM ICE WARD SKIN

Allstar Ice Ward 1 Allstar Ice Ward 2

 

There’s one more ward skin (Dragon Trainer) in this cycle that I didn’t cover previously. Here’s a preview:

 

DRAGON TRAINER WARD SKIN

Dragon Trainer Ward Skin 1 Dragon Trainer Ward Skin 2

 

 

ALL PBE UPDATES FOR PATCH 523 CYCLE Banner

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Patch 5 10 PBE Banner

 Patch 5.10 will hit live in the early hours of May 27th, assuming there are no delays. Here are its contents:

 

New Champion

Store Content

Balance Changes

Miscellaneous

 

 

Ekko The Boy Who Shattered Time

Ekko will be available in store for 7800 IP/975 RP during the first week. Afterwards his IP cost will go back down to 6300.

 

Ekko_Splash_WP (1)

EkkoKid_0 Ekko_Square_0

Ekko Model 1 Ekko Model 2 Ekko Model 3

 

Ekko Final Portrait

 

General

  • Base Health: 580 + 80 per level
  • Base Mana: 280 + 40 per level
  • Base Damage: 57 + 3 per level
  • Base Attack Speed: 0.644 + 3% per level
  • Armor: 27 + 3 per level
  • Magic Resist: 32 + 1.25 per level
  • Auto Attack Range: 125
  • Movement Speed: 345
  • Base Health-per-second: 1.8 + 0.18 per level
  • Base Mana-per-second: 1.2 + 0.16 per level

 

ZDrive Resonance Final IconZ-Drive Resonance [ Passive ]

Ekko’s damaging spells and attacks build up Resonance stacks on his enemies. Every third attack against the same target triggers Ekko’s passive, dealing 15 + (12 per level) (+0.7 AP) bonus damage and slowing his enemy by 40/50/60/70/80% (values for levels 1/6/11/16/18) for 2/2.5/3 seconds. If he triggers his passive on an enemy champion, Ekko also gains a movement speed buff equal to the amount he has slowed the champion by. The slow cannot be triggered on the same target for 3 seconds.

 

Timewinder Final IconTimewinder [ Q ]

Cooldown: 11/10/9/8/7 seconds  || Mana Cost: 60/70/80/90/100

Ekko throws a device in a target direction, damaging 60/75/90/105/120 (+0.2 AP) all enemies along its path. Once it reaches max distance or hits an enemy champion, the device expands, creating a field that slows all enemy and neutral units by 32/39/46/53/60%. After a moment, the device contracts and rushes back to Ekko, dealing 60/85/110/135/160 (+ 0.6 AP) damage to all enemies in its path.

 


Parallel Convergence Final IconParallel Convergence [ W ]

Cooldown: 22/20/18/16/14 seconds || Mana Cost: 30/40/50/60/70

Passive: Ekko’s basic attacks deal bonus magic damage to enemies under 30% health, equal to 5% [ +1% per 45 AP ] of their missing health (capped at 400 damage vs. minions and monsters).

Active: Ekko opens a time rift, creating an alternate reality copy of him that tosses a device to a target location. After a delay, the device expands into a broad zone that slows enemies by 40%. If Ekko enters the sphere, it detonates, granting him a 150/195/240/285/330 (+ 0.8 AP) shield for 2 seconds and stunning all enemies inside for 2.25 seconds.

 

Phase Dive Final IconPhase Dive [ E ]

Cooldown: 15/13/11/9/7 seconds || Mana Cost: 40/50/60/70/80

Ekko dashes a fixed distance towards a target area. Once his initial dash has ended, Ekko gains greatly increased range on his next basic attack, and blinks to his target to deal 50/80/110/140/170 (+ 0.2 AP) bonus magic damage and apply on-hit and spell effects.

 

Chronobreak Final IconChronobreak [ R ]

Cooldown: 110/90/70 seconds || Mana Cost: Free

Ekko rewinds time, briefly turning untargetable and invulnerable before reappearing wherever he was a few seconds ago. Once he reappears, Ekko heals for 100/150/200 + 20/25/30% (+1% per 30 AP) of the damage he was dealt over the last 4 seconds. Ekko also deals 200/350/500 (+ 1.3 AP) magic damage to all nearby enemies.

 

Here’s his Champion Select quote:

 

And his complete set of lines, courtesy of SkinSpotlights:

 

Here’s an in-game preview of Ekko’s spells:

Ekko Passive 1

Ekko Passive 2

Z-Drive Resonance [ Passive ]

 

Ekko Passive 3

This is the trail Ekko leaves behind when he triggers the movement speed buff from his passive.

 

Ekko Q 1

Ekko Q 2

Ekko Q 3

Ekko Q 4

Timewinder [ Q ]

 

Ekko W 1

Ekko W 3

Ekko W 2

Parallel Convergence [ W ]

 

Ekko E 1 Ekko E 2

Phase Dive [ E ]

 

Ekko R 1

Ekko R 2

Ekko R 3

Chronobreak [ R ]

 

Here’s Ekko’s in-client lore:

“A prodigy from the rough streets of Zaun, Ekko manipulates time to spin any situation to his advantage. Using his own invention, the Zero-Drive, he explores the branching possibilities of reality. As well as experimenting with multi-dimensional probability, Ekko spends his days running wild with the other lost children of Zaun. Though he revels in this freedom, when there’s a threat to his friends, he’ll endure anything to defend them. To the unknowing observer, Ekko accomplishes the impossible with ease, time and time again.

 

 

Here’s a link to the music used in the video:

 


Sandstorm Ekko

Sandstorm Ekko will be available in store for 975 RP.

 

Ekko_Splash_1

 

EkkoLoadScreen_1

Sandstorm Ekko Model Updated 1

Sandstorm Ekko Model Updated 2

Sandstorm Ekko Recall

For his recall, Sandstorm Ekko opens his time device and sand swirls out of it and around him.

 

Dudu Ekko Passive 1

Dudu Ekko Passive 2

Z-Drive Resonance [ Passive ]

 

Dudu Ekko Q 1

Dudu Ekko Q 2

Dudu Ekko Q 3

Timewinder [ Q ]

 

Dudu Ekko W 1

Dudu Ekko W 2

Parallel Convergence [ W ]

 

Dudu Ekko E 1

Dudu Ekko E 2

Phase Dive [ E ]

 

Dudu Ekko R 1

Dudu Ekko R 2

Chronobreak [ R ]

 

 

Knockout Lee Sin

Knockout Lee Sin will be available for 1350 RP.

