Posts Tagged ‘snow day singed’



The holiday sales will launch on December 10th. Scroll below for more details or check out Riot’s official promo site:


A chill in the air; A handful of ice

A present for you; How lovely, how nice!

It’s round and it’s cold; Packed tight and frozen

A face full of frost for the unlucky chosen

The battle starts now; Put some cold in your fist

Snowdown arrives with an aerial twist

So throw on some gloves and step into the sun

This Snowdown’s about snowballs and friends having fun!


975 RP UNTIL 1/10 AT 23:49 PST



[ Note ] You can find a full preview of the skin HERE.






SNOW DAY BARD – 975 RP UNTIL 1/10 AT 23:49 PST



[ Note ] You can find a full preview of the skin HERE.



skin-gnar SNOW DAY GNAR – 975 RP LEGACY 


[ Note ] You can find a full preview of the skin HERE.








skin-malzahar  skin-singedskin-ziggs



New Summoner Icons

10/12 – 07/01

















These little guys are feeling the cold and bundling up before hitting the battlefield. Snowdown minions slide into lane starting December 10. Spend some time with these frost-ready friends before they shed their cold weather gear once this patch ends.






10/12 – 07/01

Show your friends you love them with a snowball to the face! You can throw four new Legacy Snowball icons at your pals for 100 IP each all through Snowdown. Each time you toss a Snowball icon, whoever it hits will get to keep one of the four randomly selected icons and rack up a one-win IP boost!










A grand decree from his eminence, the Poro King:


The Poro King has spoken!

Let it be known!





PORO KING 101 Banner


The poros are back and they’re joining your side in Legend of the Poro King. Jumping into a match, you’ll see two poro pals flanking you in combat. Each one grants a summoner spell that will help you call forth and aid the majestic Poro King!

The Poro King is a mega-classy super minion that heals your team, regenerates mana, and deals AoE damage while handing out royal beatdowns to enemy towers on the Howling Abyss. Summon the mighty Poro King by landing Poro Toss ten times. The King will serve as a sieging dynamo for you until he is killed by the enemy team in a regicide most foul.



Activate Poro Toss once to toss your teeny poro pal across the map. If the lil’ fella hits a target, trigger Poro Toss again to Poro Dash, which will send you soaring towards an unlucky enemy. If your team lands ten Poro Tosses, his excellence the Poro King will plop down and begin his royal wreckery.




When the Poro King hits Howling Abyss, activate To the King! to transform into one of the King’s loyal (fluffy) subjects and fly to his majestic side.







Pick up a poro icon for 250 RP and grab a special skin for your poro pals in Legend of the Poro King for a limited time. To trick out your poros, follow these handy steps:

  • Buy any poro icon
  • Equip your new icon before launching into a Legend of the Poro King match
  • Enjoy the skins worn by your two poro buddies in Legend of the Poro King



Poro 1



Poro 2



Poro 3



Poro 4



Poro 5



Poro 6






12/16 – 1/7

A storm’s rolling in, carrying with it an icy torrent of Legacy skins so massive you’ll need a snowplow to move it. Read more about the Snowstorm Sale below!

[ Note ] You can find the Snowdown sales HERE.







12/23 – 1/7

When you buy a Legendary skin this Snowdown, you’ll unlock a free Mystery skin! If that Mystery skin happens to be a Legendary, it unlocks another Mystery skin and can continue to snowball from there.






11/29 – 12/7

Why brave the cold when you can stay indoors with something warm and a little extra bonus RP? Get into the Snowdown spirit and pick up extra bonus RP whenever you buy RP from now until December 7 at 23:59 PST!





FAQ Banner



Q: How does this work again?

A: When you send your friend a Snowball icon, they will receive one of the four icons chosen at random. If they own any of those icons already, they will not get it again and instead receive an unowned icon and a one-win IP boost.

Q: Do my friends get to keep the Snowball icons I throw at them?

A: Yep! They will own that Snowball icon once you throw it at them.

Q: Can I send my friend all four Snowball icons?

A: Yes. You can send them up to all four icons as long as they don’t own them already.

Q: Can I buy myself Snowball icons?

A: You cannot buy yourself Snowball icons.

Q: Do Snowball icons count against my daily gifting limit?

A: Yes, but we’ve raised the limit to 20 gifts per day for the duration of Snowdown.



Q: What is your Snowdown shop?

A: It’s a new in-client Snowdown store outfitted with deals unique to you.

Q: How long will these deals last?

A: Each deal will be available from December 16 to December 30 at 23:59 PST

Q: How long will Your Snowdown Shop be open for?

A: Your Snowdown Shop will be open from December 16 to December 30 at 23:59 PST

Q: When I purchase a deal, does a new one take its place?

A: A new deal won’t take the place of any skin or champ you buy in Your Snowdown Shop.

Q: Can I get a different set of discounted skins and champs?

A: We’re only offering the current displayed skins and champs in Your Snowdown Shop.

