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PBE: Changes to Fiora and Kalista

November 12th, 2014

 

PBE 12 11 Banner

 

PBE 12/11

  • Champion Changes
  • Item Changes

 

[ Reminder ] The PBE is a testing ground for changes. What you see here may not reflect what you see in Patch Notes. Remember that developers want your feedback so if you disagree with a change, you can always submit your thoughts on the PBE Community Forums.

[ Note ] The Preseason changes are up on the PBE. They’ll be live with Patch 4.20.

 

All PBE Updates from Patch 4.20 Cycle:

[ 12/11 ] Ward Skin Gifting, Preseason Icons, Nerfs to Amumu, Kha’Zix, Lee Sin and Warwick, Stat Buffs to Ryze and Jayce

[ 07/11 ] Maokai Visual Update (Unavailable), Updated Graves Splash Art, New Maokai Spell Icons, Mana Regen Nerfs for Supports

[ 07/11 ] Nerfs to Gnar, Katarina and Rammus, Buffs to Sona, Texture Rebalances for Riven and Jax, Preseason Tweaks, New Summoner Icons

[ 05/11 ] Kalista, Battlecast Alpha Skarner (Legendary), Battlecast Kog’Maw, Pickpocket Twitch, Captain Volibear, Safecracker Evelynn, Constable Trundle, Balance Changes, Texture Rebalances and More

 

Kalista’s in-game icon got updated.

 

Old

Kalista_Square_0_old

 

New

Kalista_Square_0

 

Champion Changes

 

 

Fiora Final Portrait

 

Blade Waltz New IconBlade Waltz [ R ]

  • Base damage decreased from 160/330/500 to 125/255/385
  • Consecutive hits on the same target increased from 25% to 40% of initial damage

 

[ Note ] The new damage of Blade Waltz to targets already hit by it once has been increased from 40/82.5/125 (+0.3 bonus AD) to 50/102/154 (+0.48 bonus AD). Maximum single-target damage has been increased from 320/600/1000 (+2.4 bonus AD) to 375/765/1155 (+3.6 bonus AD).

 

 

Kalista Final Portrait

  • Base damage decreased from 55 to 53

 

Rend New IconRend [ E ]

  • Slow strength increased from 20/25/30/35/40% to 25/30/35/40/45%
  • Base damage decreased from 20/35/50/65/80 to 20/30/40/50/60
  • Bonus damage-per-spear decreased 25/31.25/37.5/43.75/50% to 25/30/35/40/45%

 

 

Item Changes

 

Hunter's Machete New IconHunter’s Machete

Health gain for each second of fighting jungle monsters decreased from 8 to 7

 

[ Note ] All of Hunter’s Machete upgrades now grant 10 Health per second when in the jungle, decreased from 12. I’ll update my preseason guide with the new values.

 

 

If you have any questions, feel free to ask me at @NoL_Chefo or e-mail me at [email protected]