 

LeeSin_Splash_10

LeeSin_10

Knockout Lee Sin Model 1 Knockout Lee Sin Model 2

Knockout Lee Sin Idles

Knockout Lee has a few new idle animations: mostly warming up routine before a boxing match.

 

Knockout Lee Sin RecallKnockout Lee Sin Recall 2 Knockout Lee Sin Recall 3

For his recall, Knockout Lee Sin rests on a chair. When he’s recalled, the bell rings and he kicks his chair away.

 

Knockout Lee Sin Q

Sonic Wave [ Q ]

 

Knockout Lee Sin W

Safeguard / Iron Will [ W ] 

 

Knockout Lee Sin R 1

Knockout Lee Sin R 2

Dragon’s Rage [ R ]

 

 

Nightmare Tryndamere

Nightmare Trynd will be available for 750 RP.

 

Tryndamere_Splash_7

Tryndamere_7

Nightmare Trynd Model 1 Nightmare Trynd Model 2 Nightmare Trynd Spin

 

 

Order of the Lotus Irelia

Order of the Lotus Irelia will be available for 750 RP.

 

Irelia_Splash_5

Irelia_5

Lotus Irelia Updated Model 1

Lotus Irelia Updated Model 2

Lotus Irelia W

Lotus Irelia R

Transcendent Blades [ R ]

 

 

New Summoner Icons

 

NA LCS – Enemy eSports and Team Dragon Knights

profileIcon868 profileIcon867

 

EU LCS – Origen

profileIcon869

 

LAN  Dash9 Gaming, Havoks Gaming, Meet Your Makers, Revenge eSports, Lyon Gaming, Gaming Gaming,

profileIcon806 profileIcon865 profileIcon866

profileIcon803 profileIcon804 profileIcon805

 

LAS - Furious Gaming, Bencheados, Isurus Gaming, Rebirth eSports, Last Kings, Kaos Latin Gamers

profileIcon798 profileIcon799 profileIcon801

profileIcon796 profileIcon797 profileIcon864

 

Brazil - CNB e-Sports Club, G3nerationX, INTZ eSports, INTZ Red, KABUM Orange, KABUM Black, Keyd Stars, Pain Gaming

profileIcon848 profileIcon849 profileIcon850 profileIcon851

profileIcon852 profileIcon853 profileIcon854 profileIcon855

 

Russia - Dolphins of Wall Street, Your Exit, Team Just, Solar Wind, Team Just, Team Just [ second ], Team Dragon

profileIcon856 profileIcon857 profileIcon858

profileIcon825 profileIcon825_old profileIcon859

 

OCE – Absolute, Sin Gaming

profileIcon862 profileIcon863

 

Turkey  Crew e-Sports Club, Oyun Hizmetleri, Besiktas e-Sports Club, Besiktas e-Sports Club [ second ]

profileIcon860 profileIcon861 profileIcon794 (1) profileIcon794_old

 

 

Champion Changes

 

Akali Final Portrait

 

Change BoxShadow Dance Final IconShadow Dance [ R ]

  • Dashing now puts Akali 100-200 units behind her target, changed from 150-250

 

 


Cassiopeia Final Portrait

 

Nerf BoxAspect of the Serpent Final IconAspect of the Serpent [ Passive ]

  • At 100 stacks, the AP ratio on Twin Fang’s heal has been decreased from 0.1 to 0.06

 

 

Nerf BoxTwin Fang Final IconTwin Fang [ E ]

  • Now restores 1.5% of Cassiopeia’s maximum mana on kill, decreased from 3%

 

 


Jinx Final Portrait

 

Change BoxSwitcheroo Final IconSwitcheroo [ Q ]

  • Attack Speed buff at 3 stacks changed from 30/55/80/105/130% to 30/40/50/60/70% + ( 0 / 2 / 4 / 6 / 8 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70% ). This value scales with Jinx’s level.

 

Here are some examples with values pre- and post-Patch 5.10

  • At level 5, with 3 point in [ Q ], Jinx’s 5.9 value at 3 stacks is 80%. Her 5.10 value would be 58%.
  • At level 9, with 5 points in [ Q ], Jinx’s 5.9 value at 3 stacks is 130%. Her 5.10 value would be 95%.
  • At level 16, Jinx’s 5.9 value would be 130%. This is where both values are equal.
  • At level 18, the 5.9 value would be 140%. End-game the 5.10 value is 10% higher.

To sum up, this is quite the brutal nerf to Jinx’s early game without much tradeoff later. Recommend you max Zap! [ W ] by level 9 over Switcheroo if the change makes it to live.

 

 

Leona Final Portrait

 

Nerf BoxZenith Blade Final IconZenith Blade [ E ]

  • Hitbox width decreased from 90 to 70

 

 

 

Lulu Final Portrait

Change BoxGeneral

  • Base mana-per-second increased from 1.2 to 1.7
  • Mana-per-second per level decreased from 0.16 to 0.12

 

 

Reksai Final Portrait

Nerf BoxGeneral

  • Base health decreased from 611 to 570

 

 

Karma Final Portrait

 

Buff IconGathering Fire Final IconGathering Fire [ Passive ] 

  • Spell hits now reduce Karma’s cooldowns by 2/2.5/3 seconds (at levels 1/7/13), increased from 2 seconds at all levels
  • Auto attacks against champions reduce Karma’s cooldowns by 50% of that value – 1/1.25/1.5 seconds respectively

 

Buff IconFocused Resolve Final IconFocused Resolve [ W ]

  • Karma can now also leash jungle monsters
  • AP Ratio increased from 0.6 to 0.9

 

Rework BoxRenewal Final IconRenewal [ Mantra + W ]

  • No longer deals bonus damage
  • Now roots the target for an additional 0.75/1/1.25/1.5 seconds (values for levels 1/6/11/16)

 

 

Buff IconInspire Final IconInspire [ E ]

  • Cooldown decreased from 10 seconds at all ranks to 10/9.5/9/8.5/8
  • Mana Cost decreased from 60/70/80/90/100 to 60/65/70/75/80
  • Shield value decreased from 80/120/160/200/240 to 80/110/140/170/200

 

Rework BoxDefiance Final IconDefiance [ Mantra + E ]

  • Damage portion removed
  • Now shields the target for an additional 30/90/150/210 (+ 0.3 AP) (stacks with Inspire’s shield)
  • Allies around Karma’s target are shielded for 50% of the target’s shield, changed from 30/70/110/150 (+0.3 AP)

 

 

Ryze Final Portrait

 

Buff IconArcane Mastery Final IconArcane Mastery [ Passive ]

  • Duration on overcharge increased from 3 seconds (4/5/6 with R ranks) to 6 (no scaling)



