Home > LoL News, PBE News > [PBE 07/07] Captain Fortune, Corsair Quinn, Cutpurse Twisted Fate, Cutthroat Graves, Rogue Admiral Garen, Sea Hunter Aatrox, Gangplank & Miss Fortune Champion Updates, New Mode – Black Market Brawlers

[PBE 07/07] Captain Fortune, Corsair Quinn, Cutpurse Twisted Fate, Cutthroat Graves, Rogue Admiral Garen, Sea Hunter Aatrox, Gangplank & Miss Fortune Champion Updates, New Mode – Black Market Brawlers

July 7th, 2015


PBE 07 07 Banner


Store Content

Champion Updates


Featured Game Modes


[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.


All skins in this patch except Captain Fortune share the following splash arts:



You can join Captain Fortune’s crew for a sailor’s fee of 975 RP.




Miss Fortune Skin 1 Miss Fortune Skin 2


Recall Banner

Miss Fortune Recall




Corsair Quinn can fly to your aid for a price of 750 RP.



Corsair Quinn 1 Corsair Quinn 2




You can gamble on Cutpurse TF for 750 RP.



Cutpurse TF 1 Cutpurse TF 2



Cutpurse TF 3




Graves won’t cut your throat if you cough up 750 RP.



Cutthroat Graves 1 Cutthroat Graves 2




Rogue Admiral Garen will let you join the ranks for 750 RP.



Rogue Garen 1 Rogue Garen 2




You can get Aatrox in smurf attire for 750 RP.



Sea Hunter Aatrox 1 Sea Hunter Aatrox 2



New Summoner Icons

profileIcon902 profileIcon903 profileIcon901 profileIcon900 profileIcon899 profileIcon898 profileIcon897




Gangplank has received a mini-gameplay rework, coupled with a complete visual overhaul.



Gangplank Model 1 Gangplank Model 2


Recall Banner

Gangplank Recall




Trial by Fire Final IconTrial by Fire [ Passive ]

Every several seconds, Gangplank’s next melee attack ignites the target, dealing bonus true damage over time and granting a brief burst of movement speed. Destroying a Powder Keg instantly refreshes Trial by Fire.


Gangplank Passive




Parrrley Final IconParrley [ Q ]

Gangplank fires his pistol at his target, dealing damage and applying on-hit effects. If Parrrley kills a unit, the shot plunders bonus gold and refunds mana. For each Gold plundered, Gangplank gains a Silver Serpent that he can use at the shop to upgrade Cannon Barrage.


Gangplank Q 1


Remove Scurvy Final IconRemove Scurvy [ W ]

Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him based on his missing health.


Gangplank W


Powder Keg Final IconPowder Keg [ E ]

Places a powder keg that can be attacked by Gangplank or his enemies. If Gangplank destroys a keg, it explodes in an AoE blast that slows and spreads the damage of the attack to all nearby enemies. Other casks within the zone will chain explode. If an enemy destroys the cask, it defuses the explosion and grants gold.


Gangplank E




Cannon Barrage Final Icon

Cannon Barrage [ R ]

Signals Gangplank’s ship to fire waves of cannonballs at an area. Each wave deals magic damage and slows enemies. Cannon Barrage can be upgraded up to three times.

Death’s Daughter fires an initial mega-cannonball in the center of the area of effect.
Raise Morale gives allies within the area of effect additional move speed.
Fire at Will increases the rate of fire over the duration of Cannon Barrage.


Gangplank R




Sailor GP 4



Minuteman GP 1 Minuteman GP 2



Sailor GP 3 Sailor GP 4



Toy GP 1 Toy GP 2



Special GP 1 Special GP 2



Sultan GP 1 Sultan GP 2




Miss Fortune joins the pirate duo with completely new VFX on all her spells and minor gameplay changes.




Strut Final IconStrut [ Passive ]

Miss Fortune gains gradually increasing movement speed after not taking damage for a few seconds.

[New] Strut now has increased scaling based on level, and only falls off when Miss Fortune takes direct, non-periodic damage.


MF Strut 1




Double Up Final IconDouble Up [ Q ]

Miss Fortune fires a shot through an enemy to hit an enemy behind them, dealing physical damage to the first and increased physical damage to the second, applying on-hit effects to both.

[New] If the first shot kills the target, the bounce damage increases.


MF Q 1




Impure Shots Final IconImpure Shots [ W ]

Passive: Miss Fortune’s basic attacks deal stacking bonus magic damage.
Active: Miss Fortune gains bonus attack speed for a few seconds.

[New] Activating Impure Shots enables Strut.


MF W 1




Make it Rain Final IconMake it Rain [ E ]

Miss Fortune rains hundreds of bullets down onto a targeted area, damaging and slowing enemies inside.


