Archive

Posts Tagged ‘thornmail’

 

Game Over Skin Teaser Banner

A new skin teaser has popped up on Riot’s official site.

 

The first part contains a circled exclamation mark that occasionally fires lightning bolts (note, the file is called chest.png)

Teaser Arcade 1

 

Afterwards, a “Game Over” blob appears and later prompts you to start over (aka repeat the animations).

Teaser Arcade 3

Teaser Arcade 2

 

 

Listed Changes to Fighter Items Banner

Following the recent announcement that Fighter items and several Fighters will be getting reworks, Meddler has shown the first batch of changes to hit the PBE:

 

Extra resources:

 

Whats the scope of the Fighter item changes Are you only tweaking costs

We’re talking changes a little bit bigger than that, but not by too much. Few examples:

 

Change BoxBanshees Veil Final IconBanshee’s Veil

  • Price decreased from 2750 Gold to 2700
  • Magic resist increased from 55 to 60
  • Now builds out of a Crystalline Bracer [600 Gold]  instead of a Ruby Crystal [ 400 Gold ] / Combine cost increased by 150 Gold

 

Nerf BoxFrozen Heart Final IconFrozen Heart

  • Price increased from 2450 Gold to 2600
  • Armor decreased from 100 to 90

 

 

Nerf BoxThornmail Final Icon Thornmail

  • Price increased from 2100 Gold to 2300
  • UNIQUE Passive now reflects 15% of damage + 25% of the user’s bonus Armor, changed from 30% of damage

 

Meddler Final PortraitRewards using Thornmail with other armor effects, allows the damage reflect to still be significant against enemies dealing much of their damage through on hit effects instead of raw auto attack damage (e.g. Vayne). Significantly weaker as a sole Armor item however. This is about as big as this set of changes gets by the way, most of the others are just stat adjustments, not functionality changes.

[ Link to Post ]

 

Follow Up Banner

Meddler Final PortraitOne update since there seems to be a bit of confusion: Thornmail’s not being changed to reflect on hit damage. It’s damage calculation is being changed to be less based off the enemies AD, with damage instead also coming from the target’s Armor, reducing the different in damage reflected for full AD builds versus on hit builds.

[ Link to Post ]

 

 


If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]

 

News Update June 3

 

Official AnnoucementsPentakill’s Album is Out!

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Recent News

 

River-Spirit-Nami-in-Store-Banner

Update-on-Sions-Rework-Banner

Suspension-of-Nukeduck-and-Mithy-Banner

 

 

Pentakill Album is Out Banner


 

Smite and Ignite is out and it’s free-to-download!

 

The time has come. The era of metal has begun. Download the full Smite and Ignite album.

After devastating Runeterra with their ear-splitting riffs and ground-pounding rhythms, the metal monolith that is Pentakill has finally reached our shores.

But Pentakill’s not just in your ears, destroying your minds. This patch, we’re updating each of the Pentakill skin splashes, sprucing up Pentakill Mordekaiser, Pentakill Sona and Pentakill Karthus’ in-game models and introducing a new Pentakill summoner icon in celebration of metal’s return. You’ll be able to earn the icon by playing a game with any of the Pentakill skins (One For All’s not included!), or pick up the icon for 250 RP or 1500 IP from June 3 to June 9 (normally only purchasable with RP).

Either way, crank the volume up to 11 and get your metal hands ready, because it’s time to rock out!

 

Pentakill – Last Whisper

 

 

Pentakill – Orb of Winter

 

 

Pentakill – The Hex Core

 

 

Pentakill – The Prophecy

 

 

Pentakill – Thornmail

 

 

 

[ Update ] Pentakill website

 

Button Rioter fizznchips: We’ll have credits and more come out with the Pentakill website tomorrow! Hold tight, duders. 🙂

 

 

[ Request ] Will higher-quality versions of the songs be uploaded (eg. 320 kbps/s)

 

Praeco Button Rioter Praeco: If enough people would like this, then yeah we can do that. Most streaming services are in this quality range, which is why I went for 192kbps, but can go higher if desired.

 

 

 

[ Question ] Who are the singers in the album?

 

Praeco Button Rioter Praeco: The only singers on this album are Jorn and ZP.

 

 

 


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[ Question ] If the “Smite and Ignite” album is free, then why does it cost $5.99 on iTunes?

 

Morgageddon Button Rioter Morgageddon: Morgageddon pops in.

It’s free across many mediums, from this website as well. However, for those who prefer to use different media players (iTunes comes to mind), you can still download through their store however, there’s a fee for using it (as far as I know).

 

 

[ Suggestion ] Riot should adopt a DOTA-like drafting style

 

Button Rioter Blues: To simply add more bans.
Straight up banning 8 champions is probably a lot.. but if you do it like this for example:

EDIT: Not sure how it would work in solo queue since DOTA’s Captain’s mode works differently. Probably just add the two extra bans.

A: Ban
B: Ban
A: Ban
B: Ban
A: Pick
B: Pick, Pick
A: Ban
B: Ban
A: Pick, Pick
B: Pick, Pick
A: Ban
B: Ban
A: Pick, Pick
B: Pick

Its not perfect, just an example but it would allow “Froggen to get Anivia” (Riot used the example of Froggen not ever getting Anivia if bans were increased.) Which is a valid argument if you were to just continually tack bans on before anyone has the chance to pick.

 

You can find more similar ideas here. 

 

Riot Baconhawk Button Rioter Baconhawk: Oops. Moved it back. Forgot to post this earlier due to meetings and various distractions.

flies away munching on a strip of sizzling bacon

EDIT: ahhhhhh I didn’t mean to make everyone think I’m skirting the issue. I totally just wanted to let you know I reinstated the thread~ but I do think the debate regarding picks & bans is a valid and long-standing one. I don’t honestly play a lot of DoTA (I actually have played a some HoN) so I don’t really have *much* of an opinion, but I am enjoying reading your discussions!

 

 

[ Bug Report ] People dealing damage with Summoner spell “Revive”

 

Dannamoth Button Rioter Dannamoth: This is an issue with death recap, not someone hacking revive. We’re aware of death recaps…. temperamental behavior.

 

 

 

 

[ Bug Report ] Vel’Koz is unable to ult again if he’s killed while channeling it

 

Dannamoth Button Rioter Dannamoth: Thanks for taking the time to post this! Are you able to reproduce the issue? Also, did the ult ever “fix itself” during the game?

 

 

 

 

[ Downtime ] Server Maintenance: Patch 4.9

 

Riot Zaps Button Rioter Riot Zaps: On 06/04/2014, starting at 01:30 PST, ranked queues will be disabled in preparation for patch 4.9. At 03:00 PST, the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be unavailable for 6 hours.

 

 

[ Update ] Darius’ Rework

 

RiotScruffy Button Rioter Scruffy: Darius is still being worked on by the Champion Update team, and we’re still iterating on his gameplay. So no solid release date yet, but he is actively in progress.

Directionally, we are still working with the same goals Morello had mentioned in earlier posts: longer ramp up with a higher payoff. The goal is that the interesting gameplay moments come when the Darius player is fighting for “just a little longer” and the enemy is in more of a hit and run pattern to not let him build up too high.

 

 

[ Twitter ] For Belgian Fans: Sjokz Fan-meet

 

 

 

If you have any questions, feel free to ask me at @NoL_Chefo.