Q: What happens if I purchase all of the deals from Your Snowdown Shop? Will it refill?

A: Then you’re all done! Once all available champs and skins are purchased, Your Snowdown Shop will be empty.



Q: How does this work again?

A: From December 23 until January 7 at 23:59 PST, whenever you pick up a Legendary skin, you’ll get a free Mystery skin. If that Mystery skin is a Legendary, you’ll get another Mystery skin and so on.

Q: Is there a limit to how many Legendary skins I could unlock?

A: Nope. You can snowball any amount of Legendaries if you continue to unlock them through Mystery skins until Legendary Snowball ends.

Q: What if I buy five Legendaries, will I get five Mystery skins?

A: Yes. Yes you will.

Q: What is a Mystery Skin?

A: Picking up a Mystery skin guarantees a random unowned skin worth 520 RP or more for a champion you own.



Q: How long will the Legend of the Poro King be available?

A: The grand Poro King will grace Howling Abyss all through Snowdown!

Q: If I have poro icons from last year’s Legend of the Poro King, will the poro skins carry over this year?

A: Yes! Your poro icons will work exactly as they did last year.

Q: Where can I find Legend of the Poro King?

A: The game mode will be available to select in the game mode queue of the client.

Q: I saw a PROJECT: Poro icon on PBE, will it be available for Snowdown this year?

A: Yes, the PROJECT: Poro icon will be available for Snowdown this year. We’ll updatethis site with it soon.

Q: Will the PROJECT: Poro icon have all the features of the other Poro icons?

A: Yes, it will be a Legacy icon that you can pick up for 250 RP during Snowdown. If equipped during a Legend of the Poro King match, the PROJECT: Poro icon will unlock a PROJECT skin for your poro pals within the game mode.


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]


Snowdown Banner


PBE Update

Snowdown in League

OGN Icons in Store

Red Post Collection

Champion/Skin Sale – Expires December 23rd



PBE Update








  PyromaniaPyromania ( Passive )

  • Stun duration decreased from 1.75 seconds to 1.25/1.5/1.75 (level 1, 6, 11)


SummonTibbersSummon Tibbers ( R )

  • Cooldown decreased from 120 seconds at all ranks to 120/100/80





RavageRavage ( E )

  • Damage increased from 50/95/140/185/230 to 70/110/150/190/230 (returned to live value)





Null Sphere ( Q )

  • Damage decreased from 80/100/120/140/160 to 60/80/100/120/140 (from previous patch, live values still 80/115/150/185/220)



Nether Blade ( W )

  • Damage changed from 30/45/60/75/90 ( +0.4 AP ) to 20/35/50/65/80 ( +0.5 AP )
  • Respectively, double damage on activation is changed from 60/90/120/150/180 ( +0.8 AP ) 40/70/100/130/160 ( +1.0 AP )
  • Now passively returns 5% of maximum mana on-hit, changed from 20/25/30/35/40
  • Active returns 10% of maximum mana, changed from 60/75/90/105/120






WitherWither ( W )

  • Range increased from 500 to 600, live value still 700 (buff from last PBE patch)






Battle_RoarBattle Roar ( W )

  • Now heals Rengar for 20 + 10 per level, value increases up to 200% based on health missing.



updated riven icon


  • Base damage decreased from 54 to 51
  • Damage-per-level increased from 2.75 to 3



 New Icons



Mana Potion


Health Potion









Snowdown in League


Check out all the surprises Riot has in store for the holidays!



New Skins


Snow Day Singed – 975 RP


Snow Day Singed Splash

Snow Day Singed Splash


Snow Day Singed Comic


In-game Model


Poison Trail (Q)


Mega Adhesive


Insanity Potion


Recall Animation




Snowstorm Sivir – 975 RP


Snowstorm Sivir

Snowstorm Sivir Splash


Snowstorm Sivir Comic

Ingame Model

In-game Model

Dance Animation

Dance Animation

Boomerang Blade Q

Boomerang Blade (Q)

Ricochet and Spell Shield

Ricochet (W) and Spell Shield (E)

On the Hunt R

On the Hunt (R)

Snowstorm Sivir Recall

Recall Animation




Winter Wonder Lulu – 1350 RP


On Sale for 975 RP until December 23rd!


Winter Wonder Lulu

Winter Wonder Lulu Splash


Winter Wonder Lulu Comic




Returning Legacy Skins


Spotlights are courtesy of SkinSpotlights.