MF E 1



Bullet Time Final IconBullet Time [ R ]

Miss Fortune plants her feet and unleashes a barrage of bullets in a cone in front of here over a few seconds that damage all enemies within the cone.


MF R 1



Cowgirl MF 1 Cowgirl MF 2



Waterloo MF 1 Waterloo MF 2



Secret Agent MF 1 Secret Agent MF 2



Candy Cane MF 1 Candy Cane MF 2


Mafia Miss Fortune

Mafia MF 1 Mafia MF 2



Road Warrior MF 1 Road Warrior MF 2



Champion Changes


Gangplank Final Portrait

General Box

  • Health decreased from 712 [+81 per level] to 710 [+79 per level]
  • Base Damage decreased from 62 to 59



Elise Final Portrait


Change BoxCocoon Final IconCocoon [ E ]

  • Cooldown decreased from 14/13/12/11/10 seconds to 14/12.5/11/9.5/8
  • Stun duration changed from 1/1.3/1.5/1.8/2 seconds to 1.5 at all ranks



Miss Fortune Final Portrait


Buff BoxDouble Up Final IconDouble Up [ Q ]

  • If Double Up kills its initial target, the damage to the secondary target is increased to 150%


Change BoxImpure Shots Final IconImpure Shots [ W ]

  • New Active: Grants 50/55/60/65/70 % Attack Speed for the next 6 seconds and grants Miss Fortune strut for the duration.
  • Cooldown decreased from 16 seconds at all ranks to 12


Change BoxMake it Rain Final IconMake It Rain [ E ]

  • Slow strength changed from 25/35/45/55/65% to 40/45/50/55/60
  • Duration of AoE slow field decreased from 3 seconds to 2



Item Changes


Buff BoxFrost Queens Claim Final IconFrost Queen’s Claim

  • Gold-per-10 seconds increased from 2 to 15



Buff BoxFrostfang Final IconFrostfang

  • Gold-per-10 seconds increased from 2 to 15
  • Passive on-hit proc now deals 10 bonus damage, decreased from 15
  • Bonus gold granted for on-hit proc increased from 10 to 12


Buff BoxSpellthief Final IconSpellthief’s Edge

  • Gold-per-10 seconds increased from 2 to 10



New Item BoxWarrior Enchantment Final IconWarrior Enchantment [ Reworked ]

  • Grants 40 Attack Damage and 10% Cooldown Reduction
  • UNIQUE Passive – Warrior’s Wrath: 10% of physical damage dealt will be applied again as true damage over the next 3 seconds



Black Market Brawlers featured game mode live soon on PBE

L4T3NCY Final PortraitYo! ^o^/

It’s that time again. 😀 We’ve been hard at work on this one and can’t wait for you guys to get crackin’ in the next featured game mode, “Black Market Brawlers”. This is one of our most complex FGMs to date, with multiple mechanics and a treasure trove of new content to absorb. So buckle in and let’s break it down.


Black Market Brawlers

TL;DR: Purchase illegal Black Market items and use golden Krakens to recruit new brawler minions as you vie for dominance on Summoner’s Rift!

Players: 5v5
Map: Summoner’s Rift
Pick type: Blind Draft



Golden Krakens are a new currency you’ll earn to spend on hiring and upgrading your brawler minion.

Earn and spend Krakens to hire the brawler minion of your choice, then upgrade them however you want.

Krakens are acquired by:

  • Every 60sec = 1 Kraken
  • 1 kill = 2 Krakens
  • 1 assist = 1 Kraken
  • Baron/Dragon = 1 Kraken per team member (5 total)
  • Counter jungling a large monster = 1 Kraken

Destroying an inhibitor won’t summon a Siege Minion but instead, dramatically buff all the Brawlers in that lane.




There are four types of brawler minions. Each game you will spend Krakens you’ve earned to hire one brawler minion type of your choice, then upgrade him as you see fit throughout the game. Once hired, your brawler will replace a regular minion and spawn in every wave of all 3 lanes for the rest of the game. Each brawler minion has 3 upgrade paths (Abilities, Attack & Defense) you can pursue to customise them how you want. Upgrades can be purchased from the new “Brawlers” tab in the item shop at fountain using Krakens.



Melee: Tanky siege

Initial hire: Your Ironback takes 25% reduced dmg from enemy turrets.

  • Lv 1: Your Ironback deals 175% dmg to enemy structures. Gains a shield that blocks the next basic attack from a champion or a turret. (Shield CD 10sec)
  • Lv 2: Your Ironback deals 250% dmg to enemy structures. While the shield is active, it takes 35% reduced dmg from minions.
  • Lv 3: Your Ironback deals 325% dmg to enemy structures. The shield CD is reduced to 3sec and it now takes 60% reduced dmg from minions.