Buff IconOverload Final IconOverload [ Q ]

  • Base damage increased from 65/90/115/140/165 to 65/95/125/155/185

 


Rework BoxDesperate Power Final IconDesperate Power [ R ]

  • Now lasts 6 seconds at all ranks, increased from 4/5/6
  • No longer increases the duration of Ryze’s overcharge from Arcane Mastery [ Passive ]

 

 

Sejuani Final Portrait

 

Nerf BoxFlail of the Northern Winds Final IconFlail of the Northern Winds [ W ]

  • Maximum HP scaling on first hit decreased from 4/5.5/7/8.5/10% to 4/4.5/5/5.5/6%

 

 


Taric Final Portrait

 

Buff BoxImbue Final IconImbue [ Q ]

  • Mana cost decreased from 60/80/100/120/140 to 60/70/80/90/100

 

 


Zed Final Portrait

 

Quality of Life BoxDeath Mark [ R ]Death Mark Final Icon

  • Tooltip now states Zed can reactivate Death Mark after 1 second

 

 


Item Changes

 

Buff IconAncient Coin Final IconAncient Coin

  • UNIQUE Passive – Favor: Kills near the user now grant 3 gold, increased from 2

 

 

Change BoxArdent Censer Final IconArdent Censer

  • Attack Speed buff on shielded targets decreased from 25% to 15%
  • Shielded targets now gain a 30 magic damage-per-hit buff

 


Buff IconBanner of Command Final IconBanner of Command

  • Range’s on active’s minion promote increased from 1000 to 1200

 


Buff IconBlade of the Ruined King Final IconBlade of the Ruined King

  • Range on active increased from 450 to 550

 


Buff IconBilgewater Cutlass Final IconBilgewater Cutlass

  • Range on active increased from 450 to 550

 


Nomad’s MedallionBuff IconNomads Medallion Final Icon

  • Base Mana Regen increased from 25% to 50%
  • UNIQUE Passive – Favor: Kills near the user now grant 4 gold and 10 Health, increased from 3 Gold and 5 Health

 


Buff IconTalisman of Ascension Final IconTalisman of Ascension

  • UNIQUE Passive – Favor: Kills near the user now grant 4 gold, increased from 3
  • UNIQUE Active: Cooldown decreased from 60 seconds to 40

 

 

Mastery Changes

 

Change BoxBandit Final IconBandit | Tier 5 Utility  |

  • Now grants +3 Gold (8 for melee) for every attack on an enemy champion. The bonus gold can’t be procced on the same champion more than once every 5 seconds.

 

Change BoxExpanded Mind Final IconExpanded Mind | Tier 4 Utility, moved to Tier 1 | 

  •  Now has 4 ranks, increased from 3
  • Expanded Mind now increases mana pool by 25/50/75/100 flat mana, changed from 2/3.5/5%
  • Place on the utility tree has been swapped with Meditation

 

Buff IconInspiration Final IconInspiration | Tier 4 Utility | 

  • Experience granted every 10 seconds increased from 5/10 to 10/20

 

 

Buff IconIntelligence Final IconIntelligence | Tier 5 Utility | 

  • Now reduces the cooldown on active items by 8/14/20%, increased from 4/7/10% (note that the 2/3.5/5% CDR on spells is still there)

 

 

Change BoxMeditation Final Icon Meditation | Tier 1 Utility, moved to Tier 4 | 

  • Now restores 0.5/1.0/1.5% of missing Mana every 5 seconds, changed from 1/2/3 flat mana
  • Place on the utility tree has been swapped with Expanded Mind

 

Change BoxWanderer Final IconWanderer | Tier 6 Utility |

  • Now grants 20 flat movement speed, changed from 5%

 

 

 

ARAM Changes

Note that ARAM received a mini-rework in Patch 5.8 and a new Summoner Spell for the mode was added – Mark/Dash.

 

Nerf BoxMark Dash Final Icon Mark / Dash

  • Range decreased from 2500 to 1600
  • Cooldown increased from 20 seconds to 40

 


Miscellaneous

Here’s some new loading screen art for Crystal Scar (Dominion), Twisted Treeline (3v3) and the Advanced Tutorial (newbies) that I totally didn’t miss in yesterday’s PBE update.

 

Crystal Scar

CSBackground (1)

 

Twisted Treeline

 

Advanced Tutorial

 

 

Hexakill with Bans

Hexakill returns as a featured game mode, this time with bans added to Champion Select:

 

L3T4NCY New PortraitHi everyone! ^.^/

It’s about that time again and we’re bringing back another of our tried and true modes, Hexakill: Twisted Treeline! This time around we’ve included one important addition; BANS!We heard you guys last time, so we’ve gone and squeezed bans into our Hexakill champion select screen. This is also a good test for us to see how efficiently we can resurrect old modes (it varies wildly from mode-to-mode, but you gotta start somewhere).

Some design notes:
— Let us know what you think of the bans readability in the Hexakill champion select screen.
— Obviously if any bugs, etc come up, let us know in this thread!

[ Link to Post ]

 

 

Hide Eye Candy Menu Option

A new Game tab option will allow players to disable map particles and other clutter.

 

Riot JxE Final PortraitHey all,

Recently we added an option to the Game tab in the menu called “Hide Eye Candy”. Some of our more competitive players requested the the option to hide some of the less subtle movement on Summoner’s Rift. We added the option to disable things like butterfiles, dragonfiles and the water wakes to help competitive players focus on what they care about, the gameplay.

The next PBE deploy should have the hook ups enabled. Let us know if we missed anything that should’ve been added and if you have any other feedback regarding this new option.

Thanks!
~Riot JxE

Edit: Only ambient critters that persist after 1:55 will be disabled by this option. You can continue to perfect the dark ritual necessary to spawn the Duck.

[ Link to Post ]

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

 

Red Posts Banner


Here’s a small collection of recent posts from Meddler on the topic of Shaco and Gangplank’s reworks, why Sejuani was nerfed in Patch 5.6, an in-office photo that shows a slide titled ‘New Ultra Rapid Fire Mode’ and a few other tidbits.

 

 

Someone on the forums took a photo of Ghostcrawler showing a slide for a new U.R.F mode.