Bad Santa Veigar – 975 RP



Bad Santa Veigar Splash




Dark Candy Fiddlesticks – 975 RP



Dark Candy Fiddlesticks Splash




Festive Maokai – 975 RP


Festive Maokai

Festive Maokai Splash




Mistletoe LeBlanc – 975 RP


Mistletoe LeBlanc

Mistletoe LeBlanc Splash




Slay Belle Katarina – 975 RP



Slay Belle Katarina Splash




Snowmerdinger - 975 RP



Snowmerdinger Splash




Snow Day Ziggs – 975 RP



Snow Day Ziggs Splash




Toy Soldier Gangplank - 975 RP



Toy Soldier Gangplank Splash




Limited Skins



Candy Cane Miss Fortune – 975 RP



Candy Cane Miss Fortune Splash




Earnest Elf Tristana - 520 RP



Earnest Elf Tristana Splash




Happy Elf Teemo – 520 RP



Happy Elf Teemo




Old Saint Zilean - 520 RP



Old Saint Zilean Splash




Ragdoll Poppy – 975 RP



Ragdoll Poppy




Regifted Amumu – 520 RP



Regifted Amumu Splash




Santa Gragas – 975 RP



Santa Gragas Splash




Reindeer Kog’Maw – 975 RP



Reindeer Kog’Maw Splash




Nutcracko – 975 RP



Nutcracko Splash




Silent Night Sona – 520 RP



Silent Night Sona Splash




Snow Bunny Nidalee – 520 RP



Snow Bunny Nidalee Splash




Workshop Nunu – 520 RP



Workshop Nunu




Mystery Gifting


Mystery Gifting


Mystery Gifting allows summoners to send their friends a surprise gift. There are two different kinds of Mystery Gifting during Snowdown this year. For 490 RP, you can send your friend a random Mystery Skin for one of the champions they own, OR you can send your friend a random Mystery Champion they don’t own. In either case, the gift will be worth at least 520 RP.



Which skins can be received from a Mystery Gift?


Any skin for any Champion that your friend owns is eligible as a Mystery Skin, as long as your friend doesn’t already own the skin and it’s currently worth 520 RP or higher and available in the store. This includes Legendary and even Ultimate skins! There are also some Legacy skins not for sale in the store that will be obtainable in the Snowdown Mystery Skin:

For a complete list of all the different skin types, check out our Guide to Champion Skin Types.



And Champions?


All champions that your friend doesn’t own valued at 520 RP or more are eligible.



What are the requirements for sending a gift to a friend?


  • The player receiving the gift needs to have been on your buddy list for at least two weeks.
  • If a player uses the /mute or /ignore chat command on someone, they will have to re-add the friend, and wait two weeks until a gift can be sent to that player.
  • The player receiving the gift needs to be at least level 10.
  • The player receiving the gift cannot be banned or suspended (this includes LeaverBuster, Tribunal, etc).
  • The player receiving the gift must have at least 10 unowned skins OR champions that they are eligible to receive, depending on which gift is being given.
  • The player sending the gift must be at least level 20.
  • You can only send up to three gifts every 24 hours*.
  • You can only receive up to three gifts every 24 hours*.

*After you reach your limit, you’re able to purchase a fourth mystery gift 24 hours after your first purchase, a fifth mystery gift 24 hours after your second purchase, and so on. The limit does not reset at midnight.



Can my friends receive a skin for a Champion they don’t own?


Nope, your friend can only receive skins for champions they already own. For example, your friend cannot receive Bad Santa Veigar if they don’t already own Veigar as a champion.



Can they receive a skin they already have?


Your friend can only receive a skin that they don’t already own. No duplicate skins will be added to their account.



Are gifted items refundable?


No, just like regular Gifting, anything received from the Mystery Gifting feature is non-reversible and non-refundable.



How long will Mystery Gifting be available?


Mystery Gifting will be available throughout the duration of the Snowdown event.



Can I give myself a gift?


Nope, Sorry 🙁



Any other gifting options aside from champions/skins?


Yes! Rune pages can now be selected as gifts in addition to skins, champions or Mystery Gifts.



New Summoner Icons


Giftwrapped Poro

Giftwrapped Poro


To earn the Giftwrapped Poro icon, you must win three matchmade games on Howling Abyss. Meaning, you must enter a queue (NOT a custom game), and win three games. For example, you can enter the Showdown queue or the ARAM queue, but you can’t create your own game on Howling Abyss and have it count towards your three wins.



Santa Gragas CookieSanta Gragas Cookie


You’ll earn this icon by sending any gift during Snowdown using the gifting (including Mystery Gifting) feature in the store.



Bad Gingerbread Veigar

Bad Gingerbread Veigar


To earn this icon, you must win a matchmade game as a premade team during the Snowdown event. For example, you’ll earn the icon if you and four friends queue up in Ranked 5s to do battle and emerge victorious, or if you queue up with a buddy and claim victory in a normal game. The key here is that the games must be matchmade against other players (so Co-op vs AI does not count).



Slay Belle Surprise

Slay Belle Surprise


Wear a Snowdown skin during the event. Any former skin or any of the three new skins will work. Skins from other holidays, like Kitty Kat Katarina, however, would not. Click Here is for the complete list of eligible skins


Snow TeemoSnow Teemo


When you unlock all four of the other icons, you’ll earn the Snow Teemo icon. Please be aware it may take up to three days after unlocking the fourth icon for Snow Teemo to show up.