Melee: Champion pursuer

Initial hire: Your Razorfin has 100% bonus attack speed.

  • Lv 1: Upon aggroing an enemy champion, it will pursue them endlessly. While attacking enemy champions your Razorfin has 100% increased movement speed and ignores unit collision.
  • Lv 2: Each time your Razorfin hits an enemy champion, it applies a mark. On the 3rd mark, Razorfins deal 300% damage to the target.
  • Lv 3: Two Razorfins will spawn for you in each wave.



Ranged: Champion harass

Initial hire: Your Plundercrab shoots an additional shot at a nearby champion with +150 attack range but 50% damage.

  • Lv 1: Your Plundercrab has +50 attack range. Gains a stacking 20% attack speed buff (up to 150%) for 3sec every time they hit an enemy champion.
  • Lv 2: Your Plundercrab has +100 attack range. Deals 150% dmg on hitting enemy champions.
  • Lv 3: Your Plundercrab has +150 attack range. On-hit bonus now also applies when hitting enemy minions, and shoots an additional shot at ALL nearby enemy champions.



Ranged: Support utility

Initial hire: Your Ocklepod casts a magic shield on allied minions every 10sec, blocking 100 + (2 x Ocklepod AD). The shield lasts 10sec.

  • Lv 1: Your Ocklepod has 10 MR. Spawns a moving Clairvoyance every 30sec. After a 4sec reveal delay, it grants vision to a nearby area for 4sec.
  • Lv 2: Your Ocklepod has 20 MR. Shield now blocks 250 + (2 x Ocklepod’s AD) damage and is cast every 4sec.
  • Lv 3: Your Ocklepod has 30 MR. Clairvoyance is now cast every 10sec, and the reveal delay is reduced to 2sec. Duration and distance travelled of the Clairvoyance is increased by 50%.




Adds an ability to your brawler. Each brawler minion has different abilities unique to them (Total 3). See above for detailed descriptions of each brawler’s unique ability upgrades.
Initial hire (5 Krakens): See above

  • Lv 1 (5 Krakens): See above.
  • Lv 2 (10 Krakens): See above.
  • Lv 3 (20 Krakens): See above.



Adds AD to your Brawler (Total 3).

  • Lv 1 (5 Krakens): +10 AD (Total +10 AD)
  • Lv 2 (10 Krakens): +20 AD (Total +30 AD)
  • Lv 3 (20 Krakens): +30 AD (Total +60 AD)



Adds extra HP to your Brawler (Total 3)

  • Lv 1 (5 Krakens): +100 HP (Total +100 HP)
  • Lv 2 (10 Krakens): +200 HP (Total +300 HP)
  • Lv 3 (20 Krakens): +300 HP (Total +600 HP)




As well as the new brawler minions, there’s also a cache of new illicit Black Market items in the mix on this featured game mode. NOTE: “Morellonomicon” will be disabled in this mode. 🙂


Typhoon Claws

  • Recipe: Pickaxe [875 Gold] + Dagger [ 450 Gold]
  • Total Cost: 2000 Gold
  • Grants 30 AD, 20% Attack Speed and 4% Movemeent Speed
  • UNIQUE Passive – Furious Swipes: Basic Attacks grant Malice Charges upon hitting an enemy. After 3 stacks, your next 3 attacks will be at maximum attack speed, but deal -50% damage. Charges expire after 3sec.


Flesheater (Melee Only)

  • Recipe: Vampiric Scepter [800 Gold] + Long Sword [360 Gold]
  • Total Cost: 1460 Gold
  • Grants 20 AD and 10% Life Steal
  • UNIQUE Passive – Basic attacks build Flesh charges. After 5 basic attacks, the Flesheater active will be ready.
  • UNIQUE Active – Flesheater: Rip the flesh from target enemy minion dealing 200 (+75% AD) true damage to the target, healing the user for 50 (+75% AD) HP and adding 1 Flesh stack to the item.
  • UNIQUE Passive – Each stack on Flesheater adds +1 AD to the wielder.


Mirage Blade

  • Recipe: Vampiric Scepter [800 Gold] + Pickaxe [875 Gold] + Cloak of Agility [ 730 Gold]
  • Total Cost: 3200 Gold
  • Grants 60 AD, 15% Critical Chance and 12% Life Steal
  • UNIQUE Passive – Mark of the Sands: Basic Attacks apply a Sand Mark on the target revealing them for 3sec. Only one enemy can be Marked at any time.
  • UNIQUE Active – Mirage Step: Teleport 350 units directly away from the Sand Marked target (60sec CD.)