The thread has been removed, but here’s the photo:

original (1)

 

The text reads as follows:

“STRATEGY DEFINED
THE PINNACLE OF HUMAN COMPETITION
THE EVOLUTION OF THE EVOLUTION OF LEAGUE OF LEGENDS”
NEW ULTRA RAPID FIRE

 

 

Why was Sejuani nerfed in Patch 56 when you also nerfed Cinderhulk

Meddler Final PortraitWe felt Sej was clearly too strong in 5.5, relative to other tank junglers in particular, and chose to remove some power from her as a result. We kept the 5.6 nerfs to her relatively minor since the state of the game’s still adapting to Cinderhulk’s introduction and she hasn’t been a consistent, long running problem (though was definitely strong pre 5.5). Having had a bit more time now to assess Cinderhulk we also feel it’s a little bit too strong. We’re glad to see tanks being successful with it, but feel it’s a bit too strong compared to other options. Current thinking is to drop it from 350 to 300 HP as a result.

[ Link to Post ]

 

 

What happened to the Gangplank rework

Meddler Final PortraitStill planned and the gameplay changes are showing promise. Won’t be for quite a while though, there’ll be a number of other reworks first.

[ Link to Post ]

 

 

Follow Up

What sort of pacing can we expect for these reworks One every month

Meddler Final PortraitAt any point in time we’ll have multiple reworks underway. Some of those will be really large scale like Poppy (Sion level of work/change). Most will be smaller, ranging in size from fairly small adjustments like Viktor to moderate sized ones like Heimer.

For this year that means you’ll almost certainly see multiple other gameplay reworks before Poppy this year. Expectation is that she’ll be the next really big one though.

[ Link to Post ]

 

 

Is Shacos rework still being worked on

Meddler Final PortraitThe Shaco rework we talked about a little a while back got shelved. It had some interesting ideas in it, but after testing we weren’t confident it was the right solution in terms of fixing problems while maintaining Shaco’s identity. Possible we’ll give it another shot at some point, no immediate plans to though.

[ Link to Post ]

 

Follow Up

How do you prioritize reworks

Meddler Final PortraitSome reworks are need driven (Sion for example). We also try out some opportunistic reworks in testing, if we’ve got strong ideas for ways to make a champion better despite them not being one of our highest priorities. The Shaco rework was an example of that, with a bunch of stuff that sounded hopeful on paper. When tested in game though, we weren’t as happy as we needed to be to ship changes. Some of Shaco’s issues were addressed, there was a fair bit of ‘this doesn’t feel like Shaco anymore’ feedback as well, plus some of the new spells didn’t hit the mark satisfaction wise.

[ Link to Post ]

 

 

Why dont you add damage to Bards ultimate

Meddler Final PortraitWe’d like to keep Bard’s ult damage free, since putting a damaging effect on it leads to some conflicting uses and muddies it’s purpose (keep dudes out of a fight, whether allies safe or enemies unable to contribute).

We definitely agree Bard needs some buffs though. We held off from doing substantially changes in patch 5.6 since by the time the patch changes locked Bard had only been out for 6 days. That’s not enough time to see how people adapt to and learn a new champ, and we’ve sometimes buffed champs unnecessarily in the past when we’ve reacted too quickly, so we decided to give it a bit more time.

At this point we’re confident he does need some more significant buffs though, and have a better idea of where to test out more power. You should see some buffs on the PBE in the next couple of days at a guess, with a focus on base stats, amount of mana restored per chime and faster Meep respawn. We’re also planning to test a little tweaking to Chime spawn locations, though that’s more speculative and might be more of a feel change than a power one, not sure yet.

[ Link to Post ]

 

 

What exactly does Xeraths lore mean

Cidem1324: Hey SkrillRKnight,

I’m not part of the Narrative team, though I can give you my interpretation of Xerath’s short story.

Short Stories: Xerath—Unbound: http://boards.na.leagueoflegends.com/en/c/story-art/RdkEIREJ-short-stories-xerathunbound

You may also be able to find a lot of your answers in the link below. =)

Azir and Xerath Story Discussion: http://boards.na.leagueoflegends.com/en/c/story-art/AAFWPAP0-azir-and-xerath-story-discussion

1. After reading Xeraths lore, I’m wondering, is he a real bad guy?

It depends on who’s perspective you’re looking from. From Xerath’s perspective, he was punishing an injustice against a man who had promised him freedom, but who had never given it to him. Xerath wanted the power to free himself from being a slave, and was also tearing down a decadent society built on the backs of slaves. Perhaps he believed that he needed to destroy Shurima in order rebuild it up again, and that he would be the one to do it. Things didn’t turn out as planned, but perhaps you could understand where he was coming from.

2. So he plotted for the Ascension to go right, but also go wrong for Azir, or himself?

He plotted for the Ascension ritual to go wrong for Azir, but right for himself. He wanted the power to free himself and to destroy Shurima, possibly rebuilding it to where he would be the new emperor.

Though due to his tampering, he corrupted the Ascension ritual. That’s why the being that he turned into was a more unrefined form of magic, compared to animal-characteristic beings like Nasus, Renekton, and Azir.

3. At the end, Azir frees him. Here is where I get confused. Does Xerath feel guilty?

Xerath may have had regret at the time, but he had already set the gears in motion for Azir and Shurima’s destruction. He believed there was no turning back from what he has done, and followed his plan to its completion.

[ Link to Post ]

 

 

A new Riot Support channel has launched. Here are the five videos posted so far, covering various technical processes:

 

Lastly, here’s a wallpaper of Lux made by Deviant artist beanbean1988:

_lol__lux_wallpaper_1_by_beanbean1988-d8n1j6g

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

PBE 18 03 Banner

 

PBE 18/03

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

 

Check out all the April Fools skins, texture rebalances and the Champion Mastery System that will be up with Patch 5.6!

PBE 11 March Banner

 

 

Urf Triumphant Ward Skin

Here is Urf in Roman emperor attire:

 

wardskin_41

Urf Ward 1 Urf Ward 2

 

 

Loyalty rewards

MFrequency: Hi everyone,

We’re going to be testing some fixes and updates to our Loyalty service (PC café rewards system) on the PBE, so for the next week, you will all once again be receiving Loyalty rewards!

For those who are unfamiliar with Loyalty, it is our way of giving players extra perks for playing League of Legends in PC cafes in certain regions. In many Asian and European countries (Korea, for example), players tend to play League of Legends primarily in these PC cafés instead of on personal computers, where they pay by the hour to play the game of their choice in a social environment. Within this environment, most game titles (regardless of retail market price) are offered to players at a reduced cost (or at no cost) to offset the café’s usage fee and keep the playerbase healthy. Riot’s approach is to allow players to temporarily select any champion when playing League of Legends from PC cafés, as well as earn a small amount of additional IP. This feature does not reward any players when they log in outside of PC cafés, even if they are using the same account.