Showdown Game Mode




What is Showdown?


Showdown is a Featured Game Mode where players battle in 1v1 and 2v2 fights on the Howling Abyss.



What are the rules?


Games will be played in the Blind Draft game type. Each team has the opportunity to ban out three champions, after which the game proceeds to a Blind Pick phase. After both teams have locked in their picks, there will be an additional period of time in which the enemy picks are revealed to each team – this gives players a chance to adjust runes, masteries and summoner spells accordingly before the match starts.



What are the rules?


Games will be played in the Blind Draft game type. Each team has the opportunity to ban out three champions, after which the game proceeds to a Blind Pick phase. After both teams have locked in their picks, there will be an additional period of time in which the enemy picks are revealed to each team – this gives players a chance to adjust runes, masteries and summoner spells accordingly before the match starts.



How do I win a game of Showdown?


  • First blood (or first 2 kills in a 2v2 game)
  • Enemy tower destroyed
  • 100 Creep Score achieved (in a 2v2 game the Creep Score of both players is added together)



What are the requirements to play Showdown?


You need to be Summoner level 10 or higher to participate in the Showdown.



Celebrate OGN and esports with summoner icons


OGN icons


Celebrate OGN Champions Winter with permanent summoner icons for teams and organizations, including the World Champion SK Telecom T1. Show your support as the top Korean players charge into the playoffs and stake their claim on the Winter title. When you purchase a team icon, 20% of the price goes directly to that team as a bonus and the other 80% goes to support esports (prizes, salaries, events, streaming).

Each summoner icon runs at 250 RP and is available from now until the end of OGN Champions Winter. Learn more about OGN Champions Winter at



Ryze’s terrible Win Rate


Ryze decoration

Why is Ryze such a difficult champion to carry with?



PhreakButton Rioter Phreak: The interesting thing is, his win rate actually heavily changes based on the skill level of the player. You can check this yourself by clicking the “Bronze” or “Silver” graph, and then clicking the “Diamond” one in ranked solo queue.

The running theory is that his mechanical complexity is actually fairly high. Players have to be able to constantly find and cast on targets with little down time for optimal effectiveness. Tendency to have Smart Cast on is also a big potential reason here.

I think there’s also a big chance that as player skill increases, people tend to build him more optimally. While there are a bunch of good caster items out there, the players that know to go Frozen Heart, not Athene’s, and Tear/RoA, not Deathcap, are getting more mileage out of him.

So for what it’s worth, it seems like he works perfectly fine for players who know how to play him optimally. I think the gap between optimal and sub-optimal play/builds on Ryze is probably higher than most other champions.



Isn’t Ryze easy to play, mechanically?


PhreakButton Rioter Phreak: I was too, except that it’s an easily statistically-backed fact.

I know for all of us playing in diamond or whatever it’s hard to put ourselves back to when we were newer at the game, but it’s just true. I play with my Bronze II friend sometimes, and yeah he just has really awkward item builds. He doesn’t click very quickly. He would suffer on a champion like Ryze, compared to someone like Renekton where it’s okay if you wait an extra second to press R or E. You’re still getting most of the effect out of that ability. This is a significant drawback to Ryze, however.

Even something as simple as smart casting saves a decent chunk of time in the grand scheme of things. Depending on the player, we’re looking at literally 25% damage difference by not putting his abilities back on cooldown as quickly as possible.



So he’s not about mashing buttons?


PhreakButton Rioter Phreak: Mashing buttons is a significant DPS loss. Weaving Q between each ability and tracking all your cooldowns while also orb-walking to keep up with your target is extremely important.

Heck, even the Riven Champion Spotlight stresses auto-attacking between abilities. I sat next to a guy who would always just QQQ immediately every time. Dude mains Riven. Believe it or not, MOBAs aren’t actually that easy to play. If they were, we’d all be Doublelift.

Heck, you’re in Platinum. Clearly you play a lot. Why aren’t you in the LCS? Seems like you can describe how to play every champion perfectly in two sentences.



What’s your take on Ryze’s balance?


ricklessabandonButton Rioter ricklessabandon: Just some quick thoughts on this:

  • Ryze is one of the more difficult champions to learn in the game—his skill ceiling is pretty high compared to his skill floor, and it’s often not obvious what players need to do to get better with him.
  • Ryze’s strength ‘at his best’ seems to be in an okay spot, but it’s hard to talk much about it since his picks in competitive are infrequent (making the sample size small).

What those points lead me to believe is that Ryze needs changes that better support his different spell rotations, and make it clear when you would want to do things one way or another. To be more plain about it: we’ll probably do Ryze buffs that look like miniature ability reworks instead of just making specific numbers larger/smaller, and those buffs will likely help out novice and intermediate Ryze players more than expert Ryze players.



Preseason Changes to Runes


runes banner

When can we expect the announced changes to Runes for next Season?