Lost Chapter

  • Recipe: Fiendish Codex [820 Gold] + Forbidden Idol [600 Gold]
  • Total Cost: 1800 Gold
  • Grants 50 AP, 100% Base Mana Regen
  • UNIQUE Passive: +20% CDR


Netherstride Grimoire

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Malice: Gain 20% movement speed for 2sec when hitting an enemy with a damaging spell.


Rite of Ruin

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Razing: Gains charges upon moving or killing enemies (200 charges max). Attacking a structure expends 50 charges to deal 100 (+15% AP) bonus true damage.


Pox Arcana

  • Recipe: Lost Chapter [1800 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 3000 Gold
  • Grants 100 AP, 100% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Pox: Damaging spells apply a stack of Pox (max of 5) to enemy champions hit for 10sec.
  • UNIQUE Active – Disease Harvest: Deals 100 magic damage plus 20 (+5% of AP) per stack of Pox to all nearby enemies affected by Pox, and restores 5% of maximum mana to the caster per stack of Pox on enemies hit. (60sec CD)


Staff of Flowing Water

  • Recipe: Chalice of Harmony [900 Gold] + Amplifying Tome [435 Gold]
  • Total Cost: 1635 Gold
  • Grants 40 AP, 25 Magic Resist and 50% Base Mana Regen
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Gain 30% Movement Speed and 10 Mana Regen per 5sec while in the river.


Trickster’s Glass

  • Recipe: Haunting Guise [1485 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2115 Gold
  • Grants 60 AP and 400 Health
  • UNIQUE Passive – Eyes of Pain: +15 Magic Penetration
  • UNIQUE Active – Disguise: Teleport to ally and take on their appearance for 30sec. Casting a spell or attacking breaks the deception. (90sec CD)


Dead Man’s Plate

  • Recipe: Chain Vest [750 Gold] + Giant’s Belt [1000 Gold] + Ruby Crystal [400 Gold]
  • Total Cost: 2800 Gold
  • Grants 580 Health and 50 Armor
  • UNIQUE Passive – Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while not moving.
  • UNIQUE Passive – Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks.


Martyr’s Gambit

  • Recipe: Crystalline Brace [600 Gold] +Kindlegem [850 Gold]
  • Total Cost: 1850 Gold
  • Grants 400 Health, 100% Base Health Regen and 10% Cooldown Reduction
  • UNIQUE Active: Binds yourself to target champion for the next 3sec, redirecting 60% of all damage dealt to them to yourself. (30sec CD).



  • Recipe: Chalice of Harmony [900 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2200 Gold
  • Grants 250 Health, 25 Magic Resist, 50% Base Mana Regen and 20% Cooldown Reduction
  • UNIQUE Passive – Mana Font: Restores 2% of missing Mana every 5sec.
  • UNIQUE Passive: Basic attacks mark champions with a string for 6sec. Moving further than 1000 range away from marked champions will break the string.
  • UNIQUE Active: Pull all champions Marked by Puppeteer within 1000 range towards you. Units move a maximum of 250 distance (45sec CD).



  • Cost: 365 Gold
  • Grants 5% Cooldown Reduction and 25% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.


Swindler’s Orb

  • Recipe: Murksphere [365 Gold]
  • Total Cost: 865 Gold
  • Grants 10% Cooldown Reduction and 50% Base Mana Regen
  • UNIQUE Active – Swindler’s Shield: Shield ally for 60 HP and generate gold equal to 25% of the damage absorbed (15sec CD). Self-cast shields will not generate gold from Monster damage.


Globe of Trust

  • Recipe: Swindler’s Orb [865 Gold] + Kindlegem [850 Gold]
  • Total Cost: 2100 Gold
  • Grants 20% Cooldown Reduction and 150% Base Mana Regen
  • UNIQUE Active – Safe Harbor: Lobs a bubble that shields nearby allies for 150 HP and generates gold equal to 25% of the damage absorbed (maximum of 100 gold per cast) (15sec CD). Self-cast shields will not generate gold from Monster damage.


Boot Enchant: Teleport

  • Recipe: Enchant for any Tier 2 boot.
  • Total Cost: 600 Gold
  • UNIQUE Active – Teleport: Teleport to target allied object.


Known issues:

— Some placeholder SFX

We’re looking forward to seeing the outcomes of a mode as deep as this one. Do you hire brawler minions that enhance your team’s strengths (“Let’s get some Ironbacks so we can siege down towers!”) or exploit the enemy team’s weaknesses (“they have terrible wave clear.. Razorfin rush!”). The Black Market items will also completely change champ viability for multiple roles. I’m sure you guys will find crazy new combos/synergy that we haven’t even thought of! o.O

Please report any bugs you find in here. As always, thanks for helping us test PBE guys. ^_^


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If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]