As a reminder: When this feature is active, you will see a small medal icon in the top-right corner of the League of Legends client, earn an additional 20% IP at the end of matches (visible as a segment of the IP bar on the postgame screen), and all champions will appear unlocked (similar to the weekly free Champion selection). The only champion we are not awarding at this time is Bard, since we still need to make sure he’s able to be purchased! Like the Free to Play rotation, Loyalty does not actually apply champion ownership to an account, so you will still need to purchase champions before you can buy skins for them.

Please reply to this thread if you play this week and do not receive Loyalty rewards, so that we can investigate!

Thanks,
MFrequency

[ Link to Post ]

 

Here’s a preview of what the Loyalty Rewards look like:

PC Cafe Rewards

 

 

Champion Changes


Darius Final Portrait


Noxian Guilotine Final IconNoxian Guillotine [ R ]

  • Mana cost increased from 100/50/0 to 100 at all ranks [ revert on the changes in this PBE update ]
  • No longer completely refreshes the cooldown at max level if it kills an enemy champion [ revert ]

 

 

Elise Final Portrait

  • Base Movement speed while in Human form increased from 325 to 330 [ buff compared to this PBE update, live value is higher – 335 ]
  • Base Movement speed in Spider form increased from 345 to 360 (bonus movement speed while in spider form increased from 10 to 25)

 

 

Sejuani Final Portrait

 

Permafrost Final IconPermafrost [ E ]

  • Damage decreased from 60/95/130/165/200 to 60/90/120/150/180 [ revert on the changes in this PBE update ]

 

 

Sion Final Portrait

 

Roar of the Slayer Final IconRoar of the Slayer [ E ]

  • Bonus damage to enemies hit by a knocked back minion decreased from 50% to 30% (damage decreased from 105/157.5/ 210/262.5/315 (+ 0.6 AP) to 91/136.5/182/227.5/273 (+ 0.52 AP)

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.

 

Free Champion Rotation January 6 Banner

The following Champions will be free-to-play until January 6th:

 

Blitzcrank Final Portrait

Ezreal Final Portrait

Kassadin Final Portrait

Maokai Final Portrait

Rammus Final Portrait

Sejuani Final Portrait

Thresh Final Portrait

Vayne Final Portrait

Veigar Final Portrait

Zed Final Portrait

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.


 

PBE Roundup Patch 4 21 Banner

Patch 4.21 is huge! New champion, six new skins, a new game mode, lots of balance changes, texture rebalances and free healthcare. Patch 4.21 will be hitting live on December 9th, assuming there are no delays.

 

New Champion/Release Skin

Skins & Icons

Christmas Goodies

Balance Changes

Other

 

[ Note ] A new item, Zz’Rot Portal, was introduced in a recent PBE update but has been removed for Patch 4.21. It will return for testing in the next cycle.

 

 

Reksai the Void Burrower


 
Rek’Sai Login Theme


Rek’Sai is a new champion. As such, she’ll be available for 7800 IP/975 RP for the first week after she’s enabled, after which her price will be dropped to 6300 IP/975 RP.

RekSai_Splash_0

RekSai_0 RekSai_Square

Reksai Model 1

Reksai Model 2


Rek’Sai Abilities [ from Riot’s preview ]

 

Rek’Sai Champion Voice [ video by SkinSpotlights ]

 

Reksai Final Portrait

Base Stats

  • Damage: 55.628 (+ 3.35 per level )
  • Health: 611.2 (+ 90 per level )
  • Movement Speed: 335
  • Armor: 28.3 (+ 3.75 per level )
  • Magic Resist: 32.1 (+ 1.25 per level )
  • Health-per-5: 7.35 (+ 0.65 per level )
  • Range: 175 (Melee)

Doesn’t use Mana, uses Fury

 

Client Lore

“The largest and fiercest of her species, Rek’Sai is a merciless predator that tunnels through the earth to ambush and devour her prey. Her insatiable hunger has laid waste to entire regions of the once-great Shuriman empire. Merchants, traders and armed caravans will go hundreds of miles out of their way to avoid these vast areas, though cunning bandits have been known to lure the unwary into her killing grounds. Once Rek’Sai detects you, your fate is sealed. There is no hope of escape; she is death from below the sand.”

 

Fury of the Xer'Sai Final IconFury of the Xer’Sai [ Passive ]

Dealing damage while unburrowed generates Fury. Burrowing consumes Fury over 5 seconds to restore up to X health. During this time, Rek’Sai’s next attack that generates Fury will grant 15 bonus Fury. White regenerating health, Rek’Sai’s next ability will also generate 15 additional Fury

 

Reksai Passive

 

Queens Wrath Prey Seeker Final IconQueen’s Wrath/Prey Seeker [ Q ]

Cooldown: 4 seconds || Range: 325

Unburrowed – Queen’s Wrath: Rek’Sai lashes out, dealing 15/35/55/75/95 ( +0.4 Bonus AD ) bonus physical damage damage to all enemies around her with her next three basic attacks within 5 seconds.

Burrowed – Prey Seeker: Rek’Sai fires out a pulse of void energy in a straight line skillshot that detonates on the first enemy struck, dealing 60/90/120/150/180 (+1 AP) magic damage and revealing the target and all nearby enemies also hit by the missile’s explosion for 2.5 seconds.

 



 

Burrow Unburrow Final IconBurrow/Unburrow [ W ]

Cooldown: 4 seconds || Range: 1650

Unburrowed – Burrow: Rek’Sai burrows underground, gaining Tremor Sense (a unique mechanic that shows Rek’Sai all enemy movement in a wide area around her) and increased movement speed at the expense of vision range and access to her basic attacks. She ignores unit collision as she moves around.

Burrowed – Unburrow: Rek’Sai bursts out into the open, knocking up nearby enemies for 1 second, based on their proximity to Rek’Sai, and dealing 60/110/160/210/260 ( + 0.5 Bonus AD) physical damage to them. A unit cannot be hit by Unburrow more than once every 10 seconds.

Burrowed Effects: New abilities, +15 Movement Speed, reduces vision range, disabled basic attacks, and gains Tremor Sense: Nearby enemies that move in the Fog of War have their position revealed to Rek’Sai and her allies.

 


 

Furious Bite Tunnel Final IconFurious Bite/Tunnel [ E ]

Cooldown: 12 seconds|| Cooldown for Burrowed: 20/19.5/19/18.5/18 seconds || Range: 250

Unburrowed – Furious Bite: Rek’Sai bites a target dealing 80/90/100/110/120% of Total AD as physical damage, increasing by up to 100% at maximum Fury. If Furious Bite is cast while Rek’Sai has 100 Fury, it deals true damage instead of physical.