Where are the changes to Runes announced for Preseason?


ricklessabandonButton Rioter ricklessabandon: Runes are the pretty much the last major thing to change for the new season, so things have been quiet on that front while we shore up the initial batch of changes already on live. Currently most of my time is dedicated to helping do just that (specifically doing item work right now) so runes haven’t hit PBE yet.

Once we’re ready to put runes out on the PBE, there will be plenty of time to talk. :3



Will these changes weaken existing rune pages or force players to buy new runes?


ricklessabandonButton Rioter ricklessabandon: That isn’t a goal at all (and i’m really sensitive to the that apprehension) but if we do end up doing something like delete/refund mana marks, and those are the only marks you have, then it’s going to ruin your rune pages and force you to either buy new marks or play without any. I’d really like to avoid as much disruption to players as possible though, so hopefully scenarios like that are rare (and made to be as comfortable as possible to transition out of when they do happen).

If you’re worried about a nerf to armor seals forcing you to buy new seals, then i think it’s safe to stay your apprehension. The changes are aimed at making it such that taking something other than armor seals doesn’t completely screw you and your teammates over, not to try to make people stop using armor seals. That said, I think it’s much better to talk about specifics after we’ve posted PBE patch notes.




Champion/Skin Sale – Expires December 23rd


Sale December 23




  • Anivia – 395 RP
  • Lissandra – 487 RP
  • Trundle –  440 RP


Arctic Ops Kennen – 487 RP


Arctic Ops Kennen


Glacial Olaf – 260 RP


Glacial Olaf


Tundra Fizz –  375 RP


Tundra Fizz



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Mystery Gifting Banner Final


PBE Update


Single Posts



PBE Banner November 27








Help,_Pix!Help Pix ( E )

  • Shield increased from 60/105/150/195/240 to 80/120/160/200/240


Wild_GrowthWild Growth ( R )

  • Mana cost decreased from 150 at all ranks to 100



New Sivir


Spell_Shield2Spell Shield ( E )

  • Duration reduced from 3 seconds to 1.5


On_The_Hunt2   On The Hunt ( R )

  • Cooldown increased from 120/90/60 to 120/100/80
  • Duration for allies reduced from 10 seconds to 8
  • Initial movement speed duration rescaled from 4 seconds to 2/3/4






Crystal_SlashCrystal Slash ( Q )

  • Attack speed increased  from 4/5/6/7/8% per stack to 8/10/12/14/16%





  • Base armor increased from 9.4 to 11.4





ShatterShatter ( W )

  • Armor ratio on damage reduced from 0.3 to 0.2





  • Base damage increased from 49 to 50


Steel_TempestSteel Tempest ( Q )

  • Damage increased from 10/30/50/70/90 to 20/40/60/80/100


Sweeping_BladeSweeping Blade ( E )

  • AP ratio reduced from 1.0 to 0.6





Spirit_Stone_itemSpirit Stone

  • Spirit Drain (renamed Entrap) – Now returns 9% of damage back as health, down from 12% (read here for more information on the new passive)


Spirit_of_the_Ancient_Golem_itemSpirit of the Ancient Golem

  • Spirit Drain (renamed Entrap) – Now returns 9% of damage back as health, down from 12%


Spirit_of_the_Elder_Lizard_itemSpirit of the Elder Lizard

  • Spirit Drain (renamed Entrap) – Now returns 9% of damage back as health, down from 12%


Spirit_of_the_Spectral_Wraith_itemSpirit of the Spectral Wraith

  • Spirit Drain (renamed Entrap)- Now returns 9% of damage back as health, down from 12%
  • No longer grants 10 magic pen
  • New Unique Passive: Gain 100 movement speed and ignore unit collision for 3 seconds upon killing a unit





120px-GolemSquareAncient Golem

  • Base damage decreased from 65 to 60




  • Base damage decreased from 60 to 55



120px-WolfSquareGiant Wolf

  • Gold granted increased from 40 to 48




  • Gold granted decreased from 8 to 5



120px-LizardSquareLizard Elder

  • Base damage lowered from 65 to 60



120px-LizardSquareYoung Lizard

  • Base Gold value increased from 7 to 10




  • Base damage lowered from 75 to 70
  • Gold granted increased from 60 to 65



Snowstorm Sivir


Ingame Model

In-game Model

Dance Animation

Dance Animation

Boomerang Blade Q

Boomerang Blade (Q)

Ricochet and Spell Shield

Ricochet (W) and Spell Shield (E)

On the Hunt R

On the Hunt (R)

Snowstorm Sivir Recall

Recall Animation



Video Preview




Snow Day Singed



In-game Model


Poison Trail (Q)


Mega Adhesive


Insanity Potion


Recall Animation



Video preview




Official Announcements



The Legacy Vault opens for a limited time


Legacy Skins Banner

Classic skins from the League’s youth will return to the Store for a month!



50% off Sale Date & Price
(credit to SkinSpotlights for the videos)



Nottingham Ezreal, Red Baron Corki and all their friends storm out of retirement for a limited time.

From 29 November to 31 December, 47 previously retired Legacy skins will be in the store at their regular price. Each skin will be on sale for 50% off for one day during this time so you can nab a discount on all your favorite retired skins.

Since we’re giving out the schedule ahead of time though, we won’t be offering refunds if you purchase a skin before it’s on sale and miss out on the discount.

For those of you who just have to have it all, we’re introducing the Mega Legacy Bundle for a limited time. From 29 November to 2 December, you can add all 47 skins to your wardrobe for 60% off and pick up the corresponding Champions for 50% off. Of course, the bundle will automatically adjust in pricing depending on the content you already own.

Check out the list of skins and the sale schedule below, and pick up your favorites before the doors to the Legacy Vault close until next time!



Mystery Gifting


Mystery Gifting banner

Mystery Gifting is back, with a neat twist!



During the Harrowing, many of you asked if you could send a Mystery Gift to yourself. Well, from November 29th through December 2nd, you‘ll be able to do precisely that with Mystery Skin! Each Mystery Skin will deliver a randomly selected un-owned skin currently in the store at 520 RP or higher. As with the first round of Mystery Gifting, you’ll only unlock skins for champions you own.

As an extra treat, we’ll be including several legacy skins that won’t be coming out of the vault for the rest of 2013.

  • TPA Shen
  • TPA Ezreal
  • TPA Orianna
  • TPA Nunu
  • TPA Mundo
  • Riot Nasus
  • Riot Graves
  • Riot Blitzcrank

Mystery Skins will be available in the Skins tab of the store for 490 RP and are limited to three per day. Surprise yourself with an early holiday treat this year; check out Mystery Skins on November 29th!



Single Posts



Dealing with counterpicks


RiotWrekzButton Rioter RiotWrekz: If you are high in the pick order you would be well served by making a more strategic pick and playing a champion that is going to be relatively safe regardless of lane matchup. Jax is a good example of this in top, a lot of top laners can bully him before 6 and then the lane flips because he gains a lot of consistent power. Naturally this also depends on you playing the lane correctly when in an unfavorable matchup.

If you identify when the enemy laner is going to be getting the most out of their power you can plan the lane around engagements are specific level breaks and play defensively outside of those windows. Barring cases where two champions do not belong in a lane against each other the fundamental toolkit that identifies a champion belonging in X lane should give them the tools to interact with likely opponents in that lane.

Counters inside that context (mage vs mage) are minimal and can frequently be responded to by shifting playstyle and responding appropriately to being behind. Understanding you are behind and shifting to a defensive playstyle can even allow you to get back in the lane as the aggressive player will cause the lane to push and open opportunities for ganks.


RiotWrekzButton Rioter RiotWrekz: There is a clear difference between a champion being “overpowered” and a champion having a strong and versatile lane phase. There are a number of champions with powerful team fight potential that struggle during lane phase in many match ups. Finally, “countering” a champion doesn’t just mean picking someone that can win a lane against them, it means evaluating what they bring to a team comp and where you can slot the response to that. As an example, you don’t run Zac in mid to counter nidalee, you run hard engage throughout your team to stop her from poking and disengaging.



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PBE Update

Snowdown approaches

Popstar Ahri available in Store

Zileas: Is snowballing gone from the League?

Single Posts

Champion Rotation – Week 43
Champion/Skin Sale: 26.11 – 29.11


PBE Update





  • Base mana increased from 230 to 250
  • Mana Regen Per Second increased from 1.25 to 1.4





Face of the MountainFace of the Mountain

  • Spoils of War’s execute passive now only works for melee basic attacks; ranged attacks do not deal bonus damage but still share gold. (check here to learn more about this change)


Hunter's_Machete_itemHunter’s Machete

  • Health-per-hit increased from 3 to 5


Madred's RazorsMadred’s Razors

  • Health-per-hit increased from 3 to 5


Relic ShieldRelic Shield

  • Spoils of War’s execute passive now only works for melee basic attacks; ranged attacks do not deal bonus damage but still share gold. (check here to learn more about this change)


Spirit_of_the_Ancient_Golem_itemSpirit of Ancient Golem

  • Health and Mana regen removed
  • New Passive – Entrap: 12% of the damage dealt to monsters is returned as health, and 6% – as mana (33% for AoE spells)


Spirit_of_the_Elder_Lizard_itemSpirit of the Elder Lizard

    • Health and Mana regen removed
    • New Passive – Entrap: 12% of the damage dealt to monsters is returned as health, and 6% – as mana (33% for AoE spells)
    • Bounty Hunter passive removed
    • Now also gains Spirit of Ancient Golem’s old passive, Conservation: Upon killing a large or epic monster, grants up to 40 gold based on last time Conservation triggered”