Burrowed – Tunnel: Rek’Sai digs toward a target location, creating a pair of tunnels at the two ends of her path. Tunnels last for 10 minutes and can be destroyed by enemies. Rek’Sai may have 8 tunnels at one time.

 



 

Void Rush Final IconVoid Rush [ R ]

Cooldown: 150/110/70 seconds || Range: Global

Passive: Rek’Sai gains 20/40/60% Attack Speed.

Active: Rek’Sai channels for 1.5 seconds before burrowing and dashing towards any of her tunnels, briefly gaining significant movement speed once she emerges. Taking damage from a champion or tower will interrupt the channel. While travelling, Rek’Sai cannot be targeted.

 


 

 

Eternum RekSai

 

Eternum Rek’Sai will be available in store for 1350 RP.

RekSai_Splash_1

RekSaiLoadScreen_1

Eternum Reksai Model 1

Eternum Reksai 2

Eternum Reksai 3

 

Eternum Reksai Recall

For her recall, Eternum Rek’Sai summons red lightning around her.

 

Fury of the Xer’Sai [ Passive ]

 



Queen’s Wrath/Prey Seeker [ Q ]

 


Eternum Reksai W 2

Burrow/Unburrow [ W ]

 


Eternum Reksai E 2

Furious Bite/Tunnel [ E ]

 



Void Rush [ R ]

 

 

Blood Moon Elise

 

Blood Moon Elise will be in available in store for 975 RP.

Elise_Splash_3

EliseLoadScreen_3

Blood Moon Elise Update 3

Blood Moon Elise Update 4

Blood Moon Elise 5

 

Blood Moon Elise Recall

For her recall, Blood Moon Elise plays a melody, akin to Guqin Sona.

 

Blood Moon Elise Basic attack

Basic Attack

 

Blood Moon Elise Human Q

Neurotoxin [ Human Q ]

 

Blood Moon Elise Human W

Blood Moon Elise Human W 2

Blood Moon Elise Human W 3

Blood Moon Elise Human W 4

Volatile Spiderling [ Human W ]

 

Blood Moon Elise Human E

Blood Moon Elise Human E 2

Cocoon [ Human E ]

 

Blood Moon Elise Spider Q

Venomous Bite [ Spider Q ]

 

Blood Moon Elise Spider W

Skittering Frenzy [ Spider W ]

 

Blood Moon Elise Spider E

Rappel [ Spider E ]

 

 

Blood Moon Thresh

 

Blood Moon Thresh will be available in store for 975 RP.

Thresh_Splash_3

ThreshLoadScreen_3

Blood Moon Thresh Model 1

Blood Moon Thresh Model 2

 

Blood Moon Thresh Recall

For his recall, Blood Moon Thresh performs a fancy dance and flays his hook around before vanishing.

 

Blood Moon Thresh Passive 1

Blood Moon Thresh Passive 2

Damnation [ Passive ]

 

Blood Moon Thresh Basic Attack

Basic Attack

 

Blood Moon Thresh Q

Death Sentence [ Q ]

 

Blood Moon Thresh W 1

Blood Moon Thresh W 2

Dark Passage [ W ]

 

Blood Moon Thresh E

Blood Moon Thresh E 2

Flay [ E ]

 

Blood Moon Thresh R 1

Blood Moon Thresh R 2

The Box [ R ]

 

 

Poro Rider Sejuani

 

Poro Sejuani will be available in store for 975 RP. Though she could pass off as an ultimate skin.

Sejuani_Splash_5

Sejuani_5

Poro Sej Model 1

Poro Sej Model 2

Poro Sej Recall

For her recall, Poro Sejuani summons a smaller poro that skips around her. The big poro then lifts it up in the air with its tongue. You NEED this skin.

 

Poro Sej Q

Poro Sej Q 2

Arctic Assault [ Q ]

 

Poro Sej W 1

Poro Sej W 2

Flail of the Northern Winds [ W ]

 

Poro Sej E 1

Poro Sej E 2

Permafrost [ E ]

 

Poro Sej R 1

Poro Sej R 2

Glacial Prison [ R ]

 

 

Snow Day Malzahar

 

Snow Day Malzahar will be available in store for 975 RP.

Malzahar_Splash_5

MalzaharLoadScreen_5

Snow Day Malzahar Model 1

Snow Day Malzahar Model 2

Snow Day Malzahar Voidling

 

Snow Day Malzahar Recall

For his recall, Snow Day Malzahar does a bunch of air tricks with his voidling.

 

Snow Day Malzahar Basic Attack

Basic Attack

 

Snow Day Malzahar Q 1

Snow Day Malzahar Q 2

Call of the Void [ Q ]

 

Snow Day Malzahar W

Null Zone [ W ]

 

Snow Day Malzahar E

Malefic Visions [ E ]

 

Snow Day Malzahar R

Nether Grasp [ R ]

 

 

Winter Wonder Orianna

 

Winter Wonder Ori will be up in store for 975 RP.

Orianna_Splash_5

OriannaLoadscreen_5

 

Winter Wonder Ori will be making an appearance on your client with Patch 4.21; here’s her login screen animation:


Winter Ori Preview

 

Winter Wonder Ori Model 1

Winter Wonder Ori Model 2

 

Winter Wonder Ori Recall

For her recall, Winter Wonder Ori summons an audience of poros to watch her dance ballet.

 

Basic Attack

 

Command: Attack [ Q ]

 

Command: Dissonance [ W ]

 

Command: Protect [ E ]

 

Command Shockwave [ R ]


 

New Summoner Icons


Here’s a Blood Moon icon to go along with the recently-introduced Blood Moon skins for Thresh and Elise:

profileIcon750

 

 

Legend of the Poro King Game Mode

Celebrate the holidays with “Legend of the Poro King”, a custom mode played on the Howling Abyss. Here’s an overview of the new game mode:

 

Champion Select is Blind Draft pick – you can ban champions and you can’t see what the enemy has picked. You also can’t change your Summoner Spells; the following two are locked for you:

 

 
Poro Toss IconPoro Toss

No Cost || Cooldown: 20 Seconds

Active: Throw a Poro a long distance, dealing true damage to the first enemy unit hit. This ability can be recast for 3 seconds if it hits an enemy, to dash to the target hit. Dashing to the target will reduce the cooldown of Poro Toss by 5 seconds.

Poros are not blocked by spell shields or wind walls because they are animals, not spells!

“Poros are a model for Runeterran aerodynamics.”

 


To the King IconTo the King!

No Cost || Cooldown: 10 Seconds

Passive: Hitting an enemy champion with a Poro gives your team a Poro Mark. Upon reaching 10 Poro Marks, your team summons the Poro King to fight alongside them. While the Poro King is active, no Poro Marks can be scored by either team.

Active: Quickly dash to King Poro’s side. Can only be cast while the Poro King is summoned for your team.

“Poros tug the heartstrings. The rest of you just comes along for the ride.”

 

The match starts with everyone at level 3. You also get a few poros to follow you.

 

The goal is to score poro hits on enemies with your Poro Toss. The goals are displayed on the top-right score graph.

 


Get 10 goals and you summon the Poro King, who will tank towers and let you push. He’ll also occasionally throw poros around for lols.

 

Problem is, the Poro King does almost no damage and has the AI of a bronze player. As a result, he’s more of a tanky waypoint for you to teleport back to with To the King! and not a worthwhile objective.

 

A TL;DR would be: the new game mode is ARAM where you get to pick your champion and everyone gets a Lee Sin Q.

 

These five Summoner Icons each cost 250 RP in the store. They also change how the poros that follow you look.

profileIcon743 profileIcon744 profileIcon745 profileIcon746 profileIcon747 

 

These two are still a mystery, but I assume they’re rewards for playing the new game mode.

profileIcon748 profileIcon749

 

 

Poro Ward Skins

The following wards will be sold at 640 RP in the store.

 

Poro Ward

Poro Ward Skin

 

Astro Poro Ward

Astro Poro Ward

 

Gentleman Poro Ward

 

 

Santa Hat for Baron


Baron’s getting ready for Christmas!

Santa Baron Hat

 

 

Champion Changes

 

 

Cassiopeia Final Portrait

 

Aspect of the Serpent Final IconAspect of the Serpent [ Passive ]

  • No longer stacks on poisoned unit kill or on Twin Fang casts on enemy champions.
  • Now, stacks once every 6 seconds (10 times per minute) and for every second that an enemy champion is poisoned.
  • Stack breakpoints increased from 75 / 200 / 400 to 100 / 250 / 500

 

Noxious Blast Final IconNoxious Blast [ Q ]

  • Delay changed to actually function as intended (previously hitting between 0.25 and 0.5s). Now has a 0.4s delay.
  • Movement speed buff changed from 10 / 15 / 20 / 25 / 30% to 20% at all ranks

 

Twin Fang Final IconTwin Fang [ E ]

  • Mana cost changed from 30 / 45 / 60 / 75 / 90 to 35 / 45 / 55 / 65 / 75
  • Now adds a debuff on the target which amplifies further poison damage by 20% for 5 seconds, stacks up to 2 times (40%).
  • AP Ratio changed from 0.4 / 0.45  / 0.5 / 0.55 / 0.6 to 0.55 at all ranks

 

 

Cho'Gath Final Portrait

 

Feast Final IconFeast [ R ]

  • If Feast kills a minion or a neutral monster, the cooldown is halved and 50% of the mana cost is refunded
  • Cooldown increased from 60 seconds at all ranks to 80

 

 

Fiddlesticks Final Portrait

 

Dread Final IconDread [ Passive ]

  • Aura removed; now, every spell and basic attack decreases the target’s magic resistance by 10 for 3 seconds

 

Terrify Final IconTerrify [ Q ]

Now applies Dread, Fiddlestick’s passive.

 

Dark Wind Final IconDark Wind [ E ]

  • Can now silence a target only once, regardless of how many times it’s bounced to that target. Dark Wind prioritizes Champions it hasn’t yet hit.
  • Deals 150% bonus damage to minions and monsters

 

 

Jayce Final Portrait

 

Hypercharge Final IconHyper Charge [ Ranged W ]

  • Cooldown decreased from 14/12/10/8/6 seconds to 13/11/9/7/5
  • Cooldown now starts when Jayce has fired all 3 shots rather than when the spell is cast

 

 

 

Jax Final Portrait

 

Counterstrike Final IconCounterstrike [ E ]

  • Cooldown decreased from 18/16/14/12/10 seconds to 16/14/12/10/8

 

Grandmasters Might Final IconGrandmaster’s Might [ R ]

  • Flat magic resist bonus changed from 25/35/45 to 20/35/50
  • Bonus Armor changed from 25/35/45 (+0.3 Bonus AD) to 20/35/50 (+0.5 Bonus AD)

 

 

 

Kalista Final Portrait

 

Sentinel Final IconSentinel [ W ]

  • Minimum damage to minions decreased from 100/125/150/175/200 to 75-125, depending on the minion’s missing health
  • Mana cost decreased from 25 at all ranks to 20

 

Rend Final IconRend [ E ]

  • Percentage increased removed; now, each additional spear increases the damage of Rend by 0.6 Total AD
  • Executing an enemy with Rend now restores mana, up to twice per Rend cast
    • Mana cost increased from 35 at all ranks to 40

 

 

Kennen Final Portrait

 

Electrical Surge Final IconElectrical Surge [ W ]

  • The active now automatically targets enemies caught in Slicing Maelstrom

 

Sliciing Malestrom Final IconSlicing Maelstrom [ R ]

  • Delay between maelstrom strikes decreased from 0.5/0.4/0.33 seconds to 0.25 at all levels
  • Delay between maelstrom strikes on the same target increased from 0.5/0.4/0.33 seconds to 0.5 at all levels
  • Duration of ult unchanged: 3/4/5 seconds.

 

 

Lucian Final Portrait

 

Lightslinger Final IconLightslinger [ Passive ]

  • Damage of second shot decreased from 50% of first shot’s damage at all levels to 30/40/50% (increased at levels 1, 7 and 11)
  • Duration of double-shot buff decreased from 6 seconds to 2

 

 

Nocturne Final Portrait

 

Unspeakable Horror Final IconUnspeakable Horror [ E ]

Passive movement speed increase when moving towards feared targets is now back on the PBE

 

 

 

Sejuani Final Portrait

  • Level 1 Mana increased from 328 to 440

 

Arctic Assault Final Icon  Arctic Assault [ Q ]

  • Damage changed from 40 / 70 / 100 / 130 / 160 (+0.4 AP) (+ 4 / 6 / 8 / 10 / 12% of target’s Max Health) to 80 / 125 / 170 / 215 / 260 (+0.4 AP)

 

Flail of the Northern Winds Final IconFlail of the Northern Winds [ W ]