Spirit_of_the_Spectral_Wraith_itemSpirit of the Spectral Wraith

  • Health and Mana regen removed
  • Now grants +10 Magic Penetration
  • No longer returns 8% of spell damage dealt to monsters back as health
  • New Passive – Entrap: 12% of the damage dealt to monsters is returned as health, and 6% – as mana (33% for AoE spells)
  • Bounty Hunter passive removed
  • Now also gains Spirit of Ancient Golem’s old passive, Conservation: Upon killing a large or epic monster, grants up to 40 gold based on last time Conservation triggered”


Spirit_Stone_itemSpirit Stone

  • Health and Mana regen removed
  • Maim passive removed
  • Butcher’s bonus damage to monsters increased from 20% to 25%
  • New Passive – Entrap: 12% of the damage dealt to monsters is returned as health, and 6% – as mana (33% for AoE spells)


Reaper's_Emblem_itemTargon’s Brace

  • Spoils of War’s execute passive now only works for melee basic attacks; ranged attacks do not deal bonus damage but still share gold. (check here to learn more about this change)


Wriggle's_Lantern_itemWriggle’s Lantern

  • Combine cost reduced from 300 to 150
  • Total Cost reduced from 1800 to 1650



 Snow Day Singed


(disabled on PBE currently)


Snow Day Singed

In-game Model



Winter Wonder Lulu


Credit for the preview goes to LoLeaks.



High Noon Yasuo


Credit for the preview goes to LoLeaks.



Yasuo Splash Art

Yasuo Splash Art



Snowdown approaches


Snowdown approaches

Check out what Riot has in store for the Christmas holidays!



Frost-chilled days give way to colder nights, but the warmth of Snowdown calls together kindred spirits and foes alike. Snow Day Singed, Snowstorm Sivir and Winter Wonder Lulu have suited up in their Snowdown finest, joining the celebration along with all of the former Snowdown skins returning to cavort in the cold:

  • Snow Bunny Nidalee
  • Workshop Nunu
  • Happy Elf Teemo
  • Earnest Elf Tristana
  • Old Saint Zilean
  • Re-Gifted Amumu
  • Santa Gragas
  • Reindeer Kog’Maw
  • Candy Cane Miss Fortune
  • Ragdoll Poppy
  • Nutcracko
  • Silent Night Sona
  • Festive Maokai
  • Bad Santa Veigar
  • Mistletoe LeBlanc
  • Snow Day Ziggs
  • Dark Candy Fiddlesticks
  • Toy Soldier Gangplank
  • Snowmerdinger
  • Slay Belle Katarina

But it wouldn’t be Snowdown without a showdown! This Snowdown, we’re excited to introduce the Showdown featured game mode on Howling Abyss. Featuring 1v1 and 2v2 battles to test how well you wield your weapons in the winter chill, you can enter Showdown throughout Snowdown this year!

Returning Snowdown ward skins, plus a new addition to the ward skin line up, will light the way to the festivities with some surprises in store for mystery gifting, new skins and new icon rewards to earn. Check back with for more information about the event and we’ll see you on the battlefields!



Popstar Ahri available in the Store!


Popstar Ahri


The spotlights are on, the musicians are at the ready and the Spirit Rush is on. Popstar Ahri announces her presence, shooting a pulsing blue Spirit Orb across the stage. The notes surge from the speakers and seem to take on a life of their own around the pop darling. The crowd rushes the stage and Popstar Ahri charms the crowd with a night of song and dance.


Popstar Ahri Comic


Popstar Ahri will set your spirit afire for 975 RP!


Pop Star Ahri CharmD

Popstar Ahri’s debut hit!



Is snowballing gone from the League?


Heimerdinger decoration

No, not that one. Are games becoming more passive with less opportunities to shut down the opponent?



Where do you want snowballing to be at for it to feel like a fun mechanic?


Zileas Button Rioter Zileas: Ideally, we want teams to snowball less… and individuals to snowball as much or more — which is to say, reward individual skill specifically. Individual snowballing is fun, team snowballing is not. If we saw patterns contrary to this, we’d make adjustments.



Are you okay with games lasting 30 to 40 minutes?


Zileas Button Rioter Zileas: We like games to be in the 30-40 range. We don’t want them to be longer than before. If they are becoming significantly longer, we’d make an adjustment.




Doesn’t this length mean hypercarries like Nasus or Vayne can never truly be shut down?


Zileas Button Rioter Zileas: There’s nothing wrong with late game comps as a strategy that is sometimes played. What we don’t want is for long games to be the standard.




Will Riot focus on rewarding individual skill more?


Zileas Button Rioter Zileas: Making the game reward individual skill was actually the point of these changes. When they are finished and balanced I think that will become clear to everyone. Our players are becoming more serious about competition and the game over time, and our intent with the game is to not ‘casualize’ but instead to continue to improve the overall quality of competitive play.

We will from time to time add stuff like ARAM and One for All, but those sorts of experiences can thrive alongside the core game without damaging competitive integrity.