  • Damage on initial hit changed from 40 / 60 / 80 / 100 / 120 (+0.3 AP) to 4 / 6 / 8 / 10 / 12% of target’s Max Health (+3% per 100AP)
  • AoE damage changed from 80 / 120 / 160 / 200 / 240 (+0.6 AP) (+10% Bonus Health) to 40 / 70 / 100 / 130 / 160 (+0.6 AP) (+ 4 / 6 / 8 / 10 / 12% of Total Health)
    • Mana cost decreased from 40 at all levels to 40/35/30/25/20

 

Permafrost Final IconPermafrost [ E ]

  • Cooldown decreased from 11 seconds at all ranks to 10 / 9 / 8 / 7 / 6
  • Damage decreased from 60 / 110 / 160 / 210 / 260 (+0.5 AP) to 60 / 90 / 120 / 150 / 180 (+0.5 AP)
  • Slow duration decreased from 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds to 1.5 at all ranks

 

 

Shen Final Portrait

 

Shadow Dash Final IconShadow Dash [ E ]

  • Energy cost reduced from 120 at all ranks to 100

 

 

 

Shyvana Final Portrait

 

Twin Bite Final IconTwin Bite [ Q ]

  • Cooldown decreased from 10/9/8/7/6 seconds to 9/8/7/6/5

 

Burnout Final IconBurnout [ W ]

  • Now deals 20% more damage against jungle monsters

 

 

 

Soraka Final Portrait

  • Base HP-per-second decreased from 0.9 to 0.4
  • HP-per-second per level decreased from 0.14 to 0.1

 

Astral Infusion Final IconAstral Infusion [ W ]

  • AP Ratio on heal after hitting an enemy champion with Starcall increased – minimum ratio up from 0.2 AP to 0.4 AP, maximum – from 0.4 AP to 0.8 AP

 

 

Warwick Final Portrait

 

Hunter's Call Final IconHunter’s Call [ W ]

  • Duration decreased from 10 seconds to 6


Infinite Duress Final IconInfinite Duress [ R ]

  • Total base damage decreased from 250/335/420 to 150/250/350

 

 

 

Yasuo Final Portrait

  • Movement Speed increased from 340 to 345

 

Steel Tempest Final IconSteel Tempest [ Q ]

  • Cooldown decreased from 5/4.75/4.5/4 seconds to 4 at all ranks

 

 

 

Zac Final Portrait

 

Elastic Slingshot Final IconElastic Slingshot [ E ]

  • Base damage increased from 80/120/160/200/240 to 80/130/180/230/280
  • Addtionally, Elastic Slingshot will spawn bonus health blobs for Zac if he hits multiple enemy champions with the spell.

 

 

Item Changes

 

Abyssal Scepter Final IconAbyssal Scepter

  • Recipe changed: no longer builds out of 2 Null Magic Mantles (2 x 500 Gold) and a Blasting Wand ( 860 Gold )
  • Now builds out of the new Negatron Cloak (850 Gold) and a Blasting Wand ( 860 Gold). Combine cost is 730 Gold.

 

 

Athene's Unholy Grail Final IconAthene’s Unholy Grail

  • Unique passive  – Mana Font increased to 2% missing mana every  5 seconds from 1.5%

[ Note ] This change also applies to Chalice of Harmony and Mikael’s Crucible

 

Face of the Mountain Final IconFace of the Mountain

  • Execute passive range increased from 200 to 400 (means you can execute minions when your allies are at 400 range)

 

Forbidden Idol Final IconForbidden Idol

  • Mana Regen decreased from 60% of champion’s base mana regen to 50%

 

Guardian Angel Final IconGuardian Angel 

Magic Resist increased from 40 to 50

 

Targon's Brace Final IconTargon’s Brace

  • Execute passive range increased from 200 to 240 (same change as Face of the Mountain, but smaller range)

 

Overlord Bloodmail Final IconOverlord’s Bloodmail [ Twisted Treeline / Dominion ]

  • Health-over-5 after a kill or assist increased from 200 to 300

 

 

Jungle Changes

[ Note ] The jungle monsters on Twisted Treeline have received the Smite buffs from Summoner’s Rift, as well as tweaks to their stats (more health, higher respawn time, more gold granted, higher movement speed)

 

Hunter's Machete New Icon 2Hunter’s Machete

  • Now grants an additional 10 Gold when a large monsters is killed

 

Hunter’s Machete Upgrades

  • Same change as with Hunter’s Machete


The gold granted by jungle monsters has been reduced for every camp.

  • Gromp  – from 72 to 62
  • Ancient Krug  – from 66 to 60
  • Krug  – from 18 to 14
  • Greater Murkwolf  – from 48 to 42
  • Small Murkwolf  – from 14 to 12
  • Crimson Raptor – from 42 to 41
  • Raptor from 12 to 9
  • Blue Sentinel  – from 42 to 36
  • Small Sentry – from 22 to 20
  • Red Brambleback – from 42 to 36
  • Cinderling  – from 22 to 20

 

64px-Devourer_itemEnchantment: Devourer

  • On-hit magic damage decreased from 40 to 25

 

64px-Warrior_itemEnchantment: Warrior

  • No longer grants 10 flat armor penetration
  • Now deals 10% increased physical damage to Champions

 

Ranger's Trailblazer New IconRanger’s Trailblazer

  • No longer reduces Smite’s cooldown by 15 seconds

 

Skirmisher's Sabre Final IconSkirmisher’s Sabre

  • While marked by Challenging Smite, targets take bonus true damage from basic attacks for 3 seconds, decreased from 6

 

Gift of Heavy Hands [ Krug Camp ]

  • Stun on jungle monsters now procs every 6 attacks, increased from 5

 

Krug-Camp-Visuals2

 

 

Texture Rebalances

Malphite, Malzahar, Shen, Wukong and Xin Zhao got texture updates to their base model and skins in this patch.

 

Classic Malphite

Classic Malphite TU

 

Coal Reef Malphite

 

Marble Malphite

 

Obsidian Malphite

Obsidian Malphite TU

 

Classic Malzahar

Malzahar New


Shadow Prince Malzahar

Shadow Prince Malzahar


Djinn Malzahar

Djinn Malzahar


Overlord Malzahar

Overlord Malzahar

 

Classic Shen

 

Surgeon Shen

 

Blood Moon Shen

 

Warlord Shen

 

 Classic Wukong

 

Volcanic Wukong

 

General Wukong

 

Classic Xin Zhao

Xin TU 1

 

Commando Xin Zhao

Xin TU 2

 

Imperial Xin Zhao

Xin TU 3

 

Viscero Xin Zhao

Xin TU 4

 

Winged Hussar Xin Zhao

Xin TU 5

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at nolchefo@gmail.com.