Why do you feel team snowball is less fun than individual such?


Zileas Button Rioter Zileas: This is a pretty theoretical game design argument, but bear with me.

The game result of ‘win or lose’ comes from some set of things. They have to add up to a 100% control of the outcome. Lots of things go in — team chemistry, counter-picks at champion select, mastery and rune choices, whether or not a champion is currently strong (or not), individual skill, good calls on team objectives, and so forth.

We believed that in season 3, early game kills snowballed the game but were not really super ‘skillful’ compared to other factors in the game. We also thought that a few good early plays on towers could sometimes secure the game — and a few actions in isolation will be more random than consistent play. So, we decided to reduce the importance of certain early game actions that will tend to snowball teams (Tower kills, dragons, first bloods in the jungle fed to a ‘snowballey’ lane — which is honestly a somewhat random, not as much skill-oriented result). From this, we expect that the importance of everything else to go up… because it has to add up to 100%, and we just subtracted something out.

So, by reducing team snowball early game, you must be increasing the importance of individual skill (along with other stuff).

Additionally, the gold changes we made should make it more possible for a support or jungle player to be the star player of their team.

An analogy I’d make is — would the game have more or less skill if we flipped a coin at the beginning of the game and gave 500 gp to the winning team? Obviously, that would still be ‘balanced’ but would be a less skillful game. By cleaning out stuff that over-rewarded relative to the difficulty of doing it, we improve the relative rewards afforded to the things we all agree are important. Also, by making the game tend to reward consistent actions over a period of time, we will tend to favor the more skillful player.



Wasn’t first blood due to a level 1 invade an example of skillful play?


Zileas Button Rioter Zileas: It IS a skillful play. It’s not a coin flip. However, it was over-rewarded relative to other skillful play that occurred in games. It would be sortof like if you made the first shot made in basketball be worth 10 points instead of 2 — still skill-based, but will tend to cause more random outcomes and reward the better team with a win less frequently. This has the same net affect on the frequency with which ‘the best team wins’ as adding a small coin flip test.

Does that make sense? By bringing this back in potency a bit, we preserve the potential for people to utilize the skill that DOES exist there without washing out other skillful actions… Bringing them into balance essentially.



Conclusion: Goals for Preseason


morello Button Rioter Morello: We only really want anti-XP snowball in the long-term. We’re watching this on the team-snowball level (team snowballing not good, personal is) but you need the ability to get an advantage that closes a game.

Average game time is up a bit – this is something we worry about too. I doubt everything is “right” in the world on this, but we need to dig into specific causes after today’s hotfix.



Single Posts



Has Preseason killed conventional supports?


morello Button Rioter Morello: So far, we have not seen this be true. Some data we have so far:

* Traditional support characters’ winrate is almost unchanged. (Less than 1% delta up or down)
* Other common duo-laners (Annie, Zyra) are unchanged in winrate. Relatively, their winrate is similar to before…meaning this delta is not changing that equation so far (though some changes may be needed as they might have been in S3).
* The two exceptions are Taric (up ~4%) due to new scaling being really strong on him, and Janna (down ~5%) due to global passive change. We’ll likely buff Janna’s core skills a good amount to compensate (woo!)

This is only a few days of data, but right now, the gold delta has had a low effect on general performance (and in this stuff, deltas matter more than absolutes). We do have some hotfix changes to Brace and Jungle coming in today, but supports and bottom lane are actually looking generally more healthy so far based data points.



What kind of relationship/rivalry can we expect between Yasuo and Riven?


Ransom Button Rioter Ransom: That’s the beautiful thing about the circumstances Yasuo and Riven find them in. The relationship could go any number of directions. It could be a pure rivalry, or it could be a rivalry that turns into a romance, or it could go somewhere else entirely. But to call it a pure rivalry or a pure romance is missing the point. The point is, the relationship is COMPLICATED and provides plenty of fodder for drama. As a fan of our universe, this ambiguity appeals to me. It’s a grown-up vision of human relationships and not a Disney one.



Champion Rotation – Week 43


  • Corki – 3150 IP / 790 RP
  • Janna – 1350 IP / 585 RP
  • Kayle – 450 IP / 260 RP
  • Nasus – 1350 IP / 585 RP
  • Warwick – 450 IP / 260 RP
  • Vladimir – 4800 IP / 880 RP
  • Renekton – 4800 IP / 880 RP
  • Elise – 6300 IP / 975 RP
  • Quinn – 6300 IP / 975 RP
  • Thresh – 6300 IP / 975 RP



Champion/Skin Sale – Expires November 29th


Preseason November 29





  • Kha’Zix – 487 RP
  • Twisted Fate – 292 RP
  • Vladimir – 440 RP


Dark Valkyrie Diana – 487 RP


Dark Valkyrie Diana


Renegade Talon – 260 RP


Renegade Talon


Soul Reaver Draven – 675 RP


Soul Reaver Draven



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